I see nothing wrong with this map. Fuccing loved it!
STAR~
STAR~
kosiga wrote:
Hi~ silklash
from my queue~
here my mod~
[General][Easy]
- fine
[Normal]
- 00:52:355 (4) - Suggestion of the rhythm&form&NC: http://puu.sh/kBrA 00:52:355 (4) - remove clap to start of the slider. (Clap to this I felt strange ) and add clap to end of the slider. I removed clap but kept my rhythm~ I tried it felt weird
- 00:54:927 (4) - add NC ( long NC in Easy ;x; ) ok
- 01:57:927 (5) - add NC^ ok
[Hard]
- AR -1 or 2 ( it is too high in normal ;x; ) ok
- others fine
[Insane]
- 00:35:927 (x) - add note. ( 00:35:641 (4,5,1) - the one that does not make here the same rhythm thinks me to be good. ) double note didnt seem to fit here, so I changed first combo rhythm to match this
- 01:39:498 (4) - add clap ? ( same as others ex:01:42:927 (4) ) no clap here since claps are on slider ends and not beginning like other part
- 02:34:355~ - add Inherited Points: I think it is better from here up the volume. maybe same as Insane ? ( volume 40% ) added
- 02:57:820 (4) - I think it is better to stacked it in the same way as before http://puu.sh/kBZo ok
- 03:17:534 (x) - add note. In the same way as before, here is a sound. i think it is better to put it. and 03:17:641 (3) - add NC is better that makes it a bit hard, new rhythm, but I did put NC
- 03:22:141 (1) - remove NC and 03:22:355 (2) - add NC I have NC on red tick unless it was slider end
- 03:36:070 (3) - add NC ? mm i don't like short combo
- 03:42:712 (1) - remove NC and 03:42:927 (2) - add NC same as before~
- 01:35:927 (9,10) - better to use the same DS ( 1.1x ) hmm I think it's fine
- 01:34:784 (4) - add clap to start of the slider. and remove to end of the slider. ok
01:35:070 (5) - add clap I will keep these
01:35:212 (6) - remove to end of the slider.
01:35:498 (7) - add clap
01:35:641 (8) - remove to end of the slider.
01:35:927 (9) - add clap same suggestion. I think now clap sound does not match- 01:38:213 (4,5,6,7,8,9) - ^ same as
- 01:48:498 (1,2,3,4,5,6,7) - ^
- 01:51:927 (1,2,3,4,5,6,7) - ^
- 02:34:891 (4,1) - spacing too far. It is very difficult, and this distance is confused I think it's fine~ I alternate the spacing the same way throughout section
- 02:37:248 (3,4) - ^ (If you do not change it, NC is necessary in the same way as here 02:35:212 (1) ) However, I recommend DS change I don't think NC is necessary here cause they have seen it before
- 02:38:320 (4,1) - ^
- 02:41:748 (4,1) - ^
- 02:43:248 (3,4) - ^
- 02:44:105 (3,4) - ^
- 02:45:177 (4,1) - ^
- 02:47:427 (x) - add note I like the pause~
- 02:48:605 (4,1) - spacing too far.
