Lets do this
Folder:
Clean here.
General:
Can you keep a consistent tick rate please? it would make more sense in my opinion
Add phyrearms ( I think that's his name) to all tags please.
Ah! ztrots easy:
00:38:175 (2) - new combo? it would seem like a good idea considering its timing distance.
01:01:206 (3) - the wavey slider looks obvious but do you think the easy players will be able to read it? im not exactly sure.
01:19:387 (3) - ^^
Ah! Normal:
00:03:933 (2,3) - half jump on a Normal? i mean the BPM is slow but the jump i also kinda big too.
00:42:721 (3,4,5,6,7) - this might be a bit much for Normal players? although it is only 99 BPM
01:01:206 (4,1) - new combo on the 4 and remove the new combo on the 1? it would make more sense with the kiai.
01:19:387 (3) - grab the last slider point and move it the right 1, it will blanket the note much better if you do.
01:22:721 (1) - remove new combo here? kinda doesnt make sense.
Ah! Hard:
00:27:266 (1,1) - 1/2 timing distance might not be enough time to re-adjust your arm after the spinner.
00:57:266 (1) - move this to the right 1? it will hug the previous and incoming circles better if you do.
01:01:206 (1,1) - 1/2 timing distance might not be enough time to re-adjust your arm after the spinner.
01:20:600 (1,1) - ^^^
Ah! SG's Harder
and you get mad at me for using Zel -_-
00:22:256 (1) - this is just barely barely barely unsymmetrical.
00:27:256 (6) - ^^
Ah! Phyre:
Saw nothing wrong here
Star for you lizzehb
Folder:
Clean here.
General:
Can you keep a consistent tick rate please? it would make more sense in my opinion
Add phyrearms ( I think that's his name) to all tags please.
Ah! ztrots easy:
00:38:175 (2) - new combo? it would seem like a good idea considering its timing distance.
01:01:206 (3) - the wavey slider looks obvious but do you think the easy players will be able to read it? im not exactly sure.
01:19:387 (3) - ^^
Ah! Normal:
00:03:933 (2,3) - half jump on a Normal? i mean the BPM is slow but the jump i also kinda big too.
00:42:721 (3,4,5,6,7) - this might be a bit much for Normal players? although it is only 99 BPM
01:01:206 (4,1) - new combo on the 4 and remove the new combo on the 1? it would make more sense with the kiai.
01:19:387 (3) - grab the last slider point and move it the right 1, it will blanket the note much better if you do.
01:22:721 (1) - remove new combo here? kinda doesnt make sense.
Ah! Hard:
00:27:266 (1,1) - 1/2 timing distance might not be enough time to re-adjust your arm after the spinner.
00:57:266 (1) - move this to the right 1? it will hug the previous and incoming circles better if you do.
01:01:206 (1,1) - 1/2 timing distance might not be enough time to re-adjust your arm after the spinner.
01:20:600 (1,1) - ^^^
Ah! SG's Harder
and you get mad at me for using Zel -_-
00:22:256 (1) - this is just barely barely barely unsymmetrical.
00:27:256 (6) - ^^
Ah! Phyre:
Saw nothing wrong here
Star for you lizzehb