forum

Drake Bell - I Found a Way

posted
Total Posts
96
show more
Topic Starter
mancuso_JM_

MMzz wrote:

Ahhh nostolgia, I love drake and josh <3

Easy:

00:27:018 (1) - remove new combo Here starts the chorus, so, the NC is necesary
01:51:479 (1) - ^ Agree in that
01:52:864 (2) - add new combo ^

A lot of your sliders ended on the start of new stanzas, you shouldn't do that because it breaks new combos. I used long Sliders, this is the reason, also there are the easisest pattern for beginners, also it's not a problem, because if you saw the consistency, the most of my combo are consistent

Normal:

AR -1 3rd person to suggest me that, so AR-1

00:07:633 (6) - add new combo This note belongs from this pattern, because if you follow the Vocal, it appears in next note, I also plays with Instrumental here
00:08:095 (1) - remove new combo Nope, same reason as above
00:15:018 (7) - add new combo Nope
00:15:479 (1) - remove new combo ^
00:18:249 (1) - ^ Nope, because here it's beginning a Instrumental Section, so the New Combo is totally necesary
00:18:710 (2) - add new combo Nope
00:19:633 (1) - remove new combo Nope, following the Vocal, plays perfectly
00:27:018 (1) - ^ Starts the chorus
00:35:787 (1) - ^ Nope
00:43:172 (1) - ^ Nope
00:51:018 (1) - ^ The Vocal change completly D:
01:06:710 (5) - add new combo Nope
01:07:172 (1) - remove new combo It's fine
01:09:941 (1) - ^ Following the Instrumental
01:10:402 (2) - add new combo Nope
01:11:325 (1) - remove new combo ^
01:18:710 (1) - ^ ^
01:29:325 (1) - fix this slider, the middle part where is makes a V is crooked, take the red point at the bottom and move it to the left once on tiny sized grid. Hmm... sorry, but this is not a problem, also it's a common Shape this kind of Sliders
01:42:710 (1) - remove new combo Nope, following the Vocal
02:33:941 (1) - ^ Nope

Hard:

Combos are really broken in here, you need to remember a new combo starts every or every other stanza, NOT to the vocals. It's depends, because if you map the mostly of the map with (like me), you have to follow a lot the vocals and add it following it, because if I don't make that, the combo don't follow nothing in General

All in all a fun map though! :>
Thanks for mod Mitten, but just a suggestion, when you make this kind of mod, try to follow the mapper's patterns, because if you follow your own pattern, it's quite difficult to coincide with him.
jossieP
me sorprende lo mucho que niegas, solo estoy siguiendo tus propios patrones
Kryptogram
Hola Mancuu !! Aca un Mod De mi parte

[General]:

- Todo esta muy bien pero no me convensen los ComboColours (parecen de Navidad) he aqui unos mejores creo yo :

Colores


[Colours]
Combo1 : 181,106,106
Combo2 : 255,89,89
Combo3 : 136,255,136
Combo4 : 215,215,215

Pruebalos que no te cuesta ;)

- Otra cosa que se me ocurrio xD Fue que los nombres de las dificultades serian asi:

Easy Way
Normal Way
Hard Way

Creatividad espontanea \:D/

[Easy]


00:11:325 (1) - Agrega whistle al inicio
00:16:864 (3) - Remueve el clap al inicio y agregalo al final, Remueve NC ? me parece inescesario
00:17:787 (1) - Remueve clap al inicio pare ser mas consistentes con 00:16:864 (3)
00:30:710 (2) - Uhmm no creo que fluya con una vocal larga ademas la siguiente nota esta muy lejos http://puu.sh/jcu5
00:41:325 (x) - Talvez agrega nota con finish
01:08:556 (2) - Reemplaza el clap al inicio por un whistle
01:14:095 (3) - Agrega clap al inicio
01:15:941 (1) - Reemplaza clap for finish al inicio
01:33:018 (2) - Agrega nota con finish ?

[Normal]

00:26:095 (1) Remueve finish agregalo aca 00:26:556 (2)
00:48:249 (1) - Intenta no salirte del cuadro xD http://puu.sh/jcyD
01:07:172 (1) - clap al inicio y al final, Remueve el clap en el reverse arrow
01:17:787 (1) - Remueve el finish agregalo aca 01:18:249 (2)
01:27:479 (3) - Agrega clap al inicio, Remueve el clap al final
01:34:864 (4) - Agrega finish (creo que escuche uno en fondo de la cancion xD)
02:23:325 (2) - Remueve el finish al final ponlo aca 02:24:710 (3)
02:41:325 (2) - Agrega finish ?
02:43:172 (1) - Agrega finish al inicio y al final
02:45:018 (3) - Agrega finish
02:45:941 (5) - ^

[Hard]

00:11:210 (2) - Agrega clap (suena divertido :D)
00:33:018 (7) - Envez de un reverse que tal esto http://puu.sh/jcCe
00:34:864 (3) - Olvidaste el clap, Agregalo
00:57:018 (5) - ^
01:33:479 (1) - Remueve el clap
01:39:941 (2) - Remueve clap al final
02:33:479 (5) - Remueve el clap
02:44:556 (4) - ^
02:50:556 (2) - Agrega clap al inicio

