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Natteke ft. tieff - Sunrise [Osu|Taiko]

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raririn
Hi Strawberry~
mod from wcx's eggpain queue

[General]
*Tag里加上Yumeko_Yuki
Fine.但是我上周下的现在更新了没BG咋回事

[Suzumiya's Simple]
00:44:925 (2) - (304,40)?
01:57:447 (2,3,4,5) - spacing

[Standard]
00:41:795 (1) - 第二个tick (360,160)?
00:43:099 (4) - 第二个tick (152,160)?
01:09:969 (3,4,5,6,1) - 摆个五角星看看

[Yuki YukI]
nothing T T

[Expert]
00:13:360 (3) - 尾(248,152)?
00:14:664 (1) - 尾(304,168)?
01:41:273 (1,2,3,4,5,6,7) - 试试这样?


抱歉QAQ实在看不出啥
Here's my star
Topic Starter
Strawberry

raririn wrote:

Hi Strawberry~
mod from wcx's eggpain queue

[General]
*Tag里加上Yumeko_Yuki
Fine.但是我上周下的现在更新了没BG咋回事

[Suzumiya's Simple]
00:44:925 (2) - (304,40)?
01:57:447 (2,3,4,5) - spacing

[Standard]
00:41:795 (1) - 第二个tick (360,160)? fixed
00:43:099 (4) - 第二个tick (152,160)? fixed
01:09:969 (3,4,5,6,1) - 摆个五角星看看

[Yuki YukI]
nothing T T

[Expert]
00:13:360 (3) - 尾(248,152)? fixed
00:14:664 (1) - 尾(304,168)? fixed
01:41:273 (1,2,3,4,5,6,7) - 试试这样?


抱歉QAQ实在看不出啥
Here's my star
thx for mod~>< 没BG了因为新更了bg. Please REDOWNLOAD if you have download before 29/05/12 :)
Realazy
'sup

[General]

The difficulty gap between Simple and Standard, Standard and Yuki YukI is too large.
Remove the last spinner in Yuki YukI for consistency?

[Suzumiya's Simple]

You're missing here many claps. I'll give a few examples.

00:25:621 - clap?
00:26:664 (2) - ^
00:26:403 (1,2,3,4,5,6) - Re-arrange them like this
00:27:708 (5) - clap
00:29:795 (1) - ^
00:30:838 (3) - ^
00:31:882 (4) - ^
00:32:925 (6) - ^
00:33:447 - ^
And so on for the claps.
01:09:969 (2) - Split it into 3 1/2 notes
01:13:099 (1) - Try placing nodes like this
01:38:143 (1,2) - Ugly as derp, try making another shape but not this one, it's ugly.

[Standard]

Same clap issues as I pointed in Simple

00:25:099 (1,2,3) - Why would you have such spacing changes for a few notes where there isn't any emphasis in the song?
00:50:143 (1,2,3,4,5,6,7,8) - ^
01:09:969 (3,4,5,6,1,2,3,4) - ^
01:36:056 (1,2,3,4,5,6,7) - ^ Also, badly made star.
01:52:751 (7) - NC?

[Yuki YukI]

I don't get why the last I of the second Yuki is capitalised but not in the first one but whatever.
I wonder why some notes in your combos have 1,3x spacing but not the other ones. I'll give a few examples.

00:05:534 (3) - Why would you need 1,3x spacing here?
00:08:403 (4) - ^
00:09:447 (2) - ^
00:14:143 (4) - ^
00:44:403 (2) - ^
And so on.
00:50:143 (1,2,3,4) - I suggest having these notes being more rotated.

[Expert]

This is horribly overmapped. Also keep the same distance spacing when you're mapping 1/4ths.
Also, same clap issues.

00:35:534 (1,2,3,4,5,6,7,8) - Try making a square shape.
00:50:143 (1,2,3,4,5,6,7,8) - Why would you have such a large spacing here?
01:50:664 (1,2,3,4,5,6,7,8) - Try this?

I don't really like this map but oh well, also it needs more work imo.

I DIDN'T WANT TO SOUND HARSH I SWEAR
Topic Starter
Strawberry
thx~
Shulin
Hey there, I have some suggestions for you.

Suzumiya's Simple

  1. Some 1/2 on this diff feels too hard for an easy. It should be manageable for most but I'd like it if you cut down some of the 1/2.
00:14:664 (3) - Finish on the return?
00:17:012 (2) - Finish start?
01:13:099 (1,2) - Rhythm might be confusing for new players.
01:38:143 (1,2) - These sliders are quite ugly, try a nicer shape?
01:40:751 (2,3) - Bad overlap with 01:39:186 (2) - reposition it slightly.
01:55:882 (5) - Move this to the same position as 01:54:316 (2) - ?
01:55:882 (5,1) - Spacing? Seems too close.

