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EGOIST - Euterpe

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Topic Starter
Aoko

GiNa wrote:

[General]
-I think you should change your offset to 23548. Otherwise all your notes are on the blue tick and generally people don’t really map on blue tick I'll think about it.
03:27:381 – delete this red line deleted it and changed to green line instead on 03:27:548
02:55:548 – kiai should start here, not 02:54:714 changed.
03:27:548 – end kiai here done

[Easy]
-Please use Distance Snap, your spacings are quite bad right now some seems okay to me so won't really change.
00:32:881 (1) – not straight, delete one of the waypoint on the end Thanks for seeing that, done.
00:50:215 (2) – don’t stack note in the easiest diff moved it downward.
00:59:548 (3) – I believe this shape can be improved more, http://osu.ppy.sh/ss/329619 I tried my best to look like it,done.
01:04:214 (4) – move this to somewhere else upward? done.
01:06:881 (1) – NC done
01:19:548 (5) – NC continuation of the 4th note so no.
01:26:215 (1) – same as 00:50:215 (2) okay
-There are many stack note under the slider, maybe change all of them idk if I changed all of them but done.
01:43:548 (6) – change this to a spinner, end the spinner at 01:46:214 done
01:55:548 (5) – NC no.
03:03:548 (5) – NC done.
03:19:548 (7) – ^ done.
03:23:881 (1) – end this at 03:27:548 and add finishdone.
The largest issue in this diff is spacing, that’s it ;w;
Take it easy, this is my first map after all :'P

[Starry’s Normal]
-Use Distance Snap
No other big issue :3

[Crystal's Hard]
01:23:215 (9) – x:304 y:328
Good diff

Oh well, I'll leave it to you guys. Thanks for the mod~ ♥ /o/

xXCrystalMoonAnimeXx wrote:

Minor issue only~
I'll change it with the next mod.
Okay~ ^^ Thanks for the star btw Nagisawa~

EDIT : Changed offset to 23548~ And Resnapped all notes.
Kanari
the offset keeps being changed o.o

well here~

Download: EGOIST - Euterpe (Aoko) [Crystal's Hard].osu
Topic Starter
Aoko
xDDD Sorry about that.
Kanari
Also, in your diff, 00:46:881 (2) - Put a new combo on this note so the previous spinner ends properly.
Topic Starter
Aoko

xXCrystalMoonAnimeXx wrote:

Also, in your diff, 00:46:881 (2) - Put a new combo on this note so the previous spinner ends properly.
Done ^^


xXCrystalMoonAnimeXx wrote:

the offset keeps being changed o.o

well here~
Updated /o/

Edit : Thanks for the IRC Mod Crystal ♥!
Kanari
Irc mod ~
Genkishi
  • Hello~! :)

    [Easy]
  1. 01:04:881 (4) - Make the slider like this? http://puu.sh/y2LA and put this slider inside the round slider..like this http://puu.sh/y2M6
  2. 01:08:881 (3,4) - delete this two notes and copy this notes 01:06:881 (1,2) then flip it horizontally then vertically
  3. 01:19:548 (5) - New combo here
  4. 01:26:881 (2) - Put this note here http://puu.sh/y2Qo
  5. 01:33:548 (2) - Move this slider by 1 grid at the right
  6. 01:35:548 (3) - ^
  7. 01:40:214 (1) - press Shift + note put on this note then you should see a white line like this http://puu.sh/y2TC after that..align this note (2) from (1)
  8. 01:50:214 (2) - Put this note in the middle big line?
  9. 02:42:881 (1) - Move the slider here http://osu.ppy.sh/ss/330648 after that fix the spacing of slider (2)
  10. 02:46:881 (3) - Put this note in the middle line.The result should be like this http://puu.sh/y2Zx
  11. 02:47:548 (4) - After putting the note in the middle line.Use distance snap to fix the slider's spacing.Also,How about fixing the shape of this slider? like this? http://puu.sh/y30c
  12. 02:55:547 (1) - Add finish on the head of the slider

    [Starry's Normal]
  13. 01:30:881 (1) - Remove new combo
  14. 01:31:548 (3) - New combo here
  15. 01:40:881 (3) - Move this by 1 grid to the right
  16. 02:27:214 (1) - Remove new combo
  17. 02:27:548 (2) - New combo

    [Crystal's Hard]
  18. 01:31:548 (3) - New combo
  19. 01:34:214 (6) - Clap sounds weird here imo..Remove the clap
  20. 02:37:214 (3,4,5) - It looks good if you move the notes like this http://puu.sh/y3mz
  21. 02:58:214 (6) - Add whistle instead of clap?
  22. 03:16:881 (4) - Add clap then remove the clap on this note 03:17:214 (6)

    Okay.That's All..

    Good Luck! :)
Topic Starter
Aoko

Genkishi wrote:

  • Hello~! :)

    [Easy]
  1. 01:04:881 (4) - Make the slider like this? http://puu.sh/y2LA and put this slider inside the round slider..like this http://puu.sh/y2M6 It looks weird lol so no.
  2. 01:08:881 (3,4) - delete this two notes and copy this notes 01:06:881 (1,2) then flip it horizontally then vertically it's like the same owo so no
  3. 01:19:548 (5) - New combo here inb4 mod : still no
  4. 01:26:881 (2) - Put this note here http://puu.sh/y2Qo Okay.
  5. 01:33:548 (2) - Move this slider by 1 grid at the right ok
  6. 01:35:548 (3) - ^ ok
  7. 01:40:214 (1) - press Shift + note put on this note then you should see a white line like this http://puu.sh/y2TC after that..align this note (2) from (1) okay
  8. 01:50:214 (2) - Put this note in the middle big line? looks weird, no.
  9. 02:42:881 (1) - Move the slider here http://osu.ppy.sh/ss/330648 after that fix the spacing of slider (2) ok done
  10. 02:46:881 (3) - Put this note in the middle line.The result should be like this http://puu.sh/y2Zx okay
  11. 02:47:548 (4) - After putting the note in the middle line.Use distance snap to fix the slider's spacing.Also,How about fixing the shape of this slider? like this? http://puu.sh/y30c Okay~
  12. 02:55:547 (1) - Add finish on the head of the slider Okay~

    [Starry's Normal]
  13. 01:30:881 (1) - Remove new combo
  14. 01:31:548 (3) - New combo here
  15. 01:40:881 (3) - Move this by 1 grid to the right
  16. 02:27:214 (1) - Remove new combo
  17. 02:27:548 (2) - New combo

    [Crystal's Hard]
  18. 01:31:548 (3) - New combo
  19. 01:34:214 (6) - Clap sounds weird here imo..Remove the clap
  20. 02:37:214 (3,4,5) - It looks good if you move the notes like this http://puu.sh/y3mz
  21. 02:58:214 (6) - Add whistle instead of clap?
  22. 03:16:881 (4) - Add clap then remove the clap on this note 03:17:214 (6)
    I'mma leave these to you Crystal and Starry ^^

    Okay.That's All..

