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SEAMO - Lupin the Fire (Short Ver.)

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Topic Starter
kosiga
This beatmap was submitted using in-game submission on 2012年3月26日 at 14:03:56

Artist: SEAMO
Title: Lupin the Fire (Short Ver.)
Source: Lupin III
Tags: bmg japan
BPM: 125
Filesize: 3919kb
Play Time: 02:04
Difficulties Available:
  1. Easy (1.75 stars, 97 notes)
  2. Hard (4.98 stars, 343 notes)
  3. Normal (3.4 stars, 140 notes)
Download: SEAMO - Lupin the Fire (Short Ver.)
Information: Scores/Beatmap Listing
---------------
my 8th map
SEAMO
「ルパン・ザ・ファイアー」

Easy:100%
Normal:100%
Hard:100%

update Newest:3/26
keimntn
(。・ω・)ノ゙ チワー

全然見あたらなかったのでほんの少しですがmodを。(すべて提案なのでシカトokですw)

[General]
  1. preview pointは01:46:747か、01:47:947がいいと思います。
  2. Combo3と4の色が近すぎます。もう少し変えてください。
  3. 全体的にhit soundが小さく感じました。5~10%ほど上げてみては?
[Easy]
  1. 01:15:067 ( )add circle
  2. 01:16:987 ( )^
  3. 01:42:907 (1)折り返しを削除して、01:44:827にサークル追加
  4. 01:45:787 (1)^を変える場合RNC
  5. 01:52:027 (4)NCこっち・・・かな?
[Normal]
fine!

[Hard]
  1. Insane diffを作らないのであれば、HP,ODを共に+1してInsaneにしてもいいかもです?
  2. 00:45:307 (5)NCこっちに
  3. 00:45:427 (1)^変更するなら連打の方がきれいかもです。
  4. 01:21:547 (1)前の01:20:827(1,2)の間隔と大した変化がないのでもう少し離した方がいいです。
以上です。少ない上にヘタくそですいません(´;ω;`)
納得がいくところだけ変えてくださいな。

ルパン ルパ~ン♪
Topic Starter
kosiga

keimntn wrote:

(。・ω・)ノ゙ チワー

全然見あたらなかったのでほんの少しですがmodを。(すべて提案なのでシカトokですw)

[General]
  1. preview pointは01:46:747か、01:47:947がいいと思います。 fixed 01:47:947
  2. Combo3と4の色が近すぎます。もう少し変えてください。 変えてみました。
  3. 全体的にhit soundが小さく感じました。5~10%ほど上げてみては? ごめんなさい、no change. 私にしてはこれでも大きくしたつもりです ><
[Easy]
  1. 01:15:067 ( )add circle ごめんなさい、 とりあえず no change です ><
  2. 01:16:987 ( )^ ^
  3. 01:42:907 (1)折り返しを削除して、01:44:827にサークル追加 いいと思いますが、配置に悩むので保留です >:(
  4. 01:45:787 (1)^を変える場合RNC ^
  5. 01:52:027 (4)NCこっち・・・かな?no changeです ><
[Normal]
fine!

[Hard]
  1. Insane diffを作らないのであれば、HP,ODを共に+1してInsaneにしてもいいかもです? Normal⇒Insaneへ飛ぶと見た目悪いのでこのままいきます ><
  2. 00:45:307 (5)NCこっちに fixed
  3. 00:45:427 (1)^変更するなら連打の方がきれいかもです。 ok~ 変えました~
  4. 01:21:547 (1)前の01:20:827(1,2)の間隔と大した変化がないのでもう少し離した方がいいです。離しました~
以上です。少ない上にヘタくそですいません(´;ω;`)
納得がいくところだけ変えてくださいな。

ルパン ルパ~ン♪ ルパン ルパーン♪
毎度ありがとー :)

Starもありがとう~ :oops:
spboxer3
[genenal]
00:18:427 - let red line at this way

[Easy]
00:55:267 - remove this green line because It's unnecessary

[Normal]
00:46:267 (2) - rhythm issue?
01:05:947 (3,1,2) - uneven spacing [nazi]
01:28:987 (1) - use note and start spinner at 01:29:467 -

