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Refresh - Summertime (Ekowraith Remix)

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Flanster
Heres comes the mod~

[General]

There are 2 osb files in the folder, remove one of them~
"Lalala's Easy" doesnt have 'SliderBorder : 200,200,200" like the rest of the difficulties
Add Kazumi and Lalala's names in the tags~

Very melodic song~ y u no ask me to map this ;w;
Nice hitcircles ;)
Sexy SB ~ >w<
Lazy map is lazy all guest diffs xD

[Lalala's Easy]

Some of your sliders are a mess
I SUGGEST YOU READ THIS GUIDE t/37194

Unsnapped timing point at: 00:41:800 (snap to 00:41:880)
00:17:713 (1) - fix the sliderpoint at the end~
00:20:421 (5) - why not put the finish here? instead of the last reverse of 00:19:796 (4)
00:21:880 (1) - shape this slider properly, use 00:23:130 (2) 's approach circle to see how it should be formed
00:27:713 (1) - remove NC?
00:28:546 (3) - NC?
00:29:796 (5) - this slider has too much sliderpoints, please fix it
00:30:630 (6) - fix this one too m its horrible =A=
00:31:880 (2) - this

00:33:130 (4) - shape this properly please, I know you are trying to fit DS but its not properly done =3= also NC
00:34:380 (1) - remove NC
00:37:713 (3) - NC
00:39:380 (5) - shape it correctly
00:43:546 (3) - too much sliderpoints, fix the slider
00:46:880 (3) - what...fix the sliderpoints please...
00:48:546 (1,3) - why not just mirror them..and the slidepoints look bad]
01:11:880 (3) - NC
01:15:213 (3) - ^
01:18:963 (3) - clap at the end~
01:23:546 (1) - my god....read the guide and do it right
01:53:963 (1,3) - fix these sliders
01:56:880 (1,2,3,4) - Isnt this a bit hard for an Easy?
02:03:546 (1) - this slider...fix it please...
02:06:880 (1) - ^
02:16:046 (4) - NC
02:17:713 (6) - just mirror 02:18:755 (7)
02:36:880 (1,2) - this feels weird, might be a little tricky for newbies
02:40:213 (1,2) - ^
02:56:880 (1,3) - what is this....please fix it
03:01:046 (1) - shape it right
03:10:630 (2) - use a mirror of 03:12:713 (4)
03:25:630 (3,4) - might confuse the newbies~
03:27:296 (1) - shape it so the curve matches 03:28:546 (2)

[Damnae's Normal]

beautful~
Unsnapped timing point at: 00:41:800 (snap to 00:41:880)
01:03:130 (3,4) - slider is covering them? I dont know but some might get confused and not see it
01:36:046 (3) - whistle
01:36:463 (4) - finish
02:26:880 (1,2,1) - Ctrl+H?

[Kazumi's Hard]

sexy~
AR -1?
OD -1?
Looks like a Insane too me, name it Kazumi's Hard+ XD?
The first kiai section, The double-clap doesnt sound very good to me ;A;
01:11:879 (1,2) - too high!
01:20:213 (1,2) - a bit too high dont you think?
02:35:630 (3) - ^
02:42:817 (3) - too hight again,its covering the HP bar which is unrankable
03:01:879 (1,2,3,4,5,6) - way too high!

[Insane]

TINY CIRCLES! And streamy =3=...Kazumi's Hard is cooler
00:15:213 (1) - too much sliderpoints dont you think xD?
00:16:880 (1) - ^
00:33:338 (3) - shape it better xD
00:34:380 (4) - and this one xD
00:54:796 (1) - cant you put something instead of a spinner =3=?
02:27:713 (3) - do fix this slider owo..and the rest of the V shaped ones in your diff :>

That is all
Pretty cool map, heres a star from me \;3/
Good luck 8-)
Topic Starter
Poggo
I like the shape of my sliders, I do not want to change this) thx for mod ^^
kazumikos

Lolicore Flandre wrote:

SPOILER

[Kazumi's Hard]

sexy~
AR -1?
OD -1? well i will immediately change if u ask CS-1 lol
Looks like a Insane too me, name it Kazumi's Hard+ XD?
The first kiai section, The double-clap doesnt sound very good to me ;A;
01:11:879 (1,2) - too high! ok i'll set it lower
01:20:213 (1,2) - a bit too high dont you think? hmm.. no O_o i dont think so
02:35:630 (3) - ^ no this one is not high
02:42:817 (3) - too hight again,its covering the HP bar which is unrankable it's not covering the HP bar =/ well but if u say so..
03:01:879 (1,2,3,4,5,6) - way too high! ok..

thx for modding ^^

Download: Refresh - Summertime (ekowraith remix) (Katty Pie) [Kazumi's Hard].osu
YTYuyu
Alright let's see what I can find. Mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun :P

[General]
I see 2 osb files. delete one of them and do a full submission.
Since you're using SB elements during the break, you should remove the letterbox during breaks as it gets in the way during gameplay.

[Lalala's Easy]
00:19:796 (4,5) - i don't like this pattern mainly because of the finishes. i find it unfitting and too loud, so remove the finishes to avoid that.
00:33:130 (1) - make this slider nicer. i don't like the turn on this because it flows weird to the next note.
00:39:380 (1) - ^
01:00:630 (2) - move this somewhere else because the overlap looks bad during gameplay.
01:10:213 (1) - the overlap from the loop looks bad. either move this somewhere else to avoid it, or change the look of the slider so that it doesn't touch the loop.[color]
01:13:546 (1) -
01:15:213 (1) - ^
01:23:546 (1) - oh my try to make this slider symmetrical. fix the 3rd edge of the slider so that it'd follow the instrumental accurately.
01:53:963 (1) - this is too far near the middle and beginners won't make it in time to the note once the spinner is complete.
01:56:880 (1) - you forgot a clap at the end. add to to keep the consistency in claps.
01:58:130 (3) - ^
02:10:630 (1) - i find this spinner unfitting because the vocals are still going, so replace this spinner for notes so that it can flow to the vocals a lot accurate.
02:13:546 (1) - same as 01:53:963.
03:08:963 (4) - this is a bad idea because since this is the easiest diff, beginners won't know when this slider will end due to the number of repeats. try to do something easier than this because this looks confusing for beginners.
with this many notes, and the placements, this looks like a normal diff than an easy. an easy is supposed to have less notes with a low SV like 1.0 or 0.8. overall this diff needs more work.