    Good Luck! :)

    Thank you very much for the mod ^^
RusselG
sorry for no mod! map seems perfect to me Aoko!
Kanari
Topic Starter
Aoko

RusselG wrote:

sorry for no mod! map seems perfect to me Aoko!
Okay then, Thanks for dropping by!

Updated Crystal's diff ^^

Edit : Moved to Pending! ^^
Gasaiyuno-chan
Meh..

SB really good :O

[easy]

Much better than before lol
but still have ugly sliders.
[Normal]
Slider tick rate:1
AR:4
OD:3
01:28:214 (1,2,3,4) - OMG THIS IS TOO STRANGE !

01:55:548 (1) - X:320 Y:68 is much better o-o
[Hard]
No big problem.


Add "soundtrack" into tags :D
Topic Starter
Aoko

Gasaiyuno-chan wrote:

Meh..

SB really good :O

[easy]

Much better than before lol
but still have ugly sliders.
sorry about that lol.

[Normal]
Slider tick rate:1
AR:4
OD:3
01:28:214 (1,2,3,4) - OMG THIS IS TOO STRANGE !

01:55:548 (1) - X:320 Y:68 is much better o-o
Starry, I'mma leave it to you~

[Hard]
No big problem.


Add "soundtrack" into tags :D All right then~
Thanks for the mod~ Short mod. x3
Starry_old

Genkishi wrote:

  • Hello~! :)



    [Starry's Normal]
  1. 01:30:881 (1) - Remove new combo
  2. 01:31:548 (3) - New combo here
  3. 01:40:881 (3) - Move this by 1 grid to the right :arrow: fixed
  4. 02:27:214 (1) - Remove new combo
  5. 02:27:548 (2) - New combo

    Sorry but I am keeping all the combo the same.

    Good Luck! :)

Gasaiyuno-chan wrote:

Meh..


[Normal]
Slider tick rate:1 :arrow: Okay fixed >.> I talked to Aoko about this too
AR:4
OD:3
I am going keep the settings for now if the next modder says something about this I will change

01:28:214 (1,2,3,4) - OMG THIS IS TOO STRANGE ! :arrow: I do not think this is strange. The spacing for this was put intentional because of the music. I wanted to put the notes this way. and I think it is readable

01:55:548 (1) - X:320 Y:68 is much better o-o :arrow: If I do that the overlap will look very bad.
Blue = Fixed
Red = No Change

Thank you for the mods!

I sent the updated version in PM
Topic Starter
Aoko

Starry wrote:

[Normal]
Slider tick rate:1 :arrow: Okay fixed >.> I talked to Aoko about this too you said you wanted me to do Slider Tick rate 2 =w=

I sent the updated version in PM
Received~ Updated ^^
eikkaleyd
^ ^ from my queue (or PM)
Good enough for me to mod carefully, let's go~

[General]
Timing should be 3/4 waltz.
Maybe you need a silenced sliderslide.wav, because it's a bit noisy in Easy diff.
http://puu.sh/yh5C here

Oh I see sherrie's storyboard again....x_x Her storyboard is always awesome.

[Hard]
00:24:714 (2,3,4,5) - these four, you should put them on 00:24:881 (2,3,4,5) -
00:37:881 (5,6) - You use DS 0.5 in this combo, these two should be the same.
00:46:881 (1) - Not suitable, change into two circles?

01:34:548 (x) - add this (a repeated slider) http://puu.sh/ygVk (I noticed that Starry used this in NM diff)
01:38:548 (x) - same, add a repeated slider
02:33:881 (x) - ^
02:58:548 (x) - ^
03:02:548 (x) - ^

01:36:214 (x) - add a note so it won't be empty
03:00:214 (x) - ^
03:16:214 (x) - ^, or make the last slider longer.

[Normal]
00:45:547 (6) - too close, or you can add a circle here 00:45:214
01:18:881 (2) - too close from the last note
01:28:214 (1,2,3,4) - this kind of Anti-jump shouldn't appear in a Normal diff
02:25:548 (5) - too far from the last note
03:11:214 (2,1) - too far... It's confusing for newbie players
03:13:214 (2) - ^, You should shorter it and put it on 03:13:548
03:17:547 (5,6) - exchange?
03:27:214 (2) - delete this

[Easy]
00:28:548 (3,4,5) - too difficult stream for an Easy diff
00:37:548 (3) - Don't overlap this, it's ugly
00:42:881 (5) - A little close
01:42:214 (4) - x121 y308
01:42:881 (5) - y308
03:03:547 (1,2,3) - too close?

That's all, good luck~! :D
Topic Starter
Aoko

eikkaleyd wrote:

^ ^ from my queue (or PM)
Good enough for me to mod carefully, let's go~

[General]
Timing should be 3/4 waltz. (I am gonna think about this.)
Maybe you need a silenced sliderslide.wav, because it's a bit noisy in Easy diff.
http://puu.sh/yh5C here
Thanks~ ^^ Enabled Custom overrides on easy diff.

Oh I see sherrie's storyboard again....x_x Her storyboard is always awesome. \o/ hurray! xD

[Hard]
00:24:714 (2,3,4,5) - these four, you should put them on 00:24:881 (2,3,4,5) -
00:37:881 (5,6) - You use DS 0.5 in this combo, these two should be the same.
00:46:881 (1) - Not suitable, change into two circles?

01:34:548 (x) - add this (a repeated slider) http://puu.sh/ygVk (I noticed that Starry used this in NM diff)
01:38:548 (x) - same, add a repeated slider
02:33:881 (x) - ^
02:58:548 (x) - ^
03:02:548 (x) - ^

01:36:214 (x) - add a note so it won't be empty
03:00:214 (x) - ^
03:16:214 (x) - ^, or make the last slider longer.

