HURRAY ITS DONE alright lets see wat i can find.
General:
No problems here
Easy:
no problems here
Kiddo's Average:
00:04:724(5,1) - add a whistle at the end of (5) and remove the whistle at the beginning of (1). that way it could keep a steady pattern in the whistles.
00:10:953(2) - replace the whistle for a clap since this part is all claps.
00:47:347(3) - how about flipping it vertically(Ctrl+J) to make an easier path for players?
00:50:297(4) - ^
00:56:199(1) - add a finish? sounds nice IMO
00:58:166(1,2) - move it down because its touching the hp bar. this may cause a distraction to players leading to a combo breaker, a miss or a fail.
Hard:
00:34:068 - hmm how about adding a slider and ending it at 00:34:888? so that it can follow "words"?
01:01:609(3,4) - i think itd be nice if u can make 1 if these sliders look the same as the other 1?
Saten:
00:25:379(2) - same as kiddo's diff on 00:58:166. suggest that u move it at x:24 y:36. i think it looks better if its there
00:34:232 - same as the hard diffs 1st suggestion but since this is the hardest diff in this mapset how about doing 2 kick sliders like This? it would cover the pause. well idk about ur style but when i do hard or insane diffs thats 1 of my styles in mapping.
01:24:068(1) - IMO this s-curve slider is ugly. make it smoother?
this is the best i can do. 2 stars and GL
I am so watching Mirai Nikku after this
General:
No problems here
Easy:
no problems here
Kiddo's Average:
00:04:724(5,1) - add a whistle at the end of (5) and remove the whistle at the beginning of (1). that way it could keep a steady pattern in the whistles.
00:10:953(2) - replace the whistle for a clap since this part is all claps.
00:47:347(3) - how about flipping it vertically(Ctrl+J) to make an easier path for players?
00:50:297(4) - ^
00:56:199(1) - add a finish? sounds nice IMO
00:58:166(1,2) - move it down because its touching the hp bar. this may cause a distraction to players leading to a combo breaker, a miss or a fail.
Hard:
00:34:068 - hmm how about adding a slider and ending it at 00:34:888? so that it can follow "words"?
01:01:609(3,4) - i think itd be nice if u can make 1 if these sliders look the same as the other 1?
Saten:
00:25:379(2) - same as kiddo's diff on 00:58:166. suggest that u move it at x:24 y:36. i think it looks better if its there
00:34:232 - same as the hard diffs 1st suggestion but since this is the hardest diff in this mapset how about doing 2 kick sliders like This? it would cover the pause. well idk about ur style but when i do hard or insane diffs thats 1 of my styles in mapping.
01:24:068(1) - IMO this s-curve slider is ugly. make it smoother?
this is the best i can do. 2 stars and GL
I am so watching Mirai Nikku after this