- 02:50:962 (3,4) - ^
- 02:52:034 (4,1) - ^
- 02:53:534 (3,4) - ^
- 02:54:391 (3,4) - ^
- 02:55:462 (4,1) - ^
- 02:57:820 (3,4) - ^
- 02:58:891 (4,1) - ^
- 02:59:534 (3,4) - ^
- 03:00:391 (3,4) - ^
- 03:01:248 (3,4) - ^
- 03:01:784 (5) - add NC
I'm sorry just the same place I wrote because I thought there really is difficult ;x;
map is Good. Star☆~
Good luck ~
wmfchris wrote:
[Insane]
01:00:070 (1,2,3,4,5) - clapping doesn't sound good here. Try some gradually louder timelines, then use soft whistle for (5) ok
01:02:070 - adding two more notes here sounds smooth I don't think it is necessary.. I am following those weird noises as main
01:05:498 - ^ ^
01:08:927 - ^ ^
01:12:784 (2) - make a 1.3x spacing as well, though I don't feel a spacing change here is necessary I like it like this
01:15:784 - like 01:02.... not going to repeat again same as before
01:35:641 (8,9,10) - spacing orz fix
01:39:070 (8,9,1) - ^ ^
01:42:070 (3) - remove clap ok
01:45:498 (3,4) - clap at middle as a progression you've done before ok
01:49:784 (7) - clap sounds odd, try finish ok
01:53:212 (7) - ^ ok
01:59:355 (8,11) - clap ok
02:37:248 (3,4,1) - (3,4) is pretty misleading in spacing, I don't expect that jump I think it should be fine.. since you see it once before with help of new combo
02:57:820 (3,4,1) - ^ ^
03:31:784 (6) - remove clap, clap on next (3) ok
03:50:927 (x) - add one here? ok
04:03:498 (7) - NC like before ok
[Hard]
00:42:927 (1) - totally out of music changed
01:13:784 (1) - [Nazi] left+down 1 grid to make a straight line ok
01:22:355 - remove clap due to bass in music ok
01:35:212 (2,4) - remove clap ok
01:42:070 (2,4) - ^ ok
the part after break is pretty messy because your rhythm varies too much, you have x xxx x x xx-- x and then you change to x xx-- x x xx-- x back and fro, and imo try to make some progression rhythm there. Also, OD 6 may fit the difficulty. I alternate the rhythm, I think it is more fun to play. I will keep od 5
[Normal]
not much to say, but 4-tick slider and 3-tick slider are very hard to be distinguished by new players unless they have played before. Also, consecutive triplet slider is too hard to appear in this diff. that is why it is "normal" difficulty I think, there are many things new players will not get on first try anyways, but I have enough of the repeating sliders on their own for them to be able to read the triples I think.
What you should do is make hard, normal and easy easier, then the diff spread will be perfect.
Currently your hitsound sounds fine with some treatment, one notable point is that try not to but clap with bass in music, it sounds odd. i.e. try not to place claps blindly and regularly, and also make good use of consecutive claps for progression. I was going to use custom.. but I can't find those that fit so I use claps to the beat
well this is not easy to map because rhythms are repeating and hard to fit with melody and drums at the same time but good luck -w-
[CSGA]Ar3sgice wrote:
Hi, from my queue
EasyNormal
- ar-1? nah
Insane
- good
Hard
- 02:37:998 (2) - add whistle hmm doesn't sound good
- 02:51:927 (3,4) - This feels awkward imo, put slider at 02:51:927, and circle at 02:52:248 it's better there are 2 sounds on that point.. and it is the same as the other parts
- 03:14:641 (2,3) - a little smaller distance, 1.7x is better ok
that's all
- 02:45:070 (3) - move to 02:44:962 I changed this part
- 02:45:177 (4) - 1/4 shorter
Good luck~
I'm sorry, I lol'd.LKs wrote:
General
- BG is 1 pixel smaller than 1024*768, which is not allowed
CDFA wrote:
I'm sorry, I lol'd.LKs wrote:
General
- BG is 1 pixel smaller than 1024*768, which is not allowed
ANYWAYS, the mod.
Insane:
Low-key, I don't think that people would like this slider/note streams. Like, probably make it all just notes, instead of doing note-slider-note-slider etc. Just a suggestion, though I'll keep them
01:43:641 (1) - awkward looking spacing. should be fine
03:14:855 (3,4,5) - ^ it's same as previous combo
03:21:498 (1,2,3,4) - No. why?
03:58:999 (4) - It's probably the right spacing, but the pattern just looks weird. adjusted
Hard:
00:36:498 (1) - Awkward looking spacing. looks fine, increasing each time
Normal:
Low-Key I think some people will get pissed that you didn't map this the full length. I don't want to map 1/2 rhythm for second part
Easy:
Same thing as normal
01:39:498 (1) - Remove claps. oops
It's not amazing, but it's star worthy. Yay.
those wrote:
From .:Let those mod those maps:.