[Hard]
00:38:587 (4) - hey~ I think you use 1/3 snap rhythm is more batter [IMO]
01:00:667 (1,2) - why don't stack those? :P
01:19:867 (1,2,3,1,2) - confuse for player~ just notice this ((spacing's issue
01:34:267 (3,4,5,6,1) - not good rhythm in Osu mod :( ((But I think Taiko is prefect~
01:38:707 (8,4) - why do you don't stack them??



really good pattern~
good lucky and star~
Topic Starter
kosiga

spboxer3 wrote:

[genenal]
00:18:427 - let red line at this way I think that I am all right as now. I change it depending on other people

[Easy]
00:55:267 - remove this green line because It's unnecessary not remove. >< this green line is N:C1⇒S:C1 change line :D

[Normal]
00:46:267 (2) - rhythm issue? I think that I do not problem.
01:05:947 (3,1,2) - uneven spacing [nazi] thanks >< fixed
01:28:987 (1) - use note and start spinner at 01:29:467 - ok~ fixed

[Hard]
00:38:587 (4) - hey~ I think you use 1/3 snap rhythm is more batter [IMO] ok~ change it!!
01:00:667 (1,2) - why don't stack those? :P hehe :D no change
01:19:867 (1,2,3,1,2) - confuse for player~ just notice this ((spacing's issue I think that I do not problem. >:( I change it depending on other people
01:34:267 (3,4,5,6,1) - not good rhythm in Osu mod :( ((But I think Taiko is prefect~ ^
01:38:707 (8,4) - why do you don't stack them?? fixed



really good pattern~
good lucky and star~
spboxer3 Thanks for mod & Star☆ :oops:
Pastel
 
メリークリスマス

クリスマスでも暇なぱすてるさんがModしに来ました

すべて提案ですので、変更しないほうがいいと思ったところはスルーしてください。

[General]

  1. 何もないです

[Easy]

  1. 00:46:747にadd note?
  2. 01:16:027 (1) - 折り返してみてはどうでしょうか?
  3. 01:42:907 (1) - 「あー」って声に合わせてこういう形にしてるのだと思いますが、返ってくるときに「あー」に対応する部分がないからリバースにしないほうがいいと思います。
[Normal]

  1. 00:26:107 (1) - をx-284 y=92に持ってきた方が,きれいにスペーシングが整うし、1,2,3が直線になって見栄えがいいと思います。
  2. 01:34:267 (2) - 前のスライダーみたいななめらかなカーブの方が合ってると思います。
[Hard]

  1. 00:28:027 (1) - whitstleの代わりにfinishの方が合ってる気がします
  2. 00:44:587 (4) - 1,2,3と形が似たようなスライダーが続いているのでここもそのようにしませんか?
  3. 00:46:027 (6) - 譜面全体を見ると、スライダーの途中の点が真ん中にきていないスライダーはほとんどないので、真ん中の点をx=60 Y=200に移動させてみてはどうでしょう?その場合次の2が上手くスタックされなくなるのでそこも変更してください。
  4. 01:00:187 (1) - remove new combo? もしここ変えるなら01:02:107 (1) - もremove ner combo
  5. 01:17:707 (3) - add clap?
  6. 01:20:827 (1,2) - この前の1,2,3とリズム違うのに、同じようなスペーシングなのでノートが読みにくいと思うのでここのスペーシングも1.2にしてみてはどうですか?
  7. 01:29:347 (2) - このノート青線に乗っててタイミングがとりずらいと思うし、直後にスピナーがあるのでいっそのこと消してみてはどうでしょう?
  8. 01:57:667 (6) - add finish? もしこの提案にのるなら01:59:587 (7) - もfinishでお願いします。
非常にいい譜面でした!あまり指摘できるとこなかったです><
ふぁいと!
Topic Starter
kosiga

Pastel wrote:

 
メリークリスマス メリクリ~ :cry:

