forum

xi - FREEDOM DiVE

posted
Total Posts
580
show more
NatsumeRin
AIBat went down here, i checked through all the diffs and seems fine now.

http://puu.sh/C6uu

There's no need to delay a 8-month-old good map's ranking progress. Bubble #1

Edit: plz edit the title to bubble #1 not #2.
giiiuls
wait. this was ranked, and unranked? because i see the beatmap with a rating of 10.00... weird.
Luna
Yes, it was approved for a few minutes but then unranked due to an unsnapped slider end in one of the Taiko diffs
akrolsmir

NatsumeRin wrote:

AIBat went down here, i checked through all the diffs and seems fine now.

http://puu.sh/C6uu

There's no need to delay a 8-month-old good map's ranking progress. Bubble #1

Edit: plz edit the title to bubble #1 not #2.
It bugged up because "//Break Periods" had been deleted from one of the Taiko diffs. This has now been fixed for the next build.

Printout if anyone cares:
SPOILER

AIBat v2.0 wrote:

[General]
Background
taiko_bg.jpg is 800x600, which differs from the recommended size of 1024x768.
587809.jpg is 640x480, which differs from the recommended size of 1024x768.


[All .osu Files]
Combo Colours
Inconsistency in combo colours:

- [Another] :
Combo1 : 255,128,128
Combo2 : 128,255,0
Combo3 : 0,128,192
Combo4 : 255,255,128

- [FOUR DIMENSIONS] :
Combo1 : 255,128,128
Combo2 : 128,255,0
Combo3 : 0,128,192
Combo4 : 255,255,128

- [Hayashi's Taiko Oni] :
Combo1 : 0,0,255
Combo2 : 255,0,0
Combo3 : 0,0,255
Combo4 : 255,0,0

- [Ono's Taiko Inner Oni] :
No custom colours.

- [Ono's Taiko Oni] :
No custom colours.

Kiai
Inconsistency in Kiai Times:

- [Another] :
Kiai #1: Starts on 01:04:773, ends on 01:22:053
Kiai #2: Starts on 01:47:974, ends on 02:26:854
Kiai #3: Starts on 03:38:135, ends on 04:17:015

- [FOUR DIMENSIONS] :
Kiai #1: Starts on 01:04:773, ends on 01:22:053
Kiai #2: Starts on 01:47:974, ends on 02:26:854
Kiai #3: Starts on 03:38:135, ends on 04:17:015

- [Hayashi's Taiko Oni] :
Kiai #1: Starts on 01:47:974, ends on 02:27:934
Kiai #2: Starts on 03:55:415, ends on 04:21:335

- [Ono's Taiko Inner Oni] :
Kiai #1: Starts on 01:47:974, ends on 02:29:014
Kiai #2: Starts on 03:55:415, ends on 04:21:335

- [Ono's Taiko Oni] :
Kiai #1: Starts on 01:47:974, ends on 02:29:014
Kiai #2: Starts on 03:55:415, ends on 04:21:335

Tags
- Consider adding "Hayashi" to all of your tags
- Consider adding "Ono" to all of your tags


[Hayashi's Taiko Oni]
Breaks
You need a break before 02:17:133.


[Ono's Taiko Inner Oni]
Breaks
You need a break before 02:17:133.


[Ono's Taiko Oni]
Breaks
You need a break before 02:17:133.

I really need to think about making exceptions/different checks for taiko diffs so that color/kiai stuff doesn't come up.
giiiuls

Luna wrote:

Yes, it was approved for a few minutes but then unranked due to an unsnapped slider end in one of the Taiko diffs
oh, now i see.
Kurai
Bubble #2
Darksonic
GO GO APPROVE IT NAO
XripztEr

Darksonic wrote:

GO GO APPROVE IT NAO
Sarthorious

Zisam wrote:

Darksonic wrote:

GO GO APPROVE IT NAO
Lance

Darksonic wrote:

GO GO APPROVE IT NAO
I'm frothing at the mouth here
Mercurial
LET'S FLAME!
Michi
gogogo D:
Garven
Boop

