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Satsuki Ga Tenkomori - I Refuse

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Total Posts
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Topic Starter
TheVileOne
This beatmap was submitted using in-game submission on Monday, February 15, 2016 at 12:05:00 AM

Artist: Satsuki Ga Tenkomori
Title: I Refuse
Tags: vocaloid vocaloid2 Hatsune Miku okotowari shimasu no thank you chibi
BPM: 172
Filesize: 19264kb
Play Time: 03:00
Difficulties Available:
  1. Easy (1.71 stars, 184 notes)
  2. Hard (3.14 stars, 407 notes)
  3. Insane (4.09 stars, 652 notes)
  4. Normal (2.06 stars, 227 notes)
Download: Satsuki Ga Tenkomori - I Refuse
Download: Satsuki Ga Tenkomori - I Refuse (no video)
Information: Scores/Beatmap Listing
---------------
Latest Changes: 5/27 Fixed some things thanks to LunarSakuya's mod.

Change log:

2015

12/25 Pattern updates in Insane.

2016

2/15 Finally got around to submitting first 1/3rd section remap

Third Beatmap

Redownload if you downloaded before 2/13/2013

Information:
Card N'FoRcE for the better quality video. Thanks pimpG for the offset adjustment and the background.
mega_mac
If you want.. I help you in modding....
mega_mac
If you want.. I help you in modding....
mega_mac
Background
miku_hatsune_i_refuse_vocaloid_pv_.jpg is 480x360, which differs from the recommended size of 1024x768.

General and Metadata

Inconsistency in PreviewTime:
- [Easy] : 12691
- [Hard] : 12697
- [Insane] : 12703
- [Normal+] : 12703
- [Normal] : 12691

Inconsistency in LetterboxInBreaks:
- [Easy] : 1
- [Hard] : 0
- [Insane] : 1
- [Normal+] : 1
- [Normal] : 1

Timing Sections
Inconsistency in uninherited (red) timing sections:

- [Easy]
Red timing sections at:
00:01:530, BPM of 172.020

- [Hard]
Red timing sections at:
00:01:536, BPM of 172.020

- [Insane]
Red timing sections at:
00:01:542, BPM of 172.020

- [Normal+]
Red timing sections at:
00:01:542, BPM of 172.020

- [Normal]
Red timing sections at:
00:01:530, BPM of 172.020

Combo Colours

Tags

Kiai
Inconsistency in Kiai Times:

- [Easy] :

- [Hard] :
Kiai #1: Starts on 01:08:504, ends on 01:30:479
Kiai #2: Starts on 02:15:473, ends on 03:00:119

- [Insane] :

- [Normal+] :

- [Normal] :


Hard

Breaks
00:33:476 - The break here is 644 ms long, which is shorter than the recommended 750 ms.
You need a break before 03:10:745.


Insane
Snapping

Unsnapped inherited (green) timing point(s) at:
00:37:832

Normal +
Snapping
01:13:306 (6) - Unsnapped slider (end).

Breaks
01:40:625 - The break here is 320 ms long, which is shorter than the recommended 750 ms.
Topic Starter
TheVileOne
That was a fast mod. I wasn't even finished adjusting the notes. I didn't even realize the offsets were different... That's why the preview times are off to, because I used the first beat as the preview time.


Made everything consistent.


BTW I don't need a break anywhere. It's not a requirement.
Mikkuri
irc mod (?)

SPOILER
03:37 <TheVileOne> : ooh tick hitsounds
03:38 <0OoMickeyoO0> : o.o?
03:48 <TheVileOne> : hmm
03:53 <TheVileOne> : BTW are you trying to say I'm bored when you say I'm boring
03:54 <0OoMickeyoO0> : ah, yes...
03:54 <0OoMickeyoO0> : I'm not good at eng lol
03:54 <0OoMickeyoO0> : ;w;
03:55 <TheVileOne> : are you going to mod my map at some point
03:55 <TheVileOne> : or will you?
03:56 <0OoMickeyoO0> : after this :3
03:56 *0OoMickeyoO0 is editing (Hatsune Miku - Black Rock Shooter (TV Size))[http://osu.ppy.sh/s/44374]
03:57 <TheVileOne> : okay, thanks
03:58 <TheVileOne> : this map so far is pretty fun.
03:59 <0OoMickeyoO0> : thx >_<~
04:19 <TheVileOne> : I wish i could make sliders like this
04:19 <0OoMickeyoO0> : what slider did you said to? owo
04:20 <TheVileOne> : your sliders in general
04:20 <TheVileOne> : How long did it take to hitsound this map
04:20 <0OoMickeyoO0> : 4 hour, just remapped a few days ago
04:20 <0OoMickeyoO0> : like this morning :3
04:21 <0OoMickeyoO0> : I'm bored, and remapped it LOL
04:26 <TheVileOne> : posted.
04:26 <TheVileOne> : It should be ranked. Goo look for a MAT/BAT soon
04:26 <TheVileOne> : Go
04:29 <0OoMickeyoO0> : thx~
04:29 <0OoMickeyoO0> : I'm going to mod your map
04:38 <TheVileOne> : Gave up ?
04:38 <TheVileOne> : lol
04:38 <0OoMickeyoO0> : nono ;w;
04:39 <0OoMickeyoO0> : I think you should finished your beatmap before ;~;
04:40 <TheVileOne> : You mean hard???
04:41 <0OoMickeyoO0> : all of difficult, I think ._.
04:41 <TheVileOne> : That bad... it seems unfinished
04:41 <TheVileOne> : lol
04:42 <TheVileOne> : It needs polish I agree
04:43 <0OoMickeyoO0> : do you want to cut .mp3?
04:44 <TheVileOne> : If it becomes an issue I guess. I would have to cut both the video and the song
04:46 <TheVileOne> : I'm aware the easier difficulties end later than the harder ones
04:48 <0OoMickeyoO0> : yes, and the easiest diff has 3 star
04:48 <0OoMickeyoO0> : and 2 it has normal o.o
04:48 <TheVileOne> : The easier Normal was going to be the Easy, but the rating became too hard
04:48 <TheVileOne> : high
04:50 <0OoMickeyoO0> : your diff spread isn't good...
04:50 <0OoMickeyoO0> : delete the normal+ ?
04:50 <0OoMickeyoO0> : and remove sone note at easy
04:50 <0OoMickeyoO0> : *some notes
04:51 <0OoMickeyoO0> : It's too hard for newbie
04:51 <TheVileOne> : IMHO my 3.58 difficulty map is easier than Easy
04:53 <0OoMickeyoO0> : or remove both easy & normal+ :3
04:53 <0OoMickeyoO0> : 3 difficult is ok
04:54 <TheVileOne> : So you think that Normal is easy enough?
04:54 <0OoMickeyoO0> : no, but try to decrease star at Normal
04:54 <0OoMickeyoO0> : to less than 3 star, if you want it ranked
04:54 <TheVileOne> : It wont happen. 2.79 was my attempt at pre 3.0
04:55 <0OoMickeyoO0> : nono, 2.79 is ok
04:55 <TheVileOne> : I'd have to kill the SV by a lot
04:56 <TheVileOne> : I might just remap normal plus to be the hard...
04:57 <TheVileOne> : if you update Normal +
04:57 <TheVileOne> : I fixed the start of it
05:00 <0OoMickeyoO0> : you mean.. you want to change Normal+ to Hard and delete Hard?
05:00 <0OoMickeyoO0> : I can't understand all eng here ._.
05:00 <0OoMickeyoO0> : I can't respond some of them too...
05:00 <TheVileOne> : I might. I don't really like removing effort
05:01 <TheVileOne> : I spent time making these maps.
05:01 <TheVileOne> : I wouldn't want to get rid of one
05:02 <0OoMickeyoO0> : aha..
05:03 <0OoMickeyoO0> : never mind about diff spread then :3
05:03 <0OoMickeyoO0> : BPM: 172
05:03 <0OoMickeyoO0> : offset: 1557
05:04 <TheVileOne> : I would get rid of Easy, but only if someone told me that Normal was easy enough. I can get SS like every
05:04 <TheVileOne> : attempt
05:04 <TheVileOne> : eh. I'll try it. hold on
05:07 <0OoMickeyoO0> : change BPM and offset to all diff
05:07 <0OoMickeyoO0> : and remove countdown & Letterbox during break on song setup
05:09 <0OoMickeyoO0> : that's all, so here's irc mod...?
05:11 <TheVileOne> : this offset doiesn't sound right so far
05:13 <TheVileOne> : I could be wrong though
05:13 <TheVileOne> : My ears are often deceptive
05:14 <0OoMickeyoO0> : what does your windows used?
05:14 <TheVileOne> : XP
05:14 <0OoMickeyoO0> : oh, I see
05:15 <0OoMickeyoO0> : fix or don't fix it's up to you :3
05:15 <TheVileOne> : eh it sounds so late in the editor
05:16 <TheVileOne> : and looks late on the metronome
05:16 <TheVileOne> : >.<
05:16 <TheVileOne> : i'm going to get a second opinion
05:21 <TheVileOne> : eh it does play better
05:30 <TheVileOne> : I like it. I'll sdo so. thanks
Poggo
Hey ~~