Buen mapa pero recomiendo mas mods nose tu :D ! Espero sea de ayuda

Buena Suetre y Estrella !
Topic Starter
mancuso_JM_

[Te][Amo] wrote:

Hola Mancuu !! Aca un Mod De mi parte

[General]:

- Todo esta muy bien pero no me convensen los ComboColours (parecen de Navidad) he aqui unos mejores creo yo : Hey, buenos colores, realmente estan buenos (no tanto el combo 4), pero meh los agregue a todos

Colores


[Colours]
Combo1 : 181,106,106
Combo2 : 255,89,89
Combo3 : 136,255,136
Combo4 : 215,215,215

Pruebalos que no te cuesta ;)

- Otra cosa que se me ocurrio xD Fue que los nombres de las dificultades serian asi: haha, no gracias, Easy, Normal y Hard lucen mejor xD

Easy Way
Normal Way
Hard Way

Creatividad espontanea \:D/

[Easy]


00:11:325 (1) - Agrega whistle al inicio Tenes razon, queda mas consistente con (3)
00:16:864 (3) - Remueve el clap al inicio y agregalo al final, Remueve NC ? me parece inescesario Nope, asi va bien con la voz, y Remueve NC no lo entendi, si esta en (3), quizas me quisiste decir en la proxima nota, y no lo saco porque es cuando comienza la parte del Instrumental
00:17:787 (1) - Remueve clap al inicio pare ser mas consistentes con 00:16:864 (3) Como no lo saque ahi, tampoco lo hago aca
00:30:710 (2) - Uhmm no creo que fluya con una vocal larga ademas la siguiente nota esta muy lejos http://puu.sh/jcu5 Hmm... Creo que fluye bien un Slider largo, con una vocal larga, ademas el siguiente Slider lo hice asi intencional para que me quede simetrico con el Centro del Slider, no es mayor problema arreglarlo y creo que queda mejor asi
00:41:325 (x) - Talvez agrega nota con finish Nope, asi juega bien para ser un Easy
01:08:556 (2) - Reemplaza el clap al inicio por un whistle Tenia Clap + Whsitle, creo que me olvide de sacarlo, ahora ya esta con Whistle solo
01:14:095 (3) - Agrega clap al inicio Hmm... no, el whistle juega bien ahi
01:15:941 (1) - Reemplaza clap for finish al inicio No luce del todo bien un Finish, creo que al final como esta, luce mucho mejor
01:33:018 (2) - Agrega nota con finish ? No

[Normal]

00:26:095 (1) Remueve finish agregalo aca 00:26:556 (2) Si miras mis otras dificultades, todas tienen un Finish al comienzo del Kiai, asi que por consistencia lo debo dejar, ademas creo que suena mejor asi como esta :P
00:48:249 (1) - Intenta no salirte del cuadro xD http://puu.sh/jcyD haha esta fuera del Grid, pero no afuera de pantalla asi que esto no es problema xD

01:07:172 (1) - clap al inicio y al final, Remueve el clap en el reverse arrow Segunda persona que lo recomienda, y viendo el panorama creo que ambas tienen razon, asi que Hecho
01:17:787 (1) - Remueve el finish agregalo aca 01:18:249 (2) Nope, misma razon que el primer Kiai
01:27:479 (3) - Agrega clap al inicio, Remueve el clap al final Ok
01:34:864 (4) - Agrega finish (creo que escuche uno en fondo de la cancion xD) Si, puede ser, pero puse el Clap porque con el finish de la cancion ya basta xD
02:23:325 (2) - Remueve el finish al final ponlo aca 02:24:710 (3) Nope, misma razon al resto de los Kiai
02:41:325 (2) - Agrega finish ? Con el Finish de la musica ya basta, como dijo ikari_kyon, por eso esta asi
02:43:172 (1) - Agrega finish al inicio y al final Misma razon que arriba
02:45:018 (3) - Agrega finish ^
02:45:941 (5) - ^ ^

[Hard]

00:11:210 (2) - Agrega clap (suena divertido :D) No me gusto, sorry :(
00:33:018 (7) - Envez de un reverse que tal esto http://puu.sh/jcCe Hmm... no porque lo que hice entra perfecto con la bateria :P
00:34:864 (3) - Olvidaste el clap, Agregalo Sii xD
00:57:018 (5) - ^ ^
01:33:479 (1) - Remueve el clap Hmmm... si, puedes que tengas razon
01:39:941 (2) - Remueve clap al final Se escucha muy vacio sin el Clap
02:33:479 (5) - Remueve el clap Si, la verdad que suena de mas xD
02:44:556 (4) - ^ Ok
02:50:556 (2) - Agrega clap al inicio Agregado

Buen mapa pero recomiendo mas mods nose tu :D ! Espero sea de ayuda Hmmm... estoy esperando a 2 MATs para que me modeen, esperare lo que me digan ellos xD

Buena Suetre y Estrella !
Gracias TeA, por el mod y la Estrella :D
Tony
omg Drake Bell!!! nyanyanyanynaynanya <3
Mercurial
Ayer estaba viendo Drake and Josh, y me dí cuenta que esta song es de esa serie. ♥

Like a boss.

