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Hanazawa Kana - Renai Circulation (Instrumental)

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Topic Starter
Ranger
This beatmap was submitted using in-game submission on 2012년 6월 10일 일요일 at 오후 8:54:00

Artist: Kousaki Satoru
Title: Renai Circulation (Instrumental)
Source: Bakemonogatari
Tags: Dark Fang Dark Layer
BPM: 120
Filesize: 4178kb
Play Time: 03:55
Difficulties Available:
  1. Fang's Taiko (4.88 stars, 929 notes)
  2. Hard (4.67 stars, 516 notes)
  3. Normal (2.92 stars, 292 notes)
Download: Kousaki Satoru - Renai Circulation (Instrumental)
Information: Scores/Beatmap Listing
---------------
8th Beatmap
Renai Circulation off vocal version

Normal-100%
Hard-100%
Fang's Taiko-100%(by Dark Fang)

Taiko Skin by Dark Layer
Enjoy~
arikanon
I think the title should be: Renai Circulation (Instrumental) :)
Topic Starter
Ranger

arikanon wrote:

I think the title should be: Renai Circulation (Instrumental) :)

well....ok,fixed
Thanks your advice
Spectator
[ Hard ]

00:08:680 - 박자가 조금 이상합니다.
00:10:680 - 너무 같은 박자만 있으니까 어색하세요. NC도 추가하시고 박자도 조금씩 바꾸시는게..
00:11:680 - NC
00:40:180 - 여기에 엇박을 넣는것도 나쁘진 않을거 같네요.
01:27:680 - 슬라이더가 약간 비대칭인데 아래 사진처럼 해주시면 괜찮을거 같습니다.

01:31:680 - NC
02:23:180 - 갑자기 큰 점프가 나오는 느낌이라... 거리 조금만 좁혀주세요.
03:51:680 - 여기도 비대칭 슬라이더가 있습니다. 아래 사진처럼 하는건 어떨까요.

[ Overall ]

BG가 화질이 조금 안 좋습니다.
해상도가 안맞는 느낌이랄까..

더 좋은 BG가 필요할 거 같습니다.


또 콤보컬러에 갈색 계열이 좀 많은데
핑크색, 하늘색, 오렌지색 같은
색을 추가해서 더 다채롭게 하고

옅은 갈색 하나를 빼는것도 괜찮을 거 같습니다.

나머진 전부 괜찮습니다.
맵 잘 만드셨네요 >_<

랭크 될 수 있기를...
Topic Starter
Ranger

Spectator wrote:

[ Hard ]

00:08:680 - 박자가 조금 이상합니다. 전것과 같은 모양으로 수정 완료
00:10:680 - 너무 같은 박자만 있으니까 어색하세요. NC도 추가하시고 박자도 조금씩 바꾸시는게.. 수정 완료
00:11:680 - NC 수정 완료
00:40:180 - 여기에 엇박을 넣는것도 나쁘진 않을거 같네요. 음...뭘 넣어야 될지..
01:27:680 - 슬라이더가 약간 비대칭인데 아래 사진처럼 해주시면 괜찮을거 같습니다. 수정 완료

01:31:680 - NC 수정 완료
02:23:180 - 갑자기 큰 점프가 나오는 느낌이라... 거리 조금만 좁혀주세요. 약간 좁혔습니다
03:51:680 - 여기도 비대칭 슬라이더가 있습니다. 아래 사진처럼 하는건 어떨까요. 수정 완료

[ Overall ]

BG가 화질이 조금 안 좋습니다.
해상도가 안맞는 느낌이랄까..

더 좋은 BG가 필요할 거 같습니다. 음..어디서 구한다...


또 콤보컬러에 갈색 계열이 좀 많은데
핑크색, 하늘색, 오렌지색 같은
색을 추가해서 더 다채롭게 하고

옅은 갈색 하나를 빼는것도 괜찮을 거 같습니다. 수정 완료

나머진 전부 괜찮습니다.
맵 잘 만드셨네요 >_<

랭크 될 수 있기를...
모딩 감사드려요~
No_Gu
request from my queue
Normal is 3.01 stars.reduce to 3 at least

[normal]
00:57:680 (1) - put it to center will be easier for new players
00:59:680 (5) - whistle at the end
01:37:680 (1) - finish
02:08:680 (4) - clap at the repeat
02:47:680 (1,2) - too hard for new players to play
03:15:680 useless line
03:55:680 (1) - finish at the beginning

[hard]
00:47:680 (3) - ctrl+H
00:48:680 (4) - ctrl+J
02:04:180 (1) - 1 grid right
02:08:180 (1) - ^
Topic Starter
Ranger

No_Gu wrote:

request from my queue
Normal is 3.01 stars.reduce to 3 at least Ok,Now 2.97

[normal]
00:57:680 (1) - put it to center will be easier for new players Nope.sorry
00:59:680 (5) - whistle at the end ok
01:37:680 (1) - finish ok
02:08:680 (4) - clap at the repeat ok
02:47:680 (1,2) - too hard for new players to play change easy
03:15:680 useless line Delect
03:55:680 (1) - finish at the beginning ok

[hard]
00:47:680 (3) - ctrl+H ok
00:48:680 (4) - ctrl+J ok
02:04:180 (1) - 1 grid right ok
02:08:180 (1) - ^
Thanks modding~
Melophobia
Hard
00:10:180 (2) - clap to beginning instead of whistle
00:10:680 (3) - clap to end instead of whistle
00:12:180 (2) - clap to beginning instead of whistle
00:12:680 (3) - clap to end instead of whistle
00:17:680 (1) - clap to reverse arrow
00:19:680 (1) - ^
00:26:180 (2) - clap to beginning
00:28:180 (2) - ^
00:29:680 (1) - clap to end
00:31:680 (1) - ^
00:34:180 (2) - clap
00:36:180 (2) - ^
00:37:680 (1) - clap to end
00:38:430 (2) - remove clap from end
00:38:930 (3) - clap to beginning
00:39:680 (1) - clap to end
00:40:430 (2) - remove clap from end
00:40:930 (3) - clap to beginning
00:41:680 (1) - clap to 1st reverse and end
00:43:680 (2) - ^
00:45:680 (1,2,3) - clap to end instead of whistle
00:58:180 (2) - clap and remove whistle
00:59:180 (4) - ^
01:00:180 (2) - clap to beginning
01:00:680 (3) - clap to 2nd reverse
01:02:180 (3) - clap
01:03:180 (1) - clap
01:02:930 - add note
01:04:180 (3) - remove repeat
01:04:930 - add note
01:05:180 - ^
01:08:180 (3) - clap
01:09:180 (7) - ^
01:09:680 (1) - clap to 1st reverse and end
01:22:930 - add note with a clap
01:24:930 - ^
01:27:680 (1) - clap to 1st reverse
01:30:180 (2) - clap to beginning
01:31:180 (4) - ^
01:32:180 (2) - ^
01:33:180 (4) - ^
01:35:180 (2) - clap to beginning
01:45:680 (1) - shorten 1/2, and add a repeat~
01:48:930 (5) - add clap
01:50:930 (5) - ^
01:52:680 (6) - ^
01:56:680 (2) - change to 1/2 slider then add a repeat and clap to reverse
01:58:680 (4) - clap to end
02:00:930 (6) - clap to beginning
02:08:180 (1) - try this rhythm
http://puu.sh/cXhu
02:18:180 (2) - clap
02:19:180 (4) - clap
02:19:680 (1) - clap to 1st reverse and end
02:25:680 (1,2) - claps to ends
02:28:180 (3) - clap
02:29:180 (9) - ^
02:30:180 (3,7) - ^
02:32:180 (5) - ^
03:51:680 (1) - clap to 1st reverse and end
03:56:930 - add a note with a clap
03:58:930 - ^
04:03:680 (1) - clap to 2nd reverse
04:05:680 (1) - ^

Normal
add claps to where piinted out on Hard
Topic Starter
Ranger

Melophobia wrote:

Hard
00:10:180 (2) - clap to beginning instead of whistle
00:10:680 (3) - clap to end instead of whistle
00:12:180 (2) - clap to beginning instead of whistle
00:12:680 (3) - clap to end instead of whistle
00:17:680 (1) - clap to reverse arrow
00:19:680 (1) - ^
00:26:180 (2) - clap to beginning
00:28:180 (2) - ^
00:29:680 (1) - clap to end
00:31:680 (1) - ^
00:34:180 (2) - clap
00:36:180 (2) - ^
00:37:680 (1) - clap to end
00:38:430 (2) - remove clap from end
00:38:930 (3) - clap to beginning
00:39:680 (1) - clap to end
00:40:430 (2) - remove clap from end
00:40:930 (3) - clap to beginning
00:41:680 (1) - clap to 1st reverse and end
00:43:680 (2) - ^
00:45:680 (1,2,3) - clap to end instead of whistle
00:58:180 (2) - clap and remove whistle
00:59:180 (4) - ^
01:00:180 (2) - clap to beginning
01:00:680 (3) - clap to 2nd reverse
01:02:180 (3) - clap
01:03:180 (1) - clap
01:02:930 - add note
01:04:180 (3) - remove repeat
01:04:930 - add note
01:05:180 - ^
01:08:180 (3) - clap
01:09:180 (7) - ^
01:09:680 (1) - clap to 1st reverse and end
01:22:930 - add note with a clap
01:24:930 - ^
01:27:680 (1) - clap to 1st reverse
01:30:180 (2) - clap to beginning
01:31:180 (4) - ^
01:32:180 (2) - ^
01:33:180 (4) - ^
01:35:180 (2) - clap to beginning
01:45:680 (1) - shorten 1/2, and add a repeat~
01:48:930 (5) - add clap
01:50:930 (5) - ^
01:52:680 (6) - ^
01:56:680 (2) - change to 1/2 slider then add a repeat and clap to reverse
01:58:680 (4) - clap to end
02:00:930 (6) - clap to beginning
02:08:180 (1) - try this rhythm
http://puu.sh/cXhu
02:18:180 (2) - clap
02:19:180 (4) - clap
02:19:680 (1) - clap to 1st reverse and end
02:25:680 (1,2) - claps to ends
02:28:180 (3) - clap
02:29:180 (9) - ^
02:30:180 (3,7) - ^
02:32:180 (5) - ^
03:51:680 (1) - clap to 1st reverse and end
03:56:930 - add a note with a clap
03:58:930 - ^
04:03:680 (1) - clap to 2nd reverse
04:05:680 (1) - ^