[General]
Didn't really have much to say about this; it's been pretty well made.
[Easy]
Consider AR-1 I feel that's too slow
00:34:355 (6) - NC, 00:35:212 (1) - Remove NC I'll keep them.. I don't like having NC and then gap
00:37:784 (4) - 00:38:641 (1) - ^
00:41:212 (4) - 00:42:070 (1) -
00:48:070 (6) - 00:49:784 (1) -
00:52:355 (4) - 00:53:641 (1) -
01:12:070 (6) - 01:12:927 (1) -
01:15:498 (4) - 01:16:355 (1) -
01:18:927 (5) - 01:19:784 (1) -
01:22:355 (5) - 01:23:212 (1) -
01:25:784 (5) - 01:26:641 (1) -
01:51:498 (4) - 01:51:927 (1) - ^
Consider this combo pattern; this would make more sense rhythmically, but your note patterns don't reflect a few of these possible changes. Otherwise, nothing to add here.
[Normal]
-
[Hard]
-
[Insane]
02:34:891 (4,1) -
02:37:248 (3,1) -
02:38:320 (5,1) -
02:41:748 (4,1) -
02:43:248 (3,4) -
02:45:177 (4,1) -
02:48:605 (4,1) -
02:50:962 (3,4) -
02:52:034 (4,1) -
02:53:534 (3,4) -
02:54:391 (3,4) -
02:55:462 (4,1) -
02:57:820 (3,4) -
02:58:891 (4,1) -
02:59:534 (3,4) -
03:00:391 (3,4) -
03:01:248 (3,4) - All of these have the same problem; the sv and the snap distance don't match, it makes a very unnatural play. Consider matching these with the pattern at 03:10:355 (2,3) - or at least make them similar in spacing. I think I will remap this later
Good luck getting this ranked!
Nymph wrote:
Hi Nymph here and request from my queue.
General:
nothing to poke at, maybe try to map the easy normal to the end? still up to you. mm don't really want to
Easy:
Beatmap design/suggestion
00:36:927 (3) - really nazi here maybe 1grid left to make the slider symmetrical. ok
Hitsound
00:30:927 (1) - maybe a finish here? ok
01:01:784 (1) - same here. ok
01:32:641 (1) - finish on the head of this slider? I just noticed you only add a few finishes to fit with the finish sound in the mp3, but you didn't add all o.o, soI thought these notes I pointed out need a finish too. ok~
Normal:
Hitsound
00:30:498 (1) - same as in easy, so I guess I won't mention finish hitsound suggestions like this, all same as I said in easy, just feel free to ignore them. added~
nothing else for me I guess.
Hard:
Beatmap design/suggestion
01:34:784 (1,2,3) - I didn't quite like the spacing like this although they do play well, just feel they are too crowed because they touch each other a little, and with the comboburst.... so maybe try make the spacing a little larger to seperate them? may look better imo, just suggestion. mm I think I like it touching better
01:38:212 (1,2,3) - and the slider shape could be more beautiful imo, but maybe just try to make better ones in the future =3= hmm not sure how to fix D:
most of the things are like these 2 I mentioned, but not big issue and don't really need to be fixed so I think I am gonna stop nazi.
Insane:
Beatmap design/suggestion
01:13:784 (1,2,3,4,5,6,7) - I don't really think here need distance decreasing, decreasing made me think these are some sorts of kick sliders or what so I hit earlier here.... not sure if only me, but I think normal spacing is much better, because the decreasing spacing is really sudden and unexpect. hmm.. I change later when I get idea
01:26:355 (1,2,3,4,5,6,1,2,3,4,1,2,3,4) - you change the spacing distance from 1.1 to 1.3 but not all, that makes these notes looked pretty mess imo. ok I changed it all to 1.1
01:28:355 (1,2,3,4) - I think these could jump even more, and it won't make 01:29:212 (1) - look that bad if you increase the spacing here. it used to be larger jump here but when some people test played it they all missed there.. so I thought it was bad idea
02:02:641 (1,2,3,4) - ^same here imo. ok
02:34:784 (3,4) - not comfortable to play with pattern....
