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Masaki Osami - Dream Believer (TV Size)

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Kotone
General
Tag 'Tenisu no Oujisama' ?
SB的想法不錯,不過好浪費,用color代碼改顏色不就好了嗎

Kiiwa's Normal
00:05:222 (3,4) - 改成這樣如何 http://puu.sh/8x0x
00:29:222 (1) - spinner擋住了slider尾...看這 http://puu.sh/8x0P
00:44:479 (1) - ^..這次擋頭

Hard
01:13:793 (1,2,3,4) - 這裡來個小跳如何,(1)newcombo

Insane最後的加速帥爆了
網王裡我喜歡不二
Suzully
Thank you for mod request~

[General]
  • [Easy]
  1. 01:13:793 (3) - Add finish at the end of slider as well as other diffs.
[Kiiwa's Normal]
  1. 00:05:908 (4) - It doesn't follow the music. Move it to 00:05:736 and change place with DS.
  2. 00:10:022 (2,3) - IMO it's hard for normal player to read them because of the pattern which includes 3/8 length slider.
  3. 00:55:965 (1) - Add finish at the start of slider.
[Hard]

  • Fine.
[Insane]
  1. 00:30:936 (9) - Move it to x:256 y:352? (7,8,9,10,1) will be symmetry.
Nice mapset! I couldn't find a big issue.
Good luck~ :)
Topic Starter
tutuhaha

karenying wrote:

General
Tag 'Tenisu no Oujisama' ?
SB的想法不錯,不過好浪費,用color代碼改顏色不就好了嗎

Kiiwa's Normal
00:05:222 (3,4) - 改成這樣如何 http://puu.sh/8x0x
00:29:222 (1) - spinner擋住了slider尾...看這 http://puu.sh/8x0P
00:44:479 (1) - ^..這次擋頭

Hard
01:13:793 (1,2,3,4) - 這裡來個小跳如何,(1)newcombo

Insane最後的加速帥爆了
網王裡我喜歡不二
没错没错没错不二简直帅爆了> </

谢谢~

Suzully wrote:

Thank you for mod request~

[General]
  • [Easy]
  1. 01:13:793 (3) - Add finish at the end of slider as well as other diffs.
[Kiiwa's Normal]
  1. 00:05:908 (4) - It doesn't follow the music. Move it to 00:05:736 and change place with DS.
  2. 00:10:022 (2,3) - IMO it's hard for normal player to read them because of the pattern which includes 3/8 length slider.
  3. 00:55:965 (1) - Add finish at the start of slider.
[Hard]

  • Fine.
[Insane]
  1. 00:30:936 (9) - Move it to x:256 y:352? (7,8,9,10,1) will be symmetry.
Nice mapset! I couldn't find a big issue.
Good luck~ :)
Thank you XD
Backfire
Taiko -
00:36:422 (162,163) - Shouldn't be finishes.
01:03:850 (300,301) - ^
Actually, lay off of the finish spam at the end. Its not healthy.
Name the taiko something that isn't "Pangko"
Name it Taiko Oni or something.
Drianel
i wanna this on ranked, i play this every day and is so good map! i love it and i love Prince of tennis :)
Gamu
Good map!!

I could not find the problem...

Ranked go~ go~ :)
Topic Starter
tutuhaha
thank you XD!!!!!!!!!!
MoodyRPG
General
Clean

Easy
Ok

Normal
01:13:793 (1) - Remove new combo?

Hard
01:13:793 (4) - Maybe new combo?

Insane
Ok

Good work :)
Topic Starter
tutuhaha

MoodyRPG wrote:

General
Clean

Easy
Ok

Normal
01:13:793 (1) - Remove new combo?

Hard
01:13:793 (4) - Maybe new combo? FIX

Insane
Ok

Good work :)

Thank you ~
SapphireGhost
Hi.

[General]
- I might advise using Tick Rate 2 on all difficulties here to make the sliders feel less empty and have HP recover appropriately during them. I guess the exception to this would be [Luka's Easy], where the slider velocity is set to a point where it causes ticks to disappear.
- [Insane] and [Hard] were made pretty well, couldn't find any outstanding flaws. So yeah, good job.

[Insane]
00:34:708 (3) - This overlaps with the HP bar a bit, which isn't really a big problem but it shouldn't be too hard to move it down.

[Hard]
- It's good.

[Kiiwa's Normal]
- Hm, have you read the slider guide? Some of your arcs are noticeably asymmetrical. You may also want to try to make smoother sliders. For example, you could smooth out this curve and make it more like this. Going through and changing all those sliders would be a bother, so they're okay for now. In the future, though, making pretty sliders is always nice.
00:18:936 (2) - Goes into the score numbers a bit, might look nicer if you try to avoid that.
00:22:365 (4,1) - I don't really like sliderend stacking on easier difficulties, especially since (1) comes 1/1 after (4), which could be confusing for people who might expect that they have to hit it earlier. Or something like that. I also feel like those patterns don't really "flow" well, as you're forced to stop moving your cursor and then have to wait to hit a note stacked under a slider. Anyway, perhaps unstack these, or perhaps not. If you care, there are also similar disturbances in the following locations.
00:34:708 (3,4) - ^
00:45:679 (2,3) - ^
00:57:336 (3,4) - ^
01:05:050 (2,1) - ^
01:11:050 (2,3) - ^

01:11:050 (2,3,1) - The slight overlap here is sort of unappealing, try to avoid it.