Normal
add claps to where piinted out on Hard
Fixed almost
Thanks your modding
Yasora
mod because m4m with me

General
  1. Try make sliders more tidy~ :3
Normal
00:09:680 (1) add finish in here because new rhythm
00:11:680 (4) new combo? because same pattern with before notes(1,2,3)
00:17:680 (1) add finish in here is fit I think
00:19:680 (5) add new combo in here? same pattern with before notes (1,2,3,4)
00:22:680 (2) this slider isn't same shape with (1), copy-paste (1) --> ctrl+h --> ctrl+r. and don't forget to fix spacing
00:25:180 (4) move this circle into beginning next note (1), like this? so that easy read by players
00:25:680 (1) add finish in beginning slider is fit
00:27:680 (4) add new combo for new rhythm and same pattern with before note (1,2,3)
00:31:680 (3) add new combo for new thythm?
00:41:686 (1) add finish in the beginning slider because sound like "desh" is audible
00:46:180 (3) I think more symmetic like this?
00:47:680 (4) add new combo in here. same pattern with before notes (1,2,3)
00:49:680 (1) add finish in beginning slider more fit
00:59:680 (5) this slider is inconsistency spacing from before notes
01:13:430 (break) move this break to downbeat like this
01:21:680 (1) (nazi) move 2nd way point 1 grid left for more symmetric?
01:27:680 (3) this slider isn't symmetric I think. do this?
01:30:680 (3) (nazi) move 2nd way point 1 grid left?
01:37:680 (1) add finish in here more fit
01:38:680 (4) (nazi) move 2nd way point 1 grid down?
01:39:680 (5) add new combo in here
01:55:680 (5) add finish in here
02:01:680 (1) add finish in the beginning slider
02:09:680 (1) add finish in here
02:33:430 (break) same as 01:13:430
02:43:680 (1) remove new combo because this slider still same spacing with before note
02:56:680 (3,4,5,6) I think this circles is too hard for beginner, consider to change them with reverse slider like this don't forget to fix spacing
03:15:680 - I think this green timing section is just spam. consider to delete that
03:53:180 (2) I think this circle more easy read by players if no stack
04:09:680 (1) remove this new combo because just spam in here and fix the spacing because this circle is too close with before notes

Hard
00:17:680 (1) add finish in the beginning slider because sound like "desh" is audible in here
00:18:930 (2,3,4,5,6) I think this stream is too silent. consider to add hitsound in here. my suggestion: add whistle in (3) and (6)
00:20:930 (2,3,4,5,6) ^
00:25:680 (1) same with 00:17:680
00:41:680 (1) ^
01:02:930 (x) add circle in here. feel 'something' missing in here
01:13:430 (break) same with 01:13:430 in Normal diff
01:29:680 (1) new rhythm in here. add finish in the beginning slider
01:33:930 (2) add whistle in here. too silent in here
01:37:680 (1) same with 00:17:680
01:43:680 (1) more symmetric like this?
02:25:671 (1) more symmetric like this? and make slider (2) similar like this too
02:33:430 (break) same with 02:33:430 in Normal diff
03:55:680 (1) add finish in here
04:09:680 (1) remove this new combo because this new combo is just spam

That's all~
Good luck~ :3
Topic Starter
Ranger

Yasora-chan wrote:

mod because m4m with me

General
  1. Try make sliders more tidy~ :3
Normal
00:09:680 (1) add finish in here because new rhythm
00:11:680 (4) new combo? because same pattern with before notes(1,2,3)
00:17:680 (1) add finish in here is fit I think
00:19:680 (5) add new combo in here? same pattern with before notes (1,2,3,4)
00:22:680 (2) this slider isn't same shape with (1), copy-paste (1) --> ctrl+h --> ctrl+r. and don't forget to fix spacing
00:25:180 (4) move this circle into beginning next note (1), like this? so that easy read by players
00:25:680 (1) add finish in beginning slider is fit
00:27:680 (4) add new combo for new rhythm and same pattern with before note (1,2,3)
00:31:680 (3) add new combo for new thythm?
00:41:686 (1) add finish in the beginning slider because sound like "desh" is audible
00:46:180 (3) I think more symmetic like this?
00:47:680 (4) add new combo in here. same pattern with before notes (1,2,3)
00:49:680 (1) add finish in beginning slider more fit
00:59:680 (5) this slider is inconsistency spacing from before notes
01:13:430 (break) move this break to downbeat like this
01:21:680 (1) (nazi) move 2nd way point 1 grid left for more symmetric?
01:27:680 (3) this slider isn't symmetric I think. do this?
01:30:680 (3) (nazi) move 2nd way point 1 grid left?
01:37:680 (1) add finish in here more fit
01:38:680 (4) (nazi) move 2nd way point 1 grid down?
01:39:680 (5) add new combo in here
01:55:680 (5) add finish in here
02:01:680 (1) add finish in the beginning slider
02:09:680 (1) add finish in here
02:33:430 (break) same as 01:13:430
02:43:680 (1) remove new combo because this slider still same spacing with before note
02:56:680 (3,4,5,6) I think this circles is too hard for beginner, consider to change them with reverse slider like this don't forget to fix spacing
03:15:680 - I think this green timing section is just spam. consider to delete that
03:53:180 (2) I think this circle more easy read by players if no stack
04:09:680 (1) remove this new combo because just spam in here and fix the spacing because this circle is too close with before notes

Hard
00:17:680 (1) add finish in the beginning slider because sound like "desh" is audible in here
00:18:930 (2,3,4,5,6) I think this stream is too silent. consider to add hitsound in here. my suggestion: add whistle in (3) and (6)
00:20:930 (2,3,4,5,6) ^
00:25:680 (1) same with 00:17:680
00:41:680 (1) ^
01:02:930 (x) add circle in here. feel 'something' missing in here
01:13:430 (break) same with 01:13:430 in Normal diff
01:29:680 (1) new rhythm in here. add finish in the beginning slider
01:33:930 (2) add whistle in here. too silent in here
01:37:680 (1) same with 00:17:680
01:43:680 (1) more symmetric like this?
02:25:671 (1) more symmetric like this? and make slider (2) similar like this too
02:33:430 (break) same with 02:33:430 in Normal diff
03:55:680 (1) add finish in here
04:09:680 (1) remove this new combo because this new combo is just spam

That's all~
Good luck~ :3
Fixed almost
but i don`t know how How to adjust Break Time :(
Thanks modding
I will mod your map tomorrow
Laurier
hi~
from my queue

General
Why this map have 2 osb? if you unused SB. Please delete and full upload.

Normal
00:16:680 (5,6,7) - don't stack this
00:23:680 (3,4,1) - ^
00:57:680 (1) - hidden by osu!! http://osu.ppy.sh/ss/217156
01:09:680 (1) - move to the left ? little stack 01:08:180 (5) -
01:22:680 (2,3,4) - don't stack this
01:24:680 (6,7,8) - ^
01:36:930 (4,5) - ^
01:45:680 - delete a break
02:52:680 (3,4,5) - stack;;

Hard
HP+1?
AR-1?
00:11:680 (1) - try same Model as 00:09:680 (1)
00:20:930 (2,3,4,5,6) - I think 5 stream is too difficult for hard.imo
01:36:930 (1,2) - too far
01:42:680 (2) - Clockwise +20? try this
02:09:680 (1,2,1,2) - I think too far
03:04:680 (1,2,3,4,5,6,7) - long stream...I dont like this

That's all
Samah
From queue:

[General]
Offset sounds wrong to me. If I hit the note slightly late I get 100, but if I hit it slightly early I still get 300. Try 1706 ms. Don't forget to update the values on all your inherited points too.
Find a background image that isn't stretched.
Tags?

[Normal]
Probably OD+2 I think.
00:33:706 (1,3) - These aren't the same shape. Might want to copy/flip them again.
00:37:706 (1,2,3) - This looks weird since (2) isn't in the centre of the sliders. Might want to rework this bit so that the sliders curve around (2) and (4) nicer.
01:51:706 (1) - This is a nicer symmetrical V shape (notice the start and end line up vertically). You'll have to move 01:53:206 (2) to fix distance spacing.
http://osu.ppy.sh/ss/218176
128,192,111706,6,0,B|192:224|216:296|216:296|240:224|304:192,1,280
01:55:706 (5) - Remove finish.
01:56:956 (9,10) - Add clap to both these.
02:31:706 (1) - Finish.
02:57:706 (1,3) - Not the same shape.
03:01:706 (1,3) - ^
03:15:706 (1) - Whistle, or maybe silence the end?
03:31:706 (1) - Finish?
03:47:706 (1) - ^
03:53:706 (1) - ^
03:55:706 (1,3) - Whistle on the end of these?
03:59:206 (4) - Clap.
04:03:706 (1) - Finish on the start.
04:09:206 (6,7) - Too close together.
04:09:081 - Remove this timing point.

