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Hatsune Miku - Tsubomi Zakura

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Saturnalize
#modreqs >u<

=Normal=
1. 00:51:136 (3) - Overlap with the next note. Either move this one or 00:51:468 (4).
2. 01:50:805 (1) - Overlap with the next note. Either move this one or 01:51:136 (2).
3. 01:57:435 (3) - Overlap with the next note. Either move this one or 01:57:766 (4).
(Based on the latest update by diff creator)

=Hard=
Clean.

=Insane=
Same

Great song, great map. Good luck >u<b
Topic Starter
Mythol

wmfchris wrote:

Ahhhh this miku is irresistable >_< ><\

[General]
Some issues on tags:
1) Tag vocaloid2 (this is simply linked with vocaloid) ok
2) "collection feat." just wonder feat. with what? -w- feat. Hatsune Miku, but I put that as artist so~
3) Map your normal till finish. ok!

[Insane]
00:05:722 (4) - If you don't want (4) overlapping on (1), why don't you rotate (1,2,3,4) each by 90 degrees instead of (1,2,3) rotating 120 degrees? hmm, i prefer this pattern. and the overlap doesn't show at all in play mode.
01:01:081 (4,5) - http://osu.ppy.sh/ss/290126 ok
01:14:009 (6) - you can adjust this a bit so that the coming slider stacks on (6)'s end, ref code:
336,368,73843,1,0
284,284,74009,2,0,B|368:212|372:100,1,200,8|0
276,52,74506,1,0
371,110,74672,1,8
code is exact same as what I had lol, but it doesn't really need to be changed..
02:12:683 (4) - same as 01:01, try http://osu.ppy.sh/ss/290129 ? ok~

[Hard]
00:50:308 (2) - move it to the left a bit ok

seems good to me, find some more mods and find me for recheck again

and the miku is so moeeeee D: baka miku! www
thx mod~ :)
Megurine Luka
/from Queue

[General]
Seems none

[Easy]

00:33:899 (1) - try http://puu.sh/pvgS
00:48:484 (2) - try http://puu.sh/pvht
00:51:468 (4) - try not overlap in EZ
01:16:412 (1) - start from 01:16:495 feels better
01:34:230 (3) - add clap on the head of the slider
01:39:534 (2) - add clap on the head of the slider
01:51:136 (2) - try not overlap in EZ
01:57:766 (4) - ^
02:22:711 (1) - same with last spinner
02:43:926 (1) - ^

[Hard]

00:40:529 (3) - try http://puu.sh/pvl2
02:42:517 (2) - try ctrl+J
03:08:540 (1) - why NC?

[Insane]

Basically I think AR9 is too high for this song. AR8 works better
00:38:042 (2) - try ctrl+R

That's all.
hoLysoup
Laurier
>w</

Insane
HP+1 ? HP6 is easy >,<
00:01:081 (2) - (nazi) move waypoint more right? http://puu.sh/pzdS
00:02:904 (4,5) - How about this? http://puu.sh/pzcG (4) use x1.8 spacing . (5)end stack on (1)end
00:29:424 (4) - try this http://puu.sh/pzfS or http://puu.sh/pzgw
00:53:788~00:55:114 use soft hit sound?
02:16:330 (8) - stack on (4) is better
03:02:241 - add note

Hard
00:51:468 (5) - add newcombo?
01:33:567 (5) - ^
02:03:733 (4) - (nazi)1 grid right and (4)end stack on 02:02:075 (3)

Normal
good for me

That's all >.<
Topic Starter
Mythol

Laurier wrote:

>w</

Insane
HP+1 ? HP6 is easy >,<
00:01:081 (2) - (nazi) move waypoint more right? http://puu.sh/pzdS
00:02:904 (4,5) - How about this? http://puu.sh/pzcG (4) use x1.8 spacing . (5)end stack on (1)end
00:29:424 (4) - try this http://puu.sh/pzfS or http://puu.sh/pzgw
00:53:788~00:55:114 use soft hit sound?
02:16:330 (8) - stack on (4) is better
03:02:241 - add note

Hard
00:51:468 (5) - add newcombo?
01:33:567 (5) - ^
02:03:733 (4) - (nazi)1 grid right and (4)end stack on 02:02:075 (3)

Normal
good for me

That's all >.<
Thank you Laurier!!
fix all~ :)
Starry_old
I am here for m4m this map p/1438596#p1438596 Thank you!

[Normal]
00:51:136 (3) - Try this position http://puu.sh/pEL1 ?
01:13:678 (1,2) - To be honest, you repeat this same pattern over and over again put variation please make it more fun.
01:50:805 (1,2) - Try this position http://puu.sh/pEN8 ?
01:57:435 (3,4) - Try this position http://puu.sh/pEOn ?
03:28:926 (1) - Make this spinner longer or the spinner after start sooner and longer? This spinner is different from all your other diffs.

To be honest this diff is boring you need more variety in map.

[Hard]

02:17:158 (7) - New combo here? Start of new vocal.
03:08:540 (1) - Remove New combo here?
03:09:037 (1,2,3,4,1,2,3,4) - To be honest, these all can be 1 combo.

[Insane]

Feel a bit fast maybe AR-1?

03:02:407 (1) - This spinner is a bit too fast o_o

Awesome Diff!