[Luka's Easy]
01:08:307 (1,2) - There aren't any other kicksliders like this in the difficulty, so it might be a bit disorienting for the player to have them here. Perhaps rearrange these a bit.

So yes, most everything was nice here, just a few things to sort out. Afterwards please PM for a re-check and I'll get to you as soon as I can, so thanks and bye.
Topic Starter
tutuhaha

SapphireGhost wrote:

Hi.

[General]
- I might advise using Tick Rate 2 on all difficulties here to make the sliders feel less empty and have HP recover appropriately during them. I guess the exception to this would be [Luka's Easy], where the slider velocity is set to a point where it causes ticks to disappear.
- [Insane] and [Hard] were made pretty well, couldn't find any outstanding flaws. So yeah, good job.

[Insane]
00:34:708 (3) - This overlaps with the HP bar a bit, which isn't really a big problem but it shouldn't be too hard to move it down.

[Hard]
- It's good.

[Kiiwa's Normal]
- Hm, have you read the slider guide? Some of your arcs are noticeably asymmetrical. You may also want to try to make smoother sliders. For example, you could smooth out this curve and make it more like this. Going through and changing all those sliders would be a bother, so they're okay for now. In the future, though, making pretty sliders is always nice.
00:18:936 (2) - Goes into the score numbers a bit, might look nicer if you try to avoid that.
00:22:365 (4,1) - I don't really like sliderend stacking on easier difficulties, especially since (1) comes 1/1 after (4), which could be confusing for people who might expect that they have to hit it earlier. Or something like that. I also feel like those patterns don't really "flow" well, as you're forced to stop moving your cursor and then have to wait to hit a note stacked under a slider. Anyway, perhaps unstack these, or perhaps not. If you care, there are also similar disturbances in the following locations.
00:34:708 (3,4) - ^
00:45:679 (2,3) - ^
00:57:336 (3,4) - ^
01:05:050 (2,1) - ^
01:11:050 (2,3) - ^

01:11:050 (2,3,1) - The slight overlap here is sort of unappealing, try to avoid it.

[Luka's Easy]
01:08:307 (1,2) - There aren't any other kicksliders like this in the difficulty, so it might be a bit disorienting for the player to have them here. Perhaps rearrange these a bit.

So yes, most everything was nice here, just a few things to sort out. Afterwards please PM for a re-check and I'll get to you as soon as I can, so thanks and bye.
ALL FIX XD~~~~
Thank you very much :) :) :) :) :) :) :) :) :) :) ~~~~~~~~
HakuNoKaemi
[Luka's Easy]
Some part could be made more prettier by using curved patterns ( you did use them in the 2nd part in a good manner however )
I guess that's not useful, like this sliders are better than like this
00:09:679 (x) - I think a circle here stay really good from how you mapped the rest, don't worry : it will remain an easy anyway
00:10:365 (2,3,4,1) - http://puu.sh/a8JJ , for me you could make this pattern better , you can curve it or even order in a more prettier manner
00:18:250 (1) - Valid for other as well curved like this seem better, while it not change the pattern that much...
00:20:993 (1) - A NC here seems more logical than here at 00:22:365 (1),
00:23:736 (4) - New Combo
00:43:965 (4) - I come when i did substitute this with a 1/2 long slider ( from that point to the red line ), as you here, do a triangle with 00:43:279 (2,3,4) - http://puu.sh/a8Mh
00:44:993 (1,2) - I suggest rape this pattern. It give a reason for that part gorgheggio to exist!

00:55:965 (1,2,3,4,5) - Substitute with that same pattern with a different placement :3

Guess i should've done a by-zone modding, anyway it isn't that long... the map was good minus some graphics majorly

[Kiiwa's Normal]
00:08:650 (3,4) - I suggest a little change :3

00:17:908 (x) - I know someone just said (i don't readed the mods...) that notes after spinner are nono. But if deleting a note after spinner in a normal means deleting a really easy-to-take note... it's still OK. So add an Hit Circle

Other than that, the difficulty felt really, the two of those are simply suggestion.

[Hard]
You really did became much better than the first time i modde a map of yours :3
00:34:708 (3) - A tad curved, to follow the curve formed with the circle after :3


Any more than this would be really shameless :3

[Pangko]
You can just ignore this as i'm not a Taiko modder(neither player...)
00:01:108 (1,2,3,4,5,6,7,8) - dk dk kd kd or dd dk dk kk, just a more variying pattern ;3
00:36:593 (163) - you can make it a k(not K) ...
00:54:936 (252) - simply move this in 00:54:850 (252) -
00:55:279 (253) - simply move it in 00:55:108 (253) -
01:14:307 (31) - a K ?,?