Standard:

  1. Seems louder than the other diffs. One example 00:20:925 - is 70% volume here but 60% in Simple and Expert. Make the volume the same as the other diffs?
  2. This seems a bit difficult for a normal (if that's what it's supposed to be?)
01:23:534 (4,5) - Delete this? It sounds weird when its a silent part of the song.
01:24:838 (6) - New combo? Especially if you do ^

Yuki YukI:

  1. It's so quiet compared to the other difficulties. Consider increasing the volume a little.
  2. End this diff in the same place as the others? Or end the other diffs in the same place as this?
00:55:360 (5,6) - Jump between these is strange. I think it'd play better without it.
01:32:143 (1) - Finish seems too loud. 45% volume is better.
01:33:186 (3) - ^
01:33:969 (1) - ^
01:42:316 (1) - ^
01:48:577 (1) - ^
01:49:360 (3) - ^
01:50:143 (5) - ^

Lovely difficulty.

AIR's Taiko:

  1. I don't know why you used 1/6 drum rolls in this when it doesn't follow the rhythm of the song.
Apart from that it seems good to me.

Expert:

  1. I think you overused triples in some sections like; 01:30:056 (2,3,4,5,6,7,8,9,10) - and 01:36:316 (2,3,4,5,6,7,8) - it makes the difficulty feel overmapped and also doesn't seem to follow the rhythm of the song.
00:05:534 (3) - Why reduce the volume at the end when there's piano here?
00:09:969 (3,4) - Odd place for a jump imo.
00:37:099 (9) - Remove finish?
00:47:534 (6) - Move this so it's at the same place as the end of 00:46:490 (2) - it'll look neater.
01:04:229 (6) - Add finish to the start.
01:14:664 (3) - Remove whistle from the slider?
01:20:795 (5,6,7,8,9,10) - I think this stream is very odd. It might be better to follow the piano sound here.

The maps are nice but I think they need some more modding.
Topic Starter
Strawberry

Shulin wrote:

Hey there, I have some suggestions for you.

Suzumiya's Simple

  1. Some 1/2 on this diff feels too hard for an easy. It should be manageable for most but I'd like it if you cut down some of the 1/2.
00:14:664 (3) - Finish on the return? fixed
00:17:012 (2) - Finish start? fixed
01:13:099 (1,2) - Rhythm might be confusing for new players. fixed
01:38:143 (1,2) - These sliders are quite ugly, try a nicer shape? fixed
01:40:751 (2,3) - Bad overlap with 01:39:186 (2) - reposition it slightly. fixed
01:55:882 (5) - Move this to the same position as 01:54:316 (2) - ? fixed
01:55:882 (5,1) - Spacing? Seems too close. fixed

Standard:

  1. Seems louder than the other diffs. One example 00:20:925 - is 70% volume here but 60% in Simple and Expert. Make the volume the same as the other diffs? fixed
  2. This seems a bit difficult for a normal (if that's what it's supposed to be?)
01:23:534 (4,5) - Delete this? It sounds weird when its a silent part of the song. fixed
01:24:838 (6) - New combo? Especially if you do ^ fixed

Yuki YukI:

  1. It's so quiet compared to the other difficulties. Consider increasing the volume a little. increased
  2. End this diff in the same place as the others? Or end the other diffs in the same place as this? fixed


00:55:360 (5,6) - Jump between these is strange. I think it'd play better without it. ummm...
01:32:143 (1) - Finish seems too loud. 45% volume is better. fixed
01:33:186 (3) - ^
01:33:969 (1) - ^
01:42:316 (1) - ^
01:48:577 (1) - ^
01:49:360 (3) - ^
01:50:143 (5) - ^

Lovely difficulty.

AIR's Taiko:

  1. I don't know why you used 1/6 drum rolls in this when it doesn't follow the rhythm of the song.
Apart from that it seems good to me.

Expert:

  1. I think you overused triples in some sections like; 01:30:056 (2,3,4,5,6,7,8,9,10) - and 01:36:316 (2,3,4,5,6,7,8) - it makes the difficulty feel overmapped and also doesn't seem to follow the rhythm of the song.
I think it is fun to play :D

00:05:534 (3) - Why reduce the volume at the end when there's piano here? fixed
00:09:969 (3,4) - Odd place for a jump imo. fixed
00:37:099 (9) - Remove finish? fixed
00:47:534 (6) - Move this so it's at the same place as the end of 00:46:490 (2) - it'll look neater. fixed
01:04:229 (6) - Add finish to the start. fixed
01:14:664 (3) - Remove whistle from the slider? fixed
01:20:795 (5,6,7,8,9,10) - I think this stream is very odd. It might be better to follow the piano sound here.

The maps are nice but I think they need some more modding.
thx for modding~~
updated
Leorda
Hi there

[Suzumiya's Simple]
* 1/2 rhythm and stack notes can be confusing for beginners

01:44:403 (4) - New combo?
01:48:056 (3) - ^
01:55:360 (4) - This object is almost offscreen~


[Standard]
* AR +1?

01:23:273 (3) - Why this spacing are small?


