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Misato Aki - Unmei no Chikai (Short Ver.)

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kosiga

merchat7 wrote:

[Normal]

00:11:666 (1) - Add whistle at end to follow drums sound and perhaps at end of 00:12:523 (3) - too. To be honest through, better to increase the volume of the normal hitsound and remove all whistle because the sound in background is drums, don't think whistle fits. 00:11:666(1) fixed. but 00:12:523 (3) no changed. and keep whistle :P
*00:34:980 (1) - I don't really like how you don't put any note on the next white tick consider the changing in the music here (more intense then previous part). Consider changing this to slider and ending it on the white tick (00:35:323) sorry, no change. I do not dislike this pattern ><
*00:38:409 (2) - ^ since you probably want to keep star rating below 3 star, do a repeating slider starting on 00:38:066 and ending at 00:38:752. ^
*00:40:466 (1) - ^ shorten this slider by 1/2 and add repeat. Then -1 od or hp sorry, no change
** follow all if you agree with one. sorry..orz
00:56:752 (1,2) - I personally prefer if you do slider then hit circle, because it's hard to get back to rhythm after a spinner so when it's a slider, since you don't have to hit it perfectly on time to get 300, make it nicer. http://puu.sh/tMnS it's not bad. but keep it now. >:(
01:10:980 (2) - Whistle at end to continue whistle pattern? already put it ?
01:16:123 (1) - Not sure why you silence this spinner at the end, I don't see the song fading out here, and I think you should put clap at end (if you decide to keep the timing point, put one at the end with a higher volume), I felt that hitsound sounded empty here without it. Since the beginning of the following is quiet, spinner has to end in quiet. 01:21:609 (5,1) - I think that I can emphasize here more by doing so it EDIT: sorry, change it~
01:27:780 (2) - Sound better then nothing to add whistle at begin no change

00:24:009 (1,2,3,4,5,1,2,3,4) - I think better hitsound can be done here, but trying to be lazy so no suggestion since hitsound take a long time to mod for me :P ok. thanks >w<
Didn't see a problem, but I highly recommend following *, that's the only part which felt weird to play for me. 15:40, 28mins
thank you~ :oops:

Download: Misato Aki - Unmei no Chikai (Short Ver.) (Mythol) [Normal].osu
Miracle Lotus
From the modding queue!

This is my first *official* mod, so I'll give it my best shot!

~☆Normal☆~

SPOILER
In general you should keep your sliders round for a better feel of the map, but that's my opinion and I'm sure other people would share that opinion as well.

00:49:380 (1,3)
You should add a circle at the next white tick between those two sliders, as so:
http://puu.sh/u4mJ

00:53:495 (3)
You should a circle at the next white tick, like so:
http://puu.sh/u4iG

01:06:523 (1)
You should add 2 circles after the spinner in seperate white ticks, as so:
http://puu.sh/u4lw
Or a slider:
http://puu.sh/u4ma

<☆Hard☆>

SPOILER
In general, it's a well-made map, it's solid and follows the rhythm very nicely, though there are a few issues I have to point out-

00:27:266 (4,5)
Remove slider 5 and just add a reverse arrow for slider 4, like this:
http://puu.sh/u4sb

00:49:723 (5)
Make it a new combo (Double digit combos are ugly :<)

-*★Insane★*-

SPOILER
I'm not an insane map player, but I'll do my best

00:04:723 (8)
You should of started a new combo there.

00:05:837 (3)
Same applies here (I'm not being mean, I just want the map to look nicer)

00:06:695 (3)
New combo.

00:15:609 (5)
New combo.

00:18:352 (5)
New combo (golly that's a lot, from here on I think you got the idea)

00:22:980 (1,2,1,2,1,2)
This reminded me of the Rainbow Tylenol map, seeing that these are too far apart, I suggest you to put them closer

01:06:523 (6)
New combo.

01:28:809 (6)
New combo.

And that's pretty much it!
Haruka_old
Wow, these difficulties are looking good so far! :D
Mind if I make a taiko diff? ;)
Kawayi Rika
Hi ~ Mythol ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane]


  1. 01:19:723 (4) - Try make more better slider,likes 01:17:837 (2).

[Hard]


  1. HP and OD +1 have much better imo.
  2. 00:00:695 (1,2,3,4,5,6) - This rhythm is wrong,should like this.
  3. 00:08:923 - Try decrease some volume,too noisy here.
  4. 00:22:295 - Add clap.
  5. 01:18:866 - Add finish and Remove finish 01:19:037.

[Normal]


  1. 01:18:866 - Add finish and increase the volume.

That's all ~ pretty nice mapset ~

Good luck with rank ~
kosiga

Sofian_1 wrote:

~☆Normal☆~

SPOILER
In general you should keep your sliders round for a better feel of the map, but that's my opinion and I'm sure other people would share that opinion as well.

