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SoundTeMP - Calmi Cuori Appassionati

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BeatofIke
I see nothing wrong with this map. Fuccing loved it!

STAR~
Topic Starter
silklash
thanks for the star~
kosiga
Hi~ silklash :)

from my queue~

here my mod~

[General]
  1. fine
[Easy]
  1. 00:52:355 (4) - Suggestion of the rhythm&form&NC: http://puu.sh/kBrA 00:52:355 (4) - remove clap to start of the slider. (Clap to this I felt strange :( ) and add clap to end of the slider.
  2. 00:54:927 (4) - add NC ( long NC in Easy ;x; )
  3. 01:57:927 (5) - add NC^
[Normal]
  1. AR -1 or 2 ( it is too high in normal ;x; )
  2. others fine
[Hard]
  1. 00:35:927 (x) - add note. ( 00:35:641 (4,5,1) - the one that does not make here the same rhythm thinks me to be good. )
  2. 01:39:498 (4) - add clap ? ( same as others ex:01:42:927 (4) )
  3. 02:34:355~ - add Inherited Points: I think it is better from here up the volume. maybe same as Insane ? ( volume 40% )
  4. 02:57:820 (4) - I think it is better to stacked it in the same way as before http://puu.sh/kBZo
  5. 03:17:534 (x) - add note. In the same way as before, here is a sound. i think it is better to put it. and 03:17:641 (3) - add NC is better
  6. 03:22:141 (1) - remove NC and 03:22:355 (2) - add NC
  7. 03:36:070 (3) - add NC ?
  8. 03:42:712 (1) - remove NC and 03:42:927 (2) - add NC
[Insane]
  1. 01:35:927 (9,10) - better to use the same DS ( 1.1x )
  2. 01:34:784 (4) - add clap to start of the slider. and remove to end of the slider.
    01:35:070 (5) - add clap
    01:35:212 (6) - remove to end of the slider.
    01:35:498 (7) - add clap
    01:35:641 (8) - remove to end of the slider.
    01:35:927 (9) - add clap
    same suggestion. I think now clap sound does not match  :(
  3. 01:38:213 (4,5,6,7,8,9) - ^ same as
  4. 01:48:498 (1,2,3,4,5,6,7) - ^
  5. 01:51:927 (1,2,3,4,5,6,7) - ^
  6. 02:34:891 (4,1) - spacing too far. It is very difficult, and this distance is confused :?
  7. 02:37:248 (3,4) - ^ (If you do not change it, NC is necessary in the same way as here 02:35:212 (1) ) However, I recommend DS change
  8. 02:38:320 (4,1) - ^
  9. 02:41:748 (4,1) - ^
  10. 02:43:248 (3,4) - ^
  11. 02:44:105 (3,4) - ^
  12. 02:45:177 (4,1) - ^
  13. 02:47:427 (x) - add note
  14. 02:48:605 (4,1) - spacing too far.
  15. 02:50:962 (3,4) - ^
  16. 02:52:034 (4,1) - ^
  17. 02:53:534 (3,4) - ^
  18. 02:54:391 (3,4) - ^
  19. 02:55:462 (4,1) - ^
  20. 02:57:820 (3,4) - ^
  21. 02:58:891 (4,1) - ^
  22. 02:59:534 (3,4) - ^
  23. 03:00:391 (3,4) - ^
  24. 03:01:248 (3,4) - ^
  25. 03:01:784 (5) - add NC

    I'm sorry just the same place :? I wrote because I thought there really is difficult ;x;

map is Good. Star☆~ :)

Good luck ~ :oops:
Topic Starter
silklash
kosiga
SPOILER

kosiga wrote:

Hi~ silklash :)

from my queue~

here my mod~

[General]
  1. fine
[Easy]
  1. 00:52:355 (4) - Suggestion of the rhythm&form&NC: http://puu.sh/kBrA 00:52:355 (4) - remove clap to start of the slider. (Clap to this I felt strange :( ) and add clap to end of the slider. I removed clap but kept my rhythm~ I tried it felt weird
  2. 00:54:927 (4) - add NC ( long NC in Easy ;x; ) ok
  3. 01:57:927 (5) - add NC^ ok
[Normal]
  1. AR -1 or 2 ( it is too high in normal ;x; ) ok
  2. others fine
[Hard]
  1. 00:35:927 (x) - add note. ( 00:35:641 (4,5,1) - the one that does not make here the same rhythm thinks me to be good. ) double note didnt seem to fit here, so I changed first combo rhythm to match this
  2. 01:39:498 (4) - add clap ? ( same as others ex:01:42:927 (4) ) no clap here since claps are on slider ends and not beginning like other part
  3. 02:34:355~ - add Inherited Points: I think it is better from here up the volume. maybe same as Insane ? ( volume 40% ) added
  4. 02:57:820 (4) - I think it is better to stacked it in the same way as before http://puu.sh/kBZo ok
  5. 03:17:534 (x) - add note. In the same way as before, here is a sound. i think it is better to put it. and 03:17:641 (3) - add NC is better that makes it a bit hard, new rhythm, but I did put NC
  6. 03:22:141 (1) - remove NC and 03:22:355 (2) - add NC I have NC on red tick unless it was slider end
  7. 03:36:070 (3) - add NC ? mm i don't like short combo
  8. 03:42:712 (1) - remove NC and 03:42:927 (2) - add NC same as before~
[Insane]
  1. 01:35:927 (9,10) - better to use the same DS ( 1.1x ) hmm I think it's fine
  2. 01:34:784 (4) - add clap to start of the slider. and remove to end of the slider. ok
    01:35:070 (5) - add clap I will keep these
    01:35:212 (6) - remove to end of the slider.
    01:35:498 (7) - add clap
    01:35:641 (8) - remove to end of the slider.
    01:35:927 (9) - add clap
    same suggestion. I think now clap sound does not match  :(
  3. 01:38:213 (4,5,6,7,8,9) - ^ same as
  4. 01:48:498 (1,2,3,4,5,6,7) - ^
  5. 01:51:927 (1,2,3,4,5,6,7) - ^
  6. 02:34:891 (4,1) - spacing too far. It is very difficult, and this distance is confused :? I think it's fine~ I alternate the spacing the same way throughout section
  7. 02:37:248 (3,4) - ^ (If you do not change it, NC is necessary in the same way as here 02:35:212 (1) ) However, I recommend DS change I don't think NC is necessary here cause they have seen it before
  8. 02:38:320 (4,1) - ^
  9. 02:41:748 (4,1) - ^
  10. 02:43:248 (3,4) - ^
  11. 02:44:105 (3,4) - ^
  12. 02:45:177 (4,1) - ^
  13. 02:47:427 (x) - add note I like the pause~
  14. 02:48:605 (4,1) - spacing too far.
  15. 02:50:962 (3,4) - ^
  16. 02:52:034 (4,1) - ^
  17. 02:53:534 (3,4) - ^
  18. 02:54:391 (3,4) - ^
  19. 02:55:462 (4,1) - ^
  20. 02:57:820 (3,4) - ^
  21. 02:58:891 (4,1) - ^
  22. 02:59:534 (3,4) - ^
  23. 03:00:391 (3,4) - ^
  24. 03:01:248 (3,4) - ^
  25. 03:01:784 (5) - add NC

    I'm sorry just the same place :? I wrote because I thought there really is difficult ;x;

map is Good. Star☆~ :)

Good luck ~ :oops:
lots changed~
thank you very much for mod and star :)
wmfchris
[Insane]
SPOILER
01:00:070 (1,2,3,4,5) - clapping doesn't sound good here. Try some gradually louder timelines, then use soft whistle for (5)
01:02:070 - adding two more notes here sounds smooth
01:05:498 - ^
01:08:927 - ^
01:12:784 (2) - make a 1.3x spacing as well, though I don't feel a spacing change here is necessary
01:15:784 - like 01:02.... not going to repeat again
01:35:641 (8,9,10) - spacing orz
01:39:070 (8,9,1) - ^
01:42:070 (3) - remove clap
01:45:498 (3,4) - clap at middle as a progression you've done before
01:49:784 (7) - clap sounds odd, try finish
01:53:212 (7) - ^
01:59:355 (8,11) - clap
02:37:248 (3,4,1) - (3,4) is pretty misleading in spacing, I don't expect that jump
02:57:820 (3,4,1) - ^
03:31:784 (6) - remove clap, clap on next (3)
03:50:927 (x) - add one here?
04:03:498 (7) - NC like before

[Hard]
00:42:927 (1) - totally out of music
01:13:784 (1) - [Nazi] left+down 1 grid to make a straight line
01:22:355 - remove clap due to bass in music
01:35:212 (2,4) - remove clap
01:42:070 (2,4) - ^

the part after break is pretty messy because your rhythm varies too much, you have x xxx x x xx-- x and then you change to x xx-- x x xx-- x back and fro, and imo try to make some progression rhythm there. Also, OD 6 may fit the difficulty.