[Yuki YukI]
00:21:447 (3) - Add clap at start
00:55:360 (5) - New combo?
01:12:577 (4) - Add clap?
01:23:012 (2) - Overlapped by spinner-osu, it may be hidden for players for some cases


[Expert]
00:33:447 (1) - Add finish?
00:37:621 (1) - ^
01:23:012 (2) - Overlapped by spinner-osu, it may be hidden for players for some cases
01:32:925 (6) - Remove whistle at sliderbody, it';s annoying
01:37:621 (9) - ^


Well, because 2 modder said this needs more work, I'm hesistate to bubble this. You should ask someone to mod this.....
Topic Starter
Strawberry

Leorda wrote:

Hi there

[Suzumiya's Simple]
* 1/2 rhythm and stack notes can be confusing for beginners

01:44:403 (4) - New combo? Fixed~
01:48:056 (3) - ^ Fixed~
01:55:360 (4) - This object is almost offscreen~ Fixed~


[Standard]
* AR +1? I think it's some difficult for Normal+

01:23:273 (3) - Why this spacing are small? Fixed~


[Yuki YukI]
00:21:447 (3) - Add clap at start Fixed~
00:55:360 (5) - New combo? Fixed~
01:12:577 (4) - Add clap? Fixed~
01:23:012 (2) - Overlapped by spinner-osu, it may be hidden for players for some cases Fixed~


[Expert]
00:33:447 (1) - Add finish? I think it's a bit annoying ;_;
00:37:621 (1) - ^ ^
01:23:012 (2) - Overlapped by spinner-osu, it may be hidden for players for some cases Fixed~
01:32:925 (6) - Remove whistle at sliderbody, it';s annoying Fixed~
01:37:621 (9) - ^ Fixed~


Well, because 2 modder said this needs more work, I'm hesistate to bubble this. You should ask someone to mod this.....
Thanks for modding!~Updated~
-Baby Strawberry-
hi姥姥~!
←太阳!

我来个mod~!其实我好久没mod了,不好请见谅 :D

总的来说
SPOILER
背景新换的?超漂亮的!
然后别的就没了,本来我觉得加个皮肤会比较好的,后来想想还是算了,因为爱疯上的也没皮肤。。。

【Expert】
SPOILER
整体感觉难度偏简单,虽说这个曲子很缓和,但是难度我觉得需要适当上涨。。。
anyway,接下来是mod
00:54:316 (1) - 这里改成这样会不会难度稍有提升?http://puu.sh/z8t5
01:02:925 (1) - 这个歪了
01:04:230 (6) - 我觉得吧这个不是很好看,要不然这样?http://puu.sh/z8uA
嗯。。。给不出什么好建议了。。。 :(

【Yuki Yuki】
SPOILER
这个的背景是我最喜欢的
然后没找出什么问题。。。

【Standard】
SPOILER
00:45:969 (1,2) - 我觉得这两个不是很好,然后我就改成了这样http://puu.sh/z8Ci
416,256,45969,6,0,B|432:303|399:340|399:340|332:359,1,160,2|2
176,360,47012,2,0,B|109:341|109:341|75:304|92:256,1,160,2|2
01:23:273 (3) - 移动一下,歪了
别的都不错的!

【Suzumiya's Simple】
SPOILER
话说simple这个词用在这里貌似不合适吧。。。
anyway
00:44:925 (2) - 向下一个?
别的没找到 :)

好吧就是这样~! :)
Topic Starter
Strawberry

-Baby Strawberry- wrote:

hi姥姥~!
←太阳!

我来个mod~!其实我好久没mod了,不好请见谅 :D

总的来说
SPOILER
背景新换的?超漂亮的!
然后别的就没了,本来我觉得加个皮肤会比较好的,后来想想还是算了,因为爱疯上的也没皮肤。。。

【Expert】
SPOILER
整体感觉难度偏简单,虽说这个曲子很缓和,但是难度我觉得需要适当上涨。。。 >w<
anyway,接下来是mod
00:54:316 (1) - 这里改成这样会不会难度稍有提升?http://puu.sh/z8t5 考虑下:3
01:02:925 (1) - 这个歪了 k fixed~
01:04:230 (6) - 我觉得吧这个不是很好看,要不然这样?http://puu.sh/z8uA k fixed~
嗯。。。给不出什么好建议了。。。 :(

【Yuki Yuki】
SPOILER
这个的背景是我最喜欢的 thx for helldawn~
然后没找出什么问题。。。

【Standard】
SPOILER
00:45:969 (1,2) - 我觉得这两个不是很好,然后我就改成了这样http://puu.sh/z8Ci k fixed~
416,256,45969,6,0,B|432:303|399:340|399:340|332:359,1,160,2|2
176,360,47012,2,0,B|109:341|109:341|75:304|92:256,1,160,2|2
01:23:273 (3) - 移动一下,歪了 fixed~
别的都不错的!

【Suzumiya's Simple】
SPOILER
话说simple这个词用在这里貌似不合适吧。。。 Q.Q 帮咱想个词吧
anyway
00:44:925 (2) - 向下一个? fixed~
别的没找到 :)

好吧就是这样~! :)
Thx for modding&STAR!~
Hmaya
well there have been a lot of mods already... it will be difficult to find smth relevant for me but I'll do my best o/
vry nice map o/

-Suzumiya's simple-

I couldn't find anything to say here... although I'm quiet unexperienced in "easy" diff mapping, I think there's nothing to wonder about here

-Standartl-

SPOILER
Generally speaking, I think this diff is a bit hard for a "normal" diff A beginner will try this right after suceeding at easy, and this is quiet difficult compared to the easy diff, he will fail for sure I think =/

first this 00:31:360 (1,2) - might be a complex rythm to grab, maybe a reverse slider on 00:31:360 (1) - would be better
00:31:360 (1) - I wouldn't stack those one, it might be a bit too confusing with the following pattern because of 300hits
01:15:186 (1) - I think this should end on 01:15:577 and not 01:15:447 cause I think this rythm is cool and must be stressed
1:17:012 - I would add a circle here too
01:25:621 (1) - I don't think you need to accelerate the slider speed that much cause I feel like it is already hard for a normal diff ^^