00:49:380 (1,3)
You should add a circle at the next white tick between those two sliders, as so:
http://puu.sh/u4mJ

00:53:495 (3)
You should a circle at the next white tick, like so:
http://puu.sh/u4iG

01:06:523 (1)
You should add 2 circles after the spinner in seperate white ticks, as so:
http://puu.sh/u4lw
Or a slider:
http://puu.sh/u4ma
sorry, my part no change ><

Kawayi Rika wrote:

[Normal]


  1. 01:18:866 - Add finish and increase the volume.

hmm... ok..Because I was said in merchat7 , this revises it. fixed
thank you~ :oops:

Download: Misato Aki - Unmei no Chikai (Short Ver.) (Mythol) [Normal].osu
Topic Starter
Mythol
Sorry no changes~

Haruka wrote:

Wow, these difficulties are looking good so far! :D
Mind if I make a taiko diff? ;)
Maybe someone more experienced.. since this map is already complete and taking mods.
There are very few people I will accept taiko from due to past experiences.. sorry~
But if you can guarantee a completed diff fully modded and ready to rank in a week, I will think about it.
Mixagji
>Sofian_1
all fixed~

Kawayi Rika wrote:

[Hard]


HP and OD +1 have much better imo.
00:00:695 (1,2,3,4,5,6) - This rhythm is wrong,should like this.
Image
00:08:923 - Try decrease some volume,too noisy here.ok
00:22:295 - Add clap.ok
01:18:866 - Add finish and Remove finish 01:19:037.
thx for mod~

Download: Misato Aki - Unmei no Chikai (Short Ver.) (Mythol) [Hard].osu
Vass_Bass
Hi~

General
  1. 01:06:523 - 01:07:723 - remove kiai there
Normal
  1. 00:48:695 (1) - remove whistle from the beginning
  2. 01:01:037 (4) - and there
  3. 01:04:466 (3) - whistle
  4. 01:07:723 - section with kiai must be on the note

Hard

  1. 00:21:952 (3) - clap there
  2. 00:23:495 - ^
  3. 00:31:895 - whistle
  4. 00:32:066 - remove whistle
  5. 00:33:095 - ^
  6. 00:33:609 - whistle
  7. 00:34:809 - ^
  8. 00:59:494 (3) - ^
  9. 01:18:180 (7,2) - i know that in song sounds soft finish, but remove them from sliders, sounds bad
Insane
  1. 00:12:180 (1,1,2) - hard to read this circles, do the bigger spacing
  2. 00:21:952 - clap
  3. 00:51:780 - remove finish and add clap
  4. 01:07:380 (2) - clap
Good luck
Laurier
Haruka_old

Mythol wrote:

Sorry no changes~

Haruka wrote:

Wow, these difficulties are looking good so far! :D
Mind if I make a taiko diff? ;)
Maybe someone more experienced.. since this map is already complete and taking mods.
There are very few people I will accept taiko from due to past experiences.. sorry~
But if you can guarantee a completed diff fully modded and ready to rank in a week, I will think about it.
I wonder who those very few people are... :roll:

What you are asking is unreasonable considering taiko modding is completely different from standard modding. Get a taiko mapped in one week? Sure. But getting a sufficient amount of taiko mods in one week is a somewhat lengthy process because there are so few of us. As it stands, it's not worth it to work under your requirements, especially since after doing all that, there still stands the possibility of it getting denied.

It was ultimately your choice, but thanks for considering my offer~ :)
Topic Starter
Mythol
I wouldn't deny it if you were to go through all that effort, no matter how it turns out.
Though if you're okay with it, it's also your decision so thanks for offering~
those offered to make a taiko under the requirements, so I will be taking his diff.
kosiga

Vass_Bass wrote:

Normal
  1. 00:48:695 (1) - remove whistle from the beginning no change
  2. 01:01:037 (4) - and there ^
  3. 01:04:466 (3) - whistle ok. fixed
  4. 01:07:723 - section with kiai must be on the note keep it now
thank you~ :oops:

and Normal diff Slightly remapping :D

Download: Misato Aki - Unmei no Chikai (Short Ver.) (Mythol) [Normal].osu
YTYuyu
I had a feeling there was gonna be an easy so that's why i waited it out.

Bold: Unrankable/must fix
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. just putting this for fun :P

[General]
CLEAR!

[Easy]
Maybe a bit "too" easy for beginners. i suggest increasing the OD by 1 to put a bit of a challenge for beginners.
00:41:837 (3,4) - maybe replace this for a 1/1 repeat slider and a circle? i think this pattern looks a bit too hard for beginners as they have to alternate at the right time.
00:50:066 (4) - do this instead? i find this 2/1 repeat slider unfitting as it doesn't flow to the vocals or the guitar. if you ignore this, then you can do something similar to this.
hmm everything looks good here IMO.