[Normal]
not much to say, but 4-tick slider and 3-tick slider are very hard to be distinguished by new players unless they have played before. Also, consecutive triplet slider is too hard to appear in this diff.

What you should do is make hard, normal and easy easier, then the diff spread will be perfect.

Currently your hitsound sounds fine with some treatment, one notable point is that try not to but clap with bass in music, it sounds odd. i.e. try not to place claps blindly and regularly, and also make good use of consecutive claps for progression.

well this is not easy to map because rhythms are repeating and hard to fit with melody and drums at the same time but good luck -w-
[CSGA]Ar3sgice
Hi, from my queue


Easy

  1. ar-1?
Normal

  1. good
Insane

  1. 02:37:998 (2) - add whistle
  2. 02:51:927 (3,4) - This feels awkward imo, put slider at 02:51:927, and circle at 02:52:248 it's better
  3. 03:14:641 (2,3) - a little smaller distance, 1.7x is better
Hard

  1. 02:45:070 (3) - move to 02:44:962
  2. 02:45:177 (4) - 1/4 shorter
that's all

Good luck~
Topic Starter
silklash
wmfchris
SPOILER

wmfchris wrote:

[Insane]
01:00:070 (1,2,3,4,5) - clapping doesn't sound good here. Try some gradually louder timelines, then use soft whistle for (5) ok
01:02:070 - adding two more notes here sounds smooth I don't think it is necessary.. I am following those weird noises as main
01:05:498 - ^ ^
01:08:927 - ^ ^
01:12:784 (2) - make a 1.3x spacing as well, though I don't feel a spacing change here is necessary I like it like this
01:15:784 - like 01:02.... not going to repeat again same as before
01:35:641 (8,9,10) - spacing orz fix
01:39:070 (8,9,1) - ^ ^
01:42:070 (3) - remove clap ok
01:45:498 (3,4) - clap at middle as a progression you've done before ok
01:49:784 (7) - clap sounds odd, try finish ok
01:53:212 (7) - ^ ok
01:59:355 (8,11) - clap ok
02:37:248 (3,4,1) - (3,4) is pretty misleading in spacing, I don't expect that jump I think it should be fine.. since you see it once before with help of new combo
02:57:820 (3,4,1) - ^ ^
03:31:784 (6) - remove clap, clap on next (3) ok
03:50:927 (x) - add one here? ok
04:03:498 (7) - NC like before ok

[Hard]
00:42:927 (1) - totally out of music changed
01:13:784 (1) - [Nazi] left+down 1 grid to make a straight line ok
01:22:355 - remove clap due to bass in music ok
01:35:212 (2,4) - remove clap ok
01:42:070 (2,4) - ^ ok

the part after break is pretty messy because your rhythm varies too much, you have x xxx x x xx-- x and then you change to x xx-- x x xx-- x back and fro, and imo try to make some progression rhythm there. Also, OD 6 may fit the difficulty. I alternate the rhythm, I think it is more fun to play. I will keep od 5

[Normal]
not much to say, but 4-tick slider and 3-tick slider are very hard to be distinguished by new players unless they have played before. Also, consecutive triplet slider is too hard to appear in this diff. that is why it is "normal" difficulty I think, there are many things new players will not get on first try anyways, but I have enough of the repeating sliders on their own for them to be able to read the triples I think.

What you should do is make hard, normal and easy easier, then the diff spread will be perfect.

Currently your hitsound sounds fine with some treatment, one notable point is that try not to but clap with bass in music, it sounds odd. i.e. try not to place claps blindly and regularly, and also make good use of consecutive claps for progression. I was going to use custom.. but I can't find those that fit so I use claps to the beat

well this is not easy to map because rhythms are repeating and hard to fit with melody and drums at the same time but good luck -w-
thanks for help with hitsounds~


[CSGA]Ar3sgice
SPOILER

[CSGA]Ar3sgice wrote:

Hi, from my queue


Easy

  1. ar-1? nah
Normal

  1. good
Insane

  1. 02:37:998 (2) - add whistle hmm doesn't sound good
  2. 02:51:927 (3,4) - This feels awkward imo, put slider at 02:51:927, and circle at 02:52:248 it's better there are 2 sounds on that point.. and it is the same as the other parts
  3. 03:14:641 (2,3) - a little smaller distance, 1.7x is better ok
Hard

  1. 02:45:070 (3) - move to 02:44:962 I changed this part
  2. 02:45:177 (4) - 1/4 shorter
that's all

Good luck~
thanks for mod~
Shohei Ohtani

LKs wrote:

General
  1. BG is 1 pixel smaller than 1024*768, which is not allowed
I'm sorry, I lol'd.

ANYWAYS, the mod.

Insane:
Low-key, I don't think that people would like this slider/note streams. Like, probably make it all just notes, instead of doing note-slider-note-slider etc. Just a suggestion, though
01:43:641 (1) - awkward looking spacing.
03:14:855 (3,4,5) - ^
03:21:498 (1,2,3,4) - No.
03:58:999 (4) - It's probably the right spacing, but the pattern just looks weird.

Hard:
00:36:498 (1) - Awkward looking spacing.

Normal:
Low-Key I think some people will get pissed that you didn't map this the full length.

Easy:
Same thing as normal
01:39:498 (1) - Remove claps.

It's not amazing, but it's star worthy. Yay.
Topic Starter
silklash
CDFA
SPOILER

CDFA wrote:

LKs wrote:

General
  1. BG is 1 pixel smaller than 1024*768, which is not allowed
I'm sorry, I lol'd.

ANYWAYS, the mod.

Insane:
Low-key, I don't think that people would like this slider/note streams. Like, probably make it all just notes, instead of doing note-slider-note-slider etc. Just a suggestion, though I'll keep them
01:43:641 (1) - awkward looking spacing. should be fine
03:14:855 (3,4,5) - ^ it's same as previous combo
03:21:498 (1,2,3,4) - No. why?
03:58:999 (4) - It's probably the right spacing, but the pattern just looks weird. adjusted

Hard:
00:36:498 (1) - Awkward looking spacing. looks fine, increasing each time

Normal:
Low-Key I think some people will get pissed that you didn't map this the full length. I don't want to map 1/2 rhythm for second part

Easy:
Same thing as normal
01:39:498 (1) - Remove claps. oops

It's not amazing, but it's star worthy. Yay.
thanks for mod and star~
those
From .:Let those mod those maps:.

[General]
Didn't really have much to say about this; it's been pretty well made.

[Easy]
Consider AR-1
00:34:355 (6) - NC, 00:35:212 (1) - Remove NC
00:37:784 (4) - 00:38:641 (1) - ^
00:41:212 (4) - 00:42:070 (1) -
00:48:070 (6) - 00:49:784 (1) -
00:52:355 (4) - 00:53:641 (1) -
01:12:070 (6) - 01:12:927 (1) -
01:15:498 (4) - 01:16:355 (1) -
01:18:927 (5) - 01:19:784 (1) -
01:22:355 (5) - 01:23:212 (1) -
01:25:784 (5) - 01:26:641 (1) -
01:51:498 (4) - 01:51:927 (1) - ^
Consider this combo pattern; this would make more sense rhythmically, but your note patterns don't reflect a few of these possible changes. Otherwise, nothing to add here.

