IRC Make Jump map guide and suggestion
Good luck With jump Map
SPOILER
00:24 <Miya> : regenz, test my map please >.<
00:24 *Miya is listening to (Choucho - Dramatic Daydream)[http://osu.ppy.sh/s/42485]
00:25 <regenz> : ok sec after i mod this offset lol
00:25 <Miya> : okay, i'll wait for you ^^
00:29 <regenz> : ok
00:29 <regenz> : told me when you promth to peek
00:30 <Miya> : have you download it?
00:30 <regenz> : yes
00:30 <regenz> : all done
00:30 <Miya> : okay let's start
00:31 <Miya> : careful it's jumpy
00:31 <regenz> : can change
00:31 <Miya> : is it too hard?
00:32 <regenz> : it's insane lol
00:32 <Miya> : >.<
00:32 <regenz> : can change ar to 8 ? i
00:32 <regenz> : i change but you don't
00:32 <regenz> : need to upload
00:32 <regenz> : just change ar 8 and peek me again
00:32 <Miya> : i see
00:32 <Miya> : well this map is jumpy even it's hard
00:32 *Miya is listening to (Loos - Love * Beam)[http://osu.ppy.sh/s/30730]
00:33 <regenz> : can peek me ?
00:33 <Miya> : wait
00:34 <regenz> : not work ?
00:34 <Miya> : huh?
00:34 <regenz> : can peek ?
00:34 <Miya> : it said i don't have the map o.o
00:34 <Miya> : can't
00:34 <regenz> : did you change app to 8 ?
00:34 <Miya> : no >.<
00:34 <Miya> : wait
00:34 <regenz> : change plz but not upload
00:35 <regenz> : just for the sake to peek me
00:35 <Miya> : okay
00:35 <Miya> : done
00:37 <Miya> : wow, it's play better
00:37 <Miya> :
00:38 <regenz> : because Ar make jump read easier
00:38 <Miya> : the jump is too hard?
00:38 <regenz> : it's very hard
00:38 <regenz> : lol
00:38 <Miya> : maybe i should decrease the range of the jump?
00:38 <regenz> : 00:19:508 (1,2,3,4,5) - this jump is acceptable for me for Hard diff
00:42 <regenz> : ok
00:42 <regenz> : I have some my (suck) jumppy map if you want to see
00:42 <regenz> : it's a bit simillar to u
00:42 <regenz> : but it's easier in term of jump
00:44 <Miya> : see it's jumpy too >.<
00:44 <regenz> : you can try
00:44 *regenz is listening to (Haruka Shimotsuki - Natsu No Haoto (Short Ver.))[http://osu.ppy.sh/s/17443]
00:44 <regenz> : about that map
00:44 <Miya> : what's about that map? o.o
00:44 <regenz> : i think it's fine to jump becoz that are hardest of mapset imo
00:44 <regenz> : and mapper name orz
00:45 <Miya> : mapper name is you :3
00:45 <regenz> : it's look like a bit not fair
00:45 <regenz> : no no i mean that map that you send me
00:45 <regenz> : above is the jumpy map that i try to make
00:45 <regenz> : you can try insane but
00:45 <Miya> : play the harp map?
00:45 *regenz is listening to (Haruka Shimotsuki - Natsu No Haoto (Short Ver.))[http://osu.ppy.sh/s/17443]
00:46 <Miya> : oh you should remove the 'menu' from the bg >.<
00:46 <Miya> : it doesn't look good
00:46 <regenz> : i made that when i'm newbie
00:46 <regenz> : don't worry it's graveyard
00:46 <regenz> : not hard lol
00:46 <regenz> : insane diff is correct
00:46 <regenz> : that's draft
00:47 <Miya> : insane diff?
00:47 <regenz> : yes
00:49 <regenz> : lol
00:49 <regenz> : is that suck
00:50 <Miya> : uh oh, the spacing >.<
00:50 <regenz> : destroy the map feeling with jump
00:50 <Miya> :
00:50 <regenz> : it has huge space but you can follow becoz it' has very low bpm
00:50 <Miya> : well, my first map is bad too
00:50 <regenz> : but someone like this
00:50 <regenz> : they said
00:50 <regenz> : this is jump trainer map
00:50 <regenz> : lol
00:50 <Miya> : yes the song is good
00:51 <Miya> : try to resurrect it regenz
00:51 <regenz> : song good but jump destroy flow
00:51 <regenz> : about easy
00:51 <regenz> : can you try ?
00:51 <Miya> : you should total remap the map :3
00:51 <regenz> : i think that's very beginer
00:51 <regenz> : i remap normal easy
00:51 <regenz> : and for insane i giveup
00:51 <regenz> : can't made that
00:52 <regenz> : it's not suit for insane at all
00:52 <regenz> : this song
00:52 <regenz> : i fail at pick this song to make at first place
00:52 <Miya> : hmm, yes, the hardest diff should be hard
