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ESTi - Long Vacation

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l3lueskyiiz
Here is you original ver. BG :D

Topic Starter
Mikkuri

l3lueskyiiz wrote:

Here is you original ver. BG :D

oh, thank you very much x3 tsundere l3lueskyiiz~ :P
Frostmourne
offset 10886
Topic Starter
Mikkuri

Frostmourne wrote:

offset 10886
umm, better use this :)
regenz
General
Suggest to increase volume alot. hitsound is hard to hear.

Sweet


00:16:972 (6,7,8,9,1) - this stream look ugly and veryclose can you spread it a bit more make it look pretty plz.
00:20:233 (5) - slider tail is under 00:19:364 (1) - hitburst

00:25:668 (4) - forgot clap tail ?
01:05:125 (6,7) - half of note is under 01:04:364 (4) - hitburst
01:13:168 (10) - this note is not follow anything.
01:28:712 (4,1) - this jump is hard to see because it's under the slider and rhythm not fit please move 1 to see more clearly is better
01:35:016 (2) - whistle at tail
01:46:538 (1) - replace stream with this one ?
01:58:712 (1) - finish?
02:01:320 (1,2,3,4,5) - may be adjust volume to make it sound prettier ?


Hard

00:25:451 (2) - clap at end of slider ?
*** หลังจากนี้ลองดูบางจุดมันมีจังหวะที่เส้นขาว ใส่แคลปแล้วดูดีกว่ามีแค่สองอันใน 1 ชุด ลองๆดู
01:48:494 (1) - delete this note let player recover hand movement and it's suit for 4.5 star hard.
02:00:885 (5,1,2,3,4) - use mini jump and star shape ?

Normal

00:49:146 (1) - use 1/1 return slider and put clap ? at center
00:53:059 (1,2) - change to slider?
01:25:668 (3) - this long slider is not fit music ? try to split it
01:34:146 (5) - อ้าวเห้ย โน๊ตหาย คิดว่าเสร็จแล้ว 555555
Topic Starter
Mikkuri

regenz wrote:

General
Suggest to increase volume alot. hitsound is hard to hear. ok

Sweet


00:16:972 (6,7,8,9,1) - this stream look ugly and veryclose can you spread it a bit more make it look pretty plz. ok
00:20:233 (5) - slider tail is under 00:19:364 (1) - hitburst i'll change this

00:25:668 (4) - forgot clap tail ? forgot what? it's clap already ;)
01:05:125 (6,7) - half of note is under 01:04:364 (4) - hitburst i'll change this
01:13:168 (10) - this note is not follow anything. ok change
01:28:712 (4,1) - this jump is hard to see because it's under the slider and rhythm not fit please move 1 to see more clearly is better ok :(
01:35:016 (2) - whistle at tail nooo~
01:46:538 (1) - replace stream with this one ? i've did stream it before but it has no spin in this map then i put it at the start kiai ;)
01:58:712 (1) - finish? ah, no
02:01:320 (1,2,3,4,5) - may be adjust volume to make it sound prettier ? how? :?


Hard

00:25:451 (2) - clap at end of slider ? no :(
*** หลังจากนี้ลองดูบางจุดมันมีจังหวะที่เส้นขาว ใส่แคลปแล้วดูดีกว่ามีแค่สองอันใน 1 ชุด ลองๆดู ยังไง
01:48:494 (1) - delete this note let player recover hand movement and it's suit for 4.5 star hard. ok
02:00:885 (5,1,2,3,4) - use mini jump and star shape ? good suggestion :)

Normal

00:49:146 (1) - use 1/1 return slider and put clap ? at center i'll rearrange that part :D
00:53:059 (1,2) - change to slider? ok
01:25:668 (3) - this long slider is not fit music ? try to split it ok
01:34:146 (5) - อ้าวเห้ย โน๊ตหาย คิดว่าเสร็จแล้ว 555555 WTF i've not finish mapped yet D:
don't mod when it WIP please :P
Niva
Mod request via In-Game PM ~

[General]
-> Adding one more yellow/orange combo color (I use Red:253, Green:217, Blue:94) will make the map more colorful imo >_<
-> Difficulty name : Normal -> Hard -> Sweet. err, idk, maybe you can use diff names like "Sour" or something like that to replace Normal/Hard :3

