Thank you for the mod and star~
Fixed spinner distance in normal, but not it the hard. Also, use your suggestion about pattern too.
Fixed spinner distance in normal, but not it the hard. Also, use your suggestion about pattern too.

thank for modding ~spboxer3 wrote:
D.N.Angel
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)mapping
- 01:13:801 (6,4) -
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:20:364 (2,3,4,5) - [suggest] make it square? It's looks more layout. //well,I want to keep this part
- 00:22:614 (5) - [suggest] reverse this slider? because it's can make pattern more flowing. //indeed,fixed
- 00:32:926 (4) - ^ same as this reason //I can't agree with it
中文ver.
- 00:20:364 (2,3,4,5) - 讓這個作成正方形? 這樣可以讓這個排列更有設計感 //唔,我想保留原來的想法
- 00:22:614 (5) - 反過來這個slider (ctrl + R) 因為這樣可以讓map玩起來更流暢些 //沒注意到這個呢o.o,fixed
- 00:32:926 (4) - ^同樣 //其實原來的更好
red is unrankable issue. bule is recommended to fix. Black is just suggestion.
totaliy it's a awesome map~
star~
Thank for modding,Melo >3<Melophobia wrote:
[D.N.Angel]
00:42:489 - you should use lower volume than 00:30:489 - //uh ... it had been lower than 00:30:489
01:17:364 (1) - remove newcombo //no,I added NC cuz I want to emphasize the drum
01:17:739 (2,1) - switch newcombos //previous one follow the vocal well,so no fixed
01:28:989 - same as Normal //k
i think that's all~ good luck!
HeatKai wrote:
lol x)
add " -s4b- " and " HeatKai " to the tags
I'll make the bg later.
Mapping time:
-s4b- (00:03:489 - 00:42:489)
HeatKai (00:42:864 - End)
the ending so hard to map Dx
Thank you for modding ~Snowy Dream wrote:
[D.N.Angel]
00:58:239 (2) - dont stop spacing =A= //k
01:15:489 (1) - try to change the color to deep since the similar background color //I think it is fine :O
I just suggested it so it'll be consistent for the other diffs. But it's not really a problem. (: So you can leave it as it is. XDYasora wrote:
no, that's no missing :3
Thank you for the mod Sorda :3S o r d a wrote:
[overall]:
- all diff start spinner gradually raise volume? I like~ Good suggestion, used :3
[Hard]:[Normal]:
- 00:14:176 (5) - add new combo no, break my combo pattern
- 00:32:926 - add note weird to me ;_;
- 00:16:239 (1,2) - change to slider? ok
Thank for modding ~popner wrote:
[D.N.Angel]
many complex jump, so AR+1? //hmm...ok
00:58:239 (2) - unexpected pause. move it to somewhere like 124,148? or add a repeat on 00:57:489 (1)? //I like this part,so no change ><
That's all I can find. GL~
284,164,42489,6,0,B|292:116|356:76|420:116|428:164,2,200,4|2|001:22:989 (1,2,3) - Sounds off when playing and not your fault, the song at the end is just weird. Try the following:
thank you for modding :3Weezy wrote:
Yaaay Amagami :3
Normal
00:14:176 (4) - Suggestion. Possibly add another repeat. Hmm, ok, let's see this repeat can do. But if this can be confusing, i will remove it.
01:25:614 - Add a hit circle with a clap here, keeps the flow going imo nope, i don't see any rythim that can be followed here.
01:28:614 (6,1) - Make these into a slider goes better. Sure, since two people has already mention this.
Hard
00:14:739 - Add a hit circle here. Sure
00:43:801 (5,1) - Don't stack these, seems really clustered Nah, i don't think so
00:47:645 (2,3) - Stack these 2 makes it flow better Sure.
00:56:176 (5) - Really an unexpected jump here. Nope, it can be handeld
That's all.
I provide you with the delicious Haruka Morishima Err, what is this? >.<
Thank for modding ~Weezy wrote:
D.N.Angel
- Change the AR back to 8. 9 makes this map a huge mess and really unplayable. Had fun playing this with AR8 >.< //ok..
00:10:801 (1) - Reverse this so it flows coming to this slider and also going to the next. //I think previous one is better
01:23:176 (2,3,4) - Don't stack 3,4 with the tail of 2. Feels strange when playing. //It is ok for me
???HeatKai wrote:
dat avatar.
Thank you for the modBass wrote:
[Normal]4,18 star rating...![]()
Tried to play around with settings, that didn't help. I guess BPM causes that thing and I understand fact it's hard to map normal with that speed.
- 00:43:614 (2,3,4) - I strongly prefer to avoid making something like that in Normal, I'd rather have it stacked or make slider with repeat there. nope, this is not a problem in normal diff
- 01:01:989 (4) - slider repeat on there sounds awkward, there rather vocals prevails than guitar so makes feel kinda out of place IMO.
There 01:06:489 (1) - for example it sounds ok due to vocal matches with 1/4 snapped guitar. So putting repeat on slider which I've mentioned before on 1/2 snap would sound much better. (remember to make two repeats then) I don't think this rythim is weird. Sorry- 01:13:239 (2,3,4) - again, wouldn't recommend that for Normal diff no
- 01:16:426 (4) - move it back to x: 256 y:56 , looks much better hmm, ok.
[Hard]
- 00:14:176 (5) - nc I don't see your point.
