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Eluveitie - Omnos

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Topic Starter
narakucrimson

Glass wrote:

[General]
You should use more hitsounds x.x <- I'll have to work on that xD

[Normal]
00:16:311 (2,3) - Slightly overlapped under a slider, I suggest moving these, or vertical flip 00:15:157 (4) and move it up so that it doesn't overlap these notes. Done
00:24:388 (3) - Give this another repeat. Fix'd
02:31:773 (2) - Move this back onto the previous white tick(?) Yeah, it sounds better like that

[Hard]
00:13:081 (T) - Add a note? I do that later on the song, it's like a light start and a full ending
00:18:619 (T) - ^ Same here.
00:17:696 (1) - Move this closer to 5? Not a big problem though. Moved it 3 grids right
01:02:927 (T) - Add a note? Put it right in between slider 1 and 2 I guess. For the same reason as before, I left it as it is :D
Thanks a lot :D
Celeste76
[Normal]
00:40:081- I'm not too sure about this spinner here. It doesn't sound right. Try continuing the notes like 00:39:388 and 00:39:619 instead of the spinner
00:47:004-Try extending it to the white tick? It sounds better to me.
00:48:850-Fix the spacing

[Hard]
No problems here ^^

[General]
This song is awesome, I'm totally going to download it.
You're hitsounds are pretty good. They sound nice and neat.
~Starred
Topic Starter
narakucrimson

Celeste76 wrote:

[Normal]
00:40:081- I'm not too sure about this spinner here. It doesn't sound right. Try continuing the notes like 00:39:388 and 00:39:619 instead of the spinner Actually, you're right xD Continuing the notes sounds better
00:47:004-Try extending it to the white tick? It sounds better to me. I like it better as it is u.u sorry
00:48:850-Fix the spacing Done!
Thanks :D
Lanttu
oooh, this language sounds very interesting. I like it. :3 Sorry about the massive combo-modding. ;u;

[Hard]
00:41:234 (1) - Remove new combo
00:41:927 (3/8) - New combo
00:42:850 (1) - Remove new combo
00:46:542 (1) - ^
00:50:465 (1) - ^ (and maybe move these next three notes one grid right and two grids down?)
01:16:081 (1) - ^
01:24:157 (1,2,3,4) - Remove clap from 1 and 2 and add it to 3 and 4?
01:53:927 (1,2,3,4,5,6,7) - This combo feels abit dull compared to everything else, just being straight 90 degree angle there. X) Maybe try something more interesting pattern?
01:56:696 (1) - Remove new combo
01:59:004 (1) - I don't like how this gets overlapped by the previous combo. ;_; Try to make this slider different.
02:12:157 (5) - New combo and delete it from the previous note
02:18:850 (1) - Remove new combo
02:26:696 (1) - Remove new combo and add it to the next note
03:10:773 (1) - Remove new combo and add it to 6
03:16:081 (1) - Remove new combo
03:16:773 (8) - New combo and remove it from the previous note
03:47:696 - Maybe move this timing section to 03:44:811? I think the spinner would be better completely silenced. X)

[Normal]
00:25:081 (5) - Remove finish at the end
01:42:157 (1) - Remove new combo
02:07:080 (7) - Maybe new combo here?
02:09:157 (4) - I'd remove this note
02:15:619 (3) - ^
02:23:004 (6) - ^
02:26:696 (5) - ^
02:30:388 (6) - ^
02:30:619 (1) - Maybe delete note and extend this to the point the next note was?

Those note removals would make the diff bit easier, but no need to do them if you don't agree with me. :3

Like I said already, I think this is great for your first map, starred~ ^^/
Topic Starter
narakucrimson

Lanttu wrote:

[Hard]
00:41:234 (1) - Remove new combo
00:41:927 (3/8) - New combo
00:42:850 (1) - Remove new combo
00:46:542 (1) - ^
00:50:465 (1) - ^ (and maybe move these next three notes one grid right and two grids down?) I did move them but in another way
01:16:081 (1) - ^
01:24:157 (1,2,3,4) - Remove clap from 1 and 2 and add it to 3 and 4? - Yup!
01:53:927 (1,2,3,4,5,6,7) - This combo feels abit dull compared to everything else, just being straight 90 degree angle there. X) Maybe try something more interesting pattern?
01:56:696 (1) - Remove new combo
01:59:004 (1) - I don't like how this gets overlapped by the previous combo. ;_; Try to make this slider different.
02:12:157 (5) - New combo and delete it from the previous note
02:18:850 (1) - Remove new combo
02:26:696 (1) - Remove new combo and add it to the next note
03:10:773 (1) - Remove new combo and add it to 6
03:16:081 (1) - Remove new combo
03:16:773 (8) - New combo and remove it from the previous note
03:47:696 - Maybe move this timing section to 03:44:811? I think the spinner would be better completely silenced. X) Moved it to 3:44:927

[Normal]
00:25:081 (5) - Remove finish at the end
01:42:157 (1) - Remove new combo
02:09:157 (4) - I'd remove this note
02:15:619 (3) - ^
02:23:004 (6) - ^
02:26:696 (5) - ^
02:30:388 (6) - ^
02:30:619 (1) - Maybe delete note and extend this to the point the next note was?

Those note removals would make the diff bit easier, but no need to do them if you don't agree with me. :3 I agree with you x3
That massive combo mod was really helpful :3 Thanks a lot Lanttu :)
nazenaze
testing + some chat modding :D
nice beatmap :)
Topic Starter
narakucrimson
Yay! xD

I already uploaded a new version with the things you suggested. Thanks! n.n
LKs
awesome song and background!!
pretty good!
Pokie
:)
Topic Starter
narakucrimson
Thanks LKs & Pokie :D
gyt
Hi! It's quick mod for cool song.

00:58:311 (1) - too fast after spinner -> end 00:54:850 (1) at 00:57:388?
01:08:927 (5) - add clap?
01:20:465 (1) - delete this spinner maybe? (+ end 01:17:004 (1) at 01:20:465 + add finish :))
02:04:773 (1) - too fast after spinner -> end 02:01:081 (1) at 02:03:850?
02:15:157 (1) - delete clap?
02:22:542 (4,5) - I think current two circles are unclear -> replace with 1/4 slider with one repeat + add clap at the repeat? (or maybe use ordinary slider with clap at the end)
02:24:619 (5) - add clap? (or maybe whistle)

[Hard]
Nothing wrong except hitsounds. You use the same clap thing on almost whole song. It's not good. It's monotonous and boring.
You can make this better! Use something new with claps. Use more finishes and whistles. I don't know...
I suggest leaving current hitsounds on refrains (01:02:004-01:16:311, 02:08:465-02:38:004, 03:00:157-03:14:927), but change this clap thing at other places.
(Also I must say, that you using too much claps, IMHO)
Topic Starter
narakucrimson

gyt wrote:

00:58:311 (1) - too fast after spinner -> end 00:54:850 (1) at 00:57:388? Sure!
01:08:927 (5) - add clap? Sounds good!
01:20:465 (1) - delete this spinner maybe? (+ end 01:17:004 (1) at 01:20:465 + add finish :)) This has been through a lot of changes by now xD I'm gonna leave it how it is, sorry u.u
02:04:773 (1) - too fast after spinner -> end 02:01:081 (1) at 02:03:850? Sure thing!
02:15:157 (1) - delete clap? Nah
02:22:542 (4,5) - I think current two circles are unclear -> replace with 1/4 slider with one repeat + add clap at the repeat? (or maybe use ordinary slider with clap at the end) Fixed!
02:24:619 (5) - add clap? (or maybe whistle)

[Hard]
Nothing wrong except hitsounds. You use the same clap thing on almost whole song. It's not good. It's monotonous and boring.
You can make this better! Use something new with claps. Use more finishes and whistles. I don't know...
I suggest leaving current hitsounds on refrains (01:02:004-01:16:311, 02:08:465-02:38:004, 03:00:157-03:14:927), but change this clap thing at other places.
(Also I must say, that you using too much claps, IMHO)

