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DJ Splash - Bass is Kicking (Cut Ver.)

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Total Posts
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Topic Starter
Tur00
This beatmap was submitted using in-game submission on jueves, 29 de noviembre de 2012 at 01:13:54 p.m.

Artist: DJ Splash
Title: Bass is Kicking (Cut Ver.)
Tags: Pereira006 Rave Trance KiyoshiX101 Dark_Ai Remix
BPM: 143
Filesize: 5428kb
Play Time: 02:37
Difficulties Available:
  1. Easy (2,58 stars, 169 notes)
  2. Kiyoshi's Insane (5 stars, 419 notes)
  3. Normal (3,29 stars, 198 notes)
  4. Pereira's Hard (4,55 stars, 222 notes)
Download: DJ Splash - Bass is Kicking (Cut Ver.)
Information: Scores/Beatmap Listing
---------------
my #2 Map Submit

Easy & Normal : Me
Hard & hitsound : Pereira006
Insane by : KiyoshiX101
Bg by : -Bakari-
Sb by : Dark_Ai

Thanks Pereira Bakari Dark_Ai KiyoshiX101

Ready for MAT/BAT check :3

13/10/2012 Made a Short Version of the map then... Full submittion
pimp
from modreqs

general

this song is long and repetitious, how about shortening it?

offset -5 ?

bpm 143,003 change to 143

about background...
take a look at konachan and find a good moe wallpapper,
then the pervert good mappers goes crazy and your map will not be ignorated 8-)

Unused Image Files:
djs sb\black.png
djs sb\colombian dj.jpg
djs sb\dj2.jpg
djs sb\dj3.jpg
djs sb\dj4.jpg
djs sb\ty.png

use the same combo colors in all difficulty

easy

00:24:333 (1) - 1 grid up
00:25:592 (2,3,4,5) - 1 grid right
00:30:627 (8) - 1 grid right
00:36:081 (4) - clap
00:39:560 (4,5) - 3 grids up - 2 grids left
00:41:955 - maybe a circle here?
00:42:794 - ^
00:44:473 - move the curve point of the slider end 2 grids down
00:45:731 (4) - 2 grids right, 1 grid down
00:46:151 (5) - 1 grid right 3 grids up
00:46:990 (6) - 4 grids right
00:47:410 (7) - 3 grids right 4 grid up
00:47:829 (8) - 4 grids left 1 grid up, remove 1 repeat?
00:49:507 - circle here?
00:51:186 (3,4) - overlap
01:42:373 (4,5) - 1 grid up
01:45:730 (6,7,8) - 1 grid up
01:47:828 (1,2) - 2 grids up
01:49:506 (3,4,5,6,7,) - 1 grid up
01:54:121 (2,3) - 1 grid down
01:55:800 (4) - overlap with the previous (2), vertival flip and move it bellow (3) ?
02:47:827 (5) - 1 grid down
03:02:512 (2,3) - 1 grid left
03:04:609 (4) - inherit here, end the kiai
03:11:323 (1) - inherit here, start the kiai
03:15:518 (8) - 1 grid up

normal

02:12:163 (4,5,6,7,8) - 1 grid left
02:14:261 (1,2,3,4) - ^
03:17:201 (4) - 1 grid down



hard

01:57:058 (4) - inherit here, end the kiai
02:26:428 (3) - the custom slidertick sounds bad here
02:33:142 (3) - ^
Spinner New Combo 02:38:176 (2) - Put a new combo on this note so the previous spinner ends properly.

thats all :)
Shohei Ohtani
mod4mod~. Sorry for getting to this so late~.

Overall:
Make sure the timing on every diff is the same~

Hard:
00:15:942 (9) - Stack this with the previous 7
00:17:620 (4) - Make this into 2 sliders or something~. That many repeats isn't that good most of the time~
00:19:298 (6) - ^
00:27:270 (7) - Add NC
00:28:948 (11) - Make this symmetrical. The problem is that the last sliderpoint is too far out. To make this even, you can use the Scale tool after fixing that last point
00:31:046 (2) - Same as before
00:32:725 (4) - ^
00:40:696 (7) - ^
00:42:375 (11) - ^
Dude, I'm ok with like, a bit of copypaste, but this is just too much ;`;
01:38:178 (2) - Slowed down sliders generally don't play well~
01:39:856 (4) - ^
01:41:534 (6) - ^
01:45:310 (4) - Make this even with the previous notes to make this a square
02:46:148 (1,1,1) - Separate these so they don't have so many repeats
03:30:623 (8) - Flip this vertically so there's no overlap

Normal:
00:10:068 (5) - Add NC
00:20:977 (1) - Make this into 2 sliders
00:32:305 (8) - Stack this with (6)
00:36:501 (7) - Make this into a straight line with (6)
00:44:473 (2) - Make this symmetrical~
01:01:256 (4) - Make this into 2 sliders or something
01:22:234 (1,1) - Remove NC
01:48:247 (2) - LESS REPEATS
02:18:457 (5) - NC
02:57:477 (5) - LESS REPEATS
03:07:966 (1) - Touches HP bar

Easy:
00:57:477 (2) - Make this into a regular arc slider

whee
Topic Starter
Tur00

CDFA wrote:

mod4mod~. Sorry for getting to this so late~.

Overall:
Make sure the timing on every diff is the same~

Hard:
00:15:942 (9) - Stack this with the previous 7
00:17:620 (4) - Make this into 2 sliders or something~. That many repeats isn't that good most of the time~
00:19:298 (6) - ^
00:27:270 (7) - Add NC
00:28:948 (11) - Make this symmetrical. The problem is that the last sliderpoint is too far out. To make this even, you can use the Scale tool after fixing that last point
00:31:046 (2) - Same as before
00:32:725 (4) - ^
00:40:696 (7) - ^
00:42:375 (11) - ^
Dude, I'm ok with like, a bit of copypaste, but this is just too much ;`;
01:38:178 (2) - Slowed down sliders generally don't play well~
01:39:856 (4) - ^
01:41:534 (6) - ^
01:45:310 (4) - Make this even with the previous notes to make this a square
02:46:148 (1,1,1) - Separate these so they don't have so many repeats
03:30:623 (8) - Flip this vertically so there's no overlap

Normal:
00:10:068 (5) - Add NC
00:20:977 (1) - Make this into 2 sliders
00:32:305 (8) - Stack this with (6)
00:36:501 (7) - Make this into a straight line with (6)
00:44:473 (2) - Make this symmetrical~
01:01:256 (4) - Make this into 2 sliders or something
01:22:234 (1,1) - Remove NC
01:48:247 (2) - LESS REPEATS
02:18:457 (5) - NC
02:57:477 (5) - LESS REPEATS
03:07:966 (1) - Touches HP bar

Easy:
00:57:477 (2) - Make this into a regular arc slider

whee
Thx for it!!~
But a friend are make the lvl hard.
Thanks for the Post ;)
Kudos For You~ :D

:) :P :)
Topic Starter
Tur00

pimpG wrote:

from modreqs

general

this song is long and repetitious, how about shortening it?

offset -5 ?

bpm 143,003 change to 143

about background...
take a look at konachan and find a good moe wallpapper,
then the pervert good mappers goes crazy and your map will not be ignorated 8-)

Unused Image Files:
djs sb\black.png
djs sb\colombian dj.jpg
djs sb\dj2.jpg
djs sb\dj3.jpg
djs sb\dj4.jpg
djs sb\ty.png

use the same combo colours in all difficulty

easy

00:24:333 (1) - 1 grid up
00:25:592 (2,3,4,5) - 1 grid right
00:30:627 (8) - 1 grid right
00:36:081 (4) - clap
00:39:560 (4,5) - 3 grids up - 2 grids left
00:41:955 - maybe a circle here?
00:42:794 - ^
00:44:473 - move the curve point of the slider end 2 grids down
00:45:731 (4) - 2 grids right, 1 grid down
00:46:151 (5) - 1 grid right 3 grids up
00:46:990 (6) - 4 grids right
00:47:410 (7) - 3 grids right 4 grid up
00:47:829 (8) - 4 grids left 1 grid up, remove 1 repeat?
00:49:507 - circle here?
00:51:186 (3,4) - overlap
01:42:373 (4,5) - 1 grid up
01:45:730 (6,7,8) - 1 grid up
01:47:828 (1,2) - 2 grids up
01:49:506 (3,4,5,6,7,) - 1 grid up
01:54:121 (2,3) - 1 grid down
01:55:800 (4) - overlap with the previous (2), vertival flip and move it bellow (3) ?
02:47:827 (5) - 1 grid down
03:02:512 (2,3) - 1 grid left
03:04:609 (4) - inherit here, end the kiai
03:11:323 (1) - inherit here, start the kiai
03:15:518 (8) - 1 grid up

normal

02:12:163 (4,5,6,7,8) - 1 grid left
02:14:261 (1,2,3,4) - ^
03:17:201 (4) - 1 grid down



hard

01:57:058 (4) - inherit here, end the kiai
02:26:428 (3) - the custom slidertick sounds bad here
02:33:142 (3) - ^
Spinner New Combo 02:38:176 (2) - Put a new combo on this note so the previous spinner ends properly.

thats all :)
Thanks friend for the mod ;)
Luck in ranked your beatmap :D
kajiyatta
Hi from modreq (mod 4 mod can?)
if you can mod my map, please mod this map http://osu.ppy.sh/s/51055. thanks=
General
delete .osb file in your songs folder if you can't use StoryBoard.

I think this map is a litte boring because there are too many same patterns in placement.
try to make another pattern.
Easy
00:18:876(3,4) don't stack previous(1,2). it's not clear.
01:47:407(1) ctr+J?
02:17:617(1)^
02:23:491(1) remove NC
02:22:652(4)NC
02:24:330(3) ^
02:41:113(6) move left 2 or 3 grid is better.
03:16:778(4) distant error?

Normal
00:36:918(8) NC
02:37:757(3)^
00:57:057(4)^ and remove whistle
00:38:176(1) remove NC
01:11:323(2,3,4) try this pattern
01:23:071(1) I think the spinner's end is 01:23:911 but it's too short imo. so I think deleting spinner is better.
03:05:449(3,4) try this pattern

good luck ;)
Topic Starter
Tur00

kajiyatta wrote:

Hi from modreq (mod 4 mod can?)
if you can mod my map, please mod this map http://osu.ppy.sh/s/51055. thanks=
General
delete .osb file in your songs folder if you can't use StoryBoard.

I think this map is a litte boring because there are too many same patterns in placement.
try to make another pattern.
Easy
00:18:876(3,4) don't stack previous(1,2). it's not clear.
01:47:407(1) ctr+J?
02:17:617(1)^
02:23:491(1) remove NC
02:22:652(4)NC
02:24:330(3) ^
02:41:113(6) move left 2 or 3 grid is better.
03:16:778(4) distant error?