クリスマスでも暇なぱすてるさんがModしに来ました

すべて提案ですので、変更しないほうがいいと思ったところはスルーしてください。

[General]

  1. 何もないです

[Easy]

  1. 00:46:747にadd note? すいません、no change
  2. 01:16:027 (1) - 折り返してみてはどうでしょうか? 折り返すとvocalと少しズレるのでno changeです
  3. 01:42:907 (1) - 「あー」って声に合わせてこういう形にしてるのだと思いますが、返ってくるときに「あー」に対応する部分がないからリバースにしないほうがいいと思います。2人に言われたので直します~ fixed
[Normal]

  1. 00:26:107 (1) - をx-284 y=92に持ってきた方が,きれいにスペーシングが整うし、1,2,3が直線になって見栄えがいいと思います。 fixed ~
  2. 01:34:267 (2) - 前のスライダーみたいななめらかなカーブの方が合ってると思います。一応01:32:347 (4)に合わせてあるので no changeです。他の人次第で直します><
[Hard]

  1. 00:28:027 (1) - whitstleの代わりにfinishの方が合ってる気がします ごめんなさい no change
  2. 00:44:587 (4) - 1,2,3と形が似たようなスライダーが続いているのでここもそのようにしませんか? ^
  3. 00:46:027 (6) - 譜面全体を見ると、スライダーの途中の点が真ん中にきていないスライダーはほとんどないので、真ん中の点をx=60 Y=200に移動させてみてはどうでしょう?その場合次の2が上手くスタックされなくなるのでそこも変更してください。 fixed
  4. 01:00:187 (1) - remove new combo? もしここ変えるなら01:02:107 (1) - もremove ner combo ここはDS変わるのでNCしております :D
  5. 01:17:707 (3) - add clap? no change
  6. 01:20:827 (1,2) - この前の1,2,3とリズム違うのに、同じようなスペーシングなのでノートが読みにくいと思うのでここのスペーシングも1.2にしてみてはどうですか? とりあえずno change >< スペーシングが変わるのでNCしています。 (他の人次第で変えるかもです)
  7. 01:29:347 (2) - このノート青線に乗っててタイミングがとりずらいと思うし、直後にスピナーがあるのでいっそのこと消してみてはどうでしょう? ここは欲しいです >:(
  8. 01:57:667 (6) - add finish? もしこの提案にのるなら01:59:587 (7) - もfinishでお願いします。 ごめんなさい、no change
非常にいい譜面でした!あまり指摘できるとこなかったです><
ふぁいと!
Pastel さん modありがとうございました~ :oops:
Shohei Ohtani
I'm glad I modded this early so I didn't feel like an asshat for finding this map to be so good.

But yeah, hard kinda impressed me with how clean it was mapped :3. Gud jub brub. Kudosu star for you~. Sorry I couldn't find anything D:.
Topic Starter
kosiga

CDFA wrote:

I'm glad I modded this early so I didn't feel like an asshat for finding this map to be so good.

But yeah, hard kinda impressed me with how clean it was mapped :3. Gud jub brub. Kudosu star for you~. Sorry I couldn't find anything D:.
thank you for looking map & star☆~ >x<
The 08 team_Bourdon
Hello :)
i just can give you some suggestion ;)

General
00:41:467 - remove this KIAI time?

Easy
looks great!

Normal
looks great!

Hard
00:54:187 (5,6,7) - move the circle (5) to grid x:352, y:96. (6) x:232, y:36. (7) x:156, y:136 ?
02:04:027 (1) - remove this new combo?

----------
Great mapset! I did not find any major problem in this map! ;)
Great job! and shoot a little star for you :D
Topic Starter
kosiga

The 08 team_Bourdon wrote:

Hello :)
i just can give you some suggestion ;)

General
00:41:467 - remove this KIAI time? sorry, no change ><

Easy
looks great!

Normal
looks great!