[Normal]
-

[Hard]
-

[Insane]
02:34:891 (4,1) -
02:37:248 (3,1) -
02:38:320 (5,1) -
02:41:748 (4,1) -
02:43:248 (3,4) -
02:45:177 (4,1) -
02:48:605 (4,1) -
02:50:962 (3,4) -
02:52:034 (4,1) -
02:53:534 (3,4) -
02:54:391 (3,4) -
02:55:462 (4,1) -
02:57:820 (3,4) -
02:58:891 (4,1) -
02:59:534 (3,4) -
03:00:391 (3,4) -
03:01:248 (3,4) - All of these have the same problem; the sv and the snap distance don't match, it makes a very unnatural play. Consider matching these with the pattern at 03:10:355 (2,3) - or at least make them similar in spacing.

Good luck getting this ranked!
Topic Starter
silklash
those
SPOILER

those wrote:

From .:Let those mod those maps:.

[General]
Didn't really have much to say about this; it's been pretty well made.

[Easy]
Consider AR-1 I feel that's too slow
00:34:355 (6) - NC, 00:35:212 (1) - Remove NC I'll keep them.. I don't like having NC and then gap
00:37:784 (4) - 00:38:641 (1) - ^
00:41:212 (4) - 00:42:070 (1) -
00:48:070 (6) - 00:49:784 (1) -
00:52:355 (4) - 00:53:641 (1) -
01:12:070 (6) - 01:12:927 (1) -
01:15:498 (4) - 01:16:355 (1) -
01:18:927 (5) - 01:19:784 (1) -
01:22:355 (5) - 01:23:212 (1) -
01:25:784 (5) - 01:26:641 (1) -
01:51:498 (4) - 01:51:927 (1) - ^
Consider this combo pattern; this would make more sense rhythmically, but your note patterns don't reflect a few of these possible changes. Otherwise, nothing to add here.

[Normal]
-

[Hard]
-

[Insane]
02:34:891 (4,1) -
02:37:248 (3,1) -
02:38:320 (5,1) -
02:41:748 (4,1) -
02:43:248 (3,4) -
02:45:177 (4,1) -
02:48:605 (4,1) -
02:50:962 (3,4) -
02:52:034 (4,1) -
02:53:534 (3,4) -
02:54:391 (3,4) -
02:55:462 (4,1) -
02:57:820 (3,4) -
02:58:891 (4,1) -
02:59:534 (3,4) -
03:00:391 (3,4) -
03:01:248 (3,4) - All of these have the same problem; the sv and the snap distance don't match, it makes a very unnatural play. Consider matching these with the pattern at 03:10:355 (2,3) - or at least make them similar in spacing. I think I will remap this later

Good luck getting this ranked!
no changes, but thanks for mod!
Nymph
Hi Nymph here and request from my queue.

General:
nothing to poke at, maybe try to map the easy normal to the end? still up to you.


Easy:
Beatmap design/suggestion
00:36:927 (3) - really nazi here maybe 1grid left to make the slider symmetrical.

Hitsound
00:30:927 (1) - maybe a finish here?
01:01:784 (1) - same here.
01:32:641 (1) - finish on the head of this slider? I just noticed you only add a few finishes to fit with the finish sound in the mp3, but you didn't add all o.o, soI thought these notes I pointed out need a finish too.


Normal:
Hitsound
00:30:498 (1) - same as in easy, so I guess I won't mention finish hitsound suggestions like this, all same as I said in easy, just feel free to ignore them.

nothing else for me I guess.


Hard:
Beatmap design/suggestion
01:34:784 (1,2,3) - I didn't quite like the spacing like this although they do play well, just feel they are too crowed because they touch each other a little, and with the comboburst.... so maybe try make the spacing a little larger to seperate them? may look better imo, just suggestion.
01:38:212 (1,2,3) - and the slider shape could be more beautiful imo, but maybe just try to make better ones in the future =3=

most of the things are like these 2 I mentioned, but not big issue and don't really need to be fixed so I think I am gonna stop nazi.


Insane:
Beatmap design/suggestion
01:13:784 (1,2,3,4,5,6,7) - I don't really think here need distance decreasing, decreasing made me think these are some sorts of kick sliders or what so I hit earlier here.... not sure if only me, but I think normal spacing is much better, because the decreasing spacing is really sudden and unexpect.
01:26:355 (1,2,3,4,5,6,1,2,3,4,1,2,3,4) - you change the spacing distance from 1.1 to 1.3 but not all, that makes these notes looked pretty mess imo.
01:28:355 (1,2,3,4) - I think these could jump even more, and it won't make 01:29:212 (1) - look that bad if you increase the spacing here.
02:02:641 (1,2,3,4) - ^same here imo.
02:34:784 (3,4) - not comfortable to play with pattern....
02:38:212 (4,5) - and same patterns like this..... because the sound in the music seems clearly have a sound on the blue tick, but the blue tick has no object, so I feel it really awkward to play....02:35:427 (2,3) - pattern like this played fine for me though.


pretty cool music and map :) (already 8 stars so I wanna to save one TAT sry~
Topic Starter
silklash
Nymph
SPOILER

Nymph wrote:

Hi Nymph here and request from my queue.

General:
nothing to poke at, maybe try to map the easy normal to the end? still up to you. mm don't really want to


Easy:
Beatmap design/suggestion
00:36:927 (3) - really nazi here maybe 1grid left to make the slider symmetrical. ok

Hitsound
00:30:927 (1) - maybe a finish here? ok
01:01:784 (1) - same here. ok
01:32:641 (1) - finish on the head of this slider? I just noticed you only add a few finishes to fit with the finish sound in the mp3, but you didn't add all o.o, soI thought these notes I pointed out need a finish too. ok~


Normal:
Hitsound
00:30:498 (1) - same as in easy, so I guess I won't mention finish hitsound suggestions like this, all same as I said in easy, just feel free to ignore them. added~

nothing else for me I guess.


Hard:
Beatmap design/suggestion
01:34:784 (1,2,3) - I didn't quite like the spacing like this although they do play well, just feel they are too crowed because they touch each other a little, and with the comboburst.... so maybe try make the spacing a little larger to seperate them? may look better imo, just suggestion. mm I think I like it touching better
01:38:212 (1,2,3) - and the slider shape could be more beautiful imo, but maybe just try to make better ones in the future =3= hmm not sure how to fix D:

most of the things are like these 2 I mentioned, but not big issue and don't really need to be fixed so I think I am gonna stop nazi.


Insane:
Beatmap design/suggestion
01:13:784 (1,2,3,4,5,6,7) - I don't really think here need distance decreasing, decreasing made me think these are some sorts of kick sliders or what so I hit earlier here.... not sure if only me, but I think normal spacing is much better, because the decreasing spacing is really sudden and unexpect. hmm.. I change later when I get idea
01:26:355 (1,2,3,4,5,6,1,2,3,4,1,2,3,4) - you change the spacing distance from 1.1 to 1.3 but not all, that makes these notes looked pretty mess imo. ok I changed it all to 1.1
01:28:355 (1,2,3,4) - I think these could jump even more, and it won't make 01:29:212 (1) - look that bad if you increase the spacing here. it used to be larger jump here but when some people test played it they all missed there.. so I thought it was bad idea
02:02:641 (1,2,3,4) - ^same here imo. ok
02:34:784 (3,4) - not comfortable to play with pattern....
02:38:212 (4,5) - and same patterns like this..... because the sound in the music seems clearly have a sound on the blue tick, but the blue tick has no object, so I feel it really awkward to play....02:35:427 (2,3) - pattern like this played fine for me though. hmm.. but the slider both starts and ends on the blue tick.. not sure what you mean here, maybe I will try remapping some parts


pretty cool music and map :) (already 8 stars so I wanna to save one TAT sry~
thanks for mod~ :)
Ch1ka
Hi, sorry for the delay, it's because I'm lazy and forgetful.

[General]
Nothing found!

[Easy]
Nothing found!

[Normal]
00:41:641 - Add a note with clap?