That's all I could find!
Good Luck and have a star.
Zapy
SPOILER
05:55 <Zapy> : dont you think these are a bit hard to read? 01:37:711 (1,2,3) -
05:56 <Mythol> : would NC on 3 help
05:56 <Mythol> : i used to have it, but someone suggested to remove ._.
05:56 <Zapy> : i mean
05:56 <Zapy> : half of that slider is hidden
05:57 <Zapy> : under 01:36:882 (2) - hitburesrt
05:57 <Zapy> : and 01:37:214 (4) - this one's
05:57 <Zapy> : would be fairly easy to fix
05:57 <Mythol> : ok I'l move it down
05:57 <Mythol> : and re-arrange
05:57 <Zapy> : just move 01:37:214 (4) -
05:57 <Zapy> : and it's fine
05:58 <Mythol> : nah i'll move 1 and 2
05:58 <Zapy> : unless you want to redo it completely
05:58 <Zapy> : the slider is fine as it's swapped hor+ver
05:58 <Zapy> : imo
05:58 <Zapy> : looks pretty good as where it's now
05:58 <Mythol> : orz
05:58 <Mythol> : but i like the reflected pattern
05:58 <Zapy> : well do as you wish
05:58 <Mythol> : 01:35:059 (1,2,3,4) -
05:58 <Zapy> : :p
05:58 <Mythol> : from this
05:58 <Mythol> : omggg
05:58 <Zapy> : ye
05:58 <Mythol> : WHAT DO I DO
05:58 <Mythol> : OMGLOGMOGMOGFM
05:58 <Zapy> : change both
05:58 <Zapy> : xd
05:59 <Zapy> : i mean 01:35:556 (2,3,4) - and the future one
05:59 <Zapy> : ^^
05:59 <Mythol> : http://puu.sh/pF5a
05:59 <Mythol> : how does that look
05:59 <Zapy> : really do as you please
05:59 <Mythol> : i moved 1 and 2
05:59 <Zapy> : mods only ruin maps
05:59 <Mythol> : and then i changed 2 and 3's position
06:00 <Zapy> : dafuq
06:00 <Zapy> : i dunno
06:00 <Mythol> : oh wait
06:00 <Mythol> : but then its uneven spacing
06:00 <Mythol> : and its weird
06:00 <Mythol> : fogmdfiomgiajfioajsf
06:00 <Mythol> : FK YOUUUUUU MODS
06:00 <Zapy> : i think it's better when it's symmetrical to 01:37:379 (5) -
06:01 <Zapy> : i'd just do this
06:01 <Zapy> : http://puu.sh/pF5T
06:01 <Zapy> : or something
06:01 <Zapy> : lol
06:01 <Zapy> : 01:47:324 (2) - this is a bit hidden
06:02 <Mythol> : took your suggestion~
06:02 <Mythol> : i think its fine since
06:02 <Mythol> : I used the same pattern right before
06:03 <Zapy> : 02:40:280 - add a note here perhaps?
06:03 <Mythol> : should be read-able ..
06:03 <Zapy> : yeah probs
06:03 <Mythol> : should i just add a double stacked on 02:39:866 (1) -
06:04 <Zapy> : nah
06:04 <Mythol> : then I dont like having a note there..
06:04 <Zapy> : 1.0x is probably fine
06:04 <Zapy> : it NEEDS a note
06:04 <Zapy> : jesus it feels weird without
06:04 <Mythol> : OKAY
06:04 <Zapy> : since there's an obvious drum hit in the music
06:05 <Zapy> : even autoplay looked weird on that part
06:05 <Zapy> : D:
06:05 <Zapy> : really
06:05 <Zapy> : sorry for omdding
06:05 <Zapy> : i'm a huge dick
06:05 <Mythol> : LOL
06:05 <Mythol> : keep going :P
06:05 <Zapy> : i'll kill myself after
06:05 <Zapy> : split these into 2 combos only 02:57:103 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) -
06:05 <Zapy> : imo
06:06 <Zapy> : doesnt really need that 12341234 spam
06:06 <Mythol> : ok
06:06 <Zapy> : make it 12345678 spam instead
06:06 <Mythol> : yup
06:07 <Zapy> : 03:04:396 (6) - partially hidden
06:07 <Zapy> : doesnt look so good as where it's now
06:07 <Mythol> : k i'll stack on 3
06:07 <Mythol> : and re-arrange abit..
06:08 <Zapy> : i'd do this instead
06:08 <Zapy> : http://puu.sh/pF9h
06:08 <Zapy> : or somethinglike that
06:09 <Zapy> : this is hidden too 03:10:860 (8) -
06:09 <Mythol> : that looks good
06:09 <Zapy> : 03:23:622 (1,2,3,4,1,2,3,4,1,2,3,4) -
06:09 <Zapy> : you know
06:13 <Zapy> : not so sure about these 01:33:567 (1,2,3,4) -
06:13 <Zapy> : on hard
06:17 <Mythol> : ok I'll change~
06:19 <Zapy> : dunno
06:19 <Zapy> : perhaps lower drain by 1
06:19 <Zapy> : on insane
06:19 <Mythol> : i JUST raised it
06:19 <Mythol> : to 7
06:19 <Mythol> : lol..
06:19 <Zapy> : oh
06:20 <Mythol> : 6 is pretty low
06:20 <Mythol> : but the map is pretty jumpy
06:20 <Mythol> : idk what to sue
06:20 <Mythol> : use*
06:20 <Zapy> : well the map would've owned me with casual mouse only plaing
06:20 <Zapy> : playing*
06:20 <Mythol> : fine 6..
06:22 <Zapy> : you fool
06:22 <Mythol> : no u
06:22 <Zapy> : tell me what this motherfucker is doing here 03:33:236 (1) -
06:22 <Zapy> : normal diff
06:22 <Mythol> : o.o?
06:22 <Mythol> : idk
06:22 <Mythol> : LOL
06:22 <Mythol> : I didn't even notice this
06:23 <Zapy> : one song of a motherly bitch it is
06:23 <Zapy> : make the spinners like you've done on hard
06:23 <Mythol> : its not my normal
06:23 <Mythol> : = =
06:23 <Zapy> : really?
06:23 <Zapy> : whose is it then
06:23 <Mythol> : hoLysoup
06:23 <Zapy> : IN THAT CASE
06:23 <Zapy> : rename the diff
06:24 <Mythol> : he said his name's too long
06:24 <Zapy> : to hoLysoup's Normal
06:24 <Mythol> : so just keep lol
06:24 <Zapy> : well
06:24 <Zapy> : something like
06:24 <Zapy> : i dunno
06:24 <Mythol> : lol
06:24 <Zapy> : would've been too perverted
06:24 <Zapy> : i better keep that to myself
06:25 <Zapy> : anyway
06:25 <Zapy> : map hard and insane's end like the normal or remove that spinner from normal
06:25 <Mythol> : I'll just ask him to change it later
06:25 <Mythol> : wait
06:25 <Mythol> : which one do you like more
06:26 <Zapy> : hmm
06:26 <Zapy> : well that end is kinda strange to map
06:26 <Zapy> : i'd keep the current
06:26 <Mythol> : current = hard/insane?
06:26 <Zapy> : yush

That psp really deserves a bubble

Edit: I enslave this useless star for a new home. Take good care of it!
Topic Starter
Mythol

Starry wrote:

I am here for m4m this map p/1438596#p1438596 Thank you!

