forum

ZUN - Higan Retour ~ Riverside View [Osu|Taiko]

posted
Total Posts
150
Topic Starter
BCI
This beatmap was submitted using in-game submission on 19 ноября 2012 г. at 14:35:45

Artist: ZUN
Title: Higan Retour ~ Riverside View
Source: Touhou
Tags: BCI Leyko DarkDunskin wowshakhov Byakugan249 phantasmagoria of flower view komachi onozuka PoFV
BPM: 155
Filesize: 6871kb
Play Time: 02:42
Difficulties Available:
  1. 249's Easy (2,12 stars, 178 notes)
  2. Dunskin's Taiko Oni (4,83 stars, 1020 notes)
  3. Hard (4,81 stars, 359 notes)
  4. Leyko's Lunatic (5 stars, 594 notes)
  5. wow's Normal (3,72 stars, 235 notes)
Download: ZUN - Higan Retour ~ Riverside View
Information: Scores/Beatmap Listing
---------------
2nd beatmap :3/

moar ZUN maps!

Easy - done by Byakugan249
Normal - done by wowshakhov
Hard - done
Taiko Oni - done by DarkDunskin
Lunatic - done by Leyko
comboburst taken from this map | combobreak taken from Cyclone's Touhou skin | mp3 cropped by -Bakari- - thank you all
jesse7419
Hi :)
random mod WIP

  • Timing : offset fix to 1740 is better ~
nice map~
Good Luck
DarkDunskin
I'd map a Taiko for you if you need one~

Just don't understand why you say this is a Cut Ver. ?
This sounds very like the Full Version to me o.0
Topic Starter
BCI

DarkDunskin wrote:

I'd map a Taiko for you if you need one~ Go for it ^^

Just don't understand why you say this is a Cut Ver. ?
This sounds very like the Full Version to me o.0 I have full ver from Mikumiku97's beatmap but she delete it. Full ver over 5 min, and this track was cutted by -Bakari- If you don't believe me ask for him or I may give you a full ver. until 17 July lol
DarkDunskin
A bit late, but I finally finished my Guest diff for you:

Guest Diff + BG

I'm pretty sure this is the complete song. I know the 5 min Track you mean.
In the second half the song just starts again and repeats itself because it was looped.
That means you just mapped the complete song, so you can remove the "(Cut Ver.) from the Maps Title. ^^
Topic Starter
BCI
thanks for gust diff ^^ i will update this + new title later when i go home lol
palinus
palinus mod queue

[Hard]

00:35:804 (1,2) - make 1 more round around 2
00:37:546 (4) - start point to x:144 y:120, end point to x:184 y:160
00:44:901 (9) - move slider 2 grid points to the right
01:02:901 (4) - ^ 1 point to the right
01:19:546 (3) - slider position x:136 y:252
01:30:385 (2,3,4) - make 2, 3 more symetric to 4? (rotate 2, 3 by 7 degrees)
01:32:901 (7,8,1) - move those 3 together to x:192 y:164 should look like this
01:48:191 (3,1) - I suggest you turn it into a slider instead
01:52:256 (5,6) - - what?
02:11:998 (1,2,3) - move 2 so it fits better between 1 and 3
02:30:191 (2) - move to x:364 y:244

[Leyko's Lunatic]

00:02:320 (2,3,4,5) - move them all 1 grid point to the left

:D

EDIT: accidently typo'd a time setting now fixed
Topic Starter
BCI
all fixed by me, thanks~
Melan Blue
Fixed. Thanks~

[HitObjects]
256,56,1740,2,0,B|320:64|344:144|424:144,1,190,4|2
416,240,2320,1,0
380,328,2514,1,2
288,348,2707,1,0
272,348,2804,1,0
Roxas
Hi from Riki's and Roxas' queue

[Hard]

AR-1?
00:38:514 - I don't like this part empty, maybe add a circle..
01:23:223 (6) - Add whistle (only end slider)
01:44:320 - Here too, maybe add a circle..

[Leyko's Lunatic]

00:41:223 (3,4) - I think it's unrankable (repeat: I think..)


Good job with hitsounds and I like patterns, so starred!
Melan Blue
No change for now. I'll wait until someone else points it out.
wowshakhov
dekimashita!~
Нормал
YTYuyu
so yea here you go. also no kd for this post, but there's 2 osb files in the folder. delete 1 of them and do a full submission, and consider adding "PoFV" in the tags since that's what the game stands for in short. also can you use this BG for my diff only?

SPOILER
osu file format v9

[General]
AudioFilename: Komachis Theme - Higan Retour ~ Riverside View.mp3
AudioLeadIn: 0
PreviewTime: 116020
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 76062
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Higan Retour ~ Riverside View
Artist:ZUN
Creator:Black_Cherry_Ita
Version:249's Easy
Source:Touhou
Tags:BCI Leyko DarkDunskin wowshakhov phantasmagoria of flower view komachi onozuka

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Onozuka.Komachi.full.69876.jpg"
//Break Periods
2,66972,74622
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1740,387.096774193548,4,2,1,70,1,0
28352,-100,4,2,1,90,0,0
28498,-100,4,2,1,70,0,0
29610,-100,4,2,1,70,0,1
29804,-100,4,2,1,70,0,0
32901,-100,4,2,1,50,0,0
33288,-100,4,2,1,60,0,0
33675,-100,4,2,1,70,0,0
41998,-100,4,2,1,35,0,1
42191,-100,4,2,1,70,0,0
85352,-100,4,2,1,70,0,1
85546,-100,4,2,1,70,0,0
116320,-100,4,2,1,40,0,1
116514,-100,4,2,1,50,0,0
141094,-100,4,2,1,50,0,1
141288,-100,4,2,1,70,0,0
163546,-100,4,2,1,50,0,0
164320,-100,4,2,1,30,0,0
165094,-100,4,2,1,15,0,0


[Colours]
Combo1 : 255,0,128
Combo2 : 254,104,48
Combo3 : 128,0,255
Combo4 : 0,128,255

[HitObjects]
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428,312,5223,2,0,B|416:350|372:366,2,80,4|0|0
372,256,6385,6,0,B|256:248|148:144,2,240,4|4|4
408,184,9094,1,2
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268,200,124836,2,0,B|156:200,1,80,8|2
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Topic Starter
BCI
so perfect bg T^T i want to use them in all diffs D: but yeah, added and fixed the files! pending!
riffy
россия для русских

[General]
киаи разные.
а еще некоторые анснапнуты
finishes in the start part sounds a bit too loud, imo

[249's Easy]
00:33:869 (4) - add reverse for this slider fits with music much better, imo
00:50:514 (2,1) - i think it's a bad idea to stack slider-ends. confusing for beginners.this is Easiest diff ;_;

[wow's Normal]
АР + 1 или +2 нормалы не для слоупоков! http://osu.ppy.sh/wiki/Normal лучше хотя бы 4
00:04:643 (2) - cпэйсинг
00:22:643 (3,1,2) - cложновать для нормала
00:59:030 (1,2) - ^
01:56:320 (1) - нет нк. это баг. (анранкбл)
01:56:320 (1,2) - оверлап с тем, что остается после спиннера :3
02:35:030 (1,2) - nazi: стак