[Normal]
00:45:547 (6) - too close, or you can add a circle here 00:45:214
01:18:881 (2) - too close from the last note
01:28:214 (1,2,3,4) - this kind of Anti-jump shouldn't appear in a Normal diff
02:25:548 (5) - too far from the last note
03:11:214 (2,1) - too far... It's confusing for newbie players
03:13:214 (2) - ^, You should shorter it and put it on 03:13:548
03:17:547 (5,6) - exchange?
03:27:214 (2) - delete this

Starry and Crystal...again xDD

[Easy]
00:28:548 (3,4,5) - too difficult stream for an Easy diff changed (2) to slider, erased (3)
00:37:548 (3) - Don't overlap this, it's ugly moved some parts
00:42:881 (5) - A little close ok
01:42:214 (4) - x121 y308
01:42:881 (5) - y308
^^^^^^^^^^^^^^ is y306 okay? done
03:03:547 (1,2,3) - too close? moved~

That's all, good luck~! :D

Thank you >w<
Kanari
The timing is 3/4 waltz ><
But it will tak a while to fix everything ._.
Kurokami
Hi from my queue. o/

General

  1. add reversearrow.png

Easy

  1. 01:18:881 (4) - too close to the previous slider
  2. 01:20:881 (6) - too far from the previous slider
  3. 01:37:548 (4) - too far
  4. 01:55:548 (1) - 2 or more repeat on easy is unrankable if I know right
  5. 02:21:548 (3) - too close
  6. 02:34:881 (1) - really too close o.o

Starry's Normal

  1. OD4
  2. 01:13:547 (4) - 1 grid down [nazy]
  3. 03:21:214 (3) - 1 grid up [nazy]

Crystal's Hard

  1. 00:56:881 (1) - remove NC?
  2. 01:08:881 (3,4,5) - same as 01:10:881 (1,2,3), but the spacing is different o.o
  3. 01:31:548 (1) - remove NC?
  4. 02:28:881 (3) - slider's endpoint 1 grid up [nazy]
  5. 03:24:547 (1) - remove NC?

These are just suggestion, since it's already too good for me.
Topic Starter
Aoko

xXCrystalMoonAnimeXx wrote:

The timing is 3/4 waltz ><
But it will tak a while to fix everything ._.
.__. I'm too lazy.... so is it okay not to fix it? xD

Kurokami wrote:

Hi from my queue. o/

General

  1. add reversearrow.png Maybe.... if I can find a good one.

Easy

  1. 01:18:881 (4) - too close to the previous sliderdid some changes there
  2. 01:20:881 (6) - too far from the previous slider didn't change.
  3. 01:37:548 (4) - too far didn't change.
  4. 01:55:548 (1) - 2 or more repeat on easy is unrankable if I know right idk, if it unrankable, then I'll change it. Please confirm this first.
  5. 02:21:548 (3) - too close it means that we need to click/tap both faster so no
  6. 02:34:881 (1) - really too close o.o ^

Starry's Normal

  1. OD4
  2. 01:13:547 (4) - 1 grid down [nazy]
  3. 03:21:214 (3) - 1 grid up [nazy]

Crystal's Hard

  1. 00:56:881 (1) - remove NC?
  2. 01:08:881 (3,4,5) - same as 01:10:881 (1,2,3), but the spacing is different o.o
  3. 01:31:548 (1) - remove NC?
  4. 02:28:881 (3) - slider's endpoint 1 grid up [nazy]
  5. 03:24:547 (1) - remove NC?

Starry and Crystal, imma leave it to you... again xD

These are just suggestion, since it's already too good for me. Thanks for the mod!
eikkaleyd
No it's really easy to fix timing ._. Just click one button in timing setup~_~
Kanari
But then, you'll have to map in 1/3 and that will take a while to fix the notes.. ><
eikkaleyd
You needn't to fix the notes, they're fine :3
Starry_old
[Normal]
00:45:547 (6) - too close, or you can add a circle here 00:45:214 Okay I fix spacing
01:18:881 (2) - too close from the last note ^
01:28:214 (1,2,3,4) - this kind of Anti-jump shouldn't appear in a Normal diff I put this here for a feel of falling tension, But if more modders say about this I will change
02:25:548 (5) - too far from the last note Okay spacing fixed
03:11:214 (2,1) - too far... It's confusing for newbie players It was stack but now I change
03:13:214 (2) - ^, You should shorter it and put it on 03:13:548 Fixed
03:17:547 (5,6) - exchange? sure
03:27:214 (2) - delete this No

All fix except last one



That's all, good luck~!

Kurokami wrote:

Hi from my queue. o/



Starry's Normal

  1. OD4
  2. 01:13:547 (4) - 1 grid down [nazy] :arrow: Fixed
  3. 03:21:214 (3) - 1 grid up [nazy] :arrow: Fixed




These are just suggestion, since it's already too good for me.
Blue = Done
Red = No Change
Kurokami

Aoko wrote:

[*]01:55:548 (1) - 2 or more repeat on easy is unrankable if I know right idk, if it unrankable, then I'll change it. Please confirm this first.
I asked and its not unrankable. Well, I just used what I heard, but still, my mistake. ._.
Kei
Hi!

[General]
  1. You have to add a reversearrow.png to complete the hitcircle skin set.
  2. It would be good if you map another difficulty by yourself. You only mapped 1 difficulty. This is your submission.
[Easy]
  1. 00:27:547 (2) - I suggest you to add a whistle at the start of this slider, because of that piano sound. I think that it sounds good~
  2. 00:29:214 (4) - This note sounds good, I agree, but this is a Easy difficulty so I suggest you to delete it. Leave this kind of notes at red ticks to the Normal difficulty.
  3. 00:32:881 (1) - Whistle at the repeat of this slider, again, because of the piano.
  4. 00:46:881 (1) - This whistle at the sliderbody sounds very noisy and bad to me. I suggest you to remove it. The song is very calm. A whistle like this sounds kinda out of place. I also suggest you to add a whistle at the end of this slider, to keep following the piano sound.
  5. 00:50:881 (1) - Try to map a bit of this spinner. It feels like you didn't want to map this part, so you placed a spinner to easily skip. Try to avoid very much.. long spinners. They're tiring for beginners.
  6. 00:55:547 (1) - Move this note a tad down. It gets overlapped by the spinner's hitburst. Also, I think that this note is way too early after that spinner. You didn't leave time for hand-recovery after spinning.
  7. 00:55:547 (1,2) - This is boring to play imo. You should replace this notes with a slider. It would follow way better the voice, and make this part less boring.
  8. 00:59:547 (3) - This slider shape looks ugly to me, to be honest. Try to put more effort in it! Perhaps make it more curved like this? (Also, I suggest you to add a whistle at the end of this slider to keep following the piano):
  9. 01:07:547 (2,3) - Boring and empty space between this 2 notes. Please replace this 2 notes with a slider to avoid emptyness and to keep the player following the music.
  10. 01:14:881 (2) - To follow the piano, add a whistle at the repeat of this slider.
  11. 01:16:881 (3) - ^
  12. 01:19:548 (5) - ^ At the start of this slider.
  13. 01:21:548 (7) - ^
  14. 01:19:548 (5) - ^ Whistle again, and also, add a new combo here, because of the change of the voice, and also because this combo is very long for a Easy difficulty.
  15. 01:21:548 (7) - Whistle at the start of this slider again.
  16. 01:27:548 (3) - ^
  17. 01:40:214 (1,2,3,4,5) - I'm not very sure about this, but when I select this notes, they don't seem to be snapped/spaced properly.
  18. 01:47:548 (1) - This slider is too far away from the spinner's centre. Move it more closer to the spinner's centre, to make it more easier for beginners to click it after recovering their hand.
  19. 01:55:548 (1) - That finish at the 1st repeat sounds weird and out of place. I suggest you to remove it and then add it to the start of the slider. Sounds better imo.
  20. 01:59:548 (3) - A finish at the start of this slider sounds good to me.
  21. 01:59:548 (3) - Wow wow wow. This slider shape is veeery weird. The points are placed very messy. Try to make more.. "regular" shapes, like the one that I suggested you to do before.
  22. 02:03:548 - For this drum sound, you should try to add a custom sample. Try using the taiko drum sound. It would sound pretty nice.
  23. 02:19:548 (1,2) - A slider here instead of this notes sounds much better to me. Also, place notes with distance snap. This is not the first time that you do this.
  24. 02:27:548 (1,2) - Boring space between notes, when the singer is still singing. Try this rhythm. It sounds better to me.
  25. 02:35:214 (2) - Again, leave notes at red ticks like this for Normal diffs. You should delete this note.
  26. 02:55:547 (1) - Same issue as before. Move this note a tad down, because it gets overlapped by the spinner's hitburst.
  27. 02:55:547 (1) - That finish at the end of this slider is very.. unfitting. I recommend you to remove it.
  28. 03:05:547 (4) - ^ (the finish at the 2nd repeat)
  29. 03:17:547 (2) - ^ (at the end of this slider)
  30. 03:19:547 (1,2...) - Boring again~ Try to fill up places like this that can be easily filled up. Try this pattern:
  31. 03:23:881 (1) - This spinner starts way too early after clicking 03:23:547 (3). Move it more away so beginners don't get surprised by it.