Insane

MAKE RESNAP ALL NOTES ><

00:16:547(3) - maybe make this http://puu.sh/mMDs look's better
00:25:093(4) - http://puu.sh/mMEe
00:25:965 - add note
00:33:640(2) - this slider is too low, you need to lift it
00:38:523 - add note
00:58:581 ~ 00:59:628 - on this interval you need to check spaicing
00:59:977(2) - remove this note and put next slider http://puu.sh/mMLI
01:06:430 - add note and remove next (5)
01:18:988(5) - you you should make this slider shorter to blue section or from them/ check it on all diff
01:21:605 - maybe add note
01:22:128(6) - prolong ><
01:23:872(1) - lift this note
01:38:872(5) - i think what this slider sound better http://puu.sh/mMGN
02:10:093(2) - remove this note
02:17:593(9,10) - make this sliders more roundish
02:21:430(2) - prolong this slider to blue section and turn slider 1 (ctrl + R)
03:14:802 - add note
03:15:500 - ^
03:15:674 - ^

Remove all bookmark's on all diff's

please check spaising, I see many defects and mistakes in it

Hard

00:15:500 - add note
00:22:826 - ^
00:26:663 - ^
01:32:244 - ^
01:32:593(4,5) - hide reverse slider 5 this is UNRANK

the same mistake with sliders as on Insane >< check this plz, yours sliders should stand on sections instead of between them._. And check all spaicing

Easy and Normal tomorrow ^^
Poggo
Normal+

00:21:169 - start this spinner from red section
00:25:442 - add note
00:25:965 - ^
00:28:233 - ^
01:02:070 - ^
01:02:767 - ^
02:00:674 - ^
02:01:372 - ^
02:02:070 - remove note
02:05:035 - add note
02:06:953 - ^
02:20:733(7) - prolong this slider to white section
02:23:523 - ^
02:47:244 - add note
02:51:081 - ^

you should make game time same as on a hard >< i know bcz already faced such problem

Normal

00:16:198 - prolong this slider to white section or add note
00:26:314 - add note
00:28:058 - ^
00:32:419 - start spinner on white section and finish on 00:34:686
00:57:709 - add note
01:00:500 - ^
01:01:547 - ^
01:01:895 - make tis slider double and add note on 01:03:291
01:04:337 - add note
01:33:116 - start this slider on 01:32:942 and finished on 01:33:640
02:39:221 - add note
02:40:965 - ^
02:50:733 - make this slider shorter and add not on 02:51:430

you should make game time same as on a hard ><

Easy

00:28:058 - add note
00:36:256(1) - make this slider double and start from white section
01:25:965 - prolong this slider to white section
01:59:279 - start this slider on 01:59:105 and prolong to white section
02:02:070 - start this slider on 02:01:895 and add note on 02:02:942
02:08:523 - add note



REMOVE ALL BOOKMARKS FROM ALL DIFF"S

Good luck with map ^O^
Topic Starter
TheVileOne

Katty Pie wrote:

Hey ~~

Insane

MAKE RESNAP ALL NOTES ><

00:16:547(3) - maybe make this http://puu.sh/mMDs look's better Started it a half beat later, added a note where it started, and changed it's shape to fit into the next part.
00:25:093(4) - http://puu.sh/mMEe Umm... It looks fine to me. It looked a bit lopsided, so I mirrored the sliders.
00:25:965 - add note I tried putting a note there. It's just unplayable with a note there. I can't hit it.
00:33:640(2) - this slider is too low, you need to lift it I don't need to lift it. It's just barely touching the bottom of the screen while playing. If enough people bother me about it, I will consider though.
00:38:523 - add note I'm following the main beat there. It plays better IMO.
00:58:581 ~ 00:59:628 - on this interval you need to check spaicing Fixed.
00:59:977(2) - remove this note and put next slider http://puu.sh/mMLI I decided to replace the slider with a regular note, and then remapped the next part.
01:06:430 - add note and remove next (5) Done... plays sort of better I guess.
01:18:988(5) - you you should make this slider shorter to blue section or from them/ check it on all diff I made some changes here.
01:21:605 - maybe add note It's actually a 1/3rd note. Added a note on 1/3rd
01:22:128(6) - prolong >< What?
01:23:872(1) - lift this note I rather not without reason.
01:38:872(5) - i think what this slider sound better http://puu.sh/mMGN Done
02:10:093(2) - remove this note ??? Turned the next note into a slider. It should fix the transition.
02:17:593(9,10) - make this sliders more roundish No.
02:21:430(2) - prolong this slider to blue section and turn slider 1 (ctrl + R) It's not a blue section
03:14:802 - add note Nah.
03:15:500 - ^ Added
03:15:674 - ^ Nah.

Remove all bookmark's on all diff's

please check spaising, I see many defects and mistakes in it

Hard

00:15:500 - add note Added
00:22:826 - ^ Eh at this time I would prefer to not have a stream there. It's mapped to the vocals and adding a beat note inbetween will muddy up a player's ability to listen for the vocals.
00:26:663 - ^ Done
01:32:244 - ^ Doesn't fit IMO
01:32:593(4,5) - hide reverse slider 5 this is UNRANK I will take my chances. If someone else mentions it. I will fix.

the same mistake with sliders as on Insane >< check this plz, yours sliders should stand on sections instead of between them._. And check all spaicing I don't understand...

Easy and Normal tomorrow ^^

Katty Pie wrote:

Normal+

00:21:169 - start this spinner from red section Done
00:25:442 - add note I wanted to focus on the beat. Adding a note here wouldn't accentuate the beat.
00:25:965 - ^ ^
00:28:233 - ^ Following beat not vocals
01:02:070 - ^ Would ruin my pattern and the beat that i'm following
01:02:767 - ^ ^^^
02:00:674 - ^ ^^^
02:01:372 - ^ ^^^
02:02:070 - remove note No.
02:05:035 - add note No.
02:06:953 - ^ No.
02:20:733(7) - prolong this slider to white section Done
02:23:523 - ^ Nah.
02:47:244 - add note Nah- I'm mixing it up there.
02:51:081 - ^Too many notes >.<

you should make game time same as on a hard >< i know bcz already faced such problem I'll keep them the same lengths for right now. My reasoning is that Normal+ is pretty tiring as it is and adding 30 seconds more will only increase the difficulty rating even more.Normal and Easy are also pretty slow and perhaps people would like those maps more if I didn't slug through the whole song. They aren't missing anything.

