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azuma & 164 - Anata no Utahime (8ch-arr.)

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Total Posts
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Topic Starter
James
This beatmap was submitted using in-game submission on 2012年12月6日 at 20:01:09

Artist: azuma & 164
Title: Anata no Utahime (8ch-arr.)
Source: Vocaloid
Tags: hatsune miku yuca y_u_c_a exit tunes vocaloid2
BPM: 192
Filesize: 3215kb
Play Time: 01:42
Difficulties Available:
  1. Easy (2.9 stars, 130 notes)
  2. Hard (4.94 stars, 280 notes)
  3. Normal (4.39 stars, 199 notes)
Download: azuma & 164 - Anata no Utahime (8ch-arr.)
Information: Scores/Beatmap Listing
---------------
NEED TO REDOWNLOAD THE MAP BECAUSE I CHANGED THE MP3!

Supposed to submit this map about a year ago LOL

BG credits to Ego-弱信号- from pixiv!

Hard - James
Normal - James
Easy - Yuca and James
y u c a
ヽ( >∀<)ノ┌┛Σ(ノ T Д T )ノ
[DBF]
Big ass finally upload this map. Gj. Btw awesome map!
Natteke
\:D/
mosluv
:) :!:
Jenny
JAMES I MISSED YOU °A°
Topic Starter
James
oooooooooo i got a... star!
AngelHoney
\:D/...
mosluv

James wrote:

oooooooooo i got a... star!
Have another! :D
Holoaz
I love your beatmap!!!
Topic Starter
James
fixed something on easy
kanpakyin
Hey James :D Can I make a Taiko diff for this?
Topic Starter
James
no
mayosiiiiii
@w@
Topic Starter
James
changed some things
Kuroneko-sHerald
Random mod:

[General]
You have two osb in folder (due to the Title change). Remove "Hatsune Miku - Anata no Utaihime (8ch-arr.) (James).osb"

[Easy]
01:40:050 (2) - Could be silly, but I play the sequence better if moved 1 grid left.
01:41:300 (4) - 1 grid right if you change the beat above ^

[Normal]
HP Drain Rate = 4?
00:53:163 (1) - Add new combo on this beat (spinner bug).
Topic Starter
James
no.

Kuroneko-sHerald wrote:

Random mod:

[General]
You have two osb in folder (due to the Title change). Remove "Hatsune Miku - Anata no Utaihime (8ch-arr.) (James).osb" removed.

[Easy]
01:40:050 (2) - Could be silly, but I play the sequence better if moved 1 grid left. no. say hello to distance snap.
01:41:300 (4) - 1 grid right if you change the beat above ^ no. say hello to distance snap.

[Normal]
HP Drain Rate = 4? no need. not gamebreaking if i wont change it
00:53:163 (1) - Add new combo on this beat (spinner bug).added.


thanks
Meru

James wrote:

oooooooooo i got a... star!
more again owob
Topic Starter
James

Matoryoshika wrote:

James wrote:

oooooooooo i got a... star!
more again owob
thanks!
Card N'FoRcE
Mod :D

- General: (Considerations and things you need to check/fix for the whole map)
  • I got 2 .osb files.
    The first section is a bit late. Offset 2531 works better.
- Easy:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Awesome variety of rhythm. I wish more people would try and make easy diffs like this one.
  2. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:33:788 (3) - i don't want to discuss the spacing here, but the flow. Moving from 00:33:163 (2) - to that slider forces the player to force a sharp turn to the left, while you're usually having "smooth" and mostly linear patterns in the map. I'd like to suggest a quick fix for this one, but i can't think of anything without reworking 00:35:038 (4,5,6) - as well.
    01:11:612 (7) - add a repetition? It would follow the vocals pretty well :>
    01:31:612 (10) - ^ similiar vocal pattern
- Normal:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:27:069 (5) - kinda nazi stuff, but i didn't really appreciate the spacing here: the slider is quite long and it doesn't help to guess it doesn't start at 00:27:225 like the spacing suggests at first glance. Move it up a bit?
    01:11:612 (9) - same as easy ( -> add a repetition? It would follow the vocals pretty well :>)
    01:23:956 (5) - this is a trap :( At least add a New combo like you did in Hard: it would make it waaaay more noticeable and it would be consistent with the other difficulty.
- Hard:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    I think HP Drain 8 may put a bit too much of painful stress to less skilled players. HP Drain 7 seems a bit more balanced and both lenient and harsh enough during gameplay. Still, considering you seem to like using higher HP drains, you can feel free to ignore this (i suffered a lot form your HP drain 10 in gojou kai maps at the time lol )
Shooting star (ノ ̄∇ ̄)ノ 彡
Colin Hou
[General]
  1. 2 osb, remove them all or the wrong one.
  2. btw the name of mp3 is not changed lol
  3. combo color is a bit confusing for me, maybe only for me
  4. the length you mapped is less than 80%, and I suggest full map it
  5. +6ms to all the sections after the 2nd red section.
  6. preview time to 62550? it's not on a proper line for now.
  7. use a blank sliderslide for the piano intro?
[Hard]
  1. 00:12:538 ~ 00:21:131 - claps only for this part makes these note uncomfortable for play. I cannot really feel that I have got the beat. I'd say more hitsounds maybe slidertick-whistle.
  2. 01:25:362 (1) - is a bit covered by former hitburst. especially after a fast spinner, that's not easy to read.
[Normal]
  1. 00:27:069 (5) - sounds really bad here, move this to 00:26:913
  2. 00:40:663 (1) - too much for a normal diff.
  3. 01:38:175 (1) - ^
1 more star
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