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paraoka - Manima ni (Short Ver.)

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val0108
Download: paraoka - Mani mani (Short Ver.) (Mixagji) [0108].osu

thanks garven!! good sugesstions.
Apricot
曲のタイトルの「まにまに」は漢字で書くと「随に」になるので、タイトルを Mani mani から Manima ni に変更してください
Topic Starter
Mixagji
了解です~
ありがとうございます
Dino99
From my queue

Sorry for too late and poor english :|

[Hard]
  1. 00:45:747 - Add a note
  2. 01:18:017 (2,3,4,5,6) - Like this? http://osu.ppy.sh/ss/207119
  3. 01:23:369 - Add a note
  4. 02:29:693 (3) - Move to here? http://osu.ppy.sh/ss/207125
[Insane]
  1. 00:24:828 (4,5) - Reserve?
  2. 01:48:423 - Add a note
  3. 02:14:288 (1,2,3) - Try this http://osu.ppy.sh/ss/207133
  4. 02:23:855 (1,2) - Make them stack?
  5. 02:27:747 (7) - Make it better~
  6. 02:28:396 (9) - ^
  7. 02:29:369 (1,2) - Try this~ http://osu.ppy.sh/ss/207138
[0108]
  1. 00:01:639 (1) - Maybe like [Insane]?
  2. 00:49:477 (2) - I think reserve is better to me :33
  3. 00:50:125 (4) - ^
  4. 00:50:774 (2) - ^
  5. 01:37:152 (1,2,3,4,5) - Try rolate by "30"
I like 0107 diff0.0

Star~

Good luck!! :D
Topic Starter
Mixagji

12BARRY21 wrote:

[Hard]
  1. 01:18:017 (2,3,4,5,6) - Like this? http://osu.ppy.sh/ss/207119
  2. 02:29:693 (3) - Move to here? http://osu.ppy.sh/ss/207125
They were fixed but others didnt change orz
thanks for mod and star ;)

12BARRY21 wrote:

I like 0107 diff0.0
what!? lol
val0108
[0108]
  1. 00:01:639 (1) - Maybe like [Insane]?
  2. 00:49:477 (2) - I think reserve is better to me :33
  3. 00:50:125 (4) - ^
  4. 00:50:774 (2) - ^
  5. 01:37:152 (1,2,3,4,5) - Try rolate by "30"
I like 0107 diff0.0

Star~

Good luck!! :D
thanks!!and nice 0107diff!!
Dino99

12BARRY21 wrote:

I like 0107 diff0.0
lol It's"0108" Sorry XD~
Topic Starter
Mixagji

12BARRY21 wrote:

12BARRY21 wrote:

I like 0107 diff0.0
lol It's"0108" Sorry XD~
Never mind :lol:
Breeze
Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

Skin

  1. You're missing a reverse arrow.png, even deault one is fine, please add it into your folder and do a full submit
  2. Since you're using a custom hitcircle skin, it's strongly recommended that you enforce a sliderborder code in your osu file, under [colour] events:
    SliderBorder : 255,255,255(any RGB value you want)

Insane

  1. AR-1 maybe? It's the same to 0108, but not that hard and jumpy as 0108, so maybe AR8 is completely suitable for this diff. imo, and also maybe HP drain rate -1
  2. 01:42:342 (1) - I think you can make this slider more smooth, try this
    319,264,102342,6,0,B|240:256|232:312|236:376|312:372,2,200,6|0|4

0108

  1. 01:11:855 (1,2,3,4) - How about exchane 1,4 and 2,3, idk if you can understand this pic :/ yours make cursor movement kinda awkward imo

Send me a forum PM for a recheck when you have reply

Topic Starter
Mixagji

Breeze wrote:

Skin

  1. You're missing a reverse arrow.png, even deault one is fine, please add it into your folder and do a full submit
  2. Since you're using a custom hitcircle skin, it's strongly recommended that you enforce a sliderborder code in your osu file, under [colour] events:
    SliderBorder : 255,255,255(any RGB value you want)
All fixed