[Hard]
01:30:772 (3,5) - стак

[Leyko's Lunatic]
clean ;_;

~~~~~~~~~

well mapped :3/
Topic Starter
BCI
@Leyko - одну секцию я снапнула у тебя
guest diss can have different kiai~ thank you, fixed for me!
riffy
i mean unsnap-problems.
Topic Starter
BCI
but 249's diff have only kiai-fontains :о
YTYuyu

-Bakari- wrote:

[249's Easy]
00:33:869 (4) - add reverse for this slider fits with music much better, imo no i feel that the repeat slider would surprise beginners for this.
00:50:514 (2,1) - i think it's a bad idea to stack slider-ends. confusing for beginners.this is Easiest diff ;_; it's fine. as long as beginners can hold this till the end and realize where the end of this slider is, then it's fine.

well mapped :3/
no changes made but ty for the mod.
SkyDevil
Hereeeess a mod :3333

249's Easy
00:43:933 (2) - I think it sounds (somehow) better if you remove the circle here
02:42:385 (4) - How about stacking this under (3)? :3
I love the hitsounding in this diff~

wow's Normal
00:15:675 (1) - two grids up? c:
00:59:030 (1) - ugly slider, fix it
hmm, i dont like this diff alot because of the whistle variation between soft and normal :/

Hard
00:35:803 (1) - ugly slider :<
00:41:803 - this green line is kind of useless right?
01:42:578 (4,5,6) - maybe stack

Leyko's Lunatic
THIS DIFF IS AWESOME.

good luck o3o
YTYuyu

SkyDevil wrote:

Hereeeess a mod :3333

249's Easy
00:43:933 (2) - I think it sounds (somehow) better if you remove the circle here if i do that, the flow would be gone for this part.
02:42:385 (4) - How about stacking this under (3)? :3 no way. i don't like to stack when i map easy diffs. i'd consider it too hard for beginners to do.
I love the hitsounding in this diff~ why ty :3. i want to change up the way i use my hitsounds after all :P
no changes made but ty for the mod.
IchiGUN
А вот и я :D

  • General
    ● Вроде ок
===========================
  • 249's Easy

    >Settings

    ● Good

    >Mapping

    ● 00:51:288 (1) - a little not smooth slider, just move this point as in picture :oops: 2 grid down and 1 grid left


    >Hitsounds

    ● Good
    ___________________
    Nice Easy diff's ;) Good work
===========================
  • wow's Normal

    >Settings

    ● Просто необходимо сделать кругляши поменьше CS + 1, сложности добавит 3 сотых, а эффект на миллион!

    >Mapping

    ● 00:04:643 (2) - я конечно всё понимаю, красивости и тд...но скачущий дистанс в нормале не есть гуд = = да и во всем начале он от 0,8 до 1,4 прыгает, поэтому смотрится слегка сумбурно :o
    ● 00:22:643 (3) - стакни чтоб всё красиво попало под конец 00:23:417 (1) и начало 00:24:191 (2)
    ● 00:59:030 (1) - форму бы по удачнее ><
    ● 01:35:804 (2) - дистанция 0,74


    >Hitsounds

    ● Good
    ___________________
    Хммм...по прохождению проблем нет, ss со всякими модами не вопрос...но вот красивости не хватает :lol:
===========================
  • Hard

    >Settings

    ● Good

    >Mapping

    ● 00:42:191 (2,3) - можно сделать слайды более ровными и расположить по центру...по мне, так будет кашернее ^^
    ● 00:55:933 (4) - подними на y:281, или опусти 00:55:352 (3)...симметрия в общем :3
    ● 01:42:578 (6,7,8) - понравился этот триплет, может стоит добавить пару в первую часть мапы?
    ● 01:43:740 (3) - поднять на y:110, снова симметрия.
    ● 02:36:772 (1,2,3,4) - возможно также стоит разместить по центру.

    ● 00:50:320 (2) - ну если сильно придираться, по мапке есть такие места где спейсинг немного скачет...и смотрится не очень.
    >Hitsounds

    ● Good
    ___________________
    В целом всё понравилось. 8-)
===========================
  • Leykos's Lunatic

    >Settings

    ● Good

    >Mapping

    ● 00:41:610 (4) - ноту очень тяжело заметить, может стоит убрать вовсе?
    ● 01:55:933 (4) - ^
    ● 01:24:288 (4,5) - стак на x:256 y:152
    ● 02:14:901 (1,2) - может стоит изменить форму слайдера и сделать отображение 02:16:449 (1,2) ?

    >Hitsounds

    ● Good
    ___________________
    Эта дифка понравилась больше всех :3 вот так :P
Ну вот пожалуй и всё, коротко и немножко нази... :oops:
Topic Starter
BCI
all fixed by me, i'll upload when finish my hitsounds D%
Melan Blue

IchiGUN wrote:

● 02:14:901 (1,2) - может стоит изменить форму слайдера и сделать отображение 02:16:449 (1,2) ? Не совсем поняла, что ты имеешь в виду, но все равно исправила :P
Остальное тоже исправлено. Большое спасибо за мод! :D
http://puu.sh/NX4p
YTYuyu
fixed that heart slider, and made a lot of self changes to the hitsounds. ty for the mod :D

SPOILER
osu file format v9

[General]
AudioFilename: Komachis Theme - Higan Retour ~ Riverside View.mp3
AudioLeadIn: 0
PreviewTime: 116020
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 76062
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Higan Retour ~ Riverside View
Artist:ZUN
Creator:Black_Cherry_Ita
Version:249's Easy
Source:Touhou
Tags:BCI Leyko DarkDunskin wowshakhov Byakugan249 249 phantasmagoria of flower view komachi onozuka PoFV

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"249's BG.jpg"
//Break Periods
2,66972,74622
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1740,387.096774193548,4,2,1,70,1,0
28352,-100,4,2,1,90,0,0
28498,-100,4,2,1,70,0,0
29610,-100,4,2,1,70,0,1
29804,-100,4,2,1,70,0,0
32901,-100,4,2,1,50,0,0
33288,-100,4,2,1,60,0,0
33675,-100,4,2,1,70,0,0
41998,-100,4,2,1,70,0,1
42191,-100,4,2,1,70,0,0
85352,-100,4,2,1,70,0,1
85546,-100,4,2,1,70,0,0
116320,-100,4,2,1,40,0,1
116514,-100,4,2,1,50,0,0
141094,-100,4,2,1,50,0,1
141288,-100,4,2,1,70,0,0
163546,-100,4,2,1,50,0,0
164320,-100,4,2,1,30,0,0
165094,-100,4,2,1,15,0,0


[Colours]
Combo1 : 255,0,128
Combo2 : 254,104,48
Combo3 : 128,0,255
Combo4 : 0,128,255

[HitObjects]
96,96,1740,2,0,B|88:228|216:304,1,240,4|4
284,296,3288,1,2
352,252,3675,1,2
428,232,4062,6,0,B|412:188|360:172,2,80,4|2|2
428,312,5223,2,0,B|416:350|372:366,2,80,4|2|2
372,256,6385,6,0,B|256:248|148:144,2,240,4|4|4
408,184,9094,1,2
444,112,9481,1,4
408,40,9869,1,2
332,68,10256,2,0,B|300:96|248:88,1,80,4|2
180,104,11030,6,0,B|132:108|116:164,2,80,4|8|8
204,180,12191,1,2
176,256,12578,1,8
96,256,12965,1,8
96,336,13352,6,0,B|136:352|204:328,1,80,2|8
248,304,14127,1,8
316,260,14514,2,0,B|360:240|364:180,2,80,2|8|8
276,192,15675,5,4
196,188,16062,2,0,B|196:140|240:120,1,80,8|8
308,96,16836,1,2
388,104,17223,2,0,B|388:152|344:172,1,80,8|8
276,192,17998,6,0,B|276:296,1,80,2|8
240,344,18772,1,8
160,332,19159,2,0,B|120:320|92:272,2,80,2|8|8
172,252,20320,5,4
112,200,20707,1,8
112,120,21094,1,8
184,84,21481,2,0,B|232:84|264:136,2,80,2|8|8
184,164,22643,5,2
256,204,23030,2,0,B|300:196|332:152,1,80,8|8
396,128,23804,2,0,B|436:152|440:204,2,80,2|8|8
344,68,24965,5,4
272,36,25352,2,0,B|228:32|192:64,1,80,8|8
160,128,26127,1,2
200,196,26514,2,0,B|236:224|292:212,1,80,8|8
356,228,27288,5,2
372,308,27675,1,8
304,352,28062,1,8
236,312,28449,1,2
148,88,29610,6,0,B|232:76|316:136,1,160,4|8
152,192,31159,2,0,B|108:192|68:160,2,80,2|8|8
312,184,32707,5,2
280,256,33094,1,8
208,296,33481,1,8
128,300,33869,2,0,B|64:300,1,40,2|2
32,192,34643,2,0,B|32:144|72:100,1,80,8|8
196,36,35804,6,0,B|276:36|364:96,1,160,4|2
396,148,36965,1,8
380,228,37352,1,2
340,296,37739,2,0,B|308:328|240:320,1,80,8|2
196,280,38514,1,8
152,216,38901,6,0,B|116:184|124:124,2,80,2|8|2
204,156,40062,1,8
256,192,40256,12,4,41998
180,256,42772,6,0,B|252:276|352:252,1,160,2|8
392,196,43933,1,0
356,124,44320,1,2
280,104,44707,1,0
272,24,45094,6,0,B|216:24|176:84|208:168,1,160,8|2
164,212,46256,2,0,B|204:232|256:204,1,80,0|8
304,160,47030,1,2
352,224,47417,1,0
304,288,47804,1,2
228,312,48191,6,0,B|140:312|52:252,2,160,4|2|8
388,296,50514,2,0,B|388:208,1,80,2|0
312,253,51288,6,0,B|316:161|204:217|160:97|248:-7|344:77|344:77|440:-7|520:101|480:217|376:161|388:229,1,640,4|4
232,260,55159,6,0,B|152:200|140:120,1,160,2|8
280,48,56707,2,0,B|300:88|284:128,1,80,2|0
272,204,57481,6,0,B|200:256|116:256,1,160,4|8
56,216,58643,1,2
48,136,59030,2,0,B|88:136|124:168,3,80,8|2|8|2
152,240,60578,6,0,B|205:298|297:294,2,160,4|2|2
116,84,62901,2,0,B|150:71|194:87,1,80,2|2
256,192,63675,12,4,66772
124,176,76062,6,0,B|112:264|192:328,1,160,4|2
260,316,77223,1,8
312,256,77610,1,2
312,176,77998,1,2
256,120,78385,6,0,B|284:88|328:96,1,80,8|2
396,136,79159,1,2
436,204,79546,1,8
436,284,79933,1,2
396,352,80320,1,2
316,352,80707,6,0,B|232:352|180:252,1,160,4|2
172,188,81869,2,0,B|156:148|112:128,2,80,8|2|2
252,188,83030,1,8
332,188,83417,2,0,B|380:188|408:244,2,80,2|2|2
192,268,84965,5,2
116,248,85352,6,0,B|72:224|64:176,2,80,4|2|2
192,268,86514,2,0,B|240:280|280:244,2,80,8|2|2
188,188,87675,5,8
228,120,88062,1,2
304,88,88449,1,2
376,120,88836,2,0,B|412:152|396:200,2,80,8|2|2
312,172,89998,6,0,B|304:268|416:288,1,160,4|2
356,352,91159,1,8
284,320,91546,1,2
244,252,91933,1,2
212,180,92320,6,0,B|192:136|132:120,2,80,8|2|2
156,236,93481,2,0,B|80:204|60:104,1,160,8|2
116,56,94643,6,0,B|148:32|204:36,1,80,4|2
268,52,95417,1,2
288,128,95804,1,8
228,184,96191,2,0,B|196:208|140:204,1,80,2|2
136,284,96965,5,8
216,292,97352,1,2
284,248,97739,1,2
344,196,98127,2,0,B|380:172|380:116,2,80,8|2|2
300,128,99288,5,4
236,80,99675,1,2
156,80,100062,1,2
112,148,100449,2,0,B|80:184|100:232,2,80,8|2|2
256,192,101610,12,4,103933
304,256,104707,5,2
144,256,105481,2,8,B|96:240|64:196,2,80,2|8|8
212,112,107030,5,2
284,76,107417,1,8
356,112,107804,1,8
388,184,108191,2,0,B|388:256,1,40,2|2
284,284,108965,2,0,B|248:308|200:304,1,80,2|2
96,192,110127,5,4
228,100,110901,2,0,B|272:88|324:120,1,80,2|8
360,168,111675,2,0,B|400:220|376:288,1,120,2|8
264,320,112836,1,8
184,320,113223,6,0,B|136:312|108:272,2,80,2|2|2
184,240,114385,1,2
256,192,114578,12,4,116320
336,236,117094,5,2
176,236,117869,1,8
256,96,118643,2,0,B|256:188,1,80,2|8
256,256,119417,6,0,B|268:356|420:356|420:240,1,240,2|2
380,184,120965,1,2
340,116,121352,1,8
268,80,121739,1,2
188,80,122127,1,8
124,132,122514,6,0,B|76:208|144:296,2,160,4|8|2
268,200,124836,2,0,B|156:200,1,80,8|2
256,192,125610,12,4,128707
256,200,129481,5,2
96,200,130256,1,8
180,64,131030,1,2
260,64,131417,1,8
340,80,131804,6,0,B|384:104|376:160,2,80,2|8|2
296,148,132965,1,8
336,216,133352,2,0,B|280:288|200:220|200:220|120:144|40:252,1,320,2|4
192,320,135675,5,8
