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Madeon - Pop Culture

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Total Posts
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Topic Starter
Encrypto
This map has been deleted on the request of its creator. It is no longer available.
_KcN_
Hello,from #modrep

I am a newbie modder.
so some suggest maybe useless to you,sorry for this.
(and my English is not good :D )

General
  1. the .osb file can be deleted if you don't use the storyboard
  2. maybe second kiaitime should end in 03:02:076?
Hard
  1. The HP Drain Rate looks too high.Change it to 5 or 6?
  2. i think the shape of some slider can be more beautiful
    for example:
    00:13:623 (1) - like this http://puu.sh/lDri
    01:14:094 (5) - like this http://puu.sh/lDqT
  3. 00:51:537 (3,4,5) - this triple stream looks a little abrupt,remove the note in the middle?
  4. 02:44:319 (2,3,4,5) - maybe looks better this? http://puu.sh/lDwi
Normal
  1. OD is generally lower than AR 1 or 2,change OD to 4?
  2. The same problem with hard,maybe you can make slider more symmetrical and beautiful.
    such as
    00:52:017 (1)
    and
    02:39:519 (1)
  3. 01:18:893 (1,2,3,4,5,6,7) - Empty a beat looks not natural.How about use this kind of rhythm? http://puu.sh/lDPr
Topic Starter
Encrypto

_KcN_ wrote:

Hello,from #modrep

I am a newbie modder.
so some suggest maybe useless to you,sorry for this.
(and my English is not good :D )

General
  1. the .osb file can be deleted if you don't use the storyboard
  2. maybe second kiaitime should end in 03:02:076?
Hard
  1. The HP Drain Rate looks too high.Change it to 5 or 6?
  2. i think the shape of some slider can be more beautiful
    for example:
    00:13:623 (1) - like this http://puu.sh/lDri
    01:14:094 (5) - like this http://puu.sh/lDqT
  3. 00:51:537 (3,4,5) - this triple stream looks a little abrupt,remove the note in the middle?
  4. 02:44:319 (2,3,4,5) - maybe looks better this? http://puu.sh/lDwi
Normal
  1. OD is generally lower than AR 1 or 2,change OD to 4?
  2. The same problem with hard,maybe you can make slider more symmetrical and beautiful.
    such as
    00:52:017 (1)
    and
    02:39:519 (1)
  3. 01:18:893 (1,2,3,4,5,6,7) - Empty a beat looks not natural.How about use this kind of rhythm? http://puu.sh/lDPr
Thank you! I look into that. Could you give a star, please? (When writing a post, on the bottom.) Thanks!
_KcN_

Encrypto wrote:

Thank you! I look into that. Could you give a star, please? (When writing a post, on the bottom.) Thanks!
OK,Star it,Good Luck!
riffy
yo~

You need diff less than 3.00 stars :<

Normal
00:07:864 (3,1) - don't cross them. looks ugly ><
00:13:623 (1) - ^
00:34:740 (3) - ^
00:45:058 - circle here
01:21:772 (3,2) - don't cross them ><
02:28:001 (1,2,3,1,2,3,1,2) - covered by 300s
02:31:841 (1,3) - ty to stack end of (3) and start of (1)
02:37:600 (5) - new combo

Hard
00:07:864 (3,1) - don't cross them
01:14:094 (5) - can conguse players ><
02:39:519 (1) - looong booooooring slider ><
Topic Starter
Encrypto

-Bakari- wrote:

yo~

You need diff less than 3.00 stars :<

Normal
00:07:864 (3,1) - don't cross them. looks ugly ><
00:13:623 (1) - ^
00:34:740 (3) - ^
00:45:058 - circle here
01:21:772 (3,2) - don't cross them ><
02:28:001 (1,2,3,1,2,3,1,2) - covered by 300s
02:31:841 (1,3) - ty to stack end of (3) and start of (1)
02:37:600 (5) - new combo

Hard
00:07:864 (3,1) - don't cross them
01:14:094 (5) - can conguse players ><
02:39:519 (1) - looong booooooring slider ><
Thank you, I look into that when i have time ^-^ Car egiving a star?:3
Metaforce
You did a great job doing this, i enjoy this map very much :D

There is just one issue I found u could make better:

Normal:
35:700: better set the button at the end of the slider

Also I would really enjoy making an Insane-Diff for you. :D

*starred* :D
Topic Starter
Encrypto

Metaforce wrote:

You did a great job doing this, i enjoy this map very much :D

There is just one issue I found u could make better:

Normal:
35:700: better set the button at the end of the slider

Also I would really enjoy making an Insane-Diff for you. :D

*starred* :D
I love you. Thanks for the Video also!
Lidan
Hey~

General

  1. The background should have the size 1024x768 -> http://puu.sh/mtvx
  2. The preview point isn't at the same point in [Hard] & [Normal]
  3. Use Slider Tick Rate 2 on both diffs? Sounds better imo.