Después si me doy tiempo modeo (No creo encontrar nada pero...)
wcx19911123
from my queue

[General]
timing is kinda off imo , offset=255(+6) is better to me
why canceled letterbox during breaks? there aren't video or sb in the mapset

[Easy]
00:51:479 (4) - I suggest put this note up a bit , it is nearly out of screen..
00:55:633 (1) - ctrl+h? flow much better
02:45:479 (3) - move this slider up a bit plz..

[Normal]
AR+1 plz , it is kinda low imo
00:50:095 - this clap sound too loud imo , I suggest turn volume down a bit
00:58:402 (2) - I suggest change direction of this sldier , its reverse arrow is kinda invisible
01:29:325 (1) - this shape is confusing , not overlap slider itself too much plz
02:38:095 (3,4,6,7) - change this to 2 sliders plz , it is very hard to play as a Normal diff
02:49:402 (2,3,4) - ^ , here should change to a repeat sldier

[Hard]
00:57:479 (1) - ctrl+r , flow much better
01:10:402 (7,8) - this anti-jump is confusing imo , I suggest use 1.0x spacing here

that's all
diffs are fine , but diff spread is bad imo. there is a big difficulty distance between Normal and Hard diff
I suggest you use a bit more 1/2 beat notes in Normal diff , and add a bit more spinner in Hard diff
only when the diff spread get better , plz call me back
Topic Starter
mancuso_JM_

wcx19911123 wrote:

from my queue

[General]
timing is kinda off imo , offset=255(+6) is better to me Sounds better, changed
why canceled letterbox during breaks? there aren't video or sb in the mapset Because doesn't look fine with my BG, looks better my BG without it

[Easy]
00:51:479 (4) - I suggest put this note up a bit , it is nearly out of screen.. Hmm... Ok moved
00:55:633 (1) - ctrl+h? flow much better I don't think so, In my opinion fit better like that
02:45:479 (3) - move this slider up a bit plz.. Ok, moved a little to up

[Normal]
AR+1 plz , it is kinda low imo asdas Some people said me to put AR4 and another tell me to put AR5, so I'll decide it. AR5 plays better
00:50:095 - this clap sound too loud imo , I suggest turn volume down a bit Hmm... I think that it's ok
00:58:402 (2) - I suggest change direction of this sldier , its reverse arrow is kinda invisible Invisble?? Nah, looks fine, and it's not difficult to see
01:29:325 (1) - this shape is confusing , not overlap slider itself too much plz I don't understand why the shape is confusing, but oh well, I made another shape
02:38:095 (3,4,6,7) - change this to 2 sliders plz , it is very hard to play as a Normal diff I thought that, but I test the map with a friend, and he is not a good player, and he haven't got any problem with that
02:49:402 (2,3,4) - ^ , here should change to a repeat sldier Same as above

[Hard]
00:57:479 (1) - ctrl+r , flow much better Hmm... I disagree, I think that flow very well like that
01:10:402 (7,8) - this anti-jump is confusing imo , I suggest use 1.0x spacing here Do you really think that?? Because all my streams are compressed

that's all
diffs are fine , but diff spread is bad imo. there is a big difficulty distance between Normal and Hard diff
I suggest you use a bit more 1/2 beat notes in Normal diff , and add a bit more spinner in Hard diff
only when the diff spread get better , plz call me back
Thanks for mod wcx :P. Well, I'll try to fix the spread between difficulties, but I think that it's not a big problem because in my ranked map, the spread it's not the best, anyways I'll try to fix that :)
EDIT: Also the name was change, credits to Kei and iMercurial
Katsuri
General

  • Tags & Source
  1. I don't agree with keeping 'Drake & Josh' at source, I'd rather set it to tags, considering it's not an opening and none of episodes of the show it plays the full song.
  2. What about adding 'Drake and Josh' to tags? There is a lot of maps that have 'name & name' and 'name and name' at tags, why not adding it here?
    ___________________
    Design
  3. Bleh! This myspace link at background, I found an BG for which is cleaner and is still awesome(thanks JhowM for removing publicity). You can download it here: http://puu.sh/jYeO.
  4. Try to make the Combo 4 brighter like this: http://puu.sh/jYhO, considering that the BG is a bit darkness, a brighter color would look better.
    ___________________
Easy