[Hard]
Make from 02:23:641 till 02:30:498 quieter with every pattern like this: http://puu.sh/ol1N

[Insane]
Make from 02:23:641 till 02:30:498 quieter as ^.

I can't found more. Solid map and good song.
Don't give me kudosu.
Topic Starter
silklash
Ch1ka
SPOILER

Ch1ka wrote:

Hi, sorry for the delay, it's because I'm lazy and forgetful.

[General]
Nothing found!

[Easy]
Nothing found!

[Normal]
00:41:641 - Add a note with clap? following the piano~

[Hard]
Make from 02:23:641 till 02:30:498 quieter with every pattern like this: http://puu.sh/ol1N I made the succeeding parts quieter instead

[Insane]
Make from 02:23:641 till 02:30:498 quieter as ^. ^

I can't found more. Solid map and good song.
Don't give me kudosu.
thanks 4 mod
Mercurial
Hi there, welcome to my lazy mod.

General
Inconsistency on Kiai Time: http://puu.sh/pzvT
I think you should map all the song on Easy/Normal. Just a Suggestion.

Easy
01:02:641 (3,4,5) More Spaced? http://puu.sh/pzwZ
01:06:670 (3,4,5) ^ http://puu.sh/pzx9

Normal
01:03:070 (4,6) On easy/normal diffs circles under sliders aren't allowed, so place it on another zone.
01:06:498 (4,6) ^
01:09:927 (4,6) ^
01:16:784 (3,5) ^
01:20:212 (4,6) ^
01:23:641 (4,6) ^
01:28:784 (4) ^



Funny map :3

Take my star.
Topic Starter
silklash
iMercurial
SPOILER

iMercurial wrote:

Hi there, welcome to my lazy mod.

General
Inconsistency on Kiai Time: http://puu.sh/pzvT
I think you should map all the song on Easy/Normal. Just a Suggestion.

Easy
01:02:641 (3,4,5) More Spaced? ok http://puu.sh/pzwZ
01:06:670 (3,4,5) ^ http://puu.sh/pzx9

Normal
01:03:070 (4,6) On easy/normal diffs circles under sliders aren't allowed, so place it on another zone. I think it should be fine..
01:06:498 (4,6) ^
01:09:927 (4,6) ^
01:16:784 (3,5) ^
01:20:212 (4,6) ^
01:23:641 (4,6) ^
01:28:784 (4) ^



Funny map :3

Take my star.
thanks for mod~
Yuzeyun
Ohai, just modding that map since BBot gave me that one while !request owo XD

BT = Beat

[General]
Everything seem fine, but just a question : Why are Easy and Normal shorter than the rest of the mapset ? o.o

[Easy]
AR -1, 4 looks too high for an Easy imo.

|| 01:00:070 (1)
|| 01:02:641 (3,4)
|| 01:06:069 (3,4)
|| 01:09:498 (3,4)
^ All these sliders sound weird imo, I suggest a 2BT slider.

Other than this, it's good.

[Normal]
01:02:641 (3,4,5,6)
01:06:070 (3,4,5,6)
01:09:498 (3,4,5,6)
01:16:355 (2,3,4,5)
01:19:784 (3,4,5,6)
01:23:212 (3,4,5,6)
^ I don't really like the way you did this, why don't you use just 1 single slider with 2 repeats instead of 1 slider with 1 repeat and a stacked note ?

Other than this, it's also gUUUUUUUUUUUd.

[Hard]

Really nothing to say about this diff. :U

[Insane]

See [Hard] :V

_____

This map can have a Taiko Oni difficulty, ask around to have one. :Y
Topic Starter
silklash
_Gezo_
SPOILER

_Gezo_ wrote:

Ohai, just modding that map since BBot gave me that one while !request owo XD

BT = Beat

[General]
Everything seem fine, but just a question : Why are Easy and Normal shorter than the rest of the mapset ? o.o

[Easy]
AR -1, 4 looks too high for an Easy imo. I think it's low enough

|| 01:00:070 (1)
|| 01:02:641 (3,4)
|| 01:06:069 (3,4)
|| 01:09:498 (3,4)
^ All these sliders sound weird imo, I suggest a 2BT slider. BT means beat? I think these are fine.

Other than this, it's good.

[Normal]
01:02:641 (3,4,5,6)
01:06:070 (3,4,5,6)
01:09:498 (3,4,5,6)
01:16:355 (2,3,4,5)
01:19:784 (3,4,5,6)
01:23:212 (3,4,5,6)
^ I don't really like the way you did this, why don't you use just 1 single slider with 2 repeats instead of 1 slider with 1 repeat and a stacked note ? ok I changed all of these

Other than this, it's also gUUUUUUUUUUUd.

[Hard]

Really nothing to say about this diff. :U

[Insane]

See [Hard] :V

_____

This map can have a Taiko Oni difficulty, ask around to have one. :Y if someone offers to make one for me :)
thanx for mod~
Pereira006
Hello

[Easy]

00:37:784 (4) - grid 1 up to make symentric with 00:38:641 (1)
01:00:070 (1) - add clap at 01:00:355 and end slider look another diff have
01:13:784 (2,3,4) - grid 1 left to make symentric with the end slider 01:12:927 (1)
01:35:641 (4) - grid 1 right to make symentric with 01:34:784 (2) when you fix this you need fix spacing at 01:36:070 (1)
01:38:212 (2,3,4) - I can see my owm is bad symentric triangula maybe try better symentric ?

stuff cool

[Normal]

00:43:784 (3) - the second repeat i mean at 00:44:070 the clapp look not good remove clap but the end slider stay look good imo
00:56:212 (1) - grid 1 left to make symentric with 00:56:641 (2)
00:57:498 (3) - same happened at 00:43:784 (3)
01:45:927 (4) - grid 1 left ti make symentric with 01:45:070 (2)
01:46:355 (5) - grid 1 left ti make symentric with 01:44:641 (1)

stuff cool

[hard]

00:43:784 (3) - same happened on hard 00:43:784 (3)
01:04:784 (2) - remove clap on the end slider
01:15:070 (4) - remove clap on the end slider but the finish stay look good imo
02:33:498 (2) - bad align or is intentional?

stuff cool

[Insane]

01:00:355 (2) - add clap look another diff's have it
01:00:927 (4) - ^ same happened
03:01:570 (4,5) - sorry this is hidden repeat you need unstack http://puu.sh/r9do pleasse un-stack

stuff cool
[]
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye
Topic Starter
silklash
Pereira006
SPOILER

Pereira006 wrote:

Hello

[Easy]

00:37:784 (4) - grid 1 up to make symentric with 00:38:641 (1) ok
01:00:070 (1) - add clap at 01:00:355 and end slider look another diff have ok
01:13:784 (2,3,4) - grid 1 left to make symentric with the end slider 01:12:927 (1) ok
01:35:641 (4) - grid 1 right to make symentric with 01:34:784 (2) when you fix this you need fix spacing at 01:36:070 (1) it makes star shape
01:38:212 (2,3,4) - I can see my owm is bad symentric triangula maybe try better symentric ? should be fine

stuff cool

[Normal]

00:43:784 (3) - the second repeat i mean at 00:44:070 the clapp look not good remove clap but the end slider stay look good imo I double clap for progression
00:56:212 (1) - grid 1 left to make symentric with 00:56:641 (2) ok
00:57:498 (3) - same happened at 00:43:784 (3) same as before
01:45:927 (4) - grid 1 left ti make symentric with 01:45:070 (2) ok
01:46:355 (5) - grid 1 left ti make symentric with 01:44:641 (1) ok

stuff cool

[hard]

00:43:784 (3) - same happened on hard 00:43:784 (3) same as before
01:04:784 (2) - remove clap on the end slider ok
01:15:070 (4) - remove clap on the end slider but the finish stay look good imo ok
02:33:498 (2) - bad align or is intentional? realigned

stuff cool

[Insane]

01:00:355 (2) - add clap look another diff's have it ok
01:00:927 (4) - ^ same happened ok
03:01:570 (4,5) - sorry this is hidden repeat you need unstack http://puu.sh/r9do pleasse un-stack it's not hidden because you can see it before you hit that circle

stuff cool
[]
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye
thanks for mod~
Leorda
Hello there

[Easy]
00:52:355 (4,1) - Swap new combo for your combo pattern


[Normal]
00:41:212 (3,1) - Add an object between this object. It feels empty for me.....
00:45:070 - Add note here?