[Hard]
Definitely AR-1. This is a slow song and the fast approach rings just felt really wrong.
00:09:706 (1) - Finish on the start.
00:14:081 (3,5) - Whistle.
00:15:081 (3,5) - ^
00:16:081 (3) - Whistle on the start.
00:21:956 (2,5) - Whistle.
00:22:081 (3,6) - Whistle on the end of these.
00:23:706 (1) - ^
00:24:456 (3) - Whistle.
00:33:706 (1) - Finish on the start.
00:49:706 (1) - Finish.
00:56:206 (5,1) - This doesn't play well imo.
01:05:706 (1) - Finish on the start.
01:09:456 (8) - I'd move this down and left a bit to close up the gap with 01:09:706 (1).
01:34:456 (5) - Whistle.
01:43:706 (1) - This slider looks nicer: http://osu.ppy.sh/ss/218189
296,152,103706,6,0,B|344:192|344:272|256:312|168:272|168:192|216:152,1,320
01:52:706 (6) - Remove clap.
02:09:706 (1) - Finish on the start.
02:25:706 (1) - ^
02:26:706 (1) - Remove NC.
02:49:456 (4) - Finish.
02:51:206 (1) - Whistle on repeat.
02:55:206 (1) - ^
02:59:456 (2) - Whistle.
03:03:456 (2) - ^
03:21:206 (4,5) - Spacing.
03:31:706 (1) - Finish on the start.
03:47:706 (1) - ^
04:03:706 (1) - ^

Nice maps.
Topic Starter
Ranger
Almost Fixed
Thanks~
[CSGA]Ar3sgice
Hi, from my queue

this map is pretty nice

[Normal]

  1. 00:37:706 (1) - move the 2nd point 1 grid up
  2. 02:05:706 (1) - middle point 1 grid up
[Hard]

  1. maybe OD-1? makes easier, and does not affect score
  2. 00:31:706 (1) - this? http://up.ppy.sh/files/screenshot149-2.jpg
  3. 00:57:206 (4) - stack with 3?
  4. 01:00:706 (3) - -1 reverse?
  5. 01:58:206 (2,3) - just use a 1/4 slider + reverse here? it makes the pattern much easier
  6. 02:19:706 (1) - clap at the end?
  7. 02:31:206 (7) - 1/2 slider?
  8. 03:56:956 (4) - make this in the same line with 3 and 5
  9. 03:58:956 (4) - ^
that's all

Good luck~
Topic Starter
Ranger

[CSGA]Ar3sgice wrote:

Hi, from my queue

this map is pretty nice

[Normal]

  1. 00:37:706 (1) - move the 2nd point 1 grid up
  2. 02:05:706 (1) - middle point 1 grid up
[Hard]

  1. maybe OD-1? makes easier, and does not affect score
  2. 00:31:706 (1) - this? http://up.ppy.sh/files/screenshot149-2.jpg
  3. 00:57:206 (4) - stack with 3?
  4. 01:00:706 (3) - -1 reverse?
  5. 01:58:206 (2,3) - just use a 1/4 slider + reverse here? it makes the pattern much easier
  6. 02:19:706 (1) - clap at the end?
  7. 02:31:206 (7) - 1/2 slider?
  8. 03:56:956 (4) - make this in the same line with 3 and 5
  9. 03:58:956 (4) - ^
that's all

Good luck~

Fixed almost
Thanks modding~
terametis
Hi~ :)
These are all suggestion.


[General]
Please delete unnecessary .osb file.


[Normal]
00:37:706 (1)~(2),(1)~(2)  How about this?
336,144,37706,6,0,B|400:192|376:344|256:352,1,280
256,208,39206,1,8
256,72,39706,6,0,B|136:79|112:231|176:279,1,280
288,192,41206,1,8
01:52:706 (1)          (nazi)Make it prettier
128,192,111706,6,0,B|184:232|208:304|208:304|232:232|288:192,1,280
392,96,113206,1,8
02:08:956 (4)          add clap
03:55:706 (1)~(4)       (Nazi)Make it prettier
128,120,235706,6,0,B|176:60|336:60|384:120,1,280
384,120,237206,1,8
384,264,237706,2,0,B|336:324|176:324|128:264,1,280
128,264,239206,1,8
04:09:706 (7)          Why don't use DS? Otherwise, please add New combo.

[Hard]
04:09:706 (7)          Add New combo

I wish your map is Ranked~ :)
Bye~
Topic Starter
Ranger

terametis wrote:

Hi~ :)
These are all suggestion.


[General]
Please delete unnecessary .osb file.


[Normal]
00:37:706 (1)~(2),(1)~(2)  How about this?
336,144,37706,6,0,B|400:192|376:344|256:352,1,280
256,208,39206,1,8
256,72,39706,6,0,B|136:79|112:231|176:279,1,280
288,192,41206,1,8
01:52:706 (1)          (nazi)Make it prettier
128,192,111706,6,0,B|184:232|208:304|208:304|232:232|288:192,1,280
392,96,113206,1,8
02:08:956 (4)          add clap
03:55:706 (1)~(4)       (Nazi)Make it prettier
128,120,235706,6,0,B|176:60|336:60|384:120,1,280
384,120,237206,1,8
384,264,237706,2,0,B|336:324|176:324|128:264,1,280
128,264,239206,1,8
04:09:706 (7)          Why don't use DS? Otherwise, please add New combo.

[Hard]
04:09:706 (7)          Add New combo

I wish your map is Ranked~ :)
Bye~
All fixed
Thx your modding~
winber1
Hard

00:02:706 (2) - I know it ruins symmetry but ending this note at 00:03:081 sounds better to me
00:04:706 (4) - ^
00:06:706 (2) - Similar to above, you can try something like this http://puu.sh/eGPw
00:08:706 (5) - ^
00:15:706 (1) - i kinda like adding a whistle here.
00:23:706 (1,2) - doing something like this is better imo. http://puu.sh/eGQo This also gets rid of the spacign error between combo 2 and 3 that you used to have
01:04:206 (3) - hmm, i feel like this slider could be replaced with 1/2 tick notes (slider or hitcircles, it doesn't matter). Having a 1/1 slider here seems a litle boring, but that's just me
01:34:706 (1,2) - doesn't really fit imo. Doing something like 00:14:706 (1,2,3,4,5,1,2) - is better
02:09:706 (1,2,1,2) - i don't find a need to space these notes this far apart. It's just annoying to play for not as experienced players. I would reduce the spacing a little bit
02:33:706 - add note?
03:05:706 (1) - fits better if this spinner ended at 03:07:706 - imo

Normal

00:15:706 (3) - new combo
00:23:706 (3,4,1) - stacks like these can be confusing for beginners, I would suggest changing it
00:43:706 (4) - new combo
00:57:706 (1,2,3,4) - why the smaller spacing?
01:07:206 (3,4) - i would unstack combo 4, but it isn't a big deal.
01:55:706 (5) - new combo?
02:48:706 (3) - a new combo fits better imo, but it's up to you still
02:52:706 (3,4,5) - i would unstack http://puu.sh/eGVH
02:56:706 (3,4) - i wouldn't stack like this. If you unstack, you will also fix the spacing error at 02:57:206 (4,1)
03:05:706 (1) - i like ending the spinner at 03:07:706 - better
03:15:706 (1) - this is a needlessly long spinner. Just delete it
04:09:206 (6,1) - i'm a little reluctant to do something like this to be honest.

sorry for the late mod.

Anyways, good map, and good luck :3 ~~
L_P
why you map instrumental...

General : BG! background picture is obviously low quality, plz find a better one and dont reshape/expend it..plz

Hard
HP+1 or 2..too low for hard
tick rate +1?
general : seems like a map done by inexperienced mapper(which is true), note arrangement is just random...
however the good side is there is no unrankable, which is a healthy status

so...basically rhythmic and hitsound suggestion
00:02:706 (2) - this, shorten by a tick , then add a note
00:04:706 (4) - ^
00:22:956 (5) - whistle
00:45:706 (1) - head whistle
01:08:206 (3) - whistle
01:09:206 (7) - whistle
01:35:956 (2) - whistle
01:47:706 (1) - head whistle
01:48:706 (3) - ^
01:49:706 (1) - ^
01:50:706 (3) - ^
01:51:706 (1) - ^
wow behind got a lot...man down
02:48:706 (1,2,3,4) - feel like these four note could make jumps
03:20:206 (2,4) - whistle

a simple map, need to roll hard before bubble...?

normal
maybe 00:26:706 (2,3) - this is hard for normal? dont know yet
01:07:206 (3,4,5) - spacing plz
02:51:706 (1,2) - not pretty...not as clean as you did in front

good luck!
-Hyde
Normal
01:23:706 - Add new combo here to keep the new combos pattern
01:31:706 - ^
01:49:706 - ^
01:59:706 - ^
03:57:706 – New combo
04:01:706 - ^
04:05:706 - ^

Hard
01:02:456 - New combo (?)
01:08:456 - ^
01:09:456 – New combo
01:09:706 - Remove new combo


I could not find more errors, good map C:
Good Luck ~
Topic Starter
Ranger
Almost fixed
Thx winber1,L_P,_HydeSama_~
Kawayi Rika
Hi ~ [Ranger] ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Hard]


  1. 01:21:706 (1) - Add finish.
  2. 03:36:706 (4,5,6,7,8) - Try move to here like this.

That's all ~ nice mapset ~ gogo ranked ~

Good luck ~ ;)
Topic Starter
Ranger

Kawayi Rika wrote:

Hi ~ [Ranger] ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Hard]


  1. 01:21:706 (1) - Add finish.
  2. 03:36:706 (4,5,6,7,8) - Try move to here like this.

That's all ~ nice mapset ~ gogo ranked ~

Good luck ~ ;)

All fixed
Thanks~
Abe Nana
랜덤 모드

[Normal]

00:05:706 (1) - 뉴콤보
01:07:206 - 소리라던가 좀 이상하네요. http://puu.sh/f6zy이렇게 되면 좋을거같아요

[Hard]

우선 http://puu.sh/f6D8 이걸 곡 폴더에 넣은후 타임세션의 오디오 셈플셋을 모두 커스텀으로 바꿔주세요. 슬라이더의 스윽 소리가 매우 안어울립니다
노말도 그렇지만 힛사가 구간적으로 많이 단조롭습니다.
커스텀 힛사 추가와함께 기본 힛사도 좀더 쓰시는게 좋을거같네요. 예를 들자면 이런곳입니다

01:38:706
01:40:706
01:52:206
01:52:956
02:21:706
02:22:706
02:23:706
02:24:456

03:39:706
03:40:456
03:41:456

등에 휘슬이 되겠습니다.

이상입니다
Topic Starter
Ranger

-Chata- wrote:

랜덤 모드

[Normal]

00:05:706 (1) - 뉴콤보
01:07:206 - 소리라던가 좀 이상하네요. http://puu.sh/f6zy이렇게 되면 좋을거같아요 간격에 의해 01:07:956에 노트 하나 추가해 수정

[Hard]

우선 http://puu.sh/f6D8 이걸 곡 폴더에 넣은후 타임세션의 오디오 셈플셋을 모두 커스텀으로 바꿔주세요. 슬라이더의 스윽 소리가 매우 안어울립니다
노말도 그렇지만 힛사가 구간적으로 많이 단조롭습니다.
커스텀 힛사 추가와함께 기본 힛사도 좀더 쓰시는게 좋을거같네요. 예를 들자면 이런곳입니다

01:38:706
01:40:706
01:52:206
01:52:956
02:21:706
02:22:706
02:23:706
02:24:456

03:39:706
03:40:456
03:41:456

등에 휘슬이 되겠습니다.