- 00:19:051 (2) - move that to x: 96 y: 192 don't forget to fix spacing after then
- 00:38:364 (3,4) - move these to x: 172 y: 320, then:
- 00:38:926 (5,6) - move these x: 340 y: 320, it will look then kind of symetrical. nazi with unreasonable thing
- 00:44:176 (2,3,4) - this triplet doesn't follow anything, I suggest removing 00:44:270 (3) nope, if you see the rythim, it's consistant
CDFA wrote:
Insane:
The only issues I have are with your mapping style //you can comment it
Leorda wrote:
[D.N.Angel]
01:15:864 (3) - Because you stack at head slider of (4), it makes me lost while gameplay. Stack with 01:15:301 (5)? //no
Thank for modding ~Bass wrote:
[D.N.Angel]
- 00:41:176 (2,3,4,5,6,7) - are you really sure about this? It's a bit confusing //I like this part ><
so..what's the difference between this two?Kawayi Rika wrote:
Red : Must be fixed
Pink : Should be fixed
then how about SHOULD and SUGGESTIONS = =Miya wrote:
Must : you must fix it no matter what your argumen you have. It means Rika mention something unrankable.
Should : Rika suggest thing that can improve the map much much better. But if you don't agree with Rika said, you can ignore it.
Should, it means quite important to look at, at least take a look on it firstHeatKai wrote:
then how about SHOULD and SUGGESTIONS = =Miya wrote:
Must : you must fix it no matter what your argumen you have. It means Rika mention something unrankable.
Should : Rika suggest thing that can improve the map much much better. But if you don't agree with Rika said, you can ignore it.
nah -_- all mod that has been pointed out you need to take a look at. so there's no difference between this twoMiya wrote:
Should, it means quite important to look at, at least take a look on it first
Suggestion, you can ignore it even haven't take a look on it.
my best offset is 485 for this beatmap.those wrote:
Offset is bad. Taiko play gives me at about 18-20ms late; you need about +18 to your offset.
Look, it's not a matter of mapping style or anything. The offset is wrong, you can't argue that. There's no "opinion" on that.Miya wrote:
Sorry, will not change the offset. I feel my offset is better.
No opinion?those wrote:
Look, it's not a matter of mapping style or anything. The offset is wrong, you can't argue that. There's no "opinion" on that.Miya wrote:
Sorry, will not change the offset. I feel my offset is better.
HeatKai wrote:
my best offset is 485 for this beatmap.
after I recheck
And my is 489. Nah, I'm sure with my offset. I have tested it too.Mythol wrote:
hmm.. I'm getting +9 offset (498)
maybe find a pro timer? ><
Rika, stop rebubbling maps when mods haven't been looked at yet.Kawayi Rika wrote:
OK ~ fixed wrong artist name ~
Rebubbled ~
those wrote:
Offset is bad. Taiko play gives me at about 18-20ms late; you need about +18 to your offset.
[Taiko]
- 00:42:239 (165) - SV decrease makes this object very hard to read. Does it even belong there (the sv change and/or the object)?
- 01:05:739 - Taiko maps also shouldn't have Kiai resets.
after did a recheck with fartownik,fartownik and I really think that Those's suggestion is correct.those wrote:
Offset is bad. Taiko play gives me at about 18-20ms late; you need about +18 to your offset.
Consistently not following the music? That's not mapping.Yasora wrote:
keep 1/1 consistent
There's opinion, and there's music. Which would you rather follow?Miya wrote:
Can you respect other mapper opinion those? You just forcing your mod to other people.
And your word is not polite at all. That can hurt mapper feeling.
those wrote:
There's opinion, and there's music. Which would you rather follow?Miya wrote:
Can you respect other mapper opinion those? You just forcing your mod to other people.
And your word is not polite at all. That can hurt mapper feeling.
I'm not sure what this map is for... maybe a rhythm game?Haruka wrote:
Not only does it play badly, but you're mapping to a song, not making your own beats.
those wrote:
Consistently not following the music? That's not mapping.
Stop calling me arrogant in English after you failed to do so in Chinese.DarknessAngel wrote:
It follows the music,and the rhythm is good to a beginner
I don't think it needs to change
Can you stop forcing mappers to fix what you disagreed ?
it just proves you are not only arrogant but selfish,man
You speak as if you knew how I was before I was MAT. The only thing that has changed is the fact that I take modding more seriously, I put my time and value into my mods, and would hope that you value your maps as much as I value yours.Yasora wrote:
what's wrong with you, those?
I think since you become mat, you just like a different person =~=
Miya wrote:
And your word is not polite at all. That can hurt mapper feeling.
it's not really a case of being polite or rude, it's a fact. technically it should follow the music and rhythm while remaining remotely consistent and your attitudes to not change it are in fact just as 'rude' as those's comments 'forcing' you to change your mapping. Based on the current mapping, you choose not to be consistent and that is ignorant of the fact that this is a rhythm game we are talking about...DarknessAngel wrote:
Miya wrote:
And your word is not polite at all. That can hurt mapper feeling.
I know I know, I'm just trying to help by giving a few pointers (it was even just one)... no need to be angry (*゚ロ゚) ~Yasora wrote:
ok whatever
in the last, I already fix that part.. omg
if they were concerned with quality, they would accept it but if they want a rebubble so bad, it's really their choice...Makar wrote:
Maybe I'll mod this later...