me sorprende lo mucho que niegas, solo estoy siguiendo tus propios patrones
[Colours]
Combo1 : 181,106,106
Combo2 : 255,89,89
Combo3 : 136,255,136
Combo4 : 215,215,215
Gracias TeA, por el mod y la Estrella[Te][Amo] wrote:
Hola Mancuu !! Aca un Mod De mi parte
[General]:
- Todo esta muy bien pero no me convensen los ComboColours (parecen de Navidad) he aqui unos mejores creo yo : Hey, buenos colores, realmente estan buenos (no tanto el combo 4), pero meh los agregue a todosColores[Colours]
Combo1 : 181,106,106
Combo2 : 255,89,89
Combo3 : 136,255,136
Combo4 : 215,215,215
Pruebalos que no te cuesta
- Otra cosa que se me ocurrio xD Fue que los nombres de las dificultades serian asi: haha, no gracias, Easy, Normal y Hard lucen mejor xD
Easy Way
Normal Way
Hard Way
Creatividad espontanea \:D/
[Easy]
00:11:325 (1) - Agrega whistle al inicio Tenes razon, queda mas consistente con (3)
00:16:864 (3) - Remueve el clap al inicio y agregalo al final, Remueve NC ? me parece inescesario Nope, asi va bien con la voz, y Remueve NC no lo entendi, si esta en (3), quizas me quisiste decir en la proxima nota, y no lo saco porque es cuando comienza la parte del Instrumental
00:17:787 (1) - Remueve clap al inicio pare ser mas consistentes con 00:16:864 (3) Como no lo saque ahi, tampoco lo hago aca
00:30:710 (2) - Uhmm no creo que fluya con una vocal larga ademas la siguiente nota esta muy lejos http://puu.sh/jcu5 Hmm... Creo que fluye bien un Slider largo, con una vocal larga, ademas el siguiente Slider lo hice asi intencional para que me quede simetrico con el Centro del Slider, no es mayor problema arreglarlo y creo que queda mejor asi
00:41:325 (x) - Talvez agrega nota con finish Nope, asi juega bien para ser un Easy
01:08:556 (2) - Reemplaza el clap al inicio por un whistle Tenia Clap + Whsitle, creo que me olvide de sacarlo, ahora ya esta con Whistle solo
01:14:095 (3) - Agrega clap al inicio Hmm... no, el whistle juega bien ahi
01:15:941 (1) - Reemplaza clap for finish al inicio No luce del todo bien un Finish, creo que al final como esta, luce mucho mejor
01:33:018 (2) - Agrega nota con finish ? No
[Normal]
00:26:095 (1) Remueve finish agregalo aca 00:26:556 (2) Si miras mis otras dificultades, todas tienen un Finish al comienzo del Kiai, asi que por consistencia lo debo dejar, ademas creo que suena mejor asi como esta![]()
00:48:249 (1) - Intenta no salirte del cuadro xD http://puu.sh/jcyD haha esta fuera del Grid, pero no afuera de pantalla asi que esto no es problema xD
01:07:172 (1) - clap al inicio y al final, Remueve el clap en el reverse arrow Segunda persona que lo recomienda, y viendo el panorama creo que ambas tienen razon, asi que Hecho
01:17:787 (1) - Remueve el finish agregalo aca 01:18:249 (2) Nope, misma razon que el primer Kiai
01:27:479 (3) - Agrega clap al inicio, Remueve el clap al final Ok
01:34:864 (4) - Agrega finish (creo que escuche uno en fondo de la cancion xD) Si, puede ser, pero puse el Clap porque con el finish de la cancion ya basta xD
02:23:325 (2) - Remueve el finish al final ponlo aca 02:24:710 (3) Nope, misma razon al resto de los Kiai
02:41:325 (2) - Agrega finish ? Con el Finish de la musica ya basta, como dijo ikari_kyon, por eso esta asi
02:43:172 (1) - Agrega finish al inicio y al final Misma razon que arriba
02:45:018 (3) - Agrega finish ^
02:45:941 (5) - ^ ^
[Hard]
00:11:210 (2) - Agrega clap (suena divertido) No me gusto, sorry
00:33:018 (7) - Envez de un reverse que tal esto http://puu.sh/jcCe Hmm... no porque lo que hice entra perfecto con la bateria
00:34:864 (3) - Olvidaste el clap, Agregalo Sii xD
00:57:018 (5) - ^ ^
01:33:479 (1) - Remueve el clap Hmmm... si, puedes que tengas razon
01:39:941 (2) - Remueve clap al final Se escucha muy vacio sin el Clap
02:33:479 (5) - Remueve el clap Si, la verdad que suena de mas xD
02:44:556 (4) - ^ Ok
02:50:556 (2) - Agrega clap al inicio Agregado
Buen mapa pero recomiendo mas mods nose tu! Espero sea de ayuda Hmmm... estoy esperando a 2 MATs para que me modeen, esperare lo que me digan ellos xD
Buena Suetre y Estrella !