이상입니다

모두 수정했습니다
히트사운드는 제가 가장 못하는 부분이라서리 흑..
모딩 감사드립니다
Asgard
[General]
폴더안에 있는 .osb 파일 2개있는데.. 2개있다는거는 잘못했다는거고 어쨋거나 두개 다 지워주세요
SB나 스킨 쓸꺼아니면 osb 있으면 안됩니다 절대로!!
그리고 SB부분 포어그라운드에 왜 bg가 들어가있나요 삭제해주세요

키아이 시작부분
57706
57706
203706
219706

각 키아이 끝나는부분 :
73206
153206
219206
235206

[Normal]
전체적으로 디스탠스가 0.95~1.05 이러네요.. 그리드 레벨 4로 맞춰서 전부다 조금씩더움직여서 확실하게 맞쳐보세요 0.95 1.00 차이 작은거같아도 의외로 잘보입니다
00:05:706 (1) - 이거 지우시고 00:01:706 (1) 이거복사해서 대칭시키세요 대칭 아예 안맞습니다

박자소리가 슬라때문에 자꾸 끊기니까
00:59:706 (5)
이런것처럼 긴 슬라이더 틱에 틱소리로 크랩 박자에 맞게 크랩소리 넣으세요 이 뒤로나오는 긴 슬라이더 전부

01:01:706 (1) - 피니쉬 넣어주세요
01:01:706 (1,2,3,4) - 이것도 대칭이 안맞아요 기왕 이렇게 만들거면
01:01:706 (1)
01:03:206 (4)
이렇게 대칭 되고
01:02:206 (2)
01:02:706 (3)
이렇게 대칭 되도록 만들어보세요
01:05:706 (1) - 슬라 처음에 피니쉬넣어주세요
01:09:706 (1,3) - 피니쉬
01:27:706 (3) - 이전 슬라 01:26:706 (2) 때문에 오버랩 됬네요 안겹치게 해주세요
01:35:706 (3) - 슬라가 너무 못생겼어요.. 이쁘지도않고
02:01:706 (1) - 한칸 오른쪽으로 옮기세요 그래야 오버랩 안되고 대칭맞습니다
02:17:706 (1,2,3,4) - 이것들도 아까 위에서 말한것들처럼 대칭으로 좀 맞춰주세요 그게 훨씬 깔끔하고 보기좋아요
02:21:706 (1) - 휘슬지우고 피니쉬 넣어주세요
02:25:706 (1) - 피니쉬
02:29:706 (1) - 슬라 앞부분에 피니쉬 넣어주세요(시작부분/반복부분)
02:31:706 (1) - 피니쉬
02:43:706 (2) - 이런것도 좀대칭으로 만들어주세요
02:56:956 - 노트추가
02:58:706 (3) - 대칭으로 만들어주세요
03:02:456 (2) - 184,296 으로 이동
03:02:706 (3) - 이거 지우고 03:01:706 (1) 이거 똑같이 복사해서 컨트롤+H / 컨트롤+R 누른후 그리드 해재해서 251,371 로 이동해주세요
03:04:706 (3) - 반복 한번 없애세요 그리고 사운드 다시 넣는거 잊어버리지 말고요
03:31:706 (1) - 피니쉬
03:39:706 (1) - 휘슬제거
03:39:206 여기에 Inherited point 추가해서 키아이타임 끝내세요
03:43:706 (1) - 슬라이더 모양 언랭입니다 가능하면 떨어트려주세요
04:09:706 (1) - 노멀에서 안티점프 넣는 사람이 어딨대요.


[Hard]
00:01:706 (1,2,3,4) - 이것도 좀 대칭으로 깔끔하게 만들어주세요
00:06:706 (2,3,4) - 이런건 맘대로 막 만들지말고 00:05:706 (1) - 이거 복사해서 컨트롤+쉬프트+R로 만드는데 더 좋습니다
00:13:706 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - 휘슬 다 지우시고 크랩넣으세요 왜 갑자기 휘슬나온대요
00:18:956 (2,3,4,5,6) - ^
00:20:956 (2,3,4,5,6) - ^
갑자기 크랩나오다 휘슬로 크랩을 대신하는건 진짜 안좋습니다
휘슬을 쓸라면 노래의 어떤느낌에나 한번씩 여러번 써주는게 더 자연스러운데
휘슬로 크랩쓰면 그건... ㄷ;;
더이상 이건 언급 안하겠습니다
00:32:456 (2,3,4) - 대칭 안맞아요
00:43:706 (2) - ^
00:46:706 (2,3,4) - 이것도 마찬가지로 컨트롤+쉬프트+R로
00:59:706 (1,3) - 슬라 위치가 진짜 이상하네요..
01:00:706 (3) - 반복 한번 없애시고 사운드 다시 넣으세요
01:01:706 (1) - 피니쉬
01:05:706 (1) - 시작부분 피니쉬
01:07:706 (1,2,3,4,5,6,7,8) - 패턴 바꿔주세요 이런패턴 모양 너무아님
01:09:706 (1) - 슬라이더 시작부분 두군데 다 피니쉬(시작부분/반복부분)
01:42:706 (2) - 이것도 좀 대칭으로 만들어주세요
02:09:706 (1,2,1,2) - 무슨하드에 디스탠스가 3.7입니까 ㅡ ㅡ
02:26:706 (2) - 대칭으로 만들어주세요
04:00:706 (2) - ^



참고로 여기서 제가 의미하는 대칭들은 그것과 모양이 비슷한 슬라이더와 상하(좌우)대칭이 안맞는다는 소리입니다
Topic Starter
Ranger

A s g a r d wrote:

[General]
폴더안에 있는 .osb 파일 2개있는데.. 2개있다는거는 잘못했다는거고 어쨋거나 두개 다 지워주세요
SB나 스킨 쓸꺼아니면 osb 있으면 안됩니다 절대로!!
그리고 SB부분 포어그라운드에 왜 bg가 들어가있나요 삭제해주세요

키아이 시작부분
57706
57706
203706
219706

각 키아이 끝나는부분 :
73206
153206
219206
235206

[Normal]
전체적으로 디스탠스가 0.95~1.05 이러네요.. 그리드 레벨 4로 맞춰서 전부다 조금씩더움직여서 확실하게 맞쳐보세요 0.95 1.00 차이 작은거같아도 의외로 잘보입니다
00:05:706 (1) - 이거 지우시고 00:01:706 (1) 이거복사해서 대칭시키세요 대칭 아예 안맞습니다

박자소리가 슬라때문에 자꾸 끊기니까
00:59:706 (5)
이런것처럼 긴 슬라이더 틱에 틱소리로 크랩 박자에 맞게 크랩소리 넣으세요 이 뒤로나오는 긴 슬라이더 전부

01:01:706 (1) - 피니쉬 넣어주세요
01:01:706 (1,2,3,4) - 이것도 대칭이 안맞아요 기왕 이렇게 만들거면
01:01:706 (1)
01:03:206 (4)
이렇게 대칭 되고
01:02:206 (2)
01:02:706 (3)
이렇게 대칭 되도록 만들어보세요
01:05:706 (1) - 슬라 처음에 피니쉬넣어주세요
01:09:706 (1,3) - 피니쉬
01:27:706 (3) - 이전 슬라 01:26:706 (2) 때문에 오버랩 됬네요 안겹치게 해주세요
01:35:706 (3) - 슬라가 너무 못생겼어요.. 이쁘지도않고
02:01:706 (1) - 한칸 오른쪽으로 옮기세요 그래야 오버랩 안되고 대칭맞습니다
02:17:706 (1,2,3,4) - 이것들도 아까 위에서 말한것들처럼 대칭으로 좀 맞춰주세요 그게 훨씬 깔끔하고 보기좋아요
02:21:706 (1) - 휘슬지우고 피니쉬 넣어주세요
02:25:706 (1) - 피니쉬
02:29:706 (1) - 슬라 앞부분에 피니쉬 넣어주세요(시작부분/반복부분)
02:31:706 (1) - 피니쉬
02:43:706 (2) - 이런것도 좀대칭으로 만들어주세요
02:56:956 - 노트추가
02:58:706 (3) - 대칭으로 만들어주세요
03:02:456 (2) - 184,296 으로 이동
03:02:706 (3) - 이거 지우고 03:01:706 (1) 이거 똑같이 복사해서 컨트롤+H / 컨트롤+R 누른후 그리드 해재해서 251,371 로 이동해주세요
03:04:706 (3) - 반복 한번 없애세요 그리고 사운드 다시 넣는거 잊어버리지 말고요
03:31:706 (1) - 피니쉬
03:39:706 (1) - 휘슬제거
03:39:206 여기에 Inherited point 추가해서 키아이타임 끝내세요
03:43:706 (1) - 슬라이더 모양 언랭입니다 가능하면 떨어트려주세요
04:09:706 (1) - 노멀에서 안티점프 넣는 사람이 어딨대요.


