ok almost all done!
thank you guys~!
thank you guys~!
No_Gu wrote:
哦对了我欠你个星来的。啥时候用随时叫我这种东西随便啦w 谢蘑菇
No_Gu wrote:
哦对了我欠你个星来的。啥时候用随时叫我这种东西随便啦w 谢蘑菇
-Bakari- wrote:
yo~! queue request
[SB]
Unused Image Files sb\white.png removed
[General]
Inconsistency in Tags
osutoto in Taiko and OSUtoto for other diffs o.o fixed~
also i think you aren't need to add vocaloid tag. vocaloid2 is enough i see many people do so...i will think over it o.o
[Easy]
00:02:518 (2) - whistle ok
00:05:053 (1) - slider-start: whistle?ok
00:06:743 (2) - ^ok D: i remapped this part but forgot to add hitsounds
breaks here are confusing for me sorry :<
02:21:109 (2,4) - overlap. confusing for beginnersfixed
00:38:011 (4) - ^ fixed
03:10:969 (3,1) - stack them! or place with distance snap!placed with DS :>
[Normal]
00:27:025 (5) - x236 y116done
00:31:884 (1) - add reverse for this slider ~_~sorry,i think it's good here
00:35:475 (1,2,3) - http://puu.sh/APfWok
02:09:278 (1) - touches hp-barfixed
03:05:475 (1,3) - overlapfixed
03:12:659 (1) - notes right after spinner in the end of song are confusing for players >3<sorry i don't want to change it,sorry :<
[Hard]
some unsnapped sliders
00:26:602 (6,1,2,3,4,5) - make a star?ok
00:27:447 (3,1) - overlapfixed
01:08:433 (4,5,) - http://puu.sh/APiRok
01:10:968 (1,5) - stack s;ider's end end circle?ok
01:35:898 (1) - distancedone
01:52:377 (3) - 1/4 longersorry
02:00:828 (3,4) - http://puu.sh/APk5ok
02:45:194 (1,4) - stack?ok
[TuInsane]
clear
[Taiko]
slider speed 1.20 for kiai? >3<sorry
/me runs
~~~~
gl~
thank you~_lolipop wrote:
哭了都20多sp了能挑到什么啊 (摔
下面是完全可无视的nazi mod
[General]
Tags: 把做skin和sb的人的id也放进去吧...ok (话说之前看到有人在vocaloid的tag里写crypton, 这个是不是要写internet?)这个也感觉太蠢了...算了
[Storyboard]
哭哭了图上挑不到就来sb上找 不过大多也是nazi改不改随意
SB/bj.jpg 这个可以直接使用根目录下的 GUMI - Nisemono no Uta.jpg
另外Sprite,Foreground,Centre,"SB/black.png",320,240这一段实现的效果
可以用背景下面加
_C,0,174600,175445,255,255,255,0,0,0
_C,0,180515,181360,0,0,0,255,255,255
的方式代替 虽然没差但是能少1x的sb load
sakura1.png和sakura2.png似乎是一样的东西 建议保留一个 另外一个用S缩放即可
另外sakura1.png的下落效果有些不自然
建议是竖直速度和水平速度分开
竖直用匀速 用_MY,0,x,x,x,x的指令可以实现
水平每一次左右晃动时先慢中间快最后慢 (先easing-in 再out) 就是类似于单摆那种的速度变化
可以让樱花显得更自然一些
sb/ring.png的缩放建议用easing out
另外white.png没有用到?这些等SBer来check :>
[Easy]
真没什么可挑的啊
01:36:321 (4) - new combo?done
01:21:109 (3,4,5) - 音效有些诡异啊...去掉了4的clap:>
[Normal]
00:57:447 (3) - 这间距有些误导...已经根据DS了...
01:27:870 (3) - ^done
00:15:616 (2,3,4) - 之前我也这么做过被说是hard了...我觉得就这样吧...
02:30:405 (6) - new combodone
[Hard]
00:40:546 (1) - trick消音?done
02:12:447 (x) - add a note (?)不用了吧
02:36:109 (6) - 好像只要finish会好听一些done
03:10:968 (1,2,3) - 虽然没什么问题但是好容易断啊....鬼畜蘑菇说这样的 我觉得比较合节奏:D 反正都最后5combo了掉了也没关系(逃
_lolipop wrote:
哭了都20多sp了能挑到什么啊 (摔
下面是完全可无视的nazi mod
[General]
Tags: 把做skin和sb的人的id也放进去吧... (话说之前看到有人在vocaloid的tag里写crypton, 这个是不是要写internet?)