[Hard]

02:17:158 (7) - New combo here? Start of new vocal.
03:08:540 (1) - Remove New combo here?
03:09:037 (1,2,3,4,1,2,3,4) - To be honest, these all can be 1 combo.

[Insane]

Feel a bit fast maybe AR-1?

03:02:407 (1) - This spinner is a bit too fast o_o

Awesome Diff!

That's all I could find!
Good Luck and have a star.
hm... no changes but thanks for star! :)

Zapy wrote:

SPOILER
05:55 <Zapy> : dont you think these are a bit hard to read? 01:37:711 (1,2,3) -
05:56 <Mythol> : would NC on 3 help
05:56 <Mythol> : i used to have it, but someone suggested to remove ._.
05:56 <Zapy> : i mean
05:56 <Zapy> : half of that slider is hidden
05:57 <Zapy> : under 01:36:882 (2) - hitburesrt
05:57 <Zapy> : and 01:37:214 (4) - this one's
05:57 <Zapy> : would be fairly easy to fix
05:57 <Mythol> : ok I'l move it down
05:57 <Mythol> : and re-arrange
05:57 <Zapy> : just move 01:37:214 (4) -
05:57 <Zapy> : and it's fine
05:58 <Mythol> : nah i'll move 1 and 2
05:58 <Zapy> : unless you want to redo it completely
05:58 <Zapy> : the slider is fine as it's swapped hor+ver
05:58 <Zapy> : imo
05:58 <Zapy> : looks pretty good as where it's now
05:58 <Mythol> : orz
05:58 <Mythol> : but i like the reflected pattern
05:58 <Zapy> : well do as you wish
05:58 <Mythol> : 01:35:059 (1,2,3,4) -
05:58 <Zapy> : :p
05:58 <Mythol> : from this
05:58 <Mythol> : omggg
05:58 <Zapy> : ye
05:58 <Mythol> : WHAT DO I DO
05:58 <Mythol> : OMGLOGMOGMOGFM
05:58 <Zapy> : change both
05:58 <Zapy> : xd
05:59 <Zapy> : i mean 01:35:556 (2,3,4) - and the future one
05:59 <Zapy> : ^^
05:59 <Mythol> : http://puu.sh/pF5a
05:59 <Mythol> : how does that look
05:59 <Zapy> : really do as you please
05:59 <Mythol> : i moved 1 and 2
05:59 <Zapy> : mods only ruin maps
05:59 <Mythol> : and then i changed 2 and 3's position
06:00 <Zapy> : dafuq
06:00 <Zapy> : i dunno
06:00 <Mythol> : oh wait
06:00 <Mythol> : but then its uneven spacing
06:00 <Mythol> : and its weird
06:00 <Mythol> : fogmdfiomgiajfioajsf
06:00 <Mythol> : FK YOUUUUUU MODS
06:00 <Zapy> : i think it's better when it's symmetrical to 01:37:379 (5) -
06:01 <Zapy> : i'd just do this
06:01 <Zapy> : http://puu.sh/pF5T
06:01 <Zapy> : or something
06:01 <Zapy> : lol
06:01 <Zapy> : 01:47:324 (2) - this is a bit hidden
06:02 <Mythol> : took your suggestion~
06:02 <Mythol> : i think its fine since
06:02 <Mythol> : I used the same pattern right before
06:03 <Zapy> : 02:40:280 - add a note here perhaps?
06:03 <Mythol> : should be read-able ..
06:03 <Zapy> : yeah probs
06:03 <Mythol> : should i just add a double stacked on 02:39:866 (1) -
06:04 <Zapy> : nah
06:04 <Mythol> : then I dont like having a note there..
06:04 <Zapy> : 1.0x is probably fine
06:04 <Zapy> : it NEEDS a note
06:04 <Zapy> : jesus it feels weird without
06:04 <Mythol> : OKAY
06:04 <Zapy> : since there's an obvious drum hit in the music
06:05 <Zapy> : even autoplay looked weird on that part
06:05 <Zapy> : D:
06:05 <Zapy> : really
06:05 <Zapy> : sorry for omdding
06:05 <Zapy> : i'm a huge dick
06:05 <Mythol> : LOL
06:05 <Mythol> : keep going :P
06:05 <Zapy> : i'll kill myself after
06:05 <Zapy> : split these into 2 combos only 02:57:103 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) -
06:05 <Zapy> : imo
06:06 <Zapy> : doesnt really need that 12341234 spam
06:06 <Mythol> : ok
06:06 <Zapy> : make it 12345678 spam instead
06:06 <Mythol> : yup
06:07 <Zapy> : 03:04:396 (6) - partially hidden
06:07 <Zapy> : doesnt look so good as where it's now
06:07 <Mythol> : k i'll stack on 3
06:07 <Mythol> : and re-arrange abit..
06:08 <Zapy> : i'd do this instead
06:08 <Zapy> : http://puu.sh/pF9h
06:08 <Zapy> : or somethinglike that
06:09 <Zapy> : this is hidden too 03:10:860 (8) -
06:09 <Mythol> : that looks good
06:09 <Zapy> : 03:23:622 (1,2,3,4,1,2,3,4,1,2,3,4) -
06:09 <Zapy> : you know
06:13 <Zapy> : not so sure about these 01:33:567 (1,2,3,4) -
06:13 <Zapy> : on hard
06:17 <Mythol> : ok I'll change~
06:19 <Zapy> : dunno
06:19 <Zapy> : perhaps lower drain by 1
06:19 <Zapy> : on insane
06:19 <Mythol> : i JUST raised it
06:19 <Mythol> : to 7
06:19 <Mythol> : lol..
06:19 <Zapy> : oh
06:20 <Mythol> : 6 is pretty low
06:20 <Mythol> : but the map is pretty jumpy
06:20 <Mythol> : idk what to sue
06:20 <Mythol> : use*
06:20 <Zapy> : well the map would've owned me with casual mouse only plaing
06:20 <Zapy> : playing*
06:20 <Mythol> : fine 6..
06:22 <Zapy> : you fool
06:22 <Mythol> : no u
06:22 <Zapy> : tell me what this motherfucker is doing here 03:33:236 (1) -
06:22 <Zapy> : normal diff
06:22 <Mythol> : o.o?
06:22 <Mythol> : idk
06:22 <Mythol> : LOL
06:22 <Mythol> : I didn't even notice this
06:23 <Zapy> : one song of a motherly bitch it is
06:23 <Zapy> : make the spinners like you've done on hard
06:23 <Mythol> : its not my normal
06:23 <Mythol> : = =
06:23 <Zapy> : really?
06:23 <Zapy> : whose is it then
06:23 <Mythol> : hoLysoup
06:23 <Zapy> : IN THAT CASE
06:23 <Zapy> : rename the diff
06:24 <Mythol> : he said his name's too long
06:24 <Zapy> : to hoLysoup's Normal
06:24 <Mythol> : so just keep lol
06:24 <Zapy> : well
06:24 <Zapy> : something like
06:24 <Zapy> : i dunno
06:24 <Mythol> : lol
06:24 <Zapy> : would've been too perverted
06:24 <Zapy> : i better keep that to myself
06:25 <Zapy> : anyway
06:25 <Zapy> : map hard and insane's end like the normal or remove that spinner from normal
06:25 <Mythol> : I'll just ask him to change it later
06:25 <Mythol> : wait
06:25 <Mythol> : which one do you like more
06:26 <Zapy> : hmm
06:26 <Zapy> : well that end is kinda strange to map
06:26 <Zapy> : i'd keep the current
06:26 <Mythol> : current = hard/insane?
06:26 <Zapy> : yush