[Normal]
00:47:323 (5) - maybe add a finish at the beginning? i think it'd make a nice finish pattern.
01:20:923 (3,4) - replace this for a 1/2 kick slider with 2 repeats. it'd look easier for players as players need to alternate quickly for this.
not bad but the hitsounds bothered me a bit when i played this.

[Hard]
00:40:123 (4,1) - maybe do this? it flows a lot nicer as players would mist likely mess up there IMO, it makes a border for (4).
00:45:952 (4) - a NC here because of new lyrics.
00:51:780 (2) - i find this finish unfitting, so i suggest that you remove it.
00:55:894 (4,5) - replace this for a 1/2 slider to follow the vocals accurately as it follows the long pause in "zuu"
01:03:437 (3,1) - same as 00:40:123.
01:18:866 (2,3,4) - i see that the finishes are following the cymbals, but i suggest that reduce the volume of the finish. as it stands it sounds too loud and unfitting to the song.

[Insane]
00:00:694 (1,2,3,4) - since this is an insane diff, this is too easy. replace this for a stream of circles to challenge players.
00:59:494 (6) - IMO this looks too easy because it's going back and forth. Stack this on (1) so that it'd form a triangle.
01:08:923 (6) - ^
01:24:866 (2) - maybe stack the end of this slider on the end of (1)? i think it flows nicer and it's easier to see for players.
01:26:066 (5,6,7) - do this instead. IMO the current one lacks in flow and a bit of creativity. doing this should be fun and challenging for players.

I guess that's it. Star and GL :D
Topic Starter
Mythol

Byakugan249 wrote:

01:26:066 (5,6,7) - do this instead. IMO the current one lacks in flow and a bit of creativity. doing this should be fun and challenging for players.
small variation..
nothing else changed~
thanks for star :D

oops almost forgot this mod :P

Vass_Bass wrote:

Hi~

General
  1. 01:06:523 - 01:07:723 - remove kiai there
ok

Insane
  1. 00:12:180 (1,1,2) - hard to read this circles, do the bigger spacing
  2. 00:21:952 - clap
  3. 00:51:780 - remove finish and add clap
  4. 01:07:380 (2) - clap
everything fixed~
Good luck
ty :D
YTYuyu

Byakugan249 wrote:

[Insane]
00:00:694 (1,2,3,4) - since this is an insane diff, this is too easy. replace this for a stream of circles to challenge players. tbh i find it hard to believe that there are 1/4 repeat sliders on an insane diff. it'd be ok if it was a hard diff, but for an insane, you need to challenge players. in other words you have to push them to their limits. so if you do a stream, it'd look fun since there's people who like streams, and ik there's others who don't like it, and there's others who might find this pattern too easy and boring. if you still ignore this, then you can do something else similar to this. for example you can do 2 1/4 repeat sliders followed by a stream.
00:59:494 (6) - IMO this looks too easy because it's going back and forth. Stack this on (1) so that it'd form a triangle. you're giving an easy pass for players. stacking this on (1) would make it fun and challenging for players as they have to move their cursor in a triangle formation.
01:08:923 (6) - ^^
01:24:866 (2) - maybe stack the end of this slider on the end of (1)? i think it flows nicer and it's easier to see for players. not only that it makes a bad overlap on the end of the slider, but also on (8). i felt uncomfortable when i reached this part, so that's why i suggested the ends stacking. it's clearly visible for players and it makes a nice jump from the previous slider.
This is why you should give reasons if you ignore any suggestions. there's modders that will reply back and they could explain how their suggestion is better. not only that you'll explain why you ignored their suggestion, but it'll teach the modder on what to improve on their modding style. if you can explain why you want to keep it, i'll learn from that the next time i mod 1 of your maps.
Topic Starter
Mythol

Byakugan249 wrote:

[Insane]
00:00:694 (1,2,3,4) - since this is an insane diff, this is too easy. replace this for a stream of circles to challenge players.
I hate maps starting with streams.
00:59:494 (6) - IMO this looks too easy because it's going back and forth. Stack this on (1) so that it'd form a triangle.
Don't care if its too easy, i like the feel it gives when going back and forth in this part of the song
01:08:923 (6) - ^
01:24:866 (2) - maybe stack the end of this slider on the end of (1)? i think it flows nicer and it's easier to see for players.
I care more about how it plays than looks
If you want an explanation you should pm instead... If you suggest pattern changes, I will most likely deny it because I prefer my own over someone else's
LunarSakuya
:idea: hi ^^