352,320,136449,2,0,B|416:260|396:160,1,160,2|8
376,96,137610,1,2
256,192,137998,12,4,141094
176,248,141869,6,0,B|256:284|352:240,1,160,2|2
256,108,143417,2,0,B|256:204,1,80,2|2
180,168,144191,2,0,B|92:168|40:72,2,160,2|2|2
256,148,146127,5,8
336,152,146514,1,2
384,216,146901,1,8
336,280,147288,6,0,B|256:324|176:296,2,160,4|2|2
376,124,149610,1,2
312,76,149998,1,2
256,192,150385,12,4,153481
176,268,154256,6,0,B|256:236|348:268,1,160,2|2
256,124,155804,2,0,B|256:24,1,80,2|2
176,48,156578,6,0,B|144:80|156:132,2,80,2|8|2
256,44,157739,1,8
336,40,158127,2,0,B|428:80|368:168|368:168|312:256|424:320,1,320,2|4
252,248,160449,5,2
100,200,161223,1,2
192,68,161998,1,2
268,96,162385,1,2
256,192,162772,12,0,165869
Leorda
Yo


[249's Easy]
00:29:610 (1) - Remove clap at tail slider and add whistle at tail slider?
00:31:159 (2) - ^
00:55:159 (2) - New combo for you combo pattern?
01:44:707 (1) - Remove clap and add whistle
01:47:030 (1) - ^
01:50:901 (2) - Remove clap at tail slider and add whistle at tail slider?
01:51:675 (3) - ^
02:09:481 (1) - Don't put the center of spinner. I'll overlapped by hitbursts and it's hidden for beginners


[wow's Normal]
* AR +1?

00:12:191 (2) - It is just me or this spacing is 0,80x and spacing different compare with others?
00:31:933 (5) - Add whistle
00:59:030 (1) - Add whistle at sliderbody?
02:21:094 (1) - Too far from spinner, it could be can't reach to this object while gameplay for beginners


[Hard]
00:28:256 (3,6) - Using custom clap for this is better....
01:23:804 (1,5) - ^
01:40:836 (5) - Move to X:364 and Y:196 for better flow? (Nazi)


[Leyko's Lunatic]
00:18:772 (3) - New combo?
00:40:449 (1,2,3) - These pattern will mess the visibility of gameplay while players are play this diff. I suggest you to unstack it
01:42:772 (6) - New combo?
01:54:772 (1,2,3,4) - Same issue as 00:40:449 (1,2,3)


Koma-chan~
Topic Starter
BCI
about claps, i re-made the hitsounds and the claps are already here. fixed nazi stuff, thanks~
EDIT: @guest diff-makers, please reupload your diffs, changed the metronome ^ o ^
YTYuyu

Leorda wrote:

Yo

[249's Easy]
00:29:610 (1) - Remove clap at tail slider and add whistle at tail slider? no i feel that the whistle and the finish sound the same in hitsounding, so adding a whistle would sound weird for me since it's like a soft version of the finish.
00:31:159 (2) - ^ not here because the instrumental when it hits the repeat and the end sound the same here, so adding claps would fit here for me.
00:55:159 (2) - New combo for you combo pattern? already did on my self mod.
01:44:707 (1) - Remove clap and add whistle ^
01:47:030 (1) - ^ ^
01:50:901 (2) - Remove clap at tail slider and add whistle at tail slider? alright i guess it sounds bad...
01:51:675 (3) - ^ ^
02:09:481 (1) - Don't put the center of spinner. I'll overlapped by hitbursts and it's hidden for beginners moved it somewhere else.

Koma-chan~
Ty for the mod Leo-san :D

SPOILER
osu file format v9

[General]
AudioFilename: Komachis Theme - Higan Retour ~ Riverside View.mp3
AudioLeadIn: 0
PreviewTime: 116020
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 76062
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Higan Retour ~ Riverside View
Artist:ZUN
Creator:Black_Cherry_Ita
Version:249's Easy
Source:Touhou
Tags:BCI Leyko DarkDunskin wowshakhov Byakugan249 249 phantasmagoria of flower view komachi onozuka PoFV

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"249's BG.jpg"
//Break Periods
2,66972,74622
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1740,387.096774193548,3,2,1,70,1,0
28352,-100,3,2,1,90,0,0
28498,-100,3,2,1,70,0,0
29610,387.096774193548,4,2,1,70,1,1
29804,-100,4,2,1,70,0,0
32901,-100,4,2,1,50,0,0
33288,-100,4,2,1,60,0,0
33675,-100,4,2,1,70,0,0
41998,-100,4,2,1,70,0,1
42191,-100,4,2,1,70,0,0
66772,387.096774193548,3,2,1,70,1,0
85352,-100,3,2,1,70,0,1
85546,-100,3,2,1,70,0,0
103933,387.096774193548,4,2,1,70,1,0
116320,-100,4,2,1,40,0,1
116514,-100,4,2,1,50,0,0
141094,-100,4,2,1,50,0,1
141288,-100,4,2,1,70,0,0
163546,-100,4,2,1,50,0,0
164320,-100,4,2,1,30,0,0
165094,-100,4,2,1,15,0,0


[Colours]
Combo1 : 255,0,128
Combo2 : 254,104,48
Combo3 : 128,0,255
Combo4 : 0,128,255

[HitObjects]
96,96,1740,2,0,B|88:228|216:304,1,240,4|4
284,296,3288,1,2
352,252,3675,1,2
428,232,4062,6,0,B|412:188|360:172,2,80,4|2|2
428,312,5223,2,0,B|416:350|372:366,2,80,4|2|2
372,256,6385,6,0,B|256:248|148:144,2,240,4|4|4
408,184,9094,1,2
444,112,9481,1,4
408,40,9869,1,2
332,68,10256,2,0,B|300:96|248:88,1,80,4|2
180,104,11030,6,0,B|132:108|116:164,2,80,4|8|8
204,180,12191,1,2
176,256,12578,1,8
96,256,12965,1,8
96,336,13352,6,0,B|136:352|204:328,1,80,2|8
248,304,14127,1,8
316,260,14514,2,0,B|360:240|364:180,2,80,2|8|8
276,192,15675,5,4
196,188,16062,2,0,B|196:140|240:120,1,80,8|8
308,96,16836,1,2
388,104,17223,2,0,B|388:152|344:172,1,80,8|8
276,192,17998,6,0,B|276:296,1,80,2|8
240,344,18772,1,8
160,332,19159,2,0,B|120:320|92:272,2,80,2|8|8
172,252,20320,5,4
112,200,20707,1,8
112,120,21094,1,8
184,84,21481,2,0,B|232:84|264:136,2,80,2|8|8
184,164,22643,5,2
256,204,23030,2,0,B|300:196|332:152,1,80,8|8
396,128,23804,2,0,B|436:152|440:204,2,80,2|8|8
344,68,24965,5,4
272,36,25352,2,0,B|228:32|192:64,1,80,8|8
160,128,26127,1,2
200,196,26514,2,0,B|236:224|292:212,1,80,8|8
356,228,27288,5,2
372,308,27675,1,8
304,352,28062,1,8
236,312,28449,1,2
148,88,29610,6,0,B|232:76|316:136,1,160,4|8
152,192,31159,2,0,B|108:192|68:160,2,80,2|8|8
312,184,32707,5,2
280,256,33094,1,8
208,296,33481,1,8
128,300,33869,2,0,B|64:300,1,40,2|2
32,192,34643,2,0,B|32:144|72:100,1,80,8|8
196,36,35804,6,0,B|276:36|364:96,1,160,4|2
396,148,36965,1,8
380,228,37352,1,2
340,296,37739,2,0,B|308:328|240:320,1,80,8|2
196,280,38514,1,8
152,216,38901,6,0,B|116:184|124:124,2,80,2|8|2
204,156,40062,1,8
256,192,40256,12,4,41998
180,256,42772,6,0,B|252:276|352:252,1,160,2|8
392,196,43933,1,0
356,124,44320,1,2
280,104,44707,1,0
272,24,45094,6,0,B|216:24|176:84|208:168,1,160,8|2
164,212,46256,2,0,B|204:232|256:204,1,80,0|8
304,160,47030,1,2
352,224,47417,1,0
304,288,47804,1,2
228,312,48191,6,0,B|140:312|52:252,2,160,4|2|8
388,296,50514,2,0,B|388:208,1,80,2|0
312,253,51288,6,0,B|316:161|204:217|160:97|248:-7|344:77|344:77|440:-7|520:101|480:217|376:161|388:229,1,640,4|4
232,260,55159,6,0,B|152:200|140:120,1,160,2|8
280,48,56707,2,0,B|300:88|284:128,1,80,2|0
272,204,57481,6,0,B|200:256|116:256,1,160,4|8
56,216,58643,1,2
48,136,59030,2,0,B|88:136|124:168,3,80,8|2|8|2
152,240,60578,6,0,B|205:298|297:294,2,160,4|2|2
116,84,62901,2,0,B|150:71|194:87,1,80,2|2
256,192,63675,12,4,66772
124,176,76062,6,0,B|112:264|192:328,1,160,4|2
260,316,77223,1,8
312,256,77610,1,2
312,176,77998,1,2
256,120,78385,6,0,B|284:88|328:96,1,80,8|2
396,136,79159,1,2
436,204,79546,1,8
436,284,79933,1,2
396,352,80320,1,2
316,352,80707,6,0,B|232:352|180:252,1,160,4|2
172,188,81869,2,0,B|156:148|112:128,2,80,8|2|2
252,188,83030,1,8
332,188,83417,2,0,B|380:188|408:244,2,80,2|2|2
192,268,84965,5,2
116,248,85352,6,0,B|72:224|64:176,2,80,4|2|2
192,268,86514,2,0,B|240:280|280:244,2,80,8|2|2
188,188,87675,5,8
228,120,88062,1,2
304,88,88449,1,2
376,120,88836,2,0,B|412:152|396:200,2,80,8|2|2
312,172,89998,6,0,B|304:268|416:288,1,160,4|2
356,352,91159,1,8
284,320,91546,1,2
244,252,91933,1,2
212,180,92320,6,0,B|192:136|132:120,2,80,8|2|2
156,236,93481,2,0,B|80:204|60:104,1,160,8|2
116,56,94643,6,0,B|148:32|204:36,1,80,4|2
268,52,95417,1,2
288,128,95804,1,8
228,184,96191,2,0,B|196:208|140:204,1,80,2|2
136,284,96965,5,8
216,292,97352,1,2
284,248,97739,1,2
344,196,98127,2,0,B|380:172|380:116,2,80,8|2|2
300,128,99288,5,4
236,80,99675,1,2
156,80,100062,1,2
112,148,100449,2,0,B|80:184|100:232,2,80,8|2|2
256,192,101610,12,4,103933
304,256,104707,5,2
144,256,105481,2,8,B|96:240|64:196,2,80,2|8|8
212,112,107029,5,2
284,76,107417,1,8
356,112,107804,1,8
388,184,108191,2,0,B|388:256,1,40,2|2
284,284,108965,2,0,B|248:308|200:304,1,80,2|2
96,192,110127,5,4
228,100,110901,2,0,B|272:88|324:120,1,80,2|2
360,168,111675,2,0,B|400:220|376:288,1,120,2|2
264,320,112836,1,8
184,320,113223,6,0,B|136:312|108:272,2,80,2|2|2
184,240,114385,1,2
256,192,114578,12,4,116320
336,236,117094,5,2
176,236,117869,1,8
256,96,118643,2,0,B|256:188,1,80,2|8
256,256,119417,6,0,B|268:356|420:356|420:240,1,240,2|2
380,184,120965,1,2
340,116,121352,1,8
268,80,121739,1,2
188,80,122127,1,8
124,132,122514,6,0,B|76:208|144:296,2,160,4|8|2
268,200,124836,2,0,B|156:200,1,80,8|2
256,192,125610,12,4,128707
336,232,129481,5,2
176,232,130256,1,8
260,96,131030,1,2
340,96,131417,1,8
420,112,131804,6,0,B|464:136|456:192,2,80,2|8|2
376,180,132965,1,8
416,248,133352,2,0,B|360:320|280:252|280:252|200:176|120:284,1,320,2|4
272,352,135675,5,8
432,352,136449,2,0,B|496:292|476:192,1,160,2|8
456,128,137610,1,2
256,192,137998,12,4,141094
176,248,141869,6,0,B|256:284|352:240,1,160,2|2
256,108,143417,2,0,B|256:204,1,80,2|2
180,168,144191,2,0,B|92:168|40:72,2,160,2|2|2
256,148,146127,5,8
336,152,146514,1,2
384,216,146901,1,8
336,280,147288,6,0,B|256:324|176:296,2,160,4|2|2
376,124,149610,1,2
312,76,149998,1,2
256,192,150385,12,4,153481
176,268,154256,6,0,B|256:236|348:268,1,160,2|2
256,124,155804,2,0,B|256:24,1,80,2|2
176,48,156578,6,0,B|144:80|156:132,2,80,2|8|2
256,44,157739,1,8
336,40,158127,2,0,B|428:80|368:168|368:168|312:256|424:320,1,320,2|4
252,248,160449,5,2
100,200,161223,1,2
192,68,161998,1,2
268,96,162385,1,2
256,192,162772,12,0,165869
Melan Blue
All fixed, thanks Leorda ;)
http://puu.sh/Oet6

Кстати, osb надо удалить (если он еще не удален).
Topic Starter
BCI
у меня его в папке нет
Flask
Request from forum-PM

[General]
  1. Why add "249" in tags? I search it but can't find any 249's rank GD so remove.
  2. Inconsistency Combo Colors
  3. Inconsistency Kiai Time
  4. Maybe Audio Lead-In 2000? (just saying)
[249]
  1. 00:04:062 (1) - The last tick move up 1 gird? Better imo.
  2. 00:51:288 (1,1) - this should be like this. what you make is so near.
  3. 01:25:352 (1) - why nc ?
  4. 02:21:869 (1) - Maybe the second tick move down 2 girds?
    Awesome :O
[wow]
  1. 00:14:127 (2) - Ctrl+J then move back?
  2. 01:48:191 (4) - Why here's a N whistle?
  3. 02:35:804 (2) - The end not stack with (1) end. Stack them
    wow
[BCI]
  1. CS5?COOOOOOOL