Timing

  1. 00:44:334 - Unsnapped timing point
  2. 00:55:853 - Unsnapped timing point
  3. 01:53:443 - Unsnapped timing point
  4. 02:16:479 - Unsnapped timing point
  5. 02:31:837 - Unsnapped timing point
  6. 03:14:069 - Unsnapped timing point
  7. 03:14:070 - Unsnapped timing point
  8. 03:14:071 - Unsnapped timing point

Normal

  1. CS -1?
  2. Why are you using the same Slider Velocity as on [Hard]? I think you should change it to something around ~1,40
  3. 01:53:447 - That x0,50 section could be a bit confusing for beginners, maybe remove it? Just a suggestion~
  4. 02:16:483 - If you're going to keep the x0,50 section at 01:53:447, change this to x0,50 since it doesn't really get any faster.

Hard

  1. 02:16:483 - Same as on [Normal], change this to x0,50.
I normally don't really like this kind of music, but this is a pretty nice song with a nice map :) Good luck~
Topic Starter
Encrypto

L i d a N wrote:

Hey~

General

  1. The background should have the size 1024x768 -> http://puu.sh/mtvx
  2. The preview point isn't at the same point in [Hard] & [Normal]
  3. Use Slider Tick Rate 2 on both diffs? Sounds better imo.

Timing

  1. 00:44:334 - Unsnapped timing point
  2. 00:55:853 - Unsnapped timing point
  3. 01:53:443 - Unsnapped timing point
  4. 02:16:479 - Unsnapped timing point
  5. 02:31:837 - Unsnapped timing point
  6. 03:14:069 - Unsnapped timing point
  7. 03:14:070 - Unsnapped timing point
  8. 03:14:071 - Unsnapped timing point

Normal

  1. CS -1?
  2. Why are you using the same Slider Velocity as on [Hard]? I think you should change it to something around ~1,40
  3. 01:53:447 - That x0,50 section could be a bit confusing for beginners, maybe remove it? Just a suggestion~
  4. 02:16:483 - If you're going to keep the x0,50 section at 01:53:447, change this to x0,50 since it doesn't really get any faster.

Hard

  1. 02:16:483 - Same as on [Normal], change this to x0,50.
I normally don't really like this kind of music, but this is a pretty nice song with a nice map :) Good luck~
Thank you ^^ May star it please? <3
Aoitenshi
[General]

You might want to add '(Mature Video)' to the beatmap's name so it become 'Madeon - Pop Culture (Mature Video)'. There's one obscure scene which is a female wearing underwear.

If you didn't plan to add Easier diff, Keeping Normal near Star Rating 3.00 is ideal, because as far as I can see, Normal is too hard.

Most of the combo colour seems too dark. Since it's dark, it often blends with Video BG, making it hard to read the note. I suggest Brightening the combo colour.

Resize your BG to 1024 x 768 or 800 x 600. These 2 resolutions are the only allowed BG Size.

Your MP3's Bitrate is 126 kbps which is below the minimum 128 kbps, I suggest looking for new MP3.

[Normal]

00:36:660 (1-6) - Seems off from 1/2 beat divisor, fix it?
Topic Starter
Encrypto

Ain053 wrote:

[General]

You might want to add '(Mature Video)' to the beatmap's name so it become 'Madeon - Pop Culture (Mature Video)'. There's one obscure scene which is a female wearing underwear.

If you didn't plan to add Easier diff, Keeping Normal near Star Rating 3.00 is ideal, because as far as I can see, Normal is too hard.

Most of the combo colour seems too dark. Since it's dark, it often blends with Video BG, making it hard to read the note. I suggest Brightening the combo colour.

Resize your BG to 1024 x 768 or 800 x 600. These 2 resolutions are the only allowed BG Size.

Your MP3's Bitrate is 126 kbps which is below the minimum 128 kbps, I suggest looking for new MP3.

[Normal]

00:36:660 (1-6) - Seems off from 1/2 beat divisor, fix it?
Thanks, don't forget to star ^^.
Birdy
Some errors on Hard
00:07:864 (3) - Broken slider
00:09:784 (1) - ^
00:11:704 (3) - ^
00:28:021 (4) - ^
00:28:981 (1) - ^

Everything seems to be fine, but those are definitely wrong. Also great job on hitsounds~
Topic Starter
Encrypto

2nnt wrote:

Some errors on Hard
00:07:864 (3) - Broken slider
00:09:784 (1) - ^
00:11:704 (3) - ^
00:28:021 (4) - ^
00:28:981 (1) - ^

Everything seems to be fine, but those are definitely wrong. Also great job on hitsounds~
Thank you. :) *points to the starz.* <3
B2IN
Hello:D
from #modreqs

[General]
remove osb file
the video's dimensions must not exceed 800x600
um.. i recommend more than using curve slider to you.
this map pattern is too stiff
[Normal]
change.slider velocity is too fast.
[Hard]
03:03:995 (6) - how about this one ?