Normal
00:36:918(8) NC
02:37:757(3)^
00:57:057(4)^ and remove whistle
00:38:176(1) remove NC
01:11:323(2,3,4) try this pattern
01:23:071(1) I think the spinner's end is 01:23:911 but it's too short imo. so I think deleting spinner is better.
03:05:449(3,4) try this pattern

good luck ;)
Thx :3
and yes
mod 4 mod
i go to make your mod ;3
zeroclover
Geneal
  1. use consistent for kiai style, easy and normal were different
  2. offset + (17 - 20)
  3. dont forget add tags for your guest diff later
    edit:
  4. timing offset were different between your map and your guestdiff mapser, better have same offset

Normal
note: due normal mapset, i will mod some nazi and less important mod
  1. 00:17:617 (2,3) - u need really carefull abt this pattern, because hard to read at beginning
  2. 00:03:351 (1,2,3,4,1,2,3,4) - this part not using distance snap?
  3. 00:15:099 (1) - spinner should end at 00:16:778 - , it was too short : if you extend it, remove 00:17:197 (1) - , or maybe not
  4. 00:23:911 (2) - move 1 grid down
  5. 00:46:148 (4) - it was too awkward curve
  6. 00:52:862 (1,2) - change
  7. 00:55:379 (1,2) - change
  8. 01:14:260 (5) - whistle ? why only 2 whistles i can hear
  9. 01:22:232 - place spinner better.because gap too long
  10. 03:02:932 (3) - why place in there? ctrl + j,and the rest is yours
  11. 03:28:106 (8) - fix??
    SPOILER
    156,268,208106,2,0,B|156:192|188:132|256:112|324:132|356:192|356:268,1,360
  12. 03:29:785 (1) - add finish
easy
  1. not using distance snap?, better use it for all your notes
  2. first kiai not good, extend it until 01:23:911 -
  3. recheck your notes spacing , fix error spacing , i looked many error spacing
edit:
Hard
  1. 01:10:486 (1) - and 01:08:808 (1) - lol
  2. OD 5 !! WHY, no wonder i got SS 1st try
  3. 02:24:331 - start from this part, is not 1/4 beat snap if you follow key'slead, it was 1/6 for accurated
  4. the rest of notes were good, just fix 1/6 beat rythm
done and goodluck
Pereira006
hello~~

IMO -> my opinion

[General]

The easy and normal is you so no need different kiai time, should be same because the easy and normal is you also if guest can be different
the tag "DJ splash" no need because have it Artist so is easy search just remove TAG all diff's
Set preview time at here 01:57:478 most better imo


[Easy]

HP -1

00:03:376 (1,2,3,4,1,2,3) - this are boring and the HP is extreme low better remove it this all note because this notes don't make this song
00:17:222 (2) - grid 1 down to make symentric with 00:16:803 (1)
00:28:971 (3) - grid 1 right to make symentric with 00:29:390 (4)
03:00:859 (1,2) - inconsistent spacing
03:07:992 (1,3) - ugly overlap
03:08:831 (2) - bad arc try better arc
03:13:026 (4) - ^ same
03:23:936 (4) - ^ same


the gameplay look great but hitsound are bad i not gonna full mod hitsound but you can contact me in-game then i gonna full mod and teach how work hitsound consisten

[Normal]

HP -1

00:03:376 (1,2,3,4,1,2,3,4) - same happened on easy remove all notes
00:51:208 (3) - bad arc
00:59:600 (1) - remove new combo and at 01:00:439 (2) - put new combo and at 01:01:278 (1) - remove new combo. better combo
01:21:838 (1) - remove new combo
01:24:355 (1,2,3,4,5,6,7) - ugly overlaps and hard read approeach try most easy to newbie player pass it
01:42:397 (8) - New combo as change drums
01:44:075 (4) - ^ same
01:50:789 (5) - put new combo and at 01:51:628 (1) - remove new combo
02:04:215 (T) - this is nothing just remove this timing
02:44:915 at 02:49:110 - this break is unsless imo try remap this part and carefully

great gameplay and same happened bad hitsound

[My diff]

the song are lot repetive then i try change my ideia patterns and flow, here my diff

http://puu.sh/FbWx -> have osu!standard and hitsound just copied and past you folder song then submit

if you like my diff then don't forget add TAG "pereira006" for all diff's
[]
If you have lot question just ask me or some mod is hard to understand or hard fix just ask me.
is hard work consistency hitsound just ask me i can explain my best and teach ,anyway,
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye
riffy
yo! as requested!

[General]
title is DJ Splash - Bass Is Kicking (Nightcore Mix) it's nightcore, isn't it?
tags: put: rave trance
bg: i prefer this
make same offset and preview time for each diff
i want to hear more consistent hitsounds. not only whistles sometimes but claps/finishes etc.. put them more often :(
don't use 100% volume!
hitsounds are too loud at some places


[Easy]
don't miss beats to make map easier (example 00:37:782 - ) make you map easier and follow music
some sliders aren't perfectly curved but it's ok
OD and HP Drain rate -1
00:19:320 (4,1) - beginners are mostly will be confused by this slider. they can't even imagine that it's possible for slider to have more than one reverse :D
00:28:971 (3,3) - overlap
00:57:502 (2,4) - same as 00:19:320 (4,1)
02:49:950 (4,3) - overlaps and blah-blah-blah.. just change it into something

not bad but i don't like this boring patterns :/

[Normal]
00:26:033 (6) - i fixed shape of this slider for you. just open diff in notepad and change this 312,212,26033,2,0,B|304:292|376:292,1,120
into 312,212,26033,2,0,B|388:228|380:304,1,120
00:42:397 (2,1) - covered by hitburst.
00:47:013 (1) - new combo / 00:49:530 (1) - remove new combo
01:01:278 (3,4) - spacing between notes
02:47:852 (1,2,3,4) - looks terrible and random
03:05:054 (2,4) - don't like this overlap
03:05:054 (2,4) - beat missed. put circle

00:17:642 (1) - it's a bug, put new combo here!

[Hard]
00:51:395 (2) - touches hp bar
03:22:651 (2,2) - small overlap
~~~~~~~~~~~~~~~~

not bad~ :3
Topic Starter
Tur00

-Bakari- wrote:

yo! as requested!

[General]
title is DJ Splash - Bass Is Kicking (Nightcore Mix) it's nightcore, isn't it?
tags: put: rave trance
bg: i prefer this
make same offset and preview time for each diff
i want to hear more consistent hitsounds. not only whistles sometimes but claps/finishes etc.. put them more often :(
don't use 100% volume!
hitsounds are too loud at some places

Long but i complete all things of the mod General :D

[Easy]
don't miss beats to make map easier (example 00:37:782 - ) make you map easier and follow music
some sliders aren't perfectly curved but it's ok Done o-(^-^)-o
OD and HP Drain rate -1 Done o-(^-^)-o
00:19:320 (4,1) - beginners are mostly will be confused by this slider. they can't even imagine that it's possible for slider to have more than one reverse :D Done o-(^-^)-o
00:28:971 (3,3) - overlap Done o-(^-^)-o
00:57:502 (2,4) - same as 00:19:320 (4,1) Done o-(^-^)-o
02:49:950 (4,3) - overlaps and blah-blah-blah.. just change it into something Done o-(^-^)-o

not bad but i don't like this boring patterns :/ Sorry for it u_u but i need ranked this song to can submit other :cry:

[Normal]
00:26:033 (6) - i fixed shape of this slider for you. just open diff in notepad and change this 312,212,26033,2,0,B|304:292|376:292,1,120
into 312,212,26033,2,0,B|388:228|380:304,1,120 Done o-(^-^)-o
00:42:397 (2,1) - covered by hitburst. Dont understand but change a thing :3
00:47:013 (1) - new combo / 00:49:530 (1) - remove new combo Done o-(^-^)-o
01:01:278 (3,4) - spacing between notes Done o-(^-^)-o
02:47:852 (1,2,3,4) - looks terrible and random Done o-(^-^)-o
03:05:054 (2,4) - don't like this overlap Done o-(^-^)-o
03:05:054 (2,4) - beat missed. put circle Done o-(^-^)-o

00:17:642 (1) - it's a bug, put new combo here! i really dont understand it D: ... but i move it xD

[Hard]
00:51:395 (2) - touches hp bar Done o-(^-^)-o
03:22:651 (2,2) - small overlap Done o-(^-^)-o
~~~~~~~~~~~~~~~~

not bad~ :3
This Diff is of Pereira006
He make this ^^
Thank You Bakari :D
[Luxord]
Hello there! xD

General
Add 2nd Kiai time(maybe?)

Easy
It's good, nothing to mod ^^

Normal
It's good, nothing to mod ^^

Pereira's Hard
02:25:506 (4) - This slider sounds bad... >.< Change it somehow or replace it with circles o:
02:27:184 (4) - ^
02:28:863 (4) - ^
02:30:541 (8) - ^
02:32:219 (2) - ^
02:33:897 (2) - ^
02:35:576 (2) - ^

Gonna give a star XD

Edit: Finally finished ;-; Here's the Insane <3 C:
http://www.mediafire.com/?rh94nd46xs1sv7r
Topic Starter
Tur00

espiritur00 wrote:

-Bakari- wrote:

yo! as requested!