General
GREATAWESOMEIDC

Easy
00:25:380 (3) - Make a bit curvy like the rest of your 1/1 sliders
00:19:209 (4) - Whistle
00:19:895 (1) - Whistle at beginning
00:22:637 (3) - Whistle at end
00:54:009 (1) - Extend spinner to 00:55:895, then start mapping at 00:56:752; makes it easier, just an idea
00:58:295 (1) - make a little neater if you feel like it (like move the 2nd point 2 grids down)
01:29:837 (1) - Finish

Normal
00:40:123 (1) - Delete NC and put it on the next note, you had similarly at 00:34:637 (7,1)
00:53:837 - Add note

Hard
00:13:037 (3) - NC, then delete the one at 00:12:695 (1)
00:24:009 (1,2) - Bad spacing
00:25:037 (3) - Move this closer too like the future combos in this part of the song
00:58:294 (5) - Maybe delete
01:03:437 (3,1) - Don't stack these, the other stacks with NC transitions had 1/1 rhythmn

Insane
00:11:837 (2,1,1) - Make these equal distance from each other so players don't screw over the rhythm
00:14:752 (2) - Ctrl + R :D
00:40:294 (6) - Put this up around here for flow http://puu.sh/unDe
01:25:380 (3) - Go here, i like this a lot xD http://puu.sh/unEG
01:29:837 (1) - Finish

がんばって
kosiga

Byakugan249 wrote:

[Normal]
00:47:323 (5) - maybe add a finish at the beginning? i think it'd make a nice finish pattern. hmm.. because the backsound is not finish, I do not want to put it ..orz
01:20:923 (3,4) - replace this for a 1/2 kick slider with 2 repeats. it'd look easier for players as players need to alternate quickly for this. The kick slider thinks that it is difficult in the normal for me. If this is difficult to say, 01:21:266 (4,5) - I can change this to the repeat slider. Think from listening to other people's opinion :D
not bad but the hitsounds bothered me a bit when i played this.

LunarSakuya wrote:

Normal
00:40:123 (1) - Delete NC and put it on the next note, you had similarly at 00:34:637 (7,1) It is slightly different from it. 00:34:980~00:45:095 - i use vocal follow NC :D
00:53:837 - Add note sorry, no change
thank you~ :oops:
Laurier
B2IN
hi ^^

It's just my suggestion

[General]
fine
[Normal]
00:57:952 (3) - how about this?

[Hard]
fine :D
[Insane]
01:11:152 () - add note
01:13:380 (1) - end the slider till 01:13:723. (remove the note 2)
01:26:752 (7) - how about this ?


good luck ~
Topic Starter
Mythol
@LunarSakuya some fixed, thx~
@B2IN no changes sorry :(
Mixagji
added Vass_Bass and Byakugan249's mod~
thank you for mod!

and removed abit big two jumps.

Download: Misato Aki - Unmei no Chikai (Short Ver.) (Mythol) [Hard].osu
Fenya
Hi~

Easy:
00:53:495 (3) - 1 grid down

Normal:
00:14:066 (2,3) - One of the hitsound from here, the annoying to heard... Dx
00:29:495 (1) - End Slidertick Unsnapped
01:08:923 (3) - Remove Finish... sounds annoying. D:
01:10:980 (2) - End Slidertick Unsnapped
01:13:380 (1) - Covers to (3), can be confusing.

Hard:
Many slidertick unsnapped
00:56:752 (2) - Move to: http://puu.sh/uA3h
01:21:094 (3) - 1 grid up?
01:23:494 (6) - 1 grid down?

Insane:
Good diff o/
01:00:352 (3) - Touch the life bar D:
01:06:180 (4) - 3 grid up?
01:23:152 (5) - Touch the life bar ~

Well, I'm not good at this, I did everything I could >_<
Sorry for my bad English, I hope you serve something.
Good map, good luck~
kosiga

B2IN wrote:

[Normal]
00:57:952 (3) - how about this? not bad. but no change ><; sorry

Fenya wrote:

Normal:
00:14:066 (2,3) - One of the hitsound from here, the annoying to heard... Dx i don't think so :?
00:29:495 (1) - End Slidertick Unsnapped What do you mean o.o;;?
01:08:923 (3) - Remove Finish... sounds annoying. D: i don't think so :?
01:10:980 (2) - End Slidertick Unsnapped What do you mean o.o;;?
01:13:380 (1) - Covers to (3), can be confusing. keep it now. challenge to normalplayer :D and I hear the opinion of other people
thank you~ :oops:
Pheon
Modded those's taiko-difficulty by request. Hopefully the mod was of any use, and if I sounded moody while modding it, it wasn't intended u_u;