Insane

  1. AR-1 maybe? It's the same to 0108, but not that hard and jumpy as 0108, so maybe AR8 is completely suitable for this diff. imo, and also maybe HP drain rate -1 sorry I keep AR9 >.< I think AR9 is the optimal. Did HP drain rate -1
  2. 01:42:342 (1) - I think you can make this slider more smooth, try this Fixed
    319,264,102342,6,0,B|240:256|232:312|236:376|312:372,2,200,6|0|4
thank you for mod !
Natteke
AAAAAAAAAAAAAAAAAAweseome
val0108
Breeze
ヾ(๑╹ω╹๑)ノ
Topic Starter
Mixagji
thank you Breeze <333
Garven
And this set completes my Manima ni modathon, woo~

[Normal]
00:45:261 (6,1) - I am wary of this spacing since you can see the circles at the same time. Might be better to try and position these so they're not so close. This -is- the easiest of the set.
01:38:774 (1) - Could you move this closer to the center to aid in spinner recovery?
01:42:342 (3,1) - Didn't like this spacing. Too close.
Hit sounding felt weak. There were big sections with no hit sounds at all where some liberal use of soft whistles would help fill in that gap really nicely.

[Hard]
00:54:666 (1) - Remove new combo
00:55:315 (1) - ^
01:05:044 (1) - ^
01:05:693 (1) - ^
02:17:693 (1) - ^
02:18:342 (1) - ^
02:25:801 (3,4,5) - Why is the spacing different on these?

00:56:936 (2,3,4) - I really didn't like how you had fast-paced sliders like this so close together, then a slow longer slider spaced differently even though the rhythm is the same nearby. It's really unintuitive to play and is just frustrating. Please rethink these patterns. Applies to 01:59:207 (2) - as well.

[Insane]
AR -1. The guest difficulty already is AR9, and your map reads just fine at AR8.
00:15:098 (1,2) - I found this very awkward and unintuitive to play. The problem is that it's hard to feel the repeating slider's end and the immediate jump to 2 just feels strange.
00:33:909 (2,3) - This is just bad spacing. Please change it.
01:24:180 (1,2,3) - I'm not feeling why you have anti-jumps here. Just breaks the nice pace you had for the entire kiai section.
02:29:369 (1) - I don't understand why a note is here. There's nothing in the music to prompt it.
Combo changes on this difficulty felt very inconsistent with the other difficulties. Please look over them and see if you can line things up better.

[0108]
Good stuff.
Topic Starter
Mixagji

Garven wrote:

And this set completes my Manima ni modathon, woo~ It was great!

[Normal]
00:45:261 (6,1) - I am wary of this spacing since you can see the circles at the same time. Might be better to try and position these so they're not so close. This -is- the easiest of the set. fixed
01:38:774 (1) - Could you move this closer to the center to aid in spinner recovery? fixed
01:42:342 (3,1) - Didn't like this spacing. Too close. fixed
Hit sounding felt weak. There were big sections with no hit sounds at all where some liberal use of soft whistles would help fill in that gap really nicely. added some whistle

[Hard]
00:54:666 (1) - Remove new combo
00:55:315 (1) - ^
01:05:044 (1) - ^
01:05:693 (1) - ^
02:17:693 (1) - ^
02:18:342 (1) - ^
02:25:801 (3,4,5) - Why is the spacing different on these?
^ all fixed

00:56:936 (2,3,4) - I really didn't like how you had fast-paced sliders like this so close together, then a slow longer slider spaced differently even though the rhythm is the same nearby. It's really unintuitive to play and is just frustrating. Please rethink these patterns. Applies to 01:59:207 (2) - as well. tried new patterns

[Insane]
AR -1. The guest difficulty already is AR9, and your map reads just fine at AR8. As long as 2 AR9 are possible, I desire AR9 strongly...>.<