(if you change,respacing03:04:475 (1))
03:05:915 (5) - ^

good luck~
Topic Starter
Encrypto

B2IN wrote:

Hello:D
from #modreqs

[General]
remove osb file
the video's dimensions must not exceed 800x600
um.. i recommend more than using curve slider to you.
this map pattern is too stiff
[Normal]
change.slider velocity is too fast.
[Hard]
03:03:995 (6) - how about this one ?



(if you change,respacing03:04:475 (1))
03:05:915 (5) - ^

good luck~
Thanks very much <3
Musty
Don't sent kudos to posts didn't helped you in the map development.
You kudosued every posts for now..

may check it later
Topic Starter
Encrypto

Mustaash wrote:

Don't sent kudos to posts didn't helped you in the map development.
You kudosued every posts for now..

may check it later
Well, actually, through modding about everyone helped me making the map better. That´s why I gave kudosus, or am I wrong? :P
Musty
this one : btw
The BPM is totally wrong
BPM: 125
Offset: 13 605

yep, sorry about it, but i'm also mapping it >9>
Topic Starter
Encrypto

Mustaash wrote:

this one : btw
The BPM is totally wrong
BPM: 125
Offset: 13 605

yep, sorry about it, but i'm also mapping it >9>
Oh, you´re right. SHouldnt have kudosu´d that. I look into the BPM then.

Edit: Wow, you are right, it is really wrong. Ill edit that. Now I can kudosu YOU, at least. :D
Musty
hahaha thanks :3
Regou
M4M \:D/
[Hard]
00:24:665 (5,1) - ...I don't really like this kind of jump
00:43:145 (4,1) - Spacing o.o
00:42:405 (1,2,3,4,1,2,3,4) - Can try to make them into jump
00:53:705 (6,1) - Sudden jump o.o
01:16:985 (1,3) - Don't stack them together
01:53:445 - Use soft sampleset here
01:58:745 (1) - Remove NC
01:59:705 (1) - ^
02:02:825 (7,1) - Confusing spacing
02:04:745 (4,1) -
02:24:905 (3) - Make it end at 02:25:605 -
[Normal]
SV may be too high for a normal diff, but I'm not sure about this
00:35:685 (4) - Overlap this on the end of 00:34:725 (3)
00:55:845 (1) - Silence this spinner
01:40:005 (1) - Quite ugly imo o.o
01:53:445 - Same as Hard diff
02:24:165 (1) - The beat of this slider surely is WRONG
02:26:085 (2) - ^
02:31:845 (1,3) - ^
02:37:605 (1) - ^
02:39:525 (1) - ^
...
resnap all the note o.o

GL
jabberwockey
Hi there!~
from #modreqs

[Normal]

00:51:050 (2) - This whistle seems kind of random
02:19:348 (2) - Remove this clap
02:26:060 (2) - Sounds a bit off, try this instead: http://puu.sh/vyQP
02:31:861 (1) - Would look a bit neater and nicer if this slider was the same and symmetrical to 02:33:743 (3)
02:35:655 (1,2,3) - Stack this pattern properly please :3
02:46:265 (3) - ^

[Hard]

02:26:064 (1,2) - Remove claps and add a finish at the end of (1)
00:42:357 (1,2,3,4,1,2,3,4) - Suggestion~ This jump and arrangement feels very odd to me, maybe try a different pattern?


Nice song \:D/
Topic Starter
Encrypto

Shoily wrote:

Hi there!~
from #modreqs

[Normal]

00:51:050 (2) - This whistle seems kind of random
02:19:348 (2) - Remove this clap
02:26:060 (2) - Sounds a bit off, try this instead: http://puu.sh/vyQP
02:31:861 (1) - Would look a bit neater and nicer if this slider was the same and symmetrical to 02:33:743 (3)
02:35:655 (1,2,3) - Stack this pattern properly please :3
02:46:265 (3) - ^

[Hard]

02:26:064 (1,2) - Remove claps and add a finish at the end of (1)
00:42:357 (1,2,3,4,1,2,3,4) - Suggestion~ This jump and arrangement feels very odd to me, maybe try a different pattern?