That psp really deserves a bubble
thx zapoooo :3
terametis
Hi~ :)
These are all suggestion.

[Insane]
awesome.

00:01:081 (2)    Ctrl+R
00:08:374 (4)    Ctrl+R
01:15:004 (1)    Ctrl+H
01:15:667 (2)    Ctrl+H
01:57:269 (5)    Ctrl+R
02:03:567 (2)    remove clap
02:03:733 (3)    add clap
02:04:064 (1)    Ctrl+R
03:01:981 (1)    How about this?03:07:711 (5)~(7) How about this?
[Hard]
Looks good for me.

[Normal]
good

I love your mapping <3333
I wish your map is Ranked.
bye~
Topic Starter
Mythol

terametis wrote:

Hi~ :)
These are all suggestion.

[Insane]
awesome.

00:01:081 (2)    Ctrl+R
00:08:374 (4)    Ctrl+R
01:15:004 (1)    Ctrl+H
01:15:667 (2)    Ctrl+H
01:57:269 (5)    Ctrl+R hmm.. no :/
02:03:567 (2)    remove clap
02:03:733 (3)    add clap
02:04:064 (1)    Ctrl+R no~
03:01:981 (1)    How about this? too hard x.x
03:07:711 (5)~(7) How about this?
[Hard]
Looks good for me.

[Normal]
good

I love your mapping <3333 <3
I wish your map is Ranked. I will try my best ><
bye~
thank you for star! :)
meiikyuu
hai

Normal
can't find anything Dx.
good diff ~

Hard
00:02:738 (3) - move slider one grid down (so at x:472 y:100)
00:52:462 (4) - add finish?
02:35:225 (5) - add clap at beginning of slider, not include end
02:37:877 (5) - ^

Insane
General:
- how about AR8? ~..just my feeling though lol
----
00:22:462 (4) - remove combo OR remove combo at 00:22:959 (1)
00:53:622 (4,1) - new combo at 4 & remove new combo at the next note/slider


good luck :) this map shows lots of improvement ♥
Topic Starter
Mythol

meiikyuu wrote:

hai

Normal
can't find anything Dx.
good diff ~

Hard
00:02:738 (3) - move slider one grid down (so at x:472 y:100)
00:52:462 (4) - add finish? no~
02:35:225 (5) - add clap at beginning of slider, not include end
02:37:877 (5) - ^

Insane
General:
- how about AR8? ~..just my feeling though lol nope~
----
00:22:462 (4) - remove combo OR remove combo at 00:22:959 (1) no! D:<
00:53:622 (4,1) - new combo at 4 & remove new combo at the next note/slider


good luck :) this map shows lots of improvement ♥
ty meii~ :3
Bobo_old
Hi - From the mod queue, lol

[General]

Who else sees the Cirno in that bg o-o
[Insane]

00:12:352 (1,2,3,4,5) - Stacking is boring, make a stream using .2 spacing and place it slightly to the upper right of the center.

00:22:959 (1,2,3,4,5) - Stack it with that (1) there, looks neater.
00:28:429 (5,6,7) - x:244 y:116
01:03:070 (1) - 4 grids right just so it blankets (4) better.
01:07:877 (2,4) - Swap these :3
01:14:672 (8) - I really dislike random jump back patterns like these, I'd move this.
02:40:280 (2,3) - Looks better if you just stack with the endpoint.
02:58:429 (1) - The straight slider looks too bland, try something like this.
03:24:617 (5) - Same as above, also add a NC for consistency.
[Hard]

00:32:904 (4) - Delete (5) and give (4) a slider repeat.
00:50:639 (3,4) - Hm, you didnt have anything like this in [Insane], perhaps shorten (3) to the white tick?
01:57:269 (5,6) - Same here, except with a red tick.
[Normal]

... Seems fine :L

Good luck getting bubbled, nice mapset.
mochi
[Normal]
good diff ~
ertyukjh010


hello,

[Normal]

01:00:749 (1) - Add note here, Slider start at 01:01:081
03:04:064 (1) - ^
03:30:335 (1) - Start at 03:30:418. Can't use 1/8 in Normal.

