As requested,
3 minute song [
General]
- I'm sure there is a 192kbs mp3 out there somewhere, or a 256kbs/320kbs one / the loseless formats (flac, wav, ape, etc.). Try to find it?
- Tags: It should be
studio ryokucha http://vndb.org/p285 Add
airi http://ja.wikipedia.org/wiki/AiRI and
opening. Also consider
hentai eroge game visual novel- Combo color 3 and 4 are the same. Remove one of them. Different combo colors are important to reflect when there is a change in distant snapping.[
Amule]
- Rename to Amule's Normal?
- Since this is the easiest difficulty on this mapset, you should try not to have speed changes.
- Keep spacing the same for the whole map. You shouldn't have jumps in Normal and this is the easiest difficulty on this mapset so you should definitely not have jumps. I will try to mention them all, but I might miss some, so check the whole map just incase.
00:06:058 (1,2 1) - Remove new combo from 00:08:725 (1). Don't see a reason for this. Then place (1,2) like this
http://www.puu.sh/6k6o. Remove one repeat from (3) and add a hit circle where the repeat was. Then place it like this
http://www.puu.sh/6k6B. Add whistle on the hit circle (4). Much more interesting and you get rid of a kick slider.
00:14:058 (1.2) - Snap them to 1.0x distant snapping. Try
http://www.puu.sh/6k7m00:16:725 (1,2) - ^ This,
http://www.puu.sh/6k7s00:19:391 (1) - Really short spinner for the easiest diff. Repeating slider instead, like this perhaps
http://www.puu.sh/6k8g01:06:435 (4,5) - A bit boring when you place it like a box pattern, just try something more interesting, for example this,
http://puu.sh/6k8K01:12:896 (1.2) - Another jump, snap it to 1.0x distant snapping. Also, try to be more interesting with your slider. For example, try something like this
http://puu.sh/6k9801:39:666 (2) - Curve it. Try this?
http://puu.sh/6k9t02:43:358 (3.4) - Do something more interesting with these sliders, not nice to see this many straight sliders.
02:49:358 (2) - A bit boring, try to use more interesting slider shape, like this for example
http://www.puu.sh/6k9W. Sorry if the slider look a bit ugly as I'm not great with sliders.
02:50:743 (1.2.3.4) - Use 1.0x distant snapping.
03:05:858 (3) - Don't use kick sliders, remove one repeat and add circle where repeat was
http://puu.sh/6kai.
03:16:589 )1.2) - Another jump, snap to 1.0x distant snap.
03:27:666 (1.2 1.2) - ^ Remove all the jumps.
03:38:973 (1.2.3.4) - Box pattern and you used higher distant snapping than normal here. I understand why you would do it through as it's impossible to make a nice pattern with this low distant snap, but try this?
http://www.puu.sh/6kbf. Make the sliders look better and it should work.
You should definitely remap some part so that the whole map use 1.0x distant snapping. You should also remove all slider speed changes as this is the easiest difficulty and beginner will find it confusing. If you want to keep the jumps / slider speed changes, this beatmap will need an Easy so consider that.
[
Hard]
00:37:820 - 01:06:896 - You should use a higher distant snapping as everything feel really clustered here.
00:44:281 (5) - Curve it.
00:45:204 (1.2.3.4) - Curve all the sliders, feel weird straight.
http://puu.sh/6kcz http://puu.sh/6kcB00:49:820 (2.4.6) - Curve all the sliders.
01:00:896 (3) - Curve it.
01:35:512 (3.4.5) - A lot nicer if you curve them a bit.
http://puu.sh/6kdk01:40:589 - 01:54:896 - Again, you should use higher distant snapping here.
01:40:589 (1.3) - Curve both sliders.
01:45:204 (2) - Curve it.
01:55:935 (4,5) - Nicer if you curve them
http://puu.sh/6kdO.
01:57:781 (4.5) - ^
http://puu.sh/6kdX02:11:050 (3.4) - (3) isn't really follow anything, but if you want to keep it, I suggest making (3,4) a slider instead.
http://puu.sh/6kep02:52:589 (2) - Don't understand why you didn't curve this slider, curve it.
03:23:973 (2.3.4.5.6) - This is just a box pattern, let's try to make it more interesting. First, curve all the sliders. Change distant snap to 1.8x and place (4) like in the picture and stack (5.6) at slider (4)'s end.
http://puu.sh/6kf403:27:666 (2.3) - Nicer to curve them.
http://puu.sh/6kfB03:37:358 (4.5) - This could be more interesting. Do grid level 4 and move (4) 2 grid up and (5) 2 grid down. End result should be like this
http://puu.sh/6kfZ.
Could be better if you curve all the sliders. Pretty solid overall through.
[
Insane]
00:05:391 (8) - Put it slight more up-left (x:80 y:224). A bit more interesting.
00:12:225 (5.6) - I don't see why you didn't curve them. Curve them.
http://puu.sh/6kh200:49:589 (2.3.4.5.6) - You should use higher distant snapping for this part as it will be hard to read for people who use the default skin since this hit burst is covering the next note.
00:54:435 (6,8) - Curve them.
01:04:358 (2.3.4.5) - I like this better
http://puu.sh/6ki801:05:512 (1-13) - Can you make this stream look better?
01:11:512 (4.5) - Box pattern, I suggest moving them like this
http://puu.sh/6kiB. Don't worry too much about the distant snapping between (5.6) being 1.8x.
01:35:973 (6) - You should curve this slider.
http://puu.sh/6kiN01:44:281 (1-7) - This accelerated spacing look really weird, I suggest you keep the spacing the same here.
03:28:243 (4) - You should curve this slider.
Fun map, nice!
Since the song has a low bpm, I thought i would be bored, but all the map were fun, great job to both mappers. Also thanks for posting in my queue, mjw, I like your maps and song choices. Starred!
Good luck!