Oh Selee thank you very much >.<Selee wrote:
Timing:
1st timeline:
BPM: 176.000
Offset: 337
2nd timeline:
BPM: 176.000
Offset: 73952
I was looking forward to help me with timing and offset
Oh Selee thank you very much >.<Selee wrote:
Timing:
1st timeline:
BPM: 176.000
Offset: 337
2nd timeline:
BPM: 176.000
Offset: 73952
Thanks for the help kokokokoro ~ :3kokoroanime wrote:
I'll make a Easy diff for you and I'll give this support.
Wiinter wrote:
Modding as requested
[Normal]
increase OD, AR and HP Drain Rate a bit.. they're all too low for a normal
00:15:848 (8) - sounds better if you replace it for a normal note
00:19:598 (1) - sounds weird imo D: start it at 00:19:768 instead?
01:03:405 (3) - add new combo
01:08:518 (1) - unecessary new combo
Complete ~
[Hard]
00:33:064 (1) - make it more curvy? (like this http://puu.sh/eEo1) makes the pattern look better imo
00:47:382 (3) - add new combo here to keep the new combos pattern
00:53:518 (4) - ^
00:56:927 (1) - unecessary new combo
00:58:291 (3) - add new combo to keep the new combos pattern
Complete ~ And Thanks c:
All of them are done and thank you.Wiinter wrote:
Modding as requested
[Kokoroanime's Easy]
00:15:848 (5) - this slider sounds a bit bad imo.. remove it and do it likes this instead http://puu.sh/eEhl?
00:30:337 (1) - sounds better finishing 1/2 earlier
00:31:700 (2) - ^
00:35:791 (7) - add new combo?
00:49:768 (4) - ^
00:56:246 (2,3,4) - they don't sounds really good imo. move (3) to 00:56:757 and remove (4)?
00:59:655 (2) - why using 1/8 snap here? Dx i guess it was suppoped to end at 00:59:996
01:03:064 (5) - add new combo?
01:24:861 (4) - ^
that's all~
All done and thank you so much for modding it.:-)ykcarrot wrote:
Hello there.
Mod requested by kokoroanime.
[Kokoroanime's Easy]
Why capitalize first letter of your username?
00:17:041 (1) - End spinner at 00:18:575
00:19:427 (1) - Start from 00:19:257. End point is same as it is.
00:33:064 (3) - New combo.
01:13:952 (1) - Delete note. Beginners lose their cursor easily during spin. Putting note immediately after spinner isn't recommended in Easy diff.
01:23:156 (3) - End point 01:24:008 is better.
01:24:861 (1,2,3,4) - They doesn't fit music well. Try this rhythm. http://puu.sh/eYDI
Good luck.
SliderBorder : 255,255,255
[Te][Amo] wrote:
Hi There Here is my Mod
General:
- Since you are skinning the hitcircle you need to set the slider border for every difficult:
Open the difficults in notepad the under [Colours] you add the sliderBorder Like thisSliderBorder : 255,255,255
Normal
00:26:416 (3) - Try avoid to many reverse arrows in normal difficults
00:30:166 (1) - This slider should star here 00:30:337 (1) And please do it symetrical its so ugly Also fix space after that
01:03:064 (1) - Kia should end here
Hard
This difficult its alot better than Normal's One
01:03:064 (1) - Kia should end here
Thats all hope it was helpful
Good Luck !
Complete~C:!
ykcarrot wrote:
[Hard]
00:08:518 (7,8,1,2,3) - This comboing pattern doesn't make sense. Add new combo to 7 and remove new combo from 1.
00:16:359 (1) - End spinner at 00:18:575
00:22:496 (4,5) - It doesn't fit music well. Try this rhythm. http://puu.sh/eYxv
00:24:371 (1,2,3,4) - These rhythm is a bit awkward. Try this rhythm. http://puu.sh/eYwZ
00:40:223 (2) - Start from 00:40:393. End point is same as it is.
[Normal]
00:29:143 (6,1) - It doesn't fit music. Try this rhythm. http://puu.sh/eYyP
01:08:518 (2,3) - I suggest their position on the head of 01:09:200 (4)
01:23:156 (6) - Change like this? http://puu.sh/eYzY
Complete~C:!
BeatofIke wrote:
Request from my modding queue!
[General]
-Your offset is okay, but could be better.
[Normal]
-Okay OMG <3
[Hard]
00:35:791 (1) - Ugly loop slider No change ~
01:29:292 (5) - A single hit circle will do. Okay c:
Decent map. Good luck.
Thanks ~ Complete
kosiga wrote:
hi~ _HydeSama_ & kokoroanime Hello ~ c:
from my queue~
here my mod ~
[Normal][Hard]
- AR +1 ( i think too low )
- 00:12:609 (3) - remove note. ( 00:06:473 (2,3) - make here the same rhythm. or 00:07:155 - add note. )
- 00:14:655 (6) - add NC (NC is too long, because this is Normal diff )
- 00:16:189 - add note. and 00:16:359 (1) - spinner start 00:16:700 is better.
