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Duca - Kokoro no Tane (Short Ver.)

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Mystica
sorry for the huge delay.
here comes my mod.

[Easy]
00:53:311 (1,3) - cover not feels weii

[Normal]
00:27:092 (4,5,6) - how about rhyme like the former part?

[Hard]
00:04:655 (1,2,3) - not feel very well.consider to cancel the (2)?
00:20:789 (1,2,3) - nazi things
01:05:411 (1,2,3) - ugly to see

[Insane]
00:17:008 (1,2,3) - stack them or seperate them all.now not very fit

other seems fine for me
Topic Starter
h-728

Mystica wrote:

sorry for the huge delay. no problem, thank you for modding
here comes my mod.

[Easy]
00:53:311 (1,3) - cover not feels weii but I like this pattern

[Normal]
00:27:092 (4,5,6) - how about rhyme like the former part? I think position of the accents are different.

[Insane]
00:17:008 (1,2,3) - stack them or seperate them all.now not very fit I don't think so

other seems fine for me
Thank you for modding, Mystica.
I'll depend on eLtigreXXx whether I give you kudosu.
meiikyuu


Easy
00:00:874 (1) - add whistle at beginning of slider
00:39:193 (3) - please move the last point of the slider one grid to the left (to form a neater blanket around 2)

nice diff.~

Normal
seems fine, nothing important i could find

eLtigreXXx's Hard
00:37:176 (1) - add whistle
01:02:134 (6) - move middle point to x:372 y: 40 (for neater slider shape)
01:09:193 (1) - remove new combo, and then new combo on the next note..?
01:29:361 (4) - make this stack perfectly to the end of 01:28:100 (2) -


Insane
00:19:782 (4) - move center point 2 grids to the right (more neater slider shape)


nice map , gl :)
Topic Starter
h-728
SPOILER

meiikyuu wrote:



Easy
00:00:874 (1) - add whistle at beginning of slider done
00:39:193 (3) - please move the last point of the slider one grid to the left (to form a neater blanket around 2) done

nice diff.~

Normal
seems fine, nothing important i could find XD

Insane
00:19:782 (4) - move center point 2 grids to the right (more neater slider shape) fixed shape


nice map , gl :)
thank you for modding, meiikyuu
KokoroStudiox3

Mystica wrote:

sorry for the huge delay.
here comes my mod.


[Hard]
00:04:655 (1,2,3) - not feel very well.consider to cancel the (2)? oks
00:20:789 (1,2,3) - nazi things ok
01:05:411 (1,2,3) - ugly to see


other seems fine for me

meiikyuu wrote:



eLtigreXXx's Hard
00:37:176 (1) - add whistle ok
01:02:134 (6) - move middle point to x:372 y: 40 (for neater slider shape) ok
01:09:193 (1) - remove new combo, and then new combo on the next note..?
01:29:361 (4) - make this stack perfectly to the end of 01:28:100 (2) - ok


nice map , gl :)
tanks :)
http://puu.sh/GXXs :3
ArtBox_old
こんにちわ from#modreq

suggestions

[Easy]
Fine.

[Nomal]
01:34:151 (1) - スピナーのARが上手い具合にサークルのARに見えたので真ん中に配置しない方が戸惑わないかも・・・。
まぁ、特に変えなくても良いとは思う・・・多分

[Hard]
Fine.

[Insane]
00:04:655 (6,7,1) - これはどうでしょう?↓

00:06:924 (5) - ctrl+rで逆向きにした方が好きかも
        (今の状態だとスライダーが汚く見えるので、個人的には作り直すか逆にした方が綺麗かなと思います)

00:17:008 (1,2,3) - どちらかを真似した置き方の方が綺麗だと思うのですが→(01:23:563 (1,2,3) - or 01:33:647 (1,2,3) - )
00:19:025 (1,2,3) - ^

00:23:563 (2) - 前のスライダーに対してDS0.7xの間隔を取ったほうが好きかも(見た目とプレイ両方で)

00:43:983 (2,3,4) - 今のノートの置き方だと、ずらさず綺麗に真っ直ぐ置いた方が良いかなと思います。
           もしずらした置き方をするならこれを00:31:378 (2,3,4) - 真似したほうが良いかなと思います。
00:44:487 (5,6,7) - ^

00:57:345 (1) - ちょっと曲げ方深すぎると思うので、浅くて良いかなと。私としては↓の方が綺麗に見えます。

Good luck! :)
Topic Starter
h-728

ArtBox wrote:

こんにちわ from#modreq

suggestions

[Easy]
Fine.