-Yuki YukI-

SPOILER
Generally speaking, I don't really like the mapping of this diff... sorry... if it were mine, I would have changed it all but it's only a question of taste as far as the style is concerned, so my suggestions my be irrelevant here. I tried to point at some things to make better and keep the original style as well
You may ignore what is following e_e

00:04:751 (2) - I would begin this on 00:05:012 since nothing is playing in the song at 00:04:751 (2) -
00:05:534 (3) - maybe is a bit too far from the end of 00:04:751 (2) -
00:09:186 (1) - I think is too far from 00:09:447 (2) -
I would add a circle on 00:22:230 (4) -
00:22:230 (4) - might be a bit far one another

-AIR's Taiko-

I don't really like that mapping rythm either but since i'm neither a pro taiko player nor a pro taiko modder I'll keep my mouth shut.

-Expert-

SPOILER
Vry nice work here, I could hardly find smth relevant to say

00:28:882 (6) - maybe you should put this a little higher so that it draws a perfect curve, cause the piano in the song is going higher and higher without irregularities, so why the streamwould have irregularities :3 just suggestion
01:33:708 (9) - maybe this is a little hard to catch compared with the rest of the map, I know it's insane-like map but I think it's hardest to catch in the map
I think that 01:37:621 (9,1) - and 01:38:143 (1,2) - should be spaced the same graphically speaking. When you play it, it's ok since you're not forced to follow the slider track strictly, I'm only speaking about how the map looks here :3


All of this is only suggestion since I'm far from being a pro modder :3
I enjoyed playing every single diff quiet much 8-)
Topic Starter
Strawberry

Maya-sama wrote:

well there have been a lot of mods already... it will be difficult to find smth relevant for me but I'll do my best o/
vry nice map o/

-Suzumiya's simple-

I couldn't find anything to say here... although I'm quiet unexperienced in "easy" diff mapping, I think there's nothing to wonder about here

-Standartl-

SPOILER
Generally speaking, I think this diff is a bit hard for a "normal" diff A beginner will try this right after suceeding at easy, and this is quiet difficult compared to the easy diff, he will fail for sure I think =/

first this 00:31:360 (1,2) - might be a complex rythm to grab, maybe a reverse slider on 00:31:360 (1) - would be better
00:31:360 (1) - I wouldn't stack those one, it might be a bit too confusing with the following pattern because of 300hits
01:15:186 (1) - I think this should end on 01:15:577 and not 01:15:447 cause I think this rythm is cool and must be stressed
1:17:012 - I would add a circle here too
01:25:621 (1) - I don't think you need to accelerate the slider speed that much cause I feel like it is already hard for a normal diff ^^

-Yuki YukI-

SPOILER
Generally speaking, I don't really like the mapping of this diff... sorry... if it were mine, I would have changed it all but it's only a question of taste as far as the style is concerned, so my suggestions my be irrelevant here. I tried to point at some things to make better and keep the original style as well
You may ignore what is following e_e

00:04:751 (2) - I would begin this on 00:05:012 since nothing is playing in the song at 00:04:751 (2) -
00:05:534 (3) - maybe is a bit too far from the end of 00:04:751 (2) -
00:09:186 (1) - I think is too far from 00:09:447 (2) -
I would add a circle on 00:22:230 (4) -
00:22:230 (4) - might be a bit far one another

-AIR's Taiko-

I don't really like that mapping rythm either but since i'm neither a pro taiko player nor a pro taiko modder I'll keep my mouth shut.

-Expert-

SPOILER
Vry nice work here, I could hardly find smth relevant to say

00:28:882 (6) - maybe you should put this a little higher so that it draws a perfect curve, cause the piano in the song is going higher and higher without irregularities, so why the streamwould have irregularities :3 just suggestion
01:33:708 (9) - maybe this is a little hard to catch compared with the rest of the map, I know it's insane-like map but I think it's hardest to catch in the map
I think that 01:37:621 (9,1) - and 01:38:143 (1,2) - should be spaced the same graphically speaking. When you play it, it's ok since you're not forced to follow the slider track strictly, I'm only speaking about how the map looks here :3


All of this is only suggestion since I'm far from being a pro modder :3
I enjoyed playing every single diff quiet much 8-)
Thanks for modding :D Fix some point. updated~
pieguyn
hi there :)

Suzumiya's Simple:

00:37:621 (1) - remove whistle and add finish?
01:38:143 (6) - add NC
01:55:882 (5) - remove whistle and add finish on end?

Standard:

00:43:882 (1) - split into 2 sliders?
01:21:447 (1) - too close to (4)

Yuki YukI: <3

01:48:056 (4) - add whistle on end?

Expert:

00:18:838 (1) - remove whistle from start and add finish on start?
00:36:577 (7) - add whistle on end?