- 00:23:348 (6) - add NC (too long NC )
- 00:24:371 (8) - remove note. not put a note is hear clearly IMO
- 00:26:416 (3) - kick slider is difficult for a beginner. plz change something No thanks
- 00:27:780 (4) - add NC
- 00:34:598 (3,4) - 1/2 stack and kick slider. very difficult for a beginner No thanks
- 00:39:200 (2) - not stack >< It is a difficulty "Normal" not "Easy"
- 01:16:679 (4) - add NC
- 01:22:815 (5) - ^
- 01:23:156 (6) - not stack. It is a difficulty "Normal" not "Easy"
- 01:27:588 (2,3) - Suggestion of the rhythm: http://puu.sh/guNT No thanks
Complete ~Good luck ~
- 00:14:314 (1) - remove NC and 00:14:996 (2) - add NC
- 00:14:996 (2,3,1) - match it with rhythm is better. Suggestion of the rhythm: http://puu.sh/guPL
- 01:16:849 (5) - remove NC and 01:17:020 (1) - add NC
- 01:19:065 (1) - remove NC and 01:19:236 (2) - add NC
- 01:19:747 (1) - remove NC
- 01:21:111 (1) - remove NC
- 01:22:133 (1,2,3,4,5) - that made DS wide, looks beautiful. ( 01:22:986 (1) - This is hard to see because they overlap )
Complete ~ Thanks for mod <3
Hi. Here's a very late Mod for you. :3
EASY
- Overall Difficulty +1
- Approach Rate +2
- HP Drain +1
- 00:15:677 - This slider should start at 00:15:507.
NORMAL
- 00:26:416 - The second point of this slider should be moved one grid up.
- 01:11:587 - This spinner should start at 01:11:416.
HARD
- HP Drain -1
- Overall Difficulty -1
NORMAL
- 00:26:416 - The second point of this slider should be moved one grid up.
- 01:11:587 - This spinner should start at 01:11:416.
HARDComplete ~
- HP Drain -1
- Overall Difficulty -1
popner wrote:
[Normal]
00:16:700 (1) - end at 00:19:087 (1)
00:28:121 (2) - move to 00:27:950?
[Hard]
01:11:246 (1) - begin at 01:11:416, end at 01:13:632, and add a note at 01:11:246
01:21:963 (5) - add a note
01:22:133 (1,2,3,4,5) - notes gathered up, jump a little?
GL~
Complete ~ Thanks >.<
Thanks :3lesslunatic wrote:
Love this song, so modding it
Easy
00:28:802 (2) - Hitsound finish
01:22:474 (2) - ^
01:24:520 (4) - Hitsound clap
Normal
Maybe increase Approach Rate and Overall Difficulty of 1(?)
Hard
00:29:825 (4) - Add a beat here
00:30:166 (6) - Add a beat here
Something like this http://osu.ppy.sh/ss/316882 will definitely sound better.
pieguy1372 wrote:
hi there
General:
-add "Koro McAlpine" to tags
Normal:
00:16:189 (4) - maybe unstack this? since an uneven stack might be a bit hard for a normal o.o
00:16:700 (1) - end it 1/2 later then remove clap
00:26:416 (3) - this long slider seems really weird, perhaps try this http://puu.sh/vmpn
00:34:768 (4) - ^, perhaps try this? http://puu.sh/vmpE
00:49:087 (4) - (nazi) move up 1 grid to make a better blanket? (then, fix spacing on 00:50:109 (1))
00:53:177 (3) - remove clap on end
00:54:200 (5) - remove clap
01:00:337 (4) - add NC
01:01:359 (1) - remove NC
Hard:
-well, IMO your hitsounds are really weird, mostly the claps. I recommend perhaps trying out putting claps on the second and fourth white line of each measure. if you like, try it out
00:19:257 (2) - finish on start, clap on end
00:20:450 (5) - add clap
00:20:621 (6,7) - try it like this? IMO it fits the music better http://puu.sh/vmrD
00:21:814 (1) - add clap
00:22:325 (3) - add clap on repeat
00:23:177 (6) - add clap
00:25:223 (5) - add clap
00:25:564 (7) - remove whistle on repeat and add clap instead
00:27:950 (2) - add clap... I'll stop here, if you like the idea go through the rest of the map and, if you have claps, arrange them in the way mentioned before
00:29:143 (1) - try it like this? plays a bit better IMO http://puu.sh/vmsn
00:51:132 (7) - maybe try it like this? IMO it fits the music better http://puu.sh/vmu7
01:22:986 (1,2,3) - this stack is kind of hard to see perhaps move (1,2,3,4) out a bit? http://puu.sh/vmxt
01:27:247 (1) - perhaps try it like this? http://puu.sh/vmxW
01:28:270 (4) - a slider repeating this many times is kind of odd, perhaps try it like this? http://puu.sh/vmy1
01:29:122 (6) - add NC
nice map
Complete ~ Thanks