[Nomal]
01:34:151 (1) - スピナーのARが上手い具合にサークルのARに見えたので真ん中に配置しない方が戸惑わないかも・・・。 修正しました。
まぁ、特に変えなくても良いとは思う・・・多分

[Hard]
Fine.

[Insane]
00:04:655 (6,7,1) - これはどうでしょう?↓ 意図的にこの配置にしてます。

00:06:924 (5) - ctrl+rで逆向きにした方が好きかも 上、下、上と流れは悪くないのでnochangeで。ちなみにスライダーは左右完全に対称形になっています。
        (今の状態だとスライダーが汚く見えるので、個人的には作り直すか逆にした方が綺麗かなと思います)

00:17:008 (1,2,3) - どちらかを真似した置き方の方が綺麗だと思うのですが→(01:23:563 (1,2,3) - or 01:33:647 (1,2,3) - ) 前から言われている事でもあるので変更しました。
00:19:025 (1,2,3) - ^ ^

00:23:563 (2) - 前のスライダーに対してDS0.7xの間隔を取ったほうが好きかも(見た目とプレイ両方で) このタイミングはこの距離と決めて統一してあるためnochangeで。プレイ面でも試しましたが、現状で問題はないと思います。

00:43:983 (2,3,4) - 今のノートの置き方だと、ずらさず綺麗に真っ直ぐ置いた方が良いかなと思います。
           もしずらした置き方をするならこれを00:31:378 (2,3,4) - 真似したほうが良いかなと思います。 AIMの流れを考慮して少しだけずらしてあります。プレイに支障があるようならお手数ですが教え下さると嬉しいです。
00:44:487 (5,6,7) - ^ ^

00:57:345 (1) - ちょっと曲げ方深すぎると思うので、浅くて良いかなと。私としては↓の方が綺麗に見えます。 ストリームの流れからすぐに真横に流れるのは好きではないので、この形にしています。

Good luck! :)
Artboxさん、Modと星ありがとうございました。
ZLOdeuka-
Good Job!! Good luck!
Topic Starter
h-728
thank you for star, ZLOdeuka
riffy
yo~

kinda recheck

[General]
same tickate for all diffs

[Easy]
HP Drain and OD -1 (too hard now)
00:53:311 (1,3) - please avoid overlaps like this. beginner aren't able to read patterns like this
01:06:924 (2,4) - make it more readable
01:30:874 (3) - seems too short (unreadable for beginners)
01:31:630 (1) - whistle~
01:35:159 (2,3) - still a bit overlapped with spinner's hitburst

[Normal]
hitsounds are a bit loud for me? maybe -5-10%?
AR +1 to keep consistency in ar and lider velocity. it looks better with AR 5
00:27:092 (4) - nazi: third point: x164 y152
00:39:193 (1) - remove nc? (nc pattern: NC each 2nd big line)

[Hard]
01:11:462 (3) - ctrl+j and move by distace snap. this overlap isn't enjoyable for me :/
01:30:621 (3) - clap?
01:39:697 (1) - http://puu.sh/IZxD (finish on (4))

[Insane]
01:22:807 (2,4) - ctrl + r. won't cause so many rages while playing with hidden
01:31:630 (1) - end at white line (shorter) + whistle
01:35:664 (1) - ^
Topic Starter
h-728
SPOILER

-Bakari- wrote:

yo~

kinda recheck

[General]
same tickate for all diffs have I unify them? it looks too bad if I use tick rate 2 in Easy because there are tick tick tick...

[Easy]
HP Drain and OD -1 (too hard now) HP -1 but no change about OD. 2 is fit to this diff imo
00:53:311 (1,3) - please avoid overlaps like this. beginner aren't able to read patterns like this I like this arrange and don't want to change. then, these slider is not continued. there is a circle between these slider. so I didn't change this.
01:06:924 (2,4) - make it more readable maybe done
01:30:874 (3) - seems too short (unreadable for beginners) consider the low BPM, no changed this. sorry
01:31:630 (1) - whistle~ done
01:35:159 (2,3) - still a bit overlapped with spinner's hitburst moved a little below.

