kyun kyun


















It's a high bpm song so I don't need extra 1 minutes to kill/tire beginners , thanks for modRaging Bull wrote:
Easy:
Perhaps map to the end like the rest of the diff?
happy30 wrote:
[Yuki's Easy]
No errors here, but it got some parts which aren't newbie-friendly
Few examples (I won't list them all)wait for yuki's respond
- 00:45:856 (2) - Hard to see how many times this slider repeats
- 01:00:856 (3,4) - Stacked notes (especially after sliders) are hard to click, newbies will probably hit these too early.
- 01:28:522 (3,4,5,6) - This will make newbies go into panick-mode lol
[Normal]all changed
- 02:32:522 (2) - A bit too close to (1)?
- 01:04:522 (1,2,3,4,5,6,7,8,9) - This combo is quite long, consider splitting it up into more combos
- 01:23:189 (3) - New combo? because the spacing changes here.
[Inaba!]all changed
- 00:09:689 (4) - Maybe remove the slider and place a note here instead? at 00:09:856 - you don't hear anything in the song yet you make this sound with the sliderend
- 01:48:189 (9) - This feels a bit weird, kill the jump here?
- 02:09:356 (6,7,8,9) - Place these closer to eachother? distance snap 1.30 instead of 1.70, alternatively you can use new combos to make this jump better noticeable
- 02:53:189 (11) - same as 00:09:689 (4)
I will recheck after you've considered my suggestions
thanx guys XDLissette wrote:
Add collab and collaboration to tags?
Inaba!
Add spinner to vary scores?
quinche
00:09:689 (4) - remove the slider, make it one note?
00:19:856 (1) - don't stack under the prev 3, is kinda hard to notice that this is a slider didnt change this
01:07:689 (5) - this slider fits better starting at 01:07:522 - didnt change this
01:35:856 (1) - same as 00:19:856 (1) - didnt change this
01:48:439 - end kiai on a tick with a note (looks weird on taiko T.T)
NanaDesu
01:03:523 (9) - make it one beat slider, without the reverse
TS's Taiko!
02:10:856 - end kiai here 02:10:522 -
03:17:356 - looks weird this end of kiai, maybe end here 03:16:522 -
mmm i guess i wont change this
Licnect's Hard!
Add spinner to vary scores?
00:09:689 (1) - would be nice if you silence slider slide
01:49:772 - end kiai in a tick with a note - (same reason of Inaba!)
03:13:772 - ^
ill let licnect to decide for the first one, but changed the kiai
Normal!
Same suggestion about adding a spinner
02:32:522 (2) - new combo
changed.
Yuki's Easy!
01:04:522 - 01:23:189 - i'm not fan of weird shaped slider, but these ones are really nice, fit very well <33
01:36:522 (3) - remove one repeat
01:49:522 - same about kiai end as others diffs
add a lilttle break-time somewhere since this is the easiest difficulty, i think is needed
waiting for yuki's respond
Done all but maintain some kick sliders that I think it's finehappy30 wrote:
[Yuki's Easy]
No errors here, but it got some parts which aren't newbie-friendly
Few examples (I won't list them all)
- 00:45:856 (2) - Hard to see how many times this slider repeats
- 01:00:856 (3,4) - Stacked notes (especially after sliders) are hard to click, newbies will probably hit these too early.
- 01:28:522 (3,4,5,6) - This will make newbies go into panick-mode lol
Lissette wrote:
Yuki's Easy!
01:04:522 - 01:23:189 - i'm not fan of weird shaped slider, but these ones are really nice, fit very well <33
01:36:522 (3) - remove one repeat
01:49:522 - same about kiai end as others diffs I think It is already same with normal ?
add a lilttle break-time somewhere since this is the easiest difficulty, i think is needed It's only 2 mins and actually It's kinda hard to find space to put one :l
Wait, uh, what?Sakura Hana wrote:
Please stop finding things after maps get ranked, its not fun to unrank maps you know, not for the BAT, not for the community.
A map's unrank shouldn't be viewed bad, but as a sort of "Well, we just need to fix one thing and this map is good to go!". Or maybe that's just me? But this was told to me ages ago by various different staff members.Sakura Hana wrote:
Please stop finding things after maps get ranked, its not fun to unrank maps you know, not for the BAT, not for the community.
I mean AFTER they are rankedCharles445 wrote:
Wait, uh, what?Sakura Hana wrote:
Please stop finding things after maps get ranked, its not fun to unrank maps you know, not for the BAT, not for the community.
Isn't finding unrankable things GOOD?
ThisNatteke wrote:
Lol those sliders were no harm at all, you just hold the cursor and that's it, what the fuck is wrong with you all, guys
Shiirn: your nazi full of personal preferences shitpost sucks, 0/10
^Usotsukiya wrote:
The sliders are completely readable and playable, unless you are blind or not paying attention to the map, just re-rank it so everyone can stop complaining.