[Danmae's Normal]
00:18:963 (1) - *nazi* move this down to avoid the alight overlap on (2).
01:01:880 (1) - are you sure that you want this slider here? i suggest stacking it on (1) so that it'd be fully visible for players to see.
01:02:713 (2,3) - if you follow the suggestion above, move this so that the end of (2) stacks on the end of (1).
01:33:963 (2) - stack this on the end of (2). it'd flow a lot smoother and it'd be visible for players to see.
02:05:005 (2) - make this slider repeat once. i find the 2nd repeat to the end unfitting to the song. ik it's supposed to follow that long pause, but it doesn't flow that smoother to the vocals.
02:23:963 (2,1) - 2 problems: personally i don't like the looks of these sliders because it plays weird during gameplay IMO, and the overlap from these 2 sliders looks bad because when i played it during gameplay, i got a bit lost, but i caught on as the slider pattern progresses. to put it in simple terms, this pattern is confusing for players IMO.
02:30:213 (1,1) - ^
02:36:880 (1) - this slider is invisible to see by the previous slider, and that makes it hard for players to see where the slider is. move it where it can be fully visible to see for players.
i might have overlooked a few bad overlaps here and there. go back to the map and fix them, but overall this could be better but not bad.

i'll do the other 2 diffs tomorrow when i wake up. in the meantime no kd until i'm finished with the full mod.

alright im back and here to complete the mod for the other 2 diffs.

[Kazumi's Hard]
decrease the OD by 1. IMO it looks a bit too hard for players.
00:17:504 (1,2,3,4,5,6) - make this a proper star pattern. when i played this, it plays weird during gameplay and i felt a bit uncomfortable. it should be like this. (6) should stack on (1) to go back to where it started.
00:36:046 (2) - either face this vertically, or move this somewhere else to avoid the slight overlap on (1).
01:12:921 (4) - do Ctrl+R for a smoother flow from the previous note.
01:35:213 (1) - this wave slider can look a lot smoother and nicer. when i reached this slider, i realized that it breaks the flow to the next note IMO.
01:56:671 (4) - similar to 00:46:046.
01:57:921 (4) - replace this for a 1/2 slider followed by a circle to follow the vocals a lot accurate.
03:23:129 (2) - similar to 00:46:046.
i suggest replacing some of the short streams for a 1/4 kick slider to make it easier for players. don't overdo the streams on a hard diff otherwise, it'd look hard for players who play in hard diffs. but overall i think this map needs more work. there's several parts i don't like because i felt uncomfortable playing this diff, and same comment about the overlaps.

[Insane]
00:26:463 (4) - why is the repeat arrow facing up? it makes the slider look bad during gameplay, so face the repeat arrrow horizontally to make it look nicer during gameplay.
03:25:421 (2) - why don't you stack this on the end of (6)? the overlap looks bad during gameplay IMO.
overall there's several patterns that look too easy like the streams or triplets . the majority of them go in a straight line and that makes it too easy and boring IMO. try to change up your triplets and streams to make it fun for other players.

i guess that's it. GL :D
Topic Starter
Poggo

Byakugan249 wrote:

Alright let's see what I can find. Mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun :P

[General]
I see 2 osb files. delete one of them and do a full submission. oops delete ^^
Since you're using SB elements during the break, you should remove the letterbox during breaks as it gets in the way during gameplay. i think with it all ok


[Danmae's Normal]
00:18:963 (1) - *nazi* move this down to avoid the alight overlap on (2). fixed
01:01:880 (1) - are you sure that you want this slider here? i suggest stacking it on (1) so that it'd be fully visible for players to see.
01:02:713 (2,3) - if you follow the suggestion above, move this so that the end of (2) stacks on the end of (1).
01:33:963 (2) - stack this on the end of (2). it'd flow a lot smoother and it'd be visible for players to see. fixed
02:05:005 (2) - make this slider repeat once. i find the 2nd repeat to the end unfitting to the song. ik it's supposed to follow that long pause, but it doesn't flow that smoother to the vocals. fixed
02:23:963 (2,1) - 2 problems: personally i don't like the looks of these sliders because it plays weird during gameplay IMO, and the overlap from these 2 sliders looks bad because when i played it during gameplay, i got a bit lost, but i caught on as the slider pattern progresses. to put it in simple terms, this pattern is confusing for players IMO. correct it ^^
02:30:213 (1,1) - ^ hm i I will leave these =З
02:36:880 (1) - this slider is invisible to see by the previous slider, and that makes it hard for players to see where the slider is. move it where it can be fully visible to see for players. hm this slider manages to disappear before there will be a following but if someone else will point to it I will change
i might have overlooked a few bad overlaps here and there. go back to the map and fix them, but overall this could be better but not bad.

i'll do the other 2 diffs tomorrow when i wake up. in the meantime no kd until i'm finished with the full mod.
kazumikos

Byakugan249 wrote:

SPOILER
[Kazumi's Hard]
decrease the OD by 1. IMO it looks a bit too hard for players. od is fine imo
00:17:504 (1,2,3,4,5,6) - make this a proper star pattern. when i played this, it plays weird during gameplay and i felt a bit uncomfortable. it should be like this. (6) should stack on (1) to go back to where it started. nah i didnt do this unintentionally
00:36:046 (2) - either face this vertically, or move this somewhere else to avoid the slight overlap on (1). done
01:12:921 (4) - do Ctrl+R for a smoother flow from the previous note. i'll make this reverse
01:35:213 (1) - this wave slider can look a lot smoother and nicer. when i reached this slider, i realized that it breaks the flow to the next note IMO.k
01:56:671 (4) - similar to 00:46:046. nah
01:57:921 (4) - replace this for a 1/2 slider followed by a circle to follow the vocals a lot accurate. hmm.. no
03:23:129 (2) - similar to 00:46:046. r u telling me to place a jump here? to make this harder? o_O
i suggest replacing some of the short streams for a 1/4 kick slider to make it easier for players. don't overdo the streams on a hard diff otherwise, it'd look hard for players who play in hard diffs. but overall i think this map needs more work. there's several parts i don't like because i felt uncomfortable playing this diff, and same comment about the overlaps. urg.. i did try to reduce streams in my diff (i dont think i overused it?) O_o anyway thx for modding

update~

Download: Refresh - Summertime (ekowraith remix) (Katty Pie) [Kazumi's Hard].osu
Topic Starter
Poggo

