The only thing that makes me want to kill you is the overmapping.
Song sounds so much better at tick rate 2.
[easy]
00:35:129 (5,1) - reverse these 2, rearrange. The reason is because the new combo should be on the downbeat, and you're sliding over the downbeat here. it means that the player isn't hitting the most important beat, so the rhythm plays poorly. I thought I told you this before (to not slide over the downbeat) but maybe it didn't stick?
00:38:821 (5) - here's another bad one. It's the end of kiai, so doesn't that mean new phrase? New Combo? Well you can't do it with that slider there.
00:54:052 (1,2,3,4) - dear god this is hard to figure out. Believe it or not more notes make it easier.
http://osu.ppy.sh/ss/219056[blatz]
00:33:744 (3) - remove a repeat, add a circle. 2x repeating sliders are boring and hardly ever play well.
[hard]
00:54:052 (1,2) - by taking out the spacing element, you've made this a lot harder than it needs to be. I wouldn't stack them.
00:57:744 (1,1) - remove new combos
00:58:206 (2) - new combo
01:38:359 (5) - I forget where I saw the other slider of this, but consider making the repeat not scrunched
http://osu.ppy.sh/ss/21907601:58:667 (1,2,1) - NC on 2, remove others
[collab]
oh nice SB. Best SB for a collab I've seen in a long while.
The "no more than 3 slider speeds in a difficulty" exists for a reason. Nobody enforces it, but seriously, you don't need that .5x. Another thing to watch out for is spacing when changing speeds. When you change the speed, that first note will be an anti-jump, when in reality the spacing hasn't really changed yet.
When you do compressed streams there are 2 things to look out for. One is the spacing. Don't use grid snap or the spacing inconsistencies will be painfully obvious. The second is overmapping. Just playing the map and not focusing on them I'm noticing a lot of overmapped streams. I don't feel like doing an overmap mod, so do with it what you will. I'll give you some examples of overmapped stuff and leave it at that.
[bro]
00:03:860 (6,6) - I know you want to map this beat, but you switched parts. Move it 1/4 later and it will flow better. Then decide how you want to do it.
00:38:244 - add a note
00:50:590 (2) - overmapped section here. See [p3n] for the exact note, or listen to the music yourself.
01:11:590 (3,4,5) - note the actual distance between 3 and 4, and match that with 5. This is one major reason I hate messing with slider speeds.
01:35:360 (7) - Can you explain to me why you do the 0.5x slider speed at this point (or any other?)
[p3n]
01:51:283 (5) - new combo
01:52:090 (4) - overmapped
02:09:744 (12,12) - new combos
02:05:821 (6) - I recommend you split this up so you can put down a new combo
02:12:975 (5,6) - normally I'm against sliding over the downbeat, but if you follow the melody here primarily along with the beat, you'll see the melody drops the beat. Add a repeat onto 5 and make 6 a newcombo circle.
02:17:129 (10) - new combo. Alternatively don't make ^ a new combo and remove this newcombo here too. The rhythm repeats in a 2 measure hypermeasure, so the middle downbeat isn't important.