I added two inherited timing sections with soft hitsounds, and replaced all the claps there with whistles.
The timing sections go from 39:850 to 1:02:465, and from 1:46:311 to 2:08:465.
Thanks n.n
lepidopodus
Normal
- I felt AR is somewhat low.
- I felt circles and sliders are placed too randomly. (Well actually I prefer somewhat regular formation.)
00:32:465 (1,2,3,4,5,1,2,3,4,1,2,3,4) - These are too aggregated. Try spreading them.
00:44:004 (1) - Spacing is somewhat longer than others.
00:44:004 (1) - How about trim this slider like this?
00:51:388 (1) - Spacing is somewhat longer than others.
00:58:311 (1) - How about moving one grid left?
01:36:850 (4) - How about removing clap from the starting point of the slider?
01:57:850 (1) - Spacing is somewhat longer than others.
02:09:850 (1) - How about removing new combo here?
02:15:157 (1) - How about removing new combo here, then add new combo in 02:15:850 (3)?
02:18:157 (1) - How about removing new combo here?
02:19:542 (5) - How about setting new combo here and remove new combo from 02:21:388 (1)?
02:23:234 (1) - Spacing is somewhat longer than others.
02:38:004 (6) - I think putting finish would be better than silencing this?

Hard
- Well, at least this is better than Normal...
00:12:157 (1) - Spacing is somewhat long, is it on purpose?
00:21:388 (1) - How about removing finish form the start of the slider?
00:42:850 (4) - Spacing is somewhat long, is it on purpose?
00:44:004 (1) - Spacing is too short, is it on purpose?
01:01:311 (1) - Unrankable spinner. This one gives only 1000 even with auto, and minimum is 2000.
01:03:850 (3) - Spacing is somewhat short.
02:24:850 (1) - Spacing is somewhat long, is it on purpose?
02:38:004 (6) - Remove whistle from here?
03:26:234 (1) - Remove new combo from here.

Well, maybe helpful, maybe not.
Hmm... Maybe I'll star this next time. Sorry about that.
Topic Starter
narakucrimson
Okay, I applied most of the things you suggested.

But about the disorder, I like it messy as it is. It's my first map, after all. It turned out quiet well, better than I expected. It might be a bit random, but it's staying as it is. I promise to try harder on the future n.n

Thanks lepi~~
Revengexsoyah
Hola . XD (te molesta si lo hago en español?)


bueno empezamos


en general el mapa esta muy bueno (Y)
Solo que no vendria mal una 3ra diffie
una diffie "Easy" de 1 star o 1 1/2 :B 1j1j1. (para los noobs digo yo :D)


Normal.
no encontre muchos errores pero como sugerencias te dejo:
- no excedas el uso de hitsound en un circle (me refiero a poner 2 hitsound o 3 en un circulo)
- trata de ocupar mas slider , recuerda qe es NORMAL y no hard :).
01:24:157 : finaliza el break aca , como lo haces , ve a la linea de tiempo y "agarra" el lugar gris desde donde empieza el break y muevelo hasta donde quieres que empieze.

02:20:927 (6) : finish puede ser ?
02:25:081 (6) : ^

Hard.
02:06:850 : new combo ? no se veria feo removiendolo. ;D

Sugerencia : no seria feo que pusieras , nose una parte donde vaya a x5 de velocidad la cancion como por aca 02:01:081 hasta empezar el kiai. (te lo dejo como sugerencia.)


bueno eso es. está muy bueno el map y la cancion esta exelente
MUCHA SUERTE
y te dejo star por lo bueno y la dedicacion. :)
Topic Starter
narakucrimson

Revengexsoyah wrote:

Hola . XD (te molesta si lo hago en español?) Nah, mejor para mi jaja

en general el mapa esta muy bueno (Y)
Solo que no vendria mal una 3ra diffie
una diffie "Easy" de 1 star o 1 1/2 :B 1j1j1. (para los noobs digo yo :D) Lo pensé en algún momento, pero no tengo ganas de seguir haciéndole cosas a este mapa. Ya terminé otro con un Easy :)


Normal.
no encontre muchos errores pero como sugerencias te dejo:
- no excedas el uso de hitsound en un circle (me refiero a poner 2 hitsound o 3 en un circulo) Creo que eso no pasa en ningún lado :O Pero si pasa no era mi intención xD
- trata de ocupar mas slider , recuerda qe es NORMAL y no hard :). Mmm, si, puede ser.. aunque es bastante fácil de por sí.
01:24:157 : finaliza el break aca , como lo haces , ve a la linea de tiempo y "agarra" el lugar gris desde donde empieza el break y muevelo hasta donde quieres que empieze. Listo! Solo que un poco antes a lo que sugeriste, pero lo moví.