Thanks for mod wcxwcx19911123 wrote:
from my queue
[General]
timing is kinda off imo , offset=255(+6) is better to me Sounds better, changed
why canceled letterbox during breaks? there aren't video or sb in the mapset Because doesn't look fine with my BG, looks better my BG without it
[Easy]
00:51:479 (4) - I suggest put this note up a bit , it is nearly out of screen.. Hmm... Ok moved
00:55:633 (1) - ctrl+h? flow much better I don't think so, In my opinion fit better like that
02:45:479 (3) - move this slider up a bit plz.. Ok, moved a little to up
[Normal]
AR+1 plz , it is kinda low imo asdas Some people said me to put AR4 and another tell me to put AR5, so I'll decide it. AR5 plays better
00:50:095 - this clap sound too loud imo , I suggest turn volume down a bit Hmm... I think that it's ok
00:58:402 (2) - I suggest change direction of this sldier , its reverse arrow is kinda invisible Invisble?? Nah, looks fine, and it's not difficult to see
01:29:325 (1) - this shape is confusing , not overlap slider itself too much plz I don't understand why the shape is confusing, but oh well, I made another shape
02:38:095 (3,4,6,7) - change this to 2 sliders plz , it is very hard to play as a Normal diff I thought that, but I test the map with a friend, and he is not a good player, and he haven't got any problem with that
02:49:402 (2,3,4) - ^ , here should change to a repeat sldier Same as above
[Hard]
00:57:479 (1) - ctrl+r , flow much better Hmm... I disagree, I think that flow very well like that
01:10:402 (7,8) - this anti-jump is confusing imo , I suggest use 1.0x spacing here Do you really think that?? Because all my streams are compressed
that's all
diffs are fine , but diff spread is bad imo. there is a big difficulty distance between Normal and Hard diff
I suggest you use a bit more 1/2 beat notes in Normal diff , and add a bit more spinner in Hard diff
only when the diff spread get better , plz call me back
1st - End of phrase, start of prelude.Never use copy/paste for making this kind of weird stuff, it looks weird and plays as weird as it looks. Try to improve this patterns.
2nd - Mid of prelude.
3rd - End of prelude.
1st - Set beat snap divisor to 1/8.___________________
2nd - Add a green timing section with hitsounds NORMAL and with 100% of volume at 00:45:947 and at 00:47:793.
3rd - Add a green timing section with hitsounds SOFT and with 70% of volume at 00:46:005 and at 00:47:851.