    Wow that was long. This difficulty needs more work. Some notes aren't properly placed and the design can be improved.
[Starry's Normal]

  • This is a very calm and slow song, so I suggest you to decrease the approach rate by 2 (at least by 1).
  1. 00:23:548 (1) - This difficulty lacks hitsounds. I suggest you to use whistles to follow the piano. To do so, add a whistle here.
  2. 00:27:548 (1) - And here, at the start of this slider.
  3. 00:31:548 (1) - ^
  4. 00:33:548 (2) - ^
  5. 00:37:548 (5) - ^
  6. 00:39:547 (2) - ^
  7. 00:43:547 (3) - ^
  8. 00:45:547 (6) - Fix this spacing with distance snap. It's confusing for beginners. They will probably think that this is placed at the red tick (00:45:214) instead of here.
  9. 00:47:547 (3) - Whistle at the start of this slider to follow the piano.
  10. 00:49:547 (4) - ^
  11. 00:55:547 (1) - To emphatize this part, add a finish here at the start of this slider.
  12. 00:59:548 - Just the same as I said about this drum sound. It would be nice if the taiko drum sound is used as a custom sample in parts like here, and at 01:03:548, etc.
  13. 01:11:547 (2) - If you added the finish that I suggested you already, you should add a finish here too for consistency.
  14. 01:31:548 (3) - To emphatize, add a finish here, specially because of the kiai time.
  15. 01:35:548 (1) - A finish would fit nice here.
  16. 01:39:548 (1) - ^
  17. 01:41:548 (5) - ^
  18. 01:47:548 (1) - To emphatize again, add a finish.
  19. 01:50:214 (1) - Why in the world do you make jumps in a Normal difficulty? That's not acceptable. It's confusing. Also, this nc shouldn't be here, because the vocals change is at 01:51:548 (2), not here, so remove nc here and add it to 01:51:548 (2).
  20. 01:51:548 (2) - Is this another change of spacing? Also, add a finish here to keep emphatizing
  21. 01:55:548 (1) - ^ Here too.
  22. 01:57:548 (4) - ^ And here.
  23. 01:59:548 (1) - Add finish to this spinner to emphatize more the end of the kiai time?
  24. 02:20:881 (2,3) - Why a jump here!? WHY!? .-. The spacing between notes in the timeline is the same, so, this shouldn't happen.
  25. 02:33:548 (3) - Why do you add a whistle here, when you didn't added any hitsounds before? It doesn't make sense. Also, the whistle at the sliderbody sounds noisy and very unfitting imo.
  26. 02:35:548 (3) - Finish to emphatize and add some hitsounds, because this part lacks lots of hitsounds.
  27. 02:39:547 (3) - ^
  28. 02:55:547 (3) - Spacing.. I honestly don't get which spacing did you used when you mapped this difficulty. In some parts, I change the spacing to 1.4x and it seems to be OK, but I check other parts with 1.4x and they seem to be all wrong. Be consistent with your spacing. Ah and also, you forgot to add a finish here.
  29. 02:59:547 (1) - Finish here too.. again, to emphatize and add some hitsounds.
  30. 03:03:547 (1) - ^
  31. 03:11:547 (1) - ^
  32. 03:13:214 (2) - I personally dislike how this slider sounds. It doesn't fit with the music at all because it is at a red tick and ends at a red tick.
  33. 03:15:547 (1) - Finish. Same reason as always.
  34. 03:19:547 (1) - ^
  35. 03:21:547 (4) - ^
  36. 03:26:881 (1,2) - Move this notes down. They get overlapped by the spinner-osu, making them difficult to see for beginners:
  37. 03:27:547 (1) - I think that it sounds better if this spinner ends at the big white tick.