Byakugan249 wrote:

[Insane]
00:26:463 (4) - why is the repeat arrow facing up? it makes the slider look bad during gameplay, so face the repeat arrrow horizontally to make it look nicer during gameplay. nope i think this slider fine ^^
03:25:421 (2) - why don't you stack this on the end of (6)? the overlap looks bad during gameplay IMO. correct this place)
overall there's several patterns that look too easy like the streams or triplets . the majority of them go in a straight line and that makes it too easy and boring IMO. try to change up your triplets and streams to make it fun for other players. blaaah all have different tastes ;) Thx for mod
716 Girl
[quote="Byakugan249"]
[Lalala's Easy]
00:19:796 (4,5) - i don't like this pattern mainly because of the finishes. i find it unfitting and too loud, so remove the finishes to avoid that.
00:33:130 (1) - make this slider nicer. i don't like the turn on this because it flows weird to the next note.
00:39:380 (1) - ^
01:00:630 (2) - move this somewhere else because the overlap looks bad during gameplay.
01:10:213 (1) - the overlap from the loop looks bad. either move this somewhere else to avoid it, or change the look of the slider so that it doesn't touch the loop.[color]
01:13:546 (1) -
01:15:213 (1) - ^
01:23:546 (1) - oh my try to make this slider symmetrical. fix the 3rd edge of the slider so that it'd follow the instrumental accurately.
01:53:963 (1) - this is too far near the middle and beginners won't make it in time to the note once the spinner is complete.
01:56:880 (1) - you forgot a clap at the end. add to to keep the consistency in claps.
01:58:130 (3) - ^
02:10:630 (1) - i find this spinner unfitting because the vocals are still going, so replace this spinner for notes so that it can flow to the vocals a lot accurate.
02:13:546 (1) - same as 01:53:963.
03:08:963 (4) - this is a bad idea because since this is the easiest diff, beginners won't know when this slider will end due to the number of repeats. try to do something easier than this because this looks confusing for beginners.
with this many notes, and the placements, this looks like a normal diff than an easy. an easy is supposed to have less notes with a low SV like 1.0 or 0.8. overall this diff needs more work.

Big thx for mod :) all fixed

Download: Refresh - Summertime (ekowraith remix) (Katty Pie) [Lalala's Easy].osu
Cygnus
  • General
  1. There are 2 .osb files.

  • Easy
  1. 01:03:546 (6) - Add new combo here.

  2. 01:05:213 (1) - Remove new combo here then add new combo on 01:06:880 (3).

  3. 01:18:546 (1,2) - Do a Ctrl + R for this one.

  4. 01:18:546 (1) - I think a new combo here is not necessary.

  5. 01:20:630 (1) - This spinner should start on 01:20:421.

  6. 01:30:630 (1) - This spinner feel off rhythm and it doesn't feel like it has to be here. I suggest you remove this one then remap the little space you got here.

  7. 02:20:213 (1) - This spinner should end on 02:23:546.

  8. 03:29:380 (3) - Add finish on slider's end.

  • Normal
  1. The patterns seem fine.

  2. Overall Difficulty = 4 | Approach Rate = 5 | HP Drain = 4.

  • Hard
  1. 00:30:838 (1,2,3,4) - Try to fix the overlaps you have here.

  2. 01:24:380 (2,3) - This overlap too.

  3. 02:34:796 (5,6) - Ctrl + R.

  4. 02:50:213 (1,2,3,4,5,1,2,3,4,5,6) - This doesn't make any sense. Don't put a stream here please.

  5. 03:27:921 (1) - I believe this spinner should start on 03:27:713.

  6. Reduce AR and OD by 1.

  • Insane
  1. I have a 10 min rule, sorry. :O
Topic Starter
Poggo
Thx for mod ^^
kazumikos

Philippines wrote:

SPOILER
  • Hard
  1. 00:30:838 (1,2,3,4) - Try to fix the overlaps you have here. fixed

  2. 01:24:380 (2,3) - This overlap too. k

  3. 02:34:796 (5,6) - Ctrl + R. no

  4. 02:50:213 (1,2,3,4,5,1,2,3,4,5,6) - This doesn't make any sense. Don't put a stream here please. ok.. O_o

  5. 03:27:921 (1) - I believe this spinner should start on 03:27:713. ok

  6. Reduce AR and OD by 1. no
thx for modding ^^

Download: Refresh - Summertime (ekowraith remix) (Katty Pie) [Kazumi's Hard].osu
Athena Tennos
A-tan's mod.....

[General]
♪~♪~♪~~

[Damnae's Normal]
00:33:130 - overlap not too beautiful...

[Kazumi's Hard]
00:31:463 (2,3) - overlap a little~and 2 not too beautiful....maybe u can fix it....
01:03:338 - remove NC←just suggest~
01:03:546 - NC←just suggest~
03:20:213 - NC←just suggest~
02:20:838 - remove NC←just suggest~
03:22:921 - remove NC←just suggest~
03:23:546 - NC←just suggest~
03:24:692 - remove NC←just suggest~
03:25:213 - NC←just suggest~
03:26:359 - remove NC←just suggest~
03:26:880 - NC←just suggest~

[Insane]
03:22:088 (6,2) - 2 and 6 alignment~

orz....this map is pretty good!...
im not able to mod it.....orz~sor..if u dont like my mod u can ignore it....
Good luck~..... :oops:
Kei
Hii!

