Taiko collab is almost done, so sorry for the long wait! ><
really thanks your mod but I really don't want to change that! sorry X_Xwinber1 wrote:
Spinboxer
00:35:987 - there really needs to be a note here imo. It just feels weird without one. I know it may require some rearranging of notes.
01:02:355 (5) - new combo?
01:09:460 (8,1) - i don't really expect a jump here, perhaps lower the distance snapping?
02:08:039 (4) - new combo?
02:10:723 (4) - add note
02:13:566 (5,6) - i would just Ctrl+R these two. I feel the jump is just unnecessary and doesn't really with the difficulty of the rest of the map, but that's just me maybe.
03:17:039 (6,7,8) - try this http://puu.sh/gjg0 it just fits better with the music imo.
03:19:881 (10) - you could try something similar with this if you want.
03:25:250 (1,2) - just seem s little far imo. It also makes 03:26:197 (1,2) - look like a jump
03:49:566 - add note
03:50:829 (2,3) - Ctrl+R as i said earlier. I feel this jump is unnecessary. It just doesn't seem to fit in this difficulty imo.
03:52:250 (6,1) - seems a little close.
Thank you for you mod XD~Leorda wrote:
Hello
HI~
Easy
* AR +1?FIX
00:48:618 (1) - Move to X;140 and Y:144 for better pattern (Nazi)FIX
03:23:987 (1) - Remove new combo?FIX
03:53:039 (1) - Missing finish?FIX
Normal
* AR +1 or +2? Your AR is slowFIX+1
00:38:039 (4) - Why clap at tail slider?FIX
03:22:092 (4) - End at 03:22:408 would be betterFIX
Hard
00:53:671 (1) - Remove 1st red sliderpoint to make a good blanket (Nazi)FIX
01:59:197 (6) - Move to X:208 and Y:320 for better flow (Nazi)FIX
02:27:618 (1) - Remove new combo, it's uselessI think is ok :\
Spinboxer
03:05:039 (1) - Overlapped by spinner-osu.png at gameplay, but I'm not sureFIX
I'm so sleepy, so this modpost is too weak, sory
<3
P.S. stop to be a mapping machine!
really Thank you for your mod and stars XD !p3n wrote:
Hi there. Modding this by your request from the ready to rank queue
[Easy]
flawless
[Normal]
00:29:039 (2) - remove clap on turning point? (doesn't really fit imo) FIX~
otherwise flawless
[Hard]
00:09:302 (4) - maybe delete this note? It doesn't match your pattern of following the guitar in this part I think this is ok ~~~~
01:32:197 (3) - rotate by 180° (selection centre)? Feels less clamped http://osu.ppy.sh/ss/243896 FIX~
02:37:881 (3) - ^same FIX~
03:25:723 (4) - shorten by 1/2 to match the song? http://puu.sh/h2vV Change~
03:33:302 (3) - Ctrl+R to even out the spacing? 2,5x seems a bit steep for a "Hard" Change~
[Hero]
01:58:723 (1,2,3,4,5,6,7,8,1) - two problems here: Overmapping this as part of gameplay is ok here I guess (map has good flow overall and no stream is unexpected or hard to read), BUT the stream with very fast SV/movement going into the slowed down slider feels almost like a hold-slider or like running straight into a wall. It feels not as fluent and fun as the rest of this map. I suggest deleting (6,7,8) as they don't have much impact anyway (and nothing the player could hear in the song to support them), which will make the following slower SV much more predictable imo.
03:06:144 (4,1) - the 2,0x jump into the slider makes no sense imo (there is nothing in the song that feels like such a big jump here). Maybe reduce the distance to ~1,5x as it matches the previous pattern
about this thing,I think is ok~,because after I finish this map, I find more player to test this diff , and they said is really funny about some difficult part, I think some small part of overmapping can add more funny
Great mapset. I really enjoyed spboxer's and the hero diff. Have this
Download: Megpoid GUMI - Romantic Hero (tutuhaha) [Spinboxer].osup3n wrote:
Hi there. Modding this by your request from the ready to rank queue
[Spinboxer]
01:08:513 (4,5,6) - use slightly compressed stream spacing here just like before? (for example 02:14:197 (7,8,1), 01:03:618 (3,4,1) or 02:09:302 (3,4,1)) OK~fixed
02:14:513 (1,3) - this overlap seems a bit much, maybe move (3) a bit to have less than 50% overlap on the starting circle? (like all your other overlaps have less than 50% overlapping) down 1 grid for (3)
03:25:250 (1,2) - maybe reduce to max 2,0x spacing as this bigger jump is a bit unexpected here Uhh... sorry T.T. I want to make big jump because a really think it's fit in this way!!