  • General Comments
  1. I liked the way you worked your hitsounds, but they sound a bit off in some parts, where the fill-in kind of failed, but maybe it's just my impression. At hitsounds you did a great job. At mapping, some overlaps look weird and play weird, but you look to avoid the overlaps, and it's really good. Almost every big slider, you did something weird, thing that dissapointed me. Some parts I feel the voice follow/ rhythm follow a bit inconsistent, where sometimes you follow the voices and sometimes the drums, sometimes you follow nothing and sometimes you follow both, it's a bit weird, but I would require you a remap, and it's not really necessary xD. I think it was awesome the way you worked the flow of patterns, really impressed me.
    ___________________
    General Settings
  2. The difficulty settings are perfect in my opinion, that's the way I would probably set a diff like that.
  3. I'd rather use the slider tick rate at 2, because this way people can't cheat sliders and the 1/2 rhythm will keep constant all the time.
    ___________________
    Mapping
  4. 00:03:947 (1) - This slider looks a bit weird at the arcs, why don't you make them straighter, like this: http://puu.sh/k995? Oh, and it would be lovely if you make it completely symmetric.
  5. 00:22:408 (4) - This slider looks quite weird at all, consider making the red point less noticeable or remove it, like this: http://puu.sh/k9ac.
  6. 00:30:716 (2) - It looks quite random for me, you should try making something like http://puu.sh/k9aR, because symmetry saves the pattern giving it sense.
  7. 00:41:331(x) - Don't you miss a note here? :x? I can hear a finish at drums, then I think you should add a note with finish here!
  8. 01:08:562 (2,1,2,3,4,1) - There are 3 sliders that are exactly the same, but you use them like that:
    1st - End of phrase, start of prelude.
    2nd - Mid of prelude.
    3rd - End of prelude.
    Never use copy/paste for making this kind of weird stuff, it looks weird and plays as weird as it looks. Try to improve this patterns.
  9. 01:22:408 (1) - This arc looks so... ;_;. Please try to make it better ;_;.
  10. 01:42:716 (1) - Look, you use the same slider, but it follows NOTHING, it's really weird man, I would rather make something like http://puu.sh/k9eN.
    ___________________
    Hitsounds
  11. 00:16:870 (3) - This fill-in sounds a bit empty, try adding a clap at the end of the slider, it will make it more c'mon.
  12. 00:45:024 (1) - You should enfatizate the ticks where the drummer plays the finish. I will show you an awesome way(teached by Gonzvlo).
    1st - Set beat snap divisor to 1/8.
    2nd - Add a green timing section with hitsounds NORMAL and with 100% of volume at 00:45:947 and at 00:47:793.
    3rd - Add a green timing section with hitsounds SOFT and with 70% of volume at 00:46:005 and at 00:47:851.
    ___________________
Normal

  • General Comments
  1. Good worked hitsounds and new combos, and the start symmetrical mapping really looked awesome, but you stopped mapping symmetrical, and mapped the rest of difficulty kind of wierd and random, with badflowing some times, it dissapointed me.
    ___________________
    General Settings
  2. I'm used to make the HP drain rate and Overall Difficulty the same, then I think you should set overall difficulty to 4.
  3. I'd rather use the slider tick rate at 2, because this way people can't cheat sliders and the 1/2 rhythm will keep constant all the time.
    ___________________
    Mapping
  4. 00:22:408 (1) - This slider flows and looks weird, and one tip, when you make a long slider following a long voice word, try to make it symmetrical. I did a slider which I think you should use, it's here: http://puu.sh/kcaK.
    140,60,22408,6,0,B|152:96|192:112|232:96|232:96|256:112|256:112|280:96|280:96|320:112|360:96|
  5. 00:48:255 (1) - Same tip as before, try to make it symmetrical, something like this: http://puu.sh/kccd.
    144,196,47793,1,8
    100,248,48024,1,0
    68,312,48255,6,0,B|80:352|116:388|188:360|188:308|188:308|188:248|256:204|324:248|324:308|324:308|324:360|
  6. 01:14:101 (5) - Here, I think this slider flow terrible, a arc should work better, try something like this: http://puu.sh/kcda.
  7. 01:22:408 (2) - This slider sounds really awkard, looks like it's placed at the wrong place, as you can hear the voices. try removing the note before it and moving the slider 1/2 sooner, this way you will follow the vocals perfectly.
    ___________________

Hard

  • General Comments
  1. I'd love to see it mapped symmetric, why don't you try to remap it? If you want to collab with me, I already started mapping this here: http://puu.sh/kbMq.
    ___________________

Mod finished~

Download: Drake Bell - I Found a Way (mancusojuanmattos) [Katsuri found a Symmetry].osu
Frozen Child
Easy
00:04:408 - you can copy and rename ur hitclap for ticks like that ? ( for drums :D )
00:22:408 (4) - whistle
00:25:178 (2) - delete this note and copy 00:24:255 (1) -. After that u can ctrl h and ctrl R for a good combo :D
00:40:870 (2) - finish
02:16:870 - note + finish here ?