  2. 00:35:803 (1) - try this. http://puu.sh/OkX8
    268,280,35803,6,0,B|228:304|188:300|148:276|132:236,1,140
  3. 00:42:578 (3) - move left 1 gird
  4. 01:21:869 (3) - finish?
  5. 01:23:804 (1) - ^ (end)
    O:
[Leyko]
  1. 00:24:578 (12) - A little bit touch HP Bar, it's okay anyway.
  2. 00:42:772 (3,4,5,6) - Check the spacing.
    O:
Hope my mod gonna be useful x_x
So cool this map <3 very-very-very good :3!!!!!!!!!!!!
Good luck you~Star~
Topic Starter
BCI

Flask wrote:

[General]
Why add "249" in tags? I search it but can't find any 249's rank GD so remove. when i want to search any gd with byakugan i'll remember only 249 and try to search. i don't find anything, so i think keep it
Inconsistency Combo Colors because BGs is different
Inconsistency Kiai Time guest diffs may have different kiai
Maybe Audio Lead-In 2000? (just saying) mm, good idea~ changed in all diffs, @GD-makers, before you start to fix, please reupload and sorry D:
other fixed by me, thanks for star ^ o ^~
WVS
^^~
Just a Suggestion
Recommended
Unrankable issues/must fix.

[249's Easy]

  • Clear.

[wow's Normal]

  • Too quiet, try increase the hitsound's volume by 10%?

    00:56:707 (2) - Whistle
    00:59:030 (1) - Add whistle on the head + the body so it follows the trumpet sound
    01:02:901 (1) - Whistle
    02:04:836 (2) - Whistle
    02:23:417 (2) - add Whistle on the Head

[Hard]

  • AR -1?
    Other than that, pretty cool.

Leyko's Lunatic

  • Move the green Line of 41222 to 4835 and add a new green line with 60% volume on 41222.
    01:54:771 (1) - same like ^, just different placing of green line.
    Other than that, awesome!

Goodluck, BCI~ (:
Topic Starter
BCI

WVS wrote:

4835
40835*

fixed lol, thanks~
Ra-s
Higan Retour <3

[General]
nothing :D

[249]
00:40:255 (1) - start at 00:40:448?
01:54:578 (1) - ^
00:45:094 (1) - how about this slider?
SPOILER

272,24,45094,6,0,B|216:20|176:84|204:140,1,160,8|2
00:55:159 (1) - ^
SPOILER
232,260,55159,6,0,B|152:216|140:132,1,160,2|8
01:28:062 (2) - 2 grid up? (lv4)

[wow]
00:21:481 (2) - how about move to x:20 y:144?
00:44:320 (2) - whistle?
00:50:514 (2) - ^ and 00:56:707 (2) - too...If you accepted this suggestion, you should add whistle other similar parts.
01:45:869 (2,3) - move to x:404 y:256 / x:424 y:364
02:35:804 (2) - stack with 02:35:030 (1) -

[Duskin]
SPOILER

my replay data :D http://puu.sh/OpOL
good!!

[Black Cherry Ita]
nice blanket!
00:07:352 (5) - move to x:308 y:228?
00:25:159 (1,3) - move to x:288 y:72 / x:220 y:200?
00:25:546 (2,1) - move to x:256 y:136?
02:12:772 (3) - move to x:360 y:48?

[Leyko]
I'm not good at modding symmetry patterns beacause this diff has a perfect symmetry so I think faultless :D

GL :)
Kokatsu
Okay, as requested via forum-PM. :)

There will be spoilerboxes for each difficulty, including my first try results when playing the current map, along with the replay for you to check out my mistakes and a comment on how i felt while/after playing the map. Please make sure to check those boxes so you can understand what I am trying to focus on in my mod! I used the "osu!-default" Skin in all maps, make sure to use that skin aswell when watching the replay!

General


If you use Byakugan249 and 249 as tags, why not Byakugan aswell?
Decrease the difficultygap between Normal and Hard (See: Hard-mod)
00:01:740 - 01:06:771 - These parts seem to be 4/4 to me, since the drums go for a straight 2/4 snare, which would be against a 3/4 rhythm. Maybe the beginning till drums start (untill 00:11:030) could be 3/4, but the rest is clearly 4/4.


249's Easy


Firsttry results, replay and a short comment
Playsyle: Mouse only



Download the Replay here!

Yea, it was a nice diff. I thought the note-density was a bit high for an Easy and there were some blankets I mentioned but nothing really bad.

AR-1, the map is so slow that the "relatively" high AR just feels weird. It's also nice if new players can see more of the notes "awaiting" them.
00:04:062 (1,2) - I would drag (1)'s 2cnd waypoint 1grid up and right to create a better blanket with the previous (3). Since (2) is a mirror, fix that corrospondingly
00:11:030 (1,2) - This blanket could look nicer.
00:14:514 (3,1) - ^
00:19:159 (3,1) - ^
00:28:449 (4) - the whistle here sounds just a bit weak. try a finish or clap here, both sound nice IMO.
00:37:739 (4,5,1) - the spacing from (5) to (1) looks awkward if compared to the one from (4,5)
00:40:448 (1) - I like the spinner one tick later, you won't catch the music's note on 00:40:255 then however. :/
00:50:514 (2,1) - this might be a bit confusing to new players. I suggest you to create a neat overlap between (2) and (1)'s ending to get this clear. Something like this would be fine :)

00:55:159 (1) - 2cnd waypoint at 144|204 creates a more-fitting gap to the prev. slider IMO
00:59:030 (3) - Since you only use 1-reverse sliders on the map, this is very irritating for new players which might not have that good reactions to keep the slider that last tick. Remove one reverse and add a note instead?
01:53:223 (1,2) - Blanket could be better :x
01:54:578 (1) - again, I prefer that spinner one tick later.
02:37:739 (2) - under prev. (2)'s hitburst, consider moving it.


wow's Normal


Firsttry results, replay and a short comment
Playstyle: Mouse only



Download the Replay here!

Again, nice diff. Also not much to say. ><

00:20:320 (1) - Move the whole slider 1-2grids down to create some distance to the following one?
00:37:352 (3,4,5) - This stack is a bit hard to read for new players IMO
00:42:772 (2) - more or less IN the hitburst of the spinner. D:
00:47:030 (2) - under prev. (2)'s hitburst.
01:25:352 (1,2) - I dislike the fact that (2)'s head is barely under (1)'s slidertail, would be nice if you can fix that. :3
01:38:514 (3,4) - under prev. hitbursts, but I guess they are fine
01:48:578 (1,2,3) - under prev. (1)'s hitburst. I also dislike the stack
02:00:578 (4) - under pre-prev. (2)'s hitburst
02:38:514 (2) - under pre-prev. (1)'s hitburst


Hard


Firsttry results, replay and a short comment
Playstyle: Mouse + Keyboard



Download the Replay here!

Uh, I was kinda shocked of the epic difficultygap between normal and hard, mostly because of the small circles . The diff itself is fine, however, there are some patterns which are more or less hard to read.

CS-1 !! This is crucial to get the gap between Normal and Hard and aswell because Hard would have smaller hitcircles than Lunatic, which would be..weird..
I also find OD-1 more fitting.
00:19:352 (4) - I found that note very hard to read, since the purple sliders around with the same colour as the approachcircle and the fact that it is hidden under the prev. (2)'s hitburst made it almost invisible.
00:21:675 (4) - ^
00:57:288 (7) - also hard to read. mostly because of hitburst
01:21:869 (3) - is there a whistle missing on the slider's head? It feeld quiet empty without that.
01:42:385 (5,6,7,8) - much better with an additional note between (5,6). Stack them all on one spot then. Was quiet hard to read too.
01:56:320 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - that was just a pain in the ass. Try to find a better solution with less hitburst-covers.
02:41:804 (6,8) - you know what. :3


Leyko's Lunatic


Firsttry results, replay and a short comment
Playstyle: Tablet + Keyboard



Download the Replay here!

If you watch the replay with the defaultskin, you will mention that there are some patterns which are really just too hard to read for the overall difficulty of this diff, which bugged me, since the map itself was really nice.

00:18:772 (1,2,3,4,1,2,3) - I really thought that the second stream would be 1/2 later. Highly recommend you to decrease the distance between those streams by a bit, to get the idea of the small jump.
00:57:869 (2,3,4,5,6) - Found that kinda hard to play, compared to the rest of the map.
01:43:933 (1) - you also spaced the object following the streams that use this style like they would be part of it (in other words: the object after this kind of stream was on a slightly higher spacing). I would like you to add this here 2
02:21:094 (1) - ^
02:30:385 (1,2,3,4,5,6,7) - since (5) is 1/1 from (4), the continue of the combo is very irritating. I'd like to see ND on 5 and remove NC from following (1)


Dunskin's Taiko Oni


Firsttry results, replay and a short comment
Playstyle: kkdd Taikosettings



Download the Replay here!

I LOVE DUNSKIN Q__Q Bit too tired for FC, sorry for that q__q However, nice and simple Taiko, one part bugged me while playing but you'll see that in the mod itself. :3

00:29:610 - remove that kiaiflash pls <__< bad Dunski!
01:26:126 (7,8,9,10,11,12,13,14,15,16,17,18) - I found that really unfitting. kdd ddk kdd ddk or kdd kdk kdd kdk or anything close to that fits more.
02:42:965 (25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44) - replace by spinner? If not, atleast remove (43,44), I hate them :x

God, not much to find here. Or I'm just too tired. ><

Nice map, take my star and good luck with ranking. ;3
Kanari
Haii ~
You requested via forum-pm ~


[249's Easy]
* Nazi stuff * ;w;
00:06:385 (1) - Place in the middle of 00:04:062 (1,2) ?
00:12:191 (2) - Move it a bit to the left.
00:20:320 (1) - Move a bit to the right ~
00:50:514 (2) - This moves a bit, stack properly ~
00:55:159 (1) - Middle point move left a bit.
01:29:998 (1) - Move down a bit.


[wow's Normal]
02:35:804 (2) - Stack slider end.


[Hard]
- Circle Size 4 instead ? owo ~


[Leyko's Lunatic]
- HP Drain Rate +1
- Overall Difficulty +1



All you mappers so pro! ><
Sorry for my poor mod. ;w;
Good luck and star! :D
Topic Starter
BCI
@Ra-s fixed all by me, thanks~
@Kokatsu:

Kokatsu wrote:

General


If you use Byakugan249 and 249 as tags, why not Byakugan aswell? meh i delete 249, Flask was right \:D/
Decrease the difficultygap between Normal and Hard (See: Hard-mod) gonna discuss it with wowshakhov
00:01:740 - 01:06:771 - These parts seem to be 4/4 to me, since the drums go for a straight 2/4 snare, which would be against a 3/4 rhythm. Maybe the beginning till drums start (untill 00:11:030) could be 3/4, but the rest is clearly 4/4. I'll ask for a timing check, but I guess 3/4 is fine