00:52 <Miya> : not insane
00:52 <Miya> : the song itself is not suit for insane
00:52 <regenz> : yes don't blame me in past
00:52 <regenz> : it's my 2nd map
00:52 <regenz> : lol
00:53 <regenz> : can you play easy
00:53 <Miya> : my 1st and 2nd is went to graveyard too
00:53 <Miya> : of course
00:53 <regenz> : just want to know is that boring or not
00:53 <Miya> : watch me
00:54 <regenz> : to shameless to show my noobish map lol
00:56 <Miya> : at least the flow is much better
00:56 <Miya> :
00:56 <regenz> : don't let other know this suck
00:56 <regenz> : plz
00:56 <regenz> : lol
00:56 <Miya> : lol, okay okay
00:56 <regenz> : ok
00:56 <regenz> : the point that i want to let you know
00:56 <Miya> : so, should i make my choucho map more easiear?
00:56 <regenz> : the distane
00:56 <regenz> : of jump
00:56 <regenz> : should consider due bpm too
00:56 <regenz> : not only distance
00:57 <regenz> : and Ar effect jump map too
00:57 <Miya> : i see
00:57 <Miya> : well, ar 8 plays much better
00:57 <regenz> : and some anti jump
00:57 <regenz> : destroy your jump flow
00:58 <regenz> : like this
00:58 <Miya> : there's anti jump in my map?
00:58 <regenz> : 00:23:037 (7) -
00:58 <regenz> : this one
00:58 <Miya> : so i should move that much further?
00:58 <regenz> : yes if you want to keep jump
00:59 <regenz> : about these set
00:59 <regenz> : 00:25:782 (1,2,3,4,5,6) -
00:59 <regenz> : there are 2 set of jump in these one complex jump
00:59 <Miya> : so?
01:00 <Miya> : is it bad>
01:00 <regenz> : hmm it's my bad
01:00 <regenz> : but i have suggestion but it make map more harder
01:00 <regenz> : but more fun to play in term of jumppy map
01:00 <regenz> : 00:26:174 (3,4) - swap this note
01:01 <Miya> : it's make the pattern more harder o.o
01:01 <regenz> : yes
01:01 <regenz> : as i told you lol
01:01 <Miya> : oh no, it's already hard >.<
01:01 <regenz> : well
01:01 <regenz> : total this map is insane
01:01 <regenz> : no doubt
01:02 <regenz> : some jump that is acceptable
01:02 <regenz> : are this
01:02 <regenz> : 00:19:508 (1,2,3,4,5) -
01:03 <regenz> : 00:52:057 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1,2,3,1,2,3,4,5,6,7,8,9,10,1)
01:03 <regenz> : -
01:03 <regenz> : how long did you make that green timing point
01:03 <regenz> : lol
01:03 <Miya> : yes it's like insane, but there are ranked map that hard is jumpy too >.<
01:03 <Miya> : i don't know
01:03 <Miya> : :3
01:03 <regenz> : hmm to told you truth
01:03 <regenz> : i think you can do
01:03 <regenz> : if your mapset don't had insane
01:03 <regenz> : i think it can
01:04 <regenz> : and 2nd that map
01:04 <regenz> : mapper name is well know
01:04 <regenz> : and most bat let that pass
01:04 <regenz> : it's not fair
01:04 <regenz> : for us
01:04 <Miya> : so what? i would tell mat that natteke map must be insane too
01:05 <regenz> : yes you can make but no insane in mapset
01:05 <regenz> : this one is only Hard in your diff
01:05 <regenz> : i think it can
01:05 <regenz> : and 2nd tip
01:05 <regenz> : slider jump are alot easier
01:05 <Miya> : yes , i plan to make just 2 map set
01:06 <Miya> : slider jump? i rather to make slider to blanket pattern
01:06 <Miya> : >.<
01:06 <Miya> : hey, no insane stream right?
01:06 <regenz> : no not had
01:06 <regenz> : your problem is
01:07 <Miya> : lol, all of the time i just use triple stream
01:07 <regenz> : your jump not same distance and hard to predict with low level skill people
01:07 <regenz> : like me
01:07 <Miya> : hmm, it's a jump map >.<
01:07 <regenz> : 01:12:057 (1,2) - ok this one has 2.54
01:07 <Miya> : of course the spacing is not same
01:07 <regenz> : with 1 beat
01:08 <regenz> : 01:12:645 (2,3) - and this one has half beat with 2 ds
01:08 <Miya> : so?
01:08 <regenz> : so if you want to made it simillar jump you can use 01:12:645 (2,3) - with 1.27 ds
01:08 <Miya> : i rather make that pattern, and my jump pattern doesn't have a consistent spacing