[Normal]
hitsounds are a bit loud for me? maybe -5-10%? hmm..I don't think so, and well audible hitsounds are not bad things. so nochange
AR +1 to keep consistency in ar and lider velocity. it looks better with AR 5 tried 5, but it looked a little fast. I want AR 4.5 ><
00:27:092 (4) - nazi: third point: x164 y152 done
00:39:193 (1) - remove nc? (nc pattern: NC each 2nd big line) you're right!

[Insane]
01:22:807 (2,4) - ctrl + r. won't cause so many rages while playing with hidden I don't like the continual rotation to same direction
01:31:630 (1) - end at white line (shorter) + whistle it seems that vocal ends here. so no change.
01:35:664 (1) - ^^
thank you for recheck, -Bakari-
changed some stuff.
KokoroStudiox3

-Bakari- wrote:

yo~

kinda recheck


[Hard]
01:11:462 (3) - ctrl+j and move by distace snap. this overlap isn't enjoyable for me :/ ok
01:30:621 (3) - clap?
01:39:697 (1) - http://puu.sh/IZxD (finish on (4)) ok
thanks C:::

http://puu.sh/J1B9
those
Hey there. Nice to see you've applied the (Short Ver.) to the map, but in case anyone was wondering, here's the source:


[General]
  1. When you mouseover pause-back, it touches the CAFE SOURIRE at the bottom of pause-overlay. http://puu.sh/LD0F
    See what edits you can make to this image to make it look better.
  2. 01:13:485 - Having the Kiai end here doesn't make a lot of sense. Try 01:21:552 - .
  3. 01:23:569 - Try adding a Kiai flash here.
[Easy]
  1. 00:31:132 (3,4,5) - This kind of overlapping may be confusing to newer players.
  2. 00:55:334 (3) - A lot of this slider is being covered by 00:52:812 (4,1) - . Consider a reposition, or even something like this:
[Normal]
  1. 00:06:930 (1) - Remove new combo from spinner; it's seemingly a continuation of 00:04:914 (1,2) - , and HP drain would be a lot better if you didn't get a burst of it in the middle of "kokoro no tane".
  2. 00:47:519 (4) - Anchors make this slider bend at unnecessarily large angles. If you're doing that just so you can stack 00:48:779 (5) - with (3), then I don't think you're doing it right. Something like this would be more fitting; of course, please do your best to make it symmetrical:
  3. 01:34:157 (1) - Remove new combo; best if you made 01:31:636 (1,1,2,3) - one entire combo.
[Hard]
  1. 01:19:031 (1) - Not entirely sure if appropriate. You're better off using a combination of simpler slider shapes and circles. If you're keen on keeping this, keep in mind the slider head and tail are touching; you'll want to fix that.
  2. 01:35:669 (1) - I'm sure you'll deal with this accordingly.
  3. 01:39:451 (1) - Remove new combo spinner so the final chords of the cadence are in one combo.
[Insane]
  1. 01:35:670 (1) - Would be a lot better if you mapped this drum fill instead of using a spinner. This is the Insane diff and you have three spinners at the end, which makes this not so attractive. Best if you could also map through 01:31:636 (1) - as well.
I'll be back.
KokoroStudiox3

those wrote:

[Hard]
  1. 01:19:031 (1) - Not entirely sure if appropriate. You're better off using a combination of simpler slider shapes and circles. If you're keen on keeping this, keep in mind the slider head and tail are touching; you'll want to fix that.I will keep this fixed
  2. 01:35:669 (1) - I'm sure you'll deal with this accordingly. I use other combination
  3. 01:39:451 (1) - Remove new combo spinner so the final chords of the cadence are in one combo.OK fixed

I'll be back.
http://puu.sh/LEps
I'm not sure if this is ok
01:35:669 - 01:39:199
Topic Starter
h-728
SPOILER

those wrote:

Hey there. Nice to see you've applied the (Short Ver.) to the map, but in case anyone was wondering, here's the source: thanks!