140,60,22408,6,0,B|152:96|192:112|232:96|232:96|256:112|256:112|280:96|280:96|320:112|360:96|
144,196,47793,1,8
100,248,48024,1,0
68,312,48255,6,0,B|80:352|116:388|188:360|188:308|188:308|188:248|256:204|324:248|324:308|324:308|324:360|
Thanks for mod but no changes. Anyway, I'll mod your mapFrozen Child wrote:
Easy
00:04:408 - you can copy and rename ur hitclap for ticks like that ? ( for drums) Nope, It's ok like that
00:22:408 (4) - whistle Hmmm... nope, the finish fit perfect
00:25:178 (2) - delete this note and copy 00:24:255 (1) -. After that u can ctrl h and ctrl R for a good comboNope, I prefer like that
00:40:870 (2) - finish Nope, doesn't fit well
02:16:870 - note + finish here ? I prefer to start this section with vocal
Normal
00:04:408 - you can copy and rename ur hitclap for ticks like that ? ( for drums) Nope, same as Easy
00:48:255 (1) - remove finish Nope, sorry
Hard
00:22:870 - you can copy and rename ur hitclap for ticks like that ? ( for drums) No sorry
it's m4m( here is the map for you viewtopic.php?f=6&t=73501&p=1381931#p1381931) i'll post on ur queue
Thanks for mod Katsu. Really, I don't want to make all the things because is not bad. Also, Hard difficulty it's not totally symetric but it has a good flow, and the players don't have any problem with that. I can see a lot of Ranked Maps and don't a perfect symetry or something like that. Your suggestions are very good, but I have to reject some. As I said, this mod it's a good help to improve my symetry in future maps, Thanks a lot for thisKatsuri wrote:
General
Tags & Source
- I don't agree with keeping 'Drake & Josh' at source, I'd rather set it to tags, considering it's not an opening and none of episodes of the show it plays the full song. Hmmm... I'm not agree with that, on a lot of full versions, appear the serie in Source, so I think that it's ok
- What about adding 'Drake and Josh' to tags? There is a lot of maps that have 'name & name' and 'name and name' at tags, why not adding it here?
___________________
Design- Bleh! This myspace link at background, I found an BG for which is cleaner and is still awesome(thanks JhowM for removing publicity). You can download it here: http://puu.sh/jYeO. YAY!! I like it
- Try to make the Combo 4 brighter like this: http://puu.sh/jYhO, considering that the BG is a bit darkness, a brighter color would look better. Changed the Colours
___________________Easy
General Comments
- I liked the way you worked your hitsounds, but they sound a bit off in some parts, where the fill-in kind of failed, but maybe it's just my impression. At hitsounds you did a great job. At mapping, some overlaps look weird and play weird, but you look to avoid the overlaps, and it's really good. Almost every big slider, you did something weird, thing that dissapointed me. Some parts I feel the voice follow/ rhythm follow a bit inconsistent, where sometimes you follow the voices and sometimes the drums, sometimes you follow nothing and sometimes you follow both, it's a bit weird, but I would require you a remap, and it's not really necessary xD. I think it was awesome the way you worked the flow of patterns, really impressed me. Hmm... In some points I'm not totally agree, and thanks
___________________
General Settings- The difficulty settings are perfect in my opinion, that's the way I would probably set a diff like that. haha... Thanks xD
- I'd rather use the slider tick rate at 2, because this way people can't cheat sliders and the 1/2 rhythm will keep constant all the time. Hmm... nope sorry, sounds a lot of Ticks and in the mostly of case, there are not necesary
___________________
Mapping- 00:03:947 (1) - This slider looks a bit weird at the arcs, why don't you make them straighter, like this: http://puu.sh/k995? Oh, and it would be lovely if you make it completely symmetric. Hmmm... nah, it's fine like that
- 00:22:408 (4) - This slider looks quite weird at all, consider making the red point less noticeable or remove it, like this: http://puu.sh/k9ac. Nope, I think that I've to change the notes, and really, the Slider Shapes are not totally ''necesary'' when you play the map, I know that maybe looks better the map, but if I make something like that, this wouldn't be a big problem
- 00:30:716 (2) - It looks quite random for me, you should try making something like http://puu.sh/k9aR, because symmetry saves the pattern giving it sense. Really, I prefer my shape
- 00:41:331(x) - Don't you miss a note here?
? I can hear a finish at drums, then I think you should add a note with finish here! Sure added
- 01:08:562 (2,1,2,3,4,1) - There are 3 sliders that are exactly the same, but you use them like that:
1st - End of phrase, start of prelude.Never use copy/paste for making this kind of weird stuff, it looks weird and plays as weird as it looks. Try to improve this patterns. Nope sorry, I made that because fit perfect with song
2nd - Mid of prelude.
