Overall
pretty good mapset,but i have a issue of shinxyn`s mapping style
All of your maps are good (look at user rating)
I find that you follow the distance snap too much (i did the same thing like you before)
Distance snap will limit some of your mapping ideas
I was confused when i tryed to turn off the distance snap
(is this ok rankable.......??) (Can players read or notice??)
those questions were in my head all the time
I deel better after asking some people to play
I understand a fact finally Distance snap is just a tool
follow your own will to map, if you do something wrong or unrankable players and BATs will tell you
I believe that you can do it pretty good in your new maps
OK let`s go back to beatmaps
Timing is fine for me
<Normal>
Hard to put hitsounds some parts are to empty to put hitsounds
Anyway remove some random claps
Too manyclaps don`t sound sweet in this song (
00:08:95 (7) - move to 00:09:17 then add a note here (Sounds better)
<Hard>
00:29:22 (1,2,3,4,5,6,7,8,1,2,1,2,3) - this part sounds good because you put claps on right place (follow the strong beat)
00:35:04 (1) - clap patten should start at this note
00:38:85 (1) - This one stops the clap patten
If you find somw parts hard to put clap patten just get rid of claps at that part
rem01:25:58 (1,2,3) -
ove those random claps plz
01:25:58 (1,2,3) - sliders are too short so hard to read
01:31:40 (1,2,3) - ^
<Nexy>
03:04:13 (1,2,3,4,5) - Remove normal claps here wwwwww
All good
<Insane>
01:31:40 (1,2,3,1) - a bit confusing
02:25:04 (1,2,3,4,5,6,7,8,9,10,11) - really confusing during game play
02:33:58 (5,6) - confusing
Hitsounds are better than normal and hard
Remove some overused claps anyway
If you feel bad because of this post
plz PM me i will say sorry to you
My English sucks so i don`t know if i can post it well
Anyway it`s a really nice mapset
Star it
pretty good mapset,but i have a issue of shinxyn`s mapping style
All of your maps are good (look at user rating)
I find that you follow the distance snap too much (i did the same thing like you before)
Distance snap will limit some of your mapping ideas
I was confused when i tryed to turn off the distance snap
(is this ok rankable.......??) (Can players read or notice??)
those questions were in my head all the time
I deel better after asking some people to play
I understand a fact finally Distance snap is just a tool
follow your own will to map, if you do something wrong or unrankable players and BATs will tell you
I believe that you can do it pretty good in your new maps
OK let`s go back to beatmaps
Timing is fine for me
<Normal>
Hard to put hitsounds some parts are to empty to put hitsounds
Anyway remove some random claps
Too manyclaps don`t sound sweet in this song (
00:08:95 (7) - move to 00:09:17 then add a note here (Sounds better)
<Hard>
00:29:22 (1,2,3,4,5,6,7,8,1,2,1,2,3) - this part sounds good because you put claps on right place (follow the strong beat)
00:35:04 (1) - clap patten should start at this note
00:38:85 (1) - This one stops the clap patten
If you find somw parts hard to put clap patten just get rid of claps at that part
rem01:25:58 (1,2,3) -
ove those random claps plz
01:25:58 (1,2,3) - sliders are too short so hard to read
01:31:40 (1,2,3) - ^
<Nexy>
03:04:13 (1,2,3,4,5) - Remove normal claps here wwwwww
All good
<Insane>
01:31:40 (1,2,3,1) - a bit confusing
02:25:04 (1,2,3,4,5,6,7,8,9,10,11) - really confusing during game play
02:33:58 (5,6) - confusing
Hitsounds are better than normal and hard
Remove some overused claps anyway
If you feel bad because of this post
plz PM me i will say sorry to you
My English sucks so i don`t know if i can post it well
Anyway it`s a really nice mapset
Star it