01:09 <regenz> : 01:23:429 (1,2,3,4) - yeah this jump is good coz all ds can predict easliy
01:10 <regenz> : 01:36:370 (1,2,3,4,5) - this one you can NC at 01:36:762 (3) -
01:10 <regenz> : to make player read your note easier
01:10 <Miya> : hmm but the combo is not consistent later
01:10 <Miya> : ._.
01:11 <regenz> : this tip i learn form bat and i use it alot lol
01:12 <Miya> : >.<
01:12 <Miya> : beside jump, are there any bad thing about my map?
01:12 <regenz> : some of antijump
01:12 <regenz> : are
01:14 <regenz> : most note in kiai time are suitable for Hard
01:15 <Miya> : well in kiai time i use jump more less
01:16 <regenz> : did you fix anything in your map ?
01:16 <regenz> : if not
01:16 <Miya> : just the ar and anti jump that you told me
01:16 <regenz> : can you change ar to 9 and reduce drain by 2 tick and peek me again
01:16 <regenz> : ok up load first
01:16 <Miya> : what 9? no it's too insane >.<
01:17 <regenz> : no no it's mean i just want to let you peek me when play ar 9
01:17 <regenz> : no need to online change
01:17 <regenz> : just change and peek me
01:17 <regenz> : update ar 8 first then i'll update your map
01:17 <Miya> : hmm okay let's see
01:18 <Miya> : all right let's start
01:18 <Miya> : i have change the ar to 9 and reduce the hp drain by 2
01:20 <regenz> : i suck at stream lol
01:20 <Miya> : o.o
01:20 <regenz> : but had some skill of jump
01:20 <Miya> : sudden stream make you miss?
01:21 <Miya> : your acc really improve at ar 9 o.o
01:22 <regenz> : no i can stream only 110 bpm or less
01:22 <regenz> : lol
01:22 <regenz> : you should try too
01:22 <Miya> : :3
01:22 <Miya> : no i hate ar 9 >.<
01:22 <regenz> : this jump is easy with high ar but hard due low ar
01:22 <regenz> : rrly ?
01:22 <regenz> : you can't play that
01:22 <regenz> : me too
01:22 <Miya> : ar 8 is just fine
01:22 <regenz> : i need to play more to remember note
01:23 <Miya> :
01:23 <regenz> : i think this chat help you lol
01:23 <Miya> : btw the song is good right? :3
01:23 <regenz> : yeah kiaitime is best
01:23 <Miya> : choucho song is really good x)
01:24 <Miya> : so overall, how is my map?
01:24 <Miya> : give it a score
01:24 <regenz> : for Insane i can give 8/10 but if Hard I vote 5
01:24 <Miya> : o.o
01:24 <Miya> : is it really bad for hard?
01:24 <regenz> : but for me Ar 9 is fun
01:24 <regenz> : yes very
01:25 <Miya> : ah no for ar 9 >.<
01:25 <regenz> : haha
01:25 <regenz> : your map is
01:25 <regenz> : simillar to this
01:25 <Miya> : if i make the spacing consistent again, everyone will said my map is boring
01:25 *regenz is listening to (Yuki Kajiura - Mezame)[http://osu.ppy.sh/s/22659]
01:25 <regenz> : it's ok but not put anti jump to much lol
01:25 <regenz> : that's call trap
01:26 <regenz> : your map is close this
01:26 <Miya> : i need more definition at anti jump >.<
01:26 <regenz> : hmm
01:26 <regenz> : jump jump jump then > slow distance note
01:26 <regenz> : sudden slow distance
01:26 <Miya> : so, how should i stop the jump?
01:26 <regenz> : hmm for me
01:27 <regenz> : Nc to let player know
01:27 <regenz> : and most are readable
01:27 <regenz> : you can check my Alice magic map
01:27 <Miya> : hmm
01:27 <regenz> : it'has alot of jump but can easier to read due Nc guide
01:27 <regenz> : when jump Nc and when stop Nc
01:28 <regenz> : so that make a note split to 2 part and player can guess what next
01:28 <Miya> : hmm okay, i will reduce the number of anti jump
01:29 <regenz> : did you had a map
01:29 *regenz is editing (Rita - Alicemagic (Blasterhead Remix))[http://osu.ppy.sh/s/15780]
01:29 <regenz> : I can explain you
01:29 <regenz> : if you want
01:29 <Miya> : of course i have
01:29 <Miya> : wait
01:31 <Miya> : okay, maybe that's it
01:31 <Miya> : i have remove some anti jump that make the flow bad
01:32 <regenz> : i had antijump alot this map
01:32 *regenz is editing (Rita - Alicemagic (Blasterhead Remix))[http://osu.ppy.sh/s/15780]