[General]
title is DJ Splash - Bass Is Kicking (Nightcore Mix) it's nightcore, isn't it?
tags: put: rave trance
bg: i prefer this
make same offset and preview time for each diff
i want to hear more consistent hitsounds. not only whistles sometimes but claps/finishes etc.. put them more often :(
don't use 100% volume!
hitsounds are too loud at some places

Long but i complete all things of the mod General :D

[Easy]
don't miss beats to make map easier (example 00:37:782 - ) make you map easier and follow music
some sliders aren't perfectly curved but it's ok Done o-(^-^)-o
OD and HP Drain rate -1 Done o-(^-^)-o
00:19:320 (4,1) - beginners are mostly will be confused by this slider. they can't even imagine that it's possible for slider to have more than one reverse :D Done o-(^-^)-o
00:28:971 (3,3) - overlap Done o-(^-^)-o
00:57:502 (2,4) - same as 00:19:320 (4,1) Done o-(^-^)-o
02:49:950 (4,3) - overlaps and blah-blah-blah.. just change it into something Done o-(^-^)-o

not bad but i don't like this boring patterns :/ Sorry for it u_u but i need ranked this song to can submit other :cry:

[Normal]
00:26:033 (6) - i fixed shape of this slider for you. just open diff in notepad and change this 312,212,26033,2,0,B|304:292|376:292,1,120
into 312,212,26033,2,0,B|388:228|380:304,1,120 Done o-(^-^)-o
00:42:397 (2,1) - covered by hitburst. Dont understand but change a thing :3
00:47:013 (1) - new combo / 00:49:530 (1) - remove new combo Done o-(^-^)-o
01:01:278 (3,4) - spacing between notes Done o-(^-^)-o
02:47:852 (1,2,3,4) - looks terrible and random Done o-(^-^)-o
03:05:054 (2,4) - don't like this overlap Done o-(^-^)-o
03:05:054 (2,4) - beat missed. put circle Done o-(^-^)-o

00:17:642 (1) - it's a bug, put new combo here! i really dont understand it D: ... but i move it xD