02:38:212 (4,5) - and same patterns like this..... because the sound in the music seems clearly have a sound on the blue tick, but the blue tick has no object, so I feel it really awkward to play....02:35:427 (2,3) - pattern like this played fine for me though. hmm.. but the slider both starts and ends on the blue tick.. not sure what you mean here, maybe I will try remapping some parts
pretty cool music and map (already 8 stars so I wanna to save one TAT sry~
Ch1ka wrote:
Hi, sorry for the delay, it's because I'm lazy and forgetful.
[General]
Nothing found!
[Easy]
Nothing found!
[Normal]
00:41:641 - Add a note with clap? following the piano~
[Hard]
Make from 02:23:641 till 02:30:498 quieter with every pattern like this: http://puu.sh/ol1N I made the succeeding parts quieter instead
[Insane]
Make from 02:23:641 till 02:30:498 quieter as ^. ^
I can't found more. Solid map and good song.
Don't give me kudosu.
iMercurial wrote:
Hi there, welcome to my lazy mod.GeneralInconsistency on Kiai Time: http://puu.sh/pzvT
I think you should map all the song on Easy/Normal. Just a Suggestion.Normal01:03:070 (4,6) On easy/normal diffs circles under sliders aren't allowed, so place it on another zone. I think it should be fine..
01:06:498 (4,6) ^
01:09:927 (4,6) ^
01:16:784 (3,5) ^
01:20:212 (4,6) ^
01:23:641 (4,6) ^
01:28:784 (4) ^
Funny map :3
Take my star.
_Gezo_ wrote:
Ohai, just modding that map since BBot gave me that one while !request owo XD
BT = Beat
[General]
Everything seem fine, but just a question : Why are Easy and Normal shorter than the rest of the mapset ? o.o
[Easy]
AR -1, 4 looks too high for an Easy imo. I think it's low enough
|| 01:00:070 (1)
|| 01:02:641 (3,4)
|| 01:06:069 (3,4)
|| 01:09:498 (3,4)
^ All these sliders sound weird imo, I suggest a 2BT slider. BT means beat? I think these are fine.
Other than this, it's good.
[Normal]
01:02:641 (3,4,5,6)
01:06:070 (3,4,5,6)
01:09:498 (3,4,5,6)
01:16:355 (2,3,4,5)
01:19:784 (3,4,5,6)
01:23:212 (3,4,5,6)
^ I don't really like the way you did this, why don't you use just 1 single slider with 2 repeats instead of 1 slider with 1 repeat and a stacked note ? ok I changed all of these
Other than this, it's also gUUUUUUUUUUUd.
