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celas - Azul (Remix)

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Topic Starter
AngelHoney
hm. yes you are right :< i should do something on it

then i renamed diffs name , and fixed something on Easy(Normal)

and now N H I and I+ looks better now :3

thx for suggestions~ :) :)
Mismagius
About the difficulty spread, we're discussing about it. If you add an Easy, it will be okay except for the 7-diff maximum. We are trying to set a new limit for difficulties. For now, I'm not sure about this being ready to be ranked atm because of the spread. Oh well.. We'll see what happens after some time. The map quality is awesome, though.

~General~
  1. Folder seems to be okay.
[Normal]


  • Approach Rate +1? It kinda feels better to play after raising it.
  1. 01:48:707 (4,5) - I got confused the first time I played this, since I was expecting only one repeat. IMO it would be better if you did this.
  2. 02:03:476 (4) - Add a new combo? There's a big white tick there and also fits with the song
[Extra]


  • Uhhhh, I think there is something wrong with the Star Rating here. Put HP Drain as 6 and it will be fixed.
  1. 00:23:784 (4) - This combo is pretty long without reason... I'd add a new combo here.
  2. 00:28:707 (4) - ^
  3. 00:33:630 (7) - ^
  4. 00:38:553 (13) - New combo, please.. The player needs to regain a bit of HP after those streams.
  5. 00:50:861 (5) - Once again, new combo, there's a new pattern here and I don't see why not put new combo here.
  6. 01:03:169 (11) - Same as 00:38:553. Nice streams, by the way. :)
  7. 01:10:553 (17) - Add a new combo to split this combo?
  8. 01:20:400 (17) - ^
  9. 01:23:015 (18) - ^
  10. 01:36:400 (3) - Add a new combo here? This combo is pretty long..
  11. 01:38:861 (12) - ^
  12. 01:47:323 (13) - Add a new combo so the player can regain some HP after the streams..
  13. 01:49:938 (19) - Add a new combo here to split the combo. I don't even think 34-note combos are rankable..
  14. 01:57:323 (17) - ^ but this combo is 32-note long..
[Hyper]


  • Approach Rate +1, pleeeease. This is way too slow at the moment >:
  1. 01:47:476 (5) - Maybe add a new combo here? It seems to be a new pattern..

    I couldn't really find anything in this difficulty, but I'm really unsure about 01:48:707 (1) stuff which may confuse a lot of players. Try to get some opinions on it, it would be way better.
[Another]
  1. 00:58:246 (9) - I'd add a new combo to this, it seems pretty long without reason.
  2. 01:42:553 (7) - Add a new combo to split this combo a bit?
  3. 02:05:323 (8) - ^

    This difficulty is really fun, mostly the awesome streams that don't get me tired. Sorry that I couldn't find anything, but this is a pretty awesome map.
So yeah, I will try to check this map as soon as possible after the decision of the 6-diff rule getting away. Awesome map anyway.
Topic Starter
AngelHoney

Blue Dragon wrote:

About the difficulty spread, we're discussing about it. If you add an Easy, it will be okay except for the 7-diff maximum. We are trying to set a new limit for difficulties. For now, I'm not sure about this being ready to be ranked atm because of the spread. Oh well.. We'll see what happens after some time. The map quality is awesome, though.

~General~
  1. Folder seems to be okay.
[Normal]


  • Approach Rate +1? It kinda feels better to play after raising it. y
  1. 01:48:707 (4,5) - I got confused the first time I played this, since I was expecting only one repeat. IMO it would be better if you did this.y
  2. 02:03:476 (4) - Add a new combo? There's a big white tick there and also fits with the song y
[Extra]