[Storyboard]
哭哭了图上挑不到就来sb上找 不过大多也是nazi改不改随意
SB/bj.jpg 这个可以直接使用根目录下的 GUMI - Nisemono no Uta.jpg
另外Sprite,Foreground,Centre,"SB/black.png",320,240这一段实现的效果
可以用背景下面加
_C,0,174600,175445,255,255,255,0,0,0
_C,0,180515,181360,0,0,0,255,255,255
的方式代替 虽然没差但是能少1x的sb load 不好用……
sakura1.png和sakura2.png似乎是一样的东西 建议保留一个 另外一个用S缩放即可
另外sakura1.png的下落效果有些不自然
建议是竖直速度和水平速度分开
竖直用匀速 用_MY,0,x,x,x,x的指令可以实现 大神 不会用……
水平每一次左右晃动时先慢中间快最后慢 (先easing-in 再out) 就是类似于单摆那种的速度变化
可以让樱花显得更自然一些
sb/ring.png的缩放建议用easing out
另外white.png没有用到? 大神居然来mod 开心
[Easy]
真没什么可挑的啊
01:36:321 (4) - new combo?
01:21:109 (3,4,5) - 音效有些诡异啊...
[Normal]
00:57:447 (3) - 这间距有些误导...
01:27:870 (3) - ^
00:15:616 (2,3,4) - 之前我也这么做过被说是hard了...
02:30:405 (6) - new combo
[Hard]
00:40:546 (1) -tricktick消音?
02:12:447 (x) - add a note (?)
02:36:109 (6) - 好像只要finish会好听一些
03:10:968 (1,2,3) - 虽然没什么问题但是好容易断啊....
thanks your General. i will tell raririn upload the new!Illumined wrote:
Thank you for requesting via Illumined's Modding Queue (・∀・)General
- Storyboard:
- 01:07:709 - This should be start from 01:07:483 - ok.
- 02:23:644 - ~ 02:26:180 - Use WASD to move those Ring.png to a right position. only hard need..
- 02:47:623 - Why such an effect here? Or you're going to use it here 02:48:997 - ? ok.
- 02:55:335 - Scale this "22.png" from current size to larger slowly? example: http://puu.sh/BR7P > http://puu.sh/BR81 (Start 175335, Finish 178715) no. i haven't use scale
- 02:59:877 - Over 5.0x SB Load here. Why? no. sorry only 3.0x
- 03:00:616 ~ End - Keep this part with Black.png. (Or half transpartent like this http://puu.sh/BR1z ) ok.
Easy
00:08:856 - Follow the default break setting here. It is unnecessary.
00:13:504 - ^
00:15:194 - Add a green timing section with higher volume. And reduce it here 00:28:715 -
00:45:616 (4) - Whistle at the end.
01:50:264 (1) - I wonder what you're following here. Try this? (Like 01:53:856 (1) - )
01:57:236 (1) - Mute(5%) this slider's end.Normal
00:04:208 (4) - Whistle?
00:19:842 - Move this clap to 00:20:687 -
00:24:067 - Clap
00:56:602 (2,3) - Spacing
01:14:771 - Clap or finish
01:49:842 (1) - Extend to 01:52:377 - to coordinate the music
02:51:954 (6) - FinishHard
00:08:856 (1,2,3,4,5,6,7) - Too much whistles... Just strange and noisy
00:14:032 - Move this section to 00:15:194 - , I don't see a reason to change slider speed during spinner
00:40:546 (1) - Keep the beginning with sounds. You don't need to mute the whole slider.
01:08:433 (4,5,1) - Misleading spacing, why you do it here...
01:21:954 (3,1) - Again spacing.
01:36:215 (4,5) - ^
02:08:644 - Add a note here. 3/4 is nonsence.
02:12:130 (3) - Please follow vocal here, extend 1/4 beat.
02:47:729 (3,4,5) - Spacing.TuInsane
03:03:363 (6,7) - I know this suggestion may not fit. But it's easier while testing, coz of a drum on 03:03:785 - here.
Btw, good diff
(・∀・)ganbatte
Sallad4ever wrote:
Sorry for the late reply m(_ _)m
[General]can i not to add them?