[Hard]
Really nothing to say about this diff. :U
[Insane]
See [Hard] :V
_____
This map can have a Taiko Oni difficulty, ask around to have one. :Y if someone offers to make one for me
Pereira006 wrote:
Hello
[Easy]
00:37:784 (4) - grid 1 up to make symentric with 00:38:641 (1) ok
01:00:070 (1) - add clap at 01:00:355 and end slider look another diff have ok
01:13:784 (2,3,4) - grid 1 left to make symentric with the end slider 01:12:927 (1) ok
01:35:641 (4) - grid 1 right to make symentric with 01:34:784 (2) when you fix this you need fix spacing at 01:36:070 (1) it makes star shape
01:38:212 (2,3,4) - I can see my owm is bad symentric triangula maybe try better symentric ? should be fine
stuff cool
[Normal]
00:43:784 (3) - the second repeat i mean at 00:44:070 the clapp look not good remove clap but the end slider stay look good imo I double clap for progression
00:56:212 (1) - grid 1 left to make symentric with 00:56:641 (2) ok
00:57:498 (3) - same happened at 00:43:784 (3) same as before
01:45:927 (4) - grid 1 left ti make symentric with 01:45:070 (2) ok
01:46:355 (5) - grid 1 left ti make symentric with 01:44:641 (1) ok
stuff cool
[hard]
00:43:784 (3) - same happened on hard 00:43:784 (3) same as before
01:04:784 (2) - remove clap on the end slider ok
01:15:070 (4) - remove clap on the end slider but the finish stay look good imo ok
02:33:498 (2) - bad align or is intentional? realigned
stuff cool
[Insane]
01:00:355 (2) - add clap look another diff's have it ok
01:00:927 (4) - ^ same happened ok
03:01:570 (4,5) - sorry this is hidden repeat you need unstack http://puu.sh/r9do pleasse un-stack it's not hidden because you can see it before you hit that circle
stuff cool
[]
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye
Leorda wrote:
Hello there
[Easy]
00:52:355 (4,1) - Swap new combo for your combo pattern ok
[Normal]
00:41:212 (3,1) - Add an object between this object. It feels empty for me..... turned it into a long slider
00:45:070 - Add note here? no
[Hard]
01:35:641 (3) - Overlapped by hitbursts, so the players can't tell which object do click next looks fine to me
01:43:641 (2) - Try split up into 2 slider. Many repeating slider in one slider is boring nah
[Insane]
01:48:498 (1) - Remove clap at tail slider and add clap at head slider did this
01:48:927 (3) - ^ no
01:49:355 (5) - ^ no
03:01:784 (5) - New combo for your combo pattern not necessary
Good luck~
Sofian_1 wrote:
From the modding queue!
~☆Normal☆~
01:33:498 (3,4)
This cannot be done in Normal diff, replace slider 3 with a note.
01:36:927 (2,3) ^
Replace slider 2 with a note.
01:48:498 (1,2,3,4)
If this were a hard difficulty I wouldn't be saying anything, do this:
http://puu.sh/u7Sl
01:51:927 (1,2,3,4) ^
Do this: http://puu.sh/u7TE
01:55:355 (1,2,3,4) ^
http://puu.sh/u7Vn
01:57:498 (1,2)
Separate these from each other.
I don't feel these difficulty adjustments are necessary
<☆Hard☆>
Big issue: why are you using 1/6 snap divisor at 1:09:284? it took you a minute and 9 seconds to notice this? The whole first half has a 1/3 beat
This cannot work, so I suggest you do the following:
01:09:284 (1,2,3)
Make notes 1 and 2 a slider:
http://puu.sh/u83K
01:10:034 (1,2,3)
Change to:
http://puu.sh/u85p
-*★Insane★*-
Same issue: why are you using 1/6 snap divisor? see hard
And sorry, this will be a list full of "make a new combo here".
HP Drain +1
01:35:070 (5)
New combo
01:38:498 (5)
New combo.
01:47:784 (5)
New combo.
01:58:784 (4)
New combo.
01:59:212 (7)
New combo.
01:59:712 (10)
New Combo.
03:06:712 (1,2,3,4,5,6)
Seriously out of beat, try to fix that like this: did something similar
http://puu.sh/u8fl
03:07:998 (5)
New combo.
03:09:070 (5)
New combo.
03:17:641 (1)
Remove the new combo and apply it to the next note.
03:19:998 (6)
New combo.
03:23:427 (6)
New combo.
03:26:868 (6)
New combo.
03:30:284 (6)
New combo.
03:42:070 (5)
New combo.
03:48:070 (1)
Remove new combo and apply it to the next note.
03:48:498 (1)
Remove new combo. k
03:57:712 (6)
New combo.
04:03:498 (1)
Remove new combo.
I looked at all these new combos, most of them are basically where there are new downbeats.
It isn't necessary to have a new combo at every downbeat, I have them when my pattern scheme changes.
I guess that's all!