[General]
  1. Pretty SB!
  2. Uhm about the skin, since you added a hitcircle.png and a hitcircleoverlay.png, you also need to include an approachcircle.png and a sliderborder color to complete the hitcircle set.
  3. Please add to tags the name of the creators of those guest diffs.
  4. I think that "ekowraith remix" needs to be capitalized (Ekowraith Remix).
[Damnae's Normal]
This difficulty has 4,22 star rating and it's a Normal difficulty. Normal diffs cannot have more than 3~3,5 star rating. Almost 4,5 star rating in a Normal diff is.. way too much. The difficulty itself is veeeeeeeeery hard for a Normal. I feel a bit sad about this but.. well.. I suggest you to remap the whole diff. This is pretty unrankable to me. Also, take in mind that this is the easiest difficulty of the whole mapset. This should be more like a more.. simple and easier Normal, with 1/1 rhythm patterns and such. I also want to mention that most of your new combos are very.. screwed up in my opinion. I don't understand them. I don't see what they're following. I see many short combos in places that they shouldn't be, but as I said, it's only my personal opinion. I found various spacing problems. If you're not going to remap, please check all the spacings in the diff and fix them with distance snap. Well, now with this said, I'll start with the mod. I'll point out a couple of things that make your difficulty unrankable, and also, some unacceptable stuff for a Normal diff.

  1. 00:32:921 (2,3,1) - Please don't place notes like this. They're very hard for beginners to read this kind of overlapped notes. They get covered with their hitbursts. Here's a screenshot:
  2. 00:54:796 (2) - Why is this note here? There's no sound, and it is very closer to the start of the next spinner. I highly recommend you to delete it.
  3. 00:56:880 (1) - This note get's overlapped with the spinner-osu. Move it more down so it doesn't get covered up.
  4. 00:57:713 (1) - Very unnecesary new combo. Short new combos might be confusing for beginner players. They might get a bit confused about when they have to click that note alone with new combo.
  5. 01:03:546 (1) - This kind of sliders (aka burai sliders) aren't rankable. Please change this slider shape for a rankable one. A simple curved shape would work well. The worst thing is that you used this slider a lot of times. You'll have to change them all.
  6. 02:08:338 (1,2) - You stack notes and sliders like this a lot of times. This is not unrankable, obviously, but thinking about gameplay, it gets boring.
  7. 02:48:338 (1,2,3,4,5) - A bitHard pattern for a Normal diff.
    03:01:046 (4,1,2) - This sliders get overlapped by themselves. Try to avoid overlappings, at least in this kind of difficulties. You should place sliders in a more intuitive way. Perhaps more clean, like this:

    Well that's it. The difficulty settings seems ok. I just suggest a remap. Try to look at a ranked normal diff and then remap this one.
[Kazumi's Hard]
This difficulty doesn't have an epilepsy warning like the other diffs. Please add that warning to this diff too.

  1. 00:15:213 (1) - A whistle at the end of this slider sounds good with the vocals to me.
  2. 00:16:254 (3) - A whistle at the start of this one fits nice too. How about adding it?
  3. 00:16:879 (5) - In this case, I disagree about this whistle here. It sounds better with the voice if you remove it imo.
  4. 00:17:921 (3) - How about adding a whistle here and also to 00:18:129 (4)?
  5. 00:18:963 (1) - Whistle at the start of this slider to keep following the voice?
  6. 00:19:588 (3) - ^
  7. 00:20:213 (4) - Again, I disagree about this whistle. Doesn't seem to follow the vocals at all. Remove it?
  8. 00:26:880 (1) - ^
  9. 00:28:546 (1,2) - The space between this 2 notes feels kinda empty. How about replacing this notes with a long slider? Again, this is to follow better the voice.
  10. 00:40:213 (4) - And again lol remove this whistle?
  11. 00:43:546 (1) - A whistle at the end of this slider sounds great to me.
  12. 00:55:004 (1,2) - I'm not really sure about this, but if I'm not wrong, this kind of sliders with weird nodes aren't rankable.
  13. 01:03:546 (2,3) - The space between this 2 sliders feels.. weird to me ;-; but I don't have idea of what I can suggest you to do instead.
  14. 01:18:859 (2) - I dislike how this note sounds. It's in a blue tick, and the "clap" sound of the song itself it's at the white tick, so the sample also make it sound more weird.
  15. 02:10:213 (5,1) - Emptiness again. Maybe try this instead to avoid emptiness?

    I like very much this difficulty. It looks so clean and cool. I just.. feel this like a.. Hard+. It has some big jumps for a Hard diff and some.. insane-ish stuff but I like it.
[Insane]
  1. 00:40:213 (1) - I personally dislike this claps a lot ;-; I don't see their purpose, they don't seem to be following your clap pattern at all.
  2. 00:53:650 - Add a note here? This feels a bit empty, and a bit.. weird to play because in this tick there's a missing beat of the whole stream. Well this is on purpose I guess, but I like way more how it sounds if you map all the stream.
  3. 02:39:275 - ^
  4. 02:39:692 - ^
  5. 02:42:609 - ^
  6. 02:51:359 - ^
  7. 02:52:609 - ^
  8. 02:54:275 - ^ Well I'll stop spamming this. I think this about all of your streams that sound like that.
  9. 03:05:734 (2) - This feels a bit overmapped because there's no sound here, so I recommend you to remove this note.
  10. 03:09:900 (3) - ^
  11. 03:18:234 (5) - ^
  12. 03:28:130 (7) - Unnecessary slider with repeat. A bit overmapped again. This one should be a long slider without that repeat.
  13. 03:28:546 (1) - A finish at the end of this spinner sounds nice. Add finish?

    A bit overmapped in some parts but pretty nice difficulty. I like it!
That's all. I'm tired :3
Good luck!

EDIT: I don't know why when I downloaded the map, I didn't got the Easy diff. I didn't skipped that Easy intentionally. I usually mod the whole mapset. Well I'm way too tired now and I'm going to sleep. Sorry about this ;-;
Musty
Hiiiiii~

[General]

as RJ said, Tick Rate 2 because 99% of maps who use 1/4 should have Tick Rate 2.