[Hard]
01:35:641 (3) - Overlapped by hitbursts, so the players can't tell which object do click next
01:43:641 (2) - Try split up into 2 slider. Many repeating slider in one slider is boring


[Insane]
01:48:498 (1) - Remove clap at tail slider and add clap at head slider
01:48:927 (3) - ^
01:49:355 (5) - ^
03:01:784 (5) - New combo for your combo pattern


Good luck~
Topic Starter
silklash
Leorda
SPOILER

Leorda wrote:

Hello there

[Easy]
00:52:355 (4,1) - Swap new combo for your combo pattern ok


[Normal]
00:41:212 (3,1) - Add an object between this object. It feels empty for me..... turned it into a long slider
00:45:070 - Add note here? no


[Hard]
01:35:641 (3) - Overlapped by hitbursts, so the players can't tell which object do click next looks fine to me
01:43:641 (2) - Try split up into 2 slider. Many repeating slider in one slider is boring nah


[Insane]
01:48:498 (1) - Remove clap at tail slider and add clap at head slider did this
01:48:927 (3) - ^ no
01:49:355 (5) - ^ no
03:01:784 (5) - New combo for your combo pattern not necessary


Good luck~
thanks for mod~
Miracle Lotus
From the modding queue!

~☆Normal☆~
SPOILER
01:33:498 (3,4)
This cannot be done in Normal diff, replace slider 3 with a note.

01:36:927 (2,3) ^
Replace slider 2 with a note.

01:48:498 (1,2,3,4)
If this were a hard difficulty I wouldn't be saying anything, do this:
http://puu.sh/u7Sl

01:51:927 (1,2,3,4) ^
Do this: http://puu.sh/u7TE

01:55:355 (1,2,3,4) ^
http://puu.sh/u7Vn

01:57:498 (1,2)
Separate these from each other.

<☆Hard☆>
SPOILER
Big issue: why are you using 1/6 snap divisor at 1:09:284?
This cannot work, so I suggest you do the following:

01:09:284 (1,2,3)
Make notes 1 and 2 a slider:
http://puu.sh/u83K

01:10:034 (1,2,3)
Change to:
http://puu.sh/u85p

-*★Insane★*-
SPOILER
Same issue: why are you using 1/6 snap divisor?
And sorry, this will be a list full of "make a new combo here".

HP Drain +1

01:35:070 (5)
New combo

01:38:498 (5)
New combo.

01:47:784 (5)
New combo.

01:58:784 (4)
New combo.

01:59:212 (7)
New combo.

01:59:712 (10)
New Combo.

03:06:712 (1,2,3,4,5,6)
Seriously out of beat, try to fix that like this:
http://puu.sh/u8fl

03:07:998 (5)
New combo.

03:09:070 (5)
New combo.

03:17:641 (1)
Remove the new combo and apply it to the next note.

03:19:998 (6)
New combo.

03:23:427 (6)
New combo.

03:26:868 (6)
New combo.

03:30:284 (6)
New combo.

03:42:070 (5)
New combo.

03:48:070 (1)
Remove new combo and apply it to the next note.

03:48:498 (1)
Remove new combo.

03:57:712 (6)
New combo.

04:03:498 (1)
Remove new combo.

I guess that's all!
Topic Starter
silklash
Sofian_1
SPOILER

Sofian_1 wrote:

From the modding queue!

~☆Normal☆~
01:33:498 (3,4)
This cannot be done in Normal diff, replace slider 3 with a note.

01:36:927 (2,3) ^
Replace slider 2 with a note.

01:48:498 (1,2,3,4)
If this were a hard difficulty I wouldn't be saying anything, do this:
http://puu.sh/u7Sl

01:51:927 (1,2,3,4) ^
Do this: http://puu.sh/u7TE

01:55:355 (1,2,3,4) ^
http://puu.sh/u7Vn

01:57:498 (1,2)
Separate these from each other.

I don't feel these difficulty adjustments are necessary

<☆Hard☆>
Big issue: why are you using 1/6 snap divisor at 1:09:284? it took you a minute and 9 seconds to notice this? The whole first half has a 1/3 beat
This cannot work, so I suggest you do the following:

01:09:284 (1,2,3)
Make notes 1 and 2 a slider:
http://puu.sh/u83K

01:10:034 (1,2,3)
Change to:
http://puu.sh/u85p

-*★Insane★*-
Same issue: why are you using 1/6 snap divisor? see hard
And sorry, this will be a list full of "make a new combo here".

HP Drain +1

01:35:070 (5)
New combo

01:38:498 (5)
New combo.

01:47:784 (5)
New combo.

01:58:784 (4)
New combo.

01:59:212 (7)
New combo.

01:59:712 (10)
New Combo.

03:06:712 (1,2,3,4,5,6)
Seriously out of beat, try to fix that like this: did something similar
http://puu.sh/u8fl

03:07:998 (5)
New combo.

03:09:070 (5)
New combo.

03:17:641 (1)
Remove the new combo and apply it to the next note.

03:19:998 (6)
New combo.

03:23:427 (6)
New combo.

03:26:868 (6)
New combo.

03:30:284 (6)
New combo.

03:42:070 (5)
New combo.

03:48:070 (1)
Remove new combo and apply it to the next note.

03:48:498 (1)
Remove new combo. k

03:57:712 (6)
New combo.

04:03:498 (1)
Remove new combo.

I looked at all these new combos, most of them are basically where there are new downbeats.
It isn't necessary to have a new combo at every downbeat, I have them when my pattern scheme changes.


I guess that's all!
took 1 suggestion, thanks for modding
Banana
Hi~ From my mod queue

general
your frist two diffs have only 2mins, and the only kiai part is not covered, my suggestion is to add another kiai section in frist 2mins, for only one kiai is somewhat not enough for a 4mins song imo
kiai 01:32:641 ~ 02:03:498

insane

00:35:212 (4,5,6) - this pattern's sliers are not in a proper angle, and i think if you ctrl+R 00:35:927 (6) like this http://puu.sh/uh4g, it will flows better
00:56:641 (1) - try two continous 2/3 slider here? you change the rythm for finish this section, but i think it was a litte empty to use only a slider to cover it
01:01:641 - you use S hitsound here, though i think it is a little loud to me, ->50%?
01:02:355 (1,2) - i will stack this two notes for it not start at downbeat
01:30:784 (1,2) - this two circle, you add a clap on (2), but in the music this two point has same drum sound, so i suggest to clap both two
01:57:498 (7) - i think these three sliders can be replaced by two repeated ones, which suit the music better imo
02:17:427 (3) - i think this 1/4 slider is ended abruptly, maybe use a circle at the begining and add a slider from 02:17:534 to 02:17:855 ? and at 02:24:712 (4) - it can flow well
02:29:534 (3) - i don't like this stacks, for you use slider ahead, and the hit feeling is softened, if i were you, here should be a small jump to x:182 y:218
02:33:498 (2) - jump here and stack the following (3)?
02:44:962 - the sound you follow is here, so i suggest you to add a circle

some opinion: i think you can use clap more regularly

hard

00:53:641 (1,2,3) - i think spacing here should be 1.3* in consistancy with 00:50:212 (1,2,3) and 00:56:641 (1,2,3)
01:02:212 - i think begin with donwbeat note will plays better, here is the frist time that this rythm show up
01:03:498 (2,1,2) - this three notes has different time interval, and for the same reason i recommend you to add a circle at 01:03:927
01:26:641 (2,3,4,5,6,7) - if you really want to use stream here, i suggest you to use it from 01:27:498
03:09:284 (4) - this jump is not good imo, for the rythm is about to change and here is nothing unusual to fit this jump

normal

00:48:927 (2) - if you follow the quite soft piano sound, then i think it shuold be a circle
01:45:070 (2,3,4) - this three circle to me shoule be a repeat slider, for the sound is continuous
01:46:355 (5) - and this circle is a slider

easy

01:02:641 (3) - clap at the end is not good
Topic Starter
silklash
Banana
SPOILER