01:32 <regenz> : but due Nc guide
01:32 <regenz> : it has no problem
01:33 <Miya> : okay thank for the advice :3
01:33 <Miya> : wow, you are really give more insight at making jump map
01:33 <regenz> : yeah lol
01:33 <Miya> : i should give you more than 2 kudosu really >.<
01:34 <regenz> : most tip i got form Bat and Mat
01:34 <regenz> : so it can use
01:34 <Miya> : :3
01:34 <regenz> : when you done edit lol
01:34 <Miya> : i hope this map is more fun to play than my previous map &&
01:34 <Miya> : ^^
01:35 <regenz> : your previous map is relax map
01:35 <regenz> : so it can't compare this
01:35 <Miya> : oh yes, it's new to me x)
01:36 *regenz is editing (Rita - Alicemagic (Blasterhead Remix))[http://osu.ppy.sh/s/15780]
01:36 <regenz> : open this ?
01:36 *Miya is editing (Rita - Alicemagic (Blasterhead Remix))[http://osu.ppy.sh/s/15780]
01:36 <Miya> : :3
01:36 <regenz> : 00:11:754 (4,1) - this note is a bit anti jump form previous jump
01:37 <regenz> : so I nc
01:37 <regenz> : 00:08:682 (1,2,1) - this one too
01:37 <regenz> : 00:14:104 (6,7,1) - this too
01:37 <regenz> : it's a lot
01:37 <Miya> : wait what diff?
01:37 <regenz> : insane
01:37 <regenz> : lol you open easy
01:38 <Miya> : so the comboing become random?
01:38 <regenz> : no
01:38 <Miya> : and not follow the rythim?
01:38 <regenz> : this map has piority to nc
01:38 <Miya> : oh it's not random, but doesn't follow the rythim
01:38 <regenz> : not sure
01:39 <regenz> : it take jump as 1st piority
01:39 <regenz> : then vocal
01:39 <Miya> : sure there are lot lot lot of jump here >.<
01:39 <regenz> : then split when has alot of note
01:39 <regenz> : i use piority system to Nc this one
01:39 <regenz> : may be it's very complex
01:40 <regenz> : and i can't explain you much lol coz i forgot
01:40 <regenz> : 00:14:104 (6,7,1) - this is a bit anti jump 1
01:40 <Miya> : yes it just have 1ds
01:40 <Miya> : but you nc it
01:40 <regenz> : 00:30:730 (6,1) - yeah
01:40 <regenz> : this one
01:41 <regenz> : when i stop jump
01:41 <regenz> : i Nc a new note that stop jump
01:41 <regenz> : green jump blue is not
01:41 <regenz> : 00:33:622 (1) - this red set jump again
01:41 <Miya> : but the slider make the jump stop isn't it?
01:42 <regenz> : you can use both
01:42 <regenz> : next note or previous is ok
01:43 <regenz> : 00:39:043 (2,3,1) - this anti jump also Nc
01:43 <Miya> : hmm
01:43 <Miya> : i see your point
01:43 <regenz> : I care alot for player to play my map
01:44 <regenz> : so i Nc with make player play easy as much as i can
01:44 <Miya> : really your alice blaster map is really fun to play
01:44 <Miya> : a lot of player like it ^^
01:44 <regenz> : 00:59:465 (1,2,3,4,1) - look this
01:44 <regenz> : today not require it
01:44 <regenz> : but
01:44 <regenz> : see 1 slider ?
01:44 <regenz> : lol
01:45 <Miya> : yes
01:45 <regenz> : has only 2 stream in insane coz i hate stream that time
01:45 <Miya> : the slider is hard to see imo due to the circle >.<
01:45 <regenz> : and i can';t play
01:45 <Miya> :
01:45 <regenz> : yes i nc to let player know
01:45 <Miya> : hmm, if you follow the rythim, there are no need to nc there
01:46 <Miya> : okay, i understand now
01:46 <regenz> : 01:23:320 (3,1) - long jump then Nc
01:46 <Miya> : thank you regenz
01:46 <regenz> : i think i Nc base on jump
01:46 <regenz> : this map
01:46 <regenz> : not sure but most are
01:46 <regenz> : Can you give me as Irc Mod kudosu ?
01:46 <Miya> : all right all right, that's enough, i understand now >.<
01:46 <Miya> : oh sure if you want
01:46 <regenz> : ok
01:46 <regenz> : i'll post
00:24 *Miya is listening to (Choucho - Dramatic Daydream)[http://osu.ppy.sh/s/42485]
00:25 <regenz> : ok sec after i mod this offset lol
00:25 <Miya> : okay, i'll wait for you ^^
00:29 <regenz> : ok
00:29 <regenz> : told me when you promth to peek
00:30 <Miya> : have you download it?
00:30 <regenz> : yes
00:30 <regenz> : all done
00:30 <Miya> : okay let's start