    Reaaaally weird difficulty. I don't know if you change of spacing or what, but it's really weird. Check and fix all the spacings. This will be not rankable unless you fix them. Also, this difficulty lacks a lot of hitsounds. Consider adding some specially to kiai times.
[Crystal's Hard]
  1. 00:23:548 (1,2,3,4,5) - To be honest, this sounds very very bad. Don't place notes at blue ticks unless it is really necessary, and if you're very sure that it fits the song and sounds good. This part, should be more like this:
  2. 00:30:548 (5,6) - This notes sound bad because there's no sound there, so I don't get the purpose of this notes.
  3. 00:27:548 (1,2) - The singer is still singing in that space between this 2 notes, so you should replace this notes with a slider instead, to follow better the voice.
  4. 00:29:548 (4) - This slider end sounds off so you should replace this slider with a circle.
  5. 00:30:548 (5,6) - Notes at places with no sound. You should delete them.
  6. 00:31:548 (1) - It fits more the voice if you end this slider at 00:32:547 imo.
  7. 00:45:547 (6) - The end of this slider sounds off because there's no sound, so I suggest you to replace this slider with a circle.
  8. 00:37:881 (5,6) - More notes when there's no sound. You should delete this ones too.
  9. 00:51:547 (1) - This spinner's end sounds bad. It should end at 00:51:547 (1) to fit good with the music.
  10. 00:55:547 (1,1) - Unnecessarily empty space. This should be more like this to follow better the vocals and to avoid empty space:
  11. 00:59:547 (1,1) - ^
  12. 01:01:547 (4) - Another slider that sounds bad because it ends in a place that has no sound. Please replace this one with a circle too. There's no need to place notes when there's no sound.. notes are supposed to follow the music.
  13. 01:03:547 (1) - To follow better the voice, end this slider at 01:04:548. Sounds way better to me.
  14. 01:11:547 (4) - ^ (end at 01:12:548)
  15. 01:13:881 (7,8) - You should delete this notes (same reason as always).
  16. 01:17:881 (8,9) - ^
  17. 01:23:548 (1) - This spinner sounds way better if it ends at 01:23:548 (1).
  18. 01:35:548 (1) - Again, to follow better the voice, end this slider at 01:36:214.
  19. 01:43:548 (1) - Listen carefully. This spinners end sounds off and weird. Do something about this. End it earlier or something to make it sound better.
  20. 01:48:381 (2,3,4) - (2) and (4) sound.. overmapped because that part doesn't have any sound. I suggest you to delete them.
  21. 01:51:548 (1) - To follow better the voice end this slider at 01:52:214.
  22. 02:01:548 (5) - Why do you change the slider velocity all randomly.. all off a sudden? I sincerely don't get those velocity changes. Noone of them. >.<
  23. 02:19:548 (1) - This doesn't follow the vocals at all. A slider with an end at 02:20:548 fits and sounds better to me.
  24. 02:23:548 (1) - ^ with an end at 02:24:214.
  25. 02:27:214 - There's a sound so I don't see why you didn't added a note here when you add notes even when there's no sound.
  26. 02:45:047 (5) - There's not really a sound here, so I suggest you to remove this note.
  27. 02:59:547 (1) - Again, to follow better the voice, end this slider at 03:00:214.
  28. 03:01:714 (4) - Another note in a place that there's no sound. You should remove this one too.
  29. 03:12:381 (2,3,4) - The same as before. (2) and (4) are at places when there's no sound so you should delete them. It sounds a bit overmapped.
  30. 03:15:547 (1) - To follow better the voice once again.. end this slider at 03:16:214.
  31. 03:22:214 (7) - In my opinion, it sounds better if this note is replaced by a 1/2 slider, like this:
  32. 03:27:714 (1) - Why did you changed the samples at the end of this spinner? it sounds bad because you never used normal samples in all the diff.

    This can be improved too. I hope that this was helpful. I'm very tired if typing right now lol. Just, don't place notes when there's no sound. That sounds bad and unfitting
Well that's all. You have to work more on this, but I'm sure that you'll improve this mapset a lot. The SB looks beautiful, by the way. I forgot to say that. :3 Good luck!
Topic Starter
Aoko

Kurokami wrote:

Aoko wrote:

[*]01:55:548 (1) - 2 or more repeat on easy is unrankable if I know right idk, if it unrankable, then I'll change it. Please confirm this first.
I asked and its not unrankable. Well, I just used what I heard, but still, my mistake. ._.
so is it really unrankable? o3o

Kei wrote:

Hi!

[General]
  1. You have to add a reversearrow.png to complete the hitcircle skin set. hmm, can anyone help me find 1 that fits? ;w;
  2. It would be good if you map another difficulty by yourself. You only mapped 1 difficulty. This is your submission.
Oh well, I will not now, but maybe in my future beatmaps. Sorry ;w;

[Easy]
  1. 00:27:547 (2) - I suggest you to add a whistle at the start of this slider, because of that piano sound. I think that it sounds good~ok
  2. 00:29:214 (4) - This note sounds good, I agree, but this is a Easy difficulty so I suggest you to delete it. Leave this kind of notes at red ticks to the Normal difficulty.ok
  3. 00:32:881 (1) - Whistle at the repeat of this slider, again, because of the piano.ok
  4. 00:46:881 (1) - This whistle at the sliderbody sounds very noisy and bad to me. I suggest you to remove it. The song is very calm. A whistle like this sounds kinda out of place. I also suggest you to add a whistle at the end of this slider, to keep following the piano sound.ok
  5. 00:50:881 (1) - Try to map a bit of this spinner. It feels like you didn't want to map this part, so you placed a spinner to easily skip. Try to avoid very much.. long spinners. They're tiring for beginners.Added a hitcircle on 00:50:881 and shorten the slider a bit
  6. 00:55:547 (1) - Move this note a tad down. It gets overlapped by the spinner's hitburst. Also, I think that this note is way too early after that spinner. You didn't leave time for hand-recovery after spinning. Since I shorten the spinner, it should be better now. Moved a lil bit down too.
  7. 00:55:547 (1,2) - This is boring to play imo. You should replace this notes with a slider. It would follow way better the voice, and make this part less boring. okay, followed the slider suggestion on the previous mods
  8. 00:59:547 (3) - This slider shape looks ugly to me, to be honest. Try to put more effort in it! Perhaps make it more curved like this? (Also, I suggest you to add a whistle at the end of this slider to keep following the piano):
    ok tried my best to look like this.
  9. 01:07:547 (2,3) - Boring and empty space between this 2 notes. Please replace this 2 notes with a slider to avoid emptyness and to keep the player following the music. ok made some changes
  10. 01:14:881 (2) - To follow the piano, add a whistle at the repeat of this slider.ok
  11. 01:16:881 (3) - ^ok
  12. 01:19:548 (5) - ^ At the start of this slider.ok
  13. 01:21:548 (7) - ^ok
  14. 01:19:548 (5) - ^ Whistle again, and also, add a new combo here, because of the change of the voice, and also because this combo is very long for a Easy difficulty.ok
  15. 01:21:548 (7) - Whistle at the start of this slider again.ok
  16. 01:27:548 (3) - ^ok
  17. 01:40:214 (1,2,3,4,5) - I'm not very sure about this, but when I select this notes, they don't seem to be snapped/spaced properly. moved.
  18. 01:47:548 (1) - This slider is too far away from the spinner's centre. Move it more closer to the spinner's centre, to make it more easier for beginners to click it after recovering their hand. rotated it and changed some parts.
  19. 01:55:548 (1) - That finish at the 1st repeat sounds weird and out of place. I suggest you to remove it and then add it to the start of the slider. Sounds better imo.ok
  20. 01:59:548 (3) - A finish at the start of this slider sounds good to me.ok
  21. 01:59:548 (3) - Wow wow wow. This slider shape is veeery weird. The points are placed very messy. Try to make more.. "regular" shapes, like the one that I suggested you to do before.fixed.
  22. 02:03:548 - For this drum sound, you should try to add a custom sample. Try using the taiko drum sound. It would sound pretty nice. just finish.
  23. 02:19:548 (1,2) - A slider here instead of this notes sounds much better to me. Also, place notes with distance snap. This is not the first time that you do this.ok
  24. 02:27:548 (1,2) - Boring space between notes, when the singer is still singing. Try this rhythm. It sounds better to me.
    just changed the first note to slider, nothing else changed.
  25. 02:35:214 (2) - Again, leave notes at red ticks like this for Normal diffs. You should delete this note.ok
  26. 02:55:547 (1) - Same issue as before. Move this note a tad down, because it gets overlapped by the spinner's hitburst. ok
  27. 02:55:547 (1) - That finish at the end of this slider is very.. unfitting. I recommend you to remove it. it's from the second slider. removed.
  28. 03:05:547 (4) - ^ (the finish at the 2nd repeat)ok
  29. 03:17:547 (2) - ^ (at the end of this slider)ok
  30. 03:19:547 (1,2...) - Boring again~ Try to fill up places like this that can be easily filled up. Try this pattern:
    ok
  31. 03:23:881 (1) - This spinner starts way too early after clicking 03:23:547 (3). Move it more away so beginners don't get surprised by it.okay

