Can I make a taiko diff?!
Appelle-le. °°Eirene wrote:
Noob Man wrote:
[Dagon's Easy]
00:36:347 (2) - Cette note me paraît difficile à "appréhender" pour un débutant
01:06:153 (1) - Un peu trop tôt après le spinner pour une Easy non ? =O
01:22:799 (3) - Difficile à appréhender ? (mais y a l'overlap donc ça passe)
01:27:250 (1) - Je sais pas si ça se fait d'overlap des notes après un spinner sur une Easy u__u'
De 02:01:315 (1) à 02:25:508 (5) - Cette partie fait un peu confuse. C'est joli et ça se joue, m'enfin je sais pas, ça fait bizarre trouvé-je. o_o Anyway, si tu la gardes : 02:06:153 (2) - Spacing error (et note pas trop lisible pour une Easy)
faut demander à dagon ._.
I feel the mapset is ok without taiko diff...Verdisphena wrote:
Can I make a taiko diff?!
ty for moddingAleks719 wrote:
General
-i have got 2 osb files removed
-turn off countdown in Hard and Normal kk
-[Dagon's Easy]... mmm, add "Dagon" to the tags in all diffs kk
Hard
00:00:541 (1) - nc bug, add nc kk
00:12:928 (1) - add whistle no
01:16:412 (7) - add whistle kk
01:29:767 (x) - add note +clap? no
01:34:992 (1) - add clap no
02:38:476 (1) - add whistle no
Normal
00:00:541 (1) - nc bug, add nc
00:12:928 (1) - add whistle no
00:17:573 (5) - ^ no
00:29:960 (7) - ^ no
00:30:347 (8) - add nc
00:31:508 (1) - remove nc
00:33:444 - add nc
00:34:605 - remove nc like nc like this... better with pattern shapes
01:04:024 (3,1) - sudden jump then do as if the map was a normal+ ... and do not tell me the jump does not fit the music ._.
01:07:121 (5) - whistle here and in same places next >< added a whistle somewhere there
Not bad at all, but easiest diff... try to get more mods for it, 1/2 patterns confused me. Also big gap between Normal and Hard in difficulty and scores. Good luck blame star rating for that... not my fault if my normal 3.8 -> 2M .___. this rules does not make sense to me...
yo yo ty >ww<KuraiPettan wrote:
General :Normal :
- Titre : Kimi ni, Mune Kyun lulz?
- Combo color : Comme les couleurs du BG sont assez pâles et claires, ça fait un contraste avec le combo color vert qui bousille les yeux et qui est assez chiant.luminosity 114 -> 80
Hard :
- 01:36:541 (1) - C'est aprtiellement caché par le hitburst du spinner, ré-arrange pour que ça ne le fasse pas.c'est vraiment obligatoire ? ._. ça gache le pattern
- 02:01:315 (1,2,3,4) - J'aime pas du tout la façon dont sonne ce pattern, essaye plutôt ça.
En gros tu as juste à changé (4) et faire un truc comme ça :
1*) je vois rien de choquant o.o. 2*) j'enleve 4 combos je me fais encore plus allumé sur le score gap -,-- 02:09:831 (4) - ^
- 02:16:024 (4) - ^
- 02:22:218 (4) - ^
- 02:26:089 (5) - New combo. kk
- 02:53:960 (6) - ^ kk
- 01:36:347 (1) - Seulement 1/2 après le spinner :/
C'est pas franchement évidant à jouersurtout que le pattern se situe tout en haut de l'écran (et que la plus part des joueurs spin au centre), tu devrais envisager de le supprimer, ça sonne toujours bien même sans lui (voir même mieux). kk- 02:26:089 (9) - Je pense que ce truc devrait avoir un new combo. (et comme dans la normal, met
- 02:53:960 (9) - ^ kk pour les 2
Copy/paste pas bien. le copy/paste t'emmerde >WWWWWWWWW<
Eirene wrote:
KuraiPettan wrote:
Normal :Hard :
- 01:36:541 (1) - C'est aprtiellement caché par le hitburst du spinner, ré-arrange pour que ça ne le fasse pas.c'est vraiment obligatoire ? ._. ça gache le pattern
Ca gache le pattern mais c'est qu'une normal, pense que les nuveau joueur ne spin principalement que avec des gros cercles et pas au milieu, Ce qui veut dire qui après le spinner il doivent replacer leur curseur vers le milieu, de plus si le hitburst cache le pattern il vont un peu faire wtf. De plus c'est pas super dur à changer, tu fais un truc comme ça et c'est bon
- 02:26:089 (9) - Je pense que ce truc devrait avoir un new combo. (et comme dans la normal, met un finish) <-- Ca m'apprendra à pas finir mes phrases u.u
- 02:53:960 (9) - ^ kk pour les 2
tyJinssey wrote:
awesome ^w^ i love this song
Garven wrote:
[General]
Tick rate 2 sounds great with this song. sounds exactly the same to me...
Yuu Kobayashi - Kimi ni Mune Kyun (Eirene).osb Delete this as it is from an older title. deleted
[Dagon] renamed as normal
00:45:444 (3) - I am a little wary of short repeating sliders like this in an Easy since it's tough to react to when the slider is going to stop. fixd
00:48:540 (5) - ^ fixd
01:01:315 (3) - Add whistle to start done
01:19:121 (4) - Please don't stack circles under slider ends for an Easy difficulty. fixd
01:22:799 (2,3) - Eeh I'd try using a different rhythm from here. It's a little weird to keep playing that triplet rhythm so far after the melody has dropped it. guess its fixd
01:36:541 (1,1) - zzz Map through this. :/ zz
01:56:670 (4) - Same thing as earlier guess its done too
02:01:895 (1,2,1) - Whoa, what rhythm is this? Definitely not for an Easy diff please. Change it. done
02:40:411 (1,2,3) - 4 finishes in a row kills it's impact. Put these three as whistles and the fourth one will carry much more than all four together. dont agree with you... just have to lower volume... but meh...done
02:45:831 (2) - Don't stack under slider ends in an Easy. done
[Normal] renamed as hard
Not a fan of high slider velocity and low distance snap. :/ its only 1.40 -.-
00:14:863 (1) - Pretty soon after a spinner for a Normal at this BPM... its a hard diff now \o/
01:04:024 (3,1) - Um, not in a Normal please. ^
01:36:541 (1) - Soon after spinner ^
02:01:315 (1) - ^ ^
02:10:605 (1,2,3,4) - And this is why I really don't like high SV vs. low distance snap. This is really annoying to read and doesn't play very naturally. really dont have any problem with this... I feel its easy o.o
02:40:411 (1) - Soon, spinner not a normal anymore
hard renamed as insane
kk fixdServal wrote:
[Hard]
02:42:153 (4) - Fix this slider, it's ugly ~
[Insane]
02:24:541 (1,2,3,4,5,6,7,8) - Just rotate this a bit, to make it less ugly. Align the end with 8 ! ^_^
thanks...Garven wrote:
On the contrary: The Normal is fine as a Normal. It's boring as a Hard.
Anyway:
[Easy]
02:04:411 (5) - New combo added new combo
[Normal]
Sure, 1.4 SV, but .8 distance snap. It's really slow to me. Anyway, just a comment. Don't need to change. guess Ill paying a bit more attention to this in future maps... I havent any problem with this... but meh
Garven wrote:
Crap, didn't notice 'till now: Change the title to Kimi ni Mune Kyun. You have a comma in there
dunno what to do now... found both name on google ...Kurai wrote:
General :
Titre : Kimi ni, Mune Kyun
que de violence ._.Kurai wrote:
GG Gros poisson qui pue !