Banana wrote:

Hi~ From my mod queue

general
your frist two diffs have only 2mins, and the only kiai part is not covered, my suggestion is to add another kiai section in frist 2mins, for only one kiai is somewhat not enough for a 4mins song imo
kiai 01:32:641 ~ 02:03:498 will consider it

insane

00:35:212 (4,5,6) - this pattern's sliers are not in a proper angle, and i think if you ctrl+R 00:35:927 (6) like this http://puu.sh/uh4g, it will flows better ok tried to fix
00:56:641 (1) - try two continous 2/3 slider here? you change the rythm for finish this section, but i think it was a litte empty to use only a slider to cover it tried.. didn't like
01:01:641 - you use S hitsound here, though i think it is a little loud to me, ->50%? ok
01:02:355 (1,2) - i will stack this two notes for it not start at downbeat it will make all other parts inconsistent then
01:30:784 (1,2) - this two circle, you add a clap on (2), but in the music this two point has same drum sound, so i suggest to clap both two I think double clap here sounds bad
01:57:498 (7) - i think these three sliders can be replaced by two repeated ones, which suit the music better imo If I do this I need to change the notes before... I'll see what I can do
02:17:427 (3) - i think this 1/4 slider is ended abruptly, maybe use a circle at the begining and add a slider from 02:17:534 to 02:17:855 ? and at 02:24:712 (4) - it can flow well I think this part is fine
02:29:534 (3) - i don't like this stacks, for you use slider ahead, and the hit feeling is softened, if i were you, here should be a small jump to x:182 y:218 tried this.. plays a little awkward
02:33:498 (2) - jump here and stack the following (3)? I think it's fine
02:44:962 - the sound you follow is here, so i suggest you to add a circle I hear no sound there o-o

some opinion: i think you can use clap more regularly ok I look at it later

hard

00:53:641 (1,2,3) - i think spacing here should be 1.3* in consistancy with 00:50:212 (1,2,3) and 00:56:641 (1,2,3) I have spacing increase with each
01:02:212 - i think begin with donwbeat note will plays better, here is the frist time that this rythm show up makes the other parts inconsistent
01:03:498 (2,1,2) - this three notes has different time interval, and for the same reason i recommend you to add a circle at 01:03:927 sorry i am confused
01:26:641 (2,3,4,5,6,7) - if you really want to use stream here, i suggest you to use it from 01:27:498 I use stream here to match how I did at 01:12:641 (1)
03:09:284 (4) - this jump is not good imo, for the rythm is about to change and here is nothing unusual to fit this jump fix

normal

00:48:927 (2) - if you follow the quite soft piano sound, then i think it shuold be a circle I think it's fine
01:45:070 (2,3,4) - this three circle to me shoule be a repeat slider, for the sound is continuous ok
01:46:355 (5) - and this circle is a slider not sure where to end this

easy

01:02:641 (3) - clap at the end is not good where to put
I will update later.. more exams :[
thanks for mod~
Sure
[Insane]
Only newcombo mod.
00:42:927 (6) - NC
02:37:570 (1) - Remove NC
02:37:784 (2) - NC
02:51:284 (1) - Remove NC
02:51:498 (2) - NC
02:53:855 (1) - Remove NC
02:54:070 (2) - NC
02:54:712 (1) - Remove NC
02:54:927 (2) - NC
02:58:141 (1) - Remove NC
02:58:355 (2) - NC


[Hard]
Fine to me


[Normal]
Fine!


[Easy]
Also fine


You have nice mapsets, which are well spreaded in difficulty, but score isn't.
This is the only that I worry about. Maybe you have to map second part for Easy and Normal diffs.
Otherwise, it's hard to be ranked.

BTW nice music and map, I love it. <3
Good luck!
Topic Starter
silklash
ykcarrot
SPOILER

ykcarrot wrote:

[Insane]
Only newcombo mod. fix all~
00:42:927 (6) - NC
02:37:570 (1) - Remove NC
02:37:784 (2) - NC
02:51:284 (1) - Remove NC
02:51:498 (2) - NC
02:53:855 (1) - Remove NC
02:54:070 (2) - NC
02:54:712 (1) - Remove NC
02:54:927 (2) - NC
02:58:141 (1) - Remove NC
02:58:355 (2) - NC


[Hard]
Fine to me


[Normal]
Fine!


[Easy]
Also fine


You have nice mapsets, which are well spreaded in difficulty, but score isn't.
This is the only that I worry about. Maybe you have to map second part for Easy and Normal diffs.
Otherwise, it's hard to be ranked. yep seems so... I will try later

BTW nice music and map, I love it. <3
Good luck!
changed all~
thanks for mod and star :)
Kawayi Rika
Hi ~ silklash again ~ :)

I rechecked your map ~ looks fine but I can't bubble this mapset ~


For this : If you can't deal with long easy/normal,then shorten other ones and cut the mp3.
Topic Starter
silklash
ok~
finally finished..
ArtBox_old
Hello~ From#modrequest

suggestions

[General]
SPOILER
delete osb.file

[Easy]
SPOILER
AR-1(AR4 is too difficult for beginners)

00:44:212 (5) - Not overlap(Acceptable range)
01:00:070 (1) - Repeat once
02:16:998 (1) -  ~ 02:22:355 (2) - 2 Please stop barrage
                          Added 2 barrage→hopeless

02:32:855 (6) - Please turn to imitate the way this → 02:31:998 (5) - or 01:24:070 (3) -

Please be kept to a 3-4 combo in the Easy basically(NEW Combo)
03:25:784 (1) - ~ 03:32:641 (9) - Please re combo during this period to ensure, too difficult

Hit sound(suggestions、I do not have details about the hit sound, please do not be fooled by)
I thought it was normal if not the crap of this song, I found the fit and sound of the whistle, and Chang

Added Can be ignored↑


[Nomal]
SPOILER
00:30:498 (1) - This might be difficult in normal?
00:43:784 (5) - ^
00:57:498 (3) - ^
01:02:641 (3) - ^
01:03:498 (4) - ^
01:06:070 (3) - ^
01:06:927 (4) - ^
01:09:498 (3) - ^
01:10:355 (4) - ^
01:16:355 (2) - ^
01:17:212 (3) - ^
01:19:784 (3) - ^
01:20:641 (4) - ^
01:23:212 (3) - ^
01:24:070 (4) - ^
03:35:212 (1) - This is to stop

01:27:498 (1,2,3) - Please consider this sequence of events is too difficult even in normal, or modify
01:58:355 (1,2,3) - ^

01:33:927 (4) - If you can not overlap
01:37:355 (3) - ^

01:48:498 (1,2,3) - Is a little difficult, the range of acceptable
01:51:927 (1,2,3) - ^
01:55:355 (1,2,3) - ^

02:41:212 (1,2,3) - One shift, please
02:44:641 (1,2,3) - ^
03:01:355 (7,8,9) - ^
04:03:070 (6,7,8) - ^

Let's normal if kept to a 5-6 combo(NEW Combo)

[Hard,Insane]
SPOILER
Note has not been placed properly in the time line in places
(If it was my mistake is not really sorry :( )

Added
Note has not been properly placed white, red line, has subtly shifted

Sorry for the short MOD :?
Good luck with rank~ :oops:
Topic Starter
silklash
ArtBox
SPOILER

ArtBox wrote:

Hello~ From#modrequest

suggestions

[General]
delete osb.file unneccessary

[Easy]
AR-1(AR4 is too difficult for beginners) I think it's low enough

00:44:212 (5) - Not overlap(Acceptable range) mm I keep
01:00:070 (1) - Repeat once why?
02:16:998 (1) -  ~ 02:22:355 (2) - 2 Please stop barrage sorry I don't understand this

02:32:855 (6) - Please turn to imitate the way this → 02:31:998 (5) - or 01:24:070 (3) - ok

Please be kept to a 3-4 combo in the Easy basically(NEW Combo)
03:25:784 (1) - ~ 03:32:641 (9) - Please re combo during this period to ensure, too difficult missed a NC

Hit sound(suggestions、I do not have details about the hit sound, please do not be fooled by)
I thought it was normal if not the crap of this song, I found the fit and sound of the whistle, and Chang
sorry I don't understand.. something about claps and whistle..