[Lalala's Easy]

  1. 00:23:338 (3) - First of all, this pattern is sudden, the finish on the reverse is too surprising, i suggest to make something like this, take a consistent rhythm. i understand you wanna make variation, but it should be clear for begginners : http://puu.sh/xg0P ( you can also replace the 3 & 4 i placed by a slider. )
  2. 00:35:213 (1) - lolwut? this structure x) http://puu.sh/xg1d
  3. 00:41:880 (1) - I don't really see the NECESSARY of this : http://puu.sh/xg1C if you catch what i mean.. i see CONFUSING against beginners players. ( and it affect on every next slider like this one for sure ! :D )
  4. 01:18:546 (3) - This clap is randomly placed because these who are placed before are in a consistent rhythm.
  5. 01:33:546 - in this parts, every Normal HS inherited sections are useless, remove them
  6. Then on this part, add finishes for suit the (3), because it's the only one who has a finish HS.
  7. 02:18:546 - Add a Note with a whistle, the inherited section is here for that.
  8. 02:18:755 (5) - Put finishes on the both extremities of this slider, it sounds A LOT better, and suit the music.
  9. 02:38:338 - Click on the following button : http://puu.sh/xg4X because it's a short break and it looks better to me, but if you don't want it's ok~
  10. 02:41:671 - Same as ↑
  11. 02:56:880 (1) - Finish the beginning of this note and Clap the end.
  12. 02:58:963 (4) - Clap the beginning, i don't understand here why you didn't put claps, because you sometimes follow this Clap Rhythm
It's fine as an Easy Difficulty, just some minor things.

[Damnae's Normal+]

  1. Please no, I don't like the "+", it's a Normal or it's a Hard. Because a Normal a bit harder is a Hard.
  2. 01:16:880 (1,2) - Sorry to say that, but it's horrible, first of all, it's not symmetrical, second, it's overlapping too much and going to be ugly, i suggest to make the sliders exactly same as the 2 one after but flipped verticaly~.
  3. 01:28:546 (1) - Melody not finished, so you should delete the new combo~.
Nothing much to say here; it's nice~

[Kazumi's Hard]

>kazumikos
Oh dear pro mapping incoming

  1. OH DEAR IT'S AWESOMEEEEEEEEEEEEEEEEEE
  2. Though, i would call this diff an Insane. due to the streams and the jumps~ it's your choice.
[Insane]

Here's your diff eheheh

  1. 00:30:005 (8,1,2,3,4) - This stream is a cool exemple of overmapping
  2. 00:33:234 (2) - Ohai ↑
  3. 01:32:088 (6) - Overlap this note with the next one, for make the jump effect~
  4. 01:55:005 (6) - Put this note in the centre of the screen i mean x: 256
This difficulty is also fine ~!
And the mapset is Nice
Good Job~ !
kazumikos

Kei wrote:

SPOILER
Hii!

[Kazumi's Hard]
This difficulty doesn't have an epilepsy warning like the other diffs. Please add that warning to this diff too.

  1. 00:15:213 (1) - A whistle at the end of this slider sounds good with the vocals to me. nah, i followed the instrument in this part
  2. 00:16:254 (3) - A whistle at the start of this one fits nice too. How about adding it?^
  3. 00:16:879 (5) - In this case, I disagree about this whistle here. It sounds better with the voice if you remove it imo.^
  4. 00:17:921 (3) - How about adding a whistle here and also to 00:18:129 (4)?
  5. 00:18:963 (1) - Whistle at the start of this slider to keep following the voice? hmm ok
  6. 00:19:588 (3) - ^
  7. 00:20:213 (4) - Again, I disagree about this whistle. Doesn't seem to follow the vocals at all. Remove it? no..
  8. 00:26:880 (1) - ^ k
  9. 00:28:546 (1,2) - The space between this 2 notes feels kinda empty. How about replacing this notes with a long slider? Again, this is to follow better the voice. hmm.. i'll consider abt this
  10. 00:40:213 (4) - And again lol remove this whistle? k
  11. 00:43:546 (1) - A whistle at the end of this slider sounds great to me. done
  12. 00:55:004 (1,2) - I'm not really sure about this, but if I'm not wrong, this kind of sliders with weird nodes aren't rankable. uhm? well i'll fix this if there's 1 more tell me to
  13. 01:03:546 (2,3) - The space between this 2 sliders feels.. weird to me ;-; but I don't have idea of what I can suggest you to do instead. lol ok
  14. 01:18:859 (2) - I dislike how this note sounds. It's in a blue tick, and the "clap" sound of the song itself it's at the white tick, so the sample also make it sound more weird. actually there r lots of clap on blue tick in this diff, instead of 2nd beat. If u get the flow i think it's fine? o_o
  15. 02:10:213 (5,1) - Emptiness again. Maybe try this instead to avoid emptiness? i disagree :|

    I like very much this difficulty. It looks so clean and cool. I just.. feel this like a.. Hard+. It has some big jumps for a Hard diff and some.. insane-ish stuff but I like it.

Musty wrote:

SPOILER
[Kazumi's Hard]

>kazumikos
Oh dear pro mapping incoming

OH DEAR IT'S AWESOMEEEEEEEEEEEEEEEEEE
Though, i would call this diff an Insane. due to the streams and the jumps~ it's your choice. yes.. it's a bit hard, but compared with [Insane] this is still easier ^^ , i think i'll keep it like this for now

thx for modding =D

Download: Refresh - Summertime (ekowraith remix) (Katty Pie) [Kazumi's Hard].osu
Topic Starter
Poggo
Kei and Musty thx for mod fixed almost all ^.^
GiNa
Due to my personal taste, I don't like remix songs
I couldn't mod your map ;w;
Very very sorry :cry:
Topic Starter
Poggo
GiNa no problem ^.^
HellDawn
Easy

01:20:213- this circle too far previous note.
01:33:546- finish
01:34:380- ^

Normal

00:41:880- +finish
00:45:213- ^
00:48:546- ^
00:56:880- ^
01:53:546- ^

Hard

Nice diff *-*

Insane

00:41:880- finish
00:45:213- ^
00:56:880- ^
01:10:213- ^
02:33:546- i think sliders unrankable cuz cant catch them
Topic Starter
Poggo

HellDawn wrote:

Easy

01:20:213- this circle too far previous note.
01:33:546- finish
01:34:380- ^ <--- fixed all


Normal

00:41:880- +finish
00:45:213- ^
00:48:546- ^
00:56:880- ^
01:53:546- ^ <--- not changes

Hard

Nice diff *-*

Insane

00:41:880- finish
00:45:213- ^
00:56:880- ^
01:10:213- ^
02:33:546- i think sliders unrankable cuz cant catch them <--- fixed all
thx for mod ^^
Leorda
Hi there

[Skinning]
* You need a reversearrow.png and approachcircle.png for completing hitcircle set


[Lalala's Easy]
* AR +1?