AIR's Taiko: fine

nice map =w=
Topic Starter
Strawberry
Fix some~thank you! >w<
Leorda
Um, before bubble

[Standard]
00:25:099 (1,2,3) - Why jump in normal diff?
01:28:751 (5,6,7) - ^
01:36:056 (1,2,3,4,5,6,7) - ^
01:40:751 (1) - Remove the annoying whistle at sliderbody


[Yuki YukI]
00:35:534 (1) - Remove whistle at tail slider


[AIR's Taiko]
00:14:664 (1) - Kat?
00:19:882 (4) - ^
00:20:012 (1) - Don?
00:22:490 (2) - Kat?
00:47:534 (1,1,2,3,4,5,1) - Why 1/6 streams?


[Expert]
* I think AR8 is not fit to slow songs....


Call me again for recheck~
Topic Starter
Strawberry

Leorda wrote:

Um, before bubble

[Standard]
00:25:099 (1,2,3) - Why jump in normal diff? fixed~
01:28:751 (5,6,7) - ^ fixed~
01:36:056 (1,2,3,4,5,6,7) - ^ fixed~
01:40:751 (1) - Remove the annoying whistle at sliderbody fixed~


[Yuki YukI]
00:35:534 (1) - Remove whistle at tail slider fixed~



[Expert]
* I think AR8 is not fit to slow songs.... change ar to 7


Call me again for recheck~
Thanks very much!!
AIR315

Leorda wrote:

[AIR's Taiko]
00:14:664 (1) - Kat?
00:19:882 (4) - ^
00:20:012 (1) - Don?
00:22:490 (2) - Kat?
00:47:534 (1,1,2,3,4,5,1) - Why 1/6 streams? Because it is fun~! xD
Sorry, no change :(

But thanks mod~ :)

:)
Leorda
I always miss the Sunrise....

Bubbled
Topic Starter
Strawberry

Leorda wrote:

I always miss the Sunrise....

Bubbled
Thx Leorda!!!
Skystar
QwQ 阿C要rank圖了
[CSGA]Ar3sgice
好!
Twice_old
T.T leo过来泡图都不来给我recheck 哭瞎
Yuukari-Banteki
[Suzumiya]
looks ok

[Standard]
00:51:708 (7) - as a player that this difficulty is probably supposed to be aimed at, I found this note particularly confusing while I was playing it, rather I expected it to be stacked with 8. If this is supposed to be confusing, go for it, but I just thought I'd maybe put in my two cents on the matter...

[Yuki]
01:22:751 (1) - placing this note so soon after the end of a spinner might have the unintended effect of forcing a player, especially one of this playskill level, to choose between finishing spinning the entire spinner or hitting this note, which may lead some players to become frustrated with the map...perhaps deleting this note might help with that if you want to change it maybe
01:25:099 (1) - ^

[Taiko]
00:57:447 - it might be nice if you could possibly add a k here to go with the snare in the music if you want to

[Expert]
01:22:751 (1) - this might have the same problem that I mentioned in the Yuki difficulty with players maybe becoming frustrated trying to decide whether to spin for the entire time and possibly miss a note very soon afterwards or miss some of the spinner and definitely hitting the note
Topic Starter
Strawberry

Saturos-fangirl wrote:

[Suzumiya]
looks ok

[Standard]
00:51:708 (7) - as a player that this difficulty is probably supposed to be aimed at, I found this note particularly confusing while I was playing it, rather I expected it to be stacked with 8. If this is supposed to be confusing, go for it, but I just thought I'd maybe put in my two cents on the matter... ok. I deleted 8,and change 7 to a 1/2 slider in the 8's position

[Yuki]
01:22:751 (1) - placing this note so soon after the end of a spinner might have the unintended effect of forcing a player, especially one of this playskill level, to choose between finishing spinning the entire spinner or hitting this note, which may lead some players to become frustrated with the map...perhaps deleting this note might help with that if you want to change it maybe Fixed.
01:25:099 (1) - ^ Fixed,and extend the spinner 01:23:534 (1) - to end in 01:23:534 (1) - to make up the vacancy on the rhythm.

[Taiko]
00:57:447 - it might be nice if you could possibly add a k here to go with the snare in the music if you want to ok~
[Expert]
01:22:751 (1) - this might have the same problem that I mentioned in the Yuki difficulty with players maybe becoming frustrated trying to decide whether to spin for the entire time and possibly miss a note very soon afterwards or miss some of the spinner and definitely hitting the note Fixed.
thx!updated~
Yuukari-Banteki
[Standard]
looks good

[Yuki]
looks good

[Taiko]
looks ok

[Expert]
rebubbled
bossandy
加油!! 草莓醬!!~~
Topic Starter
Strawberry
:?

Saturos-fangirl wrote:

[Standard]
looks good

[Yuki]
looks good

[Taiko]
looks ok

[Expert]
rebubbled
^^ thx for rebubble~

bossandy wrote:

加油!! 草莓醬!!~~
谢谢老大><
lepidopodus
lol so someone actually mapped this

EDIT:
Let's see how you guys react.

[AIR's Taiko]
(Random mod... among bubbles, lol.)

- Generally good map, so mostly suggestion.
- Consider... making this 500 combo? lol.
- Reconsider 1/6s. This map is calm and 1/6s might disrupt that mood.