    Wow that was long. This difficulty needs more work. Some notes aren't properly placed and the design can be improved.
xP First map, newbie map~

[Starry's Normal]

  • This is a very calm and slow song, so I suggest you to decrease the approach rate by 2 (at least by 1).
  1. 00:23:548 (1) - This difficulty lacks hitsounds. I suggest you to use whistles to follow the piano. To do so, add a whistle here.
  2. 00:27:548 (1) - And here, at the start of this slider.
  3. 00:31:548 (1) - ^
  4. 00:33:548 (2) - ^
  5. 00:37:548 (5) - ^
  6. 00:39:547 (2) - ^
  7. 00:43:547 (3) - ^
  8. 00:45:547 (6) - Fix this spacing with distance snap. It's confusing for beginners. They will probably think that this is placed at the red tick (00:45:214) instead of here.
  9. 00:47:547 (3) - Whistle at the start of this slider to follow the piano.
  10. 00:49:547 (4) - ^
  11. 00:55:547 (1) - To emphatize this part, add a finish here at the start of this slider.
  12. 00:59:548 - Just the same as I said about this drum sound. It would be nice if the taiko drum sound is used as a custom sample in parts like here, and at 01:03:548, etc.
  13. 01:11:547 (2) - If you added the finish that I suggested you already, you should add a finish here too for consistency.
  14. 01:31:548 (3) - To emphatize, add a finish here, specially because of the kiai time.
  15. 01:35:548 (1) - A finish would fit nice here.
  16. 01:39:548 (1) - ^
  17. 01:41:548 (5) - ^
  18. 01:47:548 (1) - To emphatize again, add a finish.
  19. 01:50:214 (1) - Why in the world do you make jumps in a Normal difficulty? That's not acceptable. It's confusing. Also, this nc shouldn't be here, because the vocals change is at 01:51:548 (2), not here, so remove nc here and add it to 01:51:548 (2).
  20. 01:51:548 (2) - Is this another change of spacing? Also, add a finish here to keep emphatizing
  21. 01:55:548 (1) - ^ Here too.
  22. 01:57:548 (4) - ^ And here.
  23. 01:59:548 (1) - Add finish to this spinner to emphatize more the end of the kiai time?
  24. 02:20:881 (2,3) - Why a jump here!? WHY!? .-. The spacing between notes in the timeline is the same, so, this shouldn't happen.
  25. 02:33:548 (3) - Why do you add a whistle here, when you didn't added any hitsounds before? It doesn't make sense. Also, the whistle at the sliderbody sounds noisy and very unfitting imo.
  26. 02:35:548 (3) - Finish to emphatize and add some hitsounds, because this part lacks lots of hitsounds.
  27. 02:39:547 (3) - ^
  28. 02:55:547 (3) - Spacing.. I honestly don't get which spacing did you used when you mapped this difficulty. In some parts, I change the spacing to 1.4x and it seems to be OK, but I check other parts with 1.4x and they seem to be all wrong. Be consistent with your spacing. Ah and also, you forgot to add a finish here.
  29. 02:59:547 (1) - Finish here too.. again, to emphatize and add some hitsounds.
  30. 03:03:547 (1) - ^
  31. 03:11:547 (1) - ^
  32. 03:13:214 (2) - I personally dislike how this slider sounds. It doesn't fit with the music at all because it is at a red tick and ends at a red tick.
  33. 03:15:547 (1) - Finish. Same reason as always.
  34. 03:19:547 (1) - ^
  35. 03:21:547 (4) - ^
  36. 03:26:881 (1,2) - Move this notes down. They get overlapped by the spinner-osu, making them difficult to see for beginners:
  37. 03:27:547 (1) - I think that it sounds better if this spinner ends at the big white tick.

    Reaaaally weird difficulty. I don't know if you change of spacing or what, but it's really weird. Check and fix all the spacings. This will be not rankable unless you fix them. Also, this difficulty lacks a lot of hitsounds. Consider adding some specially to kiai times.
[Crystal's Hard]
  1. 00:23:548 (1,2,3,4,5) - To be honest, this sounds very very bad. Don't place notes at blue ticks unless it is really necessary, and if you're very sure that it fits the song and sounds good. This part, should be more like this:
  2. 00:30:548 (5,6) - This notes sound bad because there's no sound there, so I don't get the purpose of this notes.
  3. 00:27:548 (1,2) - The singer is still singing in that space between this 2 notes, so you should replace this notes with a slider instead, to follow better the voice.
  4. 00:29:548 (4) - This slider end sounds off so you should replace this slider with a circle.
  5. 00:30:548 (5,6) - Notes at places with no sound. You should delete them.
  6. 00:31:548 (1) - It fits more the voice if you end this slider at 00:32:547 imo.
  7. 00:45:547 (6) - The end of this slider sounds off because there's no sound, so I suggest you to replace this slider with a circle.
  8. 00:37:881 (5,6) - More notes when there's no sound. You should delete this ones too.
  9. 00:51:547 (1) - This spinner's end sounds bad. It should end at 00:51:547 (1) to fit good with the music.
  10. 00:55:547 (1,1) - Unnecessarily empty space. This should be more like this to follow better the vocals and to avoid empty space:
  11. 00:59:547 (1,1) - ^
  12. 01:01:547 (4) - Another slider that sounds bad because it ends in a place that has no sound. Please replace this one with a circle too. There's no need to place notes when there's no sound.. notes are supposed to follow the music.
  13. 01:03:547 (1) - To follow better the voice, end this slider at 01:04:548. Sounds way better to me.
  14. 01:11:547 (4) - ^ (end at 01:12:548)
  15. 01:13:881 (7,8) - You should delete this notes (same reason as always).
  16. 01:17:881 (8,9) - ^
  17. 01:23:548 (1) - This spinner sounds way better if it ends at 01:23:548 (1).
  18. 01:35:548 (1) - Again, to follow better the voice, end this slider at 01:36:214.
  19. 01:43:548 (1) - Listen carefully. This spinners end sounds off and weird. Do something about this. End it earlier or something to make it sound better.
  20. 01:48:381 (2,3,4) - (2) and (4) sound.. overmapped because that part doesn't have any sound. I suggest you to delete them.
  21. 01:51:548 (1) - To follow better the voice end this slider at 01:52:214.
  22. 02:01:548 (5) - Why do you change the slider velocity all randomly.. all off a sudden? I sincerely don't get those velocity changes. Noone of them. >.<
  23. 02:19:548 (1) - This doesn't follow the vocals at all. A slider with an end at 02:20:548 fits and sounds better to me.
  24. 02:23:548 (1) - ^ with an end at 02:24:214.
  25. 02:27:214 - There's a sound so I don't see why you didn't added a note here when you add notes even when there's no sound.
  26. 02:45:047 (5) - There's not really a sound here, so I suggest you to remove this note.
  27. 02:59:547 (1) - Again, to follow better the voice, end this slider at 03:00:214.
  28. 03:01:714 (4) - Another note in a place that there's no sound. You should remove this one too.
  29. 03:12:381 (2,3,4) - The same as before. (2) and (4) are at places when there's no sound so you should delete them. It sounds a bit overmapped.
  30. 03:15:547 (1) - To follow better the voice once again.. end this slider at 03:16:214.
  31. 03:22:214 (7) - In my opinion, it sounds better if this note is replaced by a 1/2 slider, like this:
  32. 03:27:714 (1) - Why did you changed the samples at the end of this spinner? it sounds bad because you never used normal samples in all the diff.