[Hard]
00:01:706 (1,2,3,4) - 이것도 좀 대칭으로 깔끔하게 만들어주세요
00:06:706 (2,3,4) - 이런건 맘대로 막 만들지말고 00:05:706 (1) - 이거 복사해서 컨트롤+쉬프트+R로 만드는데 더 좋습니다
00:13:706 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - 휘슬 다 지우시고 크랩넣으세요 왜 갑자기 휘슬나온대요
00:18:956 (2,3,4,5,6) - ^
00:20:956 (2,3,4,5,6) - ^
갑자기 크랩나오다 휘슬로 크랩을 대신하는건 진짜 안좋습니다
휘슬을 쓸라면 노래의 어떤느낌에나 한번씩 여러번 써주는게 더 자연스러운데
휘슬로 크랩쓰면 그건... ㄷ;;
더이상 이건 언급 안하겠습니다
00:32:456 (2,3,4) - 대칭 안맞아요
00:43:706 (2) - ^
00:46:706 (2,3,4) - 이것도 마찬가지로 컨트롤+쉬프트+R로
00:59:706 (1,3) - 슬라 위치가 진짜 이상하네요..
01:00:706 (3) - 반복 한번 없애시고 사운드 다시 넣으세요
01:01:706 (1) - 피니쉬
01:05:706 (1) - 시작부분 피니쉬
01:07:706 (1,2,3,4,5,6,7,8) - 패턴 바꿔주세요 이런패턴 모양 너무아님
01:09:706 (1) - 슬라이더 시작부분 두군데 다 피니쉬(시작부분/반복부분)
01:42:706 (2) - 이것도 좀 대칭으로 만들어주세요
02:09:706 (1,2,1,2) - 무슨하드에 디스탠스가 3.7입니까 ㅡ ㅡ
02:26:706 (2) - 대칭으로 만들어주세요
04:00:706 (2) - ^



참고로 여기서 제가 의미하는 대칭들은 그것과 모양이 비슷한 슬라이더와 상하(좌우)대칭이 안맞는다는 소리입니다

대부분 수정완료했습니다
좋은 모딩 감사드립니다
이런 모딩을 원했다죠
Ra-s
[General]
*.osb파일을 지워주시고 풀섬밋 해주셨으면 좋겠어요. 지워도 지워도 계속 생기는 경우가 있긴 한데 방법을 어디에서 본거 같은데...;ㅅ;

[Normal]
00:59:706 (5) - 왼쪽으로 3칸 (lv3)
01:40:206 (3) - 왼쪽으로 1칸 (lv3)
03:33:706 (1) - 이전의 흐름대로 맞추려면 NC제거하시는게 좋아보여요
03:51:706 (1,2) - 2번노트가 1번노트랑 약간 겹치는게 조금 그럽니다 ㅠㅠ

[Hard]
02:30:206 (3,4) - 왼쪽으로 1칸 (lv4)
02:31:206 (7) - 오른쪽으로 1칸 (lv4)
02:51:206 (1,2) - 1번 NC제거하고 2번에 NC?
02:55:206 (1,2) - ^
02:59:206 (1,3) - 1번 NC제거하고 3번에 NC?
03:03:206 (1,3) - ^
03:21:706 (5) - 리턴부분은 무음처리 하시면 깔끔할꺼 같아요
04:02:456 (1,2) - 1번 NC제거하고 2번에 NC?
Topic Starter
Ranger

Ra-s wrote:

[General]
*.osb파일을 지워주시고 풀섬밋 해주셨으면 좋겠어요. 지워도 지워도 계속 생기는 경우가 있긴 한데 방법을 어디에서 본거 같은데...;ㅅ;

[Normal]
00:59:706 (5) - 왼쪽으로 3칸 (lv3)수정 완료
01:40:206 (3) - 왼쪽으로 1칸 (lv3)수정 완료
03:33:706 (1) - 이전의 흐름대로 맞추려면 NC제거하시는게 좋아보여요수정 완료
03:51:706 (1,2) - 2번노트가 1번노트랑 약간 겹치는게 조금 그럽니다 ㅠㅠ수정 완료

[Hard]
02:30:206 (3,4) - 왼쪽으로 1칸 (lv4)수정 완료
02:31:206 (7) - 오른쪽으로 1칸 (lv4)수정 완료
02:51:206 (1,2) - 1번 NC제거하고 2번에 NC?일단 이부분은 보류해두겠습니다
02:55:206 (1,2) - ^
02:59:206 (1,3) - 1번 NC제거하고 3번에 NC?수정 완료
03:03:206 (1,3) - ^수정 완료
03:21:706 (5) - 리턴부분은 무음처리 하시면 깔끔할꺼 같아요수정 완료
04:02:456 (1,2) - 1번 NC제거하고 2번에 NC?수정 완료
모딩 감사드려요~
phonic
As your request from queue


NC = Add New Combo.
RNC = Remove New Combo.


[General]

  1. AudioLeadIn : 500?
  2. BG thinks that a JPEG image is better than PNG image
  3. Kiai Time : Unify


[Hard]

  1. HP+1 and OD+1
  2. 01:04:956 (4,5) - Remove clap and add whistle
  3. 01:49:456 (7) - I think that I am not necessary for you whether this Note is necessary for you
  4. 01:51:456 (7) - ^
  5. 01:59:456 (6) - ^
  6. 02:04:206 (1,1) - Note is covered to the slider, and a look is bad
  7. 02:24:956 (2,3) - Remove clap and add whistle
  8. 03:01:456 (7) - NC
  9. 03:01:706 (1) - RNC
  10. 03:21:706 (5) - When you add finish to the head of this slider, I think that I am better
  11. 03:50:956 (6) - x:136 y:320
  12. 03:51:206 (7) - x:80 y:264
  13. 03:53:456 (x) - You match a sound by putting Note here
  14. 03:57:706 (1) - Add finish
  15. 03:59:706 (1) - Add finish to the head of the slider
  16. 04:01:706 (1) - Add finish
  17. 04:05:706 (1) - Add finish to the head of the slider
  18. 04:07:706 (1) - Add finish


[Normal]

  1. OD+1 and AR-1
  2. 00:27:206 (3) - x:128 y:124
  3. 01:03:706 (5) - NC
  4. 01:27:706 (3) - ^
  5. 01:36:956 (2,3) - This one has good look, is suggestion to you from me
  6. 01:43:706 (6) - ^
  7. 02:19:706 (5) - NC
  8. 02:23:706 (5) - ^
  9. 02:24:206 (6) - x:396 y:136
  10. 02:27:706 (5) - NC
  11. 02:29:206 (7) - x:196 y:328
  12. 02:57:206 (5,1) - Space is small. The beginner is surely puzzled
  13. 03:04:706 (3) - x:44 y:100
  14. 03:25:706 (5) - NC
  15. 03:29:706 (4) - ^
  16. 03:33:706 (5) - ^
  17. 03:41:706 (5) - ^
  18. 03:43:706 (7) - ^
  19. 03:47:706 (1) - Add finish
  20. 03:49:706 (5) - NC
  21. 03:51:706 (1,2) - This is suggestion to you from me
Topic Starter
Ranger

phonic wrote:

As your request from queue


NC = Add New Combo.
RNC = Remove New Combo.


[General]

  1. AudioLeadIn : 500?
  2. BG thinks that a JPEG image is better than PNG image
  3. Kiai Time : Unify


[Hard]

  1. HP+1 and OD+1 fixed
  2. 01:04:956 (4,5) - Remove clap and add whistlefixed
  3. 01:49:456 (7) - I think that I am not necessary for you whether this Note is necessary for you
  4. 01:51:456 (7) - ^
  5. 01:59:456 (6) - ^
  6. 02:04:206 (1,1) - Note is covered to the slider, and a look is badfixed
  7. 02:24:956 (2,3) - Remove clap and add whistlefixed
  8. 03:01:456 (7) - NCfixed
  9. 03:01:706 (1) - RNCfixed
  10. 03:21:706 (5) - When you add finish to the head of this slider, I think that I am betterfixed
  11. 03:50:956 (6) - x:136 y:320fixed
  12. 03:51:206 (7) - x:80 y:264fixed
  13. 03:53:456 (x) - You match a sound by putting Note herefixed
  14. 03:57:706 (1) - Add finishfixed
  15. 03:59:706 (1) - Add finish to the head of the sliderfixed
  16. 04:01:706 (1) - Add finishfixed
  17. 04:05:706 (1) - Add finish to the head of the sliderfixed
  18. 04:07:706 (1) - Add finish
fixed


[Normal]

  1. OD+1 and AR-1fixed
  2. 00:27:206 (3) - x:128 y:124fixed
  3. 01:03:706 (5) - NCfixed
  4. 01:27:706 (3) - ^fixed
  5. 01:36:956 (2,3) - This one has good look, is suggestion to you from me
  6. 01:43:706 (6) - ^
  7. 02:19:706 (5) - NCfixed
  8. 02:23:706 (5) - ^fixed
  9. 02:24:206 (6) - x:396 y:136fixed
  10. 02:27:706 (5) - NCfixed
  11. 02:29:206 (7) - x:196 y:328fixed
  12. 02:57:206 (5,1) - Space is small. The beginner is surely puzzledfixed
  13. 03:04:706 (3) - x:44 y:100fixed
  14. 03:25:706 (5) - NCfixed
  15. 03:29:706 (4) - ^fixed
  16. 03:33:706 (5) - ^fixed
  17. 03:41:706 (5) - ^fixed
  18. 03:43:706 (7) - ^fixed
  19. 03:47:706 (1) - Add finishfixed
  20. 03:49:706 (5) - NCfixed
  21. 03:51:706 (1,2) - This is suggestion to you from me
fixed
Thanks modding~
Wafu
Here is my mod. (Request in modding queue)

[-General-]
Convert background to jpg.

[-Hard-]

AR 8 (+1)
Topic Starter
Ranger

dragonxcz wrote:

Here is my mod. (Request in modding queue)

[-General-]
Convert background to jpg. ok

[-Hard-]

AR 8 (+1)Nope,sorry
Thanks for modding~
Reisen Udongein
안녕하세요 <3

[General]

프리뷰타임은 57706이 더 좋은것 같아요!

[Normal]

00:01:706 (1) - 1 그리드 왼쪽

00:05:706 (2) - 1 그리드 오른쪽

00:25:706 (1) - Grid Snap 끄고 디스턴스 스페이싱 0.0인채로 제대로 맞춰주세요~

00:29:206 (3) - 1 그리드 왼쪽

00:37:706 (1.1) - 슬라이더 모양이 약간 이상한데, 좀 더 대칭으로 하는게 어떨까요?

00:53:706 (1,2,3,4) - http://puu.sh/fUkH 이런 식으로 이어지게 하는게 더 자연스럽지 않을까요?

01:09:706 (1) - 전의 슬라이더와 직각이 되는것이 나을것 같아요.

01:11:706 (1) - http://puu.sh/fUlg 이런 식으로 하는것이 어떨까요? 물론 바꾸실거면 스피너의 피니시를 지우고 노트에 피니시를 넣는거구요.

01:45:706 - 브레이크타임을 없애는것도 괜찮은것 같아요.

01:48:206 (2) - 1 그리드 왼쪽

01:50:206 (2) - 1 그리드 오른쪽

02:31:706 (1) - http://puu.sh/fUlg 이런 식으로 하는것이 어떨까요? 물론 바꾸실거면 스피너의 피니시를 지우고 노트에 피니시를 넣는거구요.