[Nomal]
[spoilerbox]00:30:498 (1) - This might be difficult in normal? these and down here should be fine
00:43:784 (5) - ^
00:57:498 (3) - ^
01:02:641 (3) - ^
01:03:498 (4) - ^
01:06:070 (3) - ^
01:06:927 (4) - ^
01:09:498 (3) - ^
01:10:355 (4) - ^
01:16:355 (2) - ^
01:17:212 (3) - ^
01:19:784 (3) - ^
01:20:641 (4) - ^
01:23:212 (3) - ^
01:24:070 (4) - ^
03:35:212 (1) - This is to stop

01:27:498 (1,2,3) - Please consider this sequence of events is too difficult even in normal, or modify
01:58:355 (1,2,3) - ^ changed both

01:33:927 (4) - If you can not overlap I think these are fine
01:37:355 (3) - ^

01:48:498 (1,2,3) - Is a little difficult, the range of acceptable mm I keep
01:51:927 (1,2,3) - ^
01:55:355 (1,2,3) - ^

02:41:212 (1,2,3) - One shift, please u mean destack? I think I keep
02:44:641 (1,2,3) - ^
03:01:355 (7,8,9) - ^
04:03:070 (6,7,8) - ^

Let's normal if kept to a 5-6 combo(NEW Combo) not required

[Hard,Insane]
Note has not been placed properly in the time line in places
(If it was my mistake is not really sorry :( ) where exactly? O_O

Added
Note has not been properly placed white, red line, has subtly shifted
It looks like that because first part is actually in 1/3 snap, 2nd part in 1/4

Sorry for the short MOD :?
Good luck with rank~ :oops:
ty for mod~ I will update when I get home
HelloSCV
Hi~ From my queue
Everything is suggestion you can ignore this

SPOILER
01:04:355 (5) - red point -> white point and make slider cover this slider 01:03:498 (4) -
General
Nothing special

Normal
00:52:355 (1) - I think red point isn't look for good
01:50:641 (1) - delete NC


Hard
02:38:641 (6,7) - stack perfectly
02:55:784 (3,4) - ^


Insane
00:43:784 (3,4,5,6) - how about spread notes?
00:57:498 (2,3,4,5) - ^
01:08:212 (3,4) - stack it perfectly
01:18:070 (2) - how about like this? http://puu.sh/AEmU

O.o song is very nice and beatmap too, good lcuk :D
Topic Starter
silklash
HelloSCV
SPOILER

HelloSCV wrote:

Hi~ From my queue
Everything is suggestion you can ignore this

01:04:355 (5) - red point -> white point and make slider cover this slider 01:03:498 (4) - I keep this.. since other combos have same pattern
General
Nothing special

Normal
00:52:355 (1) - I think red point isn't look for good ok~ changed to white
01:50:641 (1) - delete NC oops


Hard
02:38:641 (6,7) - stack perfectly it is? O_O not sure what this means
02:55:784 (3,4) - ^ ^


Insane
00:43:784 (3,4,5,6) - how about spread notes? I think it's better to keep simple
00:57:498 (2,3,4,5) - ^ ^
01:08:212 (3,4) - stack it perfectly same as before
01:18:070 (2) - how about like this? http://puu.sh/AEmU fix~

O.o song is very nice and beatmap too, good lcuk :D
thanks for mod~
terametis
Hi~ :)
These are all suggestion.

[Insane]
01:34:248 (1),(2) switch new combo. In my opinion, to put a blue tick NC is not good.
01:37:677 (1),(2) switch new combo.
02:34:355 (x)    I was a little confused. In this part, it was difficult to hear this sound. How about this? 03:01:784 (5)    Add new combo, and I think it is better not stack. How about this?03:32:784 (6),(1) switch new combo.

Awesome diff.

[Hard]
01:03:177 (1)    Remove new combo. 
01:06:605 (1)    ^
01:10:034 (1)    ^
01:16:891 (1)    ^
01:20:320 (1)    ^
01:23:748 (1)    ^

[Normal],[Easy]
fine

That's all.

I wish your map is Ranked.
bye~ :)
Topic Starter
silklash
terametis
SPOILER

terametis wrote:

Hi~ :)
These are all suggestion.

[Insane]
01:34:248 (1),(2) switch new combo. In my opinion, to put a blue tick NC is not good. ok
01:37:677 (1),(2) switch new combo. ok
02:34:355 (x)    I was a little confused. In this part, it was difficult to hear this sound. How about this? It is the same rhythm as 02:37:784 (1), if you can hear it
03:01:784 (5)    Add new combo, and I think it is better not stack. How about this? Added nc, I think it flows awkwardly if i place up there

03:32:784 (6),(1) switch new combo. ok

Awesome diff.

[Hard]
01:03:177 (1)    Remove new combo. All done
01:06:605 (1)    ^
01:10:034 (1)    ^
01:16:891 (1)    ^
01:20:320 (1)    ^
01:23:748 (1)    ^

[Normal],[Easy]
fine

That's all.

I wish your map is Ranked.
bye~ :)
thanks for mod~ :)
bmin11
Had an irc mod for this map.