[Hard]

00:44:506 (1,3,1) - Does not look good, a little arbitrarily. Try this > http://osu.ppy.sh/ss/292814
00:50:639 (3) - End at 00:50:805 ?
01:39:866 (5) - Don't overlap here will be better for read.
01:57:269 (5) - End at 01:57:600

[Insane]

Fine :)

Good luck ~
Topic Starter
Mythol

Bobo wrote:

Hi - From the mod queue, lol

[General]

Who else sees the Cirno in that bg o-o
[Insane]

00:12:352 (1,2,3,4,5) - Stacking is boring, make a stream using .2 spacing and place it slightly to the upper right of the center.

00:22:959 (1,2,3,4,5) - Stack it with that (1) there, looks neater.
00:28:429 (5,6,7) - x:244 y:116
01:03:070 (1) - 4 grids right just so it blankets (4) better.
01:07:877 (2,4) - Swap these :3
01:14:672 (8) - I really dislike random jump back patterns like these, I'd move this.
02:40:280 (2,3) - Looks better if you just stack with the endpoint.
02:58:429 (1) - The straight slider looks too bland, try something like this.
03:24:617 (5) - Same as above, also add a NC for consistency.
[Hard]

00:32:904 (4) - Delete (5) and give (4) a slider repeat.
00:50:639 (3,4) - Hm, you didnt have anything like this in [Insane], perhaps shorten (3) to the white tick?
01:57:269 (5,6) - Same here, except with a red tick.
[Normal]

... Seems fine :L

Good luck getting bubbled, nice mapset.
fixed most, thx~

ertyukjh010 wrote:



hello,
[Hard]

00:44:506 (1,3,1) - Does not look good, a little arbitrarily. Try this > http://osu.ppy.sh/ss/292814
00:50:639 (3) - End at 00:50:805 ? no~
01:39:866 (5) - Don't overlap here will be better for read.
01:57:269 (5) - End at 01:57:600 ^

[Insane]

Fine :)

Good luck ~
thanks for modding~
S h i a
In-game request.~

[overall]
I think let spinner end at 03:33:236 - fit better.

[Normal]
fine.

[Hard]
AR+1?
00:28:595 (3) - stack with 00:28:761 (1) - slider head seems better to me.
01:06:716 (5) - suggest
[Insane]
all were suggestion. if you keep yours it's ok.
00:55:777 (3,4,5,6) - better to read. better to play. just suggestion
01:38:208 (3) - this spacing is weird here. so.. suggest 01:38:042 (2,3,4,5) - like this 02:19:478 (2) - ahaha. hope those offline/online information won't bother you.
02:40:363 (3) - add note?
that's all.

some flow really weird to play. but I think it's fine. it's your own mapping style so I didn't point them out. good luck :D
Topic Starter
Mythol

S h i a wrote:

In-game request.~

[overall]
I think let spinner end at 03:33:236 - fit better. the guitar sound on the next red tick makes it sound weird >< so I'm ending it there~

[Normal]
fine.

[Hard]
AR+1? I think hard is already too hard ><
00:28:595 (3) - stack with 00:28:761 (1) - slider head seems better to me.
01:06:716 (5) - suggest
[Insane]
all were suggestion. if you keep yours it's ok.
00:55:777 (3,4,5,6) - better to read. better to play. just suggestion
01:38:208 (3) - this spacing is weird here. so.. suggest 01:38:042 (2,3,4,5) - like this this one's too hard!! x.x
02:19:478 (2) - ahaha. hope those offline/online information won't bother you.
02:40:363 (3) - add note?
that's all.

some flow really weird to play. but I think it's fine. it's your own mapping style so I didn't point them out. good luck :D
fixed everything else, ty !!! :)
Nymph
Hi Nymph here and request from my queue.

General
since you don't have a storyboard or something, why not turn on the letterbox during breaks?


[Normal]
fine.

[Hard]
Issues
02:01:081 (1) - new combo bug o.o add a new combo here.

Beatmap design/suggestion
00:47:158 (1) - very nazi but I think this slider may curve more TAT current is not very beautiful imo.
01:34:728 (2,3,4) - seems like the only place you are using triple hits in this diff =3=..
03:16:330 (3,4,5) - I didn't quite understand why you increase the distance at here a little bit o.o


[Insane]
fine for me.


cute song and bg~ good luck!
Poggo
Hi ;)

Insane
01:15:501- add note (sound better)
01:29:258(1) - this note is too low, you should lift it or put in other place
01:34:645 - add note
02:21:799 - ^
02:40:280 - remove this note end next

Hard
00:28:098 - start this slider from 00:27:932 make double and remove note on 00:28:595
00:51:633 - add note
00:52:296 - ^
01:34:230 - ^

Normal
00:24:948 - make this slider shorter to white big section and add note on 00:26:274
00:31:910 - add note
00:47:158 - make this slider shorter on white section and add note on 00:48:153
02:12:352 - add note

Good luck ^^
Topic Starter
Mythol

Nymph wrote:

Hi Nymph here and request from my queue.

General
since you don't have a storyboard or something, why not turn on the letterbox during breaks? ok~


[Normal]
fine.

[Hard]
Issues
02:01:081 (1) - new combo bug o.o add a new combo here. fixed ty

Beatmap design/suggestion
00:47:158 (1) - very nazi but I think this slider may curve more TAT current is not very beautiful imo. curved more..
01:34:728 (2,3,4) - seems like the only place you are using triple hits in this diff =3=.. yup.. o.o no change though :P
03:16:330 (3,4,5) - I didn't quite understand why you increase the distance at here a little bit o.o just to make the ending more fun~


[Insane]
fine for me.


cute song and bg~ good luck!
thx Nymph~

Katty Pie wrote:

Hi ;)

Insane
01:15:501- add note (sound better)
01:29:258(1) - this note is too low, you should lift it or put in other place
01:34:645 - add note
02:21:799 - ^
02:40:280 - remove this note end next

Hard
00:28:098 - start this slider from 00:27:932 make double and remove note on 00:28:595
00:51:633 - add note
00:52:296 - ^
01:34:230 - ^

Normal
00:24:948 - make this slider shorter to white big section and add note on 00:26:274
00:31:910 - add note
00:47:158 - make this slider shorter on white section and add note on 00:48:153
02:12:352 - add note

Good luck ^^
No changes, ty~
suzutsukikanade
Oh i totally forgot about this sorry >,<

Ok let's go

[General]

If your map doesn't have a storyboard, please remove it.