02:52:206 (2) - x:24 y:196 으로 해주세요!

03:59:206 (2) - Grid Snap 끄고 디스턴스 스페이싱 0.0인채로 제대로 맞춰주세요~

04:02:706 (4,5,6) - 그전 노트3개를 복사 해서 써주시는게..?

[Hard]

00:09:706 (1) - 중앙에 맞춰주시는게 어떨까요?

00:11:706 (1) - ^

00:29:706 (1) - 중앙선에 맞도록 마지막 포인트를 하나 올려주세요!

00:31:706 (1) - ^

00:34:706 (5) - http://puu.sh/fUnV 이런식으로 하는게 더 보기 좋은것같아요!

00:36:706 (5) - ^

00:37:706 (1,2,3) - http://puu.sh/fUo5 이런식으로 삼각형을 만드는게 더 보기 좋은것 같아요!

00:39:706 (1,2,3) - ^

00:41:706 (1) - 서로 수평이 되도록 마지막 포인트를 하나 왼쪽으로

00:43:706 (2) - ^

00:45:706 (1) - 시작 부분의 휘슬은 일부러 하나만 넣어주신건가요? 4개 다 넣던가 다 빼던가 하는게 나을것같아요!

01:04:206 (3) - 약간 모양이 이상한데.. http://puu.sh/fUoC 이런식으로 바꿔주시는게 어떨까요?

01:05:706 (1,2) - 슬라이더가 양쪽이 수평이 되도록 해주세요~

01:11:706 (1) - http://puu.sh/fUp1 이런 식으로 하는것이 어떨까요? 물론 바꾸실거면 스피너의 피니시를 지우고 노트에 피니시를 넣는거구요.

01:32:206 (2) - 휘슬 제거해주세요

01:45:706 (1) - 수평이 되게끔 마지막 포인트를 하나 위로 올려주세요~

01:52:206 (2) - 휘슬 제거해주세요

01:52:956 (7) - 스페이싱이 이상해요!

02:04:206 (1) - 수평이 되게끔 마지막 포인트를 오른쪽 하나, 아래로 하나씩 내려주세요~

02:41:706 (1,2,3) - http://puu.sh/fUqx 이렇게 해주시는게 더 보기 좋은것같아요!

02:43:706 (1,2,3) - ^

03:04:706 (1,2,3,4,5,6,7) - http://puu.sh/fUra 이런식으로 곡선을 그리는게 더 좋은것같아요~

03:21:706 (5) - 수평이 되게끔 마지막 포인트를 하나 왼쪽으로~

03:39:706 (1) - 시작부분 휘슬 제거해주세요~

03:42:456 (4) - 휘슬 추가해주세요~

03:43:456 (8) - ^

03:46:456 (4,5,6,7,8,9) - http://puu.sh/fUsb 이렇게 하는게 보기좋은것같아요!

03:57:706 (1,2,3,4,5) - 그 전의 노트 5개를 복사해서 좌우반전 시켜주세요~

04:03:706 (1,2,3,4) - http://puu.sh/fUsO 이런식은 어떠세요?

04:05:706 (1,2,3,4) - ^

전체적으로 깔끔한 맵이네요! 꼭 랭크 되길 빌게요 :)

Topic Starter
Ranger

Reisen Udongein wrote:

안녕하세요 <3

[General]

프리뷰타임은 57706이 더 좋은것 같아요!

[Normal]

00:01:706 (1) - 1 그리드 왼쪽 수정 완료

00:05:706 (2) - 1 그리드 오른쪽 ^

00:25:706 (1) - Grid Snap 끄고 디스턴스 스페이싱 0.0인채로 제대로 맞춰주세요~ ^

00:29:206 (3) - 1 그리드 왼쪽 ^

00:37:706 (1.1) - 슬라이더 모양이 약간 이상한데, 좀 더 대칭으로 하는게 어떨까요? ^

00:53:706 (1,2,3,4) - http://puu.sh/fUkH 이런 식으로 이어지게 하는게 더 자연스럽지 않을까요? ^

01:09:706 (1) - 전의 슬라이더와 직각이 되는것이 나을것 같아요. ^

01:11:706 (1) - http://puu.sh/fUlg 이런 식으로 하는것이 어떨까요? 물론 바꾸실거면 스피너의 피니시를 지우고 노트에 피니시를 넣는거구요. x

01:45:706 - 브레이크타임을 없애는것도 괜찮은것 같아요. x

01:48:206 (2) - 1 그리드 왼쪽 수정완료

01:50:206 (2) - 1 그리드 오른쪽 ^

02:31:706 (1) - http://puu.sh/fUlg 이런 식으로 하는것이 어떨까요? 물론 바꾸실거면 스피너의 피니시를 지우고 노트에 피니시를 넣는거구요. x

02:52:206 (2) - x:24 y:196 으로 해주세요! 수정 완료

03:59:206 (2) - Grid Snap 끄고 디스턴스 스페이싱 0.0인채로 제대로 맞춰주세요~ ^

04:02:706 (4,5,6) - 그전 노트3개를 복사 해서 써주시는게..? ^

[Hard]

00:09:706 (1) - 중앙에 맞춰주시는게 어떨까요? ^

00:11:706 (1) - ^ ^

00:29:706 (1) - 중앙선에 맞도록 마지막 포인트를 하나 올려주세요! ^

00:31:706 (1) - ^ ^

00:34:706 (5) - http://puu.sh/fUnV 이런식으로 하는게 더 보기 좋은것같아요! ^

00:36:706 (5) - ^ ^

00:37:706 (1,2,3) - http://puu.sh/fUo5 이런식으로 삼각형을 만드는게 더 보기 좋은것 같아요! ^

00:39:706 (1,2,3) - ^ ^

00:41:706 (1) - 서로 수평이 되도록 마지막 포인트를 하나 왼쪽으로 ^

00:43:706 (2) - ^ ^

00:45:706 (1) - 시작 부분의 휘슬은 일부러 하나만 넣어주신건가요? 4개 다 넣던가 다 빼던가 하는게 나을것같아요! ^

01:04:206 (3) - 약간 모양이 이상한데.. http://puu.sh/fUoC 이런식으로 바꿔주시는게 어떨까요? ^

01:05:706 (1,2) - 슬라이더가 양쪽이 수평이 되도록 해주세요~ ^

01:11:706 (1) - http://puu.sh/fUp1 이런 식으로 하는것이 어떨까요? 물론 바꾸실거면 스피너의 피니시를 지우고 노트에 피니시를 넣는거구요.x

01:32:206 (2) - 휘슬 제거해주세요 수정 완료

01:45:706 (1) - 수평이 되게끔 마지막 포인트를 하나 위로 올려주세요~ ^

01:52:206 (2) - 휘슬 제거해주세요 ^

01:52:956 (7) - 스페이싱이 이상해요! ^

02:04:206 (1) - 수평이 되게끔 마지막 포인트를 오른쪽 하나, 아래로 하나씩 내려주세요~ ^

02:41:706 (1,2,3) - http://puu.sh/fUqx 이렇게 해주시는게 더 보기 좋은것같아요! ^

02:43:706 (1,2,3) - ^ ^

03:04:706 (1,2,3,4,5,6,7) - http://puu.sh/fUra 이런식으로 곡선을 그리는게 더 좋은것같아요~ ^

03:21:706 (5) - 수평이 되게끔 마지막 포인트를 하나 왼쪽으로~ ^

03:39:706 (1) - 시작부분 휘슬 제거해주세요~ ^

03:42:456 (4) - 휘슬 추가해주세요~ ^

03:43:456 (8) - ^ ^

03:46:456 (4,5,6,7,8,9) - http://puu.sh/fUsb 이렇게 하는게 보기좋은것같아요! ^

03:57:706 (1,2,3,4,5) - 그 전의 노트 5개를 복사해서 좌우반전 시켜주세요~ ^

04:03:706 (1,2,3,4) - http://puu.sh/fUsO 이런식은 어떠세요? ^

04:05:706 (1,2,3,4) - ^ ^

전체적으로 깔끔한 맵이네요! 꼭 랭크 되길 빌게요 :)

좋은 모딩 감사드려요~ :)
Reiji-RJ
Hello..

[General]

  1. Seems fine
[Normal]

  1. 00:01:706 (1) - change clap to whistles is better
  2. 00:05:706 (2) - ^
  3. 00:11:706 (1) - whistle
  4. 00:13:706 (1) - ^
  5. 00:14:706 (2) - ^
  6. 00:15:706 (1) - ^ and add whistles throughout the map
  7. 00:23:706 (3,4,1) - maybe not stack? Because you have stacked notes 1/2, so it may be thought as 1/2
  8. 01:07:206 (3,4,5) - stack it all or don't stack
  9. 01:13:706 (x) - maybe start break here
  10. 01:43:706 (6) - nc?
  11. 02:33:706 (x) - maybe start break here
  12. 02:49:456 (4) - finish? As in Hard. I love it
  13. 02:57:206 (4) - ^
  14. 02:57:706 (1,3) - maybe make it symmetrical
  15. 03:05:706 (1) - remove finish and turn off the volume
  16. 03:29:706 (1,2,3) - stack it all or don't stack it
  17. 03:46:956 (1) - remove nc?
  18. 03:56:956 (x) - add a note with clap?
  19. 03:58:956 (x) - ^
  20. 04:02:956 (2) - clap
  21. 04:06:956 (4) - clap-clap
[Hard]

  1. 00:01:706 ~ 00:08:706 - remove all claps and add whistles. Sounds better.
  2. And add whistles throughout the map, please
  3. 00:24:206 (2) - you forgot clap
  4. 01:13:706 (x) - start break here
  5. 01:33:956 (2) - remove clap and add it to the blue tick as in first part (00:13:956 (2,3) - )
  6. 01:34:956 (2,3) - ^
  7. 01:35:956 (2) - remove clap?
  8. 02:24:956 (2,3) - maybe change claps to whistles? As in 01:04:956 (4,5) -
  9. 02:41:706 - omg, I love this part
  10. 03:05:706 (1) - remove finish and turn off the volume
Good job!
Topic Starter
Ranger

Reiji-RJ wrote:

Hello..