    This can be improved too. I hope that this was helpful. I'm very tired if typing right now lol. Just, don't place notes when there's no sound. That sounds bad and unfitting
Well that's all. You have to work more on this, but I'm sure that you'll improve this mapset a lot. The SB looks beautiful, by the way. I forgot to say that. :3 Good luck!

Starry and Crystal, imma leave it to you~
Thanks for the Longest mod ever. :P
Kurokami

Aoko wrote:

so is it really unrankable? o3o
I asked and its not unrankable.
So in other words, its rankable, but try to avoid them.
Starry_old

Kei wrote:

Hi!





[Starry's Normal]

  • This is a very calm and slow song, so I suggest you to decrease the approach rate by 2 (at least by 1). :arrow: Many people say I should decrease AR so I will now AR is now decreased by 1
  1. 00:23:548 (1) - This difficulty lacks hitsounds. I suggest you to use whistles to follow the piano. To do so, add a whistle here.
  2. 00:27:548 (1) - And here, at the start of this slider.
  3. 00:31:548 (1) - ^
  4. 00:33:548 (2) - ^
  5. 00:37:548 (5) - ^
  6. 00:39:547 (2) - ^
  7. 00:43:547 (3) - ^
    All the above fixed
  8. 00:45:547 (6) - Fix this spacing with distance snap. It's confusing for beginners. They will probably think that this is placed at the red tick (00:45:214) instead of here. :arrow: Fixed
  9. 00:47:547 (3) - Whistle at the start of this slider to follow the piano. :arrow: Fixed
  10. 00:49:547 (4) - ^ ^
  11. 00:55:547 (1) - To emphatize this part, add a finish here at the start of this slider.
  12. 00:59:548 - Just the same as I said about this drum sound. It would be nice if the taiko drum sound is used as a custom sample in parts like here, and at 01:03:548, etc. :arrow: For now I am going put a Whistle I will think about putting a taiko drum sound for this
  13. 01:11:547 (2) - If you added the finish that I suggested you already, you should add a finish here too for consistency. :arrow: Added
  14. 01:31:548 (3) - To emphatize, add a finish here, specially because of the kiai time. :arrow: Added
  15. 01:35:548 (1) - A finish would fit nice here.
  16. 01:39:548 (1) - ^
  17. 01:41:548 (5) - ^
  18. 01:47:548 (1) - To emphatize again, add a finish.
    All the above added
  19. 01:50:214 (1) - Why in the world do you make jumps in a Normal difficulty? That's not acceptable. It's confusing. Also, this nc shouldn't be here, because the vocals change is at 01:51:548 (2), not here, so remove nc here and add it to 01:51:548 (2). :arrow: The spacing is fixed but the new combo is staying for pattern purposes.
  20. 01:51:548 (2) - Is this another change of spacing? Also, add a finish here to keep emphatizing :arrow: Spacing+Finish Added
  21. 01:55:548 (1) - ^ Here too. ^
  22. 01:57:548 (4) - ^ And here. ^
  23. 01:59:548 (1) - Add finish to this spinner to emphatize more the end of the kiai time? ^
  24. 02:20:881 (2,3) - Why a jump here!? WHY!? .-. The spacing between notes in the timeline is the same, so, this shouldn't happen. :arrow: Fixed :O
  25. 02:33:548 (3) - Why do you add a whistle here, when you didn't added any hitsounds before? It doesn't make sense. Also, the whistle at the sliderbody sounds noisy and very unfitting imo. :arrow: There is no whistle at the sliderbody o_o? (Confused)
  26. 02:35:548 (3) - Finish to emphatize and add some hitsounds, because this part lacks lots of hitsounds. :arrow: Finish Added
  27. 02:39:547 (3) - ^ ^
  28. 02:55:547 (3) - Spacing.. I honestly don't get which spacing did you used when you mapped this difficulty. In some parts, I change the spacing to 1.4x and it seems to be OK, but I check other parts with 1.4x and they seem to be all wrong. Be consistent with your spacing. Ah and also, you forgot to add a finish here. :arrow: The spacing here is now fixed
  29. 02:59:547 (1) - Finish here too.. again, to emphatize and add some hitsounds. :arrow: Added
  30. 03:03:547 (1) - ^ ^
  31. 03:11:547 (1) - ^ ^
  32. 03:13:214 (2) - I personally dislike how this slider sounds. It doesn't fit with the music at all because it is at a red tick and ends at a red tick. :arrow: Okay I changed this whole thing.
  33. 03:15:547 (1) - Finish. Same reason as always. :arrow: Added
  34. 03:19:547 (1) - ^ ^
  35. 03:21:547 (4) - ^ :arrow: I disagree. I added a clap instead
  36. 03:26:881 (1,2) - Move this notes down. They get overlapped by the spinner-osu, making them difficult to see for beginners:
    :arrow: Put in the middle and stacked
  37. 03:27:547 (1) - I think that it sounds better if this spinner ends at the big white tick.

    Reaaaally weird difficulty. I don't know if you change of spacing or what, but it's really weird. Check and fix all the spacings. This will be not rankable unless you fix them. Also, this difficulty lacks a lot of hitsounds. Consider adding some specially to kiai times.

Well that's all. You have to work more on this, but I'm sure that you'll improve this mapset a lot. The SB looks beautiful, by the way. I forgot to say that. :3 Good luck!
Thank you so much.