Normal
00:04:408 - you can copy and rename ur hitclap for ticks like that ? ( for drums :D )
00:48:255 (1) - remove finish

Hard
00:22:870 - you can copy and rename ur hitclap for ticks like that ? ( for drums :D )

it's m4m :D ( here is the map for you viewtopic.php?f=6&t=73501&p=1381931#p1381931) i'll post on ur queue
Topic Starter
mancuso_JM_

Frozen Child wrote:

Easy
00:04:408 - you can copy and rename ur hitclap for ticks like that ? ( for drums :D ) Nope, It's ok like that
00:22:408 (4) - whistle Hmmm... nope, the finish fit perfect
00:25:178 (2) - delete this note and copy 00:24:255 (1) -. After that u can ctrl h and ctrl R for a good combo :D Nope, I prefer like that
00:40:870 (2) - finish Nope, doesn't fit well
02:16:870 - note + finish here ? I prefer to start this section with vocal

Normal
00:04:408 - you can copy and rename ur hitclap for ticks like that ? ( for drums :D ) Nope, same as Easy
00:48:255 (1) - remove finish Nope, sorry

Hard
00:22:870 - you can copy and rename ur hitclap for ticks like that ? ( for drums :D ) No sorry

it's m4m :D ( here is the map for you viewtopic.php?f=6&t=73501&p=1381931#p1381931) i'll post on ur queue
Thanks for mod but no changes. Anyway, I'll mod your map
Kenezz
Kenezz's BakaIRCMod~
Okay, I will recheck tomorrow!
Good Luck :3~
Katsuri
Kenezz, don't touch this until I finish my mod pleeease! ;_;

I will finish it saturday, I promisse.
I will give it a star while you wait mancuso! :3
Topic Starter
mancuso_JM_
Ok Katsu, I'll wait for you, but try to finish the mod tomorrow
Katsuri
finished the mod! :D
Topic Starter
mancuso_JM_

Katsuri wrote:

General

  • Tags & Source
  1. I don't agree with keeping 'Drake & Josh' at source, I'd rather set it to tags, considering it's not an opening and none of episodes of the show it plays the full song. Hmmm... I'm not agree with that, on a lot of full versions, appear the serie in Source, so I think that it's ok
  2. What about adding 'Drake and Josh' to tags? There is a lot of maps that have 'name & name' and 'name and name' at tags, why not adding it here?
    ___________________
    Design
  3. Bleh! This myspace link at background, I found an BG for which is cleaner and is still awesome(thanks JhowM for removing publicity). You can download it here: http://puu.sh/jYeO. YAY!! I like it
  4. Try to make the Combo 4 brighter like this: http://puu.sh/jYhO, considering that the BG is a bit darkness, a brighter color would look better. Changed the Colours
    ___________________
Easy

  • General Comments
  1. I liked the way you worked your hitsounds, but they sound a bit off in some parts, where the fill-in kind of failed, but maybe it's just my impression. At hitsounds you did a great job. At mapping, some overlaps look weird and play weird, but you look to avoid the overlaps, and it's really good. Almost every big slider, you did something weird, thing that dissapointed me. Some parts I feel the voice follow/ rhythm follow a bit inconsistent, where sometimes you follow the voices and sometimes the drums, sometimes you follow nothing and sometimes you follow both, it's a bit weird, but I would require you a remap, and it's not really necessary xD. I think it was awesome the way you worked the flow of patterns, really impressed me. Hmm... In some points I'm not totally agree, and thanks :P
    ___________________
    General Settings
  2. The difficulty settings are perfect in my opinion, that's the way I would probably set a diff like that. haha... Thanks xD
  3. I'd rather use the slider tick rate at 2, because this way people can't cheat sliders and the 1/2 rhythm will keep constant all the time. Hmm... nope sorry, sounds a lot of Ticks and in the mostly of case, there are not necesary
    ___________________
    Mapping
  4. 00:03:947 (1) - This slider looks a bit weird at the arcs, why don't you make them straighter, like this: http://puu.sh/k995? Oh, and it would be lovely if you make it completely symmetric. Hmmm... nah, it's fine like that
  5. 00:22:408 (4) - This slider looks quite weird at all, consider making the red point less noticeable or remove it, like this: http://puu.sh/k9ac. Nope, I think that I've to change the notes, and really, the Slider Shapes are not totally ''necesary'' when you play the map, I know that maybe looks better the map, but if I make something like that, this wouldn't be a big problem
  6. 00:30:716 (2) - It looks quite random for me, you should try making something like http://puu.sh/k9aR, because symmetry saves the pattern giving it sense. Really, I prefer my shape
  7. 00:41:331(x) - Don't you miss a note here? :x? I can hear a finish at drums, then I think you should add a note with finish here! Sure added
  8. 01:08:562 (2,1,2,3,4,1) - There are 3 sliders that are exactly the same, but you use them like that:
    1st - End of phrase, start of prelude.
    2nd - Mid of prelude.
    3rd - End of prelude.
    Never use copy/paste for making this kind of weird stuff, it looks weird and plays as weird as it looks. Try to improve this patterns. Nope sorry, I made that because fit perfect with song
  9. 01:22:408 (1) - This arc looks so... ;_;. Please try to make it better ;_;. Oh man, this is a common shape
  10. 01:42:716 (1) - Look, you use the same slider, but it follows NOTHING, it's really weird man, I would rather make something like http://puu.sh/k9eN. Try to listen the drums + vocal at the same time
    ___________________
    Hitsounds
  11. 00:16:870 (3) - This fill-in sounds a bit empty, try adding a clap at the end of the slider, it will make it more c'mon. Hmm... OK
  12. 00:45:024 (1) - You should enfatizate the ticks where the drummer plays the finish. I will show you an awesome way(teached by Gonzvlo). Nice!
    1st - Set beat snap divisor to 1/8.
    2nd - Add a green timing section with hitsounds NORMAL and with 100% of volume at 00:45:947 and at 00:47:793.
    3rd - Add a green timing section with hitsounds SOFT and with 70% of volume at 00:46:005 and at 00:47:851.
    ___________________
Normal