[General]

  1. Seems fine
[Normal]

  1. 00:01:706 (1) - change clap to whistles is better
  2. 00:05:706 (2) - ^
  3. 00:11:706 (1) - whistle
  4. 00:13:706 (1) - ^
  5. 00:14:706 (2) - ^
  6. 00:15:706 (1) - ^ and add whistles throughout the map
  7. 00:23:706 (3,4,1) - maybe not stack? Because you have stacked notes 1/2, so it may be thought as 1/2
  8. 01:07:206 (3,4,5) - stack it all or don't stack
  9. 01:13:706 (x) - maybe start break here
  10. 01:43:706 (6) - nc?
  11. 02:33:706 (x) - maybe start break here
  12. 02:49:456 (4) - finish? As in Hard. I love it
  13. 02:57:206 (4) - ^
  14. 02:57:706 (1,3) - maybe make it symmetrical
  15. 03:05:706 (1) - remove finish and turn off the volume
  16. 03:29:706 (1,2,3) - stack it all or don't stack it
  17. 03:46:956 (1) - remove nc?
  18. 03:56:956 (x) - add a note with clap?
  19. 03:58:956 (x) - ^
  20. 04:02:956 (2) - clap
  21. 04:06:956 (4) - clap-clap
[Hard]

  1. 00:01:706 ~ 00:08:706 - remove all claps and add whistles. Sounds better.
  2. And add whistles throughout the map, please
  3. 00:24:206 (2) - you forgot clap
  4. 01:13:706 (x) - start break here
  5. 01:33:956 (2) - remove clap and add it to the blue tick as in first part (00:13:956 (2,3) - )
  6. 01:34:956 (2,3) - ^
  7. 01:35:956 (2) - remove clap?
  8. 02:24:956 (2,3) - maybe change claps to whistles? As in 01:04:956 (4,5) -
  9. 02:41:706 - omg, I love this part
  10. 03:05:706 (1) - remove finish and turn off the volume
Good job!

Almost Fixed
Thanks Modding and star~ :)
Neptunus
Hey~

Normal:
Nice flow in this diff ;)
00:15:706 (1) - suggest cancel the newcombo and start the newcombo at 00:16:706 (3) -
00:39:706 (1) - cancel newcombo here because you did not newcombo at 00:32:706 (4) - ,which is on a same rhythme
either cancel newcombo at 04:02:706 (1) - or newcombo at 04:08:706 (4) -

Hard:
00:16:706 (4) - newcombo ,only suggestion here
00:24:206 (2,3) - no, space out please
01:04:956 (4,5) - I suggest that these 2 notes are without whistles but with claps on them
01:21:706 (1,2,3,4,5) - little bit style suggestion here~ you can make it like this:

which means you stack 01:21:706 (1) - and 01:22:706 (3) -
01:23:706 (1,2,3,4,5) - same suggestions on these
02:24:956 (2,3) - without whistles but with claps

Solid mapset~
Good luck on ranking~
Topic Starter
Ranger

Neptunus wrote:

Hey~

Normal:
Nice flow in this diff ;)
00:15:706 (1) - suggest cancel the newcombo and start the newcombo at 00:16:706 (3) -
00:39:706 (1) - cancel newcombo here because you did not newcombo at 00:32:706 (4) - ,which is on a same rhythme
either cancel newcombo at 04:02:706 (1) - or newcombo at 04:08:706 (4) -

Hard:
00:16:706 (4) - newcombo ,only suggestion here
00:24:206 (2,3) - no, space out please
01:04:956 (4,5) - I suggest that these 2 notes are without whistles but with claps on them
01:21:706 (1,2,3,4,5) - little bit style suggestion here~ you can make it like this:

which means you stack 01:21:706 (1) - and 01:22:706 (3) -
01:23:706 (1,2,3,4,5) - same suggestions on these
02:24:956 (2,3) - without whistles but with claps

Solid mapset~
Good luck on ranking~
some fixed
Thanks modding~
spboxer3
from tutuhaha and spboxer3's Mod queue

[general]


  • Settings
  1. none~

[Normal]



  • mapping
  1. 00:59:706 (5) - not regular~ please fix it :P

[Hard]



  • mapping
  1. 03:05:456 (7) - use 03:04:706 (1) - and ctrl+J

No kds~thanks
Topic Starter
Ranger

spboxer3 wrote:

from tutuhaha and spboxer3's Mod queue

[general]


  • Settings
  1. none~

[Normal]



  • mapping
  1. 00:59:706 (5) - not regular~ please fix it :P fixed

[Hard]



  • mapping
  1. 03:05:456 (7) - use 03:04:706 (1) - and ctrl+Jfixed


No kds~thanks
Thanks modding~
Nymph
Hi Nymph here and request from my queue.

General:
nothing.


Normal:
Issue
AR+1 OD+1? score can get about 2.7million, just make the diff spread looks better.

Beatmap design/suggestion
01:13:706 (1) - why don't just let the spinner stops at here, the finish sound perfect at here.
01:53:206 (2) - little spacing inconsistent.
02:17:706 (1,2,3,4) - ehh.... a rectangle here? I thought it should be a square.
02:33:706 (1) - why don't just let the spinner stops at here, the finish sound perfect at here.
03:46:706 (4,5,6) - little spacing inconsistent, looks a little ugly.
04:02:206 (3) - ^little nazi but 1 grid right would be better.


Hard:
Beatmap design/suggestion
00:18:956 (2,3,4,5,6) - I don't think this fit the music very much......not very comfortable to play
00:20:956 (2,3,4,5,6) - and same..
01:11:706 (1) - spinner stuff same as I said in normal.
01:48:706 (3,4,5) - try to make the spacing of the pattern more consistent, really not beautiful currently.
01:50:706 (3,4,5) - ^

Hitsound
00:13:706 (1,2,3,4,5,1,2,3,4,5,1,2) - I don't really like the way of the claps here, but..whatever, I just think whistle maybe better.
01:30:206 (2) - only here got a whistle and clap together. on purpose?
02:24:956 (2,3) - clap instead of whistle maybe? feel a little werid that seems only here you are using whistles at the claps place.


I think these are all for me. good luck!
Topic Starter
Ranger

Nymph wrote:

Hi Nymph here and request from my queue.

General:
nothing.


Normal:
Issue
AR+1 OD+1? score can get about 2.7million, just make the diff spread looks better. OD+1

Beatmap design/suggestion
01:13:706 (1) - why don't just let the spinner stops at here, the finish sound perfect at here. ???
01:53:206 (2) - little spacing inconsistent. ok,fixed
02:17:706 (1,2,3,4) - ehh.... a rectangle here? I thought it should be a square. fixed a little
02:33:706 (1) - why don't just let the spinner stops at here, the finish sound perfect at here.???
03:46:706 (4,5,6) - little spacing inconsistent, looks a little ugly. fixed?
04:02:206 (3) - ^little nazi but 1 grid right would be better. fixed


Hard:
Beatmap design/suggestion
00:18:956 (2,3,4,5,6) - I don't think this fit the music very much......not very comfortable to play
00:20:956 (2,3,4,5,6) - and same..
01:11:706 (1) - spinner stuff same as I said in normal.???
01:48:706 (3,4,5) - try to make the spacing of the pattern more consistent, really not beautiful currently. fixed a little
01:50:706 (3,4,5) - ^ ^

Hitsound
00:13:706 (1,2,3,4,5,1,2,3,4,5,1,2) - I don't really like the way of the claps here, but..whatever, I just think whistle maybe better. Fixed
01:30:206 (2) - only here got a whistle and clap together. on purpose? oh,my mistake,fixed
02:24:956 (2,3) - clap instead of whistle maybe? feel a little werid that seems only here you are using whistles at the claps place. fixed


I think these are all for me. good luck!
Thanks modding~
Nymph

[Ranger] wrote:

Nymph wrote:

01:13:706 (1) - why don't just let the spinner stops at here, the finish sound perfect at here. ???
I mean, in normal diff, maybe let this spinner 01:11:706 (1) - : stop at 01:13:706 instead of 01:13:206. so it fits better and the finish hitsound sounds better too. Sorry for my poor explanation#_#

And same 02:33:706 here, and hard diff 01:11:706, I think it is better to let the spinner stops at the long white tick, instead of letting the break time starts at there.
Topic Starter
Ranger

Nymph wrote:

01:13:706 (1) - I mean, in normal diff, maybe let this spinner 01:11:706 (1) - : stop at 01:13:706 instead of 01:13:206. so it fits better and the finish hitsound sounds better too. Sorry for my poor explanation#_#

And same 02:33:706 here, and hard diff 01:11:706, I think it is better to let the spinner stops at the long white tick, instead of letting the break time starts at there.
oh,I understand.
Thanks your advice~
Muya
[Normal]:
00:53:706 (1,2) - move to x:324 y:232. 00:54:706 (3,4) - x:188 y:232
01:41:706 (1,2,3,4,5) - Hard part here. please reduce note
02:18:206 (2,3) - (2) move to x:326 y:271 (3) move to x:186 y:271
02:43:706 (1) - remove new combo


[Hard]:
01:42:706 (2) - delete. and copy 01:41:706 (1) - and Rotate 180° ?
Topic Starter
Ranger

Muya wrote:

[Normal]:
00:53:706 (1,2) - move to x:324 y:232. 00:54:706 (3,4) - x:188 y:232 fixed
01:41:706 (1,2,3,4,5) - Hard part here. please reduce note fixed
02:18:206 (2,3) - (2) move to x:326 y:271 (3) move to x:186 y:271
02:43:706 (1) - remove new combo fixed


[Hard]:
01:42:706 (2) - delete. and copy 01:41:706 (1) - and Rotate 180° ? fixed
Thanks modding~
Cirno
hi there, sorry for being very late

[General]

Artist = Kousaki Satoru, this is the arranger for this instrumental track. Hanazawa Kana is the vocalist and shouldn't be used.

[Normal]

01:11:706 (1) - why not end at 01:13:206 ? it sounds and feels better
others fine

[Hard]

till 00:09:706 - imo the rhythm here is way too generic, especially for an instrumental track, paying more attention to the music can bring more interesting gameplay but well, pop song arrangements doesn't have much to map since they are made to support the vocal tracks.
00:22:081 (3) - see pic
00:23:081 (6) - ^
00:41:706 - 01:11:206 - same issues as said to the beginning part.
01:11:706 (1) - why not end at 01:13:206 ? it sounds and feels better
01:22:956 (4) - maybe just make (3,4,5) straight, this doesn't look that good
01:24:706 (3,4,5) - ^
02:25:706 (1) - maybe this is better

not much to say, good luck. Just remember that you have to full submit for the artist field.