[Normal]
  • 00:12:842 (5) - Add a slight curve to this slider would be cuter imo :3
    00:23:059 (3) - Snap the inherit section on 00:24:690 to this slider's end?
    00:33:494 (3) - Not placed below (2) perfectly, and it's visible enough imo. Hold [SHIFT] while placing this note?
    00:37:842 (x) - Will sound nice imo if there's a note here... But it will be hard to place >_< (well, extending (5) here might work though, idk)
    00:48:277 (5) - Curve this also? (if you can curve this encircling (1), it will be much better because it comply (2)'s shape)
    00:53:059 (1) - "?" shaped slider looks well here imo than just simple curved slider:
    01:13:059 (4,5) - Combining these two into a straight/crumpled slider plays well too:
    01:38:712 (4) - Easy to spot this slider is not symmetrical. At least, move the midpoint a bit to the right
    01:55:668 (1) - Using red (linear) waypoint instead of bezier waypoint looks cute here too. Just a suggestion though :3
[Hard]
  • 00:10:668 (1) - Woah, this slider's end is on the headphone on the BG o.o
    00:16:103 (6) - I prefer to make this slider facing right so it can support (7)'s curve. If you don't want, at least make this slider's end not touching (3) orz
    00:38:277 (2) - You could try to CTRL+R this slider, not something you have to do though
    00:50:016 (2) - Add whistle on slider's start also? Fits the cheerful atmosphere here imo
    01:01:755 (6,7) - Put (6)'s end a bit upward, and (7)'s end a bit downward. It will look like this:
    01:10:016 (1) - Make this encircle (4)?
    01:34:146 (7,1) - Move this two one grid up if possible. idk if you want to not follow the dist. snap though
    01:48:712 (1) - Curve this to the right, or you can just copy-paste the next (2) here and press ctrl+j and ctrl+h
[Sweet]
  • 00:17:625 (1) - I think you can curve it more downward to build up more flow
    00:20:233 (5,6) - The spacing here, quite too far compared with (6,7)
    00:27:081 (2,3,4) and (6,7,8) - Alternatively you can alter these three into a repeating slider facing each other to avoid problem with stacks (:
    00:30:451 (2) - Unstack this note?
    00:36:972 (1) - Slider wave here? Plays beautiful xD
    00:46:320 (2,3) - Arrange the jump like this?
    01:23:277 (6) - Move the endpoint upward a bit? So it will encircle (1) neater
    02:01:320 (1,3,5) - If you compare the distance between (1,3) and (3,5), the second one is actually much bigger orz
Your mapping style really fits this song (:
Also, teach me how to hitsound this good please xD
Topic Starter
Mikkuri

Niva wrote:

Mod request via In-Game PM ~ thank you very much >_<

[General]
-> Adding one more yellow/orange combo color (I use Red:253, Green:217, Blue:94) will make the map more colorful imo >_< ok, i'll add yellow with Red 255 Green 255 Blue 128 :)
-> Difficulty name : Normal -> Hard -> Sweet. err, idk, maybe you can use diff names like "Sour" or something like that to replace Normal/Hard :3 i'll change it to [Insane] but it's not "Insane" or "Hard" too much orz