Banana wrote:
Hi~ From my mod queue
general
your frist two diffs have only 2mins, and the only kiai part is not covered, my suggestion is to add another kiai section in frist 2mins, for only one kiai is somewhat not enough for a 4mins song imo
kiai 01:32:641 ~ 02:03:498 will consider it
insane
00:35:212 (4,5,6) - this pattern's sliers are not in a proper angle, and i think if you ctrl+R 00:35:927 (6) like this http://puu.sh/uh4g, it will flows better ok tried to fix
00:56:641 (1) - try two continous 2/3 slider here? you change the rythm for finish this section, but i think it was a litte empty to use only a slider to cover it tried.. didn't like
01:01:641 - you use S hitsound here, though i think it is a little loud to me, ->50%? ok
01:02:355 (1,2) - i will stack this two notes for it not start at downbeat it will make all other parts inconsistent then
01:30:784 (1,2) - this two circle, you add a clap on (2), but in the music this two point has same drum sound, so i suggest to clap both two I think double clap here sounds bad
01:57:498 (7) - i think these three sliders can be replaced by two repeated ones, which suit the music better imo If I do this I need to change the notes before... I'll see what I can do
02:17:427 (3) - i think this 1/4 slider is ended abruptly, maybe use a circle at the begining and add a slider from 02:17:534 to 02:17:855 ? and at 02:24:712 (4) - it can flow well I think this part is fine
02:29:534 (3) - i don't like this stacks, for you use slider ahead, and the hit feeling is softened, if i were you, here should be a small jump to x:182 y:218 tried this.. plays a little awkward
02:33:498 (2) - jump here and stack the following (3)? I think it's fine
02:44:962 - the sound you follow is here, so i suggest you to add a circle I hear no sound there o-o
some opinion: i think you can use clap more regularly ok I look at it later
hard
00:53:641 (1,2,3) - i think spacing here should be 1.3* in consistancy with 00:50:212 (1,2,3) and 00:56:641 (1,2,3) I have spacing increase with each
01:02:212 - i think begin with donwbeat note will plays better, here is the frist time that this rythm show up makes the other parts inconsistent
01:03:498 (2,1,2) - this three notes has different time interval, and for the same reason i recommend you to add a circle at 01:03:927 sorry i am confused
01:26:641 (2,3,4,5,6,7) - if you really want to use stream here, i suggest you to use it from 01:27:498 I use stream here to match how I did at 01:12:641 (1)
03:09:284 (4) - this jump is not good imo, for the rythm is about to change and here is nothing unusual to fit this jump fix
normal
00:48:927 (2) - if you follow the quite soft piano sound, then i think it shuold be a circle I think it's fine
01:45:070 (2,3,4) - this three circle to me shoule be a repeat slider, for the sound is continuous ok
01:46:355 (5) - and this circle is a slider not sure where to end this
easy
01:02:641 (3) - clap at the end is not good where to put
ykcarrot wrote:
[Insane]
Only newcombo mod. fix all~
00:42:927 (6) - NC
02:37:570 (1) - Remove NC
02:37:784 (2) - NC
02:51:284 (1) - Remove NC
02:51:498 (2) - NC
02:53:855 (1) - Remove NC
02:54:070 (2) - NC
02:54:712 (1) - Remove NC
02:54:927 (2) - NC
02:58:141 (1) - Remove NC
02:58:355 (2) - NC
[Hard]
Fine to me
[Normal]
Fine!
[Easy]
Also fine
You have nice mapsets, which are well spreaded in difficulty, but score isn't.
This is the only that I worry about. Maybe you have to map second part for Easy and Normal diffs.
Otherwise, it's hard to be ranked. yep seems so... I will try later
BTW nice music and map, I love it. <3
Good luck!
ArtBox wrote:
Hello~ From#modrequest
suggestions
[General]
delete osb.file unneccessary
[Easy]
AR-1(AR4 is too difficult for beginners) I think it's low enough
00:44:212 (5) - Not overlap(Acceptable range) mm I keep
01:00:070 (1) - Repeat once why?