[Hard]
00:51:395 (2) - touches hp bar Done o-(^-^)-o
03:22:651 (2,2) - small overlap Done o-(^-^)-o
Pereira say that Thanks :D
~~~~~~~~~~~~~~~~

not bad~ :3
This Diff is of Pereira006
He make this ^^
Thank You Bakari :D
Topic Starter
Tur00

KiyoshiX101 wrote:

Hello there! xD

General
Add 2nd Kiai time(maybe?) Adding :D
Easy
It's good, nothing to mod ^^

Normal
It's good, nothing to mod ^^

Pereira's Hard
02:25:506 (4) - This slider sounds bad... >.< Change it somehow or replace it with circles o: I think that this sound good
02:27:184 (4) - ^ Changed :P
02:28:863 (4) - ^I think that this sound good
02:30:541 (8) - ^ Changed :P
02:32:219 (2) - ^I think that this sound good
02:33:897 (2) - ^I think that this sound good
02:35:576 (2) - ^I think that this sound good

Gonna give a star XD
Pereira006

KiyoshiX101 wrote:

Pereira's Hard
02:25:506 (4) - This slider sounds bad... >.< Change it somehow or replace it with circles o: keep it
02:27:184 (4) - ^ change
02:28:863 (4) - ^ change
02:30:541 (8) - ^change
02:32:219 (2) - ^ keep it
02:33:897 (2) - ^ change
02:35:576 (2) - ^ change
Thank you mod

More add hitsound and some fix grids

http://puu.sh/GG3c
Topic Starter
Tur00

KiyoshiX101 wrote:

Hello there! xD

General
Add 2nd Kiai time(maybe?)

Easy
It's good, nothing to mod ^^

Normal
It's good, nothing to mod ^^

Pereira's Hard
02:25:506 (4) - This slider sounds bad... >.< Change it somehow or replace it with circles o:
02:27:184 (4) - ^
02:28:863 (4) - ^
02:30:541 (8) - ^
02:32:219 (2) - ^
02:33:897 (2) - ^
02:35:576 (2) - ^

Gonna give a star XD
Thanks for the mod and thanks For the star ;33
Athena Tennos
A-tan's mod.....

[General]
delete .osb file...
delete Girl.jpg file...u not use it... this is last time....i forgot delete....

[Timing]
BPM is right.
Offset is fine in playablility. But you must change to 3376 so that long white tick is on downbeat.

Rules wrote:

All uninherited sections must be on the downbeat of the measure.

[Easy]
00:44:495 (3) - try this....i feel more good~.....~this can more embody rhythm~xD
00:46:173 (5) - ^~

00:47:852 (2) - this is too close with 1...maybe u can keep a little space~like

[Normal]
02:12:607 (4,6) - hmm......i think this overlap to normal diff is too hard?....idk...maybe u can change it?......im no sure..orz

[Hard]
look fine.....

nice song and mapset~
Star~☆♪~sor....im not KDs.....
Good Luck~
xD
cx040156
General: There is a problem with the offset of the first timing point? Ask someone to test it and it should be around 500.
keep the kiaitime longer till 01:23:514 - ?
Hard:
00:42:606 (2) - move it forward and make 2 more reverses
01:47:640 - add one more note
02:02:744 (1) - shorten the slider and do a reverse
02:25:401 - add a note here
02:32:219 - ^
02:35:890 - ^ ?
02:57:918 (1) - shorten the slider and
02:58:547 - add a note here
03:26:449 (1) - maybe its better to make a reflection or have some new ideas, this shape is a bit wired
02:51:205 (1) - shorten the slider,
02:51:834 - add a note
03:04:631 (1) - ^
Normal:
00:21:628 - add a note?
01:57:922 - ^
02:18:053 - from here u should add some sliders&notes to full-fill it otherwise it would be bored
02:36:103 - add a note
02:36:523 (1) - make it a slider
Easy:
00:42:397 - make a twice reversed slider and remove the note
01:59:180 - start it earlier?
03:00:439 - one more note

So many suggestions about adding notes... u can use it or ignore it if u dont like it
Good luck ~
Pereira006

cx040156 wrote:

Hard:
00:42:606 (2) - move it forward and make 2 more reverses keep it
01:47:640 - add one more note
02:02:744 (1) - shorten the slider and do a reverse i like this away, because so many drums so i decide slider as is hard
02:25:401 - add a note here
02:32:219 - ^ is fit listen 25% playback
02:35:890 - ^ ? ^ same
02:57:918 (1) - shorten the slider and sorry no
02:58:547 - add a note here
03:26:449 (1) - maybe its better to make a reflection or have some new ideas, this shape is a bit wired fixed
02:51:205 (1) - shorten the slider,no sorry
02:51:834 - add a note
03:04:631 (1) - ^ sorry no
thank you mod, also i didn't change offset but yes offset is off so i let to espiritur00 if agree the mods offset then change my diff too

http://puu.sh/GNxF
Topic Starter
Tur00

Athena Tennos wrote:

A-tan's mod.....

[General]
delete .osb file... Done 0=(^-^)=0
delete Girl.jpg file...u not use it... this is last time....i forgot delete....

[Timing]
BPM is right.
Offset is fine in playablility. But you must change to 3376 so that long white tick is on downbeat. Done 0=(^-^)=0

Rules wrote:

All uninherited sections must be on the downbeat of the measure.

[Easy]
00:44:495 (3) - try this....i feel more good~.....~this can more embody rhythm~xD Done 0=(^-^)=0
00:46:173 (5) - ^~ Done 0=(^-^)=0

00:47:852 (2) - this is too close with 1...maybe u can keep a little space~like Done 0=(^-^)=0

[Normal]
02:12:607 (4,6) - hmm......i think this overlap to normal diff is too hard?....idk...maybe u can change it?......im no sure..orz

[Hard]
look fine..... The Magic of Pereira006 :D

nice song and mapset~ Thanks :D
Star~☆♪~sor....im not KDs..... Now Have 1 Congratulations :D~xD
Good Luck~
xD
Thanks :D
Athena Tennos
shoot star now~~~
sor my late mod....
Dark_Ai
Modded Easy and Normal (IRC Mod)
Hard and Insane I won't mod.
espiritur00 already know why :3

Also Good Luck with the map~
Topic Starter
Tur00

Athena Tennos wrote:

shoot star now~~~
sor my late mod....
Thanks! :D
Topic Starter
Tur00

cx040156 wrote:

General: There is a problem with the offset of the first timing point? Ask someone to test it and it should be around 500.
keep the kiaitime longer till 01:23:514 - ? 0=(^-^)=0 Done
Hard:
00:42:606 (2) - move it forward and make 2 more reverses
01:47:640 - add one more note
02:02:744 (1) - shorten the slider and do a reverse
02:25:401 - add a note here
02:32:219 - ^
02:35:890 - ^ ?
02:57:918 (1) - shorten the slider and
02:58:547 - add a note here
03:26:449 (1) - maybe its better to make a reflection or have some new ideas, this shape is a bit wired
02:51:205 (1) - shorten the slider,
02:51:834 - add a note
03:04:631 (1) - ^
Normal:
00:21:628 - add a note?
01:57:922 - ^
02:18:053 - from here u should add some sliders&notes to full-fill it otherwise it would be bored
02:36:103 - add a note
02:36:523 (1) - make it a slider
Easy:
00:42:397 - make a twice reversed slider and remove the note
01:59:180 - start it earlier?
03:00:439 - one more note

So many suggestions about adding notes... u can use it or ignore it if u dont like it
Good luck ~
I think that the rest are good ;)
Thx too :D
Dark_Ai
Here is your > > SB < <
I hope you like it >.<

Then full submit after you copied everything into your map folder~
Topic Starter
Tur00

Dark_Ai wrote:

Here is your > > SB < <
I hope you like it >.<

Then full submit after you copied everything into your map folder~
Yes i like . thanks :D
Poggo
hi)

Storyboadding

• Points on lines SB not don't correspond points on timeline. Desing ---> Move all elements in time ---> -15 ms
• Put epilepsy warning, bcz in SB there are bright flashes

Insane

00:42:375(4,5) - correct spacing between this notes
01:02:304(7,8) - better stack it.
00:58:528(5,6,7) - make identical spacing between notes
01:09:017(6,7,8) - stack it better
01:35:450(11,1) - unstack it. It so difficult to read
01:38:178(5,6) - correct spasing
02:01:674(6) - this slider unrankable.
02:03:772(7) - ^
02:07:128(11) - ^
02:31:053 - this break time is very long, maybe you started maped from this time 02:37:757 ?
03:00:414(1,2) - correct spacing
03:07:127 - remove clap
03:17:197 - this slider unrankable too
03:31:462 - i think better map here. to finish it earlier it is not meaningful. the impression is made what to you is simply lazy to complete up to the end.

Hard

00:47:011(1) - make this slider more symmetcic http://puu.sh/GS4n
00:48:689(1) - ^
02:51:204(1) - make this slider shorter and add short slider http://puu.sh/GS7T it's sound better and better follow the music ( use this patern in other identical places)

Normal

oh this randomly hitsounds >.< plz check it (on Insane it's sounds good)

00:16:802 - remove clap
00:47:851 - better replace on 2 sliders 1/2
01:14:285 - here NC
01:20:159 - ^
01:37:362 - better replace 1 repeat and add note after slider
02:27:711(1,2)- make this sliders more symmetric http://puu.sh/GSfn
03:11:767 - NC

Good luck~~
Pereira006

Katty Pie wrote:

Hard

00:47:011(1) - make this slider more symmetcic http://puu.sh/GS4n ok
00:48:689(1) - ^ok
02:51:204(1) - make this slider shorter and add short slider http://puu.sh/GS7T it's sound better and better follow the music ( use this patern in other identical places) sorry no the slider end bluetick is overmapped (if listen 25% playback or 50%) so no sorry my slider is fit song imo
thank you mod

http://puu.sh/GX7Z
Niko-nyan
here my mod~

Easy~
timing kiai finish at 01:22:257
2nd kiai start at 01:59:192

Normal~
finish kiai at 01:23:935
2nd kiai start at 01:58:341

just that
[Luxord]

Katty Pie wrote:

hi)

Storyboadding

• Points on lines SB not don't correspond points on timeline. Desing ---> Move all elements in time ---> -15 ms
• Put epilepsy warning, bcz in SB there are bright flashes

Insane

00:42:375(4,5) - correct spacing between this notes Done(I think :c)
01:02:304(7,8) - better stack it. Done
00:58:528(5,6,7) - make identical spacing between notes Done
01:09:017(6,7,8) - stack it better Done
01:35:450(11,1) - unstack it. It so difficult to read Done
01:38:178(5,6) - correct spasing Done
02:01:674(6) - this slider unrankable. Changed
02:03:772(7) - ^ Changed
02:07:128(11) - ^ Changed
02:31:053 - this break time is very long, maybe you started maped from this time 02:37:757 ? Did it >.> Dunno if it's good though
03:00:414(1,2) - correct spacing Done
03:07:127 - remove clap Done
03:17:197 - this slider unrankable too Changed
03:31:462 - i think better map here. to finish it earlier it is not meaningful. the impression is made what to you is simply lazy to complete up to the end. Did it >.> Dunno if it's good though

Good luck~~
Thank you very much for the mod <3 - I'll ask a BAT about the sliders and update asap ^^

http://www.mediafire.com/?4zxlc5bfe3n53za
Topic Starter
Tur00

Katty Pie wrote:

hi)

Storyboadding

• Points on lines SB not don't correspond points on timeline. Desing ---> Move all elements in time ---> -15 ms
• Put epilepsy warning, bcz in SB there are bright flashes

Normal

oh this randomly hitsounds >.< plz check it (on Insane it's sounds good) i try make the hitsounds :$

00:16:802 - remove clap Done
00:47:851 - better replace on 2 sliders 1/2 Done
01:14:285 - here NC Done
01:20:159 - ^ Done
01:37:362 - better replace 1 repeat and add note after slider Done
02:27:711(1,2)- make this sliders more symmetric http://puu.sh/GSfn Done
03:11:767 - NC Done

Good luck~~
Topic Starter
Tur00

frans_niko wrote:

here my mod~

Easy~
timing kiai finish at 01:22:257
2nd kiai start at 01:59:192

Normal~
finish kiai at 01:23:935
2nd kiai start at 01:58:341

just that
Really i cant make this changes why i need that the kai time are the same in all diffs :P
KRZY
[Easy]
Combo Mods
00:37:362 (4) - NC
00:37:781 (1) - Remove NC
00:40:299 (5) - NC
00:41:138 (1) - Remove NC
00:52:886 (1) - Remove NC
00:53:306 (2) - NC
01:13:026 (1) - Remove NC
01:13:865 (1) - NC
01:15:543 (1) - Remove NC
02:20:159 (1) - Remove NC
02:20:998 (6) - NC
02:26:872 (1) - Remove NC
02:28:550 (5) - NC
02:41:138 (6) - NC
02:41:977 (1) - Remove NC
02:54:145 (1) - Remove NC
02:54:564 (7) - NC
03:00:858 (1) - Remove NC
03:01:278 (6) - NC
03:03:795 (1) - Remove NC
03:04:634 (6) - NC
03:10:508 (1) - Remove NC
03:11:348 (5) - NC
03:13:865 (1) - Remove NC
03:15:124 (5) - NC
03:27:292 (1) - Remove NC
03:28:131 (6) - NC
00:31:068 (3) - Break this slider down into a slider and a note like below to better fit the music:
SPOILER
http://puu.sh/H47B
00:32:746 (4) - ^
00:52:047 (4,5,1,2,3,4) - Try this to better fit the music:
03:00:019 (4) - Make this a slider, since there is no logical reason to leave 03:00:438 blank.
03:07:152 (6) - ^

[Normal]
Combo Mods
00:34:005 (5) - NC
00:34:424 (1) - Remove NC
00:40:299 (5) - NC
00:41:977 (1) - Remove NC
00:52:886 (1) - Remove NC
00:53:725 (8) - NC
00:55:403 (1) - Remove NC
01:05:473 (1) - Remove NC