Nice song \:D/
Thanks! :D
Marcin
[General]

  1. Delete music from video
[Normal]
First of all I'd mention that this one has boring sliders - almost every slider is just slider without any curve maybe consider adding some ?
00:34:725 (3) - make this symmetric?
01:40:005 (1) - ^ (suggestion)
01:59:205 (2) - wrong spaced (move slider (3) a little bit right)
02:04:965 (1,2,1,2) - don't overlap them, extend them to use more space (yeah i know it's made for purpose but it's only normal D:
02:51:045 (1,2,3,4) - move (1) upper, and make space (2), (3) more so player will need to move mouse.
02:55:845 (2,3) - spacing
03:04:485 (1,2,3,4) - square instead of line? (1 left, 2 up, 3 right, 4 down)
02:21:765 (3) - new combo here instead of hit after
02:31:845 (1,2,3) - center this one?
[Hard]
Really, why don't U use curves?
00:21:765 (2,3,4,5) - 2 slider instead of 4 hits (boring ~~)
Can't really find problems in hard - maybe because it's just boring (no , it's not BAD map it's BORING map , map in itself is good, but in every minute it's almost the same)
Go, work with curves, make more patterns, I really'd like to see this ranked.
Topic Starter
Encrypto

Marcin wrote:

  • [General]
  1. Delete music from video
[Normal]
First of all I'd mention that this one has boring sliders - almost every slider is just slider without any curve maybe consider adding some ?
00:34:725 (3) - make this symmetric?
01:40:005 (1) - ^ (suggestion)
01:59:205 (2) - wrong spaced (move slider (3) a little bit right)
02:04:965 (1,2,1,2) - don't overlap them, extend them to use more space (yeah i know it's made for purpose but it's only normal D:
02:51:045 (1,2,3,4) - move (1) upper, and make space (2), (3) more so player will need to move mouse.
02:55:845 (2,3) - spacing
03:04:485 (1,2,3,4) - square instead of line? (1 left, 2 up, 3 right, 4 down)
02:21:765 (3) - new combo here instead of hit after
02:31:845 (1,2,3) - center this one?
[Hard]
Really, why don't U use curves?
00:21:765 (2,3,4,5) - 2 slider instead of 4 hits (boring ~~)
Can't really find problems in hard - maybe because it's just boring (no , it's not BAD map it's BORING map , map in itself is good, but in every minute it's almost the same)
Go, work with curves, make more patterns, I really'd like to see this ranked.
Thank you. I changed a few things, and added a few curves like you said, but in general I think the sliders I used are quite alright. I dont really know what Patterns I could invent there.
Marcin
So you don't know which pattern use?

Main reason why I don't make maps :(
Topic Starter
Encrypto

Marcin wrote:

So you don't know which pattern use?

Main reason why I don't make maps :(
Haha, yes. Thanks for starring, dude, and your tips. I appreciate that. :)
jossieP
hi > #modreqs

[General]

  1. Well maybe you want to add the name of songs and artist used on this mashup, someone made it for you already: http://osu.ppy.sh/s/49660
  2. The metronome feels a bit weird on the end of the song, -5 offset should fix that, and I preffer that you start the main metronome here 2080, where the song starts, check the offset later, Ill made the mod with current offset

[General]

  1. 00:11:684 (3) - maybe no clap on end of slider, here that finger stuff sound is not here, and makes that this clap sounds really weird, then maybe claps to 00:12:644 (4,6), they emphase to the drums
  2. 00:13:605 (1) - a finish on the start of this slider is just awesome, try it; and why not clap to end of this?
  3. 00:15:525 (1) - maybe finis to start
  4. 00:16:245 (2) - finish? ok I will asume that you are trying to dont overload your map with finishes so Ill just point some major of them
  5. 00:19:365 (1) - exteend this slider to 00:19:845, listen to 25% playback you will listend that sound, and clap to end of this, and 00:20:085 (2) - no clap to this, is breaking your claping pattern
  6. 00:21:285 (1) - finish maybe
  7. 00:25:125 (1) - ok this placement is too different from your current, look at the distance or previous, you havent used jumps on previous patterns and Im not sure about this part, my suggest is use symmetry, that way it will be a bit moar readable and predictable: screen
    SPOILER

    copy paste 00:24:645 (5), and ctrl+h it, then put 00:24:405 (4) on the centre of y axis
  8. 00:43:365 (1) - although is symmetrical it may be so far from previous, maybe place like
    SPOILER

    or equivalent copy paste from previous
  9. 00:44:325 (1) - no whistle to start of this? poor whistle is so lonely, if you can make moar whistles for make this moar happy <:
  10. 01:21:765 (2) - whistle to start/slider body/end
  11. 02:08:565 (3) - no finish?
  12. 02:23:205 (3) - [OMEGA NAZI] a grid down, to have a nicer flow with previous and next object?
  13. 02:26:085 (1) - moar curved?
    SPOILER
    304,280,146085,6,0,B|368:296|432:264|456:200,1,180,0|4
  14. 02:30:885 (1,2) - place (1) where 02:30:165 (2) and (2) where 02:30:645 (4)?
  15. 02:31:845 ~ lower the volume a bit please
  16. 02:36:405 (2,4) - whistle to start of this 2?
  17. 02:59:445 (2) - whislte instead finish on start of slider, current finish sounds a bit bad
  18. 03:10:245 (1) - no finish, the finish on the last note emphase good enough the bass effect of the song

[Normal]