02:20:927 (6) : finish puede ser ?
02:25:081 (6) : ^ Excelente! Ya los agregué.

Hard.
02:06:850 : new combo ? no se veria feo removiendolo. ;D Es para no tener que llegar a las 2 cifras xD además, hace hay una pequeña variación en la voz, me basé en eso n.n

Sugerencia : no seria feo que pusieras , nose una parte donde vaya a x5 de velocidad la cancion como por aca 02:01:081 hasta empezar el kiai. (te lo dejo como sugerencia.) No está mal la idea, pero x5 es un poquito exagerado xD por lo menos para la canción, que es bastante tranquila n.n


bueno eso es. está muy bueno el map y la cancion esta exelente
MUCHA SUERTE
y te dejo star por lo bueno y la dedicacion. :)

Muchas gracias :) Aprecio mucho tu comentario n.n
lepidopodus
Well, yes, it's your first map, and I actually 'Hard' is good.
Topic Starter
narakucrimson
Thanks n.n
Roddie
Hi

Blue: Suggestions
Violet: I really think you should fix this in my opinion
Red: Must be fixed.

Normal:

00:10:311 (1)-Add a finish.
00:12:157 (1)-^
01:02:004 (1)-^

02:38:004 (6)-Spacing?

Hard:

00:13:081 (x)-Add a note?
01:16:773 (1)-Add a finish on the beginning of that slider.
01:24:157 (1)-Add a finish.
03:14:927 (1)-Add a finish.
03:22:311 (1)-Add a finish?


I hardly see songs like this on osu!. Nice pick. 8-)

Good luck getting this ranked!

Star!
Hijiri Tezuka
Kyuh~ It's nice, saw no errors in it (exept ones thatonly feel uncomfortable to me, but their beatable with a bit of effort)

Like the song....STAR~
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Hard

it looks like a insane because Approach Rate is 8. Set it to 7?

00:40:081 (1) - new combo
01:46:542 (3) - ^
02:24:388 (6,7) - stacking them is a little awkward here. maybe you can stack 7 with 02:24:850 (1)


Normal

seems fine but why don't you use same kiai setting in the both diff?


good job in first map 8-)
Topic Starter
narakucrimson

Roddie wrote:

Normal:

00:10:311 (1)-Add a finish.
00:12:157 (1)-^
01:02:004 (1)-^

02:38:004 (6)-Spacing?

Did all of those


Hard:

00:13:081 (x)-Add a note? I used this same pattern in the end, and added a note there to give it some more power.
01:16:773 (1)-Add a finish on the beginning of that slider.
01:24:157 (1)-Add a finish.
03:14:927 (1)-Add a finish.
03:22:311 (1)-Add a finish?


Done all of the rest
Thanks a lot Roddie n.n

Sandpig wrote:

Hard

it looks like a insane because Approach Rate is 8. Set it to 7? Hmm I don't feel it as an insane

00:40:081 (1) - new combo Might look better at 3
01:46:542 (3) - ^ Same
02:24:388 (6,7) - stacking them is a little awkward here. maybe you can stack 7 with 02:24:850 (1) I did this so that I could do a little jump after it, I'll wait till someone else mentions it and then change it


Normal

seems fine but why don't you use same kiai setting in the both diff? The reason is that the play time on both diffs isn't the same, so I had to do some changes
Thanks :)
LuPiiTa
star ^^
Topic Starter
narakucrimson
thanks n.n
Guzzzzm4n
Hola :)

[General]
Agregalé tags?
Ponele 2 de Slider Tick Rate


[Normal]
00:50:465 (4,5) : Mueve a los 2 hacia la derecha.
Porqué no aprobechas todo lo que dejaste en el final de la canción para completarla, ya que no a mucha gente le gusta las diff incompletas.

[Hard]
La Normal y la Hard tienen kiai, pero en distintos tiempos. Comó recomendación te diria que le pongas mismos hitsounds y kiais a las 2 Diffs.
Lo demás todo bien

Star, Buen mapa ;)
Topic Starter
narakucrimson

darck360 wrote:

Hola :) Hola! xP

[General]
Agregalé tags? Sip, me olvidé D:
Ponele 2 de Slider Tick Rate Suena bien!