00:22:490 (2) - It might be good to make this kat since there is high-pitched sound here, compared to 00:24:577 (1) or something.
00:24:577 (1) - Low-pitched, so don might be better. If you fix this to don, 'dd d' might be too plane so if you feel that, consider kd d.
00:26:925 (1) - Adding a note in here might be better, piano sounds here.
00:31:360 (1) - Let's use similar d/k assignment there is similar sounds. In 00:29:273 (1,1,1) you used d--k--d, so how about 00:31:360 (1) to don?
00:36:838 (2) - Slightly lower pitched sound with 'don' like drum sound (at least I think), so how about don?
00:43:621 (2,1,2,1,1,2) - Well I personally think making where something sounds empty is bad, but you want to put some 'point' here... right?
00:47:534 (1,1,2,3,4,5,1) - Ok this map has relatively low BPM, but this 1/6 streams doesn't sound right to me. This song is calm and slow, so let it calm and slow, don't need to force to be hard or special or something.
00:53:360 (1,2,3) - Same reason with above, but at least this is better than that. Might be tolerable...
00:54:316 (1,1,2,1) - Hey but this one isn't good, cause there isn't sound significant in there. 'o-o-o-o-ooooooooo' works here, I think.
00:57:447 (1,2) - Instead of this I'd prefer 'd-k' in 00:57:186.
01:00:969 (1) - If you want to make here a bit unique than others, add a note here. Consider changing 01:00:838 (3) to k, too.
01:01:360 (1) - 'd-k-d---d'?
01:02:664 (2,3,4,1) - Hmm, this kind of beat is appearing a lot in this map but not in here. 'o-o---o-o' might suiter.
01:03:708 (1,2,3) - Again, 'o--o--o-o' doesn't appear in here.
01:06:577 (2,3,4,1) - Might be tolerable but I still think 1/6s are...
01:25:099 (3,4,5,1) - ^
01:26:664 (1,2,1) - To me 'k d k' is better...?
01:29:012 (2) - d?
01:44:795 (1) - Piano sounds here. Maybe some beats like 'oo oo' sounds better here, like 01:42:316 (1,2,1,2,3).
01:48:056 (3,1) - 'k d'?
01:54:838 (2,3,4,1,2,3,1,2,3,1,2,3) - Well this might be too much for some sounds like here but this is the end and you want to make your end more significant, I guess?
01:59:273 (1) - Ur, I know there are slight sounds but putting this long spinner in there might be too much? Consider removing or shortening or lowering the volume or etc.

Since this map is near ranking, please tell me once more if you fix something. After all this map is good.
Anyway in this case if you reject something, please mention why you are rejecting that.

EDIT2:

Natteke wrote:

D:
I just lol'ed at this.
Flower
Hey, don't forget to add the original mapper, jericho2442 to the tags.
Colin Hou
not really necessary
-Baby Strawberry-
快rank啊~!~!~!~!~
lepidopodus
Huh, where's that Taiko mapper, is he trying to ignore my mod, or he just does not come to osu! world?
Topic Starter
Strawberry

lepidopodus wrote:

Huh, where's that Taiko mapper, is he trying to ignore my mod, or he just does not come to osu! world?
Thanks for your moding. We won't ignore any mod, and we also attached great importance to your mod.
However, As far as I know Air is very busy these days, so we may update later. (I'm not good at Taiko,so I have to wait him. :cry:
miss_master_old

-Baby Strawberry- wrote:

快rank啊~!~!~!~!~
快了,
lepidopodus

Strawberry wrote:

Thanks for your moding. We won't ignore any mod, and we also attached great importance to your mod.
However, As far as I know Air is very busy these days, so we may update later. (I'm not good at Taiko,so I have to wait him. :cry:
Then I should wait. Sorry for being so aggressive.
AIR315

lepidopodus wrote:

lol so someone actually mapped this

EDIT:
Let's see how you guys react.

[AIR's Taiko]
(Random mod... among bubbles, lol.)

- Generally good map, so mostly suggestion.
- Consider... making this 500 combo? lol.
- Reconsider 1/6s. This map is calm and 1/6s might disrupt that mood.

00:22:490 (2) - It might be good to make this kat since there is high-pitched sound here, compared to 00:24:577 (1) or something.
00:24:577 (1) - Low-pitched, so don might be better. If you fix this to don, 'dd d' might be too plane so if you feel that, consider kd d.
00:26:925 (1) - Adding a note in here might be better, piano sounds here.
00:31:360 (1) - Let's use similar d/k assignment there is similar sounds. In 00:29:273 (1,1,1) you used d--k--d, so how about 00:31:360 (1) to don?
00:36:838 (2) - Slightly lower pitched sound with 'don' like drum sound (at least I think), so how about don?
00:43:621 (2,1,2,1,1,2) - Well I personally think making where something sounds empty is bad, but you want to put some 'point' here... right?
00:47:534 (1,1,2,3,4,5,1) - Ok this map has relatively low BPM, but this 1/6 streams doesn't sound right to me. This song is calm and slow, so let it calm and slow, don't need to force to be hard or special or something.
00:53:360 (1,2,3) - Same reason with above, but at least this is better than that. Might be tolerable...
00:54:316 (1,1,2,1) - Hey but this one isn't good, cause there isn't sound significant in there. 'o-o-o-o-ooooooooo' works here, I think.
00:57:447 (1,2) - Instead of this I'd prefer 'd-k' in 00:57:186.
01:00:969 (1) - If you want to make here a bit unique than others, add a note here. Consider changing 01:00:838 (3) to k, too.
01:01:360 (1) - 'd-k-d---d'?
01:02:664 (2,3,4,1) - Hmm, this kind of beat is appearing a lot in this map but not in here. 'o-o---o-o' might suiter.
01:03:708 (1,2,3) - Again, 'o--o--o-o' doesn't appear in here.
01:06:577 (2,3,4,1) - Might be tolerable but I still think 1/6s are...
01:25:099 (3,4,5,1) - ^
01:26:664 (1,2,1) - To me 'k d k' is better...?
01:29:012 (2) - d?
01:44:795 (1) - Piano sounds here. Maybe some beats like 'oo oo' sounds better here, like 01:42:316 (1,2,1,2,3).
01:48:056 (3,1) - 'k d'?
01:54:838 (2,3,4,1,2,3,1,2,3,1,2,3) - Well this might be too much for some sounds like here but this is the end and you want to make your end more significant, I guess?
01:59:273 (1) - Ur, I know there are slight sounds but putting this long spinner in there might be too much? Consider removing or shortening or lowering the volume or etc.