[Normal]
  • 00:12:842 (5) - Add a slight curve to this slider would be cuter imo :3 ok xD
    00:23:059 (3) - Snap the inherit section on 00:24:690 to this slider's end? ok xD
    00:33:494 (3) - Not placed below (2) perfectly, and it's visible enough imo. Hold [SHIFT] while placing this note? ok xD
    00:37:842 (x) - Will sound nice imo if there's a note here... But it will be hard to place >_< (well, extending (5) here might work though, idk) ok, and i'll delete this note too 00:38:494 (2) -
    00:48:277 (5) - Curve this also? (if you can curve this encircling (1), it will be much better because it comply (2)'s shape) ok xD
    00:53:059 (1) - "?" shaped slider looks well here imo than just simple curved slider: nice slider suggestion xD
    01:13:059 (4,5) - Combining these two into a straight/crumpled slider plays well too: ok xD
    01:38:712 (4) - Easy to spot this slider is not symmetrical. At least, move the midpoint a bit to the right ok xD
    01:55:668 (1) - Using red (linear) waypoint instead of bezier waypoint looks cute here too. Just a suggestion though :3 ok xD
[Hard]
  • 00:10:668 (1) - Woah, this slider's end is on the headphone on the BG o.o lol xD
    00:16:103 (6) - I prefer to make this slider facing right so it can support (7)'s curve. If you don't want, at least make this slider's end not touching (3) orz ok ok xD
    00:38:277 (2) - You could try to CTRL+R this slider, not something you have to do though i don't like to make jump on this difficult. [Sweet] is like [Hard] anyway so i've to make Hard that easy than Hard :)
    00:50:016 (2) - Add whistle on slider's start also? Fits the cheerful atmosphere here imo no~ xD
    01:01:755 (6,7) - Put (6)'s end a bit upward, and (7)'s end a bit downward. It will look like this: ok~ xD
    01:10:016 (1) - Make this encircle (4)? oh, just 1 grid down xD
    01:34:146 (7,1) - Move this two one grid up if possible. idk if you want to not follow the dist. snap though ok xD
    01:48:712 (1) - Curve this to the right, or you can just copy-paste the next (2) here and press ctrl+j and ctrl+h ok xD
[Sweet]
  • 00:17:625 (1) - I think you can curve it more downward to build up more flow nice suggestion here :D
    00:20:233 (5,6) - The spacing here, quite too far compared with (6,7) hmm.. i'll make it like this http://osu.ppy.sh/ss/206566 ~~
    00:27:081 (2,3,4) and (6,7,8) - Alternatively you can alter these three into a repeating slider facing each other to avoid problem with stacks (: ok~ xD
    00:30:451 (2) - Unstack this note? ok
    00:36:972 (1) - Slider wave here? Plays beautiful xD yes yes xDD
    00:46:320 (2,3) - Arrange the jump like this? nice slider suggestion again xDD
    01:23:277 (6) - Move the endpoint upward a bit? So it will encircle (1) neater ok xD
    02:01:320 (1,3,5) - If you compare the distance between (1,3) and (3,5), the second one is actually much bigger orz i'll change it to star jump xD
Your mapping style really fits this song (: thank you very much >_<
Also, teach me how to hitsound this good please xD >> teach me how to find bubble before xDD
S h i a
Mod request via In-Game PM ;)
[General]
Fine <3

[Normal]
00:18:712 (3) - this slider seems broken D: and I think this part maybe better like this.
01:20:016 (6) - remove newcombo? add newcombo here? 01:21:320 (1)


[Hard]
00:12:625 (5) - better?
00:16:103 (6) - ^
00:23:929 (1) - my suggestion D:
01:26:538 (5) - :O

[Insane]
really good diff
01:19:799 (4) - new combo?


:( sorry for my noob mod.

good map!
Topic Starter
Mikkuri

S h i a wrote:

Mod request via In-Game PM ;)
[General]
Fine <3 <3

[Normal]
00:18:712 (3) - this slider seems broken D: and I think this part maybe better like this. ok
01:20:016 (6) - remove newcombo? add newcombo here? 01:21:320 (1) ok


[Hard]
00:12:625 (5) - better? ok
00:16:103 (6) - ^ ok
00:23:929 (1) - my suggestion D: ok
01:26:538 (5) - :O ok

[Insane]
really good diff
01:19:799 (4) - new combo? ok


:( sorry for my noob mod. never mind lol :D

good map! thank you :3
thx you for your star too >,<
Muya
Ranger
Hi~

[Easy]
00:40:668 (2) - Distance Snap.How about put in x:312 y:320?
01:19:581 (5) - Put in x:432 y:256
01:20:016 (6) - Put in x:336 y:256
01:35:233 (2) - Touch the HP bar

[Hard]
00:25:885 (3) - Put in x:416 y:312
01:11:755 (4) - It looks little ugly...
01:16:755 (1) - let the slider to the symmetric

[Insane]
00:54:799 (4) - let the slider to the symmetric

That all
Good Beatmap!
I give a star :)
Topic Starter
Mikkuri

Muya wrote:




;)
thx you very much xD

amnb9280 wrote:

Hi~

[Easy] It's [Normal] not [Easy] lol :lol:
00:40:668 (2) - Distance Snap.How about put in x:312 y:320? ah no, but fix the spacing :D
01:19:581 (5) - Put in x:432 y:256 fixed
01:20:016 (6) - Put in x:336 y:256 ^
01:35:233 (2) - Touch the HP bar fixed

[Hard]
00:25:885 (3) - Put in x:416 y:312 ok
01:11:755 (4) - It looks little ugly... fixed~
01:16:755 (1) - let the slider to the symmetric it symmetric already :P

[Insane]
00:54:799 (4) - let the slider to the symmetric it symmetric already :P

That all
Good Beatmap!
I give a star :)
thx you for your star xD
wmfchris
[General]
The "data" file is in excess which carries unknown document. Remove and then full submit it.