The spacing is now Correct and the Hit sounds are now added :O

Very good mod Kei

My diff has drastic changes now xD
Kanari
Aoko, I sent a pm to you ~
Topic Starter
Aoko

Kurokami wrote:

Aoko wrote:

so is it really unrankable? o3o
I asked and its not unrankable.
So in other words, its rankable, but try to avoid them.
Okay xD

Updated Starry and Crystal's diffs.
Fumika
Oh yeah ! GC ><

General

  • Setting


    1. Fine
  • Folder


    1. I suggest you to add silence-slider to make it fit the song , use S:CS 1 in all diff when you add it.

Easy

  • Setting


    1. AR -1
  • Mapping
  1. Mapping Design / Issue / Suggestion

    1. What Distance Spacing did you use , or you didn't use it ? , I won't mod this diff now.
  2. Hit Sounds

    1. Fine

Starry's Normal

  • Setting


    1. OD -1
  • Mapping
  1. Mapping Design / Issue / Suggestion

    1. Try to use Tiny Grid when you make the diff , It will make more symmetry spacing for you.
    2. 00:29:548 (5) - I doubt why you change DS when use 1/2 , 1.4 DS for all 1/2 if you want to use it.
    3. 00:37:548 (5) - ^
    4. 01:16:881 (4) - Why not 1.4 ?
    5. 03:11:547 (1) - No need to NC here.
  2. Hit Sounds

    1. 02:45:547 (4) - Remove whistle slider and you use to double click and add whistle.

That's all
pieguyn
Easy:

-seems you didn't use distance snap...please go through the map and space everything correctly. ._.//

02:19:548 (1) - finish on start
02:28:881 (2) - try it like this http://puu.sh/z4hK
02:32:881 (6) - try it like this? http://puu.sh/z4if
03:01:548 (4) - clap on end
03:19:548 (3) - add NC

Starry's Normal:

-there's quite a few spacing problems :? please go through the map and space everything correctly...

01:28:214 (1,2,3,4) - IMO, antijump in normal isn't a good idea, so perhaps space it normally?
01:38:881 - add note
02:33:548 (3) - remove whistle from slider body
02:40:547 (4) - remove clap
02:45:547 (4) - remove whistle from slider body
03:14:881 - add note

Crystal's Hard:

00:31:548 (1,2,3) - too close
00:55:548 ~ 01:10:214 - spacing here is too low
01:16:881 (6) - add whistle
01:17:214 (7) - remove whistle
01:52:548 (2,3,4) - too close
01:55:548 ~ 02:00:214 - IMO, 0.5x doesn't fit here, perhaps use 1.0x?

there's quite a few spacing problems... good luck ;)
Kanari
Thank you ~
Fixed almost everything, some of the spacings are meant to be like that though ><
Pm sent to Aoko again ~
Starry_old

Netsukawa wrote:

Oh yeah ! GC ><


Starry's Normal

  • Setting


    1. OD -1
:arrow: Fine I will now decrease OD by 1 :(
  • Mapping
  1. Mapping Design / Issue / Suggestion

    1. Try to use Tiny Grid when you make the diff , It will make more symmetry spacing for you.
    2. 00:29:548 (5) - I doubt why you change DS when use 1/2 , 1.4 DS for all 1/2 if you want to use it.
    3. 00:37:548 (5) - ^
    4. 01:16:881 (4) - Why not 1.4 ?
    5. 03:11:547 (1) - No need to NC here.
    :arrow: Okay

  2. Hit Sounds

    1. 02:45:547 (4) - Remove whistle slider and you use to double click and add whistle.
:arrow: Fixed

That's all

pieguy1372 wrote:

Starry's Normal:

-there's quite a few spacing problems :? please go through the map and space everything correctly...

01:28:214 (1,2,3,4) - IMO, antijump in normal isn't a good idea, so perhaps space it normally? :arrow: Changed
01:38:881 - add note :arrow: No , Putting a note there will sound BAD
02:33:548 (3) - remove whistle from slider body :arrow: Okay
02:40:547 (4) - remove clap :arrow: Okay
02:45:547 (4) - remove whistle from slider body :arrow: Okay
03:14:881 - add note :arrow: No as stated above


there's quite a few spacing problems... good luck ;)
I changed the spacing again orz

Now using 1.4 for all.
Topic Starter
Aoko

Netsukawa wrote:

Oh yeah ! GC ><

General

  • Setting


    1. Fine
^^
  • Folder


    1. I suggest you to add silence-slider to make it fit the song , use S:CS 1 in all diff when you add it.
S:CS?????? owo and I will add but what is S:CS? But I already added this before but only on easy diff.

Easy

  • Setting


    1. AR -1
okay
  • Mapping
  1. Mapping Design / Issue / Suggestion

    1. What Distance Spacing did you use , or you didn't use it ? , I won't mod this diff now.
    I didn't use Distance Spacing that much :(

  2. Hit Sounds

    1. Fine
ok


That's all :) Thank you~♥

pieguy1372 wrote:

Easy:

-seems you didn't use distance snap...please go through the map and space everything correctly. ._.// Okay :(

02:19:548 (1) - finish on startok
02:28:881 (2) - try it like this http://puu.sh/z4hKnope
02:32:881 (6) - try it like this? http://puu.sh/z4if nope
03:01:548 (4) - clap on endok
03:19:548 (3) - add NCok
Thanks for the mod ^^
K a Y e
Good luck Aoko \:D/ Keep up! You've been doing a good job :3
Fumika
@Aoko : You forgot to add it in hard diff ~
Kryptogram
Hi Aoko

General


  1. You have to add a SliderBorder for every because you're skinning the hitcircle, so add all the difficults one by one in notepad and add this down all combo colours:

    [Colours]
    Combo1 : 255,0,128
    Combo2 : 255,128,128
    Combo3 : 255,128,192
    SliderBorder : 255,255,255

    You can change the color if you don't wanna use white :)
Easy

  1. Alot spacing problems i will mention the ones I'm worried about and other stuff
  2. 01:20:881 (2) - Really far away from 01:19:548 (1)
  3. 01:50:214 (2) - Too far away from 01:47:548 (1)
  4. 01:55:548 (1) - Remove 1 reverse arrow, it can confuse new players
  5. 02:23:548 (3) - You added clap but it doesn't sound any clap hitsound so remove the clap because its unnecessary
  6. 03:05:547 (4) - I think a finish in the end sounds good whit the instrumental
Starry's Normal

  1. Use distance spacing in 1,3x
  2. 03:20:881 (2) - Place it farther because players will think its the habitual speed of notes
Crystal's Hard

  1. 00:49:547 (6) - Add whistle at the begin and remove it at the end, it follows better the instrumental
I think the mapset its ok but im concerned about the spacing in Easy and Starry's Normal :( , hope it was helpful

Good Luck !
Kanari
Just a minor little hitsound mod, I'll update it with the next mod or Aoko can do it. ~
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