01:14:285 (5) - NC
01:14:704 (1) - Remove NC
01:20:159 (1) - Remove NC
01:20:578 (5) - NC
01:40:718 (6) - NC
02:33:585 (1) - Remove NC
02:34:424 (7) - NC
02:40:299 (1) - Remove NC
02:41:557 (6) - NC
03:21:417 (5) - NC
03:21:837 (1) - Remove NC
03:28:131 (5) - NC
02:13:865 (6,1,2,3,4) - Ctrl+H

[Kiyoshi's Insane]
I'd like to skip this difficulty.
Topic Starter
Tur00

KRZY wrote:

[Easy]
Combo Mods
00:37:362 (4) - NC
00:37:781 (1) - Remove NC
00:40:299 (5) - NC
00:41:138 (1) - Remove NC
00:52:886 (1) - Remove NC
00:53:306 (2) - NC
01:13:026 (1) - Remove NC
01:13:865 (1) - NC
01:15:543 (1) - Remove NC
02:20:159 (1) - Remove NC
02:20:998 (6) - NC
02:26:872 (1) - Remove NC
02:28:550 (5) - NC
02:41:138 (6) - NC
02:41:977 (1) - Remove NC
02:54:145 (1) - Remove NC
02:54:564 (7) - NC
03:00:858 (1) - Remove NC
03:01:278 (6) - NC
03:03:795 (1) - Remove NC
03:04:634 (6) - NC
03:10:508 (1) - Remove NC
03:11:348 (5) - NC
03:13:865 (1) - Remove NC
03:15:124 (5) - NC
03:27:292 (1) - Remove NC
03:28:131 (6) - NC
00:31:068 (3) - Break this slider down into a slider and a note like below to better fit the music:
SPOILER
http://puu.sh/H47B
00:32:746 (4) - ^
00:52:047 (4,5,1,2,3,4) - Try this to better fit the music:
03:00:019 (4) - Make this a slider, since there is no logical reason to leave 03:00:438 blank.
03:07:152 (6) - ^

[Normal]
Combo Mods
00:34:005 (5) - NC
00:34:424 (1) - Remove NC
00:40:299 (5) - NC
00:41:977 (1) - Remove NC
00:52:886 (1) - Remove NC
00:53:725 (8) - NC
00:55:403 (1) - Remove NC
01:05:473 (1) - Remove NC
01:14:285 (5) - NC
01:14:704 (1) - Remove NC
01:20:159 (1) - Remove NC
01:20:578 (5) - NC
01:40:718 (6) - NC
02:33:585 (1) - Remove NC
02:34:424 (7) - NC
02:40:299 (1) - Remove NC
02:41:557 (6) - NC
03:21:417 (5) - NC
03:21:837 (1) - Remove NC
03:28:131 (5) - NC
02:13:865 (6,1,2,3,4) - Ctrl+H

[Kiyoshi's Insane]
I'd like to skip this difficulty.
All Fixed :3
Thanks
Fight69
Hi, sorry for the delay :<

EDIT : FU- Updated while modding ;~;

[General]

Add the epilepsy warning for this map, I think it's better to be careful about

it.
Also, only one break in Easy and Normal ?

[Easy]

00:22:676 (4) - This slider is weird o.o
03:28:131 (1) - What about a Soft-Finish here ?

[Normal]

00:56:243 (6,1,2) - You shouldn't make this pattern in a Normal
03:29:809 (1) - What about a Soft-Finish here ? The Custom Finish sound really

weird

[Pereira's Hard]

Meh, no custom hs D:

02:25:470 (4,1,2) - Actually, these beats are in 1/3, you have to make them like

that : http://puu.sh/GZMp
02:27:184 (5,6,7,1) - 1/3 here too : http://puu.sh/GZNm
02:28:862 (4,5,6,1) - Same here
02:30:540 (4,5,6) - ^
02:32:219 (2) - ^
02:33:897 (2,3,4) - ^
02:35:575 (2,3,4) - ^

Nice job Pereira :3

[Kiyoshi's Insane]

Please don't use Grid lvl 2 for your map, especially if it's an Insane, there is

huge spacing errors a bit everywhere like here 01:38:073 (5) or 01:38:807 (10)
Use at least grid lvl 3 or 4, then replace each circles/sliders one by one

00:39:648 (2,3,4,5) - The spacing...I highly recommend you to change this, or if

you don't want, you can at least add a new combo on 00:40:068 (5)
01:35:346 (10,11,1,2,3,4,5,6) - This part is so confusing o.o
01:41:220 (4) - Why the spacing is suddently higher ?
01:45:940 (1) - No new combo
01:46:254 (1) - No new combo
01:46:569 (1) - No new combo
01:47:618 (8) - New combo

01:57:478 - I don't like the Speed up at all, but it's just my personal

opinion...

02:03:772 (3) - This slider moves in an abnormal way.
02:04:716 (1) - No new combo
02:07:128 (11) - This slider is way, too, weird
02:08:597 (5,6,1,2,1,2,3,1,2,3,4,1,2,3) - This part is just confusing as hell,

delete 02:09:226 (1,2), then add a circle at the end of the slider 02:08:911 (6)

(don't forget the clap !)
You should get something like that : http://osu.ppy.sh/ss/365686

03:00:624 (2,3,4,5) - The spacing...I highly recommend you to change this, or if

you don't want, you can at least add a new combo on 03:01:044 (5)
03:17:197 (1) - Don't make weird sliders like that :o

Sorry, but I really don't like this diff :/

That's all, good luck !
Pereira006

Fight69 wrote:

[Pereira's Hard]

Meh, no custom hs D: what o.o mean custom hitsound ? have o.o only kiai 2º

02:25:470 (4,1,2) - Actually, these beats are in 1/3, you have to make them like

that : http://puu.sh/GZMp
02:27:184 (5,6,7,1) - 1/3 here too : http://puu.sh/GZNm
02:28:862 (4,5,6,1) - Same here
02:30:540 (4,5,6) - ^
02:32:219 (2) - ^
02:33:897 (2,3,4) - ^
02:35:575 (2,3,4) - ^

Nice job Pereira :3
everthing fixed and some remap part, thank you mod :)

EDIT: don't download http://puu.sh/Ht4P
Aurele
Mod 4 Mod.
Looks like I have lots of thing to do here...

First of all, can you fullsubmit, please? There's missing the Insane difficulty. I had to download it manually.
Second, move the beatmap topic to Pending. So it could get bubbled and blablah ~

General
There's an inconsistency in Timing Points, The Kiai time and the Preview Point.
Every redtiming must be placed at 00:03:376, with a BPM of 143,000The PreviewPoint must be placed at 117502And for the Kiai time, every kiai times must be placed at these places:
Kiai #1: Starts on 00:57:082, ends on 01:23:514
Kiai #2: Starts on 01:57:502, ends on 02:10:929

Easy

Circle emplacement
Try to make something more natural and fun to play. Because only having straight sliders isn't really fun to play.
00:42:816 (5) - Align this circle with the previous circle. So x:408 y:128

Hitsounds
Try to look at your Hitsounds and try to keep the consistency.
00:20:159 - Add a clap here to keep the consistency
00:26:872 - Also add a clap here to keep the consistency
00:33:585 - ^
00:36:942 - Replace the whistle by a clap
00:37:362 - Delete the clap here if you decide to add a clap at ^
00:40:299 - Also add a clap here.
00:42:816 (5) - Add a whistle here to keep the consistency with your previous whistle.
00:47:012 - Add a clap
00:53:725 - ^
02:49:949 - Add a clap here to fit with the storyboard.

Normal

Circle emplacement
Try to make something more natural and fun to play. Because only having straight sliders isn't really fun to play.
00:26:872 (1,2) - Move these two circles, there are hitting the windows bar. (Well, almost. But move it.)

Hitsounds
Try to look at your Hitsounds and try to keep the consistency.

Hard
This is the funniest map on this mapset. This is my opinion.

New combos
00:52:046 - Delete the new combo?
01:02:116 - Also remove the new combo.
01:08:829 (3) - Remove the new combo
01:15:542 - Remove the NC. q.q
03:06:309 - Add a new combo here.

Circle emplacement
00:35:053 (6,7,8) - move these circles at x:188 y:60 to align it with the previous circles.
00:51:416 - Can you move the slider at x:256 y:76 and do something like this: it will just play better.
01:07:150 (1) - Align this with 01:05:472 (1) - .

Insane

New combos
00:46:990 - Add a new combo here and delete the combo to the next note.
00:55:381 - Add a new combo.
01:02:304 - Add a new combo
01:09:017 - Add a new combo
01:12:164 - ^
01:13:843 - ^
01:45:940 - Remove the combo
01:46:254 (1) - ^
01:47:618 - Add a combo
02:04:716 - Delete the new combo.
02:07:548 - New combo
02:08:072 (4) - Delete the new combo.

Circle emplacement
01:57:478 - Give us at least a warning for this speed ?

Hitsounds
what with these hitsounds...?
Try to make something consistent. Not random hitsounds placed randomly. o3o

01:33:982 - Delete the clap and add a finish
01:35:660 - Same as ^
01:37:339 - ^
01:39:017 - ^
01:40:695 - ^
Pereira006

Gabe wrote:

Hard
This is the funniest map on this mapset. This is my opinion.

New combos
00:52:046 - Delete the new combo? done
01:02:116 - Also remove the new combo.done
01:08:829 (3) - Remove the new combodone
01:15:542 - Remove the NC. q.qdone
03:06:309 - Add a new combo here. no

some remap "NC and RNC"

Circle emplacement
00:35:053 (6,7,8) - move these circles at x:188 y:60 to align it with the previous circles done.
00:51:416 - Can you move the slider at x:256 y:76 and do something like this: it will just play better. done
01:07:150 (1) - Align this with 01:05:472 (1) - done
http://puu.sh/HtGE

thank you mod :)
[Luxord]

Fight69 wrote:

[Kiyoshi's Insane]

Please don't use Grid lvl 2 for your map, especially if it's an Insane, there is

huge spacing errors a bit everywhere like here 01:38:073 (5) or 01:38:807 (10)
Use at least grid lvl 3 or 4, then replace each circles/sliders one by one

00:39:648 (2,3,4,5) - The spacing...I highly recommend you to change this, or if

you don't want, you can at least add a new combo on 00:40:068 (5)
01:35:346 (10,11,1,2,3,4,5,6) - This part is so confusing o.o
01:41:220 (4) - Why the spacing is suddently higher ?
01:45:940 (1) - No new combo
01:46:254 (1) - No new combo
01:46:569 (1) - No new combo
01:47:618 (8) - New combo

01:57:478 - I don't like the Speed up at all, but it's just my personal

opinion...

02:03:772 (3) - This slider moves in an abnormal way.
02:04:716 (1) - No new combo
02:07:128 (11) - This slider is way, too, weird
02:08:597 (5,6,1,2,1,2,3,1,2,3,4,1,2,3) - This part is just confusing as hell,

delete 02:09:226 (1,2), then add a circle at the end of the slider 02:08:911 (6)

(don't forget the clap !)
You should get something like that : http://osu.ppy.sh/ss/365686

03:00:624 (2,3,4,5) - The spacing...I highly recommend you to change this, or if

you don't want, you can at least add a new combo on 03:01:044 (5)
03:17:197 (1) - Don't make weird sliders like that :o

Sorry, but I really don't like this diff :/

That's all, good luck !
Hello!
Thanks a lot for your mod, I put the new combo at 03:01:044 (5) and 00:40:068 (5) but I don't like the rest, the sliders are good as they are atm, if next mods wont like them as well I might change them. About the "confusing part" it's just pure sync if you follow the music is easier :3 Thank a lot once again! <3

Gabe wrote:

Insane

New combos
00:46:990 - Add a new combo here and delete the combo to the next note. - Fixed <3
00:55:381 - Add a new combo. - Fixed <3
01:02:304 - Add a new combo - Fixed <3
01:09:017 - Add a new combo - Fixed <3
01:12:164 - ^ - Fixed <3
01:13:843 - ^ - Fixed <3
01:45:940 - Remove the combo - Fixed <3
01:46:254 (1) - ^ - Fixed <3
01:47:618 - Add a combo - Fixed <3
02:04:716 - Delete the new combo. - Fixed <3
02:07:548 - New combo - Fixed <3
02:08:072 (4) - Delete the new combo. - Fixed <3

Circle emplacement
01:57:478 - Give us at least a warning for this speed ? - Will be fixed I hope :c

Hitsounds
what with these hitsounds...?
Try to make something consistent. Not random hitsounds placed randomly. o3o
- Fixed <3
01:33:982 - Delete the clap and add a finish - Fixed <3
01:35:660 - Same as ^ - Fixed <3
01:37:339 - ^ - Fixed <3
01:39:017 - ^ - Fixed <3
01:40:695 - ^ - Fixed <3
I'll talk with Dark_Ai for a SB Warning for this part, I hope he will accept to make it >.< Thanks a lot for your helpful mods <3 :*

http://www.mediafire.com/?0e4d6xn0r2nzbb1 - Updated.
Dark_Ai
H-HE?! D:
I'M not a guy DDD: I'm a GIRL

and what?
Topic Starter
Tur00

Dark_Ai wrote:

H-HE?! D:
I'M not a guy DDD: I'm a GIRL

and what?
nothing xD
are to the Epilepsy warning in the sb .
But i already make it :P
Topic Starter
Tur00

Gabe wrote:

Mod 4 Mod.
Looks like I have lots of thing to do here...

First of all, can you fullsubmit, please? There's missing the Insane difficulty. I had to download it manually.
Second, move the beatmap topic to Pending. So it could get bubbled and blablah ~

General
There's an inconsistency in Timing Points, The Kiai time and the Preview Point.
Every redtiming must be placed at 00:03:376, with a BPM of 143,000The PreviewPoint must be placed at 117502And for the Kiai time, every kiai times must be placed at these places:
Kiai #1: Starts on 00:57:082, ends on 01:23:514
Kiai #2: Starts on 01:57:502, ends on 02:10:929

Easy

Circle emplacement
Try to make something more natural and fun to play. Because only having straight sliders isn't really fun to play.
00:42:816 (5) - Align this circle with the previous circle. So x:408 y:128

Hitsounds
Try to look at your Hitsounds and try to keep the consistency.
00:20:159 - Add a clap here to keep the consistency
00:26:872 - Also add a clap here to keep the consistency
00:33:585 - ^
00:36:942 - Replace the whistle by a clap