  • General Comments
  1. Good worked hitsounds and new combos, and the start symmetrical mapping really looked awesome, but you stopped mapping symmetrical, and mapped the rest of difficulty kind of wierd and random, with badflowing some times, it dissapointed me.
    ___________________
    General Settings
  2. I'm used to make the HP drain rate and Overall Difficulty the same, then I think you should set overall difficulty to 4. Yes, It's better
  3. I'd rather use the slider tick rate at 2, because this way people can't cheat sliders and the 1/2 rhythm will keep constant all the time. Nope
    ___________________
    Mapping
  4. 00:22:408 (1) - This slider flows and looks weird, and one tip, when you make a long slider following a long voice word, try to make it symmetrical. I did a slider which I think you should use, it's here: http://puu.sh/kcaK. Bad Flow? Do you rally think that?? I think that plays perfect this shape.
    140,60,22408,6,0,B|152:96|192:112|232:96|232:96|256:112|256:112|280:96|280:96|320:112|360:96|
  5. 00:48:255 (1) - Same tip as before, try to make it symmetrical, something like this: http://puu.sh/kccd. Nope, sorry
    144,196,47793,1,8
    100,248,48024,1,0
    68,312,48255,6,0,B|80:352|116:388|188:360|188:308|188:308|188:248|256:204|324:248|324:308|324:308|324:360|
  6. 01:14:101 (5) - Here, I think this slider flow terrible, a arc should work better, try something like this: http://puu.sh/kcda. Ok, Changed, I thought the same
  7. 01:22:408 (2) - This slider sounds really awkard, looks like it's placed at the wrong place, as you can hear the voices. try removing the note before it and moving the slider 1/2 sooner, this way you will follow the vocals perfectly. Hmm... Maybe, But I think that palys fine now too.
    ___________________

Hard

  • General Comments
  1. I'd love to see it mapped symmetric, why don't you try to remap it? If you want to collab with me, I already started mapping this here: http://puu.sh/kbMq. Sorry, I think that it's fine, the players and modders don't have any problem with, maybe I can map with more symetry on my next proyects
    ___________________

Mod finished~
Thanks for mod Katsu. Really, I don't want to make all the things because is not bad. Also, Hard difficulty it's not totally symetric but it has a good flow, and the players don't have any problem with that. I can see a lot of Ranked Maps and don't a perfect symetry or something like that. Your suggestions are very good, but I have to reject some. As I said, this mod it's a good help to improve my symetry in future maps, Thanks a lot for this :D
Katsuri
Mancuso, I'm making a guest diff with Kenezz which you can't reject ok? ;)
The changelog is ok, I agree that you don't want to improve unecessary stuff, but if you say you will improve your mapping style on the near future, then I'm happy for helping you! :D!

Download: Kenezz&Katsuri - Collab.rar

Place all files at the beatmaps folder.
Topic Starter
mancuso_JM_
I really like it!! Thanks a lot!! :D
wcx19911123
diff spread is better now , but I think some jumps in Collab is too huge , try to reduce some spacing plz , or it is much harder than Normal..

[Collab]
AR-1?
00:19:408 (2,4) - I suggest move this 2 sldier down a bit
00:45:024 (2,4) - move (2) right a bit and (4) left a bit
00:46:178 (5,7) - move this 2 sliders closer
01:21:255 (7,8) - ^ , maybe stack their end
02:35:101 (6,7) - ^
really nice diff

[Hard]
00:05:331 (1,2) - ctrl+4 , 1 gird right

call me back after this
Topic Starter
mancuso_JM_

wcx19911123 wrote:

[Hard]
00:05:331 (1,2) - ctrl+4 , 1 gird right Ok

call me back after this
I'll wait to Kenezz and Katsuri to fix the Collab.
Katsuri

wcx19911123 wrote:

diff spread is better now , but I think some jumps in Collab is too huge , try to reduce some spacing plz , or it is much harder than Normal.. no

[Collab]
AR-1? ok
00:19:408 (2,4) - I suggest move this 2 sldier down a bit I don't think so, this jump plays fine and looks fine in my opinion
00:45:024 (2,4) - move (2) right a bit and (4) left a bit Ok
00:46:178 (5,7) - move this 2 sliders closer Nah! xD
01:21:255 (7,8) - ^ , maybe stack their end would look ugly, but pending Kenezz
02:35:101 (6,7) - ^ would look ugly, but pending kenezz
really nice diff

[Hard]
00:05:331 (1,2) - ctrl+4 , 1 gird right

call me back after this
Kenezz

wcx19911123 wrote:

[Collab]
AR-1?
01:21:255 (7,8) - ^ , maybe stack their end hmm no
02:35:101 (6,7) - ^ ^
really nice diff
Topic Starter
mancuso_JM_
UPDATED!
Thanks Guys!! :D
wcx19911123
no kd plz

I don't know why I need to update all diffs before I redl it , do you changed something in other diffs?