[Another]
Tick rate 2
OD +1
02:55:879 (1) - Remove whistle from sliderslide

[Hayashi]
01:22:053 - I'm not understanding why the SV is regressing each iteration. The intensity of the music isn't changing any.
02:35:494 - Again with a musically unintuitive SV change.
The funny thing is you didn't do any SV changes at 02:22:534 - which would have actually made sense.
03:08:704 (186,187,188) - dkd

[Hito]
I did some IRC modding, but everything was refused. Mostly concerning the musically unsound speed changes.

[4 dim]
Tick rate 2
OD +1
00:37:503 (6) - This slider is fairly obscured by the hitburst from 00:36:693 (3) -
03:11:539 (3,4,5) - Strange to throw a stack out there
Luna

Garven wrote:

[4 dim]
OD +1
WAIT WHAT
It's already at 8, don't make this map even more impossible T_T
rickyboi

Garven wrote:

Boop

[Another]
OD +1

[4 dim]
OD +1
Oh god why.
[CSGA]Ar3sgice
go go re-app it Garven
Mismagius
Please don't change OD in 4Dimensions. ;___;
Sure
OD 9 for what?
Niko-nyan
OD 9 make it more hard :(
Kanye West

Blue Dragon wrote:

Please don't change OD in 4Dimensions. ;___;
Darksonic
OD 9?

Sarthorious

Garven wrote:

[4 dim]

03:11:539 (3,4,5) - Strange to throw a stack out there
Well that circle made cookiezi lost his big combo : http://www.youtube.com/watch?v=PYesuQugFOM on 3:14.
Nice eye tough lol
Suzully
Seems I'm late...I can only wait o.o
Thanks for your helps, Rin, Kurai, and Garven.

btw, OD9 is too crazy :p
Garven
Ahaha, with so many people opposed to OD9, it just makes me want to insist further for it. q:
Musty
OD1 is way better

kd pls
miss_master_old

Musty wrote:

OD1 is way better

kd pls
OD1
-Lunasa-

Garven wrote:

[Hayashi]
01:22:053 - I'm not understanding why the SV is regressing each iteration. The intensity of the music isn't changing any.
02:35:494 - Again with a musically unintuitive SV change.
The funny thing is you didn't do any SV changes at 02:22:534 - which would have actually made sense.
03:08:704 (186,187,188) - dkd
01:22:053 Special feature of taiko , not going explain, something SV change in taiko does not really need to work with the music
02:35:494 ^^^

03:08:704 I accept kdk , kdd or kkd here only




therefore use this final update please

http://puu.sh/CihT
Snowy Dream

Musty wrote:

OD1 is way better

kd pls
Why not OD0 lol
Topic Starter
Nakagawa-Kanon

Garven wrote:

[Another]
Tick rate 2
OD +1
02:55:879 (1) - Remove whistle from sliderslide fixed

[4 dim]
Tick rate 2
OD +1
00:37:503 (6) - This slider is fairly obscured by the hitburst from 00:36:693 (3) - many player can play well this part. but fixed
03:11:539 (3,4,5) - Strange to throw a stack out there fixed
I don't accpt od+1 and tick rate 2 both standard diff.
because od +1 make impossible to clear.... od9 is not good for this map.
and tick rate2.... I don't like use this.
because it makes dirty 3/4 slider. like 00:02:133 (1) - this.
-Lunasa-
all version finally finished
Frostmourne
I can't even pass with OD1

gg ._.
ET sc2
Gogogo,though i'll only try it with halftime :lol:
Mercurial

Shit is not real, guys.

So... you know, Flaming I guess.
Garven
I suppose we're good here then. Re-Approved!


XU
Low
Woot.
Mismagius
oh crap
Shohei Ohtani
:o
Dark Fang
gratz.
and
Hellgate is opening
Sure
xD
Akemi_Homura
Re-gratz~ orz
show more
Please sign in to reply.

New reply