[Insane]
00:11:864 (3,4) - clap on (4) instead of (3)?
00:13:929 (6) - remove clap?
00:18:059 (2) - there's clapping on the music :3
00:19:364 (4,1) - it looks better it (3,4) points to each other. try like http://osu.ppy.sh/ss/209913

nice clapping >w<

[Hard]
00:11:320 (2) - same as [Insane], remove whistle/clap here
00:30:451 (5) - down 1 grid to make it symmetrical because (4,6)'s not vertically placed :3

Excellent sounding with nice music. They sounds pretty well. I don't have problem with the later part of the song, though there're some hitsound improvement at the early part of the song =P
Topic Starter
Mikkuri

wmfchris wrote:

[General]
The "data" file is in excess which carries unknown document. Remove and then full submit it. ok 0.0

[Insane]
00:11:864 (3,4) - clap on (4) instead of (3)? ok~
00:13:929 (6) - remove clap? ah, no ;w;
00:18:059 (2) - there's clapping on the music :3 add clap xD
00:19:364 (4,1) - it looks better it (3,4) points to each other. try like http://osu.ppy.sh/ss/209913 ok~~

nice clapping >w< thank you :oops:

[Hard]
00:11:320 (2) - same as [Insane], remove whistle/clap here why remove whistle? orz only remove clap and add clap on 00:11:972 (3) -
00:30:451 (5) - down 1 grid to make it symmetrical because (4,6)'s not vertically placed :3 1 grid of lv4 grid is ok[/color]

Excellent sounding with nice music. They sounds pretty well. I don't have problem with the later part of the song, though there're some hitsound improvement at the early part of the song =P
thx you ~~ xD
Tony
You requested a mod in my mod queue! so here I am
I'm a bit late... sorry for that XD

[General]
nothing to point out!

[Normal]
OD+1. The current OD should be set in an easy difficulty!
00:40:016 (1) - remove the new combo to keep the pattern.
01:01:972 - in this point I hear a note in the song. I suggest to add a repeat on slider 01:00:668 (2) - and removing the note 01:02:190 (3) -
01:05:668 (4) - add a finish on end and remove finish from start of the slider 01:06:972 (1) -
01:38:712 (4) - add a new combo to split that long pattern
02:02:190 (5) - add new combo to keep the pattern

[Hard]
01:05:451 (6) - this slider seems to be offscreen. Try to move it somehow?

[Insane]
nothing to point out!

Awesome map with awesome hitsounds. Great job! keep going :)
Good luck~
Topic Starter
Mikkuri

Tony wrote:

You requested a mod in my mod queue! so here I am
I'm a bit late... sorry for that XD no problem~ xDD

[General]
nothing to point out!

[Normal]
OD+1. The current OD should be set in an easy difficulty! ok
00:40:016 (1) - remove the new combo to keep the pattern. ok
01:01:972 - in this point I hear a note in the song. I suggest to add a repeat on slider 01:00:668 (2) - and removing the note 01:02:190 (3) - fixed http://osu.ppy.sh/ss/211350
01:05:668 (4) - add a finish on end and remove finish from start of the slider 01:06:972 (1) - no~~
01:38:712 (4) - add a new combo to split that long pattern ok
02:02:190 (5) - add new combo to keep the pattern noo xD

[Hard]
01:05:451 (6) - this slider seems to be offscreen. Try to move it somehow? ok!

[Insane]
nothing to point out!

Awesome map with awesome hitsounds. Great job! keep going :) thx you >,<
Good luck~
spboxer3

[general]

  1. offset need before all note

[Nomal]

  1. 01:40:994 - unused green line
  2. 00:12:407 (4) - add Newcombo. because It's too long combo for Normal
  3. 00:21:103 (x) - rhythm confuse
  4. 00:23:059 (3) - ^

[Hard]

  1. 00:14:146 (1,2,3) - spacing

[Insane]

  1. 01:40:994 - unused green line
  2. 01:04:799 (5,6,7) - stack [super nazi]
  3. 01:18:712 (1,2,3,4,5) - uneven spacing

red is unrankable issue. bule is need to discuss. Black is just suggest.

ok~that all
good luck :P
Topic Starter
Mikkuri

spboxer3 wrote:

[general]

  1. offset need before all note i don't know. haha :lol:

[Nomal]

It's [Normal] not [Nomal] loool
  1. 01:40:994 - unused green line deleted
  2. 00:12:407 (4) - add Newcombo. because It's too long combo for Normal ok
  3. 00:21:103 (x) - rhythm confuse fixed
  4. 00:23:059 (3) - ^ ^

[Hard]

  1. 00:14:146 (1,2,3) - spacing fixed

[Insane]