Hard
00:54:187 (5,6,7) - move the circle (5) to grid x:352, y:96. (6) x:232, y:36. (7) x:156, y:136 ? ok~ but (6) x236,y36 :3
02:04:027 (1) - remove this new combo? sorry, no change

----------
Great mapset! I did not find any major problem in this map! ;)
Great job! and shoot a little star for you :D
The 08 team_Bourdon Thanks for mod & star☆ :oops:
SinDemonDragon13
Request from my and Crystals modding queue! :D

Easy: Its perfectly fine~ There is nothing to mod here. :)

Normal diff:
- 00:25:387 - (circles 1, 2, 3) - You should place them like this:
- 00:31:867 - (1, 2, 3, 4) - Place them like this:

Hard diff:
Modded myself according to AImod.

Thank it I guess. Sorry for making you wait so long and my bad english! D:
Hope I helpd you~ will star map after I get more kudosu. :)


Download: SEAMO - Lupin the Fire (Short Ver.) (kosiga) [Hard].osu
Topic Starter
kosiga

SinDemonDragon13 wrote:

Request from my and Crystals modding queue! :D

Easy: Its perfectly fine~ There is nothing to mod here. :)

Normal diff:
- 00:25:387 - (circles 1, 2, 3) - You should place them like this: sorry, no change >< I do not think that AIMOD is perfect >:(
- 00:31:867 - (1, 2, 3, 4) - Place them like this: ^

Hard diff:
Modded myself according to AImod. some pattern fixed :3

Thank it I guess. Sorry for making you wait so long and my bad english! D:
Hope I helpd you~ will star map after I get more kudosu. :)
SinDemonDragon13 Thank you for mod :oops:
Topic Starter
kosiga

SinDemonDragon13 wrote:

Request from my and Crystals modding queue! :D

Easy: Its perfectly fine~ There is nothing to mod here. :)

Normal diff:
- 00:25:387 - (circles 1, 2, 3) - You should place them like this: I do not think that AIMOD is perfect >:(
- 00:31:867 - (1, 2, 3, 4) - Place them like this: ^

Hard diff:
Modded myself according to AImod. some pattern fixed :3

Thank it I guess. Sorry for making you wait so long and my bad english! D:
Hope I helpd you~ will star map after I get more kudosu. :)[/color]
SinDemonDragon13 Thank you for mod :oops:
Topic Starter
kosiga

SinDemonDragon13 wrote:

Request from my and Crystals modding queue! :D

Easy: Its perfectly fine~ There is nothing to mod here. :)

Normal diff:
- 00:25:387 - (circles 1, 2, 3) - You should place them like this: sorry, no change >< I do not think that AIMOD is perfect >:(
- 00:31:867 - (1, 2, 3, 4) - Place them like this: ^

Hard diff:
Modded myself according to AImod. some pattern fixed :3

Thank it I guess. Sorry for making you wait so long and my bad english! D:
Hope I helpd you~ will star map after I get more kudosu. :)
SinDemonDragon13 Thank you for mod :oops:


EDIT:and sorry.... two mistake posts... orz :o
SinDemonDragon13
neh its ok ^^
and thank you for the kudosu! <3
Topic Starter
kosiga

SinDemonDragon13 wrote:

neh its ok ^^
and thank you for the kudosu! <3
sorry... orz

and Thank you for the Star☆ :oops:
Mismagius
~General~
  1. Folder seems to be okay.
  2. Increase hitsound volume a bit? I can barely hear them...
[Easy]
  1. 00:54:907 (1) - Add a finish here?
  2. 00:56:827 (1) - Remove new combo?
  3. 01:16:027 (1) - Maybe remove new combo?
  4. 01:23:707 (1) - ^
  5. 01:46:747 (1) - Whistle in this entire slider?