Hard

lol, you're so pro V

Firsttry results, replay and a short comment
Playstyle: Mouse + Keyboard



Download the Replay here!

Uh, I was kinda shocked of the epic difficultygap between normal and hard, mostly because of the small circles . The diff itself is fine, however, there are some patterns which are more or less hard to read.

CS-1 !! This is crucial to get the gap between Normal and Hard and aswell because Hard would have smaller hitcircles than Lunatic, which would be..weird..
I also find OD-1 more fitting. Od fixed, but not CS. if i change CS i'm gonna remap ALL so not. also idk atm what accept a Lunatic diff \:D/
00:19:352 (4) - I found that note very hard to read, since the purple sliders around with the same colour as the approachcircle and the fact that it is hidden under the prev. (2)'s hitburst made it almost invisible. moved somewhere else
00:21:675 (4) - ^ ^
00:57:288 (7) - also hard to read. mostly because of hitburst ^
01:21:869 (3) - is there a whistle missing on the slider's head? It feeld quiet empty without that. added
01:42:385 (5,6,7,8) - much better with an additional note between (5,6). Stack them all on one spot then. Was quiet hard to read too. fixed in another way (a bit misunderstood about your suggest ;^;)
01:56:320 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - that was just a pain in the ass. Try to find a better solution with less hitburst-covers. remapped
02:41:804 (6,8) - you know what. :3 you too
@xXCrystalMoonAnimeXx:

Me wrote:

if i change CS i'm gonna remap ALL so not.
lol reupload diffs again @GD-makers, delete the tag sorry-ssorry ;_;
YTYuyu

Ra-s wrote:

Higan Retour <3

[249]
00:40:255 (1) - start at 00:40:448? no this is supposed to follow up from the previous circle which was following the trumpet, and then the drumroll.
01:54:578 (1) - ^ ^
00:45:094 (1) - how about this slider?
SPOILER

272,24,45094,6,0,B|216:20|176:84|204:140,1,160,8|2
00:55:159 (1) - ^
SPOILER
232,260,55159,6,0,B|152:216|140:132,1,160,2|8
fixed both.
01:28:062 (2) - 2 grid up? (lv4) no i don't see a difference in this at all.

GL :)

Kokatsu wrote:

Okay, as requested via forum-PM. :)


249's Easy


AR-1, the map is so slow that the "relatively" high AR just feels weird. It's also nice if new players can see more of the notes "awaiting" them. if i do that, then the flow would be completely gone for this song. i made this AR3 mainly because of the flow.
00:04:062 (1,2) - I would drag (1)'s 2cnd waypoint 1grid up and right to create a better blanket with the previous (3). Since (2) is a mirror, fix that corrospondingly actually i did that because although both sliders are supposed to look the same, the piano changes at this partwhic explains why the 2 sliders aren't the same.
00:11:030 (1,2) - This blanket could look nicer. fixed...i guess...
00:14:514 (3,1) - ^ ^
00:19:159 (3,1) - ^ ^
00:28:449 (4) - the whistle here sounds just a bit weak. try a finish or clap here, both sound nice IMO. no the finish would sound too loud and the clap would ruin the consistency in my hitsound pattern.
00:37:739 (4,5,1) - the spacing from (5) to (1) looks awkward if compared to the one from (4,5) fixed...
00:40:448 (1) - I like the spinner one tick later, you won't catch the music's note on 00:40:255 then however. :/ actually you can. i feel that beginners have a lot of time to get ready to spin if it's at the 1/2 tick. if i move it to the blue tick, then i'd feel i'd be playing this too hard for beginners.
00:50:514 (2,1) - this might be a bit confusing to new players. I suggest you to create a neat overlap between (2) and (1)'s ending to get this clear. Something like this would be fine :)
no because i find overlaps like that ugly and it makes the map look bad during gameplay. i don't do overlaps like this on easy diffs at all.
00:55:159 (1) - 2cnd waypoint at 144|204 creates a more-fitting gap to the prev. slider IMO i fixed that slider on the previous mod.
00:59:030 (3) - Since you only use 1-reverse sliders on the map, this is very irritating for new players which might not have that good reactions to keep the slider that last tick. Remove one reverse and add a note instead? no if i just add one repeat, it'd feel as if the map is boring. there would be no challenges for beginners at all. if i do what you say, then it'll go back to a straightforward and easy map and i don't want that.
01:53:223 (1,2) - Blanket could be better :x nope it looks fine here so i'm not changing.
01:54:578 (1) - again, I prefer that spinner one tick later. and read my reply at 00:40:448.
02:37:739 (2) - under prev. (2)'s hitburst, consider moving it. if they mess up, it's their fault. i did this because it's near the end and i don't want to give beginners an easy pass. i also feel that this would be good practice to hitting notes under the hitburst.

God, not much to find here. Or I'm just too tired. ><

Nice map, take my star and good luck with ranking. ;3
ty for the mods and sorry Crystal no changes have been made because i don't like nazi modding and it won't make a difference during gameplay.

SPOILER
osu file format v9

[General]
AudioFilename: Komachis Theme - Higan Retour ~ Riverside View.mp3
AudioLeadIn: 2000
PreviewTime: 116020
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 76062
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Higan Retour ~ Riverside View
Artist:ZUN
Creator:Black_Cherry_Ita
Version:249's Easy
Source:Touhou
Tags:BCI Leyko DarkDunskin wowshakhov Byakugan249 phantasmagoria of flower view komachi onozuka PoFV

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"249's BG.jpg"
//Break Periods
2,66972,74622
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1740,387.096774193548,3,2,1,70,1,0
28352,-100,3,2,1,90,0,0
28498,-100,3,2,1,70,0,0
29610,387.096774193548,4,2,1,70,1,1
29804,-100,4,2,1,70,0,0
32901,-100,4,2,1,50,0,0
33288,-100,4,2,1,60,0,0
33675,-100,4,2,1,70,0,0
41998,-100,4,2,1,70,0,1
42191,-100,4,2,1,70,0,0
66772,387.096774193548,3,2,1,70,1,0
85352,-100,3,2,1,70,0,1
85546,-100,3,2,1,70,0,0
103933,387.096774193548,4,2,1,70,1,0
116320,-100,4,2,1,40,0,1
116514,-100,4,2,1,50,0,0
141094,-100,4,2,1,50,0,1
141288,-100,4,2,1,70,0,0
163546,-100,4,2,1,50,0,0
164320,-100,4,2,1,30,0,0
165094,-100,4,2,1,15,0,0


[Colours]
Combo1 : 255,0,128
Combo2 : 254,104,48
Combo3 : 128,0,255
Combo4 : 0,128,255

[HitObjects]
96,96,1740,2,0,B|88:228|216:304,1,240,4|4
284,296,3288,1,2
352,252,3675,1,2
428,232,4062,6,0,B|412:188|360:172,2,80,4|2|2
428,312,5223,2,0,B|416:350|372:366,2,80,4|2|2
360,268,6385,6,0,B|244:260|136:156,2,240,4|4|4
412,208,9094,1,2
448,136,9481,1,4
412,64,9869,1,2
336,92,10256,2,0,B|304:120|252:112,1,80,4|2
180,104,11030,6,0,B|132:112|116:164,2,80,4|8|8
204,180,12191,1,2
176,256,12578,1,8
96,256,12965,1,8
96,336,13352,6,0,B|136:352|204:328,1,80,2|8
248,304,14127,1,8
316,260,14514,2,0,B|360:240|356:184,2,80,2|8|8
276,192,15675,5,4
196,188,16062,2,0,B|196:140|240:120,1,80,8|8
308,96,16836,1,2
388,104,17223,2,0,B|388:152|344:172,1,80,8|8
276,192,17998,6,0,B|276:296,1,80,2|8
240,344,18772,1,8
160,332,19159,2,0,B|116:328|88:272,2,80,2|8|8
172,252,20320,5,4
112,200,20707,1,8
112,120,21094,1,8
184,84,21481,2,0,B|232:84|264:136,2,80,2|8|8
184,164,22643,5,2
256,204,23030,2,0,B|300:196|332:152,1,80,8|8
396,128,23804,2,0,B|436:152|440:204,2,80,2|8|8
344,68,24965,5,4
272,36,25352,2,0,B|228:32|192:64,1,80,8|8
160,128,26127,1,2
200,196,26514,2,0,B|236:224|292:212,1,80,8|8
356,228,27288,5,2
372,308,27675,1,8
304,352,28062,1,8
236,312,28449,1,2
148,88,29610,6,0,B|232:76|316:136,1,160,4|8
152,192,31159,2,0,B|108:192|68:160,2,80,2|8|8
312,184,32707,5,2
280,256,33094,1,8
208,296,33481,1,8
128,300,33869,2,0,B|64:300,1,40,2|2
32,192,34643,2,0,B|32:144|72:100,1,80,8|8
196,36,35804,6,0,B|276:36|364:96,1,160,4|2
396,148,36965,1,8
380,228,37352,1,2
336,296,37739,2,0,B|304:328|236:320,1,80,8|2
196,280,38514,1,8
148,216,38901,6,0,B|112:184|120:124,2,80,2|8|2
200,156,40062,1,8
256,192,40256,12,4,41998
180,256,42772,6,0,B|252:276|352:252,1,160,2|8
392,196,43933,1,0
356,124,44320,1,2
280,104,44707,1,0
268,24,45094,6,0,B|208:16|212:64|168:80|204:152,1,160,8|2
164,208,46256,2,0,B|204:228|256:200,1,80,0|8
304,160,47030,1,2
352,224,47417,1,0
304,288,47804,1,2
228,312,48191,6,0,B|140:312|52:252,2,160,4|2|8
388,296,50514,2,0,B|388:208,1,80,2|0
312,253,51288,6,0,B|316:161|204:217|160:97|248:-7|344:77|344:77|440:-7|520:101|480:217|376:161|388:229,1,640,4|4
232,260,55159,6,0,B|152:216|140:120,1,160,2|8
280,48,56707,2,0,B|300:88|284:128,1,80,2|0
272,204,57481,6,0,B|200:256|116:256,1,160,4|8
56,216,58643,1,2
48,136,59030,2,0,B|88:136|124:168,3,80,8|2|8|2
152,240,60578,6,0,B|205:298|297:294,2,160,4|2|2
116,84,62901,2,0,B|150:71|194:87,1,80,2|2
256,192,63675,12,4,66772
124,176,76062,6,0,B|112:264|192:328,1,160,4|2
260,316,77223,1,8
312,256,77610,1,2
312,176,77998,1,2
256,120,78385,6,0,B|284:88|328:96,1,80,8|2
396,136,79159,1,2
436,204,79546,1,8
436,284,79933,1,2
396,352,80320,1,2
316,352,80707,6,0,B|232:352|180:252,1,160,4|2
172,188,81869,2,0,B|156:148|112:128,2,80,8|2|2
252,188,83030,1,8
332,188,83417,2,0,B|380:188|408:244,2,80,2|2|2
192,268,84965,5,2
116,248,85352,6,0,B|72:224|64:176,2,80,4|2|2
192,268,86514,2,0,B|240:280|280:244,2,80,8|2|2
188,188,87675,5,8
228,120,88062,1,2
304,88,88449,1,2
376,120,88836,2,0,B|412:152|396:200,2,80,8|2|2
312,172,89998,6,0,B|304:268|416:288,1,160,4|2
356,352,91159,1,8
284,320,91546,1,2
244,252,91933,1,2
212,180,92320,6,0,B|192:136|132:120,2,80,8|2|2
156,236,93481,2,0,B|80:204|60:104,1,160,8|2
116,56,94643,6,0,B|148:32|204:36,1,80,4|2
268,52,95417,1,2
288,128,95804,1,8
228,184,96191,2,0,B|196:208|140:204,1,80,2|2
136,284,96965,5,8
216,292,97352,1,2
284,248,97739,1,2
344,196,98127,2,0,B|380:172|380:116,2,80,8|2|2
300,128,99288,5,4
236,80,99675,1,2
156,80,100062,1,2
112,148,100449,2,0,B|80:184|100:232,2,80,8|2|2
256,192,101610,12,4,103933
304,256,104707,5,2
144,256,105481,2,8,B|96:240|64:196,2,80,2|8|8
212,112,107029,5,2
284,76,107417,1,8
356,112,107804,1,8
388,184,108191,2,0,B|388:256,1,40,2|2
284,284,108965,2,0,B|248:308|200:304,1,80,2|2
96,192,110127,5,4
228,100,110901,2,0,B|272:88|324:120,1,80,2|2
360,168,111675,2,0,B|400:220|376:288,1,120,2|2