  1. 01:40:994 - unused green line delete
  2. 01:04:799 (5,6,7) - stack [super nazi] fixed
  3. 01:18:712 (1,2,3,4,5) - uneven spacing fixed

red is unrankable issue. bule is need to discuss. Black is just suggest.

ok~that all
good luck :P
thx for your modding :D
Takos
Hi~ >w</
Mod request from my queue
All Suggestions

Normal
00:51:755 (5) - This flows better imo

Hard
00:24:799 (1,2) - This sounds better for me

00:31:320 (1) - Remove NC
00:31:755 (3) - NC

Insane
00:26:972 (2) - This angle flows better imo
01:53:277 (8) - This is too close to the previous note

I love DJMAX~
have a star!
Topic Starter
Mikkuri

Takos wrote:

Hi~ >w</
Mod request from my queue
All Suggestions

Normal
00:51:755 (5) - This flows better imo

Hard
00:24:799 (1,2) - This sounds better for me

00:31:320 (1) - Remove NC
00:31:755 (3) - NC

Insane
00:26:972 (2) - This angle flows better imo
01:53:277 (8) - This is too close to the previous note

I love DJMAX~
have a star!
FIXED ALL :oops: :oops:
good suggestion :D

thx for your star too~ ;)
nimi
Modding as requested~

General
the offset in [Normal] is 1ms early D: (should be 10866 like in all other diffs)

[Hard]
00:23:929 (1) - i'm quite unsure, but this slider sounds better finishing at 00:24:571 imo

and that's all >_< really good mapset. as said before, the song really fits your mapping style (:
(no need to kd)
Topic Starter
Mikkuri

Wiinter wrote:

Modding as requested~

General
the offset in [Normal] is 1ms early D: (should be 10866 like in all other diffs) Oops, that's my mistake. FIXED :lol:

[Hard]
00:23:929 (1) - i'm quite unsure, but this slider sounds better finishing at 00:24:571 imo Hmm, I'll do a reverse and delete this 00:25:016 (1)

and that's all >_< really good mapset. as said before, the song really fits your mapping style (:
(no need to kd) Why? :( You've found an unranked stuff, so I'll give it :D
DJPop
~Normal~
Fine.

~Hard~
Fine.

~Insane~
Fine.


All you need is to add MV and get 8 stars. 8-)
Topic Starter
Mikkuri

DJPop wrote:

~Normal~
Fine.

~Hard~
Fine.

~Insane~
Fine.


All you need is to add MV and get 8 stars. 8-)
thank you for checking, DJPop :D
Shiirn
General
Timing is wrong.
00:10:668 - move first offset here
00:24:798 - put a second uninherited here to reset the metronome

Normal
nothin'

Hard
nothin'

Insane
00:58:929 (1,1) - remove one of these newcombos



fix and i'll bubble

extremely good map
Topic Starter
Mikkuri

Shiirn wrote:

General
Timing is wrong.
00:10:668 - move first offset here
00:24:798 - put a second uninherited here to reset the metronome

Normal
nothin'

Hard
nothin'

Insane
00:58:929 (1,1) - remove one of these newcombos ok :D



fix and i'll bubble

extremely good map
fixed offset & resnap green lines/notes :D
Shiirn
nothing horrible and mean happened to anything (the video sometimes seems a bit strange when you consider it syncing to the music, but there is no actual point in the movie -meant- to be in-sync with the music [I hope this makes sense]) so i can go ahead and bubble this
Topic Starter
Mikkuri

Shiirn wrote:

nothing horrible and mean happened to anything (the video sometimes seems a bit strange when you consider it syncing to the music, but there is no actual point in the movie -meant- to be in-sync with the music [I hope this makes sense]) so i can go ahead and bubble this
thank you very much >_<~~
Sakura
Remove the audio from the video to reduce filesize please
Topic Starter
Mikkuri

Sakura Hana wrote:

Remove the audio from the video to reduce filesize please
fixed~
Sakura
Alright, Ranked then
Topic Starter
Mikkuri

Sakura Hana wrote:

Alright, Ranked then
yay! 2nd map rank xDD
Yasora
congrats~~ :)
regenz
อิจฉาเว้ยเห้ย สราสส
Suzully
I love this song~ congratulations!
Hanyuu
DJMAX <3
indyinyou
เฮ้ย แร้งกันอีกแล้ว ยินดีด้วย
Miya
uwow, congratz mickey xD
Topic Starter
Mikkuri
thank you everyone >_<~~
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