HAI Bliss!
[Easy]
00:00:891 (2,3) - I worry about this part considering this is an Easy...
00:43:391 (1) - Sounds much better ending at 00:44:642 - . It'll also maybe give you another opportunity to make the loop look a little better. Looks really scrunched up right now.
-Meh, did the rest over IRC. Same for Rush.
[SK's Normal]
00:02:856 (2) - Maybe add a repeat? Feels empty otherwise
00:12:677 (1) - Should move this closer to the center to aid in recovery. It's borderline soon afterward as is.
00:22:677 (2,1) - Feels a tad close.
00:40:534 (5,1) - That jump intended? Doesn't fit with the rest of your mapping.
00:53:749 (3) - Add clap
01:06:606 (1) - Way too soon after a spinner for a Normal
01:10:356 - Add a note or make the spinner start here
01:27:677 (1) - End this at the red tick like Bliss' diffs.
[Rika's Taiko]
00:00:177 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34) - Whyyyyy so many beats before there's any percussion (unless you want to get technical and include the piano)? It's also super-loud compared to the music. Why not keep it fairly simple before the music gets going? Something like this:
Honestly, in general this entire difficulty feels overly inflated difficulty-wise. Parts such as 00:46:249 - where there's a strong 1/2 rhythm going on in the song but you continue on your merry way with such a crazy and complex rhythm set makes me kind of saddened. You're pretty much walking all over the music and wiping it aside for your giant taiko solo. Overall it's just... disingenuous to the music. If you could adjust it so that it actually fits -with- the music instead of on top of the music, it would be a much better map imo.
[Vicho]
00:17:677 (3) - This section feels kind of empty with the static whistle use
00:34:195 (7) - Then again, the whistle sound kind of random on this slider.
00:45:892 (3) - I'd prefer to have a clickable beat at 00:46:249 -
01:14:284 (2) - Repeat hidden by hitburst from 01:13:213 (5) -
01:17:052 (9) - Same thing as earlier. Make something cilckable at 01:17:677 -
Really nice diff here. :3
[jieusieu's Hard]
00:59:106 (1) - mm I'd reserve 1/2 after a spinner for Insane difficulties.
00:59:106 (1,2) - Disappointed at the lack of hitsounding during such a powerful part. :<
01:27:588 (1) - End this at 01:28:570 - like in bliss' difficulties.
Good use of patterns here - good job!