Mod on the taiko
00:06:180 (1) - Why use K out of nowhere? You could use [D k k ~] if anything, but this is like.. "well let's randomly use a K here."
00:10:980 (2,1,2) - I suggest not using [dkk] often. It's an accentuating pattern. Instead, you could consider using [ddk kkk] here. In this case, a better followup would probably be [d d k k k ~]
00:14:923 (2,1,2,3,1,1) - I suggest [kkd d k d ~] makes it sound a bit more finishing, which is a good thing if you're using a double in the first half of this or so I think.
00:17:837 (1,2,1,1,2) - Turning this into [d d k k d] would sound more finishing. Personally I'd make it sound a bit less empty by going for a [kkd]-triplet with the d in the triplet being the first note in this segment of 5.
00:19:123 (1,2) - Perhaps kd for consistency? You're using k kd all the time, having k dd doesn't make a lot of sense to me.
00:22:809 (1,1,2,3,4,1,1,2) - Consider changing this to [k d d k d k k d] for better synergy with the [d d k d d k d d] preceding this.
00:36:352 (1,2,3,1,1) - Only in niche cases, [kkkdk] works in my opinion. In most cases, [kkddk] would be better. Please consider this.
00:38:752 (1,1,2) - Same suggestion as before, changing [dkk] into [ddk].
00:40:380 (1) - Perhaps turn this into a k for a better flow / making it sound more finishing?
00:41:495 (1,1,2,1,1,1,2,1) - If you want to emphasize the [d d k d k k d k] pattern going on here, changing [dkk] into [ddk] would be more favourable. If not, try changing this into [d kkdkddk] for a bit of a repetition-breaker.
00:43:895 (2,3,1,2,1) - In the previous part, this sounded like [d d k d k k d k], here you're using [d d k k d d k d]. I suggest applying a bit of structure over here. Personally I'd do that by changing this;
- 00:43:380 (2,1,1,2,3,1,2,1,1,2,1,2) - [k d k k ddk d d k k]
00:45:609 (1,1,1,1,2) - Consider [kdkkd] over [kdkdd] in most cases. Better flow, usually sounds better. If not, consider [kkdkd].
00:50:237 (1,1,2,3) - Is this used as a manner of just putting in 1/6ths? It seemed odd to me, there's no particular anywhere in this part. Just using a regular [kkd] would be better. If you plan on keeping the 1/6ths, consider [(dddd)] or [(kkdd)] instead.
00:55:037 (4,5,6,1) - These 1/6ths sound better, as it emphasizes the buildup to the chorus. [(dddk)] is a good pattern to use here as well. However;
- 00:55:380 (1) - I'm not sure if a finish after a short 1/6th burst is a good idea. Consider changing this into a non-finisher, and turning the other two notes following this into finishers instead. (by the way, perhaps consider D K over K D? Not sure.)

00:57:095 (4,1,2,3,1,2,1,2,1,2,1,1,2,3,1,1,1,1) - In this part, you use [~ o o ooo o o o ・o o o o o o oo. ~ being the beginning of a bar. This seems rather inconsistent to me. Perhaps consider using the triplets in the same segments in both bars. Also, consider using [dkd] in the first bar and [kkd] in the second bar.
01:00:695 (1,1,2) - This is not the inverse of [kkd]. The inverse of [kkd] would be [ddk], which also sounds better in this case.

01:19:723 (2,1,2,3) - either don't use 1/6ths or use [(kkdd)] or [(dddd)].
01:20:237 (1,2,3,4,1,1,2,3,4) - Perhaps create something more dynamic such as;
-d d k d k d d k
-d d d k k k d k
-d d d d k d k k
-d d d d k k k k
-etc.

01:23:495 (2,1,2) - Consider [kkd], please.
01:26:923 (1) - Consider a [k] here, for the sake of making it sound more finishing.
01:28:980 (2,1,2) - Consider [kkd], please.

01:31:380 (1,2,1,1,1,2,3,4) - Consider something more finishing -usually achieved by using [k]-s near the end-, such as;
-k k d k d d k k D
-d d k d k d k k D
-k k d k d d d k D
-etc.

General suggestions;
-try using a base triplet. For instance, if you use dkd as a base triplet, a regular reoccurring triplet would be [dkd], with the accentuated version being [kkd]. If [ddk], the accentuated version would be [kkk], etc.
-Don't mix up [dkk]/[ddk] irregularly. [dkk] is way more emphasizing, it doesn't work in a lot of cases. [ddk] usually sounds better.
-Don't mix up [kdd]/[kkd] irregularly. It's the same as up here, however, [kdd] tends to work more often than [dkk]. I suggest still not mixing it up too much, and always check if [kkd] is better or not.