00:15:098 (1,2) - I found this very awkward and unintuitive to play. The problem is that it's hard to feel the repeating slider's end and the immediate jump to 2 just feels strange. removed(2)
00:33:909 (2,3) - This is just bad spacing. Please change it. (3) did ctrl+R
01:24:180 (1,2,3) - I'm not feeling why you have anti-jumps here. Just breaks the nice pace you had for the entire kiai section. fixed
02:29:369 (1) - I don't understand why a note is here. There's nothing in the music to prompt it. removed
Combo changes on this difficulty felt very inconsistent with the other difficulties. Please look over them and see if you can line things up better.tried to some chang
thank you for mod Garven !!
Garven
[Hard]
01:38:774 (1) - This section felt weak on hit sound use as well.

[Insane]
I'd still prefer AR8. The way you mapped this doesn't feel like AR9 is needed except for maybe one or two patterns - the rest of it feels more appropriate for AR8. It's ultimately up to you, but I'd really prefer to hear at least a decent reason behind wanting AR9 for this map beyond you simply wanting it to be that way.
01:22:882 (1) - Soft whistles during this section stuck out a lot since you didn't really use them much until this small part of the chorus.

Combos look a little better, but I was mostly referring to consistency with the measure changes. In general, this refers to the tall white ticks in the time line or with musical phrase changes. You followed a strong pattern with them in the Normal/Hard, but Insane it looks like you changed to using new combos for mapping patterns instead and it gives a feeling of inconsistency amongst your own maps.

Let me know your thoughts and I'll get back to ya.
Breeze
Yup, I'm still prefer AR8 to [Insane], too. That do fit this diff. more imo, consider more about it Mixagji. You can ask some players to test play to see which AR more suitable.
It still depends on you then
Topic Starter
Mixagji

Garven wrote:

[Hard]
01:38:774 (1) - This section felt weak on hit sound use as well. changed volume 50%

[Insane]
01:22:882 (1) - Soft whistles during this section stuck out a lot since you didn't really use them much until this small part of the chorus.
tried to arange with finish

Combos look a little better, but I was mostly referring to consistency with the measure changes. In general, this refers to the tall white ticks in the time line or with musical phrase changes. You followed a strong pattern with them in the Normal/Hard, but Insane it looks like you changed to using new combos for mapping patterns instead and it gives a feeling of inconsistency amongst your own maps.
Probobly I could understand and good chenge....probably...

Garven wrote:

I'd still prefer AR8. The way you mapped this doesn't feel like AR9 is needed except for maybe one or two patterns - the rest of it feels more appropriate for AR8. It's ultimately up to you, but I'd really prefer to hear at least a decent reason behind wanting AR9 for this map beyond you simply wanting it to be that way.

Breeze wrote:

Yup, I'm still prefer AR8 to [Insane], too. That do fit this diff. more imo, consider more about it Mixagji. You can ask some players to test play to see which AR more suitable.
It still depends on you then
Yes,First time This map was AR8. I asked many player the skillful person ~ poor person to test play.
The answer that it is better to use AR9 as a result was overwhelming.
So I am using AR9 and I feel AR9 is the best. so I desire AR9 strongly...

You guys are very reliable.
Much gratitude is carried out.
very very thanks!!!

sorry my poor English
val0108
gogo
Apricot
i prefer AR8. :D
9 is easier than 8, but it is not fit to this map.
Topic Starter
Mixagji

Apricot wrote:

i prefer AR8. :D
9 is easier than 8, but it is not fit to this map.
hmm.... :o
[9 is easier than 8] I think so ,too
[but it is not fit to this map.] I think I suit ar9....
Garven
[Hard]
01:38:612 - Sorry, I had meant that there were very little hit sounds used during this section, and it really could be enhanced by adding some.

[Insane]
Well, this is my last plea for you to use AR8. I strongly feel that it fits your map much better than AR9 does. You use relatively low spacing with occasional jumps that suit AR8 much better than AR9 does. If you were to use larger spacing it would probably fit better, but since you already have a map with AR9, it would be best for the balance of the entire map set to have your Insane at AR8 rather than AR9 so you don't alienate more players from enjoying the entire scope of your map set.