[Normal]
Nothing to point here. Awesome normal here.

[Hard]
Fine too

[Insane]

This diff have some weird stacks but is your mapping style so...I see nothing wrong here, only a few stacks that bother me a bit, but that's what I said, I don't want to criticize his style.

AWESOME, this needs to be ranked!

ganbatte!
wmfchris
*try to move my eyes away from miku*

(You hv to tag both "vocaloid" and "vocaloid2" at the same time.)

[Insane]
00:02:738 (3) - whistle?
00:03:401 (1) - minimize any chance of misunderstanding whenever possible, switch this to 0.75x like the slow sections later (I don't see any intentional stuffs to make it 0.8x)
00:32:241 (5) - hmmm this one is slightly misleading, better move it right a bit though the current one is fine for me
00:56:109 (5,6) - Just a bit nazi but you can easily make the pentagon regular. http://osu.ppy.sh/ss/296398
02:37:214 (1) - [Nazi] just curve it outwards more a bit so that we can ensure that it's not covered by previous slider

[Hard]
01:37:379 (5) - [Nazi] down 1 grid lv4

[Normal]
03:28:926 (1,1) - Combine two spinner into one to make it easier.

That's all. Fix them and we will hv a shot of bubbles :D

Looks nice now. bubbled!
Topic Starter
Mythol
Ty wmf!! :)
Shiirn
why is there no video

[General]
-8ms offset

might be more later but that's what i was called in to look at
Topic Starter
Mythol
idk how to add one >.>
Shiirn
.....drag and drop


EDIT: Added video and fixed offset, here's a rebubble
Topic Starter
Mythol
ty Shiirn~ :)
those
I feel real bad for posting here, but it really irks me how my suggestions that are purely based on musical knowledge and understanding were ignored without reason. You're probably going to rage at me and be like, "why did you mod a bubbled map" and all that, but I feel it's worth it since you may have a chance of learning something here. Therefore, I'll tell it to you again, and hopefully you'll learn to accept it this time because I'm explaining the reasoning a whole lot more.

[Insane]
If you notice how 00:33:899 (1,2) - http://puu.sh/qJyU and 00:35:225 (1,2) - http://puu.sh/qJzd are, and you listen to the music, it's obvious that 00:36:543 (1,2) - should follow the mapping pattern of having been rotated 180 degrees. But right now it does not: http://puu.sh/qJzJ. In addition, 00:39:195 (1,2), 00:40:521 (1,2), and 00:41:846 (1,2) don't follow the pattern of being rotated 180 degrees, until you get to 00:43:172 (1,2), which is done pretty well.

In the next phrase, 00:44:498 (1,2) and 00:47:150 (1,2) don't follow the pattern, but 00:45:824 (1,2) - does. This makes the patterning in your map harder to follow and may cause confusion for players with a better musical sense.

However, the next time the prechorus comes in, it appears you tried to follow the pattern of rotating 180 degrees and reversing the slider, as seen here: 01:40:189 (1,2) - http://puu.sh/qJBq. Therefore, you should replace 01:42:012 (2) - with a rotated and reversed version of (1), maybe like this? http://puu.sh/qJBY. This applies for 01:42:841 (1,2) as well, but you only need to Reverse (2) in this scenario.

The rest of the rotation patterns make sense since they're all just rotated 180 degrees and not put through any other transformations like how you did near the beginning. It also pleases me that you did follow some of my suggestions that would have made gameplay better, such as reversing 00:01:073 (2) (even though you didn't choose to reverse it based on my mod, I don't think).

I've told you I looked up to you yo. I just can't stand to have your mapping that have patterns that don't follow "musical reasoning". Maybe this is the effect of over twelve years of musical experience, but I am more than certain that this will make your map much better. Unless you have explicit reasons why the patterns aren't being followed, these suggestions should definitely be taken into consideration. It's true that these won't unrank your map if it ever got ranked, but it's not really about that; it's better I had posted this now rather than a week later.

afk; doctor's appt.
Xakyrie

those wrote:

I feel real bad for posting here, but it really irks me how my suggestions that are purely based on musical knowledge and understanding were ignored without reason. You're probably going to rage at me and be like, "why did you mod a bubbled map" and all that, but I feel it's worth it since you may have a chance of learning something here. Therefore, I'll tell it to you again, and hopefully you'll learn to accept it this time because I'm explaining the reasoning a whole lot more.
well now that someone else decided to mod, I think I might try my hand at it... I see some things that can use some fixing. Mythol, if you still want my mod, can you tell me? Because I think you could benefit from it and it would make your map a whole lot better.
Topic Starter
Mythol

those wrote:

I feel real bad for posting here, but it really irks me how my suggestions that are purely based on musical knowledge and understanding were ignored without reason. You're probably going to rage at me and be like, "why did you mod a bubbled map" and all that, but I feel it's worth it since you may have a chance of learning something here. Therefore, I'll tell it to you again, and hopefully you'll learn to accept it this time because I'm explaining the reasoning a whole lot more.

[Insane]
If you notice how 00:33:899 (1,2) - http://puu.sh/qJyU and 00:35:225 (1,2) - http://puu.sh/qJzd are, and you listen to the music, it's obvious that 00:36:543 (1,2) - should follow the mapping pattern of having been rotated 180 degrees. But right now it does not: http://puu.sh/qJzJ. In addition, 00:39:195 (1,2), 00:40:521 (1,2), and 00:41:846 (1,2) don't follow the pattern of being rotated 180 degrees, until you get to 00:43:172 (1,2), which is done pretty well.