Or you can alternatively fix them and no one will complain because it doesn't make a goddamn difference.Usotsukiya wrote:
The sliders are completely readable and playable, unless you are blind or not paying attention to the map, just re-rank it so everyone can stop complaining.
Let's unrank every ranked map that you can't read/play then.Elly-chan wrote:
Just because you people had no difficulty reading those sliders doesn't mean that everybody else didn't have trouble reading them. For example, I had trouble reading it therefore I got a combo break.
So you know what? Just stop complaining yourselves about getting this re-ranked. It's already unranked now, and it'd just be plain out silly to rerank it without changing anything.
Stuff happens. Get over it. Now, stop posting in this thread if all you're going to post is 'Those sliders are completely readable and playable!'. Stop quoting everybody saying that, too. It's getting annoying.
Thanks.
Vice versa Just because you had difficulty reading those sliders doesn't mean tha everybody else did. Stopping posting and stopping complaining won't make you any more cool or smart. People complain for a reason, if you want to stay quiet, go on.Elly-chan wrote:
Just because you people had no difficulty reading those sliders doesn't mean that everybody else didn't have trouble reading them. For example, I had trouble reading it therefore I got a combo break.
Dunno, troll or just retard?Usotsukiya wrote:
Let's unrank every ranked map that you can't read/play then.
<Hard>00:29:856 (4,5) + <Inaba>00:19:189 (4,1) should be consideredSakura Hana wrote:
I personally checked the slider (on a screenshot) now, i'd say it's a gray area, i personally wouldn't bubble/rank it but i wouldn't say it's 100% unallowed, it is highly recommend you do change it tho
^ What he fucking said.Natteke wrote:
Uh, there are easier diffs in the mapset if you didn't noticed, just for your skill. Go play then, what's the problem?
Happy birthday and I hope your map gets re-ranked.qinche wrote:
wah..
ill edit this post after checking the map, now, can everyone say happy birthday to me:D?
its a great day to get my ever 1st unranked map...
fixed for yourselfLove wrote:
I smell trolls that need to learn to play osu! standard
Exactly my opinion.Alace wrote:
<Hard>00:29:856 (4,5) + <Inaba>00:19:189 (4,1) should be consideredSakura Hana wrote:
I personally checked the slider (on a screenshot) now, i'd say it's a gray area, i personally wouldn't bubble/rank it but i wouldn't say it's 100% unallowed, it is highly recommend you do change it tho
Personally i can play this kind of slider well because you don't even need to move after clicking the sliders,it means that you don't
even need to read the direction of slider. but as i quoted, overlapped sliders are not allowed....
I hope we can make this one rerank as soon as possible, it's a really fun mapset. If you download the mapset because of the flamewar.
Close the thread and try it
I thought people had the freedom to play what they wanted. Or are you against freedom?Natteke wrote:
Uh, there are easier diffs in the mapset if you didn't noticed, just for your skill. Go play then, what's the problem?
I have no idea what you're talking about, dudeBlue Dragon wrote:
I thought people had the freedom to play what they wanted. Or are you against freedom?Natteke wrote:
Uh, there are easier diffs in the mapset if you didn't noticed, just for your skill. Go play then, what's the problem?
Hahahahah so true ):Noob Man wrote:
I'm a noob and I found those sliders totally readable.
inb4 gtfo BAT know better
hey it's hard diff not easy or normal ;w;ztrot wrote:
lincet's hard
00:29:856 (4,5) - unrankable sliders
quinche是学姐和呆呆合体吗?我真是ball ball you.说个生日快乐都能把人名字打错,蠢巴平.Sakura Hana wrote:
I wish you get this reranked fast quinche, happy birthday and fighto!~
256,40,129856,6,0,B|288:40|296:72|264:88,2,70,2|2|2
184,112,130689,2,0,B|184:264,1,140,0|0
Breeze wrote:
Sorry but I had to point out something
All suggestions, change them only if you wantSkin
- I feel cursor is kinda blend with pink combo color, especially when KIAI time, you can try this one, if you want other color, I can make one for you
cursor:
[attachment=1:7ea98]cursor.png[/attachment:7ea98]
cursortrail:
[attachment=0:7ea98]cursortrail.png[/attachment:7ea98]
ok to bothLicnect's Hard
- 00:08:522 (1,2,3,4,1) - I think 00:09:689 (1) would easily read to 1 beat space here, so I'd suggest you use a partten like this
[attachment=3:7ea98]0.jpg[/attachment:7ea98]
agree- 02:11:189 (1) - Move this note out of slider tail seems more readable as 1/4 beat space, since here you stacked a 1/2 beat space note here, so stack this 1/4 beat space not may be confusing, depends on you then
256,40,129856,6,0,B|288:40|296:72|264:88,2,70,2|2|2i found it hard and inconsistent with the next pattern, so not gonna change
184,112,130689,2,0,B|184:264,1,140,0|0
Let me know how you think about it and let's make this map rerank asap