02:16:998 (1) - ~ 02:22:355 (2) - 2 Please stop barrage sorry I don't understand this
02:32:855 (6) - Please turn to imitate the way this → 02:31:998 (5) - or 01:24:070 (3) - ok
Please be kept to a 3-4 combo in the Easy basically(NEW Combo)
03:25:784 (1) - ~ 03:32:641 (9) - Please re combo during this period to ensure, too difficult missed a NC
Hit sound(suggestions、I do not have details about the hit sound, please do not be fooled by)
I thought it was normal if not the crap of this song, I found the fit and sound of the whistle, and Chang sorry I don't understand.. something about claps and whistle..
[Nomal]
[spoilerbox]00:30:498 (1) - This might be difficult in normal? these and down here should be fine
00:43:784 (5) - ^
00:57:498 (3) - ^
01:02:641 (3) - ^
01:03:498 (4) - ^
01:06:070 (3) - ^
01:06:927 (4) - ^
01:09:498 (3) - ^
01:10:355 (4) - ^
01:16:355 (2) - ^
01:17:212 (3) - ^
01:19:784 (3) - ^
01:20:641 (4) - ^
01:23:212 (3) - ^
01:24:070 (4) - ^
03:35:212 (1) - This is to stop
01:27:498 (1,2,3) - Please consider this sequence of events is too difficult even in normal, or modify
01:58:355 (1,2,3) - ^ changed both
01:33:927 (4) - If you can not overlap I think these are fine
01:37:355 (3) - ^
01:48:498 (1,2,3) - Is a little difficult, the range of acceptable mm I keep
01:51:927 (1,2,3) - ^
01:55:355 (1,2,3) - ^
02:41:212 (1,2,3) - One shift, please u mean destack? I think I keep
02:44:641 (1,2,3) - ^
03:01:355 (7,8,9) - ^
04:03:070 (6,7,8) - ^
Let's normal if kept to a 5-6 combo(NEW Combo) not required
[Hard,Insane]
Note has not been placed properly in the time line in places
(If it was my mistake is not really sorry ) where exactly? O_O
Added
Note has not been properly placed white, red line, has subtly shifted It looks like that because first part is actually in 1/3 snap, 2nd part in 1/4
Sorry for the short MOD
Good luck with rank~
HelloSCV wrote:
Hi~ From my queue
Everything is suggestion you can ignore this
01:04:355 (5) - red point -> white point and make slider cover this slider 01:03:498 (4) - I keep this.. since other combos have same pattern
General
Nothing special
Normal
00:52:355 (1) - I think red point isn't look for good ok~ changed to white
01:50:641 (1) - delete NC oops
Hard
02:38:641 (6,7) - stack perfectly it is? O_O not sure what this means
02:55:784 (3,4) - ^ ^
Insane
00:43:784 (3,4,5,6) - how about spread notes? I think it's better to keep simple
00:57:498 (2,3,4,5) - ^ ^
01:08:212 (3,4) - stack it perfectly same as before
01:18:070 (2) - how about like this? http://puu.sh/AEmU fix~
O.o song is very nice and beatmap too, good lcuk
terametis wrote:
Hi~
These are all suggestion.
[Insane]
01:34:248 (1),(2) switch new combo. In my opinion, to put a blue tick NC is not good. ok
01:37:677 (1),(2) switch new combo. ok
02:34:355 (x) I was a little confused. In this part, it was difficult to hear this sound. How about this? It is the same rhythm as 02:37:784 (1), if you can hear it
03:01:784 (5) Add new combo, and I think it is better not stack. How about this? Added nc, I think it flows awkwardly if i place up there
03:32:784 (6),(1) switch new combo. ok
Awesome diff.
[Hard]
01:03:177 (1) Remove new combo. All done
01:06:605 (1) ^
01:10:034 (1) ^
01:16:891 (1) ^
01:20:320 (1) ^
01:23:748 (1) ^
[Normal],[Easy]
fine
That's all.
I wish your map is Ranked.
bye~