  • Uhhhh, I think there is something wrong with the Star Rating here. Put HP Drain as 6 and it will be fixed. y
  1. 00:23:784 (4) - This combo is pretty long without reason... I'd add a new combo here.
  2. 00:28:707 (4) - ^
  3. 00:33:630 (7) - ^
  4. 00:38:553 (13) - New combo, please.. The player needs to regain a bit of HP after those streams.
  5. 00:50:861 (5) - Once again, new combo, there's a new pattern here and I don't see why not put new combo here.
  6. 01:03:169 (11) - Same as 00:38:553. Nice streams, by the way. :)
  7. 01:10:553 (17) - Add a new combo to split this combo?
  8. 01:20:400 (17) - ^
  9. 01:23:015 (18) - ^
  10. 01:36:400 (3) - Add a new combo here? This combo is pretty long..y
  11. 01:38:861 (12) - ^
  12. 01:47:323 (13) - Add a new combo so the player can regain some HP after the streams..
  13. 01:49:938 (19) - Add a new combo here to split the combo. I don't even think 34-note combos are rankable..
  14. 01:57:323 (17) - ^ but this combo is 32-note long..

    hmm...really dont like to add NC to split stream in this map o.o;
[Hyper]


  • Approach Rate +1, pleeeease. This is way too slow at the moment >: y
  1. 01:47:476 (5) - Maybe add a new combo here? It seems to be a new pattern..

    I couldn't really find anything in this difficulty, but I'm really unsure about 01:48:707 (1) stuff which may confuse a lot of players. Try to get some opinions on it, it would be way better. y
[Another]
  1. 00:58:246 (9) - I'd add a new combo to this, it seems pretty long without reason.
  2. 01:42:553 (7) - Add a new combo to split this combo a bit?
  3. 02:05:323 (8) - ^

    This difficulty is really fun, mostly the awesome streams that don't get me tired. Sorry that I couldn't find anything, but this is a pretty awesome map.
So yeah, I will try to check this map as soon as possible after the decision of the 6-diff rule getting away. Awesome map anyway.
:) :) :)
Kurai
Normal
  1. 00:22:553 (1) - I don't really understand this new combo, it doesn't make sense to me :/ Consider removing it ?
  2. 00:38:246 (2,3) - These sliders sound awkward to me. Imo, somethin like this fits more the music :
  3. 00:55:476 (6,1,2,3,4,1) - I would do this pattern like this. In that way, 00:56:707 (4) doesn't cover the track of the slider.
  4. 01:01:938 (1,2,3,4) - I'm not really for this kind of patterns in the easiest diffs. Beginners aren't really used to kick sliders, even if it's 1/2 , don't forget that it is 195BPM.
KUMA's Taiko
  1. 00:20:092 (98) - The slider velocity is too low here, the slider hides the spot where which tell the player when he has to click when we almost need to click 00:22:400 (99). That's quite confusing even if this diff is for experienced players :/
  2. 01:14:246 (301,302,303,304,305,306,307,308,309,310,311,312,313,314,315,316,317) - Why are you using big notes here ? Even if this is 1/3, the BPM is high it is quite hard to click them. You ouht to use normal notes here :/
  3. 01:35:476 (423) - Katsu ?
  4. 01:48:707 (43,44,45,46,47,48,49,50) - Same as before
Hyper
  1. 00:22:553 (2) - If you really want to keep the new combo at this spot in Normal, add it on this note too in Hyper.
  2. 00:57:015 (1,2,3,4) - This stacking is very confusing, I mean, every litle slider overlap another little slider which is messy due to the hitbursts and etc.
  3. 01:48:707 (1,2,3,4,1,2) - ^
Another
  1. 00:22:553 (1) - As in Normal, I don't understand this new combo.
  2. 00:37:015 (6) - Why a kick slider here ? A 1/2 slider like what you have done at 00:33:938 (6) ; 00:34:553 (8) ; etc. is enough.
Extra
  1. 00:22:553 (1) -
    1. Same thing as in nor mal or the new combo.
    2. This slider overlaps itself at the end, you should make its end like this :
  2. 00:38:553 (13) - Add a new combo, 26 notes in the same pattern is too much.
  3. 00:47:169 (1) - The beginning overlaps the slider track which is very confusing. It is almost a burai slider (which is unrankable).
  4. 00:47:630 (2) - ^
  5. 00:53:323 (4) - ^
  6. 00:58:861 (11,12,13,14) - Ok, I can understand all the previous patterns because it's an extra diff and it is dedicated to pros, but 1/4 jumps, no seriously I can't >ww<
  7. 01:00:707 (6) - Try to stack it correctly with 00:59:938 (2).
  8. 01:03:169 (11) - Add a new combo, otherwise there are too much notes in the same combo.
  9. 01:04:861 (2,3,4) - This kind of stacking is confusing because it's not only 1/4 or 1/2 but it is 1/2 + 1/4. You should not stack them like diff, It's usually fine why the BPM isn't too fast, however it is not the case here. It looks better like this :
  10. 01:06:092 (6,7,8) - ^
  11. 01:14:246 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - mh, that's quite random.
  12. 01:47:323 (13) - New combo ?
  13. 01:53:630 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - ^
  14. 02:04:553 (5) - I hate when 1/2 notes are stacked with the beginning of a stream :/
Topic Starter
AngelHoney
oh thx kurai
almost fix , nice mod
wating kuma
Topic Starter
AngelHoney
kuma diff update~
Kurai
I have asked some good players to play the [Extra] difficulty, they told me it was fun and playable. So even if I can't play this kind of things, this is technically rankable (I hope >w<) and there are players who enjoy it, thus let's bubble it ~
Topic Starter
AngelHoney
really thx Kurai <33
Beuchi
Hello old bubble! :)