00:31 <Miya> : careful it's jumpy
00:31 <regenz> : can change
00:31 <Miya> : is it too hard?
00:32 <regenz> : it's insane lol
00:32 <Miya> : >.<
00:32 <regenz> : can change ar to 8 ? i
00:32 <regenz> : i change but you don't
00:32 <regenz> : need to upload
00:32 <regenz> : just change ar 8 and peek me again
00:32 <Miya> : i see
00:32 <Miya> : well this map is jumpy even it's hard

00:32 *Miya is listening to (Loos - Love * Beam)[http://osu.ppy.sh/s/30730]
00:33 <regenz> : can peek me ?
00:33 <Miya> : wait
00:34 <regenz> : not work ?
00:34 <Miya> : huh?
00:34 <regenz> : can peek ?
00:34 <Miya> : it said i don't have the map o.o
00:34 <Miya> : can't
00:34 <regenz> : did you change app to 8 ?
00:34 <Miya> : no >.<
00:34 <Miya> : wait
00:34 <regenz> : change plz but not upload
00:35 <regenz> : just for the sake to peek me
00:35 <Miya> : okay
00:35 <Miya> : done
00:37 <Miya> : wow, it's play better
00:37 <Miya> :

00:38 <regenz> : because Ar make jump read easier
00:38 <Miya> : the jump is too hard?
00:38 <regenz> : it's very hard
00:38 <regenz> : lol
00:38 <Miya> : maybe i should decrease the range of the jump?
00:38 <regenz> : 00:19:508 (1,2,3,4,5) - this jump is acceptable for me for Hard diff
00:42 <regenz> : ok
00:42 <regenz> : I have some my (suck) jumppy map if you want to see
00:42 <regenz> : it's a bit simillar to u
00:42 <regenz> : but it's easier in term of jump
00:44 <Miya> : see it's jumpy too >.<
00:44 <regenz> : you can try
00:44 *regenz is listening to (Haruka Shimotsuki - Natsu No Haoto (Short Ver.))[http://osu.ppy.sh/s/17443]
00:44 <regenz> : about that map
00:44 <Miya> : what's about that map? o.o
00:44 <regenz> : i think it's fine to jump becoz that are hardest of mapset imo
00:44 <regenz> : and mapper name orz
00:45 <Miya> : mapper name is you :3
00:45 <regenz> : it's look like a bit not fair
00:45 <regenz> : no no i mean that map that you send me
00:45 <regenz> : above is the jumpy map that i try to make
00:45 <regenz> : you can try insane but
00:45 <Miya> : play the harp map?
00:45 *regenz is listening to (Haruka Shimotsuki - Natsu No Haoto (Short Ver.))[http://osu.ppy.sh/s/17443]
00:46 <Miya> : oh you should remove the 'menu' from the bg >.<
00:46 <Miya> : it doesn't look good
00:46 <regenz> : i made that when i'm newbie
00:46 <regenz> : don't worry it's graveyard
00:46 <regenz> : not hard lol
00:46 <regenz> : insane diff is correct
00:46 <regenz> : that's draft
00:47 <Miya> : insane diff?
00:47 <regenz> : yes
00:49 <regenz> : lol
00:49 <regenz> : is that suck
00:50 <Miya> : uh oh, the spacing >.<
00:50 <regenz> : destroy the map feeling with jump
00:50 <Miya> :