- This map doesn't need a SB warning. There's no such thing as rapidly flashing color in the SB, even if there is an image with exaggerated animation it's not a epilepsy inducing movement and it's very short too
- You're missing some skin elements, you can take the missing elements from the default skin if you don't want to make a new one. They are:
- hitcircle
- hitcircle overlay
- approach circle
- Stack leniency doesn't effect taiko map but still, use 7 for stack leniency on this diff
][*]hitcircle
[*]hitcircle overlay
[*]approach circle
[SB]
- The TaikoBG2 start abruptly. Try too add a fade in for it maybe start a Fade transformation on 00:-01:-707 with full opacity then end it on the offset with 0 opacity
[Easy][Normal]
- 01:19:419 (1) - I know that you're following the clap pattern but to be honest, the finish+clap sounds bad and redundant. Try using only 1 hitsound (I suggest to use only finish). Try to fix all the other double hitsound too (01:22:799 (1), 01:26:180 (1), etc)
- 01:34:630 (3) - Add whistle at the slider end?
- 01:50:264 (1) - This slider should start at 01:49:842 and lengthen it so it end on 01:50:687. You can try add a circle on 01:51:109 to make it more sync with the music
- 01:56:602 - The finish sounds very obvious here so it's better if you add a note with hit finish too
- 01:50:898 & 01:54:912 - You might as well remove this 2 break as they are too short and unnecessary
- 01:59:983 (1) - This spinner should end on 02:03:363. It's not too hard for Easy level player considering the AR and OD, not to mention there's around 1 second gap from 02:03:363 to the next hit object
- 02:04:208 (1) - Add a timing section too increase the volume in this part. Use the same volume setting as kiai time if you want
- 02:16:884 - After the above, add timing section here with lower volume
- 02:23:644 (1) - The finish at the end is redundant, it's better if you remove it
- 02:27:025 (3) - NC this
- 03:04:208 - Add a timing section with the same volume setting from the kiai section. There is no reason that this part have a very low volume than the other part, moreover when the song it self doesn't change in pace or anything
- 03:04:208 (1) - Almost the same as above, but for this one you can just remove the timing section. That is because the low volume doesn't give a goo feedback as the sound of the object is overpowered by the music
[Hard]
- 00:21:532 (1) - You should change the clap at the end of the slider to finish as it's more suitable
- 00:27:025 (5) - Again, double hitsound doesn't work, try to remove the clap here. Please try to avoid using double hitsound as it's mostly sounds bad
- 00:48:997 (4,5) - Please make these object to be more simple. The current pattern is too redundant as there's nothing in the music that can justify the 00:49:208 (5). I suggest to change these 2 into a single slider kinda like this
- 00:57:447 (3) - I personally don't like this anti-jump. It's the only anti-jump on this diff so maybe remove it?
- 01:49:842 (1) - Using spinner doesn't correspondence well with the music in this part, please use slider or circle as it's not only more fit with the music but it plays better than a single spinner
- 01:51:743, 01:54:701 & 01:58:081 - Unnecessary short break, might as well remove it
- 02:16:884 (1) - Same as 01:49:842 (1). In Easy diff you use sliders to fill this place and honestly, they play much better than this single spinner. Also, there's no break in Easy but there's one after this spinner. Please fill it with hit objects
- 02:59:137 - The volume change is too drastic compare from the kiai time. Please use volume that is not to far apart from 60% ( maybe 55% )
- 03:09:278 (1) - Remove the finish on this spinner
[TuInsane]
- 00:03:363 (3) - Maybe use a normal spacing here, as it's still in the beginning on the song it's kinda tricky to read for anyone who first heard the song
- 00:03:574 (4) - Spacing error from the previous object, please fix it
- 00:19:842 (4) - ^
- 00:23:644 (1,2) - The jump is too small to be considered a jump, either add the spacing or remove the jump
- 00:42:025 - Increase the volume in this timing section, the object sounds is too low compare to the song
- 00:44:771 (5) - The 1/4 repeat is redundant, a single 1/1 beat works better here
- 01:08:433 (4,5) - Very2 bad spacing, use 1x spacing here
- 01:24:278 (6) - The anti-jump kinda break the flow here, it'll flow better if you place this circle above 3, like this picture below
- 01:54:912 - Remove this short break
- 02:01:673 (1,2,3) - If you're going to use 1/4 beats for this part, please use it until 02:03:257 cause the current place end so abruptly. Another suggestion is to replace these 1/4 into a long spinner if you don't want to add another 1/4 repeat slider
- 02:03:363 - Add timing section here to increase the volume on this part, 50% sounds good
- 02:07:482 (3) - This shouldn't be on the offbeat (1/4 beat snap), the slider should start at 02:07:377.