00:56:880 (1,2) - Fix this spacing, it should be distance 1,00x
01:01:046 (3) - ^
01:23:546 (1) - Too soon from spinner for easier diff, it could be hard to reach for beginners
01:23:546 (1,2) - Fix this spacing, it should be distance 1,00x
01:27:712 (3) - ^
01:53:963 (1) - Too soon from spinner for easier diff, it could be hard to reach for beginners
03:08:963 (4) - Too much repeating slider for easier diff. Beginners are confusing about when the slider end


[Damnae's Normal]
00:32:921 (2,3,1) - Stacking like circle-slider-slider is confusing for beginners/average players who play this
00:56:880 (1) - Overlapped by spinner-osu. Sometimes, beginners are slowly to read this, so this possibly hidden for them
02:23:963 (1) - Move down a bit so the slider didn't touch the HP Bar


[Kazumi's Hard]
00:30:421 (7) - Replace this into a slider that end at 00:30:630 for following rhythm?
00:56:254 (5,6) - Reverse this place (Ctrl+R) to make a triangle pattern?
02:17:088 (4) - This object is touch the HP Bar


[Insane]
00:36:463 (4) - This object is touch the HP Bar
01:26:047 (3) - The tail slider is touch the HP Bar


Good luck~
kazumikos

Leorda wrote:

SPOILER
Hi there

[Kazumi's Hard]
00:30:421 (7) - Replace this into a slider that end at 00:30:630 for following rhythm? then what am i suppose to do with 00:30:838 (1) - ? o_o
00:56:254 (5,6) - Reverse this place (Ctrl+R) to make a triangle pattern? done
02:17:088 (4) - This object is touch the HP Bar fixed
thx for modding ^^

http://www.mediafire.com/?8b2u9fvsdr62yax
Topic Starter
Poggo
Big thx Leorda :3 fixed all :oops:
Shohei Ohtani
Overall:
Change ekowaith remix to Ekowraith Remix
I can see the left person's vagina in the background and it's not really turning me on but I can't help but stare at it.

Insane:
I don't really agree with some of your jumps, but I won't point them or out or anything unless you want me to.
Claps on 2 and 4. You started doing it but then you didn't. ;~;
00:26:463 (4) - Make the repeat go at the same angle as the beginning :>.
02:52:713 (4,5,6) - This generally doesn't play well, so make it just notes :>

Hard:
00:26:463 (4) - Make this into a more triangle shape so that (5) doesn't feel awkward.
02:13:755 (1,2,3,4,5,6,7,8,9) - This entire pattern just looks weird. I feel like (8) should be part of star shape made by the first 4 notes :>
02:35:005 (6) - This anti-jumps plays really weird

Normal:
00:51:046 (2) - Stack with the previous (3)
01:16:880 (1,2,3,4) - Not moe!
02:01:463 (3) - Add clap on beginning of slider
02:03:963 (1) - Add clap on full slider
02:05:630 (3) - Add clap
02:06:463 (5) - ^
02:14:796 (3) - Add clap on beginning of slider
02:30:213 (1) - What.
02:33:546 (1) - ^

Easy:
00:36:046 (2) - THIS JUMP OH MAN
01:04:796 (2) - Have this not overlap with the slider and don't make (3) a jump~.
01:23:025 - Unneccesary timing point
01:23:234 - ^
01:28:129 (4) - Add clap on repeat
02:56:880 (1) - Add clap on end of slider
02:58:963 (4) - Add clap on beginning of slider
02:59:796 (5) - Add clap

Desu >3<`.
Bobo_old
Hiiii, from my queue ~

[General]

Boobies.

[Easy]

00:20:421 (5) - I'd place this on the white tick and add a clap to keep the flow, this just sounds really off to me :<
00:21:046 (6) - A finish would fit nicely with the hitsound pattern.
00:23:338 (3) - Well. Seeing this is an [Easy], you'd want to try keep a solid tapping consistancy. Placing these random 1/2 beats because they fit the vocals is not the way to go. It suggest dragging this forward to the 1/1 tick for consistancy.
00:26:463 - Place a note here with a clap to keep the flow.
00:26:671 (5) - Move forward to the 1/1 tick to keep the flow.
01:01:463 (4) - Shorten this down to a 1/1 slider and then place it at 01:01:880, this is so the map keeps the same 1/1 consistancy.
01:01:463 - Then add a note here with a clap, to keep consistancy of course. Should look something like this when done.. 01:04:796 (2) - Erm. I think you might've made a mistake here. The hitcircle is positioned underneath the slider and is a huge distance away from the next hitobject, please fix the spacing.
01:18:546 (3) - Delete the clap, for consistancy.
01:20:213 (5) - How about placing this above (4) to make the pattern head in an upward sort of direction?
01:23:546 (1,2,1,2,3,4) - Looks like you've just copied and pasted from 00:56:880 to 01:03:130, be sure to make the same changes here as you did there.
01:54:380 (1,2) - How about something like this so that (2) isn't stacked under the endpoint? 02:01:463 (4) - Shorten this down to the 1/1 tick, for consistancy.
02:02:296 - Add a note here, with a clap, for consistancy.
02:02:505 (6) - Shorten by 1 tick and then move to 02:02:713, for consistancy. Should look something like this. 02:06:880 (1) - Shorten to the 1/1 tick... for consistancy.
02:17:713 (3,4) - Same issue with 02:01:463 (4) - 02:02:296 - 02:02:505 (6) -, make the same changes.
02:36:880 (1) - Shorten to the 1/1, for consistancy of course..
02:40:213 (1) - Same here ^
03:25:630 (3) - Aaaand here.
03:26:463 (4) - Extend it to the 1/1 tick, for consistancy..

Mm... So yeah a few consistancy issues there.

[Normal]

00:32:296 (1) - Perhaps you could move this to the lower right so it fits better with the curve in (2)'s slider.
02:19:796 - Perhaps you could start a slider here that ends at 02:20:005 so that there isn't such a big pause between (1,2).
02:45:213 (2) - 1 grid to the left so it perfectly stacks with (1).