00:37:362 - Delete the clap here if you decide to add a clap at ^
00:40:299 - Also add a clap here.
00:42:816 (5) - Add a whistle here to keep the consistency with your previous whistle.
00:47:012 - Add a clap
00:53:725 - ^
02:49:949 - Add a clap here to fit with the storyboard.

Normal

Circle emplacement
Try to make something more natural and fun to play. Because only having straight sliders isn't really fun to play.
00:26:872 (1,2) - Move these two circles, there are hitting the windows bar. (Well, almost. But move it.)

Hitsounds
Try to look at your Hitsounds and try to keep the consistency.

Hard
This is the funniest map on this mapset. This is my opinion.

New combos
00:52:046 - Delete the new combo?
01:02:116 - Also remove the new combo.
01:08:829 (3) - Remove the new combo
01:15:542 - Remove the NC. q.q
03:06:309 - Add a new combo here.

Circle emplacement
00:35:053 (6,7,8) - move these circles at x:188 y:60 to align it with the previous circles.
00:51:416 - Can you move the slider at x:256 y:76 and do something like this: it will just play better.
01:07:150 (1) - Align this with 01:05:472 (1) - .

Insane

New combos
00:46:990 - Add a new combo here and delete the combo to the next note.
00:55:381 - Add a new combo.
01:02:304 - Add a new combo
01:09:017 - Add a new combo
01:12:164 - ^
01:13:843 - ^
01:45:940 - Remove the combo
01:46:254 (1) - ^
01:47:618 - Add a combo
02:04:716 - Delete the new combo.
02:07:548 - New combo
02:08:072 (4) - Delete the new combo.

Circle emplacement
01:57:478 - Give us at least a warning for this speed ?

Hitsounds
what with these hitsounds...?
Try to make something consistent. Not random hitsounds placed randomly. o3o

01:33:982 - Delete the clap and add a finish
01:35:660 - Same as ^
01:37:339 - ^
01:39:017 - ^
01:40:695 - ^
A things Already fixed :P
Thanks :D
Now your mod :P
Topic Starter
Tur00

Fight69 wrote:

Hi, sorry for the delay :<

EDIT : FU- Updated while modding ;~;

[General]

Add the epilepsy warning for this map, I think it's better to be careful about

it.
Also, only one break in Easy and Normal ?

[Easy]

00:22:676 (4) - This slider is weird o.o
03:28:131 (1) - What about a Soft-Finish here ?

[Normal]

00:56:243 (6,1,2) - You shouldn't make this pattern in a Normal
03:29:809 (1) - What about a Soft-Finish here ? The Custom Finish sound really

weird

[Pereira's Hard]

Meh, no custom hs D:

02:25:470 (4,1,2) - Actually, these beats are in 1/3, you have to make them like

that : http://puu.sh/GZMp
02:27:184 (5,6,7,1) - 1/3 here too : http://puu.sh/GZNm
02:28:862 (4,5,6,1) - Same here
02:30:540 (4,5,6) - ^
02:32:219 (2) - ^
02:33:897 (2,3,4) - ^
02:35:575 (2,3,4) - ^

Nice job Pereira :3

[Kiyoshi's Insane]

Please don't use Grid lvl 2 for your map, especially if it's an Insane, there is

huge spacing errors a bit everywhere like here 01:38:073 (5) or 01:38:807 (10)
Use at least grid lvl 3 or 4, then replace each circles/sliders one by one

00:39:648 (2,3,4,5) - The spacing...I highly recommend you to change this, or if

you don't want, you can at least add a new combo on 00:40:068 (5)
01:35:346 (10,11,1,2,3,4,5,6) - This part is so confusing o.o
01:41:220 (4) - Why the spacing is suddently higher ?
01:45:940 (1) - No new combo
01:46:254 (1) - No new combo
01:46:569 (1) - No new combo
01:47:618 (8) - New combo

01:57:478 - I don't like the Speed up at all, but it's just my personal

opinion...

02:03:772 (3) - This slider moves in an abnormal way.
02:04:716 (1) - No new combo
02:07:128 (11) - This slider is way, too, weird
02:08:597 (5,6,1,2,1,2,3,1,2,3,4,1,2,3) - This part is just confusing as hell,

delete 02:09:226 (1,2), then add a circle at the end of the slider 02:08:911 (6)

(don't forget the clap !)
You should get something like that : http://osu.ppy.sh/ss/365686

03:00:624 (2,3,4,5) - The spacing...I highly recommend you to change this, or if

you don't want, you can at least add a new combo on 03:01:044 (5)
03:17:197 (1) - Don't make weird sliders like that :o

Sorry, but I really don't like this diff :/

That's all, good luck !
Thanks :D
and no problem for the late :>
i really dont remember when i ask you the mod >.<
Dark_Ai

espiritur00 wrote:

Dark_Ai wrote:

H-HE?! D:
I'M not a guy DDD: I'm a GIRL

and what?
nothing xD
are to the Epilepsy warning in the sb .
But i already make it :P
I dont see the warning there o.o
h-728
from PM

[Easy]
  • 00:57:501 (2) - many time reversed slider may be a little hard for beginners. separate to some non-reversed sliders.
    00:59:599 (4) - ^
    01:02:117 (3) - ^
    01:58:341 - put some note
    01:58:760 - ^
[Pereira's Hard]
  • 00:42:711 (6,7) - blue tick - blue tick..it a little hard to read rhythm imo.
[Kiyoshi's Insane]
  • 00:28:550 (3,1,2,3,4,5,6,7,8) - these notes don't have regular rhythm. but you arranged them as if they have regular rhythm. who can read the rhythm from these notes?
    00:32:956 (2,3,4) - the distance of previous stream is this:00:27:921 (4,5,6). and this stream has double of it. do you think that who can pass it?
    00:38:620 (6,1) - this distance is almost same as 00:39:669 (2,3), but rhythm is one-quarter. why?
    01:43:760 (1,2,3) - same as 00:28:550
    01:57:501 - why did you change SV so suddenly? it is just only confusing.
    03:18:480 (4,5,6) - same as 00:28:550
    03:19:424 (7,8,9) - ^
    03:24:040 (1,2,3) - ^

    overall, you must fix that too random placement whole of this diff.
    I recommend you to learn more about mapping from other ranked maps.
    and don't forget to consider whether players can enjoy your map.
anyway, good luck
Topic Starter
Tur00

h-728 wrote:

from PM

[Easy]
  • 00:57:501 (2) - many time reversed slider may be a little hard for beginners. separate to some non-reversed sliders. Done ^^
    00:59:599 (4) - ^ Done ^^
    01:02:117 (3) - ^ Done ^^
    01:58:341 - put some note is to that in the "Ai Mod" show that is a "easy" lvl dont normal.
    01:58:760 - ^ same ^


[Pereira's Hard]
  • 00:42:711 (6,7) - blue tick - blue tick..it a little hard to read rhythm imo.
[Kiyoshi's Insane]
  • 00:28:550 (3,1,2,3,4,5,6,7,8) - these notes don't have regular rhythm. but you arranged them as if they have regular rhythm. who can read the rhythm from these notes?
    00:32:956 (2,3,4) - the distance of previous stream is this:00:27:921 (4,5,6). and this stream has double of it. do you think that who can pass it?
    00:38:620 (6,1) - this distance is almost same as 00:39:669 (2,3), but rhythm is one-quarter. why?
    01:43:760 (1,2,3) - same as 00:28:550
    01:57:501 - why did you change SV so suddenly? it is just only confusing.
    03:18:480 (4,5,6) - same as 00:28:550
    03:19:424 (7,8,9) - ^
    03:24:040 (1,2,3) - ^

    overall, you must fix that too random placement whole of this diff.
    I recommend you to learn more about mapping from other ranked maps.
    and don't forget to consider whether players can enjoy your map.
anyway, good luck
KokoroStudiox3
hola ^^ aquí el mod c:

[Easy]

sugerencias
00:19:320 (4) el punto blanco del final del eslider bajalo 1 grid par abajo
00:34:005 (6) tal ves poner aquí el nuevo combo y quitar este 00:34:424
00:47:851 (2) mover el ultimo punto blanco 1 hacia abajo y 1 hacia la derecha para que este simétrico
y no ce mire chueco :P
00:49:110 si ases lo de arriba también arreglas el espacio aquí
01:44:075 (1) aquí ay un error de espaciado corrígelo luego arreglas el que se ara en estos 01:44:914 (2,3,4)

[Normal]

bien
una sugerencia
03:27:292 (4,1) dar esta forma http://puu.sh/HO3e
03:28:970 (2) este eslider colocarlo sobre el empiezo de este eslider 03:27:292 (4) quedaría algo asi http://puu.sh/HO4A o algo similar

[hard]
bien
es divertida Y mui jugable :3



me gusto el mapeo y la canción :)
te voy a dejar una estrella cuando consiga un kudosu
disculpa mi mod tan pobre :c
suerte :)
[Luxord]

h-728 wrote:

[Kiyoshi's Insane]
  • 00:28:550 (3,1,2,3,4,5,6,7,8) - these notes don't have regular rhythm. but you arranged them as if they have regular rhythm. who can read the rhythm from these notes? - Fixed
    00:32:956 (2,3,4) - the distance of previous stream is this:00:27:921 (4,5,6). and this stream has double of it. do you think that who can pass it? - Everyone.
    00:38:620 (6,1) - this distance is almost same as 00:39:669 (2,3), but rhythm is one-quarter. why? - Can't understand what you mean ;-;
    01:43:760 (1,2,3) - same as 00:28:550 - Fixed
    01:57:501 - why did you change SV so suddenly? it is just only confusing. - Warning SB will be added soon for this
    03:18:480 (4,5,6) - same as 00:28:550 - Fixed
    03:19:424 (7,8,9) - ^ - Fixed
    03:24:040 (1,2,3) - ^ - Fixed

    overall, you must fix that too random placement whole of this diff.
    I recommend you to learn more about mapping from other ranked maps.
    and don't forget to consider whether players can enjoy your map.
anyway, good luck
Thanks a lot for your Mod <3
The unsync of the notes was caused by the resnap when the BPM and Offset was changed - Just noticed it as well.
As you see I didn't understand one of your lines there.
Actually, about the sudden speed up - Dark_Ai will make a Warning SB some seconds before this part.
The rest are fixed~

I'm a new mapper actually and the placing is not "random" - I try to make it "Insane" and "enjoyable" for the players as more as I can already, I don't have that much experience ;-;

Thank you very much once again for your time ^.^

http://www.mediafire.com/?nfqj0xwl76ewklc - Updated!
h-728

KiyoshiX101 wrote:

00:38:620 (6,1) - this distance is almost same as 00:39:669 (2,3), but rhythm is one-quarter. why? - Can't understand what you mean ;-;
sorry for my lazy explanation.
please look at me:
Distance A and Distance B are almost same distance.
but the rhythm is quite different. we will think "why?" to this.

you can find the answer on this page. browse the topic of "Unintuitive Spacing".
http://osu.ppy.sh/?p=faq&n=10&c=3#c3

no kudosu
[Luxord]
@h-728

I think I got what you mean o:
I hope it's better now ;-;

http://www.mediafire.com/?g0mmt0wtr31j1a9 - Updated!
[CSGA]Ar3sgice
hi~


General

  1. why storyboard a warning when you can use the option lol
  2. 02:13:753 - this storyboard volume falling down, try to fade out each column in different speed, or maybe grid by grid lol
Kiyoshi's Insane

  1. I think grid 2 is too large, this makes some spacings look very bad
  2. 00:28:550 (3,1,2) - why the spacing
  3. 00:40:299 (2) - remove the whistle at slider end
  4. 00:41:033 (4) - turn off gris snap, put in the middle of 3 and 5 0.0 this doesn't look good
  5. 00:58:236 (3) - better move note (4) to next 1/4 beat http://osu.ppy.sh/ss/371253
  6. 01:12:187 (1,2) - it's hard for me to get the rhythm here, maybe remove (2) and stack (1) at slider end ..?
  7. 01:17:012 - I think adding 3 notes here is better to play, don't cut the one part in the music o.o http://up.ppy.sh/files/screenshot978.jpg
  8. 01:22:257 (1,2,3,4,5,6,1,2,3,4,5,6,7) - gridsnap makes this stream weird, plz turn off grid snap and remake it
  9. 01:36:837 (8,9,10) - 1/8 slider o.o http://up.ppy.sh/files/screenshot979.jpg
  10. 01:38:096 (5,6,7,8,9,10) - spacing weird o.o
  11. 01:41:243 (4,5,6,7) - what
  12. 02:01:068 (2,3,4,5,6,7,8,9,10,1) - after you speed up the sliders, spacing needs to be larger for streams, otherwise it plays very awkward imo
  13. I suggest you use a smaller grid size and make the stream spacings better...
Pereira's Hard

  1. 00:36:942 (1) - why don't make it end at 1/1 ..?
  2. 00:38:620 (6) - ^
  3. 00:55:403 (5) - you can make blanket better like this http://up.ppy.sh/files/screenshot980.jpg
  4. nice diff o.o
Normal

  1. 01:17:222 (1,3,1) - missing claps here..
  2. 02:16:671 - you should break when it falls down... at least turn down volume gradually orz
  3. 02:34:424 (1,2) - move up 3 grids
  4. 02:41:977 (2,4) - this may be hard to read for beginners._.
  5. 02:51:208 (1) - not centered o.o
  6. 03:23:935 (4) - right 1grid
  7. nice map :3
Easy

  1. maybe use more 2/1 notes and long sliders, less 1/1 notes, making a better diff spread...
  2. 02:16:671 - same with normal diff
  3. nice map too :3
I think just the Insane diff needs more work, other diffs are good :D

Good luck~
Topic Starter
Tur00
Fixed the things of normal and easy lvl .