Along with a log as for what he actually used out of the mod;
Conversation with those regarding the mod
14:01 <Pheon> : Yo
14:02 <Pheon> : Did you get to looking into the mod yet? :x
14:02 <those> : Yup
14:02 <those> : I have it uploaded.
14:02 <those> : or, I gave it to the guy
14:02 <those> : not sure if he uploaded yet
14:02 <those> : But here's a gist of what I took into account:
14:02 <those> : I agreed I should have a set triple
14:02 <those> : Decided to go with ddk
14:03 <those> : The 1/2 parts with k's to be more finishing, I did that too cuz that made sense; d d d d d isn't very finishing at
14:03 <those> : all
14:03 <those> : I followed some of your suggestions for the 5 note patterns
14:03 <those> : but there were some that sounded better (I thought) the way I had them
14:04 <those> : Either way, the mod definitely helped me, so I think you should post int he thread.
14:05 <Pheon> : ..Alright. Glad to hear that it was useful, and glad to hear about using a set triple. It's one of the things that
14:05 <Pheon> : makes maps a lot more structurized (along with timing) and more fun to play in general.
14:06 <Pheon> : I'll post in the thread then, but do you have a list of what you used? Because I only have the full list and we'll
14:06 <Pheon> : need logs :/
14:07 <those> : You can post the full list; it'd be better to do that anyway since what you said did make sense and it's only me
14:07 <those> : that chose not to follow suggestions based on other reasons.
14:07 <those> : You can /savelog this right now though, that might help.
Melophobia
from my modding queue

[General]
consider adding muted sliderslide,sounds noisy

[Easy]
00:11:666 (1,2) - change these to 1.5 slider with a repeat.
00:43:209 (5) - add finish at the end
00:54:009 (1) - add finish
00:55:895 (1) - kinda soon after spinner
01:12:009 (2) - same as 00:11:666 (1,2) - accent is on red tick~
01:15:437 (4) - add finish at the end

* kinda boring and too easy. it's nice to put notes on red tick to follow vocal better and it should be fine for an Easy diff

[Normal]
00:21:266 (1) - felt empty, add repeat to this?
00:53:837 - add note
01:14:752 (3) - finish doesnt fit here imo~

[Hard]
00:00:695 (1) - whistle
00:10:809 (2) - add clap at the beginning instead of finish
00:11:666 (1,2,3,4) - normal hitsound is better here
00:21:266 (1) - add clap at the end
00:21:952 (3) - add clap
00:22:466 (1) - add clap at the end
00:22:980 (2) - ^
00:23:323 (3) - ^
00:24:523 (2,3) - use same shape plz
00:28:295 - felt empty, try to add some notes
00:29:152 (1) - add whistle
00:30:009 (3) - remove whistle from the end
00:30:009 (3) - add note with whistle
00:33:266 (5) - add whistle at the beginning and remove it from the end
00:39:094 (1,2,3,4) - no whistle?
00:42:180 - add note
00:50:066 (4) - add finish at the beginning
00:50:580 (6) - ^ and the end too
00:54:180 (2) - add clap at the end
00:56:237 (1,2) - stack them
01:01:037 (1) - missing clap
01:08:923 (4) - add clap
01:18:009 (6) - remove clap
01:18:180 (7) - add clap at the beginning
01:19:894 (5) - remove clap, it doesnt fit here
01:20:237 (6) - add clap at the end

[Insane]
00:09:952 (5) - finish doesnt fit here
00:15:609 (5,1) - looks bad imo, switch newcombos?
00:16:123 (2) - stack it under (3) ?
00:45:094 (7) - use lower volume for this finish than 00:45:952 -
00:50:066 (5) - finish+clap is too much imo, remove clap plz
00:50:580 (7,8) - ^
01:07:552 (3) - clap doesnt fit here
01:09:609 (3) - kinda ugly imo~
01:12:523 (5) - nice hitsounding, but sounds weird on the current volume, reduce it by 10% and it'll sound better imo~
01:29:837 (1) - finish!

good luck!
Sonico Makaron
[General]
In hard Diff not right source

[Easy]
00:19:895 (1) - add finish end slider?
00:34:295 (1) - remove NC and 00:34:980 (2) - add NC?
00:54:009 (1) - add finish this spiner
01:05:152 (1) - remove NC and 01:06:866 (3) - add NC?
01:15:437 (4) - add finish end slider
01:29:837 (1) - add finish this spiner

[Normal]
01:14:752 (3) - add NC?

[Hard]
00:54:180 (2) - add clap end slider
00:54:866 (1) - ^ beginer slider
01:18:866 (2) - add finish end slider?
01:19:209 (3) - add finish?

[Insane]
00:44:580 (5) - add clap beginer slider and add NC
00:50:066 (5) - add NC
00:51:780 (2) - add finish beginer slider
01:18:866 (1) - remove finish and add finish end slider
01:19:209 (2) - add finish beginer slider

Thats all
Good luck :3
Topic Starter
Mythol
@Melo fixed all, ty for 3rd recheck now? xD
@Accel fixed some, ty~
spboxer3

:idea: general


  • Settings
    (For the setting/general issue.)
  1. looks all fine.

Easy



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:54:009 (1,1) - too close rhythm in Easy diff. It's too hard to new player.