[Normal]


  • Approach Rate +1?
  1. 00:23:227 (1) - This spinner might be a bit too short for a Normal difficulty.
  2. 01:15:307 (1) - Remove new combo maybe?
  3. 01:17:227 (1) - ^
  4. 01:54:907 (1) - Maybe remove new combo? Not sure about this though...
[Insane]
  1. 01:01:147 (2) - Move this 1 grid to the left (using grid 4) to stack with (1)
  2. 01:02:347 (2) - Remove the whistle? It sounds quite bad here...
  3. 01:19:867 (1,2,3,1,2) - Maybe make the pattern like this to make the spacing better?
  4. 01:26:587 (5) - New combo to tell that there is a 1/3 change here?
  5. 01:44:827 (1,2,3) - Put this a bit closer to 01:44:467 (7)?
Great map.
Topic Starter
kosiga

Blue Dragon wrote:

~General~
  1. Folder seems to be okay.
  2. Increase hitsound volume a bit? I can barely hear them... really? ok... volume up 10% at softhitsound
[Easy]
  1. 00:54:907 (1) - Add a finish here? sorry, no change
  2. 00:56:827 (1) - Remove new combo? ^
  3. 01:16:027 (1) - Maybe remove new combo? ^
  4. 01:23:707 (1) - ^ ^
  5. 01:46:747 (1) - Whistle in this entire slider? ^



[Normal]


  • Approach Rate +1? no ><
  1. 00:23:227 (1) - This spinner might be a bit too short for a Normal difficulty. I make modifications after hearing the opinion of other people
  2. 01:15:307 (1) - Remove new combo maybe? sorry no change
  3. 01:17:227 (1) - ^ ^
  4. 01:54:907 (1) - Maybe remove new combo? Not sure about this though... ^
[Insane]
  1. 01:01:147 (2) - Move this 1 grid to the left (using grid 4) to stack with (1) sorry, this is intentional
  2. 01:02:347 (2) - Remove the whistle? It sounds quite bad here... sorry, no change
  3. 01:19:867 (1,2,3,1,2) - Maybe make the pattern like this to make the spacing better? ok~. remake pattern and spacing . but my pattern and spacing :D
  4. 01:26:587 (5) - New combo to tell that there is a 1/3 change here? ok~ fixed
  5. 01:44:827 (1,2,3) - Put this a bit closer to 01:44:467 (7)? sorry, no change ><;
Great map.
Blue Dragon Thanks for mod ~ :oops:
Rare
All suggestions~
気に入らないところは無視してください~

Overall
全体的にスライダーが速いと思いました。
Easyは下げたほうがいいです。

Easy
01:04:027 (2) - 始点にadd whistle
01:13:627 (3) - Easyでスタックは初心者には難しいと思います。this like 01:16:027 (1) - remove new combo
01:23:707 (1) - ^
01:46:747 (1) - ^

Normal
01:23:707 (1) - remove new combo
Looks nice~

Hard
OD+1
00:46:387 (7) - add new combo
00:56:827 (1,2,3,4,5,6) - this like 01:26:587 (1) - remove new combo
01:26:587 (3) - add new combo
01:32:947 (6,7,8) - 01:33:307 (1) ここにスタックしてみては?
01:42:547 (5,6,7) - 01:42:907 (1) ^
01:46:747 (1,2,3,4,5,6) - this like 02:02:227 (2) - remove note

Nice map~~~
個人的に好きな音取りでした!
頑張ってください~ :D
Topic Starter
kosiga

R a r e wrote:

All suggestions~
気に入らないところは無視してください~

Overall
全体的にスライダーが速いと思いました。
Easyは下げたほうがいいです。 とりあえずno changeで他の人の意見も聞いてみたいと思います。

Easy
01:04:027 (2) - 始点にadd whistle fixed
01:13:627 (3) - Easyでスタックは初心者には難しいと思います。this like 単発⇒スライダーだと難しいと思いますが、こういったスタックは大丈夫なはずです!(他の人に注意受けたら考えます。)01:16:027 (1) - remove new combo ごめんなさい、no change
01:23:707 (1) - ^ ^
01:46:747 (1) - ^ ^