00:50 <regenz> : it has huge space but you can follow becoz it' has very low bpm
00:50 <Miya> : well, my first map is bad too
00:50 <regenz> : but someone like this
00:50 <regenz> : they said
00:50 <regenz> : this is jump trainer map
00:50 <regenz> : lol
00:50 <Miya> : yes the song is good

00:51 <Miya> : try to resurrect it regenz
00:51 <regenz> : song good but jump destroy flow
00:51 <regenz> : about easy
00:51 <regenz> : can you try ?
00:51 <Miya> : you should total remap the map :3
00:51 <regenz> : i think that's very beginer
00:51 <regenz> : i remap normal easy
00:51 <regenz> : and for insane i giveup
00:51 <regenz> : can't made that
00:52 <regenz> : it's not suit for insane at all
00:52 <regenz> : this song
00:52 <regenz> : i fail at pick this song to make at first place
00:52 <Miya> : hmm, yes, the hardest diff should be hard
00:52 <Miya> : not insane
00:52 <Miya> : the song itself is not suit for insane
00:52 <regenz> : yes don't blame me in past
00:52 <regenz> : it's my 2nd map
00:52 <regenz> : lol
00:53 <regenz> : can you play easy
00:53 <Miya> : my 1st and 2nd is went to graveyard too

00:53 <Miya> : of course
00:53 <regenz> : just want to know is that boring or not
00:53 <Miya> : watch me
00:54 <regenz> : to shameless to show my noobish map lol
00:56 <Miya> : at least the flow is much better
00:56 <Miya> :

00:56 <regenz> : don't let other know this suck
00:56 <regenz> : plz
00:56 <regenz> : lol
00:56 <Miya> : lol, okay okay

00:56 <regenz> : ok
00:56 <regenz> : the point that i want to let you know
00:56 <Miya> : so, should i make my choucho map more easiear?
00:56 <regenz> : the distane
00:56 <regenz> : of jump
00:56 <regenz> : should consider due bpm too
00:56 <regenz> : not only distance
00:57 <regenz> : and Ar effect jump map too
00:57 <Miya> : i see
00:57 <Miya> : well, ar 8 plays much better
00:57 <regenz> : and some anti jump
00:57 <regenz> : destroy your jump flow
00:58 <regenz> : like this
00:58 <Miya> : there's anti jump in my map?
00:58 <regenz> : 00:23:037 (7) -
00:58 <regenz> : this one
00:58 <Miya> : so i should move that much further?
00:58 <regenz> : yes if you want to keep jump
00:59 <regenz> : about these set
00:59 <regenz> : 00:25:782 (1,2,3,4,5,6) -
00:59 <regenz> : there are 2 set of jump in these one complex jump
00:59 <Miya> : so?
01:00 <Miya> : is it bad>
01:00 <regenz> : hmm it's my bad
01:00 <regenz> : but i have suggestion but it make map more harder
01:00 <regenz> : but more fun to play in term of jumppy map
01:00 <regenz> : 00:26:174 (3,4) - swap this note
01:01 <Miya> : it's make the pattern more harder o.o
01:01 <regenz> : yes
01:01 <regenz> : as i told you lol
01:01 <Miya> : oh no, it's already hard >.<
01:01 <regenz> : well
01:01 <regenz> : total this map is insane
01:01 <regenz> : no doubt
01:02 <regenz> : some jump that is acceptable
01:02 <regenz> : are this
01:02 <regenz> : 00:19:508 (1,2,3,4,5) -
01:03 <regenz> : 00:52:057 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1,2,3,1,2,3,4,5,6,7,8,9,10,1)
01:03 <regenz> : -
01:03 <regenz> : how long did you make that green timing point
01:03 <regenz> : lol
01:03 <Miya> : yes it's like insane, but there are ranked map that hard is jumpy too >.<
01:03 <Miya> : i don't know
01:03 <Miya> : :3
01:03 <regenz> : hmm to told you truth
01:03 <regenz> : i think you can do
01:03 <regenz> : if your mapset don't had insane
01:03 <regenz> : i think it can
01:04 <regenz> : and 2nd that map
01:04 <regenz> : mapper name is well know
01:04 <regenz> : and most bat let that pass
01:04 <regenz> : it's not fair
01:04 <regenz> : for us
01:04 <Miya> : so what? i would tell mat that natteke map must be insane too

01:05 <regenz> : yes you can make but no insane in mapset
01:05 <regenz> : this one is only Hard in your diff
01:05 <regenz> : i think it can
01:05 <regenz> : and 2nd tip
01:05 <regenz> : slider jump are alot easier
01:05 <Miya> : yes , i plan to make just 2 map set
01:06 <Miya> : slider jump? i rather to make slider to blanket pattern
01:06 <Miya> : >.<
01:06 <Miya> : hey, no insane stream right?