Normal

00:16:198 - prolong this slider to white section or add note I think I like the length of that slider. It works right into the next sequence.
00:26:314 - add note Done
00:28:058 - ^ Nah
00:32:419 - start spinner on white section and finish on 00:34:686 I don't quite like it that way. If enough people mention it I'll change it.
00:57:709 - add note Done for now
01:00:500 - ^ Nah
01:01:547 - ^ I don't want to change the position of the slider after it, so No.
01:01:895 - make tis slider double and add note on 01:03:291 nah
01:04:337 - add note Nah
01:33:116 - start this slider on 01:32:942 and finished on 01:33:640 Nah. I like it where it is
02:39:221 - add note Added
02:40:965 - ^ Don't think it fits all that well.
02:50:733 - make this slider shorter and add not on 02:51:430 I'll pass.

you should make game time same as on a hard ><

Easy

00:28:058 - add note I think I prefer having a gap there.
00:36:256(1) - make this slider double and start from white section I'm avoiding repeaters in this diff.
01:25:965 - prolong this slider to white section I would, but it's in a precarious spot. i'll keep it until I find a way to do this.
01:59:279 - start this slider on 01:59:105 and prolong to white section Nah
02:02:070 - start this slider on 02:01:895 and add note on 02:02:942 Nah
02:08:523 - add note Done



REMOVE ALL BOOKMARKS FROM ALL DIFF"S

Good luck with map ^O^
I'm only removing some bookmarks.
Revengexsoyah
i can make a ctb diffie ?
Topic Starter
TheVileOne
If you want to. Sure. I was going to let this grave because noone would mod it, but an extra slot will be freeing up soon anyways. So if you want to make one, post it, and I'll add it. It would be even nicer if you would help get it modded too. ^_^
Reiji-RJ
Hey, my m4m

General

  1. Disable countdown in Easy or add it in other diffs
  2. Add some more tags? For example romaji-name of song okotowari shimasu and no thank you?
Easy

  1. 00:22:477 (3) - Oh, it's not good to use kick sliders in Easy diffs :< (Especially if you have Normal diff, yeah?)
    Maybe something like this?
  2. 00:23:872 (x) - Add a note? Downbeat with finish :<
  3. 00:26:488 (4) - Again, maybe just a circle here?
  4. 00:36:256 (1) - So... strange. Maybe note here: 00:35:733 - and just a circle here 00:36:430 -
  5. 00:40:965 (1) - extend to 00:41:663 -
  6. 00:41:837 (2) - Delete and add circle on 00:42:012 -
  7. 00:45:674 (3,4) - Easy >:O 00:45:674 (3) - delete?
  8. 00:56:663 (2) - too many repeat for Easy, yeah? Maybe just a slider from 00:56:663 - to 00:57:360 -
  9. 01:05:035 (4,1) - spacing?!
  10. 01:25:965 (2) - extend to 01:26:663 - ?
  11. 01:32:593 (2,3) - gah :C try this:
  12. 01:53:174 (1,2,3,4,5,1,2,3,4,5,6,7) - I see I see, good rhythm but maybe too hard... That red ticks. Anyway D:
  13. 02:08:872 (4,5) - spacing?
  14. 02:23:872 (1) - copy 02:25:267 (3) - and ctrl+h j r it here to make it symmetrical and nice
  15. 02:57:012 (4) - finish to the end?
Normal

  1. 00:30:500 (2,3,4) - don't stack them please :< at least (4) as it hard to notice it because of 00:29:802 (1) -'s hitburst. Confusing :S
  2. 00:32:419 (1) - extend to 00:34:686 -
  3. 00:36:430 (1) - remove nc
  4. 01:35:384 (3) - add one more reverse?
  5. 02:45:849 (6) - ^ and then move spinner to 02:46:372 -
Normal+

Wha-? Why Normal+? D: Maybe Hard, huh?

  1. 00:35:384 (x) - add a note
  2. 01:36:779 (1) - extend to 01:40:616 - and remove break
  3. 02:23:523 (5) - extend to 02:23:872 -
Hard

  1. 01:14:105 (1,2,3) - 1/3 here, isn't it?
  2. 01:20:616 (4,5) - move it farther from 01:20:384 (3) -
  3. 01:29:453 (6) - nc?
  4. 03:13:581 (7,8) - whistles? as on 03:02:419 (6,7) -
Insane

  1. 01:08:523 (1,2,3,1,2,3,1,2,3,4,1,2,3) - why not 1/3?
  2. 02:16:895 (6,7,8) - ^
  3. 02:18:988 (11) - ^
  4. 02:23:872 (2,3) - ^
  5. 02:51:256 (1,2) - maybe not to stack them? Hard to read, yeah
  6. 02:53:174 (8) - move to 02:53:000 -
  7. 02:53:523 (x) - then add a note here
Nice, good luck!
crabovan
Hello. This is modding by request ingame PM.

General

Cutting of last 50 second be better for map size

Insane

Where is big part of hitsounds?
You have a lot of strange streams

00:17:244 (1,2,3,4,5,6,7) - maybe better do this part more symmetrical?
00:20:558 (8) - (optional) add nc
00:33:640 (2) - i don't see this slider when i play
01:06:953 (1,2,3,4,5,6) - this placement little strange
01:15:500 (3) - (optional) maybe better do bending slider?
01:23:872 (1) - i don't see this circle when i play
02:45:326 (7) - (optional) add nc
02:52:826 (6,7) - place this somewhere else

Hard

Why you use 1/3 in Hard if you use 1/4 in Insane? I don't understand this.
You have many notes on 1/2 beat snap divisor
00:33:291 - 00:35:035 - delete this break
01:01:546 (4) - move this just below
02:00:500 (1,2,3) - do this part symmetrical
02:15:500 (1,2,3,4,5,6,7) - hard to read
02:25:151 (7) - add nc

Normal+

You can do more jumps because it's like a Hard

01:00:500 (1,2) - (optional) do reverse selection
01:40:267 - 01:42:012 - delete break
02:33:988 (5,6,1,2,3,4,5,6,7,8,9) - bad spiral-placement

Normal

You can try use soft-whistle sound for slider tick

01:04:686 (5) - move this just above
01:32:593 (2,3) - maybe better do slider?
02:36:430 (1,2,3) - this part can confuse newbies

Easy

Why you use 1/4 beat snap divisor for Easy? Use 1/2 beat snap divisor.

01:25:965 (2) - i don't understand where is slider end
02:11:314 (3,4,5) - bad placement
02:28:058 (1) - delete nc

That's all.
Good luck with map :3
Topic Starter
TheVileOne

Reiji-RJ wrote:

Hey, my m4m

General

  1. Disable countdown in Easy or add it in other diffs I thought I had fixed that from the last mod. fixed now
  2. Add some more tags? For example romaji-name of song okotowari shimasu and no thank you?
Sure.

Easy

  1. 00:22:477 (3) - Oh, it's not good to use kick sliders in Easy diffs :< (Especially if you have Normal diff, yeah?) I will try to remove the more annoying ones. and yes I took your suggestion.
    Maybe something like this?
  2. 00:23:872 (x) - Add a note? Downbeat with finish :< Yes.
  3. 00:26:488 (4) - Again, maybe just a circle here? Done
  4. 00:36:256 (1) - So... strange. Maybe note here: 00:35:733 - and just a circle here 00:36:430 -
    Remapped
  5. 00:40:965 (1) - extend to 00:41:663 - done
  6. 00:41:837 (2) - Delete and add circle on 00:42:012 - Done
  7. 00:45:674 (3,4) - Easy >:O 00:45:674 (3) - delete? Done
  8. 00:56:663 (2) - too many repeat for Easy, yeah? Maybe just a slider from 00:56:663 - to 00:57:360 - Turned it into slider + note
  9. 01:05:035 (4,1) - spacing?! Fixed... had to remap that part to fix it though.
  10. 01:25:965 (2) - extend to 01:26:663 - ? Remapping that part to be simpler.
  11. 01:32:593 (2,3) - gah :C try this:
    Yes!!
  12. 01:53:174 (1,2,3,4,5,1,2,3,4,5,6,7) - I see I see, good rhythm but maybe too hard... That red ticks. Anyway D: I'll think about it.
  13. 02:08:872 (4,5) - spacing? idk i might want to keep that.
  14. 02:23:872 (1) - copy 02:25:267 (3) - and ctrl+h j r it here to make it symmetrical and nice I'll deal with that later.
  15. 02:57:012 (4) - finish to the end?
Do you realize how much star rating that would add if I did that?

Normal

  1. 00:30:500 (2,3,4) - don't stack them please :< at least (4) as it hard to notice it because of 00:29:802 (1) -'s hitburst. Confusing :S i'll think about it. It's pretty obvious where you need to go and it will take a large remap to unstack that will break all my symmetry :(
  2. 00:32:419 (1) - extend to 00:34:686 - Done I think
  3. 00:36:430 (1) - remove nc I like the new combo there.
  4. 01:35:384 (3) - add one more reverse? Done
  5. 02:45:849 (6) - ^ and then move spinner to 02:46:372 -
Done

Remapped end part of song too.

Normal+

Wha-? Why Normal+? D: Maybe Hard, huh?

  1. 00:35:384 (x) - add a note
  2. 01:36:779 (1) - extend to 01:40:616 - and remove break
  3. 02:23:523 (5) - extend to 02:23:872 -
Hard

  1. 01:14:105 (1,2,3) - 1/3 here, isn't it?
  2. 01:20:616 (4,5) - move it farther from 01:20:384 (3) -
  3. 01:29:453 (6) - nc?
  4. 03:13:581 (7,8) - whistles? as on 03:02:419 (6,7) -
Insane

  1. 01:08:523 (1,2,3,1,2,3,1,2,3,4,1,2,3) - why not 1/3?
  2. 02:16:895 (6,7,8) - ^
  3. 02:18:988 (11) - ^
  4. 02:23:872 (2,3) - ^
  5. 02:51:256 (1,2) - maybe not to stack them? Hard to read, yeah
  6. 02:53:174 (8) - move to 02:53:000 -
  7. 02:53:523 (x) - then add a note here
Nice, good luck!
Chewin
Hai, from my queue ~

General
  1. The BG size is wrong and so small. You should to use BG 800x600 or 1240x768, there are so many BG about Miku. You can find them on konachan.com Take a look there.
Easy
  1. 00:14:453 (1) - clap
  2. 00:22:477 (3) - Distance snap, this is an easy
  3. 00:32:244 (1) - End it at 00:33:988, it follows that sound similar to a clap
  4. 00:35:035 Add a circle with finish or edit in this way adding a finish at the start of the slider:
  5. 00:44:802 (2) - Since you are using a 1/1 rhythm, I suggest you to end this slider at 00:45:500, it sounds good. Don't forget to resnap the next 3 and 4 circles.
  6. 00:56:314 (1,2,3,1) - I think this pattern is hard to read for a beginner player. You should fix this part removing the 1/2 slider and (3) adding instead a 1/1 slider with repeat:

    You could use this slider to create a blanket with the next circle:
  7. 01:53:174 to 02:03:988 I really don't understand this part, what are you following here? >w< Fix it in this way..
  8. 02:21:779 (2) - Improve the blanket with the previous slider moving this to x376 y88
  9. 02:54:919 (1) - Bad slider, use this code for a better blanket:
    368,160,174919,6,0,B|400:128|392:72,2,90,0|0|8
Normal
  1. 00:38:872 (2) - Reduce this slider to the red tick 00:39:221
  2. 02:29:453 (1) - Remove clap from the end
  3. 02:39:221 (4,5,6,1,2,3,4,5,6,7,8,9) - This is so hard for a normal.. Please make it easier
  4. 02:58:756 (1) - This follows nothing, move it to 02:58:581
Hard
  1. 01:40:267Remove break time, the arrows appear during player still playing
Insane
  1. 00:33:640 (2) - This slider goes out from screen o.o Fix this please lol
  2. Nothing to say. Patterns are good but you need to improve the style of this map making it more playable

Good luck with it >w<~
Topic Starter
TheVileOne
I will tend to anything I skipped tomorrow.

Chewin wrote:

Hai, from my queue ~

General
  1. The BG size is wrong and so small. You should to use BG 800x600 or 1240x768, there are so many BG about Miku. You can find them on konachan.com Take a look there.
Well I don't think it will matter since the video dimensions are the same size as the bg.

Easy
  1. 00:14:453 (1) - clap Done
  2. 00:22:477 (3) - Distance snap, this is an easy Meh. changed combo there instead.
  3. 00:32:244 (1) - End it at 00:33:988, it follows that sound similar to a clap I like a full spinner that ends with finish
  4. 00:35:035 Add a circle with finish or edit in this way adding a finish at the start of the slider: extended the spinner through the whole transition.
  5. 00:44:802 (2) - Since you are using a 1/1 rhythm, I suggest you to end this slider at 00:45:500, it sounds good. Don't forget to resnap the next 3 and 4 circles.Done
  6. 00:56:314 (1,2,3,1) - I think this pattern is hard to read for a beginner player. You should fix this part removing the 1/2 slider and (3) adding instead a 1/1 slider with repeat: Done.

    You could use this slider to create a blanket with the next circle:
  7. 01:53:174 to 02:03:988 I really don't understand this part, what are you following here? >w< Fix it in this way..
    I'll check after I'm finished replying to everything in the quote.
  8. 02:21:779 (2) - Improve the blanket with the previous slider moving this to x376 y88 372, 86 is better
  9. 02:54:919 (1) - Bad slider, use this code for a better blanket:
    368,160,174919,6,0,B|400:128|392:72,2,90,0|0|8
Can't see it through the quote at the moment.

Normal
  1. 00:38:872 (2) - Reduce this slider to the red tick 00:39:221 Done
  2. 02:29:453 (1) - Remove clap from the end Done
  3. 02:39:221 (4,5,6,1,2,3,4,5,6,7,8,9) - This is so hard for a normal.. Please make it easier I'll look into it tomorrow
  4. 02:58:756 (1) - This follows nothing, move it to 02:58:581
No?

Hard
  1. 01:40:267Remove break time, the arrows appear during player still playing
Insane
  1. 00:33:640 (2) - This slider goes out from screen o.o Fix this please lol It's on the screen now.
  2. Nothing to say. Patterns are good but you need to improve the style of this map making it more playable
Playable is a vague term. I ignore vague comments such as that.


Good luck with it >w<~
HeatKai
don't let this grave D:
I'm gonna help you find some mods
Rei Hakurei
m4m~ (again~ lol)
owo

[General]
> Confused with the spinner issues for miku's vocal that said this "shimasuuuuuuu~~~~~~~"
> The full mapped diff is only "Harder" ? i suggest removing this from mapset and shorten the mp3... i just realised with this diff that you've improved, challenges such like streams and jumps are awaiting here... good job, but i expecting more cool patterns on hard, harder, and insane...
> Please cut the MP3 around 03:22:477 to 03:27:477, the song mp3 file is NOT fully mapped at all.

[Easy]
> 2.70 stars... uhhh..
> which grid size did you use ? 4 or 8 ? because some of them are not snapped even in 8px grid size (Tiny,3)
> Spacing 1.0x in Easy is not too far ? well, it's up to you~
> AR -1
00:22:477 (1) - this is too far especially using Flashlight, would be surprising for newbies here, maybe you can reduce some spacing here..
00:26:488 (4) - hmmm 1/2 sliders in easy i don't really feel actually, how about make it into a circle (4), but no (5) because it is 1/2.
00:32:244 (1) - when i see through the vocal here, the spinner is twice as the length of the vocal, and if the spinner length is lower than 1392msec AIMod would complaint about it, how about turning it into a slider (4) with 4/1 length ?
00:36:779 (4) - i think this one could be better http://puu.sh/y7Rw
00:37:477 (5) - how about removing this? so the diff won't feel rush even it was a med-high BPM~ since this is an easy diff~
00:43:058 (4) - ^
00:40:267 (5) - turn this into a circle? so newbies can rest for a while
00:56:663 (2) - make this into a well symmetry slider? http://puu.sh/y7Uh
01:02:942 (4) - how about move this to 1/1 beat later, and set this as a NC? http://puu.sh/y7W7
01:04:337 (4,2) - i don't really sure about making overlapping to slider in easy, hmmm how about like this ? http://puu.sh/y7Y9 (change the (5) into a circle, remember this is an easy)
01:08:174 (2) - remove this ? hmmm i just having a feeling this is a bit rush, about this diff...
01:08:523 (1,2,3) - since this is entering the slowdown part, why don't make this into 4 circles
01:11:314 (1,2,3,4) - hmmm slowdown part that i feel is really relax, and taking each 1/1 into combo counter in easy could be rush, how about turn them into 4 circles with 2/1 delay? it could make the song relax as the flow~
01:25:267 (1,2,3,4,1) - i hear a spinner sound from here~ it could be good by merging with the spinner~ and also since the newbies should having a recovery in easy diff after spinner, how about making its end in 01:29:453 ?
01:36:430 (3) - relax~ not relax mod~ but as i already said before, how about removing this?
01:53:698 (2) - i didn't feel relax from here how about removing this?
01:53:174 (1,2,3,1,2) - about the pattern http://puu.sh/y89e that could be better
01:55:965 (2) - also, about the relax pattern here, i've tried a bit hard to find the correct relaxing pattern here.. http://puu.sh/y8cF
01:59:279 (1) - how about starting from vocal? i feel something didn't good about starting this in red tick, also for safety, i suggest this for the slider http://puu.sh/y8ek i see the slider is good enough (spacing) and less points~
02:00:500 (1) - i feel the relax on the song when this is a 2/1 beat circle with 02:01:198 (x) as the 2nd circle
02:01:547 (2) - hmmm remove the finish? i didn't see any finish from the song anyway... (except if you change the hitsound)
02:01:896 (1) - offbeat could appear here, i suggest that you make this 1/2 earlier~
02:03:291 (2,1,2) - making the (2)s blanket over (1)? http://puu.sh/y8is i hope this is could be better
02:08:523 (3) - remove this? easy shouldn't suffer too many 1/1 in med-high (150-179.999) BPMs
02:08:872 (4,5) - how about removing the clap alone? holding them would be a bit hard, also the (5) itself its overlap with previous (2)
02:12:012 (5) - leave the circle alone? it could be a good recover for newbies..
02:13:058 (1) - making repeat more than 1 times in easy could be confusing newbies, how about remove 1 repeat from this slider?
02:15:500 (1) - this kiai time is not at the right moment, this is the slow part of the song, how about move this kiai to 02:48:988 ?
02:23:872 (1,2,3) - from the pattern here, you want to make a (1) and (3) covering (2), how about this one? http://puu.sh/y8ls i hope it was better
02:26:663 (1,2) - http://puu.sh/y8mb making them symmetry and distance at MOST 1.0x is better right ?
02:33:640 (1) - after this spinner, a break that i don't think is fit at this point, this point where the song speed returns to normal, i suggest that you map this point~
02:49:337 (1,2,3) - hmmm i feel the pattern is not really good with (3) as a blanket too, (2) only is enough ... how about making them like this ? http://puu.sh/yt7w
02:53:523 (2,3,4,5,1) - having a pattern like that would a bit confusing in easy diff, hmmm http://puu.sh/ytaa
02:57:709 (1) - hmmm the spinner is a bit strange here, i suggest the level stops at 02:58:756 but replace this spinner with another relax pattern~

[Normal]
> this diff had same kiai problem like Easy diff, please fix it.
00:17:244 (3) - how about snap this slider to upper-left grid and flip the slider like this ? http://puu.sh/ytgl
00:18:640 (1,2,3,4,5,6) - it looks a bit awful, hmmm how about arranging them like this ? http://puu.sh/ytfc
00:21:081 (1) - hmmm miku not makes a 8/1 note in this point, miku only does 4/1 on each point like that... please cut the spinner on 00:22:477
00:27:012 (2) - i like this slider crafted, anyway how about 1 grid left for 4th point? like in this pic http://puu.sh/ytif
00:32:419 (1) - here, spinner like this in this diff having same problem with previous diffs that very long, how about cut them by half?
01:00:500 (1,2,3,4,5) - i feel strange with that pattern, how about rearranging them like this ? http://puu.sh/ytoY
01:06:081 (1) - hmmm this slider path when flipped from the previous one could be better, how about it?
01:10:616 (3,1,2) - in here, slider path placement is like random for me, how about remap the path and also the (2)'s path same as (3)'s path like this http://puu.sh/ytss
01:12:709 (3,4,5) - also, based on previous mod, how about rearranging them like this http://puu.sh/ytsI ?
01:30:849 (1) - this slider is okay for me, but i feel i can help you with this http://puu.sh/yttO
01:39:221 (1) - spinner issues here, i hope this is fixed too
02:12:012 (4,5) - i feel this is like a trap when you do this, how about reducing 1 repeat from (4) ?
02:39:919 (6) - same here, over kickbacking slider here too, i suggest that you reduce 1 repeat too in here..
02:42:709 (9) - ^
02:46:372 (1) - don't forget, in here is spinner issue, i hope you fix this~

[Hard]
> AR -1
> There's no problem here, but i'm expecting challenging patten like 3 1/4th streams or small jumps..

[Hard-er]
> OD +1
> Nice job, spinner in here is well placed.
00:29:802 (1) - at least i should not complain about spinner like this <3, anyway the break after this spinner is like freezing the drain... how about letting the drain keep draining? (remove the break)
01:16:430 (1) - i wonder, this is snapped but like doesn't follow the flow... i don't know what to suggest here, so i leave it be..

[Insane]
> AR +1
00:30:849 (5,6,7,8,9) - i feel this is like a star pattern but not really arranged well.. hmmm also i'm expecting jump from this part~
01:39:395 (1) - oh no, this spinner issues, i suggest that you cut this by half... anyway the break is not really good on insanes, i suggest that you map this point...
03:00:151 (4) - same here, break in this point makes the song not really mapped fully, i wonder why you make this break...

i feel this song still need more mods~
good luck ^^
Cygnus
hi TVO, i'm really very sorry but I can't mod your map. I'm running out of free time to do any modding. Here, have some of my stars as an apology.
Topic Starter
TheVileOne
The stars will at least get me somewhere and thanks for the mod, rei. I'll be updating this post with my comments.

Rei_Fan49 wrote:

m4m~ (again~ lol)
owo

[General]
> Confused with the spinner issues for miku's vocal that said this "shimasuuuuuuu~~~~~~~"
> The full mapped diff is only "Harder" ? i suggest removing this from mapset and shorten the mp3... i just realised with this diff that you've improved, challenges such like streams and jumps are awaiting here... good job, but i expecting more cool patterns on hard, harder, and insane...
> Please cut the MP3 around 03:22:477 to 03:27:477, the song mp3 file is NOT fully mapped at all.

[Easy]
> 2.70 stars... uhhh.. That's within the 2.5 - 3 suggested rating.
> which grid size did you use ? 4 or 8 ? because some of them are not snapped even in 8px grid size (Tiny,3) I'm pretty sure I just used grid size 3 and it does that to the spacing when you use it. I'll try to fix up a lot of the spacing.
> Spacing 1.0x in Easy is not too far ? well, it's up to you~
> AR -1
00:22:477 (1) - this is too far especially using Flashlight, would be surprising for newbies here, maybe you can reduce some spacing here..
00:26:488 (4) - hmmm 1/2 sliders in easy i don't really feel actually, how about make it into a circle (4), but no (5) because it is 1/2. I reduced previous slider by 1/2th and then made another 1/1 slider there.
00:32:244 (1) - when i see through the vocal here, the spinner is twice as the length of the vocal, and if the spinner length is lower than 1392msec AIMod would complaint about it, how about turning it into a slider (4) with 4/1 length ? Made it 3/1 instead.
00:36:779 (4) - i think this one could be better http://puu.sh/y7Rw Where's the symmetry in that?
00:37:477 (5) - how about removing this? so the diff won't feel rush even it was a med-high BPM~ since this is an easy diff~ I'll keep. The beat feels empty without it.
00:43:058 (4) - ^
00:40:267 (5) - turn this into a circle? so newbies can rest for a while I'd rather have that slider as two circles, so I did. Kind of destroyed your reason to mention that. The beat is constant and necessary IMO. I prefer it this way.
00:56:663 (2) - make this into a well symmetry slider? http://puu.sh/y7Uh Slider looks symmetrical to me.
01:02:942 (4) - how about move this to 1/1 beat later, and set this as a NC? http://puu.sh/y7W7 Done.
01:04:337 (4,2) - i don't really sure about making overlapping to slider in easy, hmmm how about like this ? http://puu.sh/y7Y9 (change the (5) into a circle, remember this is an easy) I like that part though. I have issues with mindlessly making the beat simpler. Strong beats need to be mapped.
01:08:174 (2) - remove this ? hmmm i just having a feeling this is a bit rush, about this diff... Done
01:08:523 (1,2,3) - since this is entering the slowdown part, why don't make this into 4 circles Made into 3 notes, deleted fourth note.
01:11:314 (1,2,3,4) - hmmm slowdown part that i feel is really relax, and taking each 1/1 into combo counter in easy could be rush, how about turn them into 4 circles with 2/1 delay? it could make the song relax as the flow~ I'm not so sure about it. It will interfere with my hitsounds. I might consider it.
01:25:267 (1,2,3,4,1) - i hear a spinner sound from here~ it could be good by merging with the spinner~ and also since the newbies should having a recovery in easy diff after spinner, how about making its end in 01:29:453 ? I don't like the spinner starting there.
01:36:430 (3) - relax~ not relax mod~ but as i already said before, how about removing this? I'll pass.
01:53:698 (2) - i didn't feel relax from here how about removing this? ...
01:53:174 (1,2,3,1,2) - about the pattern http://puu.sh/y89e that could be better That's so much worse. There are strong beats on red ticks and i can't skip over them. Also 2/1 is just ugh, there's no beat to be found at 2/1
01:55:965 (2) - also, about the relax pattern here, i've tried a bit hard to find the correct relaxing pattern here.. http://puu.sh/y8cF I'm not following the vocals through here period. I want repeaters following the beat.
01:59:279 (1) - how about starting from vocal? i feel something didn't good about starting this in red tick, also for safety, i suggest this for the slider http://puu.sh/y8ek i see the slider is good enough (spacing) and less points~ I'm sorry, but I can't randomly switch from beat to vocal like that. The best i can do is make this a repeat slider like all the other sliders like this.
02:00:500 (1) - i feel the relax on the song when this is a 2/1 beat circle with 02:01:198 (x) as the 2nd circle Meh goes against my main rhythm. Not adding unnecessary pauses.
02:01:547 (2) - hmmm remove the finish? i didn't see any finish from the song anyway... (except if you change the hitsound) Added finishes to the white ticks on the other sliders instead
02:01:896 (1) - offbeat could appear here, i suggest that you make this 1/2 earlier~ I beg to differ.
02:03:291 (2,1,2) - making the (2)s blanket over (1)? http://puu.sh/y8is i hope this is could be better Changed the positioning. Don't know exactly where you are coming from though
02:08:523 (3) - remove this? easy shouldn't suffer too many 1/1 in med-high (150-179.999) BPMs I'll pass.
02:08:872 (4,5) - how about removing the clap alone? holding them would be a bit hard, also the (5) itself its overlap with previous (2) Unsure what you want. The claps is how the players find the beat after the gap.
02:12:012 (5) - leave the circle alone? it could be a good recover for newbies..This is one of my favorite parts, so i'm not touching it.
02:13:058 (1) - making repeat more than 1 times in easy could be confusing newbies, how about remove 1 repeat from this slider? Meh... I don't like the pause. The slider velocity is more than slow enough for them to be able to follow a repeater.
02:15:500 (1) - this kiai time is not at the right moment, this is the slow part of the song, how about move this kiai to 02:48:988 ? The kiai is in the exact same part of the song as the first kiai... I'm not changing because this indicates the sequence into 1/3rds in the harder difficulties.
02:23:872 (1,2,3) - from the pattern here, you want to make a (1) and (3) covering (2), how about this one? http://puu.sh/y8ls i hope it was betterFixed, I think
02:26:663 (1,2) - http://puu.sh/y8mb making them symmetry and distance at MOST 1.0x is better right ? No particular reason why it's 1.1, so fixed
02:33:640 (1) - after this spinner, a break that i don't think is fit at this point, this point where the song speed returns to normal, i suggest that you map this point~ Did so but it jacked the star rating up.
02:49:337 (1,2,3) - hmmm i feel the pattern is not really good with (3) as a blanket too, (2) only is enough ... how about making them like this ? http://puu.sh/yt7w Blanketed a newly added note here: 02:50:733 -
02:53:523 (2,3,4,5,1) - having a pattern like that would a bit confusing in easy diff, hmmm http://puu.sh/ytaa It's a crescendo, end of song deal.
02:57:709 (1) - hmmm the spinner is a bit strange here, i suggest the level stops at 02:58:756 but replace this spinner with another relax pattern~ I'll pass

[Normal]
> this diff had same kiai problem like Easy diff, please fix it. Unless i move both kiai times I'm not changing it
00:17:244 (3) - how about snap this slider to upper-left grid and flip the slider like this ? http://puu.sh/ytgl Done.
00:18:640 (1,2,3,4,5,6) - it looks a bit awful, hmmm how about arranging them like this ? http://puu.sh/ytfc Yes! <3
00:21:081 (1) - hmmm miku not makes a 8/1 note in this point, miku only does 4/1 on each point like that... please cut the spinner on 00:22:477 I'll pass.
00:27:012 (2) - i like this slider crafted, anyway how about 1 grid left for 4th point? like in this pic http://puu.sh/ytif Aligned it with previous move point, spacing on both sliders is now equal.
00:32:419 (1) - here, spinner like this in this diff having same problem with previous diffs that very long, how about cut them by half? I'm not changing my spinners!
01:00:500 (1,2,3,4,5) - i feel strange with that pattern, how about rearranging them like this ? http://puu.sh/ytoY It's fine the way it is. It's wrapping around that note.
01:06:081 (1) - hmmm this slider path when flipped from the previous one could be better, how about it? I guess so...
01:10:616 (3,1,2) - in here, slider path placement is like random for me, how about remap the path and also the (2)'s path same as (3)'s path like this http://puu.sh/ytss Good catch, fixed
01:12:709 (3,4,5) - also, based on previous mod, how about rearranging them like this http://puu.sh/ytsI ? I think done. Unsure what you're showing me in that screenshot.
01:30:849 (1) - this slider is okay for me, but i feel i can help you with this http://puu.sh/yttO Made it more even
01:39:221 (1) - spinner issues here, i hope this is fixed too No.
02:12:012 (4,5) - i feel this is like a trap when you do this, how about reducing 1 repeat from (4) ? Fixed
02:39:919 (6) - same here, over kickbacking slider here too, i suggest that you reduce 1 repeat too in here.. This one is much more readable than that other one I fixed.
02:42:709 (9) - ^ ^^^
02:46:372 (1) - don't forget, in here is spinner issue, i hope you fix this~ Meh

[Hard]
> AR -1
> There's no problem here, but i'm expecting challenging patten like 3 1/4th streams or small jumps.. I don't do 1/4ths. Remapped a great deal of this with larger spacing and jumps and focused more on the beat. Fixed up odd parts of the beat as well. There's a considerable amount of changes.

[Hard-er]

I'm going to assume these were for the old Harder and don't apply.
> OD +1
> Nice job, spinner in here is well placed.
00:29:802 (1) - at least i should not complain about spinner like this <3, anyway the break after this spinner is like freezing the drain... how about letting the drain keep draining? (remove the break)
01:16:430 (1) - i wonder, this is snapped but like doesn't follow the flow... i don't know what to suggest here, so i leave it be..

[Insane]
> AR +1 I'm not using AR9
00:30:849 (5,6,7,8,9) - i feel this is like a star pattern but not really arranged well.. hmmm also i'm expecting jump from this part~ Fixed.
01:39:395 (1) - oh no, this spinner issues, i suggest that you cut this by half... anyway the break is not really good on insanes, i suggest that you map this point... For now i'll leave it unmapped, but I will consider it after a mod or two if people suggest it again
03:00:151 (4) - same here, break in this point makes the song not really mapped fully, i wonder why you make this break...^ I'm not really in the mood to do any major pattern making at the moment.

i feel this song still need more mods~
good luck ^^
mtmcl
Good stuff. I had some minor issues with a couple difficulties though and I'll go over a few examples.

Easy:
No problems.

Normal:
No problems.

Hard:
This difficulty really seems sort of uninspired and untidy in general, but this is the issue I'm particularly concerned about.

01:02:244 (3,4,5,6,1) - Inconsistent spacing should only be used when the inconsistency is consistent, if that makes any sense.
01:05:035 (3,4,5,6,7) - ^

Harder:
This one was actually really good. I understand you remapped it recently. I think this one is superior in style to Hard and Insane. It seems much tidier.

Insane:
I honestly think this difficulty feels a little cleaner than Hard, but there are still some tidiness issues. Patterns like 00:42:535 (1,2,3,4,5,6) still seem very... formless. Remember that every pattern is crucial in a truly stellar map. There is no filler.

01:21:430 (2) - This seems a bit awkward. Did you intend the slider to be so short? I assume maybe you were trying to map strictly to the vocals. Remember, even when mapping strictly to vocals, keep the flow in mind.



If you have refined your mapping ability to such a degree that you can remap a difficulty and make it noticeably superior, that might be a good reason to remap the other difficulties if you have the motivation in you. You should just move on to another map if you don't have that motivation. I suggest you at least go through Hard and Insane with the same fine tooth comb you apparently went over Harder with. If I were you, I might even drop Hard and adjust the other difficulties accordingly. When mapping, you really have to focus on making every pattern count. While I imagine the things I've pointed out are by no means unrankable, taking them into consideration may be valuable.
Topic Starter
TheVileOne
You make some very valid points. The reason Insane and Hard don't look as clean is because they are older difficulties that I made before I realized what the beat actually was. Then when I remapped Harder, the beat hit me like a brick and I managed to map it quite nicely. Hard recently went over some pattern modifications to make it play better, and included more jumps into it. I think I overdid it in spots, and will tone some of the spacings down. So really Hard is a hybrid of me realizing the whole beat, but keeping the style I mapped with the old beat at the same time.

Insane has gone through so serious beat alterations. The 1/3rd sections have been modified heavily again. I've replaced multiple notes with sliders, added more patterns, and fixed up the streams at the very end. I also decided to map the break in the middle, which is adding a considerable amount of points to the final score. It's probably still not perfect and it might take me a few days to get the patterns perfect. Although a really good mod post could help me polish my patterns.
theMikeAG
It's been a while since I've modded so, sorry in advance!

~General~
It seems like you have Kiai Time set backwards in this map. Kiai Time is normally best for the chorus of the song, but you have it set to sections between the chorus. Here's my recommended settings for Kiai.
00:12:709 - 00:35:035
01:30:849 - 01:53:174
02:37:826 - 03:00:151

Also, I'm sure that you could probably resize the image to Osu standards.

~Insane~
00:12:709 (1,4) - Maybe make these symmetrical?
00:30:151 (2,4) - ^
01:52:303 (3,2) - Can you move this repeater so it doesn't overlap?

~Harder~
00:30:849 (1,2,3,4) - Symmetry!!!
01:06:081 (1) - Could you make this angle out like (3)?

~Normal~
01:00:500 (1) - Slide this under (4).

~Easy~
02:33:640 - Add a note?

Your beatmap is in a very difficult to mod state at the moment. Right now, the best person who can mod it is you. It's still fun though I must say.
Topic Starter
TheVileOne

theMikeAG wrote:

It's been a while since I've modded so, sorry in advance!

~General~
It seems like you have Kiai Time set backwards in this map. Kiai Time is normally best for the chorus of the song, but you have it set to sections between the chorus. Here's my recommended settings for Kiai. I'll look into it.
00:12:709 - 00:35:035
01:30:849 - 01:53:174
02:37:826 - 03:00:151

Also, I'm sure that you could probably resize the image to Osu standards. Eh. Last time I tried that it looked like garbage to me too. I'd rather have it look nice on my 800 x 600 computer screen with osu in windowed mode as I usually play than look garbage to me and everyone else as well.

~Insane~
All fixed
00:12:709 (1,4) - Maybe make these symmetrical?
00:30:151 (2,4) - ^
01:52:303 (3,2) - Can you move this repeater so it doesn't overlap?

~Harder~
00:30:849 (1,2,3,4) - Symmetry!!! Fixed I think.
01:06:081 (1) - Could you make this angle out like (3)?Meh

~Normal~
01:00:500 (1) - Slide this under (4). That would break symmetry, sorry.

~Easy~
02:33:640 - Add a note? Meh I'd rather keep it simple. I'll consider it if others bring it up.

Your beatmap is in a very difficult to mod state at the moment. Right now, the best person who can mod it is you. It's still fun though I must say.
It's just as hard for me to mod it too. >.< I need some help figuring out what I should do with the beat, especially in Hard and Insane.
-kevincela-
Hi :D

[General]

  1. There's a big space between the end of your map and the end of the song itself. Maybe you could cut the mp3 and add a fade on it to make it the right size
[Easy]

  1. 00:27:012 (1) - Make this slider curvy like 00:28:407 (3) - ? Since you are trying to make your maps more symmetric (or so I think,as I see), something like this would be cool for this slider
  2. 00:45:500 (3) - Make a curve on the left and do a blanket with 00:46:198 (4) - ? I feel something like this would be better to finish here (only a suggestion though,if you want you can deny this without problems)
  3. 02:20:035 (4) - Make it curve to make it encircle the end of 02:18:988 (2) - ?
  4. 02:32:244 (1,2) - Those sliders aren't alligned. If you did that on purpose that's ok,but if you want to make them alligned just disable the grid snap and place the slider so so that its y position is 190
  5. 02:45:500 (5) - 1 grid right,to make this equidistant to the other notes
  6. 02:54:570 (4) - 1 grid down for the same reason and to make 02:53:523 (1,2,3,4) - a symmetrical pattern
[Normal]

  1. 00:23:872 (1,2,3) - Move this whole pattern 1 grid up to make the blanket between 00:24:570 (3) - and 00:24:919 (4) - just better
  2. 00:30:500 (2,3,4) - Not too sure on the placement of these sliders,since 00:31:895 (4) - is a bit hidden and probably some beginners would confuse this. You could rearrange these sliders in another way,for example like this
  3. 00:39:570 (3) - Remove the Red Point on the waypoint,since you are using all curvy sliders here?
  4. 00:58:756 (1) - Move this New Combo on 00:57:709 (2) - ?
  5. 01:33:116 (3,4) - 1 grid right,to allign them with 01:32:593 (2) - ?
  6. 01:55:267 (1) - Same as 00:39:570 (3) - ,and move the New Combo on 01:56:314 (2) -
  7. 01:59:105 (3) - New combo here (delete the 01:59:802 (1) - one)
  8. 02:20:035 (4) - Make a curve here on the left too? Other than creating another blanket with 02:19:686 (3) - ,it will be the "reverse" of 02:21:081 (1) -,making this pretty good to see
[Hard]

  1. 00:19:337 (4,5,6) - These notes are not equidistant. Move the note 5 at x:320 y:304 to make these properly spaced
  2. 00:36:430 (1,2) - Is this spacing error done on purpose? I don't really see the point on making the spacing between these notes different as the others,so I'd rather fix this spacing
  3. 01:03:291 (1) - 1 grid up,just to make this alligned with 01:02:593 (5) -?
  4. 02:42:360 (1) - Curve this too on the left?
[Harder]

  1. 00:32:244 (5) - New combo?
  2. 00:37:651 (10,11) - Maybe put these notes at x:256 and y:88,to make 00:37:128 (7,8,9,10,11) - a diamond shaped pattern?
  3. 01:25:151 (6) - New combo?
  4. 02:08:872 (5) - Make a curve on the right,just like this?
  5. 02:12:186 (6) - Move the whistle at the end of the slider? As now this doesen't sound that good
  6. 02:19:686 (7) - 1 grid left,to make it symmetric with 02:18:989 (4) -
  7. 02:25:151 (6) - 1 grid up to allign this with 02:24:453 (3,4) - ?
  8. 02:53:174 - The rythm here feels a bit empty. Add a note here?
[Insane]

  1. 00:23:000 (4,5,6,7,8,9,10) - Make a pentagon here? Here's the code for it:
    SPOILER
    309,204,23000,1,0
    413,228,23174,1,0
    472,128,23349,1,0
    400,40,23523,1,0
    400,40,23610,1,0
    400,40,23698,1,0
    296,88,23872,1,4
  2. 00:30:849 (5) - Place this in x:328 y:336 to make this symmetric to 00:29:802 (1) - ?
  3. 00:40:267 (3,4) - You should as well make these symmetric to 00:39:570 (1,2) -
  4. 01:14:105 (1) - 1 grid right to allign this with 01:13:988 (5) - ?
  5. 02:12:012 (7,8,9,10,11) - Make a better pentagon here using this code?
    SPOILER
    96,128,132012,1,0
    64,240,132186,1,0
    160,304,132360,1,8
    248,232,132535,1,0
    216,120,132709,1,4
  6. 02:30:151 (7,8) - Make these in 1/3 instead of using 1/4?
  7. 02:39:221 (1) - New combo to follow the other pattern?
  8. 03:08:174 (7,8,9,10,11) - Place this here?