Over 3.00 star rating, lets see if we can lower it
O god this SV is too high >_< please use 1,20 ~ 1,40 SV this is just so high for be the easiest diff
  1. 00:11:684 (3) - no clap on repeat, already pointed on [Hard], clap to end and next circle?
  2. 00:18:165 (2) - delete? why?↓ 3,08 star rating
  3. 00:18:165 (2) - having many 1/2 objects like here increase the star rating, try to use moar 1/2, delete this and we have 3,06 now
  4. 00:27:045 (1) - delete and add repeat to previous slider, is moar simple 3,05 star rating
  5. 00:32:565 (3) - delete please 3,04 star rating
  6. 00:35:685 (4) - delete please 3,02 star rating
  7. 00:39:045 (3,4) - avoid using stack on easiest diffs please, also you can make a slider instead this 2 notes
  8. 00:42:405 (1,2,3,4) - no stack and this objects are stacked with previous spinner hitbursts
  9. 00:44:325 ~ if you decide to use less red ticks from here your star rating will decrease a lot, I just deleted 00:45:045 (2) and 00:45:765 (4), and I got 2,99 star rating
    But your SV still soo high, please decrease it and dont use stacks on easiest diff, and everything is ok, you have nice and clean placement here and there
Please make your easiest diff moar simple, because of newbies are suposed to play this
Topic Starter
Encrypto

ikari_kyon wrote:

hi > #modreqs

[General]

  1. Well maybe you want to add the name of songs and artist used on this mashup, someone made it for you already: http://osu.ppy.sh/s/49660
  2. The metronome feels a bit weird on the end of the song, -5 offset should fix that, and I preffer that you start the main metronome here 2080, where the song starts, check the offset later, Ill made the mod with current offset

[General]

  1. 00:11:684 (3) - maybe no clap on end of slider, here that finger stuff sound is not here, and makes that this clap sounds really weird, then maybe claps to 00:12:644 (4,6), they emphase to the drums
  2. 00:13:605 (1) - a finish on the start of this slider is just awesome, try it; and why not clap to end of this?
  3. 00:15:525 (1) - maybe finis to start
  4. 00:16:245 (2) - finish? ok I will asume that you are trying to dont overload your map with finishes so Ill just point some major of them
  5. 00:19:365 (1) - exteend this slider to 00:19:845, listen to 25% playback you will listend that sound, and clap to end of this, and 00:20:085 (2) - no clap to this, is breaking your claping pattern
  6. 00:21:285 (1) - finish maybe
  7. 00:25:125 (1) - ok this placement is too different from your current, look at the distance or previous, you havent used jumps on previous patterns and Im not sure about this part, my suggest is use symmetry, that way it will be a bit moar readable and predictable: screen
    SPOILER

    copy paste 00:24:645 (5), and ctrl+h it, then put 00:24:405 (4) on the centre of y axis
  8. 00:43:365 (1) - although is symmetrical it may be so far from previous, maybe place like
    SPOILER

    or equivalent copy paste from previous
  9. 00:44:325 (1) - no whistle to start of this? poor whistle is so lonely, if you can make moar whistles for make this moar happy <:
  10. 01:21:765 (2) - whistle to start/slider body/end
  11. 02:08:565 (3) - no finish?
  12. 02:23:205 (3) - [OMEGA NAZI] a grid down, to have a nicer flow with previous and next object?
  13. 02:26:085 (1) - moar curved?
    SPOILER
    304,280,146085,6,0,B|368:296|432:264|456:200,1,180,0|4
  14. 02:30:885 (1,2) - place (1) where 02:30:165 (2) and (2) where 02:30:645 (4)?
  15. 02:31:845 ~ lower the volume a bit please
  16. 02:36:405 (2,4) - whistle to start of this 2?
  17. 02:59:445 (2) - whislte instead finish on start of slider, current finish sounds a bit bad
  18. 03:10:245 (1) - no finish, the finish on the last note emphase good enough the bass effect of the song

[Normal]

Over 3.00 star rating, lets see if we can lower it
O god this SV is too high >_< please use 1,20 ~ 1,40 SV this is just so high for be the easiest diff
  1. 00:11:684 (3) - no clap on repeat, already pointed on [Hard], clap to end and next circle?
  2. 00:18:165 (2) - delete? why?↓ 3,08 star rating
  3. 00:18:165 (2) - having many 1/2 objects like here increase the star rating, try to use moar 1/2, delete this and we have 3,06 now
  4. 00:27:045 (1) - delete and add repeat to previous slider, is moar simple 3,05 star rating
  5. 00:32:565 (3) - delete please 3,04 star rating
  6. 00:35:685 (4) - delete please 3,02 star rating
  7. 00:39:045 (3,4) - avoid using stack on easiest diffs please, also you can make a slider instead this 2 notes
  8. 00:42:405 (1,2,3,4) - no stack and this objects are stacked with previous spinner hitbursts
  9. 00:44:325 ~ if you decide to use less red ticks from here your star rating will decrease a lot, I just deleted 00:45:045 (2) and 00:45:765 (4), and I got 2,99 star rating
    But your SV still soo high, please decrease it and dont use stacks on easiest diff, and everything is ok, you have nice and clean placement here and there
Please make your easiest diff moar simple, because of newbies are suposed to play this
Thank you. :) I will fix it tomorrow. May I ask what SV was? I forgot somehow.
jossieP
Slider Velocity, the difference between [Hard] and [Normal] is just x0,10, [Normal] should be lower and easier