Thank you :3
Pereira006

[CSGA]Ar3sgice wrote:

hi~

Pereira's Hard

  1. 00:36:942 (1) - why don't make it end at 1/1 ..? sorry no, as this slider is fit
  2. 00:38:620 (6) - ^ ^ no
  3. 00:55:403 (5) - you can make blanket better like this http://up.ppy.sh/files/screenshot980.jpg well ok
  4. nice diff o.o
thank you mod

http://puu.sh/IDhu
[Luxord]

[CSGA]Ar3sgice wrote:

hi~

Kiyoshi's Insane

  1. I think grid 2 is too large, this makes some spacings look very bad - Tried. D:
  2. 00:28:550 (3,1,2) - why the spacing - I don't get what's wrong with it
  3. 00:40:299 (2) - remove the whistle at slider end - Fixed
  4. 00:41:033 (4) - turn off gris snap, put in the middle of 3 and 5 0.0 this doesn't look good - Sounds better, fixed.
  5. 00:58:236 (3) - better move note (4) to next 1/4 beat http://osu.ppy.sh/ss/371253 - Fixed
  6. 01:12:187 (1,2) - it's hard for me to get the rhythm here, maybe remove (2) and stack (1) at slider end ..? - Fixed
  7. 01:17:012 - I think adding 3 notes here is better to play, don't cut the one part in the music o.o http://up.ppy.sh/files/screenshot978.jpg - Fixed, I hope it's ok.
  8. 01:22:257 (1,2,3,4,5,6,1,2,3,4,5,6,7) - gridsnap makes this stream weird, plz turn off grid snap and remake it - Did my best ;-;
  9. 01:36:837 (8,9,10) - 1/8 slider o.o http://up.ppy.sh/files/screenshot979.jpg - No, It's really confusing '-'
  10. 01:38:096 (5,6,7,8,9,10) - spacing weird o.o - Fixed
  11. 01:41:243 (4,5,6,7) - what - Changed the distance, I hope it's easier to read now >.<
  12. 02:01:068 (2,3,4,5,6,7,8,9,10,1) - after you speed up the sliders, spacing needs to be larger for streams, otherwise it plays very awkward imo - Fixed and did some changes as well
  13. I suggest you use a smaller grid size and make the stream spacings better...
I think just the Insane diff needs more work, other diffs are good :D - ;-; I'm doing my best ;c Thanks.

Good luck~
Well I do my best for this guest diff, thanks a lot for your time to mod the map, I really appreciate it :3

http://puu.sh/IIkq - UPDATED!
RikiH_
Hi from my queue o/ sorry for late

Easy

00:20:159 (1) - Why don't you make this slider symmetric with 00:19:320 (4) ?

Normal

00:29:389 (5) - I don't like this slider's shape, try to improve it
00:44:494 (2) - ^
00:52:886 (6) - New combo?
00:53:725 (1) - Remove NC
02:55:823 (3) - Same thing, try to improve this slider

Pereira's Hard

In my opinion in this map there are too much long spinners...try to replace some of them, the map is fine!

Kiyoshi's Insane

01:37:152 (11) - I don't like this slider's shape...
01:40:299 (9) - ^
02:24:355 (x) - There is an unsnapped timing section, change its offset from 144331 to 144355
Also, add a note here!
03:38:201 (x) - Volume: 5% in the end of this spinner

Nice map and storyboard, star!
Topic Starter
Tur00
A things fixed in Normal and The thing of the lvl easy Fixed .

Thanks for the mod and for the star ;3
meiikyuu

feel free to ignore anything you don't like~

Easy
  1. 01:16:382 (5) - move last point to x: 292 y:104
  2. 01:53:725 (5) - add finish?
  3. 03:00:019 (4) - make slider more symmetrical looking? o.o..
Normal
  1. 00:22:676 (5) - one grid up for neater placement next to 4..?
  2. 01:01:278 (3) - try to make a neater blanket around 4: http://puu.sh/IWOO
Pereira's Hard
  1. 01:26:033 (2,4) - the claps on 2 and 4 don't sound very fitting imo
  2. 01:29:389 (2,4) - ^
  3. 03:04:424 (9) - try placing this on x:268 y:136 to look a bit neater o:
Kiyoshi's Insane
  1. 00:30:229 (8) - NC here, new section of instrument starts , and then remove NC on next note
  2. 00:36:732 (1) - remove NC here and place the NC on 00:36:942 (3) - instead
  3. 01:08:830 (5) - NC here and remove NC on next note
  4. 01:09:040 (1,2,3,4) - (a little nazi) their ends are not stacked perfectly
  5. 02:05:683 (1) - remove NC here and NC on next note
  6. 02:43:236 (7) - NC?
nice job~ good luck ^^
[Luxord]

RikiH_ wrote:

Hi from my queue o/ sorry for late

Kiyoshi's Insane

01:37:152 (11) - I don't like this slider's shape... - Sorry, not changing ;-;
01:40:299 (9) - ^ - Sorry, not changing ;-;
02:24:355 (x) - There is an unsnapped timing section, change its offset from 144331 to 144355 - Also, add a note here! - Le fixed
03:38:201 (x) - Volume: 5% in the end of this spinner - Le fixed

Nice map and storyboard, star!
Thank you very much for your time :3!

meiikyuu wrote:


feel free to ignore anything you don't like~

Kiyoshi's Insane
  1. 00:30:229 (8) - NC here, new section of instrument starts , and then remove NC on next note - Le fixed
  2. 00:36:732 (1) - remove NC here and place the NC on 00:36:942 (3) - instead - Le fixed
  3. 01:08:830 (5) - NC here and remove NC on next note - Le fixed
  4. 01:09:040 (1,2,3,4) - (a little nazi) their ends are not stacked perfectly - Did my best ;-; can't stack them more precisely :c
  5. 02:05:683 (1) - remove NC here and NC on next note - Le fixed
  6. 02:43:236 (7) - NC? - Le fixed
nice job~ good luck ^^
Thanks a lot for your time to mod, I really appreciate it <3

http://puu.sh/IYnE - Le Updated!
Pereira006
http://puu.sh/J4dc

everthing fix
Wreath
from in-game (Wreath's Modding)

hello everyone :oops:

Blue : its not so good. i think you should fix it
Red : its unrankable. you should fix it

[Ganeral]
  1. "Elements" is jpg, change to png
  2. inconsistency in preview time
    - Kiyoshi's Insane : 117478
    - Pereira's Hard : 117499
    - Normal : 117502
    - Easy : 117502
[Kiyoshi's Insane]

  • AIBat v3.0 wrote:

    Snapping Unsnapped inherited (green) sections at:
    02:50:029 - snap to 02:50:054
    02:51:078 - snap to 02:51:103
    03:17:197 - snap to 03:17:222
    03:18:036 - snap to 03:18:061
    03:29:784- snap to 03:29:809
    03:31:357- snap to 03:31:382
  1. DR+1 i think better is this (6 is same to hard)
  2. 00:29:250 (1,2,3,4,5,6,7) - i think this distance are not so good, confuse to players. i think 1.20 is better
  3. 01:17:222 (10) - concurrent notes - 01:17:222 (1)
  4. 01:23:095 (3,4,5,6,7) - i think it doesn't follow the music well. how about this? http://puu.sh/JbEa
  5. 01:57:501 (1,2,3) - i think this SV change is not so good, cant first play this. you should fix. i think (1) : x1.50 (2) : x1.75 (3) : x2.00 better is this
  6. 02:17:641 (1) - too long
  7. 02:50:054 - use volume 5% to slider, this is unrankable. you should raise up volume (10%~)
  8. 03:31:487 (1) - too long
[Pereira's Hard]

  • AIBat V3.0 wrote:

    Snapping
    02:25:508 (4) - Unsnapped slider (end).
    02:28:445 (3) - Unsnapped slider (end).
    02:30:124 (3) - Unsnapped slider (end).
    02:32:222 (2) - Unsnapped slider (end).
    02:35:369 (2) - Unsnapped slider (repeat).
    02:35:369 (2) - Unsnapped slider (repeat).
    02:35:369 (2) - Unsnapped slider (end).

    Unsnapped inherited (green) sections at:
    01:57:604 - snap to 01:57:606
    02:00:856 - snap to 02:00:858
    02:00:961 - snap to 02:00:963
    02:04:213 - snap to 02:04:215
    02:04:318 - snap to 02:04:320
    02:07:569 - snap to 02:07:571
    02:07:674 - snap to 02:07:676
    02:17:639 - snap to 02:17:641
    02:24:352 - snap to 02:24:355
  1. 00:31:907 (4) - NC
  2. 00:35:683 (9) - ^
  3. 00:38:620 (6) - ^
  4. 00:56:452 (6) - ^
  5. 00:59:180 (8) - ^
  6. 02:17:641 (1) - too long
  7. 02:24:355 (1) ~ 02:35:369 (2) - i think this section is not sync with sounds, you should fix this section
[Normal]
  1. 00:17:641 (1) - NC. this is unrankable
  2. 02:16:802 (4) - too much reversing slider can confuse beginners player
  3. 02:43:655 (4) - ^
[Easy]
  1. Fine
good luck :oops:
[Luxord]

Wreath wrote:

[Kiyoshi's Insane]

  • AIBat v3.0 wrote:

    Snapping Unsnapped inherited (green) sections at: - Fixed
    02:50:029 - snap to 02:50:054
    02:51:078 - snap to 02:51:103
    03:17:197 - snap to 03:17:222
    03:18:036 - snap to 03:18:061
    03:29:784- snap to 03:29:809
    03:31:357- snap to 03:31:382
  1. DR+1 i think better is this (6 is same to hard) - Fixed
  2. 00:29:250 (1,2,3,4,5,6,7) - i think this distance are not so good, confuse to players. i think 1.20 is better - Fixed
  3. 01:17:222 (10) - concurrent notes - 01:17:222 (1) - Fixed
  4. 01:23:095 (3,4,5,6,7) - i think it doesn't follow the music well. how about this? http://puu.sh/JbEa - nuh :c
  5. 01:57:501 (1,2,3) - i think this SV change is not so good, cant first play this. you should fix. i think (1) : x1.50 (2) : x1.75 (3) : x2.00 better is this - It will kill the whole kiai :c nuh
  6. 02:17:641 (1) - too long - I don't think it's a problem o:
  7. 02:50:054 - use volume 5% to slider, this is unrankable. you should raise up volume (10%~) - Fixed
  8. 03:31:487 (1) - too long - I don't think it's a problem o:
good luck :oops:
thank you very much for your time :3

http://puu.sh/Jf6S - Updated!
hibarirailwayz
from modding queues~
There are my opinions, so you need not follow.
[General]

[Easy]
none

[Normal]
00:57:921 (3) - 1grid up and left

[Hard]
none

[Insane]
02:17:641 (1) - fade out (volume down using Inherited Point)
02:40:299 (1) - I suggest↓
03:31:487 (1) - too long... fade out.
Good luck!!
Topic Starter
Tur00
i think that in the normal diff are good
but thx too
[Luxord]

hibarirailwayz wrote:

from modding queues~
There are my opinions, so you need not follow.

[Insane]
02:17:641 (1) - fade out (volume down using Inherited Point) - Fixed :3
02:40:299 (1) - I suggest↓ - Fixed :3
03:31:487 (1) - too long... fade out. - Fixed :3
Good luck!!
Thanks a lot for your time :3 I hope it's better now <3

http://puu.sh/JDMz - Updated
Yoru-hide
Hi! from Yoru-SAN's mod queue~

General:

Snep Divisor 1/8 is really needed?

Kiyoshi's Insane:

SPOILER
01:41:243 (4,5,6) - change please , 'cause now this is not Insane , now this is Extra or smtg. maybe try that http://puu.sh/JEGW
01:41:872 (8,9,10) - ^

01:42:501 (1) - need to end spinner a little earlier.

01:44:809 (3) - add note?

01:58:550 (4,5,6,7,8) - oh no. change please
02:06:417 (3,4,5,6,7,8,9) - hell no. ^ it's unrankble.

02:17:641 (1) - too long.
03:02:431 (6,7) - try this http://puu.sh/JESh
03:19:424 (7,8,9) - create problem , change disposition please.

03:28:131 (1,1) - too long.

Pereira's Hard:
SPOILER
Please always use Distance Snap,'cause sometimes popping defects. I like this Hard.

Normal:

SPOILER
00:26:872 (1) - hiden notes is bad for Easy/Normal diff, I recommend you change this moment and moments like this.

Good Luck!
Topic Starter
Tur00

Yoru-SAN wrote:

Hi! from Yoru-SAN's mod queue~

General:

Snep Divisor 1/8 is really needed?

Kiyoshi's Insane:

SPOILER
01:41:243 (4,5,6) - change please , 'cause now this is not Insane , now this is Extra or smtg. maybe try that http://puu.sh/JEGW
01:41:872 (8,9,10) - ^

01:42:501 (1) - need to end spinner a little earlier.

01:44:809 (3) - add note?

01:58:550 (4,5,6,7,8) - oh no. change please
02:06:417 (3,4,5,6,7,8,9) - hell no. ^ it's unrankble.

02:17:641 (1) - too long.
03:02:431 (6,7) - try this http://puu.sh/JESh
03:19:424 (7,8,9) - create problem , change disposition please.

03:28:131 (1,1) - too long.

Pereira's Hard:
SPOILER
Please always use Distance Snap,'cause sometimes popping defects. I like this Hard.

Normal: Fixed :3 Thx

SPOILER
00:26:872 (1) - hiden notes is bad for Easy/Normal diff, I recommend you change this moment and moments like this.

Good Luck!
riffy
hi-hi!

recheck time? :D/

[General]
enable Epilepsy Warning for all diffs
make same preview time for all diffs

eh.. ask some pro's for timing check. i think it's 1/3. ( DO NOT CHANGE SNAP DIVISOR! Find someone to check timing sections!)

[Easy]
finish every big white line? listen to music, sounds good :3
01:00:438 (6,1) - move NC to (6) remove it from (1)
01:03:795 (1,2,1,2,1,2,1,2) - do not skip beats. put sliders here, or something. but do not skip beats. it'll confuse beginners
02:41:977 (2,3) - cahnge into slider. to avoid +6 on circle.

[Normal]
finish every big white line? listen to music, sounds good :3
AR +1?
00:15:124 (1) - new combo here. it's a bug
00:45:753 (3) - stack with 4. plays better
01:37:606 (2,3) - spacing

[Hard]
unsnapped objects/green lines

[Insane]
HP Drain + 2
02:50:578 - add another green line and make volume louder here!
03:17:222 (3) - NC for SV changes!
03:28:131 (1,1) - 1/8 here? rly?
03:31:487 (1) - end earlier.