Normal



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. it's really awesome~ I can't find anything

Hard



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:53:494 (7,2) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:23:323 (3,5,1,2,3) - not on the same line. maybe let 00:24:009 (1,2) - left 1 grid (size 4)
  2. 01:12:009 (1,2,) - used ctrl+H and reverse to make this pattern. don't use rotate 180∘:<

Insane



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:54:866 (4,5,6,1) - make it of square? It's have depart off now :<.
  2. 01:07:209 (1,2,3,1) - ^


tTaiko


  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)

  1. 00:08:752 (1,2,1,2,3,4,1,2,3,4,1,2,1,2,1,2,1,2,3) - ddddddkkkkddkkdkdkd?
  2. 00:11:323 (2,3,4) - kdk?
  3. 00:34:295 (3) - k?
  4. 00:48:523 (1) - k?


red is unrankable issue. bule is need to discuss. Black is just suggest.

star~
good luck~
Star Stream
From my Q

Easy
  1. 00:03:437 (2) - add finish all the 3 parts or at least on head and arrow, like these 00:08:923 (2,3) -
  2. 00:19:209 (4,1) - switch NC?
  3. 00:21:266 - finish
  4. 00:32:237 (3,1) - follow other combo, you should NC at '3' and remove NC at '1' and NC at 00:34:980 (2) - as well
  5. 00:39:095 (3) - end point 00:39:780 - is more fit with me
  6. 00:43:209 (1) - NC?
  7. 00:48:695 (3) - NC
  8. 00:50:066 (4,5) - really strange, can you find other way? or at least finish at 00:50:066 (4) - to flow your finish sound pattern
  9. 00:53:495 (3) - 1grid down to be symmetry with 00:52:809 (2) -
  10. 00:54:009 (1) - finish with low volume
  11. 00:55:895 (1) - if i were you, i would delete it and add a circle at 00:56:237 - and start a slider from 00:56:752 -
  12. 01:06:523 (2,3) - same as 00:50:066 (4,5) -. or at least NC at 01:09:266 (4) -
  13. 01:25:037 - add a circle here
  14. 01:29:837 (1) - finish
Normal
  1. 00:28:809 (6,7) - whistle at 6 and remove whistle from 7?
  2. 00:39:780 (6,1) - switch NC, this combo seems start from 00:39:780 (6) -
  3. 00:45:095 (1,2) - ^
  4. 00:48:009 (1,2) - ^
  5. 01:05:152 (1) - end point 01:07:209 - ?
Hard
  1. 00:16:980 (4,1) - follow 00:12:695 (1,2,3,4,5,1,2,3,4,5) - , you should NC at 00:16:980 (4) - and remove NC from 00:17:837 (1) -
  2. 00:19:723 (5) - same reason, NC
  3. 00:54:009 (1,2,3,1,2,3) - a little confusing.. well..
Insane
  1. 00:09:609 (1) - you don't need to NC it
  2. 00:54:866 (4,5,6,1) - copy/paste 00:54:180 (1,2,3) - from 00:54:866 - , and add a circle at 00:55:723 -
  3. 01:03:609 (1) - considering player's movement, ctrl+h will be soft
  4. 01:28:895 (7) - delete it, pretty annoying sound
that's all i think
Laurier
kosiga
Sure
Hello there :D


[Insane]
00:18:352 (5) - NC. There is no reason to change NCing pattern at this time. Your NCing patterns were 00:12:866 (1,2,3) and 00:15:609 (1,2,3)
00:21:095 (5) - NC
00:46:294 (4) - Add finish. But lower volume than 00:45:952 (3)
00:51:780 (2) - Add finish


[Hard]
00:17:837 (1) - Remove NC
00:45:952 (1) - Try to add finish to tail. But lower volume than head.
00:50:580 (6) - Add finishes
01:18:180 (7,1,2) - Maybe this way is better? http://osu.ppy.sh/ss/317837


[Normal]
00:46:295 (3) - Add finish. But lower volume than 00:45:952 (2)


[Easy]
AR -1?
00:13:037 (1,2) - You'd better delete 2 and extend 1's length to 00:14:237.
00:15:780 (1,2) - Same suggestion with above
00:19:895 (1) - Try to make something other rhythm. It should start from 00:19:723, but it will not fit to music at reverse arrow and end.
00:22:637 (3) - Start from 00:22:466
00:50:409 (3) - Add finish to reverse arrow
01:06:866 (2) - ^
01:25:723 (1) - Move to 01:25:552
01:27:095 (1) - Shorten its length to 01:28:295. And add finish to tail.
01:29:837 (1) - Add finish

Easy diff doesn't mean that most of notes should be put on the white bar.