[General]
  1. When you mouseover pause-back, it touches the CAFE SOURIRE at the bottom of pause-overlay. http://puu.sh/LD0F
    See what edits you can make to this image to make it look better. oh yes...but I'm very poor at editing images...it may be fixed but I just deleted "CAFE SOURIRE".
  2. 01:13:485 - Having the Kiai end here doesn't make a lot of sense. Try 01:21:552 - . fixed
  3. 01:23:569 - Try adding a Kiai flash here. hmm..ok, I'll try it. but previous kiai time ends just 2 sec before and I feel it may use kiai effect a lot.
[Easy]
  1. 00:31:132 (3,4,5) - This kind of overlapping may be confusing to newer players. fixed. I hope new pattern is alright...
  2. 00:55:334 (3) - A lot of this slider is being covered by 00:52:812 (4,1) - . Consider a reposition, or even something like this: I loved that pattern, but too many modders said you should fix, so changed the rhythm as you show.
[Normal]
  1. 00:06:930 (1) - Remove new combo from spinner; it's seemingly a continuation of 00:04:914 (1,2) - , and HP drain would be a lot better if you didn't get a burst of it in the middle of "kokoro no tane". I see. fixed
  2. 00:47:519 (4) - Anchors make this slider bend at unnecessarily large angles. If you're doing that just so you can stack 00:48:779 (5) - with (3), then I don't think you're doing it right. Something like this would be more fitting; of course, please do your best to make it symmetrical: fixed the shape of slider.
  3. 01:34:157 (1) - Remove new combo; best if you made 01:31:636 (1,1,2,3) - one entire combo. ok
[Insane]
  1. 01:35:670 (1) - Would be a lot better if you mapped this drum fill instead of using a spinner. This is the Insane diff and you have three spinners at the end, which makes this not so attractive. Best if you could also map through 01:31:636 (1) - as well. yes I was thinking about this...ok, both done, then changed the flow around these parts and the pattern of NC.
I'll be back.
oh...it seems all done.
thank you for those modding, those.

edit:
Jul 29 unify the finish sounds through all the diffs.
edit2:
Aug 02 changed some of placement.
tick rate 2 to 1. once I changed 2, but finally I notice that it's a little noisy and 1 is match better.
those
Everything's looking great.

[General]
  1. Tag "vn"; really useful for in-game searching.
  2. See if you can do something about making the insides of cursor.png more centered.
Please PM me after this has been addressed.
Topic Starter
h-728
SPOILER

those wrote:

Everything's looking great.

[General]
  1. Tag "vn"; really useful for in-game searching. hmm..it's new for me. added
  2. See if you can do something about making the insides of cursor.png more centered. done, but I don't know it was perfectly solved.
Please PM me after this has been addressed.
thank you for rechecking, those.
I'd like to judge whether the cursor was improved after I get some opinions from friends of mine.
those
Great stuff :3
Topic Starter
h-728
thank you for bubble!
wmfchris
[Insane]
00:24:577 (6) - [Nazi] down 1 grid lv4 to make the spacing accurately
00:38:948 (3) - add clap? Similar to 00:37:939 (4,5) - this (3,4) is also slightly heavier.

[Easy]
00:47:267 (3) - As you didn't put finish across the whole diff, do the same here?

That's not, the map looks ready and when you're finished find me again.
Topic Starter
h-728
SPOILER

wmfchris wrote:

[Insane]
00:24:577 (6) - [Nazi] down 1 grid lv4 to make the spacing accurately I want to make these notes symmetrically, so adjusted whole the distance.
00:38:948 (3) - add clap? Similar to 00:37:939 (4,5) - this (3,4) is also slightly heavier. added

[Easy]
00:47:267 (3) - As you didn't put finish across the whole diff, do the same here? removed the clap

That's not, the map looks ready and when you're finished find me again.
thank you for modding, wmfchris.
wmfchris
alright, ranked!
Satellite
おめでとう!
Guy
おめでとう~ ;)
banvi
おめでとうございます! :)
YTYuyu
oh wow congratz on your 1st ranked map ;)
[CSGA]Ar3sgice
grats :3
ArtBox_old
おめでとう~! :)
Kanari
Congrats ~
Topic Starter
h-728
thank you everyone!
NewRulerNA
Rankおめでとうー
Yasora
congrats~
Nichiyouki
Congrats~
Mikan
おおおおおおおおおおおおおお
おめでとう!!!!!!
Topic Starter
h-728
Thank you!
Dark_Ai
omedeto~ :3
KokoroStudiox3
omg

congrat :)
Melophobia
gratz~
Snowy Dream
Congrats > <
Patchouli
おめでとう!
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