Normal
01:23:707 (1) - remove new combo ごめんなさい、no change
Looks nice~

Hard
OD+1 Hardということで6にしてあります
00:46:387 (7) - add new combo fixed
00:56:827 (1,2,3,4,5,6) - this like いいと思いますが、できるだけ偶数連打は避けたいのでここはno change ><;01:26:587 (1) - remove new combo リズムが1/3にここから変わるので変えてあります
01:26:587 (3) - add new combo ^
01:32:947 (6,7,8) - 01:33:307 (1) ここにスタックしてみては? 偶数連打がわかりやすいようにしてあります。(他の人次第)
01:42:547 (5,6,7) - 01:42:907 (1) ^ ^
01:46:747 (1,2,3,4,5,6) - this like ごめんなさい><; 上と同様です02:02:227 (2) - remove note 入れるか入れないか迷った所ですがとりあえずこのままいきたいと思います。他の人次第で変更有り

Nice map~~~
個人的に好きな音取りでした!
頑張ってください~ :D
R a r e さん modありがとうございます~ :oops:

がんばります :)
wmfchris
[General]
Tag:
1) bmg or bgm (background music)?
2) remove the tag "Japan" because it'll be classified into Japanese songs
I suggest +5ms offset?

[Hard]
00:18:432 - consider to move (1~6) up 2 grids so that (3) and next (3) stacked perfectly? :3
00:45:553 (3,5) - clap sound appears at (5) so clap at (5), remove clap on (3)?
00:54:192 (5,6,7) - make a regular pentagon
344,92,54192,1,8
240,52,54432,1,0
156,128,54672,1,0
01:27:552 (3,4,5,6) - this is very misleading because (3,4) and (4,5) have the same spacing but they have different time interval.

just thinking that the custom whistle (clap sound) as be applied throughout the song because in the rest of the diff we have clapping/whistle at kiai ~01:00 but you didn't put them in [Hard].

[Normal]
01:00:427 (3) - remove whistle here may fit the vocal better
01:39:547 (2) - whistle here
01:47:707 (2) - finish

overall nice, though the sliders with varying length may cause difficulty to normal players?
al2e10
Sorry for my late =[

=============General
A Hard song for map.
**All Diff Missed BREAK!**

----Hard

--Spacing
00:23:347 (2,3,4) - I think make the spacing be 1.2 is better. Coz you needed to make sure they know the rhyphm here.
--Others
00:46:747 (X) - Add a note ?
01:21:307 (X) - Add a note ?
01:27:547 (3,4,5,6,7,8) - Timing is strange ;_; How about a break here? Or a spinner here? Or a Slider(s)?
02:01:147 (4,5,6,7) - A bit strange to the player ;_;
--Combo problem
00:48:427 (5) - NEw combo (Spacing change) and so remove 00:49:147 (1)

===========Overall
Nice map but the timing is strange >_<
Good luck and STAR :D
Topic Starter
kosiga

wmfchris wrote:

[General]
Tag:
1) bmg or bgm (background music)? 
2) remove the tag "Japan" because it'll be classified into Japanese songs 1),2) BMG JAPAN is Recordmaker ;) Is it not necessary?
I suggest +5ms offset? I hear the opinion of other people

[Hard]
00:18:432 - consider to move (1~6) up 2 grids so that (3) and next (3) stacked perfectly? :3 sorry, this is intentional ><
00:45:553 (3,5) - clap sound appears at (5) so clap at (5), remove clap on (3)? fixed
00:54:192 (5,6,7) - make a regular pentagon ok~ fixed
344,92,54192,1,8
240,52,54432,1,0
156,128,54672,1,0
01:27:552 (3,4,5,6) - this is very misleading because (3,4) and (4,5) have the same spacing but they have different time interval. use DS1.2x ! fixed :D

just thinking that the custom whistle (clap sound) as be applied throughout the song because in the rest of the diff we have clapping/whistle at kiai ~01:00 but you didn't put them in [Hard]. ok... added !

[Normal]
01:00:427 (3) - remove whistle here may fit the vocal better ok~ fixed with 01:02:347 whistle :D
01:39:547 (2) - whistle here fixed with 01:41:467
01:47:707 (2) - finish fixed

overall nice, though the sliders with varying length may cause difficulty to normal players? One pattern, however, think boring ><
wmfchris Thanks for mod ~ :oops:

KingsAL2 wrote:

Sorry for my late =[

=============General
A Hard song for map.
**All Diff Missed BREAK!** what :3 ?