In the next phrase, 00:44:498 (1,2) and 00:47:150 (1,2) don't follow the pattern, but 00:45:824 (1,2) - does. This makes the patterning in your map harder to follow and may cause confusion for players with a better musical sense.

However, the next time the prechorus comes in, it appears you tried to follow the pattern of rotating 180 degrees and reversing the slider, as seen here: 01:40:189 (1,2) - http://puu.sh/qJBq. Therefore, you should replace 01:42:012 (2) - with a rotated and reversed version of (1), maybe like this? http://puu.sh/qJBY. This applies for 01:42:841 (1,2) as well, but you only need to Reverse (2) in this scenario.

The rest of the rotation patterns make sense since they're all just rotated 180 degrees and not put through any other transformations like how you did near the beginning. It also pleases me that you did follow some of my suggestions that would have made gameplay better, such as reversing 00:01:073 (2) (even though you didn't choose to reverse it based on my mod, I don't think).

I've told you I looked up to you yo. I just can't stand to have your mapping that have patterns that don't follow "musical reasoning". Maybe this is the effect of over twelve years of musical experience, but I am more than certain that this will make your map much better. Unless you have explicit reasons why the patterns aren't being followed, these suggestions should definitely be taken into consideration. It's true that these won't unrank your map if it ever got ranked, but it's not really about that; it's better I had posted this now rather than a week later.

afk; doctor's appt.
Sorry, but half the song consists of those "slow parts" and if what you're asking me to do is copy and paste all of it, that's like copy/pasting half the map. Even if it follows "musical sense" it would make the map dull and boring. So no changes~

xcherry wrote:

those wrote:

I feel real bad for posting here, but it really irks me how my suggestions that are purely based on musical knowledge and understanding were ignored without reason. You're probably going to rage at me and be like, "why did you mod a bubbled map" and all that, but I feel it's worth it since you may have a chance of learning something here. Therefore, I'll tell it to you again, and hopefully you'll learn to accept it this time because I'm explaining the reasoning a whole lot more.
well now that someone else decided to mod, I think I might try my hand at it... I see some things that can use some fixing. Mythol, if you still want my mod, can you tell me? Because I think you could benefit from it and it would make your map a whole lot better.
Please don't follow after those, I've already considered his mods and decided not to use them. Also, you should remember that I requested a mod from you long before this map was submitted. If you're asking to mod now when it's been bubbled, I'm afraid it's a little too late.
those
It's not copy and pasting anything. If you're going to start to use a pattern, you have to make sure anything that follows the music follows a pattern. You're not using the same sliders for each occurrence; you're using different sliders, and each time you're using a different set of sliders rotated, that's something new. It's definitely not copy and paste.
Xakyrie
I'm going to ask you a serious question: do you care about the quality of your map?

because right now, it seems like your main priority is to rank a map, regardless of how it sounds or plays.
Topic Starter
Mythol
I'm not going to use the same pattern for half the song. That's just stupid, I don't understand why you believe that only your way is correct. It's not mapped incorrectly, it follows the music. All you want to change is the direction of the sliders to make it the same pattern the whole map, and I find that boring. Now stop flooding this thread with arguments, if you have something to say you have me on skype/osu. Same to xcherry.
SapphireGhost
Alright, those asked for my opinion on this situation. I checked his mod and the suggestions were good, but I think Mythol had valid reasons as to why not to apply them. I do think Mythol should let xcherry mod the map, though, as it could have some helpful input. Just wait for the BAT mod and check both at once, perhaps? Hope this goes well for everyone.
Topic Starter
Mythol
Both of them seem to think my mapset is garbage (discussed on skype). I would accept the mod if there was any intention to help my map, but all it looks like is them trying to force their ideals on me. So I will not accept the mod from xcherry, sorry for having to deal with this SapphireGhost~
mochi
Xakyrie
it's quite sad to see that you jump to conclusions so quickly. I don't recall saying that, but whatever. If you don't want a mod, that's your fault. the point of modding is not to pop the bubble, but to improve the quality of the bubble. I wanted to see if I could help correct some things that could use some improvement, but clearly your mind is made up that because you got a bubble, it's at its best state. It could be better, but then again I'm not the mapper.

good luck with this.
Topic Starter
Mythol
If you don't want me to quote your words from our skype chat, stop posting in this thread. It's VERY clear you have 0 intention of actually helping this map. You have ABSOLUTELY no right to post these kinds of comments in this thread. What I do with my mapset is my choice, stop trying to get involved.
Kite
Give them a chance, if they don't have any intention of helping you out why would they waste their time modding it?
It's always good to have input from various people on your map, that way you get to see flaws in it which you wouldn't notice yourself.
You are always free to ignore the suggestions of the mod, but believe me it's good to have them as it helps you to improve mapping knowledge.

Take care and good luck with the map o/
Topic Starter
Mythol
I would have taken the mod, I even asked for it this morning. But after everything that's happened, I no longer have any intention of taking her suggestions. I agree, they would definitely be helpful, but so would any other mod if I were to look for more. Any map can improve with more mods, but they still get ranked. To me, this map is at a point where I would not be disappointed if it were ranked in its current situation, so I feel that no more mods are necessary especially from people who think so badly of my map.
I'm done replying to these comments, any other posts regarding this matter will be ignored >.>
Lybydose
offset +26 (768)

ask someone else to "recheck" the map, not me, since I the only thing I even looked at was the timing.
wmfchris
well I just don't really detect such a large timing difference but least this is a chance to deal with other opinions seriously

sorry :(
Topic Starter
Mythol

Lybydose wrote:

offset +26 (768)

ask someone else to "recheck" the map, not me, since I the only thing I even looked at was the timing.
Feels a lot better, thanks~
Going to check this with a few other people first..
Faust
758 offset sounds just nice.

Please don't give me kudosu.
mochi
First -8 offset, then +26... silly MATs/BATs

How do i achieve drama mode in my maps master mythol?
NoHitter
Added last timing section for the sake of the osu! main menu pulse and for kiai time being at downbeats only.
Plus very minor fixes in Insane.

Bubbled.
Good luck!