Since this map is near ranking, please tell me once more if you fix something. After all this map is good.
Anyway in this case if you reject something, please mention why you are rejecting that.

EDIT2:

Natteke wrote:

D:
I just lol'ed at this.
Thanks for mod!

Mostly fixed!


http://puu.sh/D5aw
Leorda
Well, then

Rebubbled
Derekku
Let's see here...

[General]
*osu!stream as a source? Sounds kinda strange, but I guess it makes sense.
*I feel like an extra kiai fountain at 01:59:012 would fit nicely.

[Suzumiya's Simple]
00:13:882 (2) - I don't want to say that you should avoid red-tick notes in Easies, but this off-beat is a bit unexpected right at the very beginning. Also, I'd like to see less empty space. Therefore, I think that 00:12:577 (1,2) should be changed into a slider; that should fit much better!
00:17:012 (2) - Please avoid really short slider note patterns like this on Easies. They're so small that they look like three overlapping hitcircles, and that will confuse players. 00:16:751 (1,2) could be turned into one slider.
00:26:403 (1,2,3,4) - A stream of four 1/2 notes seems like something I'd see in a Normal, not an Easy...
01:22:490 (1,2) - Again, too difficult for an Easy; please make this one slider.
01:24:838 (1) - I suppose this short slider is fine, though (compared to 00:17:012) since there's silence beforehand.
01:33:969 (1,2,3) - If you're going to have 1/2 streams in an Easy, then please space them a bit closer together!
01:36:056 (1,2,3) - ^
01:40:751 (2,3) - same as 00:17:012.
01:45:447 (2,3,4) - spacing
01:49:621 (3,4,5) - ^

[Standard]
*I find it strange that the intro isn't mapped... Simple's intro is fine since it's a guest diff, but you (Strawberry) started Expert at the beginning, so it would be nice to see your own difficulties consistent. :p
*I know that this is meant to be a Normal+, but yuki's Hard diff is pretty tough... I think that this should be more of a Normal to fit the difficulty spread better, and thus increasing the circle size would be a big help without having to re-space things.
00:31:751 (2,3,4) - A bit confusing; (3) is too far from the end of (2), and the entire 2/3/4 overlap is a bit cluttered.
01:07:360 (2) - stacking/overlap on 1/3 looks a bit strange... how about this: http://osu.ppy.sh/ss/358505


[Yuki YukI]
*Why doesn't this difficulty name tell what kind of difficulty it is like the others? I really suggest renaming it to "Yuki's Hard/Challenging/etc".
00:28:230 (2) - perhaps makes this overlap (3) more like this: http://puu.sh/FbNr so that it's consistent with the overlap on 00:29:273 (1)
00:33:969 (3,4) - I highly advise against a delayed stack like this. (4) looks like it's only 1/2 after (3), which will make the player miss. Please unstack these and move them around.
00:53:273 (3,4) - Normally, if there's at least a 1/4 gap between a 1/4 repeating slider and a note, they aren't stacked. This stacking makes it look like (3) has another repeat, which is confusing.
00:55:360 (1,2) - Similar to above, if two 1/4 sliders aren't touching/overlapped, then it's implied that there's 1/4 space in-between. This would be fine for an Insane, but this is a Hard. Please have them overlap or something more intuitive!
01:30:969 (5) - same as 00:33:969 (3,4).
*Overall a lovely difficulty, but this definitely needs a few fixes before it can be ranked!

[AIR's Taiko]
*Perhaps rename to "AIR's Taiko Oni" to show the difficulty level?
*Volume could be lowered a bit more; 60% still sounds too loud compared to the music.
*This is a slow song, and 1.4 slider velocity makes it feel even slower (and bunches notes up). It's a bit hard to tell the 1/4 notes from the 1/6 ones, and thus I think you should raise the SV to 1.6
01:59:273 (1) - this spinner is ridiculously long and doesn't make much sense when the music has ended... 02:03:186 would be a much better place to end it.

