blissfulyoshi wrote:
@Kirino: Okay lets go through this again (I might need to find someone to check the flow of your map since I am horrible at checking flow)
Also remember there are many ranked endless story maps if you need inspiration
Easy^3:
00:13:326 (1,2,3,4,5,6,7,8,1,2) - Finally figured out why I don't like this section xD. The slider overlaps a lot of the hitbursts from the previous streams, and even if you rearrange the slider shape a bit, it doesn't seem like the stream and slider fits each other that well.
Here is an idea I had to make it better: (a little rushed but I think it looks better, feel free to suggest something better) Yes sir I changed it into a loop :3
00:24:238 (1,2,3,4,1,2,3,4,5) - 2 problems here, first I don't really understand the flow of this section. It feels a little awkward while playing. The other things i that the sliders don't look that great with each other. It seems like you made some very poor blankets or just being completely random. Yes sir fixed!~ :3 ( I just thought of this for a second http://osu.ppy.sh/ss/221265 but I just removed it cause I think it's not that good XD)
00:44:451 (1,2) - since I just don't like hitbursts overlapping sliders without a good reason
Here is an idea I tried: (will probably require a lot of rearranging)
00:54:077 - it seems like a note belongs here(helps the flow imo)
01:02:741 (2,3,4,5,1,2,3,4,5,6,7,8) - as much as I like these sliders 12 in a row is excessive and doesn't fit that well imo. Try to add some variation. Yes sir fixed!~ :3
01:27:126 - Add a spinner to the end to tell players that the song is ending? added. :3
You are getting better, but there are still some things to work on. Slider art and slider flow seem to be things that constantly come to my attention while playing the map. I advise playing more ranked maps and maybe reading viewtopic.php?f=56&t=37194 to get a better idea on how to make nice sliders. Beyond that, the map seems to have an awkward flow when I play it, but I am not an expert on it. As a result, I'll see if I can get someone else to mod for that, but see if you can get one of your friends to look over the map and get their opinion. Thanks a lot sir~ also for that link, cause I got some cool sliders out of it :3
Done doing the changes sir!~Garven wrote:
Doing a quick spot check on the ^3
00:03:073 (3,4,5) - I don't like how the flow goes up and down for a fairly smooth line of music. You might want to try going in a smooth arc all the way across, though I like how the 3 is set up with 4 and 5. Maybe try arcing 00:01:554 (2) - a lot lower so that you can fit the 3 lower on the field to slead smoothly into the 3 slider. I'm not so sure about how to do it, but made some changes ><
00:09:149 (1,2,3,4) - Going to such a small spacing after such huge spacing is a little disorienting. yes sir~ made some changes :3
00:13:326 - That giant stream here? If you're going for a Hard difficulty, this is going waaay beyond it. Just go with the strings here. oh lol I don't know what to do here now >< at first, there were 2 sliders with many repeats instead of that giant stream, sir blissfulyoshi said that it looks ugly to have sliders like that in a drumroll. Second,I changed it into a slider with massive repeats, and he said that I should get rid of that slider and I can put some streams if I want. And now I have these streams that I don't know how to get rid of orz. Anyways made some sew arrangements with the stream. Please suggest anything that you have thought of that might make this part better sir, thanks~ :3
00:14:933 - You should add a note here. Having such a dull start to the up-tempo part of the song sets the player up for lower expectations. I see :3 Fixed~
00:19:104 (3,4) - In your quest for mirror images, you leave some undesirable spacing behind. Please be sure that your patterns work well flow-wise as well through rigorous testing. Yes sir!~ :3
00:24:238 (1,2,3) - Honestly, I find this rhythm really awkward to play. It's a nice long slider with the ticks filling in the rhythm, but it feels weird. I'm not even sure what you're trying to follow in the music. I guess it's the piano. Which is hardly a feature instrument at this point in the song. Following the lesser instrumentals is fine if you have a repeated portion, but the prominent piece of the music (usually melody or percussion) really should be followed initially so that the player has an established sense of the song. Coooool >w< Yes Sir made changes!~ :3
00:29:211 (1) - This rhythm is... awkward to say the least. yes sir!~ fixed that one :3
00:29:853 (2,3,4) - These weird switches to soft sound set are really jarring compared to the volume level of the Normal set. It's probably best to either stick with normal throughout and use these sections at lower volume, or try to apply your hitsounds differently. changes made =w=
00:36:430 (5,1,2,3) - You change your distance snap on every single one of these notes, and there's not really any musical cue to help justify them. Another reason being paying attention to your patterns and play testing. I don't know what to do here now sir![]()
Anyway, just a glimpse at a few things for you to keep an eye out for while you're going over your map (and future maps). See if you can spot similar problems in your patterns and flow and see what you can do to make the map a blast to play.Yes sir!~ =w=
Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu