uhyo
FIX了很多東西~yongtw123 wrote:
遲到記大過噢不請大大饒恕
Almost fixed :3 Thank you for Modding!yongtw123 wrote:
[Pastel's Hard]
PLEASE use Normal hitsound set somewhere as transitions! For example this 00:31:996 (1,2,3,1) and this 00:40:311 (4,1) would be perfect spots to use normal hitsound instead of soft. The whole diff is just too quiet and not dramatic enough with only soft hitsound! Take a look at other diffs for reference.
AR + 1?
00:21:398 (2,3,5) - add whistles on these 3?
00:22:213 (1...) - starting from here i'd really recommend you to use claps instead of whistles (makes this section too quiet)
00:43:409 (3) - use finish at start?
01:03:952 (1...) - for this section i suggest you follow the drum in background and place clap accordingly
01:13:246 (x) - add a note? Nope
01:25:311 (2) - i don't get it, why use whistle at start instead of finish which fits very well?
01:41:778 (1) - though not to the extent of being unrankable, but this slider "clump" just plays out bad IMO
01:42:920 (1) - ^
This diff needs more work on hitsounod. Follow the other diffs will do.
Leorda wrote:
[Normal]
01:35:257 (1) - The head slider is overlapped by spinner-osu and hitbursts. It makes hidden for beginners at gameplayno
[Hyper]
00:59:061 (2,3) - If you do this, some players are confusing because they don't know which object that should be click first. I suggest you to unstack itno
00:59:713 (4,5) - ^no
01:30:039 (4) - Unsnapped tail sliderFix
424,264,81398,2,0,B|488:256|504:196|487:124|412:124,1,210,0|801:41:778 - i think what such slider unrankble better replace it
It's fine>_<,and thanks for star~h k s wrote:
Nice map, and didn't see anything wrong.
sorry...![]()
star!
Thank you for your modykcarrot wrote:
[ERT's Beginner]
HP 2 (Avoid to use same value with Normal)
It's a bit hard for esiest diff IMO. Anyway it's fine. Okay I know~ It's make when I'm new mapper
Thanks for mod,fix a lotykcarrot wrote:
Good luck ;D
Breeze wrote:
[General][Another]
- title.png换成jpg的话会节约一点空间->其實這圖JPG還略大PNG lol
- 话说在map list里面hyper显示比another还后面, 或许需要再creator's word里说明下anoter才是最难的?->基本上都會懂Another是最難的難度吧:)
[list
[*]00:08:191 (4) - 这个slider的路径完全被前面的hitburst挡完了, 玩的时候读不出来是slider, 这个有必要改一下位置 ->fix
[*]00:13:409 (2) - ^, 这个没有这么严重, 但是也比较影响判断->fix
[*]01:15:690 (6) - 这个本身没什么问题, 只是在这个AR9的难度里, 这么stack感觉略坑, 很容易miss掉->no fix
[/list]