3rd - End of prelude.- 01:22:408 (1) - This arc looks so... ;_;. Please try to make it better ;_;. Oh man, this is a common shape
- 01:42:716 (1) - Look, you use the same slider, but it follows NOTHING, it's really weird man, I would rather make something like http://puu.sh/k9eN. Try to listen the drums + vocal at the same time
___________________
Hitsounds- 00:16:870 (3) - This fill-in sounds a bit empty, try adding a clap at the end of the slider, it will make it more c'mon. Hmm... OK
- 00:45:024 (1) - You should enfatizate the ticks where the drummer plays the finish. I will show you an awesome way(teached by Gonzvlo). Nice!
1st - Set beat snap divisor to 1/8.___________________
2nd - Add a green timing section with hitsounds NORMAL and with 100% of volume at 00:45:947 and at 00:47:793.
3rd - Add a green timing section with hitsounds SOFT and with 70% of volume at 00:46:005 and at 00:47:851.Normal
General Comments
- Good worked hitsounds and new combos, and the start symmetrical mapping really looked awesome, but you stopped mapping symmetrical, and mapped the rest of difficulty kind of wierd and random, with badflowing some times, it dissapointed me.
___________________
General Settings- I'm used to make the HP drain rate and Overall Difficulty the same, then I think you should set overall difficulty to 4. Yes, It's better
- I'd rather use the slider tick rate at 2, because this way people can't cheat sliders and the 1/2 rhythm will keep constant all the time. Nope
___________________
Mapping- 00:22:408 (1) - This slider flows and looks weird, and one tip, when you make a long slider following a long voice word, try to make it symmetrical. I did a slider which I think you should use, it's here: http://puu.sh/kcaK. Bad Flow? Do you rally think that?? I think that plays perfect this shape.
140,60,22408,6,0,B|152:96|192:112|232:96|232:96|256:112|256:112|280:96|280:96|320:112|360:96|- 00:48:255 (1) - Same tip as before, try to make it symmetrical, something like this: http://puu.sh/kccd. Nope, sorry
144,196,47793,1,8
100,248,48024,1,0
68,312,48255,6,0,B|80:352|116:388|188:360|188:308|188:308|188:248|256:204|324:248|324:308|324:308|324:360|- 01:14:101 (5) - Here, I think this slider flow terrible, a arc should work better, try something like this: http://puu.sh/kcda. Ok, Changed, I thought the same
- 01:22:408 (2) - This slider sounds really awkard, looks like it's placed at the wrong place, as you can hear the voices. try removing the note before it and moving the slider 1/2 sooner, this way you will follow the vocals perfectly. Hmm... Maybe, But I think that palys fine now too.
___________________Hard
General Comments
I'd love to see it mapped symmetric, why don't you try to remap it?If you want to collab with me, I already started mapping this here: http://puu.sh/kbMq. Sorry, I think that it's fine, the players and modders don't have any problem with, maybe I can map with more symetry on my next proyects
___________________
Mod finished~
I'll wait to Kenezz and Katsuri to fix the Collab.wcx19911123 wrote:
[Hard]
00:05:331 (1,2) - ctrl+4 , 1 gird right Ok
call me back after this
wcx19911123 wrote:
diff spread is better now , but I think some jumps in Collab is too huge , try to reduce some spacing plz , or it is much harder than Normal.. no
[Collab]
AR-1? ok
00:19:408 (2,4) - I suggest move this 2 sldier down a bit I don't think so, this jump plays fine and looks fine in my opinion
00:45:024 (2,4) - move (2) right a bit and (4) left a bit Ok
00:46:178 (5,7) - move this 2 sliders closer Nah! xD
01:21:255 (7,8) - ^ , maybe stack their end would look ugly, but pending Kenezz
02:35:101 (6,7) - ^ would look ugly, but pending kenezz
really nice diff
[Hard]
00:05:331 (1,2) - ctrl+4 , 1 gird right
call me back after this
wcx19911123 wrote:
[Collab]
AR-1?