----Hard

--Spacing
00:23:347 (2,3,4) - I think make the spacing be 1.2 is better. Coz you needed to make sure they know the rhyphm here. ok~ fixed
--Others
00:46:747 (X) - Add a note ? sorry, no change ><
01:21:307 (X) - Add a note ? ^
01:27:547 (3,4,5,6,7,8) - Timing is strange ;_; How about a break here? Or a spinner here? Or a Slider(s)? sorry.. I want to use 1/3timing here><!!
02:01:147 (4,5,6,7) - A bit strange to the player ;_; ^ sorry, same ;u;
--Combo problem
00:48:427 (5) - NEw combo (Spacing change) and so remove 00:49:147 (1) ok. but NC is 00:47:707(1) :D

===========Overall
Nice map but the timing is strange >_< >_<
Good luck and STAR :D
KingsAL2 Thanks for mod & Star☆~ :oops:
Lucy-Kaede
And heres Lucy's mod ;)

Pretty much all suggestions :D

Easy
01:38:107 (2) - This seems a little awkward after (1) move up to y:124 (x:248)? - (Ofc, following notes would have to be moved)
01:50:587 (2) - Repeating slider, and remove 01:51:547 (3)?

Normal
00:18:427 (1) - Copy 00:20:347 (1) to put here so that its symmetrical? Currently it looks a little off at the repeat.
00:38:587 (2) - Remove repeat and end at 00:39:067 ?
00:46:267 (2) - end at 00:46:747?
02:02:587 (2) - Use 3 hit circles instead of the reapeating slider to emphasise the lyrics? (Sounds alot better being 1 - 2 - 3 - 4 I think)

Thats all I could find for now ^^
Topic Starter
kosiga

Lucy-Kaede wrote:

And heres Lucy's mod ;)

Pretty much all suggestions :D

Easy
01:38:107 (2) - This seems a little awkward after (1) move up to y:124 (x:248)? - (Ofc, following notes would have to be moved) x248 ? why ? I do not know what to do :(
01:50:587 (2) - Repeating slider, and remove 01:51:547 (3)? sorry, no change

Normal
00:18:427 (1) - Copy 00:20:347 (1) to put here so that its symmetrical? Currently it looks a little off at the repeat. sorry, no change ><;
00:38:587 (2) - Remove repeat and end at 00:39:067 ? ^
00:46:267 (2) - end at 00:46:747? ^
02:02:587 (2) - Use 3 hit circles instead of the reapeating slider to emphasise the lyrics? (Sounds alot better being 1 - 2 - 3 - 4 I think) ok~ but pattern is circle and slider :D

Thats all I could find for now ^^
Lucy-Kaede thanks for mod ~ :)
Rare
ごめんなさい、Star投げたつもりでいましたw Star!!!!!!
Topic Starter
kosiga

R a r e wrote:

ごめんなさい、Star投げたつもりでいましたw Star!!!!!!
☆ありがとうございます~ >w<
Kiddo-Kun
Hi

General:

• The original name for the source is "Lupin III" change it please.

Easy:

• 00:47:227 (2) - This slider does not feel very good. I feel as though it breaks the flow. Expand it to the white tick please.
• 01:14:107 (1,1) - This would play better if you added a repeat to these two sliders. It matches the music better that way.
• 01:42:907 (1) - I wouldn't do a slider like this on an Easy diff. Players would over jump it from time to time and it looks odd to me.
• 01:40:027 (2) - Same as above, it kind breaks the flow.

Normal:

• 00:22:267 (3) - New combo on this note to follow the combo pattern we created
• 00:23:227 (1) - This slider does not fit well. I would map through it.
• 00:34:747 (2) - This slider should end on 00:35:147 since it's following the lyrics. If you're uncomfortable using 1/6th notes then too bad then you can end it on the white tick.
• 00:36:667 (2) - ^ This goes for all sliders like that.