Topic Starter
Ranger

Cirno wrote:

hi there, sorry for being very late

[General]

Artist = Kousaki Satoru, this is the arranger for this instrumental track. Hanazawa Kana is the vocalist and shouldn't be used.

[Normal]

01:11:706 (1) - why not end at 01:13:206 ? it sounds and feels better
others fine

[Hard]

till 00:09:706 - imo the rhythm here is way too generic, especially for an instrumental track, paying more attention to the music can bring more interesting gameplay but well, pop song arrangements doesn't have much to map since they are made to support the vocal tracks.
00:22:081 (3) - see pic
SPOILER
[attachment=1:14053]c1.JPG[/attachment:14053]
00:23:081 (6) - ^
00:41:706 - 01:11:206 - same issues as said to the beginning part.
01:11:706 (1) - why not end at 01:13:206 ? it sounds and feels better
01:22:956 (4) - maybe just make (3,4,5) straight, this doesn't look that good
01:24:706 (3,4,5) - ^
02:25:706 (1) - maybe this is better
SPOILER
[attachment=0:14053]c2.JPG[/attachment:14053]

not much to say, good luck. Just remember that you have to full submit for the artist field.
some fixed,Thanks~
Beige
안녕하세요~ (한국분 맞으시죠?)

[Normal]


00:01:706 (1,2,1) - : distance가 1.00x 같으니 그에 맞게 해주세요.



[Hard]


00:43:706 (2) - : 이렇게 하시는게 어떨까요? ▼▼▼

02:49:456 (4) - : x:352 y:92 로 옮겨 주세요.

02:50:456 (6) - : NC

02:54:456 (6) - : NC



별로 없네요 ㅎㅎ... 모딩 큐를 이용해주셔서 감사합니다 ㅋ...
Gamu
hi- :)

sorry. Very late..

request from my queue

[General]

●fine

[Normal]

●00:16:706 (3,4,5) - Move (x:312 y:128) I think so
●01:47:206 (x) - Add circle?
●03:02:706 (3) - Move (x:252 y:320)
●03:04:706 (3) - Move (x:44 y:104)

[Hard]

●01:23:706 (1,2,3,4,5) - try http://puu.sh/ieIF
Topic Starter
Ranger
Fixed almost :)

Thanks W h i t e,-Gamu- :D
Dark_Ai
Here we go~

Normal
00:09:706 (1) - spacing
01:24:706 (2,3,4) - I dont like this part with circle ._. make a slider like this http://puu.sh/ihqo I think it's better ><
01:25:706 (1) - it isn't follow the beat ._. delete this slider and add a note there and 01:26:206 (1/1)
01:26:706 (-) - sam here ^
02:23:206 (4) - add new combo
02:23:706 (1) - delete new combo

but it seems fine for me

Hard
I dont like the streams in this Diff ._. it isnt follow the beat ._.
01:58:206 (2,3,4) - like change this part please... it doesn't fit at all purely :/
01:59:706 (1,2,3,4) - same here ^
02:45:456 (1) - delete new combo
02:45:706 (2) - new combo


short mod >< but yeah

Good luck ~
Topic Starter
Ranger

Dark_Ai wrote:

Here we go~

Normal
00:09:706 (1) - spacing
01:24:706 (2,3,4) - I dont like this part with circle ._. make a slider like this http://puu.sh/ihqo I think it's better ><
01:25:706 (1) - it isn't follow the beat ._. delete this slider and add a note there and 01:26:206 (1/1)
01:26:706 (-) - sam here ^
02:23:206 (4) - add new combo
02:23:706 (1) - delete new combo

but it seems fine for me

Hard
I dont like the streams in this Diff ._. it isnt follow the beat ._.
01:58:206 (2,3,4) - like change this part please... it doesn't fit at all purely :/
01:59:706 (1,2,3,4) - same here ^
02:45:456 (1) - delete new combo
02:45:706 (2) - new combo


short mod >< but yeah

Good luck ~
some fixed
Thx mod~
Leorda
Annyong

Normal
00:25:206 (4,1) - Not stacked correctly at tail slider while gameplay
01:01:706 (1,2,3,4) - These spacing are completely different on each circles. Re-space this pattern please
02:17:706 (1,2,3,4) - ^ (if you think this is jump, no)


Hard

01:04:956 (4,5) - Add clap?
02:24:956 (2,3) - ^


That's all~
Topic Starter
Ranger

Leorda wrote:

Annyong

Normal
00:25:206 (4,1) - Not stacked correctly at tail slider while gameplay
01:01:706 (1,2,3,4) - These spacing are completely different on each circles. Re-space this pattern please
02:17:706 (1,2,3,4) - ^ (if you think this is jump, no)


Hard

01:04:956 (4,5) - Add clap?
02:24:956 (2,3) - ^


That's all~
Fixed all Normal diff.
Thanks modding~
Mitsuneko
Can't find anything.Good luck~
Loneight
Request from my modding queue.

Here are just suggestion ~OAO
If you do not like , you can skip it .

[general]

  1. .OSB should be removed

[Normal]

  1. 00:35:706 (3,3) - NC
  2. 00:51:706 (3) - ^
  3. 00:59:706 (5) - ^
  4. 01:07:206 (3) - change 2 circle ? and NC at 1:07:706 ?
  5. 01:27:706 (5) - NC
  6. 02:03:706 (2) - ^
  7. 02:07:706 (3) - ^
  8. 02:11:706 (5) - ^
  9. 02:43:706 (2) - ^
  10. 03:45:206 (2) - change 2 circle ? and NC at 03:45:706 ?
  11. 03:51:706 (3) - NC
  12. 04:08:706 (1) - remove NC

[Hard]

  1. 00:43:706 (2) - NC
  2. 00:47:706 (3) - ^
  3. 00:56:456 (6) - remove NC
  4. 02:32:456 (1) - ^
  5. 03:54:456 (1) - ^
  6. 04:02:706 (1) - ^
  7. 04:08:706 (1) - ^
Sorry to I only find NC suggestion
good song,hope it ranked!!
and sorry to my poor English
those
From .:Let those mod those maps:.

[General]

[Normal]
02:11:706 (5) - NC
03:15:706 (x) - you could definitely start mapping here again; shortening the break, mapping this part with a soft and slow pattern might be better (like you did in [Hard]).

[Hard]
01:43:706 (1) - You could probably make this exactly symmetrical if you tried.

Nothing much else. Good luck getting this ranked :3
Dark Fang
떪떪....

[Normal]

00:53:706 (1,2) - 같은좌표보다 단타로 해보시는게 어떤가요?
00:54:706 (3,4) - ^
01:11:706 (1) - add Finish
02:49:706 (1) - 머릿부분에 Finish
02:53:706 (1) - ^(or add Finish)
02:57:706 (1) - ^
03:01:706 (1) - ^
03:37:706 (1) - ^
03:53:706 (1) - ^
03:29:956 (2,3) - 같은좌표에 두시는것보다 디스텐스 유지하는것이 어떨런지... 아니면1,2,3을 같은좌표로

[Hard]

00:16:706 (4) - NC
00:24:456 (3) - NC or 00:24:706 (4) - NC

And....
My Taiko diff..


Download: Kousaki Satoru - Renai Circulation (Instrumental) ([Ranger]) [Fang's Taiko].osu
riffy
yo~

[general]

[Normal]
let's call it Easy? o.o
00:18:206 (3) - change into 1/2 slider!
00:18:706 (4,4) - stack ends>,<
00:33:706 (1,1) - not symmetrical ><
00:37:706 (1,2,3) - cover (2) properly
00:49:706 (1) - x352 y212
00:57:706 (1,1) - overlap o.o
01:43:706 (5) - i think that this slider should be in the center of playfield ~_~
03:55:706 (1,1) - i think they should repeat spinner's shape :O

[Hard]
02:23:706 (6) - new combo for vocals

map is clear enough ~_~

~~~~~~~~~~~~~~

go ahead and get it bubbled!
Cygnus
  • General
  1. Inconsistent Kiai Time. End the 1st Kiai in [Taiko] on 01:13:206. Not much of a problem, but it would be better if all the diffs have the same kiai.

  2. Is there a need to have two Dark in Tags? Delete the other one.

  • Normal
  1. 00:23:706 (1) - Weird slider, a curve slider would do.

  2. 02:07:706 (3) - Put a new combo on this note.

  3. 02:41:706 (1,2) - These sliders are not symmetrical. They're not in the center too. :O

  4. 02:48:706 (1) - I don't think there's a need for a new combo here.

  5. 03:42:081 (1,2,3,4,1,2) - Move one grid right so it's at the center.

  6. Approach Rate +1

  • Hard
  1. 00:01:706 (1,2,3,4) - The overlaps of these slider heads doesn't look good. Try to avoid this please.

  2. 01:27:706 (1) - This slider is not symmetrical and is not in the center.

  3. 02:04:206 (1) - Remove new combo.

  4. 02:42:706 (3,3) - Use distance snap for these sliders please.
HelloSCV
안녕하세요~
모든건 제안으로써 무시하셔도 좋습니다
얼마만의 한국어 모딩이야


SPOILER
General
01:11:706 (1) - 슬라이더를 01:13:706 여기 까지 늘리시거나 ( 키아이 포함 )
브레이크 타임을 01:13:706 여기로 옮기심이?

Normal
01:27:706 (1,2) - 일치 시켜주시거나 2번노트를 다른곳에 배치시켜주세요
03:33:706 (1,2) - 노트를 좀더 퍼뜨리시는게 어떨까요?

Hard
01:04:206 (3,4) - 슬라 끝하고 노트하고 일치시켜 주세요
01:27:706 (1) - 반복 없애시고 복사해서 01:28:706 (2) - 여기에 슬라 넣는게 어떨까요?
01:45:706 (1) - ^
01:55:706 (1,2) - 이 슬라 2개를 01:53:706 (1,2,3,4,5) - 이것처럼 만드시는건?
02:08:206 (1,2) - 정확히 일치시켜 주세요
03:00:956 (4,1) - ^

행운을 빌께요 :D
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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