264,320,112836,1,8
184,320,113223,6,0,B|136:312|108:272,2,80,2|2|2
184,240,114385,1,2
256,192,114578,12,4,116320
336,236,117094,5,2
176,236,117869,1,8
256,96,118643,2,0,B|256:188,1,80,2|8
256,256,119417,6,0,B|268:356|420:356|420:240,1,240,2|2
380,184,120965,1,2
340,116,121352,1,8
268,80,121739,1,2
188,80,122127,1,8
124,132,122514,6,0,B|76:208|144:296,2,160,4|8|2
268,200,124836,2,0,B|156:200,1,80,8|2
256,192,125610,12,4,128707
336,232,129481,5,2
176,232,130256,1,8
260,96,131030,1,2
340,96,131417,1,8
420,112,131804,6,0,B|464:136|456:192,2,80,2|8|2
376,180,132965,1,8
416,248,133352,2,0,B|360:320|280:252|280:252|200:176|120:284,1,320,2|4
272,352,135675,5,8
432,352,136449,2,0,B|496:292|476:192,1,160,2|8
456,128,137610,1,2
256,192,137998,12,4,141094
176,248,141869,6,0,B|256:284|352:240,1,160,2|2
256,108,143417,2,0,B|256:204,1,80,2|2
180,168,144191,2,0,B|92:168|40:72,2,160,2|2|2
256,148,146127,5,8
336,152,146514,1,2
384,216,146901,1,8
336,280,147288,6,0,B|256:324|176:296,2,160,4|2|2
376,124,149610,1,2
312,76,149998,1,2
256,192,150385,12,4,153481
176,268,154256,6,0,B|256:236|348:268,1,160,2|2
256,124,155804,2,0,B|256:24,1,80,2|2
176,48,156578,6,0,B|144:80|156:132,2,80,2|8|2
256,44,157739,1,8
336,40,158127,2,0,B|428:80|368:168|368:168|312:256|424:320,1,320,2|4
252,248,160449,5,2
100,200,161223,1,2
192,68,161998,1,2
268,96,162385,1,2
256,192,162772,12,0,165869
Topic Starter
BCI
lol Byaku are you checked Flask's mod? о,о
YTYuyu
oh whoops let me see...


Flask wrote:

Request from forum-PM

[249]
  1. 00:04:062 (1) - The last tick move up 1 gird? Better imo. won't make a difference during gameplay so no.
  2. 00:51:288 (1,1) - this should be like this. what you make is so near. fixed on 1 of the other mods.
  3. 01:25:352 (1) - why nc ? because the instrumental's volume is starting to rise in this part of the song.
  4. 02:21:869 (1) - Maybe the second tick move down 2 girds? again it won't make a difference during gameplay.
    Awesome :O

Hope my mod gonna be useful x_x
So cool this map <3 very-very-very good :3!!!!!!!!!!!!
Good luck you~Star~
yea i checked but no changes have been made. ty for the mod.
NewRulerNA
hi

[General]
  1. fine~
[249's Easy]
  1. 00:10:256 (5,1,2) - I did not like this flow.
    I think this will flow better.
  2. 00:14:514 (3,1,2) - relationship of position of (2) is different from (a) and relationship (1) and (3).
    00:15:675 (1,2) - move to x:280 y:188
  3. 00:55:159 (1) - I do not think this so beautiful.
    move to the position of the section x:144 y:208
  4. 00:59:030 (3) - Number of different reverse slider may confuse the beginners.
[wow's Normal]
  1. 01:32:127 - This inherited section is unnecessary.
  2. 01:39:288 (1) - This slider is not symmetric
[Hard]
  1. 00:17:610 (6,1) - I do not think this so beautiful.
    260,151,17610,2,0,B|239:114|264:72,1,70,8|0
    324,116,17998,6,0,B|177:116,1,140,4|8
    Try this code
  2. 00:41:804 - This inherited section is unnecessary.
  3. 02:15:675 (1,2,3) - I feel that this is a mistake.
    02:16:062 (3) - 1 grid left (Tiny)
[Leyko's Lunatic]
  1. 00:10:643 (3,4,5,6,1) - Does not become a complete linear.
    00:11:030 (1) - Move to x:332 y:160 at the end of the slider.
  2. 00:31:933 (7,8) - Distance
    00:31:933 (7) - 1 grid right (Tiny)
  3. 00:41:804 - This inherited section is unnecessary.
gl :)
Topic Starter
BCI
nyan, fixed all by me, thanks~
riffy
/le -Bakari- appears

Leyko wrote:

Кстати, osb надо удалить (если он еще не удален).
Ignore empty .osb files.

If there's 2 .osb kill 'em all. Ignore it if there's ony one. Ok, thanks, bye.
lepidopodus
[Dunskin's Taiko Oni]
- Seems good, generally.

00:11:804 (5,6,7,8,9) / 00:16:449 (5,6,7,8,9) - I think you can use 5-note-long or 7-note-long pattern, if you want to express piano sounds there. (But I also guess you might don't want to add more notes here, huh?)
00:21:288 / 00:23:610 / 00:25:933 - To be honest I don't think 'oo oo' pattern is quite suit here, especially due to leaving the first beat of the measure empty. (Usually strong beat exist there.)
00:29:610 - Kiai flash like this isn't allowed under current Taiko Ranking Criteria. (Also personally I don't think that is quite right for this part too.)
00:37:739 (34,35,36) - Try 'dkd' here?
00:54:384 / 01:00:577 - How about 'd k ddk dkdkd k /d kdd k ddk d k'?
01:17:030 / 01:19:352 / 01:21:675 - Same with 00:21:288 / 00:23:610 / 00:25:933.
01:26:126 / 01:30:772 / 01:35:417 / 01:40:062 - Try 'kdk'?
01:48:578 (28) - Delete this if you want to give some 'points' to 27 and 29.
01:48:771 (29) - If you fixed above, consider chaining this to kat.
01:52:062 (48,49,50) - Try 'dkd'?
02:08:707 / 02:14:900 - Same with 00:54:384 / 01:00:577.
02:33:674 (2,3,4,5) / 02:39:868 (2,3,4,5) - 'k ddk'?

Not many things to be touched, I guess? Good job.
Topic Starter
BCI

-Bakari- wrote:

/le -Bakari- appears

okay, thx for the link of the rule

@lepidon - thank you for mod, i'll call Dunskin in this thread so that he could see the mods
lol new page D:
[CSGA]Ar3sgice
hi 2UN wwwwww


Leyko

  1. 00:36:965 (4,5) - should be 2 circles + 1 slider here..? I think in the music there's another sound
  2. 00:46:643 (1,3) - I think arranging like this is better flow http://osu.ppy.sh/ss/391989
  3. 01:25:740 (2) - i suggest putting it here ww http://osu.ppy.sh/ss/391993
  4. 02:33:094 (4,5,6,7) - move up 1 grid?
  5. 02:42:772 (6) - I think y:144 is better~
  6. really great map!
Dunskin's Taiko Oni

  1. Dunskin really loves ZUN wwwwww all ZUN taiko maps
Hard

  1. 00:12:191 (4) - move last sliderpoint 1 grid left >.>
  2. 00:14:514 (4) - make the slider ends on the same line, like this http://osu.ppy.sh/ss/391998
  3. 00:21:869 (5) - blanket this better >.> http://osu.ppy.sh/ss/392001
  4. 00:31:739 (4) - ^ this stacked looks not good o.o
  5. 00:48:578 (2) - a little bit outside (1) slider end
  6. 01:20:707 (1) - like this.? http://osu.ppy.sh/ss/392006
  7. 01:29:417 (4) - up1grid>.>
  8. 01:46:836 (3) - o.o
  9. 01:49:159 (6) - move left as (5) is stacked..?
  10. 02:27:094 (1) - imo,, this part slider at 02:27:287 is better to fit the music http://osu.ppy.sh/ss/392006
  11. 02:37:933 (4) - repeat slider ..? http://osu.ppy.sh/ss/392016
  12. quite unusual to have CS5 > lunatic, I like it >.>
Normal

  1. 00:15:675 (1) - blanket http://osu.ppy.sh/ss/392026
  2. 02:33:094 (4) - http://osu.ppy.sh/ss/392035 flow better imo..
  3. ... why normal whistle, try some custom sound? normal whistle is really weird on this song
249's Easy

  1. 00:45:094 (1) - move last point inside o.o
  2. 00:55:159 (1) - http://osu.ppy.sh/ss/392038
  3. 02:04:836 (2) - here ..?? http://osu.ppy.sh/ss/392040
good map

Good luck~
popner
[Timing]
Topic Starter
BCI
02:37:933 (4) - repeat slider ..? http://osu.ppy.sh/ss/392016
this is not fixed because repeate slider looks a bit messy D: thx for mod and star

@popner: nya i almost right did the timing thank you very much ^ o ^ reupload again - new timing D:
kajiyatta
Hi from #PM
General
almost suggestions
Easy
try to set same KIAI TIME with other diffs?
Placement
02:24:206(3) I think y:188 or below is better.
Hit Sonud
01:52:851(4) remove clap? it doesn't sound back music.
good diff :D
Normal
Placement
00:11:046(1,2) would it be this placement?
00:23:433(1) I think using distant snap is better.
01:19:174(2,3,4,5,1) would it be star placement?
02:23:431(2) Ctrl+J?
Rythem
00:14:143(2) I think this rythem is more clearly.
Hit Sonud

Hard
Placement
01:29:625(5) make beautiful blanket
Hit Sonud
02:08:722(1) add whistle at the beginning of the slider

Lunatic
Placement
01:30:786(5) y:256?
awesome :3

this map has already good potential,so probably my modding isn't useless :(
Wonderful map. Good Luck with Rank and star~☆~
Topic Starter
BCI
fixed by me :з thank you for star and mod~
Melan Blue
http://puu.sh/OxsL
Everything by others that I didn't mention was fixed.
Kokatsu

Kokatsu wrote:

Leyko's Lunatic

Couldn't watch the reply, since I uploaded the map before it :cry: Sorry.

00:57:869 (2,3,4,5,6) - Found that kinda hard to play, compared to the rest of the map.It follows the music.
01:43:933 (1) - you also spaced the object following the streams that use this style like they would be part of it (in other words: the object after this kind of stream was on a slightly higher spacing). I would like you to add this here 2 No, I think it would be too much
02:21:094 (1) - ^
xXCrystalMoonAnimeXx

xXCrystalMoonAnimeXx wrote:

[Leyko's Lunatic]
- HP Drain Rate +1 No.
- Overall Difficulty +1 Yes.
NewRulerNA

NewRulerNA wrote:

[Leyko's Lunatic]
  1. 00:10:643 (3,4,5,6,1) - Does not become a complete linear. These kinds of suggestions irritate me a bit... Does it really matter?
    00:11:030 (1) - Move to x:332 y:160 at the end of the slider.
CSGA Ar3sgice

[CSGA]Ar3sgice wrote:

00:36:965 (4,5) - should be 2 circles + 1 slider here..? I think in the music there's another sound Um.. Not sure, so no change for now.
01:25:740 (2) - i suggest putting it here ww http://osu.ppy.sh/ss/391993 I really like this idea :D
Whew, that's all.
Thank you all so much for modding and stars! :)


А у меня почему то до сих пор 2 osb'шки в папке: http://puu.sh/Oxrn о_О Причем одна со старым названием.
Topic Starter
BCI

Leyko wrote:

А у меня почему то до сих пор 2 osb'шки в папке: http://puu.sh/Oxrn о_О Причем одна со старым названием.
что-то с тобой, удали мапу нафиг тогда и перезакачай, т.к алин-бакари перезакачивал и http://puu.sh/OxDV
gonna upload diff later~
Kokatsu

Black_Cherry_Ita wrote:

CS-1 !! This is crucial to get the gap between Normal and Hard and aswell because Hard would have smaller hitcircles than Lunatic, which would be..weird..
I also find OD-1 more fitting. Od fixed, but not CS. if i change CS i'm gonna remap ALL so not. also idk atm what accept a Lunatic diff \:D/
I looked thru the song with CS 4 and it seems fine to me. There is no need for a full remap, the gaps between notes are a bit smaller but that's fine, there are just some slidershapes that should be fixed. Also, MAT/BAT's will mention that anyways later on, because that gap between the diffs is really big. :x You cannot use CS +2 between two diffs. ><