Hm. Quite a neatly mapped diff, I quite like the sliders.

[Hard]

Seems like a pretty big difficulty hike in comparison to [Normal], perhaps you should tone down the difficulty settings a little bit. Especially the AR.

02:39:484 (4,5,6) - 3 notes stacked underneath a slider endpoint, was a little hard for me to read. How about spacing them out like you have in previous patterns like this such as 01:27:192 (2,3,4,5)?

That's all for this diff, the only thing that really bothers me is the difficulty curve. This feels more like a light Insane.

[Insane]

00:52:088 (3,4,5) - Mm, in my opinion this sounds a lot better if you remove the 4th repeat from (3,4). This is because (5) has one less repeat that the previous two, which sounds a little odd to me.
01:13:546 (1,2,3) - I don't think it's the best idea to connect 2 repeat sliders using a 1/4 note, I suggest remapping this so it's only hitcircles.
01:28:546 (1,2,3) - Same issue as 00:52:088 (3,4,5) -
02:23:546 (1,2,3,4,5,6,7,1,2,1,2,3) - The hitsounds seem kinda randomly placed, I suggest trying to keep a 1/1 pattern with the claps like you were doing earlier.
02:28:338 - I would add a note here to keep the flow.
02:45:213 (1,2,3,4,5) - I suggest you space these like you did in the previous combo, so the hitobjects are not overlapping.
02:52:713 (4,5,6) - Same issue as 01:13:546 (1,2,3) -, I wouldn't connect 2 sliders using a 1/4 note.

Mm.. Not too fond of the spacing in general, but still a nice diff.

---------------------------------------------------------------

Overall, I'd say you're off to a nice start.
In my opinion, [Easy] needs to try and fix it's consistancy whilst [Hard] needs to have a difficulty reduction.

Anyways, good luck getting ranked!
kazumikos

Bobo wrote:

SPOILER
[Hard]

Seems like a pretty big difficulty hike in comparison to [Normal], perhaps you should tone down the difficulty settings a little bit. Especially the AR. no.. cant use ar 7

02:39:484 (4,5,6) - 3 notes stacked underneath a slider endpoint, was a little hard for me to read. How about spacing them out like you have in previous patterns like this such as 01:27:192 (2,3,4,5)? fixed

That's all for this diff, the only thing that really bothers me is the difficulty curve. This feels more like a light Insane.
thx for modding
http://www.mediafire.com/?i54by3whpxb3fr4
alacat
Hi ~~~ :3

let mod ></

[General]

● add tags → techno , trance

http://osu.ppy.sh/s/30581

[Lalala's Easy]
●overall diffculty +1 ?
I think low ...

●00:21:880 (1) - I think too high spacing , change to 1.00x

●00:27:713 (5) - move to x:128,y:168

●00:35:213 (1,2) - I think too high spacing , like this ? →
and,00:35:213 (1) - add clap on the slider end

●00:41:046 - add note?

●01:04:796 (2) - I think too diffcult about a beginner move to like this? http://osu.ppy.sh/ss/333550

●01:06:880 (1) - remove clap on the slider repeat

●01:18:546 (3) -^ slider head

●02:14:796 (2) - 1grid move to right

●02:39:796 - add note?
●02:43:130 - ^

[Damnae's Normal]
●00:21:880 (3) - add NC ?

●00:28:546 (1) - add Finish?

●00:35:213 (3) - add NC ?

●00:46:046 (2) - 00:44:588 (3) - don't slider end snaping

[Kazumi's Hard]
●Approach Rate and overall diffculty -1 ?
AR 8 ,OD 7 same Insane diff

●02:54:692 - add note?

●03:14:588 - ^

good map set :3

[Insane]
●01:05:630 (3,4,5,6,7) - It slips off a little same 01:10:213 (1,2,3,4,5) - mapping?

nice diff :oops:

poor english... sorry><

SB is Beautiful and good map ^^ good luck :3
kazumikos

alacat wrote:

[Kazumi's Hard]
●Approach Rate and overall diffculty -1 ? nah
AR 8 ,OD 7 same Insane diff

●02:54:692 - add note? done

●03:14:588 - ^ k

good map set :3
thx for modding
http://uploaded.to/file/xutbmb1v
Topic Starter
Poggo
CDFA, Bobo, alacat Very big thx for mod~~ you very much helped me :oops: corrected many places ^.^
-kevincela-
Hi :D

[Lalala's Easy]

  1. 00:15:213 (1) - 1 grid right+slight curve down to make a blanket with 00:16:046 (2) - ?
  2. 00:50:213 (1) - Remove the New Combo to make this pattern like the others
  3. 01:01:463 (4,5) - Change the slider 4 like this,to make a better looking blanket with the note 5
  4. 02:02:296 (5) - 4 grids down to make this match with 02:00:630 (2) - ? (you can eventually change the sliders' shapes/positions to make the spacing right)
  5. 02:16:046 (1,2) - Allign the slider 2 with 1
  6. 03:10:213 (1) - Put this here?
  7. 03:28:546 (2) - 1 grid down and left to make the blanket better?
[Damnae's Normal]

  1. 00:33:754 (4) - Manual stack this?
  2. 01:09:796 (4) - 3 grids down and left,just to make 01:08:963 (2,3,4) - a better triangle pattern,and to make this alligned with 01:08:963 (2) - ?
  3. 02:19:380 (1,2) - I think a pattern like this would be better here (if you want,you can put a note like now instead of a repeat with the slider 2)
  4. 02:23:963 (2) - I know this could be considered as a "jump",but I suggest you to move this slider 2 grids right,just to make this encircle in a better way
  5. 02:23:546 (1) -
  6. 03:27:297 (2) - Make this slider stacked with the end of 03:25:630 (2) - ?
[Kazumi's Hard]

  1. 01:02:504 (4) - Put the last waypoint of this slider 4 grids up and 2 left,just to make the blanket with 01:02:192 (2) - better?
  2. 02:17:296 (1) - Put the 2nd waypoint 2 grids down for the same reason as above?
[Insane]

  1. 00:33:338 (2) - Remove the clap at the begnning?
  2. 00:49:588 (8,9) - Why don't you curve this in opposite sides?
  3. 02:32:713 (3) - Allign this with 02:32:505 (2) - by moving it 1 grid right (nazi,fix only if you really want :3)
  4. 03:15:942 (1) - I don't really see the reason on why you used a NC here... Even if it fits with the pattern,it doesen't fit really well with the song's rythm. Remove this?
  5. 03:21:880 (5) - NC here and remove NC on 03:22:505 (1) - to follow the previous patterns?
-kevincela-
Oh,and there is an unsnapped green point too in the Normal (00:41:800,resnap into 00:41:775)
Topic Starter
Poggo
Thx -kevincela- :oops: you very help me. Correct many places ^.^
My Angel Kitteh
Requested mod.