Edit: unnecesary kds, asked to Leorda to deny it <:
Topic Starter
Encrypto

ikari_kyon wrote:

Slider Velocity, the difference between [Hard] and [Normal] is just x0,10, [Normal] should be lower and easier
Alright, thank you~ ;)
zeroclover
GENERAL

  1. mature video, what is it? im curious
  2. different preview time? , better have same preview time to all mapset for 1 mp3
  3. every inherit points not snapped neatly, fix it


HARD

  1. 00:39:280 (3) - move 1 grid left, look not neat when playing because (2) have stacked leniency 10
  2. 00:42:400 (1,2) - space, (2) too far from (2) , just look 00:43:360 (1,2,3,4) - pattern
  3. 00:45:040 (2,3,4,1,2) - ..... , why not use distance snapping...
  4. 02:02:560 (5,6,7) - move, dont stack with (4)
  5. 02:28:000 - fix inherited point here, (1) not snapped,
  6. 02:31:840 (1) - too close to (5), just look your pattern flow
NORMAL

  1. 00:21:280 (1) - use distance snap
  2. 00:22:240 (2) - move to 00:21:991 -
  3. 00:29:920 (2) - same problem, follow voice and drum rythm for same problem later
  4. 02:16:480 (1,2,3) - distance spacing , always use distance spacing for easy and normal mapset for less problem further
video size was 16 mb q_q, but nice song
"i can be your boss, u can work with me~" haha

goodluck
Topic Starter
Encrypto

zeroclover wrote:

GENERAL

  1. mature video, what is it? im curious
  2. different preview time? , better have same preview time to all mapset for 1 mp3
  3. every inherit points not snapped neatly, fix it


HARD

  1. 00:39:280 (3) - move 1 grid left, look not neat when playing because (2) have stacked leniency 10
  2. 00:42:400 (1,2) - space, (2) too far from (2) , just look 00:43:360 (1,2,3,4) - pattern
  3. 00:45:040 (2,3,4,1,2) - ..... , why not use distance snapping...
  4. 02:02:560 (5,6,7) - move, dont stack with (4)
  5. 02:28:000 - fix inherited point here, (1) not snapped,
  6. 02:31:840 (1) - too close to (5), just look your pattern flow
NORMAL

  1. 00:21:280 (1) - use distance snap
  2. 00:22:240 (2) - move to 00:21:991 -
  3. 00:29:920 (2) - same problem, follow voice and drum rythm for same problem later
  4. 02:16:480 (1,2,3) - distance spacing , always use distance spacing for easy and normal mapset for less problem further
video size was 16 mb q_q, but nice song
"i can be your boss, u can work with me~" haha

goodluck
Thank you :3 The MAture Video...I wanted to add it to the title because someone pointed out that the Video is too "harsh", but I decided against it in the end.
theMikeAG
Wild MODPOST appeared!

~General~
Setting 5950 as the offset seems more accurate to me. Don't forget to resnap!
*Note: My modpost is going to use the original offset.

Also, this map seems like it would sound nicer without the countdown, thanks to Coldplay.

~Normal~
00:16:480 (2,1) - Use grid size 4 to center these.
00:20:320 (2) - Move this 1 space up and left.
00:32:800 (1,2) - Move these 1 space down.
00:45:280 (2) - Make these sliders repeat?
00:49:120 (2,3) - Center these?
01:15:040 (1,1) - Center these with grid size 4?
01:53:440 (2) - The spacing here is REALLY messed up with that timing section. Please fix.
02:04:960 (1,2,1,2) - Center this.
02:28:480 (2) - Stack this under 02:26:080 (2).
02:31:840 (1,3) - Delete (3) and copy/paste/reverse (1) to make this more symmetrical.
02:47:200 (1,2,3) - Move these 1 space left.
02:52:960 (3) - Place claps on this slider.

~Hard~
00:21:280 (1,2,3) - Move (1&2) up one space and make (3) symmetrical with (1).
00:24:400 (4,5,1) - Center these?
01:28:720 (1,2,3,4,5,1) - Center these too?
01:45:280 (1,2,3) - These jumps seem out of place in this difficulty. Respace these.
01:52:960 (1,1,1) - These too.
01:54:400 (3) - Move this one space down and right?
02:28:000 (1,2) - Whoa, there's a glitch here. It looks like your inherited section is set wrong.
02:47:200 (1,2,3,1,2,3,1,2,3) - More jumps that don't seem right. Make this into a stream instead?

theMikeAG used POKEBALL.
All Right! Kudosu was caught!
New POKEDEX data will be added for Kudosu!
Topic Starter
Encrypto

theMikeAG wrote:

Wild MODPOST appeared!