Topic Starter
BCI
mm meh i'll check this anyway but later D:
EDIT: yeah you was right, sorry~ :с
YTYuyu

NewRulerNA wrote:

hi

[249's Easy]
  1. 00:10:256 (5,1,2) - I did not like this flow.
    I think this will flow better. no i will not ruin the triangle formed for (5,1,2) for that purpose.
  2. 00:14:514 (3,1,2) - relationship of position of (2) is different from (a) and relationship (1) and (3). because it should emphasize the instrumental change in this part of the song. also if you notice you'll see a triangle from (3) at the previous combo, and (2,3) at the current combo, and another one at (2,3) at the previous combo and (2) at the current combo.
    00:15:675 (1,2) - move to x:280 y:188
  3. 00:55:159 (1) - I do not think this so beautiful.
    move to the position of the section x:144 y:208
    adjusted myself.
  4. 00:59:030 (3) - Number of different reverse slider may confuse the beginners.
so? i wanna give a challenge for beginners whether if they can hold in long enough or not.
gl :)

[CSGA]Ar3sgice wrote:

hi 2UN wwwwww

249's Easy

  1. 00:45:094 (1) - move last point inside o.o fixed it myself.
  2. 00:55:159 (1) - http://osu.ppy.sh/ss/392038 ^
  3. 02:04:836 (2) - here ..?? http://osu.ppy.sh/ss/392040 the blanket would be gone so no.


good map

Good luck~

kajiyatta wrote:

Hi from #PM

Easy
try to set same KIAI TIME with other diffs? no because i'd prefer kiai bursts over kiai times since i want to have off a "bang" to the song.
Placement
02:24:206(3) I think y:188 or below is better. it won't make that much of a difference during gameplay so no.
Hit Sonud
01:52:851(4) remove clap? it doesn't sound back music. no this clap is supposed to match the drums in the drumroll.
good diff :D

this map has already good potential,so probably my modding isn't useless :(
Wonderful map. Good Luck with Rank and star~☆~
ty for the mods but i made no changes. i only made minor adjustments to the diff from what some of you people said.

SPOILER
osu file format v9

[General]
AudioFilename: Komachis Theme - Higan Retour ~ Riverside View.mp3
AudioLeadIn: 2000
PreviewTime: 116020
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 76062
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Higan Retour ~ Riverside View
Artist:ZUN
Creator:Black_Cherry_Ita
Version:249's Easy
Source:Touhou
Tags:BCI Leyko DarkDunskin wowshakhov Byakugan249 phantasmagoria of flower view komachi onozuka PoFV

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"249's BG.jpg"
//Break Periods
2,66987,74622
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1756,387.096774193548,3,2,1,70,1,0
28368,-100,3,2,1,90,0,0
28514,-100,3,2,1,70,0,0
29626,387.096774193548,4,2,1,70,1,1
29820,-100,4,2,1,70,0,0
32917,-100,4,2,1,50,0,0
33304,-100,4,2,1,60,0,0
33691,-100,4,2,1,70,0,0
42014,-100,4,2,1,70,0,1
42207,-100,4,2,1,70,0,0
66787,387.096774193548,3,2,1,70,1,0
85368,-100,3,2,1,70,0,1
85562,-100,3,2,1,70,0,0
103948,387.096774193548,4,2,1,70,1,0
116336,-100,4,2,1,40,0,1
116528,-100,4,2,1,50,0,0
141110,-100,4,2,1,50,0,1
141302,-100,4,2,1,70,0,0
163560,-100,4,2,1,50,0,0
164336,-100,4,2,1,30,0,0
165110,-100,4,2,1,15,0,0


[Colours]
Combo1 : 255,0,128
Combo2 : 254,104,48
Combo3 : 128,0,255
Combo4 : 0,128,255

[HitObjects]
96,96,1755,2,0,B|88:228|216:304,1,240,4|4
284,296,3304,1,2
352,252,3691,1,2
428,232,4078,6,0,B|412:188|360:172,2,80,4|2|2
428,312,5239,2,0,B|416:350|372:366,2,80,4|2|2
360,268,6401,6,0,B|244:260|136:156,2,240,4|4|4
412,208,9110,1,2
448,136,9497,1,4
412,64,9885,1,2
336,92,10272,2,0,B|304:120|252:112,1,80,4|2
180,104,11046,6,0,B|132:112|120:168,2,80,4|8|8
204,180,12207,1,2
176,256,12594,1,8
96,256,12981,1,8
96,336,13368,6,0,B|136:352|204:328,1,80,2|8
248,304,14143,1,8
312,256,14530,2,0,B|356:236|352:180,2,80,2|8|8
272,188,15691,5,4
192,180,16078,2,0,B|192:132|236:112,1,80,8|8
308,96,16852,1,2
388,104,17239,2,0,B|388:152|344:172,1,80,8|8
276,192,18014,6,0,B|276:296,1,80,2|8
240,344,18788,1,8
160,332,19175,2,0,B|116:328|88:272,2,80,2|8|8
172,252,20336,5,4
112,200,20723,1,8
112,120,21110,1,8
184,84,21497,2,0,B|232:84|264:136,2,80,2|8|8
184,164,22659,5,2
256,204,23046,2,0,B|300:196|332:152,1,80,8|8
396,128,23820,2,0,B|436:152|440:204,2,80,2|8|8
344,68,24981,5,4
272,36,25368,2,0,B|228:32|192:64,1,80,8|8
160,128,26143,1,2
200,196,26530,2,0,B|236:224|292:212,1,80,8|8
356,228,27304,5,2
372,308,27691,1,8
304,352,28078,1,8
236,312,28465,1,2
148,88,29626,6,0,B|232:76|316:136,1,160,4|8
152,192,31174,2,0,B|108:192|68:160,2,80,2|8|8
312,184,32722,5,2
280,256,33109,1,8
208,296,33496,1,8
128,300,33884,2,0,B|64:300,1,40,2|2
32,192,34658,2,0,B|32:144|72:100,1,80,8|8
196,36,35819,6,0,B|276:36|364:96,1,160,4|2
396,148,36980,1,8
380,228,37367,1,2
336,296,37755,2,0,B|304:328|236:320,1,80,8|2
196,280,38529,1,8
148,216,38916,6,0,B|112:184|120:124,2,80,2|8|2
200,156,40077,1,8
256,192,40271,12,4,42013
180,256,42787,6,0,B|252:276|352:252,1,160,2|8
392,196,43948,1,0
356,124,44335,1,2
280,104,44722,1,0
268,24,45109,6,0,B|208:16|212:64|168:80|204:152,1,160,8|2
164,208,46271,2,0,B|204:228|256:200,1,80,0|8
304,160,47045,1,2
352,224,47432,1,0
304,288,47819,1,2
228,312,48206,6,0,B|140:312|52:252,2,160,4|2|8
388,296,50529,2,0,B|388:208,1,80,2|0
312,253,51303,6,0,B|316:161|204:217|160:97|248:-7|344:77|344:77|440:-7|520:101|480:217|376:161|388:229,1,640,4|4
232,260,55174,6,0,B|148:216|140:120,1,160,2|8
280,48,56722,2,0,B|300:88|284:128,1,80,2|0
272,204,57496,6,0,B|200:256|116:256,1,160,4|8
56,216,58658,1,2
48,136,59045,2,0,B|88:136|124:168,3,80,8|2|8|2
152,240,60593,6,0,B|205:298|297:294,2,160,4|2|2
116,84,62916,2,0,B|150:71|194:87,1,80,2|2
256,192,63690,12,4,66787
124,176,76077,6,0,B|112:264|192:328,1,160,4|2
260,316,77238,1,8
312,256,77625,1,2
312,176,78012,1,2
256,120,78399,6,0,B|284:88|328:96,1,80,8|2
396,136,79174,1,2
436,204,79561,1,8
436,284,79948,1,2
396,352,80335,1,2
316,352,80722,6,0,B|232:352|180:252,1,160,4|2
172,188,81883,2,0,B|156:148|112:128,2,80,8|2|2
252,188,83045,1,8
332,188,83432,2,0,B|380:188|408:244,2,80,2|2|2
192,268,84980,5,2
116,248,85367,6,0,B|72:224|64:176,2,80,4|2|2
192,268,86528,2,0,B|240:280|280:244,2,80,8|2|2
188,188,87690,5,8
228,120,88077,1,2
304,88,88464,1,2
376,120,88851,2,0,B|412:152|396:200,2,80,8|2|2
312,172,90012,6,0,B|304:268|416:288,1,160,4|2
356,352,91174,1,8
284,320,91561,1,2
244,252,91948,1,2
212,180,92335,6,0,B|192:136|132:120,2,80,8|2|2
156,236,93496,2,0,B|80:204|60:104,1,160,8|2
116,56,94657,6,0,B|148:32|204:36,1,80,4|2
268,52,95432,1,2
288,128,95819,1,8
228,184,96206,2,0,B|196:208|140:204,1,80,2|2
136,284,96980,5,8
216,292,97367,1,2
284,248,97754,1,2
344,196,98141,2,0,B|380:172|380:116,2,80,8|2|2
300,128,99303,5,4
236,80,99690,1,2
156,80,100077,1,2
112,148,100464,2,0,B|80:184|100:232,2,80,8|2|2
256,192,101625,12,4,103948
304,256,104722,5,2
144,256,105496,2,8,B|96:240|64:196,2,80,2|8|8
212,112,107044,5,2
284,76,107431,1,8
356,112,107818,1,8
388,184,108206,2,0,B|388:256,1,40,2|2
284,284,108980,2,0,B|248:308|200:304,1,80,2|2
96,192,110141,5,4
228,100,110915,2,0,B|272:88|324:120,1,80,2|2
360,168,111689,2,0,B|400:220|376:288,1,120,2|2
264,320,112851,1,8
184,320,113238,6,0,B|136:312|108:272,2,80,2|2|2
184,240,114399,1,2
256,192,114593,12,4,116335
336,236,117109,5,2
176,236,117883,1,8
256,96,118657,2,0,B|256:188,1,80,2|8
256,256,119431,6,0,B|268:356|420:356|420:240,1,240,2|2
380,184,120980,1,2
340,116,121367,1,8
268,80,121754,1,2
188,80,122141,1,8
124,132,122528,6,0,B|76:208|144:296,2,160,4|8|2
268,200,124851,2,0,B|156:200,1,80,8|2
256,192,125625,12,4,128722
336,232,129496,5,2
176,232,130270,1,8
260,96,131044,1,2
340,96,131431,1,8
420,112,131818,6,0,B|464:136|456:192,2,80,2|8|2
376,180,132980,1,8
416,248,133367,2,0,B|360:320|280:252|280:252|200:176|120:284,1,320,2|4
272,352,135689,5,8
432,352,136464,2,0,B|496:292|476:192,1,160,2|8
456,128,137625,1,2
256,192,138012,12,4,141109
176,248,141883,6,0,B|256:284|352:240,1,160,2|2
256,108,143431,2,0,B|256:204,1,80,2|2
180,168,144206,2,0,B|92:168|40:72,2,160,2|2|2
256,148,146141,5,8
336,152,146528,1,2
384,216,146915,1,8
336,280,147302,6,0,B|256:324|176:296,2,160,4|2|2
376,124,149625,1,2
312,76,150012,1,2
256,192,150399,12,4,153496
176,268,154270,6,0,B|256:236|348:268,1,160,2|2
256,124,155818,2,0,B|256:24,1,80,2|2
176,48,156593,6,0,B|144:80|156:132,2,80,2|8|2
256,44,157754,1,8
336,40,158141,2,0,B|428:80|368:168|368:168|312:256|424:320,1,320,2|4
252,248,160464,5,2
100,200,161238,1,2
192,68,162012,1,2
268,96,162399,1,2
256,192,162786,12,0,165883
DarkDunskin
Give Lepi and Kokatsu kudosu already, they got some usefull tipps~
I'll apply these mods when I get to visit OnosakiHito, or at least at next thursday.
I just can't right now sorry -.-
Topic Starter
BCI
don't worry I'll wait for you ^^
grumd
Hi.

Lunatic

— Overall
That's just my taste, but sliders like this 00:04:659 (3) don't look pretty in my opinion. You used just straight sliders like here 01:31:174 (6) and it was better. Just saying, keep them if you like them.

— Mapping
  1. 00:11:433 (2,3,4) - This rhythm is wrong, the triple must start at the red tick. Delete these notes and listen to this part at 25%, you'll see that piano notes form a triple from the rede tick.
  2. As I could see, you use grid snap for every stream in this map. Imo, this is a wrong way. If you want the spacing in your streams to be consistent, you must not use the grid snap but use distance snap. In that way your streams will become much more solid and neat.
  3. 00:28:465 (5,1) - Consider making this spacing 1.0x, I don't think you need a jump here.
  4. Probably add finishes at 00:32:722 - 00:35:819 and 00:38:916 ?
  5. 00:37:948 (4,5,6) - Ok, rework these hitsounds please: 00:38:335 add a whistle, 00:38:529 remove it, 00:38:722 add a whistle. Sounds much better and fits that sound in the music (lol dunno how that sound is called)
  6. 00:46:271 (7,8,9) - Probably extend this stream too, as you did for that doubles?

    I have also moved 00:46:271 (7) - to x:48 y:188 to make the spacing between (7) and (5) right the same as between (6) and (4);
  7. 00:52:658 (9) - If you move it to x:200 y:192, it will form a nice rhomb:
  8. 00:54:206 (8) - It will flow much better if you position this circle like that, so difference between jumps will be not so big. Cursor will move softly and smoothly in this way, but not speed-upping and then stopping very abruptly.
  9. 00:58:174 (3) - I wish you could make this smoother. Moving (1,2) will help also:
  10. 01:23:819 (3,4,5) - The way how this stacks ruing the flow (screenshot). Cursor was moving up and up, but then baka-stack ruins the fly. Try to make this:
  11. 01:47:044 - Add a whistle here.
  12. 01:48:786 - Add a whistle here, 01:48:980 - remove here, 01:49:173 - add here.
  13. 01:51:302 (4,5) - This must be a triple. Delete 01:51:593 and add new note at 01:51:496. If you listen at 25%, you'll see that you have a drum sound at 01:51:496
  14. 02:21:109 (1) - To make everything symmetrical and pretty, move this slider to 02:19:851 (4) position and Ctrl+H it! This will be far better imo
Hard

­— Overall
00:04:659 (5) - что хочется сказать.. Неправильно ты делаешь, когда выводишь точки, управляющие формой слайдера, за его конец. Ты делаешь так постоянно, а это сказывается на его форме, при чём сильно сказывается. Намного красивее получаются слайдеры не такие, а такие, пускай это и малозаметно. Зато аккуратно. Просто возьми на заметку.

— Mapping
  1. 00:01:756 (1,2,3) - Выдели всё это и подвинь на координаты 260;58, чтобы сделать треугольник (2)-(3)-(1)
  2. 00:04:659 (5) - Ну вот обводит он плохо..
  3. 00:03:691 (3) - 00:07:368 (5) - 00:08:530 (2) - старайся не ставить финиши и даунбиты на концы слайдеров. Если быть точнее, не ставь конец слайдера на такие места. Даунбит (этот большой белый тик) — это же начало такта и самая сильная нота в такте. Её нужно подчеркнуть нажатием клавиши, а когда она стоит на конце слайдера — мы просто клавишу отпускаем. Совершенно не чувствуется ритм таким образом. Было бы неплохо переделать так, чтобы сильные доли были в начале слайдеров.
  4. 00:06:401 (1,2,3,4,5) - Например так:
    На заметку: Длинный белый тик сильнее белого, белый тик сильнее красного, красный сильнее синих и т.д. Это уже мелочи маппинга, но очень часто помогают они делать легкоиграемую и удобную карту.
  5. 00:12:981 (5) - Добавь точку посреди слайдера, чтобы не перекрывать следующий:
    При этом было бы неплохо попробовать лучше обвести его (6)-м слайдером. (скриншот)
  6. 00:16:465 (3,4) - Глянь на этот спейсинг. А теперь на этот 00:17:626 (6,1). Подвинь (1) на клетку влево, чтобы сделать всё одинаковым.
  7. 00:17:433 (5) - На клетку вправо..
  8. 00:18:788 (3) - Немного отодвинув вторую точку, можно добиться лучшей обводки
  9. 00:18:788 (3,4) - Почему спейсинг не такой, как везде? Сдвинь (4) ближе.
  10. 00:31:755 (4) - На клетку влево
  11. 00:34:271 (4) - На клетку вниз
  12. 00:38:916 (1) - Влево на одну
  13. 00:48:593 (2) - Третью точку можно на пару клеток вверх, будет лучше обводить
  14. 00:54:593 (1) - Обведи получше пжл..
  15. 00:56:722 (6) - Примерно на клетку вверх.. Что-то у тебя много таких мелких проблемок
  16. 00:57:496 (1) - И тут можно лучше обвести. В общем, тебе надо не полениться и пересмотреть ВСЕ слайдеры и ВСЁ переделать аккуратнее.
  17. 01:01:367 (3) - На клетку вверх с влево
  18. 01:21:883 - Добавь финиш, а тут 01:22:270 вместо него поставь вистл
  19. 01:29:625 (5) - Ближе подвинь к кружку
  20. 01:34:851 (1,2) - Ну смотри, здесь так близко, а тут 01:36:012 (3,4) - так далеко. Ну куда это годится. Хоть бы скопировать можно было. Одинаковые же паттерны.
  21. 01:49:560 (7,8,1) - Сделай треугольник
  22. 02:06:206 (2,3) - Не пытайся делать слайдеры симметричными собственноручно, просто скопируй (1) и вставь вместо (2) и (3)
  23. 02:17:625 (4,5) - Впервые такой ритм на карте, сделай из этих двук шариков один слайдер, будет проще ритм сыграть
  24. 02:35:431 (2) - Совсем не параллельно
    Окей. Во второй половине карты я уже почти не обращал внимания на мелочи.. Делай аккуратнее в следующий раз, пожалуйста. Но в целом хорошо. Если ты сделаешь всё точно по спейсингу, будет вообще отличнейший хард
Normal

— Mapping
  1. 00:04:078 (1,2) - Beginners may be a bit confused by this rhythm. To make it more readable, use a circle and a short slider with repeat please.
  2. 00:16:852 (2,1,2) - Make a triangle here? may look nice.
  3. 00:21:497 (2) - Move it a bit higher so they don't touch.
  4. 00:28:465 (3) - Make this symmetrical to 00:26:530 (3). Just Ctrl+H it, move to circle's position and Ctrl+H back.
  5. It could be also nice if you stacked 00:28:465 (3)'s end with 00:26:143 (2) while making it symmetrical. This will look neater and will avoid overlapping 00:28:465 (3) and 00:29:626 (1).
  6. 00:36:980 - Add a note here?
  7. 00:37:367 (4,5,6) - Replace them with a slider with repeat?
  8. 00:40:464 (1,1) - Too short spinner, too fast appearing note after it, placed too far from the center after it...
  9. 01:39:303 (1,3) - I don't like the way they are barely touching.
  10. 01:50:915 (2,3,4,5) - The same as for 00:36:980 and 00:37:367 (4,5,6)
  11. 02:11:044 (2) - Swap whistle here. I mean, place it on the start of the slider, not on the end.
Easy

— Mapping
  1. 00:04:078 (1) - Encircle it better please.
  2. ^ that was last time I suggest minor isuue in this map. I know how stubborn are you, so yea.
  3. 00:45:109 (1) - Remake this shape. It is bad. Try like that. Of course, you will have to move some notes after this slider after fix.
Topic Starter
BCI
как бы и лейка, и вов русские, ну да не суть, огромное спасибо за столь огромный мод, посмотрю позже
EDIT:
ofc all fixed

grumd wrote:

Hi.

Hard

­— Overall
00:04:659 (5) - что хочется сказать.. Неправильно ты делаешь, когда выводишь точки, управляющие формой слайдера, за его конец. Ты делаешь так постоянно, а это сказывается на его форме, при чём сильно сказывается. Намного красивее получаются слайдеры не такие, а такие, пускай это и малозаметно. Зато аккуратно. Просто возьми на заметку.
ммм, намного лучше, my fault, всегда люблю так делать D: спасибо, следить за собой буду

— Mapping
  1. 00:01:756 (1,2,3) - Выдели всё это и подвинь на координаты 260;58, чтобы сделать треугольник (2)-(3)-(1)
  2. 00:04:659 (5) - Ну вот обводит он плохо..
  3. 00:03:691 (3) - 00:07:368 (5) - 00:08:530 (2) - старайся не ставить финиши и даунбиты на концы слайдеров. Если быть точнее, не ставь конец слайдера на такие места. Даунбит (этот большой белый тик) — это же начало такта и самая сильная нота в такте. Её нужно подчеркнуть нажатием клавиши, а когда она стоит на конце слайдера — мы просто клавишу отпускаем. Совершенно не чувствуется ритм таким образом. Было бы неплохо переделать так, чтобы сильные доли были в начале слайдеров.
  4. 00:06:401 (1,2,3,4,5) - Например так:
    На заметку: Длинный белый тик сильнее белого, белый тик сильнее красного, красный сильнее синих и т.д. Это уже мелочи маппинга, но очень часто помогают они делать легкоиграемую и удобную карту. хард не должен быть легкоиграем имо, но да, я учту. all above fixed
  5. 00:12:981 (5) - Добавь точку посреди слайдера, чтобы не перекрывать следующий:
    При этом было бы неплохо попробовать лучше обвести его (6)-м слайдером. (скриншот) не нашла такого слайдера лол но попыталась обвести покрасивее ;w;
  6. 00:16:465 (3,4) - Глянь на этот спейсинг. А теперь на этот 00:17:626 (6,1). Подвинь (1) на клетку влево, чтобы сделать всё одинаковым.
  7. 00:17:433 (5) - На клетку вправо..
  8. 00:18:788 (3) - Немного отодвинув вторую точку, можно добиться лучшей обводки
  9. 00:18:788 (3,4) - Почему спейсинг не такой, как везде? Сдвинь (4) ближе.
  10. 00:31:755 (4) - На клетку влево
  11. 00:34:271 (4) - На клетку вниз
  12. 00:38:916 (1) - Влево на одну
  13. 00:48:593 (2) - Третью точку можно на пару клеток вверх, будет лучше обводить
  14. 00:54:593 (1) - Обведи получше пжл..
  15. 00:56:722 (6) - Примерно на клетку вверх.. Что-то у тебя много таких мелких проблемок
  16. 00:57:496 (1) - И тут можно лучше обвести. В общем, тебе надо не полениться и пересмотреть ВСЕ слайдеры и ВСЁ переделать аккуратнее. yes my lord ;_;
  17. 01:01:367 (3) - На клетку вверх с влево
  18. 01:21:883 - Добавь финиш, а тут 01:22:270 вместо него поставь вистл да емана, третий раз мне это говорят и третий раз это не апдейтится
  19. 01:29:625 (5) - Ближе подвинь к кружку
  20. 01:34:851 (1,2) - Ну смотри, здесь так близко, а тут 01:36:012 (3,4) - так далеко. Ну куда это годится. Хоть бы скопировать можно было. Одинаковые же паттерны. да я копировала D:
  21. 01:49:560 (7,8,1) - Сделай треугольник
  22. 02:06:206 (2,3) - Не пытайся делать слайдеры симметричными собственноручно, просто скопируй (1) и вставь вместо (2) и (3)
  23. 02:17:625 (4,5) - Впервые такой ритм на карте, сделай из этих двук шариков один слайдер, будет проще ритм сыграть
  24. 02:35:431 (2) - Совсем не параллельно
    Окей. Во второй половине карты я уже почти не обращал внимания на мелочи.. Делай аккуратнее в следующий раз, пожалуйста. Но в целом хорошо. спасибо, это приятно слышать \о\ Если ты сделаешь всё точно по спейсингу, будет вообще отличнейший хард уж нельзя по спейсингу, дело в том что я изменяла размер кружков (+1) и спейсинг весь сбился, а перемапать все не вариант, оттого и перебои
grumd
Вишенка, у меня ничего не апдейтится о/
Сабмитни, м?
Topic Starter
BCI
broken internet is broken
Melan Blue

grumd wrote:

Hi.

Lunatic

— Overall
That's just my taste, but sliders like this 00:04:659 (3) don't look pretty in my opinion. You used just straight sliders like here 01:31:174 (6) and it was better. Just saying, keep them if you like them. Мне они симпатичны, так что no change.

— Mapping
  1. 00:28:465 (5,1) - Consider making this spacing 1.0x, I don't think you need a jump here. Нет
  2. Probably add finishes at 00:32:722 - 00:35:819 and 00:38:916 ? ^
  3. 00:37:948 (4,5,6) - Ok, rework these hitsounds please: 00:38:335 add a whistle, 00:38:529 remove it, 00:38:722 add a whistle. Sounds much better and fits that sound in the music (lol dunno how that sound is called) Хмм, нет. Не нравится как звучит, да и играется странно...
  4. 01:47:044 - Add a whistle here. Нет
  5. 01:48:786 - Add a whistle here, 01:48:980 - remove here, 01:49:173 - add here. ^
Все, что не было упомянуто исправлено. Спасибо за мод! :)
http://puu.sh/Q6D3
wowshakhov
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