01:06 <regenz> : no not had
01:06 <regenz> : your problem is
01:07 <Miya> : lol, all of the time i just use triple stream
01:07 <regenz> : your jump not same distance and hard to predict with low level skill people
01:07 <regenz> : like me
01:07 <Miya> : hmm, it's a jump map >.<
01:07 <regenz> : 01:12:057 (1,2) - ok this one has 2.54
01:07 <Miya> : of course the spacing is not same

01:07 <regenz> : with 1 beat
01:08 <regenz> : 01:12:645 (2,3) - and this one has half beat with 2 ds
01:08 <Miya> : so?
01:08 <regenz> : so if you want to made it simillar jump you can use 01:12:645 (2,3) - with 1.27 ds
01:08 <Miya> : i rather make that pattern, and my jump pattern doesn't have a consistent spacing

01:09 <regenz> : 01:23:429 (1,2,3,4) - yeah this jump is good coz all ds can predict easliy
01:10 <regenz> : 01:36:370 (1,2,3,4,5) - this one you can NC at 01:36:762 (3) -
01:10 <regenz> : to make player read your note easier
01:10 <Miya> : hmm but the combo is not consistent later
01:10 <Miya> : ._.
01:11 <regenz> : this tip i learn form bat and i use it alot lol
01:12 <Miya> : >.<
01:12 <Miya> : beside jump, are there any bad thing about my map?
01:12 <regenz> : some of antijump
01:12 <regenz> : are
01:14 <regenz> : most note in kiai time are suitable for Hard
01:15 <Miya> : well in kiai time i use jump more less

01:16 <regenz> : did you fix anything in your map ?
01:16 <regenz> : if not
01:16 <Miya> : just the ar and anti jump that you told me

01:16 <regenz> : can you change ar to 9 and reduce drain by 2 tick and peek me again
01:16 <regenz> : ok up load first
01:16 <Miya> : what 9? no it's too insane >.<
01:17 <regenz> : no no it's mean i just want to let you peek me when play ar 9
01:17 <regenz> : no need to online change
01:17 <regenz> : just change and peek me
01:17 <regenz> : update ar 8 first then i'll update your map
01:17 <Miya> : hmm okay let's see
01:18 <Miya> : all right let's start
01:18 <Miya> : i have change the ar to 9 and reduce the hp drain by 2
01:20 <regenz> : i suck at stream lol
01:20 <Miya> : o.o
01:20 <regenz> : but had some skill of jump
01:20 <Miya> : sudden stream make you miss?
01:21 <Miya> : your acc really improve at ar 9 o.o
01:22 <regenz> : no i can stream only 110 bpm or less
01:22 <regenz> : lol
01:22 <regenz> : you should try too
01:22 <Miya> : :3
01:22 <Miya> : no i hate ar 9 >.<
01:22 <regenz> : this jump is easy with high ar but hard due low ar
01:22 <regenz> : rrly ?
01:22 <regenz> : you can't play that
01:22 <regenz> : me too
01:22 <Miya> : ar 8 is just fine

01:22 <regenz> : i need to play more to remember note
01:23 <Miya> :

01:23 <regenz> : i think this chat help you lol
01:23 <Miya> : btw the song is good right? :3
01:23 <regenz> : yeah kiaitime is best
01:23 <Miya> : choucho song is really good x)
01:24 <Miya> : so overall, how is my map?
01:24 <Miya> : give it a score

01:24 <regenz> : for Insane i can give 8/10 but if Hard I vote 5
01:24 <Miya> : o.o
01:24 <Miya> : is it really bad for hard?
01:24 <regenz> : but for me Ar 9 is fun
01:24 <regenz> : yes very
01:25 <Miya> : ah no for ar 9 >.<
01:25 <regenz> : haha
01:25 <regenz> : your map is
01:25 <regenz> : simillar to this
01:25 <Miya> : if i make the spacing consistent again, everyone will said my map is boring

01:25 *regenz is listening to (Yuki Kajiura - Mezame)[http://osu.ppy.sh/s/22659]
01:25 <regenz> : it's ok but not put anti jump to much lol
01:25 <regenz> : that's call trap
01:26 <regenz> : your map is close this
01:26 <Miya> : i need more definition at anti jump >.<
01:26 <regenz> : hmm
01:26 <regenz> : jump jump jump then > slow distance note
01:26 <regenz> : sudden slow distance
01:26 <Miya> : so, how should i stop the jump?

01:26 <regenz> : hmm for me
01:27 <regenz> : Nc to let player know
01:27 <regenz> : and most are readable
01:27 <regenz> : you can check my Alice magic map
01:27 <Miya> : hmm
01:27 <regenz> : it'has alot of jump but can easier to read due Nc guide
01:27 <regenz> : when jump Nc and when stop Nc
01:28 <regenz> : so that make a note split to 2 part and player can guess what next
01:28 <Miya> : hmm okay, i will reduce the number of anti jump

01:29 <regenz> : did you had a map
01:29 *regenz is editing (Rita - Alicemagic (Blasterhead Remix))[http://osu.ppy.sh/s/15780]
01:29 <regenz> : I can explain you
01:29 <regenz> : if you want
01:29 <Miya> : of course i have
01:29 <Miya> : wait
01:31 <Miya> : okay, maybe that's it
01:31 <Miya> : i have remove some anti jump that make the flow bad