[KUMA's Taiko]
- I wasn't really sure about the slowdowns, so I asked some players to test it. So far, none of them could finish tapping the slider by the time they went to tap the next note, so I think you should definitely make 00:20:092 (98) shorter.

Talking with OnosakiHito in IRC, he said this:
20:50 <OnosakiHito> : I would suggets from 00:18:861 - to 00:20:092 -
20:51 <OnosakiHito> : to have an accelerating part with 5 different timlines. x0,90 - x0,80 - x0,70 - x0,60 and x0,50 at the slider part.
20:51 <Beuchi-chan> : oh
20:51 <OnosakiHito> : because of bad overlapping. Also dosen't looks nice.
20:53 <OnosakiHito> : okay, 00:20:092 - tell him to make the slider smaller. 20:092~21:938
20:53 <OnosakiHito> : fit's good and is easier to read.
20:53 <OnosakiHito> : That should be all.
20:54 <Beuchi-chan> : thank you very much~
Consider making these changes, I agree the overlap of 00:19:169 (95,96,97) - looks very weird as well.

[Another]
- This was so freaking fun to play! :)

[Extra]
01:21:169 (26) - Consider adding a New Combo here, the combo is pretty long already and I think giving a little boost of HP at the middle og it wouldn't hurt so much to those who can't FC the map but are able to pass it, which I think is already a crazy thing xD
01:23:015 (18) - Same as above.

Nice map, I love Another~
Tell me your thoughts and I'll rank after the fixes :)
Topic Starter
AngelHoney
uploaded kuma diff

and added newcombo to 01:21:169 (26) and 01:23:169 (19) :3

01:46:246 (1) - removed slidewhistle on Another diff Orz....

thx beuchi~
Beuchi
Great :) The taiko looks waaaay better now.

RANKED!!

Have fun playing Extra ;)
Topic Starter
AngelHoney
beuchi~ <3
spboxer3
喔喔~Ranked了
恭喜摟
Kawayi Rika
Omedeto ~ AHO sama ~ :)
Kurai
Congratulations ~
Mercurial
EXTRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!


jk, nice rank.
vizzy
Congrats!
yeahyeahyeahhh
DevilHoney

Hentaiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
Low
Why is "stream" in the tags?

There are no ranked beatmaps with stream in the tags - only in the source or title.
Topic Starter
AngelHoney
0.0
Teddy
I love KUMA's taiko!
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