Nagisawa wrote:
was difficult because I did not find the bugs!))
a good map)
EASY
00:57:005 (1,2) - maybe can best do so symmetrically? // I have a trouble to find a good formation on this. First section also wasn't symmetrized.
01:00:005 (1) - or delete nc?) // No
HARD
00:22:880 (1,2) - You can do this simply double sliders // I put them intentionally for variety.
p.s. maybe you use this combourst?:DDDDD // Invalid. Because the singer isn't vocaloid. I know Megpoid Gumi is based on Ranka Lee, but they are different. Perhaps I may add something new for comboburst.SPOILERhttp://puu.sh/KNgH
AstroniX wrote:
Hi,ykcarrot,here is my mod from M4M~
[General]
Nothing~
[Hard]
00:15:380 (1) - add a whistle sounds better // I didn't add whistles on purpose at this part.
00:45:380 (1,2,3,4) - ^
[Normal]
00:00:473 (1,3,5) - add a whistle
00:45:380 (1,2) - ^
01:00:005 (1) - is this combo really need?I think remove it is better // Because it's completely separated from the music.
[Easy]
00:15:380 (1,2,3) - add a whistle
sorry for my pood mod,hope rank.Good Luck!
shikyu wrote:
hello, my mod for M4M
[General]
Nothing~
[Easy]
00:04:130 (2) - why make 2nd tick silent? other diffs still keep the tick sound // Are you sure? Other diffs doesn't have a note on second white tick. That's why I muted it.
Overall good, I suggest you to add custom hitsound for tick (expect you're not a type that like to add tick hitsound)
[Normal]
Clear~
[Hard]
Well... the pace is too fast for hard diff IMO, maybe use AR7? // Actually readability of AR7 is harder than AR8.
That's all I could find. Good map, so star~
Good luck
Thank you all for checking this, but I didn't chage anything. >w<