01:32 <regenz> : i had antijump alot this map
01:32 *regenz is editing (Rita - Alicemagic (Blasterhead Remix))[http://osu.ppy.sh/s/15780]
01:32 <regenz> : but due Nc guide
01:32 <regenz> : it has no problem
01:33 <Miya> : okay thank for the advice :3
01:33 <Miya> : wow, you are really give more insight at making jump map
01:33 <regenz> : yeah lol
01:33 <Miya> : i should give you more than 2 kudosu really >.<
01:34 <regenz> : most tip i got form Bat and Mat
01:34 <regenz> : so it can use
01:34 <Miya> : :3
01:34 <regenz> : when you done edit lol
01:34 <Miya> : i hope this map is more fun to play than my previous map &&
01:34 <Miya> : ^^
01:35 <regenz> : your previous map is relax map
01:35 <regenz> : so it can't compare this
01:35 <Miya> : oh yes, it's new to me x)
01:36 *regenz is editing (Rita - Alicemagic (Blasterhead Remix))[http://osu.ppy.sh/s/15780]
01:36 <regenz> : open this ?
01:36 *Miya is editing (Rita - Alicemagic (Blasterhead Remix))[http://osu.ppy.sh/s/15780]
01:36 <Miya> : :3
01:36 <regenz> : 00:11:754 (4,1) - this note is a bit anti jump form previous jump
01:37 <regenz> : so I nc
01:37 <regenz> : 00:08:682 (1,2,1) - this one too
01:37 <regenz> : 00:14:104 (6,7,1) - this too
01:37 <regenz> : it's a lot
01:37 <Miya> : wait what diff?
01:37 <regenz> : insane
01:37 <regenz> : lol you open easy
01:38 <Miya> : so the comboing become random?
01:38 <regenz> : no
01:38 <Miya> : and not follow the rythim?
01:38 <regenz> : this map has piority to nc
01:38 <Miya> : oh it's not random, but doesn't follow the rythim
01:38 <regenz> : not sure
01:39 <regenz> : it take jump as 1st piority
01:39 <regenz> : then vocal
01:39 <Miya> : sure there are lot lot lot of jump here >.<
01:39 <regenz> : then split when has alot of note
01:39 <regenz> : i use piority system to Nc this one
01:39 <regenz> : may be it's very complex
01:40 <regenz> : and i can't explain you much lol coz i forgot
01:40 <regenz> : 00:14:104 (6,7,1) - this is a bit anti jump 1
01:40 <Miya> : yes it just have 1ds
01:40 <Miya> : but you nc it
01:40 <regenz> : 00:30:730 (6,1) - yeah
01:40 <regenz> : this one
01:41 <regenz> : when i stop jump
01:41 <regenz> : i Nc a new note that stop jump
01:41 <regenz> : green jump blue is not
01:41 <regenz> : 00:33:622 (1) - this red set jump again
01:41 <Miya> : but the slider make the jump stop isn't it?
01:42 <regenz> : you can use both
01:42 <regenz> : next note or previous is ok
01:43 <regenz> : 00:39:043 (2,3,1) - this anti jump also Nc
01:43 <Miya> : hmm
01:43 <Miya> : i see your point

01:43 <regenz> : I care alot for player to play my map
01:44 <regenz> : so i Nc with make player play easy as much as i can
01:44 <Miya> : really your alice blaster map is really fun to play
01:44 <Miya> : a lot of player like it ^^
01:44 <regenz> : 00:59:465 (1,2,3,4,1) - look this
01:44 <regenz> : today not require it
01:44 <regenz> : but
01:44 <regenz> : see 1 slider ?
01:44 <regenz> : lol
01:45 <Miya> : yes
01:45 <regenz> : has only 2 stream in insane coz i hate stream that time
01:45 <Miya> : the slider is hard to see imo due to the circle >.<
01:45 <regenz> : and i can';t play
01:45 <Miya> :

01:45 <regenz> : yes i nc to let player know
01:45 <Miya> : hmm, if you follow the rythim, there are no need to nc there
01:46 <Miya> : okay, i understand now

01:46 <regenz> : 01:23:320 (3,1) - long jump then Nc
01:46 <Miya> : thank you regenz

01:46 <regenz> : i think i Nc base on jump
01:46 <regenz> : this map
01:46 <regenz> : not sure but most are
01:46 <regenz> : Can you give me as Irc Mod kudosu ?
01:46 <Miya> : all right all right, that's enough, i understand now >.<
01:46 <Miya> : oh sure if you want
01:46 <regenz> : ok
01:46 <regenz> : i'll post
Good luck With jump Map