Good luck ;D
Leorda
Hello there

[Easy]
00:39:095 (3) - Add clap at tail slider?
00:50:409 (3) - Add finish at repeating slider?
00:58:295 (2) - Move to previous red tick for following vocal


[Normal]
* AR +1 or +2?

00:11:666 (1) - Overlapped by hitbursts from spinner. Sometimes, beginners are slowly to read object, so this possibly hidden for beginners


[Insane]
00:44:580 (5) - New combo? Like 00:39:094 (1)?
01:25:380 (3,4) - If you do this, some players will hard to see which is the beginning and the end. You should unstack it for this one


Good luck~
kosiga

ykcarrot wrote:

[Normal]
00:46:295 (3) - Add finish. But lower volume than 00:45:952 (2) Certainly there are sound here. but sound strange to me here if i put :(

Leorda wrote:

[Normal]
* AR +1 or +2? AR+1 :D
00:11:666 (1) - Overlapped by hitbursts from spinner. Sometimes, beginners are slowly to read object, so this possibly hidden for beginners
http://puu.sh/v7XF http://puu.sh/v7Xr This is a problem o.o? The starting point of the slider is visible from the first. and hitburst disappears before push a slider. I make it in consideration of this :D
thank you~ :oops:
Mixagji
wmfchris
Taiko mod as requested.

[tTaiko]
- tTaiko? ttaiko? I guess you used the second one for quite a number of times before.

00:07:723 - feeling that it's a bit empty here - (comparing with the music there's nothing after but you streamed there, so there should be some sort of 1/2 notes here imo) ddk kkd d k is a possible solution
00:46:552 - You may consider to add one here since most of the simliar sentence starts with duplets.
00:47:837 - ^ it's just a bit odd to use consecutive sentences starting with duplets and I feel like these two phrases can be connected.
01:19:723 - kdd may not fits with a relatively higher vocal note. Try ddk

In overall:
- Finishes: In most of the time you placed finish on notes with chamber sound in the music but some aren't like 00:50:580 - . In that case there're some more notes that worth finishing like 00:11:837 - , etc.
- Slider: As usual it's not recommended in slow/soft/quiet section because it represents 1/4 drumroll freestyle which do not fit with the feeling of music.
- Quite nice, but the flow can be made in a smoother way :3
Laurier
Tenshi-nyan
Heya. Didn't mod in a while, so this may suck.

General
How about you lower the quality of the JPEG pics a bit to save some space in the .osz ? You could save 1MB if done correctly.
I recommend you getting a custom hitfinish - the default one sounds like crap.

Insane
00:45:094 (3) - The finish is a bit too quiet
01:07:552 (3) - add clap
01:08:580 (4,5,6) - I don't like this back'n forth combo. Maybe move (6) somewhere else?
01:23:666 (7) - remove clap
01:29:837 (1) - how about you lower the volume for the finish near the end?

tTaiko
Is the name supposed to be like this? Looks weird.

Hard
Is this a guest diff or why is the hitsounding different from Insane?

00:11:666 (1,2,3,4) - remove whistles, add claps
00:12:695 (1,2,3) - add claps
00:24:009 - starting here, lower volume by 20%
00:39:094 (1) - feels bad, maybe remove and replace by simple 1/2 slider
00:48:009 (1) - bad antijump right here, confused me a bit.
00:53:494 (7,1,2,3) - add a bunch of claps here.
01:29:837 (1) - how about you lower the volume for the finish near the end?

Normal
00:02:150 - what's with this green line?
00:21:266 (1) - I'd put a spinner here instead.
00:23:994 - lower volume, 20%
00:56:752 - lower volume 10%, the same goes for all following parts
01:29:837 (1) - how about you lower the volume for the finish near the end?

Easy
I trust this is fine...
Shohei Ohtani
Kawaii.

Overall:
Tick Rate 2?

Insane:
:D

Hard:
00:41:923 (4,5) - These two notes sound forced to me, mostly because count 2 is blank, so there's build-up for nothing ;~;
00:53:494 (7) - Add clap on end of slider
00:54:180 (2) - ^
00:54:866 (1) - Add clap on full slider
01:08:923 (4) - Remove whistle, add clap

Normal:
Sugoi

Easy:
00:13:037 (1) - Add clap on end of slider
00:15:780 (1) - ^
00:17:837 (3) - Add clap on repeat
00:58:295 (2) - Add clap on end of slider
01:01:037 (3,4) - ^
01:04:809 (3) - Add clap
01:06:866 (2) - Add clap on beginning of slider
01:09:952 (4) - Add clap on end of slider
01:10:637 (1) - ^
01:12:009 (2) - Add clap on repeat
01:14:752 (3) - Add clap on end of slider
01:15:437 (4) - Add clap on repeat
01:18:180 (3) - Add clap on end of slider
01:18:866 (1) - ^
01:26:409 (2) - ^
01:29:495 (3) - Add clap

Kawaii.
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