[Normal]
00:50:465 (4,5) : Mueve a los 2 hacia la derecha. Listo!
Porqué no aprobechas todo lo que dejaste en el final de la canción para completarla, ya que no a mucha gente le gusta las diff incompletas.
La idea cuando hice este mapa era que solo pudieras jugar toda la canción si encarabas, es decir, si jugás en normal, que te deje con ganas de más. Pero ya no lo voy a hacer más en mis futuros beatmaps, lo promento xD

[Hard]
La Normal y la Hard tienen kiai, pero en distintos tiempos. Comó recomendación te diria que le pongas mismos hitsounds y kiais a las 2 Diffs.
Lo demás todo bien Claro, ya me lo han dicho, pero el tema es que son 2 mapas totalmente diferentes, incluso el Normal no tiene el mismo tiempo de juego que el hard.. Por eso creo que no está mal así n.n
Muchas gracias n.n
Luvdic
Hye hola, hare el mod en español si no te importa.

General:

Considera colocar los breaks, kiai y el fin del map en los mismos sitios en las dos dificultades (mas que todos los breaks y kiai) , esto es solo para que tengan consistencia. AUnque ya para estas alturas de mods... creo que es mejor que no lo hagas xD

Hard:

01:48:619 (1,2) - Arregla la distancia? Aunque fuera a proposito... no me gusta >_>
02:56:927 - El primer aumento de volumen es algo muy drastico. Iria de 2 en 2, por lo que en 02:56:927 el volumen estaria en 2, 02:57:388 en 4 y asi etc, hasta 02:58:773 en 10
Me gusta como termina =]

Normal:

Aproach rate +2?
No me gusta como se solapan los objetos en general :T
02:06:619 (6) - Quita clap?
Topic Starter
narakucrimson

ErufenRito wrote:

Hye hola, hare el mod en español si no te importa.

General:

Considera colocar los breaks, kiai y el fin del map en los mismos sitios en las dos dificultades (mas que todos los breaks y kiai) , esto es solo para que tengan consistencia. AUnque ya para estas alturas de mods... creo que es mejor que no lo hagas xD Ok, fue mucha gente la que sugirió eso.. Al final me convencieron xD

Hard:

01:48:619 (1,2) - Arregla la distancia? Aunque fuera a proposito... no me gusta >_> No, no fue a propósito, de hecho eso no debería estar ahí xD Gracias por mencionarlo
02:56:927 - El primer aumento de volumen es algo muy drastico. Iria de 2 en 2, por lo que en 02:56:927 el volumen estaria en 2, 02:57:388 en 4 y asi etc, hasta 02:58:773 en 10 Listo! Ya lo arreglé
Me gusta como termina =] El final fue con ayuda de nazenaze :3

Normal:

Aproach rate +2? Mmmh.. Con +1 ha de estar bien
No me gusta como se solapan los objetos en general :T Están muy juntos si, perdón por eso :/
02:06:619 (6) - Quita clap? Listo!
Muchas gracias :)
Luvdic
LOL? Lo de approach rate lo iba a borrar. Pero bueno ya que xD
(de todos modos iba a sugerir +1, pero despues de varias tests mas, me convencio de que estaba bien y por eso lo tenia que borrar :T)
Topic Starter
narakucrimson
Jajaja te leí la mente xD
Mok
Heya!

Map is good, only few things:

You sure have to increase your slider arts, even if they aren't that bad XD

[Hard]
00:13:081 - Add a note.

That's all! :3
Topic Starter
narakucrimson

Mok wrote:

Map is good, only few things:

You sure have to increase your slider arts, even if they aren't that bad XD I don't want to toch the map too map at this point... Maybe I can improve some of the sliders, but not all of them.

[Hard]
00:13:081 - Add a note. I left that space on purpose :C

That's all! :3
Thanks n.n
wmfchris
[hard]
0:10:311 (!,2) right 1 grid?
0:18:388 (4) up 1 grid
0:48:157 (4,5) up 1 grid
0:57:157 (10) down 1 grid
1:09:388 (1) left 1 grid
1:46:773 (1,2) left 1 grid
1:49:542 (4) down1 grid
2:19:081 (4) right 1 grid

[normal]
0:24:850 (4) up 1 grid?
0:37:311 (3) up 1 grid
0:38:696 (2,4) right 1 grid
0:40:542 (2) up 1 grid
1:45:850 (3) down 1 grid
2:00:850 (5) right 1 grid
2:06:388 (5) down 1 grid

star~
yongtw123
Sorry for the delay...

