I always assumed that my inability to see objects due to background, skins etc. was an addition to the difficulty of the beatmap.
I still fail some normals.
I still fail some normals.
I love it. Put it in the game immediately! XDdarkmiz wrote:
New mod1: Play with storyboard (score multiplier: 1.04)
New mod2: Play with video (score multiplier: 1.08)
New mod3: Play with background (score multiplier: 1.06)
New mod4: Play with default skin (score multiplier: 1.12)
This can be achieved by placing hitcircle.png that contains only one color on your skin folder. You can check MathiasXII's Contease skin to see how this can be done.-N- wrote:
How do I make the combo colours always the same? This is a problem because sometimes when I play a song against a black background it is hard to see the notes as they appear in dark colours sometimes.
I'd actually love that.darkmiz wrote:
New mod1: Play with storyboard (score multiplier: 1.04)
New mod2: Play with video (score multiplier: 1.08)
New mod3: Play with background (score multiplier: 1.06)
New mod4: Play with default skin (score multiplier: 1.12)
JAKACHAN wrote:
1) I play a rhythm game to play a rhythm game not be distracted by videos or annoying backgrounds. Mappers can complain all they want about how hard they worked on a storyboard but in the end I don't want that in the beatmap because it's distracting.
2) I don't know about this I just deal with the dark colors. Hasn't stopped me yet.
I used to play with backgrounds and I still can. I just find them annoying to play with because I don't want to watch some stupid storyboard or video I want to play a game. If I wanted to watch a video or storyboard type thing I would go to youtube.thelewa wrote:
You're going to be fucked when osz2 comes out
I want my skin to draw thick red lines through all the beats for me just like yours!!!!Aqo wrote:
Haven't deleted a single BG yet and never had problems reading, even on AR 10. How do you people manage to get distracted by backgrounds... videos I can understand, although the only video that managed to distract me was http://osu.ppy.sh/s/43013.
Maybe try using a better skin? I use a beatcircle overlay that has half black and half colored surface, so that it stands out no matter what's behind it, and a border that is made fatter and white for the entire circle/slider edges... and invisible 300s are mandatory but I'm sure everybody who plays with disabled backgrounds already has that.
Background and circles have same colors:
Still easy to see everything.
I see absolutely nothing hereAqo wrote:
Haven't deleted a single BG yet and never had problems reading, even on AR 10. How do you people manage to get distracted by backgrounds... videos I can understand, although the only video that managed to distract me was http://osu.ppy.sh/s/43013.
Maybe try using a better skin? I use a beatcircle overlay that has half black and half colored surface, so that it stands out no matter what's behind it, and a border that is made fatter and white for the entire circle/slider edges... and invisible 300s are mandatory but I'm sure everybody who plays with disabled backgrounds already has that.
Background and circles have same colors:
Still easy to see everything.
idk if lewa is ironic here , but you might take in cosinderation that there could be some real user affected by colorblindness just like me o/thelewa wrote:
I have huge problems in distinguishing similar colours from each other. They all just blur together, my eyesight is top notch otherwise.
Powersocke wrote:
I don't care about backgrounds and stuff. I like the videos and the moving backgrounds, the colours and all that. I think it's a part of osu! and so I deal with it. I like it :>
Agreed. It will just take some more pc to adapt that. Hope osz2 is coming out soon. (also peppy already has novideo for distracting moving things)kriers wrote:
It strikes me that most top players use some kind of visual customization in order to improve their gameplay.
While as most players who so stubbornly throws shit at people who use visual customization, are mediocre or bad players who can't pass the maps we use visual tricks for in the first place.
Just know that if we had to use the same flashing SB and BG as you do (This includes with mods like HR and DT), we'd adapt in just a few hours, and we'd still crush you to pieces, so don't ever think you're special just because you didn't go all the way to become the best osu! player possible.
I'd also like to add that I don't care about having SB and BG if it's forced upon me. I can adjust, and the game might get what it used to be like before my competitiveness took over.
QFT.kriers wrote:
It strikes me that most top players use some kind of visual customization in order to improve their gameplay.
While as most players who avoid this, so stubbornly throws shit at people who use visual customization, are mediocre or bad players who can't pass the maps we use visual tricks for in the first place.
Just know that if we had to use the same flashing SB and BG as you do (This includes with mods like HR and DT), we'd adapt in just a few hours, and we'd still crush you to pieces, so don't ever think you're special just because you didn't go all the way to become the best osu! player possible.
Edit: I'd also like to add that I don't care about having SB and BG if it's forced upon me. I can adjust, and the game might become what it used to be like before my competitiveness took over.
Sounds about right to me.kriers wrote:
It strikes me that most top players use some kind of visual customization in order to improve their gameplay.