Good luck!
Topic Starter
silklash
bmin11
SPOILER
08:21 <bmin11> : Hi
08:21 <silklash> : hey~
08:21 <bmin11> : Can I do a quick irc mod with you?
08:21 <silklash> : sure
08:21 <silklash> : that would be great :D
08:21 <bmin11> : it's for this map
08:21 *bmin11 is editing (SoundTeMP - Calmi Cuori Appassionati)[http://osu.ppy.sh/s/43772]
08:21 <silklash> : okay
08:21 <bmin11> : I'll start with [Insane]
08:21 <bmin11> : 02:37:998 (2,3,4,1) - these notes aren't following
08:22 <silklash> : hmm i think they are o_o
08:22 <bmin11> : If you delete #2 and move #3,4,1 1/2 beat forward (where #2 was)
08:22 <bmin11> : it should follow the music
08:22 <silklash> : if u hear the A's in the background
08:22 <silklash> : it repeats 3 times
08:23 <bmin11> : ya, which is the red tick
08:23 <bmin11> : which you left blank
08:23 <silklash> : red tick after 1?
08:24 <bmin11> : no, during the slider (#3)
08:24 <bmin11> : For example
08:24 <silklash> : i hear the double A note on 3 and 4
08:24 <bmin11> : 02:40:570 (2,3) - this follows the note by filling up that red tick at the end of the slider
08:26 <bmin11> : I mean they do, but that blank on red tick is really ruining the pattern you have created throughout that part
08:26 <silklash> : okay
08:26 <bmin11> : I thought it was better to keep it as you've done before
08:26 <silklash> : well
08:26 <silklash> : if i move it half beat forward
08:26 <silklash> : i repeat the pattern
08:26 <silklash> : from previous combo
08:27 <bmin11> : so does the song
08:27 <silklash> : what i hear in the song is it starts a new phrase
08:27 <bmin11> : 02:36:927 (1,2,3,4) - you mean compare to this part?
08:27 <silklash> : same phrase at the beginning
08:27 <silklash> : 02:41:212 (1) -
08:27 <silklash> : and that
08:28 <silklash> : no
08:28 <silklash> : not that part
08:28 <silklash> : does it here too
08:28 <silklash> : 02:41:212 (1) -
08:28 <silklash> : oops
08:28 <silklash> : that was the same one
08:28 <silklash> : 02:44:641 (1) -
08:29 <bmin11> : ohh I think I get it now
08:29 <silklash> : i start each of those phrases the same rhythm
08:29 <bmin11> : I was focusing on the different instrument
08:29 <silklash> : yeah it was hard to find something to map to ><
08:30 <bmin11> : I was focusing on the..... I don't know what it's called, but the one that makes the woo woo
08:30 <silklash> : hahah
08:30 <bmin11> : eh I guess that makes sense now
08:30 <silklash> : okay
08:31 <silklash> : if anything plays weird please point it out as well
08:31 <silklash> : im considering remapping parts since i mapped this so long ago
08:31 <bmin11> : I can only imagine the player might have a hard time picking it up, since it's less dominating
08:31 <bmin11> : I'll do my best
08:32 <bmin11> : 03:21:498 (1,2,3,4) - just confirming that you have tested this pattern with others, correct?
08:33 <silklash> : yeah
08:33 <bmin11> : I personally had no problem, but just double checking
08:33 <silklash> : dont think anyone has trouble reading that
08:34 <bmin11> : well that's all for [Insane]
08:34 <silklash> : okay
08:34 <bmin11> : I can hear some spamming with claps, but it's not too bad
08:35 <bmin11> : It's almost interesting
08:35 <silklash> : im not too good with hitsounding ><
08:35 <silklash> : i wanted to add custom but
08:35 <silklash> : when i listen to the custom claps
08:35 <silklash> : i cant tell what goes with the song
08:35 <bmin11> : I've seen, I mean heard, worse. Don't worry
08:36 <bmin11> : overall, the hitsound is good
08:36 <silklash> : okay
08:36 <bmin11> : it's just the end part that you've maybe gotten too excited
08:36 <silklash> : should i remove claps there?
08:36 <bmin11> : nah keep it
08:37 <bmin11> : unless you think you can make it better
08:37 <silklash> : yeah i should make it less spammy
08:37 <silklash> : cant even hear the thing im mapping to
08:37 <silklash> : lol
08:37 <bmin11> : gogogo
08:39 <silklash> : ahh
08:39 <silklash> : maybe i ask others opinion first
08:39 <bmin11> : good idea
08:39 <silklash> : it's been like that since first mod
08:40 <bmin11> : Maybe other's are sharing the same opinion with me I guess
08:40 <bmin11> : anyway, I'm on [Hard]
08:40 <silklash> : okay~
08:40 <bmin11> : What I noticed is that it's..... quite similar
08:40 <bmin11> : There is a way to make it different, I'll just have to check [Normal] before doing so
08:41 <bmin11> : oh we are good
08:51 <silklash> : bancho die :[
08:51 <bmin11> : not me, right?
08:51 <bmin11> : good
08:52 <silklash> : yea thought it was mine at first too haha
08:52 <bmin11> : continue modding
08:52 <silklash> : ok
08:53 <bmin11> : 02:36:070 (1,2,3,4,5,6) - I just thought it was way to similar with [Insane]. Not only this particular part, but
08:53 <bmin11> : the entire section
08:53 <bmin11> : so by removing all red tick notes, you could make it a bit different while still following the song
08:53 <silklash> : hmm it should be though right?
08:54 <bmin11> : well spacing shouldn't be the only thing that differs from Insane
08:54 <bmin11> : imo
08:54 <silklash> : i made the rhythm easier
08:54 <silklash> : compared to insane
08:54 <bmin11> : true
08:54 <silklash> : use more triplets
08:54 <silklash> : its more on 1/2 beat
08:55 <bmin11> : hmm... I guess that's how I'm feeling 'cause I just modded [Insane]
08:57 <silklash> : when u say delete red tick notes u mean
08:57 <silklash> : use 1/3 rhythm?
08:57 <bmin11> : nonono
08:57 <silklash> : like delete the note before the slider
08:57 <bmin11> : just the notes, but I think you can ignore my mod for that one
08:57 <silklash> : ok
08:57 <bmin11> : I changed my mind
08:57 <bmin11> : 03:11:855 (1) - remove new combo
08:58 <bmin11> : 03:12:070 (2) - add NC
08:58 <silklash> : hmm
08:58 <silklash> : i have alot starting on beat before downbeat tho
08:58 <silklash> : have it for patternwise and music
08:59 <silklash> : cause it repeats the same note before downbeat
08:59 <bmin11> : ya I just saw that
08:59 <silklash> : i think i was a bit inconsistent witht hat
08:59 <bmin11> : it just felt awkward music-wise
09:00 <silklash> : ill change this one
09:00 <silklash> : 03:22:141 (1) -
09:00 <bmin11> : I can see why you made it like that, for pattern
09:00 <silklash> : since i have it downbeats starting from there
09:00 <bmin11> : ya that's the one that caught me before
09:00 <bmin11> : reminding me to look for NCs
09:01 <bmin11> : I won't mod NCs those are for patterns
09:01 <silklash> : ok should be consistent now
09:01 <silklash> : have all starting on beat before on that section
09:01 <silklash> : then switch to downbeat
09:02 <bmin11> : 03:46:141 (1) - maybe this one?
09:02 <silklash> : yeah
09:02 <bmin11> : 03:49:570 (1) - this as well
09:03 <silklash> : k
09:04 <bmin11> : that's all for [Hard]
09:04 <silklash> : ok
09:04 <bmin11> : modding [Normal] now
09:06 <bmin11> : 02:38:212 (2,3,4) - I think you can make this symmetrical by moving #4 around and fixing #3 a bit
09:07 <bmin11> : idk but it can definately improve with small changes
09:07 <silklash> : fixing~
09:07 <bmin11> : 03:01:784 (9) - NC?
09:08 <silklash> : not necessary there i think
09:08 <bmin11> : it's just for impression-wise
09:09 <bmin11> : I mean, it is the starting point for that certain sound
09:09 <bmin11> : anyway, just a suggestion
09:10 <silklash> : hmm rather have it keep the same color tho
09:10 <silklash> : since its stacked
09:10 <bmin11> : ya it works either way
09:11 <bmin11> : hmm
09:11 <bmin11> : this is actually for both [Normal] and [Hard]
09:11 <bmin11> : the part after this 03:01:784 (1) - spinner
09:12 <bmin11> : I thought the volume for soft hitsounds were too quiet
09:12 <bmin11> : maybe you could raise it a bit
09:12 <silklash> : okay
09:12 <bmin11> : just a tiny bit though
09:12 <silklash> : like 5-10%?
09:12 <bmin11> : around I guess
09:13 <silklash> : k put at 50%
09:13 <bmin11> : Just not to the point where it ruins your idea
09:13 <bmin11> : modding [Easy]
09:14 <silklash> : ohh i have it at 60% in insane
09:14 <silklash> : i deleted that timing point
09:14 <silklash> : in the others
09:14 <silklash> : ill make it the same
09:15 <bmin11> : that makes sense
09:15 <silklash> : cause i switched to normal for notes i didnt map in normal/hard
09:15 <bmin11> : I see
09:16 <bmin11> : good thing that you noticed it before it gets ranked
09:17 <bmin11> : you are fixing [Easy] for the same, right?
09:17 <silklash> : yeah~
09:18 <bmin11> : ya, [Easy] looks fine other then that volume
09:18 <silklash> : okay
09:19 <silklash> : thanks so much for the mod ^^
09:19 <bmin11> : Overall, map seems rankable
09:19 <bmin11> : there is space for improvement ofcourse (which is the case for every maps to be honest)
09:19 <bmin11> : Good luck with the map
09:19 <silklash> : okay thanks~
09:20 <bmin11> : I'll post that I had an irc mod with you on the thread
09:20 <silklash> : k~
thanks for irc mod :)
Spectator
[ Normal ]

00:35:212 - This slider is not good for normal difficulty...

01:10:355 (4) - Ctrl+r

[ Hard ]

SC +1

[ Insane ]

AR +1, HP Drain +1

01:29:212 (1) - remove NC

01:39:498 (1) - remove NC

01:39:927 (2) - add NC

02:03:498 (1) - remove NC

02:32:427 (7) - add NC

02:33:285 (1) - remove NC

02:56:427 (1) - x:356 y:264

03:01:784 (1) - x:256 y:284

03:08:426 (1) - remove NC

03:08:641 (2) - add NC

03:47:212 (1) - remove NC

03:48:927 (6) - add NC

03:58:570 (9) - add NC

03:59:212 (1) - remove NC
show more
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