Hard:

• 00:39:067 (5,6) - Bring the volume up on these notes. I don't see why you would bring it down since it makes the map feel weird.
• 00:46:387 (7) - If you're following the lyrics move this to the next red tick. If not, here is a picture of a cat.
• 01:28:147 (7,8) - This does not really play well. The transition from 1/6 to 1/4 is odd. Do this instead
• 01:29:347 (2) - I feel as though this note is fairly unnecessary. Please delete it.
• 02:01:147 (4,5,6,7) - I think this stack is rather disappointing. I believe that you can do much more fun stuff with this.
• 02:02:227 (2) - Delete this note. It does not fit the song very well.

Overall:

I like the map. But I see room for improvement. I'd say a couple more mods before this is good to go. Good luck

♪Star♪
Topic Starter
kosiga

Kiddo-Kun wrote:

Hi

General:

• The original name for the source is "Lupin III" change it please. ok~ fixed

Easy:

• 00:47:227 (2) - This slider does not feel very good. I feel as though it breaks the flow. Expand it to the white tick please. ok. fixed
• 01:14:107 (1,1) - This would play better if you added a repeat to these two sliders. It matches the music better that way. ^
• 01:42:907 (1) - I wouldn't do a slider like this on an Easy diff. Players would over jump it from time to time and it looks odd to me. ok... change it !
• 01:40:027 (2) - Same as above, it kind breaks the flow. ^

Normal:

• 00:22:267 (3) - New combo on this note to follow the combo pattern we created fixed
• 00:23:227 (1) - This slider does not fit well. I would map through it. not slider xD this is spinner :3. ok~ change pattern :D
• 00:34:747 (2) - This slider should end on 00:35:147 since it's following the lyrics. If you're uncomfortable using 1/6th notes then too bad then you can end it on the white tick. uhh.. ok.. change pattern and with 01:57:307 (2,2)
• 00:36:667 (2) - ^ This goes for all sliders like that. ^

Hard:

• 00:39:067 (5,6) - Bring the volume up on these notes. I don't see why you would bring it down since it makes the map feel weird. ok. fixed
• 00:46:387 (7) - If you're following the lyrics move this to the next red tick. If not, here is a picture of a cat. sorry, As for me, a timing is fit now. and cat is very pretty =>x<=
• 01:28:147 (7,8) - This does not really play well. The transition from 1/6 to 1/4 is odd. Do this instead ok. change it
• 01:29:347 (2) - I feel as though this note is fairly unnecessary. Please delete it. I need it :( vocal lupin the thir~d . I think that do match ><!
• 02:01:147 (4,5,6,7) - I think this stack is rather disappointing. I believe that you can do much more fun stuff with this. o.o... ok. change form
• 02:02:227 (2) - Delete this note. It does not fit the song very well. fixed

Overall:

I like the map. But I see room for improvement. I'd say a couple more mods before this is good to go. Good luck

♪Star♪
Kiddo-Kun Thanks for mod ~ :oops: :oops: thanks Star☆~ :)
Shana Aisaka
Hi ~ M4M >w<"

Red - Fix it.

[General]
I think the first KIAI time should be in 00:26:107 - 00:41:467 end.

[Easy]
01:28:987 = spinner end till 01:30:907.
01:31:387(1) = add finish

[Normal]
00:46:267(2) = slider end till 00:46:747 .

ahahaha.. that's all @///@"
Topic Starter
kosiga

Shana Aisaka wrote:

Hi ~ M4M >w<"

Red - Fix it.

[General]
I think the first KIAI time should be in 00:26:107 - 00:41:467 end. :sorry, I do not have problem in this :D

[Easy]
01:28:987 = spinner end till 01:30:907. :This is intentional. For a beginner, I put space after a spinner. :D
01:31:387(1) = add finish ok. change finish in all diff :D

[Normal]
00:46:267(2) = slider end till 00:46:747 . :This is intentional.I think this matches a vocal

ahahaha.. that's all @///@"
Shana Aisaka thanks for mod~ :oops:
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