Edit 2:
Rebubbled after posts below.
Topic Starter
Mythol
Fixed NCs and added a timing point.
Also decided 766 as offset from Lybydose and Odaril's timing.
Thanks NoHitter! :)
Makar
You forgot to add Kiai at 03:33:417 on Normal.

Also, since the uninherit point is a different BPM, your last timing point in each diff is now unsnapped.
Topic Starter
Mythol
orz... i'll fix that -_-
YTYuyu
since you have the video, remove the letterbox during breaks. it interferes with the video as the parts are cut off. but in the meantime wait for a BAT to mod this and then fix it. No kd for this.
Topic Starter
Mythol
Alright, thanks~
Kurai
Hello ~ !

[Normal]
  1. Since hoLysoup has done this difficulty, you should rename it "hoLysoup's Normal".
  2. 00:10:047 (1) - Since there is a "drum stream" 1/1 earlier you should end this spinner here (00:12:368). Otherwise its end sounds too late. You should also start the break at 00:10:047 like this :
  3. 01:00:765 (1) - I'd not do a 2/1 slider here. Like what you did for other patterns, you should follow the vocals and use a 1/1 slider (or circles, depending on what you want to do). Like this :
  4. 01:16:428 (1) - For the same reason as before, I would end this spinner 1/1 earlier. (and start the break at the spot where the spinner ended before).
  5. 03:04:080 (1) - Same as 01:00:765 (1).
[Hard]
  1. 00:10:047 (1) - Since there is a "drum stream" 1/1 earlier you should end this spinner here (00:12:368). Otherwise its end sounds too late. You should also start the break at 00:10:047 like this :
  2. 01:16:346 (1) - ^
  3. 01:57:285 (5) - I see why you put its end on a blue tick, but it actually plays and sounds quite awkward. You should end it at 01:57:616. ( 1/4 earlier ). It fits really better.
[Insane]
  1. In my opinion, AR9 doesn't fit for this song so I'd use AR8.
  2. 00:09:716 (6) - There is nothing that need to be mapped at 00:09:882. So I don't see why you have done a slider here, just remove it and put a circle at 0:09:716.
  3. 01:16:346 (1) - As in Normal and Hard, reduce this spinner by 1/1 and start the break at 01:18:998.
Topic Starter
Mythol

Kurai wrote:

Hello ~ !

[Hard]
  1. 00:10:047 (1) - Since there is a "drum stream" 1/1 earlier you should end this spinner here (00:12:368). Otherwise its end sounds too late. You should also start the break at 00:10:047 like this : sorry.. but I really think it sounds better ending where it does now..
  2. 01:16:346 (1) - ^ ^
  3. 01:57:285 (5) - I see why you put its end on a blue tick, but it actually plays and sounds quite awkward. You should end it at 01:57:616. ( 1/4 earlier ). It fits really better. ok changed~
[Insane]
  1. In my opinion, AR9 doesn't fit for this song so I'd use AR8. I want to keep AR 9 :(
  2. 00:09:716 (6) - There is nothing that need to be mapped at 00:09:882. So I don't see why you have done a slider here, just remove it and put a circle at 0:09:716. im mapping the vocal "na" here..
  3. 01:16:346 (1) - As in Normal and Hard, reduce this spinner by 1/1 and start the break at 01:18:998. :(
just waiting on hoLysoup..

Also fixed the letterbox during breaks~
hoLysoup

Kurai wrote:

Hello ~ !

[Normal]
Since hoLysoup has done this difficulty, you should rename it "hoLysoup's Normal". I don't really mind. If Mythol wants to change the diff name he's free to do it. I have other Guest Diffs that just say 'hoLysoup'
00:10:047 (1) - Since there is a "drum stream" 1/1 earlier you should end this spinner here (00:12:368). Otherwise its end sounds too late. You should also start the break at 00:10:047 like this :
ok no that makes the spinner very awkward when it doesn't end on the downbeat.
01:00:765 (1) - I'd not do a 2/1 slider here. Like what you did for other patterns, you should follow the vocals and use a 1/1 slider (or circles, depending on what you want to do). Like this :
This is true. However, if I wanted to follow the vocals here it would break the beautiful symmetrical slider that comes after AND I would have to use 4 circles instead of 3 because the vocals stretches out to 4 syllables. so no change here. Plus, it's much easier to play this simple diff when simply tracing sliders.
01:16:428 (1) - For the same reason as before, I would end this spinner 1/1 earlier. (and start the break at the spot where the spinner ended before). same reason as above

03:04:080 (1) - Same as 01:00:765 (1). same reason as above
sorry, no changes made.
Kurai
Okay, those were just suggestions, I'm fine with the mapset, good job. Enjoy your first rank. :3

Ranked ~ !
Topic Starter
Mythol
Thank you!!!!! :)
hoLysoup
Congrats on First ranked map!! :D
terametis
Congrats~~~~~~~~<33333333333333333333
Nichiyouki
Congratz~
Meowcenaries
Congratulations on ranked
Stefan
Congrats!
Makar
congrats on first rank~
YodaSnipe
gratz eh?
AIR315
Congratz~
YTYuyu
well well congratz on your 1st ranked map ;)
Xakyrie
congrats Mythol for your first ranked :3
Miyuki
:D grats
Darksonic
Gratz on first ranked, awesome map !
wmfchris
Congrats. :3
Gamu
(o'д')ノ☆゚*。Congratu★lations ><
Aurele
congratulation on your First ranked map Mythol !
donpen
Congratulations!
Quilt
congratz!!
Melophobia
yay
kosiga
Mythol~~ Congratulations ;) ;)
S h i a
\:D/ nice work.
Haruka_old
Congrats on your first rank~
Glass
late congrats c:
meiikyuu
Milkshake
moe as fuck
S o r d a
congratz 1st ranked map!
nice song and map :D
Angelicman
i think u should add a Taiko oni and dont overlap other slider :
i need Kudosu now :cry: :( :cry: :( :cry: :( :cry:
Topic Starter
Mythol
thank you everyone~
:)
wcx19911123
congrats
oh and I just noticed that this song is very similar with this one.. lol
h3k1ru
a bit late, but gratz!

master mythol
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