Anyway, let me know on the hit sounding for hard in the least.
Topic Starter
Mixagji
[Hard]
Fixed

[Insane]
AR8 is the optimal if surely it sees in the balance of mapset. It may be a fact also my map suitable for AR8 further.
but I still think that it is AR9 that can play most fun in respect of this map. Only this cannot be yielded.
I'm sorry I was beeing selfish on you......orz



sorry my poor English....
Garven
Very well then.

Rebubbled.
Topic Starter
Mixagji
>Garven
thank you ;_;
Garven
Talked with lolcubes about the timing a little bit, and I agree with his suggestion of +10 ms to the timing. See if that works better for you. If you change, please let me know so I can recheck afterward. (maybe AR-1 on Insane. :P)
Topic Starter
Mixagji
I changed offset +10ms and replaced green line ;)
thak you Garven and lolcubes sensei !
val0108
Topic Starter
Mixagji

val0108 wrote:

gogo
update
Garven
Rebub
Topic Starter
Mixagji
thank you ~
Gonzvlo
Just a minor fix via IRC, everything looks good. Congratulations!

Ranked.

Log
00:57 <Mixagji> : hi~
00:57 <Gonzvlo> : Hi!
00:57 <Gonzvlo> : First of all, how long are you able to stay online?
00:58 <Mixagji> : long time okay !
00:59 <Gonzvlo> : Okay, really nice mapset
00:59 <Mixagji> : thank you :D
00:59 <Gonzvlo> : About [Insane] during some parts, I think AR 8 would fit better but some other are okay with AR 9
01:00 <Gonzvlo> : What do you think? Are you fully convinced of AR 9?
01:01 <Mixagji> : I think AR8 is harder than AR9
01:02 <Gonzvlo> : Okay then, should be alright
01:02 <Gonzvlo> : 01:38:784 (1) -
01:02 <Gonzvlo> : That circle is suppose to have a New Combo, add it manually please
01:02 <Gonzvlo> : (Do not update yet)
01:03 <Mixagji> : okay
01:04 <Mixagji> : sorry which diff ?
01:04 <Gonzvlo> : Insane
01:05 <Mixagji> : i see
01:07 <Gonzvlo> : Okay, I'll finish checking the last diffs and I let you know if you need to fix anything
01:07 <Gonzvlo> : Just wanted to make sure you were here to check the AR thingy :P
01:09 <Mixagji> : okay thank you~
01:14 <Mixagji> : That circle is suppose to have a New Combo, add it manually please
01:15 <Mixagji> : What do you mean ...?
01:15 <Mixagji> : New combo is already stuck
01:16 <Gonzvlo> : Oh, you gotta check the NC in this side: http://puu.sh/deQb
01:16 <Gonzvlo> : It's some kind of "bug" that happens with post-spinner objects
01:16 <Mixagji> : ah okay
01:17 <Mixagji> : yes done
01:17 <Mixagji> : update ok ?
01:17 <Gonzvlo> : Wait
01:20 <Gonzvlo> : Okay update
01:21 <Gonzvlo> : Let me know if you change anything else please
01:21 <Mixagji> : yes sir !
01:22 <Mixagji> : others no changed
Bakario
this is so awesome
Thite
おめでとう!!!
Topic Starter
Mixagji
thanks a lot ;_;
Melophobia
おめでとーう
Verdisphena
Nice map let me tell you o:
Grats
Bakario
people should map more songs like this :P
val0108
おめでとう!!
Topic Starter
Mixagji
thnk you !
valさんありがとう!
Suzully
おめですー :)
Dino99
Wow~
Congratz!!~ ;)
Natteke
Congrats!
phonic
おめでとう!
Ryafuka
gratz! :D
Topic Starter
Mixagji
Thank you !!!
Breeze
RANKおめでとう
Topic Starter
Mixagji
ありがとうございます!
Hika
Congrats <3
AIR315
Congratz~

:)
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