01:21:255 (7,8) - ^ , maybe stack their end hmm no
02:35:101 (6,7) - ^ ^
really nice diff
Thanks a lot Gonz. I'll wait to Kenezz and KatsuriGonzvlo wrote:
[General]Yes, looks better, changed
- Combo Colours: Black looks slightly odd, you should try a different shade of black.
[Hard]That's all, let me know when you're ready and we'll see what to do next.
- 01:10:408 (7,1) - This part sort of killed the flow, I think these 2 objects need more spacing between them. Hmm... I'm not totally agree with that. I think that the flow is correct, I made that to change the rhythm and also I want to start the pattern x1,0 in 01:10:807 (1), so I think that it's not bad
- 02:42:947 (1,2,3,4,5,6,7) - This pattern feels really weird, I think the sliders placement is not following the music correctly. Try something like this. Yeah! sounds better, so, changed
Gracias Gonzy :3!!Gonzvlo wrote:
[Collab]That's all, let me know when you're ready and we'll see what to do next.
- This difficulty has some really nice symmetric patterns and jumps BUT there are also many forced jumps/symmetric patterns. I'll list all of them so you can take a look at them and decide whether you want to reduce/fix them or not. I'd like to remark how most of the times these jumps kill the flow of the map.
- 00:18:716 (1,2,3,4) - I'm not sure if you were trying to force symmetry here but either way this should be easy to fix with or without symmetry.
- 00:46:178 (5,6,7) - ^
- 01:21:255 (7,8) - Whoops, this jump doesn't fit much o3o It's okay o:
- 01:31:408 (2) - This jump would be awesome if (2) were 1/2 beat later. Magic!, Fixed~
- 02:27:716 (5,6) - This one isn't that bad but could be reduced a bit. hmm now is okay D:
- 02:35:101 (6,7) - Same as before D: Same D:!!
- 02:43:408 (1,2,3,4,5,6) - The consistency and how the spacing increased gradually made this pattern really fun to play. This one is okay!
Thanks For mod BehonkissBehonkiss wrote:
Sorry for the late mod, been busy.
Easy:
- 01:29:793 (1): Consider adding some sort of hitsound at the end at 01:32:562. Ok, added a Whistle
Normal:
Fine.
Collab:
- 00:18:716 (1): Consider sticking a finish at the beginning. Ok, added
Hard:
Fine.
Very good overall, can't mind much to complain about.
Thanks Rodo!!Roddie wrote:
GeneralStoryboard
- Drake and Josh in the tags really isn't needed. Drake & Josh in the source is fine enough. yes, you have reason, Removed
- Try to keep the tick rate consistent for all the difficulties. Its a suggestion but I'd recommend you do it. Hmm... Well I listen the music, and I think that Tick Rate 2 it's better, so changed
Easy
- There is quite a lot of transparency on katsuri and Keneez png files. Crop them down so you can save memory space Done
Normal
- 01:33:024 (x)-A note here and a finish would be quite fitting here. Hmm... Ok added
Collab
- This Normal difficulty could play better if you decrease the Approach Rate and Overall Difficulty by one. Hmm... Well, I have a lot of suggestions about that to put AR4 or AR5,so, I think that it's better if I decide it. So, I think that it's better AR5
Hard
- 00:26:101 (Katsuri) (1)-A finish on the beginning would sound fitting. Yes, also it's more consistent with my difficulties. Added
- 02:18:485 (Katsuri) (1)-A slider here really isn't follow the vocals as much in my opinion. What can work is that you can remove the slider, add a note on 02:18:716 and put a new combo. You can place it here. Hmm... I think that fit fine with vocal, specially with ''Aaahh''
, so I decide it to don't change that
- 02:39:024 (Katsuri) (3)-On the end, a finish would be more fitting than a clap perhaps? Yep
Excellent. Thanks!!
Give me a call when you two are finished updating your difficulties.
^Raging Bull wrote:
Shit. Hearing this song makes me remember the show. I really miss Drake and Josh ._.
Mythol wrote:
Thanks for mapping this lol. Brings back nice memories.