[Easy]
01:07:178 (1) - move this slider up a bit plz , it is almost out of the screen

[Normal]
00:35:793 (1) - ^

plz let me know what you changed , especially the stuffs not in my modding..
hope this is the last time to call me back.. orz

edit: all fine now , bubbled
Topic Starter
mancuso_JM_
Fixed those things.
Oh sorry, after you mod it, I remember to add KenezzEdward in tags, for this reason you had to update the other difficulties.
And that's it :P
EDIT: Thank you very much!! :)
Gonzvlo
[General]
  1. Combo Colours: Black looks slightly odd, you should try a different shade of black.
[Collab]
  1. This difficulty has some really nice symmetric patterns and jumps BUT there are also many forced jumps/symmetric patterns. I'll list all of them so you can take a look at them and decide whether you want to reduce/fix them or not. I'd like to remark how most of the times these jumps kill the flow of the map.
  2. 00:18:716 (1,2,3,4) - I'm not sure if you were trying to force symmetry here but either way this should be easy to fix with or without symmetry.
  3. 00:46:178 (5,6,7) - ^
  4. 01:21:255 (7,8) - Whoops, this jump doesn't fit much o3o
  5. 01:31:408 (2) - This jump would be awesome if (2) were 1/2 beat later.
  6. 02:27:716 (5,6) - This one isn't that bad but could be reduced a bit.
  7. 02:35:101 (6,7) - Same as before D:
  8. 02:43:408 (1,2,3,4,5,6) - The consistency and how the spacing increased gradually made this pattern really fun to play. This one is okay!
[Hard]
  1. 01:10:408 (7,1) - This part sort of killed the flow, I think these 2 objects need more spacing between them.
  2. 02:42:947 (1,2,3,4,5,6,7) - This pattern feels really weird, I think the sliders placement is not following the music correctly. Try something like this.
That's all, let me know when you're ready and we'll see what to do next.
Topic Starter
mancuso_JM_

Gonzvlo wrote:

[General]
  1. Combo Colours: Black looks slightly odd, you should try a different shade of black.
Yes, looks better, changed

[Hard]
  1. 01:10:408 (7,1) - This part sort of killed the flow, I think these 2 objects need more spacing between them. Hmm... I'm not totally agree with that. I think that the flow is correct, I made that to change the rhythm and also I want to start the pattern x1,0 in 01:10:807 (1), so I think that it's not bad
  2. 02:42:947 (1,2,3,4,5,6,7) - This pattern feels really weird, I think the sliders placement is not following the music correctly. Try something like this. Yeah! sounds better, so, changed
That's all, let me know when you're ready and we'll see what to do next.
Thanks a lot Gonz. I'll wait to Kenezz and Katsuri
Kenezz

Gonzvlo wrote:

[Collab]
  1. This difficulty has some really nice symmetric patterns and jumps BUT there are also many forced jumps/symmetric patterns. I'll list all of them so you can take a look at them and decide whether you want to reduce/fix them or not. I'd like to remark how most of the times these jumps kill the flow of the map.
  2. 00:18:716 (1,2,3,4) - I'm not sure if you were trying to force symmetry here but either way this should be easy to fix with or without symmetry.
  3. 00:46:178 (5,6,7) - ^
  4. 01:21:255 (7,8) - Whoops, this jump doesn't fit much o3o It's okay o:
  5. 01:31:408 (2) - This jump would be awesome if (2) were 1/2 beat later. Magic!, Fixed~
  6. 02:27:716 (5,6) - This one isn't that bad but could be reduced a bit. hmm now is okay D:
  7. 02:35:101 (6,7) - Same as before D: Same D:!!
  8. 02:43:408 (1,2,3,4,5,6) - The consistency and how the spacing increased gradually made this pattern really fun to play. This one is okay!
That's all, let me know when you're ready and we'll see what to do next.
Gracias Gonzy :3!!

Download: Drake Bell - I Found a Way (mancusojuanmattos) [Collab].osu
Topic Starter
mancuso_JM_
Thanks Kenezz
Now, Waiting to Katsuri
Katsuri
lala, I have not been active in osu!, then I think you may take care of making changes in my part mancuso, or you can ask Kenezz if it's a huge change that needs sort of a remap.
Topic Starter
mancuso_JM_
Ok, Well tomorrow I'll check out because I'm not at home.
I think that the changes are not huge :P
Behon
Sorry for the late mod, been busy.

Easy:
- 01:29:793 (1): Consider adding some sort of hitsound at the end at 01:32:562.

Normal:
Fine.

Collab:
- 00:18:716 (1): Consider sticking a finish at the beginning.

Hard:
Fine.

Very good overall, can't mind much to complain about.
Topic Starter
mancuso_JM_

Behonkiss wrote:

Sorry for the late mod, been busy.

Easy:
- 01:29:793 (1): Consider adding some sort of hitsound at the end at 01:32:562. Ok, added a Whistle

Normal:
Fine.

Collab:
- 00:18:716 (1): Consider sticking a finish at the beginning. Ok, added

Hard:
Fine.