While as most players who avoid this, so stubbornly throws shit at people who use visual customization, are mediocre or bad players who can't pass the maps we use visual tricks for in the first place.
Just know that if we had to use the same flashing SB and BG as you do (This includes with mods like HR and DT), we'd adapt in just a few hours, and we'd still crush you to pieces, so don't ever think you're special just because you didn't go all the way to become the best osu! player possible.
Edit: I'd also like to add that I don't care about having SB and BG if it's forced upon me. I can adjust, and the game might become what it used to be like before my competitiveness took over.
kriers wrote:
It strikes me that most top players use some kind of visual customization in order to improve their gameplay.
While as most players who avoid this, so stubbornly throws shit at people who use visual customization, are mediocre or bad players who can't pass the maps we use visual tricks for in the first place.
Just know that if we had to use the same flashing SB and BG as you do (This includes with mods like HR and DT), we'd adapt in just a few hours, and we'd still crush you to pieces, so don't ever think you're special just because you didn't go all the way to become the best osu! player possible.
Edit: I'd also like to add that I don't care about having SB and BG if it's forced upon me. I can adjust, and the game might become what it used to be like before my competitiveness took over.
Possibly the stupidest thing I've seen. People remove visuals as it makes it difficult to see, especially when you use hidden and such. Sound doesn't make seeing things harder. When maps are ranked and such offsets are checked etc. and there's a reason why you don't have to hit it on the exact millisecond to get a 300, there's a hit window.Aqo wrote:
If you really wanted to remove distractions completely, you'd disable the mp3 too. The song does little to help your timing, and it can do more to confuse you on most maps than help you. Face it, you can play Osu perfectly by visuals alone, and it is also more reliable to play like that.
Again - if you just want to go with maximum efficiency to get the best play results - then why stop with skin and background? Replace the mp3 with a blank one too. An inner metronome will be way more accurate than a potentially incorrect offset and ambiguous song-beat mapping syncs that many maps have. Don't go and claim that backgrounds are 'only a distraction that increases the difficulty by making beats harder to see'.
To be honest, if people (in general, not people that only have map/mp3 files) do end up deleting visual elements like storyboard, hit circles, numbers used for score etc. it is the mappers fault and if .osz2 is implemented the standards of ranking maps should go up. I don't want a white-ish background with light coloured notes with a flashing screen during Kiai Time if I'm playing with hidden.Aqo wrote:
I'm in favor of having an option to let people disable backgrounds, similar to NoVideo. I would rarely use it myself, but I see no reason why not just let anybody play however they want. However I believe the reason peppy doesn't want to add this option, is because a lot of people would instantly leave it enabled without even trying to play with storyboards, and because of that mappers would lose motivation to actually work on interesting and good storyboards - and then people who do like playing with storyboards would get shafted.
Let me say this again - if it's distracting, it means the storyboard or choice of background image and combo colors is bad. It doesn't mean it was impossible to make it good.JappyBabes wrote:
Possibly the stupidest thing I've seen. People remove visuals as it makes it difficult to see, especially when you use hidden and such.
Aqo wrote:
Let me say this again - if it's distracting, it means the storyboard or choice of background image and combo colors is bad. It doesn't mean it was impossible to make it good.JappyBabes wrote:
Possibly the stupidest thing I've seen. People remove visuals as it makes it difficult to see, especially when you use hidden and such.
Did you not read my entire post? I made mention that there are bad maps where you have to delete some elements and that there are also people that delete everything regardless of it being a good or bad design.JappyBabes wrote:
To be honest, if people (in general, not people that only have map/mp3 files) do end up deleting visual elements like storyboard, hit circles, numbers used for score etc. it is the mappers fault and if .osz2 is implemented the standards of ranking maps should go up. I don't want a white-ish background with light coloured notes with a flashing screen during Kiai Time if I'm playing with hidden.
osz2 is supposed to make mappers and a few specific people happy. Unranking maps based on graphics would make mappers unhappy. Everyone else doesn't really care.Mithost wrote:
Well, it can make the map almost unplayable (or give someone who rips out the BG an advantage), and these things DO get ranked. I get confused more by a lot of fancy BG and videos/SBs than some hitcircle patterns. Hitcircle patterns cause rankable maps to be unranked because they confuse people, why not make rankable maps with bad SBs and videos become unranked because they confuse players?
Players do careRaneFire wrote:
osz2 is supposed to make mappers and a few specific people happy. Unranking maps based on graphics would make mappers unhappy. Everyone else doesn't really care.Mithost wrote:
Well, it can make the map almost unplayable (or give someone who rips out the BG an advantage), and these things DO get ranked. I get confused more by a lot of fancy BG and videos/SBs than some hitcircle patterns. Hitcircle patterns cause rankable maps to be unranked because they confuse people, why not make rankable maps with bad SBs and videos become unranked because they confuse players?