[Expert]
*Expected the AR to be one higher than it currently it; it's the same as yuki's diff even though this one is much more difficult (which doesn't make much sense).
*Also: Only OD7 for an "Expert"? You should definitely raise that to OD8, or else the whole scoreboard will just be SS's. :p
00:53:012 (1,2,3) - Much too close to the last pattern. I thought these were 1/4 earlier and missed. How about rotating 00:52:229 (1,2,3,4) like this: http://osu.ppy.sh/ss/358479
Topic Starter
Strawberry

Derekku wrote:

Let's see here...

[General]
*osu!stream as a source? Sounds kinda strange, but I guess it makes sense. :D
*I feel like an extra kiai fountain at 01:59:012 would fit nicely. done.

[Suzumiya's Simple]
00:13:882 (2) - I don't want to say that you should avoid red-tick notes in Easies, but this off-beat is a bit unexpected right at the very beginning. Also, I'd like to see less empty space. Therefore, I think that 00:12:577 (1,2) should be changed into a slider; that should fit much better! done.~
00:17:012 (2) - Please avoid really short slider note patterns like this on Easies. They're so small that they look like three overlapping hitcircles, and that will confuse players. 00:16:751 (1,2) could be turned into one slider. done.~and replaced
00:26:403 (1,2,3,4) - A stream of four 1/2 notes seems like something I'd see in a Normal, not an Easy... del (3) and turned (1,2) into a slider
01:22:490 (1,2) - Again, too difficult for an Easy; please make this one slider. done~
01:24:838 (1) - I suppose this short slider is fine, though (compared to 00:17:012) since there's silence beforehand. :3
01:33:969 (1,2,3) - If you're going to have 1/2 streams in an Easy, then please space them a bit closer together! changed to 0.8x
01:36:056 (1,2,3) - ^ done~
01:40:751 (2,3) - same as 00:17:012. done~
01:45:447 (2,3,4) - spacing done~
01:49:621 (3,4,5) - ^ done~

[Standard]
*I find it strange that the intro isn't mapped... Simple's intro is fine since it's a guest diff, but you (Strawberry) started Expert at the beginning, so it would be nice to see your own difficulties consistent. :p added~
*I know that this is meant to be a Normal+, but yuki's Hard diff is pretty tough... I think that this should be more of a Normal to fit the difficulty spread better, and thus increasing the circle size would be a big help without having to re-space things. done.~
00:31:751 (2,3,4) - A bit confusing; (3) is too far from the end of (2), and the entire 2/3/4 overlap is a bit cluttered. fixed~
01:07:360 (2) - stacking/overlap on 1/3 looks a bit strange... how about this: http://osu.ppy.sh/ss/358505 done~


[Yuki YukI]
*Why doesn't this difficulty name tell what kind of difficulty it is like the others? I really suggest renaming it to "Yuki's Hard/Challenging/etc". Yuki named his guest diff "Yuki YukI" generally, so I won't break this :p
00:28:230 (2) - perhaps makes this overlap (3) more like this: http://puu.sh/FbNr so that it's consistent with the overlap on 00:29:273 (1) fixed
00:33:969 (3,4) - I highly advise against a delayed stack like this. (4) looks like it's only 1/2 after (3), which will make the player miss. Please unstack these and move them around. done~
00:53:273 (3,4) - Normally, if there's at least a 1/4 gap between a 1/4 repeating slider and a note, they aren't stacked. This stacking makes it look like (3) has another repeat, which is confusing. fixed~ made another pattern.
00:55:360 (1,2) - Similar to above, if two 1/4 sliders aren't touching/overlapped, then it's implied that there's 1/4 space in-between. This would be fine for an Insane, but this is a Hard. Please have them overlap or something more intuitive! fixed
01:30:969 (5) - same as 00:33:969 (3,4). done.
*Overall a lovely difficulty, but this definitely needs a few fixes before it can be ranked!

[AIR's Taiko]
*Perhaps rename to "AIR's Taiko Oni" to show the difficulty level? changed~
*Volume could be lowered a bit more; 60% still sounds too loud compared to the music. done~
*This is a slow song, and 1.4 slider velocity makes it feel even slower (and bunches notes up). It's a bit hard to tell the 1/4 notes from the 1/6 ones, and thus I think you should raise the SV to 1.6 done~
01:59:273 (1) - this spinner is ridiculously long and doesn't make much sense when the music has ended... 02:03:186 would be a much better place to end it. :p fixed~

[Expert]
*Expected the AR to be one higher than it currently it; it's the same as yuki's diff even though this one is much more difficult (which doesn't make much sense). done~
*Also: Only OD7 for an "Expert"? You should definitely raise that to OD8, or else the whole scoreboard will just be SS's. :p done!~
00:53:012 (1,2,3) - Much too close to the last pattern. I thought these were 1/4 earlier and missed. How about rotating 00:52:229 (1,2,3,4) like this: http://osu.ppy.sh/ss/358479 done~
Thanks very much! >< Derekku
Derekku
[General]
*I'm not sure whether tickrate 1 or 2 fits better for this song... Try 2 and see what you think!

[AIR's Taiko Oni]
*Somehow a break got added at 01:23:534 o_O

And that should be it! I'd love to rank this, but unfortunately I think that there were too many changes in my last post... I'll rebubble after your response!

Also, don't give kd for this~
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