- 02:29:243 - This 1.25 slider speed doesn't fit with the current pace in the music. 1 slider speed is more suitable
That's all from me, Good Luck
- 00:05:898 (5) - Maybe use normal spacing here? Even if there's a stress in the music, the jumps still feels awkward to me
- 00:32:095 (1) - Hmm this 3/4 slider repeat doesn't really sounds good as the there's nothing that can correspondence well with the rhythm in the song
- 00:50:687 (1) - ^. It's better if you change this into 1/1 slider then use circle in 00:51:321 & 00:51:426
- 01:12:236 (1,2,3,4) - The 1/4 notes are too redundant, I highly recommend to remove the 1/4 notes. You can use jumps instead if you want to give more challenge
- 01:25:757 (1,2,3,4) - ^
- 02:57:025 (4,5,6,7,8) - ^
ok done!Sallad4ever wrote:
Please read this post concerning the SB lyric
http://puu.sh/Dv4E
No need to kudosu this post ofc
Thanks to Suzully for the help
almost all done,thanks you~Konei wrote:
From Summer Vacation Queue~
I will only mod Easy and Normal because the harder Diffs look fine to me
red = unrankable
purple = please fix
black = suggestion
orange = I think it can be improved but I'm unsure myself
General
capitalize 'hako' from source?it doesnt matter
Easy
00:25:335 (1) move the slider points a bit for having a better shape
00:30:405 (2) shape this slider more?
02:30:616 This break is really long :/ Don't know what to do - I think it's fine
02:55:292 (1) move to ' x: 292 y: 148 '?
Normal
01:11:391 (4,5,6,1) this pattern could be very confusing for normal players, maybe change it a bit?sorry,i think it's a little confusing,but i would rather keep it :<
03:12:659 (1) don't place it in the center because of hitburst from spinner?
Ok, I looked at it very much and couldn't find something that bothers me bad
Good luck with your map
-Baby Strawberry- wrote:
其实看到那么多mod结局可想而知了。、。
TuInsaneSPOILER没找到,感觉你又变善良了=w=
HardSPOILER00:10:123 (4) - 我觉得这样好看
00:20:264 (1,2) - 位置调整好
01:35:898 (1,2,3,4,5) - 形状不圆~! 然后其实吧可以向右下方按照DS移动下我觉得,感觉有点近
02:26:180 (1,2,3,4,5) - 形状不大好看,还不如变成一只五角星
02:51:532 (5) - 歪掉了。。。这样多好
02:55:546 (2) - 向上移动下,感觉不舒服,比如这样?
NormalSPOILER00:28:715 (1) - 包围感觉会比较好
00:30:405 (4) - 包围
00:35:475 (1) - 包围
其实吧根据我的美型控属性我还能挑出好多拉条形状的问题,不过整体受到影响所以说我就nazi到这里位置啦~
easySPOILER这个没找到问题
早日rank!~
搞基高手 嗯raririn wrote:
almost all done~
thanks~
坐等长喜了 谢a32 :pa3272509123 wrote:
哇 终于要泡了
All done, thankswcx19911123 wrote:
from my queue
[General]
lead-in=1000 is enough, now it's too large changed into 1000
[skin]
it's not allowed to use a single reversearrow.png, please remove it or add the other skin objects(approachcircle.png, hitcircle.png and hitcircleoverlay.png), also remember to use sliderborder in .osu file if you used custom hitcircle skins ok deleted
[Easy]
00:08:856 - don't know why you drag the break to here, it doesn't fit the song when playing imo removed the break
03:10:968 - add finish here? sound better imo done
[Normal]
00:48:997 (4,5,6,7) - this pattern is kinda hard as a Normal diff, I suggest to change 4 and 5 into a repeat slider changed into an easier pattern
[Hard]
01:08:856 (5) - I don't know why end this slider at 01:09:173 - , with the spacing to next slider, this is very confusing to read the rhyme. I strongly suggest to end this at 01:09:067 - done
01:21:426 - this one can end at here, if you like done
02:56:180 (4) - add newcombo plz, or the anti-jump is too hard to read done
[TuInsane]
01:05:687 (5) - remove this finish, it sound odd imo done
[Ts8aiko]
this diff's kiai end at the different time with others, better to end at the same time with other diffs
03:11:814 (46,47,48,49,50,51,52,53,54) - it's not allowed to use a D/K in a strems end, change to ddkddkkkd or ddddkkkkD plz ddddkkkkD,done
kinda nice for a newbie, you can call me back o.o