Very good overall, can't mind much to complain about.
Thanks For mod Behonkiss :D
Roddie
General
  1. Drake and Josh in the tags really isn't needed. Drake & Josh in the source is fine enough.
  2. Try to keep the tick rate consistent for all the difficulties. Its a suggestion but I'd recommend you do it.
Storyboard
  1. There is quite a lot of transparency on katsuri and Keneez png files. Crop them down so you can save memory space.
Easy
  1. 01:33:024 (x)-A note here and a finish would be quite fitting here.
Normal
  1. This Normal difficulty could play better if you decrease the Approach Rate and Overall Difficulty by one.
Collab
  1. 00:26:101 (Katsuri) (1)-A finish on the beginning would sound fitting.
  2. 02:18:485 (Katsuri) (1)-A slider here really isn't follow the vocals as much in my opinion. What can work is that you can remove the slider, add a note on 02:18:716 and put a new combo. You can place it here.
  3. 02:39:024 (Katsuri) (3)-On the end, a finish would be more fitting than a clap perhaps?
Hard

Excellent.

Give me a call when you two are finished updating your difficulties.
Topic Starter
mancuso_JM_

Roddie wrote:

General
  1. Drake and Josh in the tags really isn't needed. Drake & Josh in the source is fine enough. yes, you have reason, Removed
  2. Try to keep the tick rate consistent for all the difficulties. Its a suggestion but I'd recommend you do it. Hmm... Well I listen the music, and I think that Tick Rate 2 it's better, so changed
Storyboard
  1. There is quite a lot of transparency on katsuri and Keneez png files. Crop them down so you can save memory space Done
Easy
  1. 01:33:024 (x)-A note here and a finish would be quite fitting here. Hmm... Ok added
Normal
  1. This Normal difficulty could play better if you decrease the Approach Rate and Overall Difficulty by one. Hmm... Well, I have a lot of suggestions about that to put AR4 or AR5,so, I think that it's better if I decide it. So, I think that it's better AR5
Collab
  1. 00:26:101 (Katsuri) (1)-A finish on the beginning would sound fitting. Yes, also it's more consistent with my difficulties. Added
  2. 02:18:485 (Katsuri) (1)-A slider here really isn't follow the vocals as much in my opinion. What can work is that you can remove the slider, add a note on 02:18:716 and put a new combo. You can place it here. Hmm... I think that fit fine with vocal, specially with ''Aaahh'' :P, so I decide it to don't change that
  3. 02:39:024 (Katsuri) (3)-On the end, a finish would be more fitting than a clap perhaps? Yep
Hard

Excellent. Thanks!! :D

Give me a call when you two are finished updating your difficulties.
Thanks Rodo!! :)
Roddie
Okay, Everything checks out.

So, rebubbled!
Gonzvlo
Re-check time!

Okay, I still don't like some jumps but the major problem were fixed so... congratulations!
Topic Starter
mancuso_JM_
YAY!! Thanks Gonz!! :D
Kawayi Rika
Omedeto mancusojuanmattos ~ :)
Mercurial
Felicitaciones chabón! ♥
Kenezz
Felicidades \o/
DaxMasterix
mancusoqlrapido
btw congratz
Kogure
ya llevas 2 en digamos poco tiempo :D
felicidades :3
eldnl
yey ~
Katsuri
mapa lindo
Low
Bravo.
[Yue]
Felicitaciones ^^
Akemi_Homura
Congratz~!
Tony
Drake Bell <3333 I'll love you forever for this :3 Grats!
Sync
lol'd

nice
Loneight
Congratz~ :)
Kei
Felicidadeeeeeeeees c: otro map ranked tuyo~
Topic Starter
mancuso_JM_
@Kawayi Rika: hehe Thanks :)
@iMercurial: Gracias Man!! :D
@Kenezz: Muchas Gracias Kenezz, ademas de agradecerte por ayudarme con el Collab :D
@DaxMasterix: Gracias Dax!! :)
@K o g u r e: Hmm... Se puede decir que sii hehe. Gracias :)
@eldnl: YAY!! Espero esa TV Size en Ranked :P
@Katsuri: YAY!! Thanks Katsu!
@Jacob: Thanks
@[Yue]: Gracias!
@Akemi_Homura: Thank you! :)
@Tony: hahah :P... Thanks a lot Tony :D
@Sync: Thanks man!
@l1106188: Thanks :)
@Kei: Te lo debo a vos esto de tener Ranked Maps, porque vos fuistes la que me hizo meter en esto del mapeo :D. Gracias Kate ;)
anthonyyy0
It got ranked? Congrats! :3
Raging Bull
Shit. Hearing this song makes me remember the show. I really miss Drake and Josh ._.
Mythol

Raging Bull wrote:

Shit. Hearing this song makes me remember the show. I really miss Drake and Josh ._.
^
Thanks for mapping this lol. Brings back nice memories.
suzutsukikanade

Mythol wrote:

Thanks for mapping this lol. Brings back nice memories.
Topic Starter
mancuso_JM_
hehe... Thanks Guys
I Really like Drake and Josh too!! :D
Please sign in to reply.

New reply