[Normal]
00:53:465 (1) - space out? (don't stack under slider end)

[Hard]

02:56:465 (1,2,3,4) - better make these audible


Wow, that's all I can find.
Excellent hitsounds! Excellent rhythm too! :)
Good luck and star!
Topic Starter
narakucrimson

wmfchris wrote:

[hard]
0:18:388 (4) up 1 grid
0:48:157 (4,5) up 1 grid <- also moved it left
0:57:157 (10) down 1 grid <- I did some major changes on that combo
1:46:773 (1,2) left 1 grid
2:19:081 (4) right 1 grid

[normal]
0:37:311 (3) up 1 grid
0:38:696 (2,4) right 1 grid <- No, they are symmetrical already
0:40:542 (2) up 1 grid
1:45:850 (3) down 1 grid
2:06:388 (5) down 1 grid
I applied all those. Thanks n.n

yongtw123 wrote:

Sorry for the delay... No problem :)

[Normal]
00:53:465 (1) - space out? (don't stack under slider end) Mmm... I like it as it is, sorry :C
[Hard]
02:56:465 (1,2,3,4) - better make these audible Yeah, mm... It fits the crescendo quiet well, so I'll wait till someone else suggests this.


Excellent hitsounds! Excellent rhythm too! :) Thanks n.n
Good luck and star!
Thanks yong n.n
GabrielRKF
nice hitsounds and gameplay~
needs no more mod
Topic Starter
narakucrimson
*O* thanks
Garven
Sorry for the delays. ;_;

[General]
Please get a 4:3 background. Aim for 1024x768/800x600

[Normal]
Lower AR by one, raise OD to match AR or one below.
01:45:619 (2,3,4,1) - Didn't like this overlap much.
The normal whistles in the end don't fit to me. *shrug*

[Hard]
Raise OD by 1, reduce AR by 1.
01:01:311 (1) - Auto only gets 1000 on this spinner, so it is too short to rank. :/ Maybe start a spinner from 00:59:696 - to 01:01:542 - and add a note at 01:02:004 - ?
02:38:004 (7) - Why silence this? Make it a big cymbal crash. :<

Call me back~
Topic Starter
narakucrimson

Garven wrote:

Sorry for the delays. ;_; No problem n.n

[General]
Please get a 4:3 background. Aim for 1024x768/800x600 Found the same bg, but now on 1024x768

[Normal]
Lower AR by one, raise OD to match AR or one below.
01:45:619 (2,3,4,1) - Didn't like this overlap much.
The normal whistles in the end don't fit to me. *shrug*

Ok, fixed all that.

[Hard]
Raise OD by 1, reduce AR by 1.
01:01:311 (1) - Auto only gets 1000 on this spinner, so it is too short to rank. :/ Maybe start a spinner from 00:59:696 - to 01:01:542 - and add a note at 01:02:004 - ? That's because you raised the OD, but anyway, I'll fix this! n.n
02:38:004 (7) - Why silence this? Make it a big cymbal crash. :<

Ok! All set!

Call me back~

Thanks a lot :)
Garven
Looks good~


:U

Edit:


:U
Topic Starter
narakucrimson
n.n
causticsugar
Are you sure this is your first map? It's awesome ;)
Star~
Topic Starter
narakucrimson
Yes, it is n.n Thanks a lot :D
Caami
Staaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaar :3
Topic Starter
narakucrimson
Wotototo thanks :3
Andrea
Wow, great job for a first beatmap... I liked it! Here's my gift for you.

Ranked~
Topic Starter
narakucrimson
*O* thanks a lot :3 I feel reeeeally excited ^^
Aleks719
you are not alone <3
*Late congrats*
Sakura
Why did i imagine this would happen? way to randomly necro a thread, but i guess i'll take the chance to say late congrats too
Topic Starter
narakucrimson
Thanks guys ;w;
Snepif
LOLOL congratz Fran :3
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