И так, посмотрим О:

[Easy]

00:20:421 нота здесь не к месту, да и нубов введет в заблуждение, перенеси её на 00:20:630
00:24:171 добавь ноту на начало слайдера
00:51:463 пустое место, добавь ноту, можно на конец слайдера
01:53:963 ^ куда-нибудь
02:03:546 - 02:06:255 ↓
03:26:463 удлинни слайдер, он должен закончиться на 03:26:880
03:28:963 пустое место, добавь ноту

[Normal]

00:15:213 вместо этой ноты добавь слайдер с 00:15:005 - 00:15:213
00:19:796 уменьши слайдер до 00:20:005
00:20:213 добавь ноту

Все остальное отлично.

[Hard]

00:43:338 empty place, add circle
01:00:005 ^
02:10:421 ^
02:15:630 ^
It's a quite hard, i guess it must be easier - decrease approach rate.

[Insane]

01:53:338 добавь ноту

Больше не к чему придраться.

Отличная карта, удачи О:
kazumikos

hichman wrote:

Requested mod.
SPOILER
[Hard]

00:43:338 empty place, add circle
01:00:005 ^
02:10:421 ^
02:15:630 ^
It's a quite hard, i guess it must be easier - decrease approach rate.
urhmm sorry but no change =/

-kevincela- wrote:

SPOILER
Kazumi's Hard

01:02:504 (4) - Put the last waypoint of this slider 4 grids up and 2 left,just to make the blanket with 01:02:192 (2) - better?
02:17:296 (1) - Put the 2nd waypoint 2 grids down for the same reason as above?
fixed

thx for modding ^^
http://uploaded.to/file/j9vef0pd
Topic Starter
Poggo
hichman спасибо за мод :3 на изи и нормале исправила всё, инс не трогала :P :P :P
Lizellota
Mod from #modreqs
Hi ~~ ;)
Insane

00:15:213 - на начало я бы поставила финиш, но не знаю как ты, просто совет ^^
00:26:463 (4) - на конце поставь хлопок :о
00:28:546 (1) - а здесь убери хлопок и поставь финиш
00:28:963 (3) - хлопок
00:29:380 (6) - убери хлопок
00:29:588 (7) - на конце слайдера хлопок
00:30:005 (8) - на конце слайдера убери хлопок
00:31:880 (1) - сюда бы вистл ^^
00:32:296 (3) - хлопок
00:32:713 (5) - убери хлопок
00:33:130 (1) - хлопок
00:33:755 - убери хлопок
00:34:171 - поставь вистл, звучит лучше :3
00:34:380 - и сюда тоже, а еще на конец слайдера
00:35:213 (1) - сюда бы финиш :о
00:35:630 - хлопок
00:36:046 - убери хлопок
00:36:463 (4) - хлопок
00:36:880 - убери хлопок
01:03:546 - я бы вместо хлопка финиш поставила :о
01:16:880 (2) - ^
02:00:213 - ^
02:06:880 - ^
02:06:880 - как то не очень здесь звучит хлопок..убери его ^^
02:36:880 - вместо хлопка финиш :3
02:38:963 (4) - передвинь сюда 02:38:859 ну и сделай чтоб красиво смотрелось ;3
02:40:005 - как то не звучит тут финиш :с
02:40:213 (1) - вместо хлопка финиш
02:43:338 (8) - тоже как то не очень :с
02:43:546 (1) - вместо хлопка финиш
02:45:213 (1) - ^
02:56:880 (1) - ^
03:10:213 (1) - ^
03:16:880 - ^
03:23:546 - ^

Kazumi's Hard

02:06:880 - maybe finish?
02:56:880 - ^

Damnae's Normal
01:53:546 - whistle+finish? :o
02:36:880 - ^
02:45:213 - ^
03:03:963 - remove clap and add finish?
03:10:213 (1) - maybe finish?
03:16:880 - finish?
03:23:546 - finish?

Lalala's Easy

00:16:880 - зачем здесь финиш? звучит как то не очень :с
00:21:046 (4) - убери финиш, поставь его лучше сюда 00:21:880
00:26:880 - убери финиш, поставь его лучше сюда 00:26:671
может лучше сюда 00:40:213 - хлопок?
00:40:630 (2) - а здесь убери
01:03:546 - финиш?
01:19:796 - убери финиш :о
01:53:546 - финиш?
02:16:046 (1,2) - может посимметричней сделаешь? :о
03:28:546 (2) - убери финиш, он тут вообще никак не звучит :с

Awesome diffs, good luck with rank nyashi >w<~/
Надеюсь хоть чем то помогла :3
Topic Starter
Poggo
Thx for mod ^^
Come[Back]Home
Damnae's Normal.

00:15:630->Slider till 00:15:838
00:16:046->Slider till 00:16:255
00:16:463->Hit Circle

00:17:713-00:18:546->Do the same like by 00:15:630 till 00:16:463

Kazumi's Hard

00:15:005 Hit Circle
The Rest is cool

Insane

00:15:005-> Hitcircle
00:15:213->Slider till 00:15:630
00:15:838-> HitCircle
00:15:046->Hitcircle
00:16:880->Hitcircle
00:17:088->Slider till 00:17:296

1:28:546 till 1:36:463 OMG i love this Part *O*

It was my second mod, so dont be angry. :3

Sry for my bad english
Topic Starter
Poggo
Thx for mod ^^
Raimon
If I am bored can I do a Taiko for you? :3
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