Sorry,I have to go so I can't complete the mod right now. Anyway,when I'll return,I'll finish modding and so I will advice you about that :D
EDIT: All finished :D
Topic Starter
TheVileOne

-kevincela- wrote:

Hi :D

[General]

  1. There's a big space between the end of your map and the end of the song itself. Maybe you could cut the mp3 and add a fade on it to make it the right size
I already cut it.... >.<

[Easy]

  1. 00:27:012 (1) - Make this slider curvy like 00:28:407 (3) - ? Since you are trying to make your maps more symmetric (or so I think,as I see), something like this would be cool for this slider Done
  2. 00:45:500 (3) - Make a curve on the left and do a blanket with 00:46:198 (4) - ? I feel something like this would be better to finish here (only a suggestion though,if you want you can deny this without problems) Only made the slider curved.
  3. 02:20:035 (4) - Make it curve to make it encircle the end of 02:18:988 (2) - ? I'll pass.
  4. 02:32:244 (1,2) - Those sliders aren't alligned. If you did that on purpose that's ok,but if you want to make them alligned just disable the grid snap and place the slider so so that its y position is 190 Looks better misaligned
  5. 02:45:500 (5) - 1 grid right,to make this equidistant to the other notes Whole combo was spaced too close. Fixed it.
  6. 02:54:570 (4) - 1 grid down for the same reason and to make 02:53:523 (1,2,3,4) - a symmetrical pattern Fixed
[Normal]

  1. 00:23:872 (1,2,3) - Move this whole pattern 1 grid up to make the blanket between 00:24:570 (3) - and 00:24:919 (4) - just better Fixed
  2. 00:30:500 (2,3,4) - Not too sure on the placement of these sliders,since 00:31:895 (4) - is a bit hidden and probably some beginners would confuse this. You could rearrange these sliders in another way,for example like this Changed
  3. 00:39:570 (3) - Remove the Red Point on the waypoint,since you are using all curvy sliders here? Goes with this slider 00:36:779 (2) -
  4. 00:58:756 (1) - Move this New Combo on 00:57:709 (2) - ? Done
  5. 01:33:116 (3,4) - 1 grid right,to allign them with 01:32:593 (2) - ? Good catch. Fixed.
  6. 01:55:267 (1) - Same as 00:39:570 (3) - ,and move the New Combo on 01:56:314 (2) - Done?
  7. 01:59:105 (3) - New combo here (delete the 01:59:802 (1) - one) Done
  8. 02:20:035 (4) - Make a curve here on the left too? Other than creating another blanket with 02:19:686 (3) - ,it will be the "reverse" of 02:21:081 (1) -,making this pretty good to see Sorry I like how the straight slider plays better.


[Hard]

  1. 00:19:337 (4,5,6) - These notes are not equidistant. Move the note 5 at x:320 y:304 to make these properly spaced Spacing for that is not around 2.0 and I made the next 3 notes 1.5
  2. 00:36:430 (1,2) - Is this spacing error done on purpose? I don't really see the point on making the spacing between these notes different as the others,so I'd rather fix this spacing Yes, it's on purpose. The end of the last measure is on long white ticks. So the pause between the long white sound and the next sound makes for a nice jump IMO.
  3. 01:03:291 (1) - 1 grid up,just to make this alligned with 01:02:593 (5) -? Fixed
  4. 02:42:360 (1) - Curve this too on the left? Done
Sorry,I have to go so I can't complete the mod right now. Anyway,when I'll return,I'll finish modding and so I will advice you about that :D
-kevincela-
My mod is finished now! :D
Shohei Ohtani
Moe >3<~

Overall:
Keep your claps consistent on 2 and 4

Harder:
00:33:640 (5) - Center the middle sliderpoint
01:09:919 (4) - Stack with (1)?
01:14:453 (2) - Don't overlap this with (1) :>
01:51:780 (5) - Center this middle sliderpoint
02:36:081 (7) - Make this into 2 sliders

Insane:
00:25:616 (5) - Not moe overlap!
01:21:779 (7) - Stack with (2)
02:22:012 (4,5) - Stack with previous (7,8)

Hard:
00:20:384 (7) - Bring the end sliderpoint more northeast so it doesn't look so cramped
00:35:558 (2) - Make this not overlap with (3)
01:05:035 (1) - Stack with previous (1)?

Normal:
00:36:779 (2) - Make this into 2 or more sliders
00:39:570 (3) - ^
01:13:058 (4) - Make this into a triangle shape with (3) and (5)
01:17:942 (3) - Make this not overlap with (1)

Easy:
00:28:407 (3) - Make this into 2 or more sliders
00:32:244 (4) - Make this not overlap with (2)
01:31:198 (1) - lower the last sliderpoint
02:38:174 (1) - ^

desu :>
Topic Starter
TheVileOne

CDFA wrote:

Moe >3<~

Overall:
Keep your claps consistent on 2 and 4 Eh I thought I would change it up for some parts, for taiko reasons and the fact that some of the beat seems different. However if I feel that one of my off hitsounds sounds worse, I'll change. I'll work on fixing Insane's hitsounds later

Harder:
00:33:640 (5) - Center the middle sliderpoint Fixed
01:09:919 (4) - Stack with (1)? Fixed
01:14:453 (2) - Don't overlap this with (1) :> Fixed
01:51:780 (5) - Center this middle sliderpoint Fixed
02:36:081 (7) - Make this into 2 sliders Done

Insane:
00:25:616 (5) - Not moe overlap! Fixed
01:21:779 (7) - Stack with (2) Done
02:22:012 (4,5) - Stack with previous (7,8) Fixed

Hard:
00:20:384 (7) - Bring the end sliderpoint more northeast so it doesn't look so cramped I don't know exactly what you mean. I made the pattern it is in more consistent and nicer looking.
00:35:558 (2) - Make this not overlap with (3) I think it looks alright.
01:05:035 (1) - Stack with previous (1)? hmm? I don't think it's noticable

Normal:
00:36:779 (2) - Make this into 2 or more sliders Nah
00:39:570 (3) - ^ Nah
01:13:058 (4) - Make this into a triangle shape with (3) and (5) Done
01:17:942 (3) - Make this not overlap with (1) Fixed

Easy:
00:28:407 (3) - Make this into 2 or more sliders Made it into a 2 beat slider, started the next slider where it ended.
00:32:244 (4) - Make this not overlap with (2) Fixed
01:31:198 (1) - lower the last sliderpoint Changed it's position. I don't want to tamper with the move points.
02:38:174 (1) - ^ Moved it over.

desu :>
Thanks for the mod.
Crimmi
Modding, CrimmiStyle!!

[General]

miku_hatsune_i_refuse_vocaloid_pv_.jpg is 480x360, make it 800x600?

[Easy]

Easy is alright but here are some things that are bugging me:

00:24:221 (3) - Add a clap?
00:25:616 (1) - Maybe add a clap to the beginning of the slider?
00:27:012 (3) - ^
00:36:677 - uninherited green line(snap to 00:36:692)
00:38:072 - uninherited green line(snap to 00:38:087)
00:58:407 (2) - Maybe add a clap here?
02:09:570 (5) - Spacing?
02:33:640 (x) - I suggest you add a note here because the other two notes feel weird without it.
02:38:174 (1) - Add a clap on the repeat.
02:40:965 (1) - ^ (And it's a bit on the crooked side don't'cha think?)
02:42:709 (2) - Add a clap at the end of this slider.
02:45:500 (5) - Add a clap on the repeat.
02:49:686 (3,4) - Make it like this? http://puu.sh/DCea

[Normal]

00:36:677 - uninherited green line(snap to 00:36:692)
00:38:072 - uninherited green line(snap to 00:38:087)

Otherwise, Nothing errornous here~

[Hard]

00:13:233 (2,3,4) - Space these out, cause (3) looks like it's clustered there.
00:32:244 (7) - This spinner lacks a new combo.
00:36:677 - uninherited green line(snap to 00:36:692)
00:38:072 - uninherited green line(snap to 00:38:087)
00:31:547 (6) - Stack under (1)?

[Insane]

02:09:221 (5,6,7,8,9) - Could you space these out?

[Harder]

Nothing errornous here~
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