~General~
Setting 5950 as the offset seems more accurate to me. Don't forget to resnap!
*Note: My modpost is going to use the original offset.

Also, this map seems like it would sound nicer without the countdown, thanks to Coldplay.

~Normal~
00:16:480 (2,1) - Use grid size 4 to center these.
00:20:320 (2) - Move this 1 space up and left.
00:32:800 (1,2) - Move these 1 space down.
00:45:280 (2) - Make these sliders repeat?
00:49:120 (2,3) - Center these?
01:15:040 (1,1) - Center these with grid size 4?
01:53:440 (2) - The spacing here is REALLY messed up with that timing section. Please fix.
02:04:960 (1,2,1,2) - Center this.
02:28:480 (2) - Stack this under 02:26:080 (2).
02:31:840 (1,3) - Delete (3) and copy/paste/reverse (1) to make this more symmetrical.
02:47:200 (1,2,3) - Move these 1 space left.
02:52:960 (3) - Place claps on this slider.

~Hard~
00:21:280 (1,2,3) - Move (1&2) up one space and make (3) symmetrical with (1).
00:24:400 (4,5,1) - Center these?
01:28:720 (1,2,3,4,5,1) - Center these too?
01:45:280 (1,2,3) - These jumps seem out of place in this difficulty. Respace these.
01:52:960 (1,1,1) - These too.
01:54:400 (3) - Move this one space down and right?
02:28:000 (1,2) - Whoa, there's a glitch here. It looks like your inherited section is set wrong.
02:47:200 (1,2,3,1,2,3,1,2,3) - More jumps that don't seem right. Make this into a stream instead?

theMikeAG used POKEBALL.
All Right! Kudosu was caught!
New POKEDEX data will be added for Kudosu!
Thank you. That helped a lot. You deserve your kudosu, however, it's not really logical if you caught kudosus, when you encountered a wild modpost. Just saying :P
Aurele
Add more tags like: alphabeat bag raiders black eyed peas britney spears capsule chromeo coldplay daft punk deadmau5 ellie goulding elo girls aloud gorillaz gossip gwen stefani housse racket justice katy perry kesha kylie minogue lady gaga linkin park madonna marting solveig dragonette michael jackson nero one republic ratatat solange stardust buggles killers who yelle

sorrymusty.
Topic Starter
Encrypto

Gabe wrote:

Add more tags like: alphabeat bag raiders black eyed peas britney spears capsule chromeo coldplay daft punk deadmau5 ellie goulding elo girls aloud gorillaz gossip gwen stefani housse racket justice katy perry kesha kylie minogue lady gaga linkin park madonna marting solveig dragonette michael jackson nero one republic ratatat solange stardust buggles killers who yelle

sorrymusty.
Thank you.~
TicClick
I wuw it.