03:50:513 (1,2,3,4) - evil jump distances for the last few notes but I'm OK with that xDD
technically very impressive map.
Thank you but no change....sorry Orz...kurohana wrote:
my mod ^^
[General]
3 insanes are unrankable, try to make hard easier
http://osu.ppy.sh/s/41568
http://osu.ppy.sh/s/40233
http://osu.ppy.sh/s/27509
http://osu.ppy.sh/s/42731
3I is ok
[Easy]
01:11:434 (spinner) - start at 01:11:513
i think easy is a bit too hard...
This is ok
[Normal]
same as easy, a bit too hard for a normal
^
190BPM
i like this song, good luck
Download: Megpoid GUMI - Romantic Hero (tutuhaha) [Love-Don Taiko].osuwmfchris wrote:
Taiko mod as requested.
[Taiko]
- remove audio lead in.
00:56:197 - don't see why you put this finish, and it's a lonely finish that you don't put finish in similar positions later I'd rather add more finishers to fit the drums
02:04:408 - ^ finish would be here 00:57:460 (326) - but the roll
don't get much problem there, feel a bit boring to have k d k d k d k d in beginning of kiai but well, it sticks close to drum. cause that's how taiko is really supposed to be mapped, to the drums
wait for love and sp3~~~~~~~~SapphireGhost wrote:
More Gumi, yay.
[General]
- As discussed over IRC, the combo colours/BG are hard to play with, suggestions were to darken the BG or make the colours contrast more.
- The big breaks felt sort of boring, but seeing how you're at the max score limit there's not much you can do. Oh well.
I change the combo~~~~~~sorry for big breaks ............
[Hero]
01:08:513 (1,2,3,4,1) - Strange spacing, space (4,1) like (1,2,3,4). FIX~
01:27:145 (3,1,2) - (2) is being covered by the (1) and (3) next to it quite a bit, maybe raise it up to avoid overlap and fix the spacing after.
FIX~
02:32:829 (3,1,2) - Same pattern again. FIX~
03:35:987 (3,4) - Space these out a bit more so they don't touch. FIX~
[Hard]
- Maybe I just got tired but this difficulty looked pretty much good to me.
[Normal]
01:27:934 (3) - Didn't like this kickslider much, the second repeat is out of place compared to the other ones with one repeat. Maybe map it in some other way. FIX~
02:33:618 (3) - Same pattern again. FIX~
03:44:039 (2) - Strange slider, it's asymmetrical and the curve isn't very smooth. Try to make it more curved like this. FIX~
[Easy]
01:11:434 (1,1) - I don't know, note might come a bit soon after a spinner for an [Easy]. Map through the spinner, maybe? A bit less difficult for new users. FIX~
02:17:118 (1,1) - Same pattern again. FIX~
That took a while! Forum PM for re-check after fixes and stuff.
Forgot to take out the lead-in. About this slowdown, it's the only slow in general, not just the drums. It's not as intense as the rest of the song and there's no 1/4ths. So I left it. (This is what Sander would say, I think it's fine too, and I know he wont change anything). I also added 2 finishers in my 2nd part.SapphireGhost wrote:
[Love-Don Taiko]
- I agree with wmfchris, remove the audio lead-in.
01:39:145 to 01:48:776 - Seeing how this is the only slowdown and not the only slow part, it was sort of awkward to play. Maybe just keep it at normal pace, or make the slowdown less intense?
Download: Megpoid GUMI - Romantic Hero (tutuhaha) [Spinboxer].osuSapphireGhost wrote:
[Spinboxer]
- Though it was sort of cluttered at times, I liked the patterns in this difficulty, good job. Thanks >w<
00:03:145 (1,2,1,2,1,2) - This is a nice idea for a pattern but sort of hard to read, can you change it to make it more readable but still have it be a similar pattern? Umm...I have not a idea. I think this pattern is readable in 1PC
00:05:671 (1,2,1,2,1,2) - Same here. ^
00:08:197 (1,1,1) - Too many combos, maybe make it into one combo. fix!!
01:50:513 (1,2) - The start of (2) is a bit too hidden by the body of (1), maybe have the whole start of (2) visible. I think it's ok. because It's not cover over helf slider start . This way↓
01:57:776 (3,1) - Sort of messy again, maybe try something like this. because I want to make 01:58:250 (1,2,3) - have parallel. But...Umm. I try to fix 01:57:776 (3) -
02:37:250 (1,2,3,1,2,3) - Space these out a bit more so they don't touch. fixed
03:21:460 (5) - Sort of an awkwardly curved slider, try to make it more smooth. ok