~~~~~~~~~~~~~~~~

much better.
Pereira006
http://puu.sh/JM6K

fixe unsnapped and lines

Yoru-SAN wrote:

Hi! from Yoru-SAN's mod queue~

General:

Snep Divisor 1/8 is really needed?
snap divisor is not important to fix, was uses, you can see my diff is 1/3 and 1/4 because they are fit song
also i always use distance snap i never make jump or anti-jump my diff hard.

thank mod and all
Topic Starter
Tur00

-Bakari- wrote:

hi-hi!

recheck time? :D/

[General]
enable Epilepsy Warning for all diffs Fixed
make same preview time for all diffs Fixed

eh.. ask some pro's for timing check. i think it's 1/3. ( DO NOT CHANGE SNAP DIVISOR! Find someone to check timing sections!) I try it ^^

[Easy]
finish every big white line? listen to music, sounds good :3 No srry ^^
01:00:438 (6,1) - move NC to (6) remove it from (1) Fixed
01:03:795 (1,2,1,2,1,2,1,2) - do not skip beats. put sliders here, or something. but do not skip beats. it'll confuse beginners i think that no srry ^^
02:41:977 (2,3) - cahnge into slider. to avoid +6 on circle. Fixed

[Normal]
finish every big white line? listen to music, sounds good :3
AR +1?
00:15:124 (1) - new combo here. it's a bug Fixed
00:45:753 (3) - stack with 4. plays better Fixed
01:37:606 (2,3) - spacing I dont understand this ._.

[Hard]
unsnapped objects/green lines

[Insane]
HP Drain + 2
02:50:578 - add another green line and make volume louder here!
03:17:222 (3) - NC for SV changes!
03:28:131 (1,1) - 1/8 here? rly?
03:31:487 (1) - end earlier.

~~~~~~~~~~~~~~~~

much better.
Thx for the mod ^^
ZLOdeuka-
Hello, espiritur00.

Storyboard

01:23:515 (x) - Make a smooth withdrawal flash .do so ... http://puu.sh/JVAf by the end of it disappears completely
02:24:355 (1) - ^


there is no middle ground between the difficulties....its bad... I do not like hard this map. may be necessary to add another one? serious errors I not found.

Good Song, and I wanted to do this song. Good Luck!
[Luxord]

Yoru-SAN wrote:

Hi! from Yoru-SAN's mod queue~

General:

Snep Divisor 1/8 is really needed?

Kiyoshi's Insane:

SPOILER
01:41:243 (4,5,6) - change please , 'cause now this is not Insane , now this is Extra or smtg. maybe try that http://puu.sh/JEGW - It's ok as it is.
01:41:872 (8,9,10) - ^ - ^

01:42:501 (1) - need to end spinner a little earlier. - No, ruins the beat. Listen in slow motion.

01:44:809 (3) - add note? - Added between 2 & 3

01:58:550 (4,5,6,7,8) - oh no. change please - Just a bit. No more than that.
02:06:417 (3,4,5,6,7,8,9) - hell no. ^ it's unrankble. - It is rankable but made it a straight stream instead.

02:17:641 (1) - too long. - Doesn't matter, the HP Drain is ok for it.
03:02:431 (6,7) - try this http://puu.sh/JESh - Fixed
03:19:424 (7,8,9) - create problem , change disposition please. - Which dispotision? It's just the rhythm change LUL.

03:28:131 (1,1) - too long. - Same as above.

Good Luck!
Thank you very much for your time :3

-Bakari- wrote:

hi-hi!

[Insane]
HP Drain + 2 - Fixed
02:50:578 - add another green line and make volume louder here! - Fixed, 40% then 80%
03:17:222 (3) - NC for SV changes! - Fixed
03:28:131 (1,1) - 1/8 here? rly? - Cause sounds good? ;3
03:31:487 (1) - end earlier. - No need.

~~~~~~~~~~~~~~~~

much better.
Thank chu very much for your modiess <333

http://puu.sh/JXwu - Updated! :3
XinCrin


General


-El nombre de la imagen del background debe ser BG y si la img es de alguien como
en este caso -Bakari- el agrdecimiento lo dejas en el thread del map y la mencionas en las
etiquetas

[Easy]

-Creo que la mayoria de problemas es en cuanto a los hitsounds Con lo demas esta bien

00:18:480 (2) - Clap en el final del slider
00:31:907 (2) - ^
01:03:795 (1) - Finish
01:05:473 (1) - ^
01:07:152 (1) - ^
01:22:257 - ^

01:44:075 (1) - Clap al comienzo
01:45:753 (3) - ^ al final
01:47:451 (1) - ^ al comienzo
01:49:110 (3) - ^
01:50:778 (5) - ^ al final
01:52:466 (3) - ^
01:54:145 (1) - ^

01:59:180 (1) - Finish

02:04:634 (1) - El slider termina en X:100 Y:132 inetnta mover
al final del slider a X:108 y:124 y el del medio a X:144 Y:88

02:27:673 (4) - Un grid a la derecha
02:51:627 (2) - Intenta mejorarle la forma

(INTENTA DARLE UNA SECUENCIA DE SONIDOS CON EL FINISH QUE ENCAJE CON LA
MUSICA DESDE 03:18:061 HASTA 03:27:711)

EJM :

03:18:061 (1,2) - Finish
03:19:739 (4,5) - ^
03:21:417 (4,5) - ^ al final del sider y el circle que le sigue



[Normal]

00:25:194 (1) - NC
01:21:837 (2) - Tres grids a la derecha
01:07:991 (3) - Se veria mucho mejor un grid a la derecha
02:19:320 (2) - Unos cuantos grids mas abajo ejm:


02:24:355 (1) - Finish
03:17:222 (4) - Seria mejor si silencias tan solo ese slider

[Pereira's Hard]

00:35:683 (9) - NC
00:59:180 (8) - NC

Buena Diff!

SB
02:23:935 Cambio muy repentino podria ir un efecto White


Buena Suerte con el Map!

Me gusto mucho!! :D
XinCrin
STAR
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