General
  1. Nothing, I guess Move your offset to the moment where music starts (00:05:919). After this, add +8 to it and don't forget move all the green lines 8 ms later (F6 > select them all at once and you'll see what I mean). Do it after you apply my mod
Normal
  1. 00:05:924 (1,3,1,3) - ew, why don't you make some of them curvy? Looks bad for me, to be honest
  2. 00:44:320 (1) - move it down to stack with (1) and (3)
  3. 00:45:280 (2) - add a clap to the end
  4. 00:47:200 (2) - ^
  5. 00:50:080 (1) - clap to the repeat
  6. 00:50:080 (1,2,1) - it has no flow, try remapping 00:50:080 (1) - but don't touch (2)+(1) (I'd suggest making it on the right side)
  7. 00:51:520 (2) - why do you still miss claps? If you did it on purpose, anyway, you better keep the clap rhythm constant
  8. 00:55:840 (1) - add quiet soft finish?
  9. 01:20:800 (1) - remove clap? It's a quiet part
  10. 01:21:760 (2) - remove whistle, sounds empty. Also, add finish to the end
  11. 01:24:640 (1) - eww watch your claps (not mentioning this anymore)
  12. 01:36:160 (1) - finish?
  13. 01:53:440 — resnap that green line! Also, check the snapping of other lines
  14. 02:04:480 (4,1) - umm, either stack or unstack them properly
  15. 02:05:920 (2,1) - the same, do the proper stack or get rid of it
  16. 02:08:800 — add something? Not sure, though
Some empty space
  1. 02:16:480 (1) - add a whistle to its beginning to denote this sound (I don't know how to describe it, but it also appears on 02:18:400 (1) - and so on), I think it's a good idea
  2. 02:31:840 (1) - you forgot the finish!
  3. 02:47:200 (1,2) - not sure if it's good enough for Normal
  4. 02:49:120 (1,2,3) - I don't like how they look together, seriously. Maybe the best you could do is to place (1) and (2) somewhere, so they don't look like you swapped them without moving
  5. 02:55:360 (1) - remove NC
  6. 03:02:560 — end kiai on this tick, not before it
  7. 03:14:080 (1) - sounds a lot better with soft sampleset applied (don't forget to remove clap)
Hard
  1. 00:05:919 (1,3,1,3) - dem straight lines man please do something they do not look good for me at all please please I think I lost a comma or two
  2. From the other hand, patterns like 00:23:200 (1,3,5,1,3,5) look good enough because they're alighed somehow and match each other. Got it?
  3. 00:34:720 (1) - whistle instead of a clap?
  4. 00:38:560 (1,2) - make a proper stack with grid turned off and zero spacing
  5. 00:44:080 (4,1) - meh, overlaps like this one were back in 2010, better not use them nowadays
  6. 00:53:920 (1,2) - stack please
  7. 00:54:640 (1,2) - same. I won't mention it anymore
  8. 01:07:360 (1,2,3,4,5,6) - ewww, did you map them using SHIFT? Looks bad and too linear, try finding some good patterns
  9. 01:16:960 (1,3) - you better don't hide sliders of the same colour under each other
  10. 01:19:840 (1,2,3,4,5,6,7,8,9) - please fix the spacing, I beg of you
  11. 01:21:280 (1,2) - booring, don't stack them here
  12. 01:24:640 (1,3) - uh, please no. Keep the clap rhythm constant (by "constant" I mean 2-4 white ticks, since you used them on Normal and in the beginning of Hard; also they fit the most of music)
  13. 01:29:680 (5,1) - I wouldn't stack them, better make a jump
  14. 01:45:760 (3) - you surely forgot a finish, didn't you?
Some empty space
  1. 01:53:200 (1) - remove NC, no need to keep it here
  2. 01:57:760 (1,1,1) - overlap is a bad thing
  3. 02:23:440 (1,2,3) - not sure if readable enough from the first try. Anyway, you better re-map it a little (for example, it can easily be solved with 3/4 repeating slider starting at 02:24:160)
  4. 02:28:000 (1,2,3,4,1,2,3,4) - booooring, too linear etc. Even a simple rotate (10-15 deg.) will help
  5. 02:30:880 (1,2,3,4,5) - you better avoid stacking notes with different time distance between them (I mean, 1/2 and 1/4)
  6. 02:33:520 (1) - add a whistle to body?
  7. 02:47:200 (1,2,3,1,2,3,1,2) - too clooose
  8. 02:52:960 (1) - wait, did I just.. ah, nevermind. Let's skip this
  9. 03:02:560 — again, end kiai here
  10. 03:04:000 (6) - ohm I expected it to have one repeat, not two (so I broke my combo)
  11. 03:14:080 (1) - what I said about Normal
Well, to make long story short, you don't need to follow the spacing all the time. If you break it sometimes, you're able to follow the flow and make jumps that fit (I'm talking exactly about jumps that follow music and aren't random). Also, care about style in general and pay attention to the whole composition: elements should match each other (damn it, I can't exlpain it. Try looking at others' beatmaps), not just be placed randomly.

That's all. You still have a way to go, but don't give up, get more mods!
Foreverends
Hi :)
For mod :D

Normal

00:06:427 - add clap sound
00:08:343 - ^
00:12:927 - add a circle on x:112 y:132 maybe ;)
00:16:010 - add clap sound
00:25:114 - 00:26:114 - like this 00:27:052 - add finish sound

good luck :)
Topic Starter
Encrypto

Foreverends wrote:

Hi :)
For mod :D

Normal

00:06:427 - add clap sound
00:08:343 - ^
00:12:927 - add a circle on x:112 y:132 maybe ;)
00:16:010 - add clap sound
00:25:114 - 00:26:114 - like this 00:27:052 - add finish sound

good luck :)
Thanks :3
Aurele
General
Both difficulties don't have the same BPM. The real BPM is 125.02

Normal

Circle emplacement
There's actually lots of unsnapped objects. Use 1/4 beat snap divisor and snap it.

Hard
Unsnapped timings points;
  1. 01:53:451
  2. 02:31:845
  3. 03:14:077
  4. 03:14:078 -Delete one of these.
Circle emplacement
Look at this picture about spacings. It may be usefull.
02:04:488 (2,3,4) - Move these circles at x:144 y:192.

Hitsounds
00:51:528 (3) - Add a clap here to keep the consistency.
01:07:368 (1) - Replace this clap by a clap.
01:21:767 - Delete the clap, but keep the whistle.
01:22:727 to 01:45:768 (3) - Do like you did for the beginning... It sounded pretty good until now.
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