[Insane]
00:00:765 (x,x,x,x) - you can map this 1/4 stream ?
00:43:622 (1,2,3,4) - I don't like this jump-pattern that much, try some shapes? (diamond? traingle with return?) or maybe a zig zag with a crescendo in the spacing ( 1.2x -> 1.3x -> 1.6x/1.4x -> 1.6x -> 2.0x ) as the music DO suggest :3

Deserved Star :3
Topic Starter
tutuhaha

HakuNoKaemi wrote:

[Luka's Easy]
Some part could be made more prettier by using curved patterns ( you did use them in the 2nd part in a good manner however )
I guess that's not useful, like this sliders are better than like this
00:09:679 (x) - I think a circle here stay really good from how you mapped the rest, don't worry : it will remain an easy anyway
00:10:365 (2,3,4,1) - http://puu.sh/a8JJ , for me you could make this pattern better , you can curve it or even order in a more prettier manner
00:18:250 (1) - Valid for other as well curved like this seem better, while it not change the pattern that much...
00:20:993 (1) - A NC here seems more logical than here at 00:22:365 (1),
00:23:736 (4) - New Combo
00:43:965 (4) - I come when i did substitute this with a 1/2 long slider ( from that point to the red line ), as you here, do a triangle with 00:43:279 (2,3,4) - http://puu.sh/a8Mh
00:44:993 (1,2) - I suggest rape this pattern. It give a reason for that part gorgheggio to exist!

00:55:965 (1,2,3,4,5) - Substitute with that same pattern with a different placement :3

Guess i should've done a by-zone modding, anyway it isn't that long... the map was good minus some graphics majorly

[Kiiwa's Normal]
00:08:650 (3,4) - I suggest a little change :3

00:17:908 (x) - I know someone just said (i don't readed the mods...) that notes after spinner are nono. But if deleting a note after spinner in a normal means deleting a really easy-to-take note... it's still OK. So add an Hit Circle

Other than that, the difficulty felt really, the two of those are simply suggestion.

[Hard]
You really did became much better than the first time i modde a map of yours :3
00:34:708 (3) - A tad curved, to follow the curve formed with the circle after :3


Any more than this would be really shameless :3

[Pangko]
You can just ignore this as i'm not a Taiko modder(neither player...)
00:01:108 (1,2,3,4,5,6,7,8) - dk dk kd kd or dd dk dk kk, just a more variying pattern ;3
00:36:593 (163) - you can make it a k(not K) ...
00:54:936 (252) - simply move this in 00:54:850 (252) -
00:55:279 (253) - simply move it in 00:55:108 (253) -
01:14:307 (31) - a K ?,?

[Insane]
00:00:765 (x,x,x,x) - you can map this 1/4 stream ? =口=.....
00:43:622 (1,2,3,4) - I don't like this jump-pattern that much, try some shapes? (diamond? traingle with return?) or maybe a zig zag with a crescendo in the spacing ( 1.2x -> 1.3x -> 1.6x/1.4x -> 1.6x -> 2.0x ) as the music DO suggest :3

Deserved Star :3
Fix some~~and thank you for you star!!!
HakuNoKaemi
you're allowed to change things in the guests?
Topic Starter
tutuhaha
Yes, Luka and Kiiwa tell me i can change they diff if modder said ╮( ̄▽ ̄")╭
SapphireGhost
Alright, I finally got back to this. Sorry for taking so long. I looked over everything again, and it was fine.
Bubbled!
Topic Starter
tutuhaha
Thank!!!!!!!!!!!!!!!!!!!
Aleks719
warning, nazi stuff. feel free to ignore me, just couple of questions.

do you really think that it looks cool?
And not only fullscreen video on taiko mode. These black letterboxes from the left and at the bottom... were they in original video? If yes, i will so confused. i guess if was ugly capture and you could search anything better.

and Luka's Easy
00:25:793 - this slidertick is silenced. why? remove two time sections around slidertick.
Topic Starter
tutuhaha
Sorry but I think is ok :/...
No change, Sorry...
Andrea
Everything looks good to me, just kinda disappointed about the mp3 quality... oh well!

Ranked~
Qliphoth_old
1st.

Congratz :3
Kawayi Rika
Omedeto ~ tutu shen mapper ~ :)
Nymph
hi 22haha
hoLysoup
hi 22haha :>
LunarSakuya
Hey congrats! Finally!! xDD
No_Gu
这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学
Topic Starter
tutuhaha
这不科学...............
我后街怎么办Q口Q...................
嘛...算了....
Thank you for everybody~\(≧▽≦)/~
-Nanase-
Thank u~
Good B :D
spboxer3
这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学这不科学

好啦 恭喜了
imRitaka
Congrats on your rank! :D
Breeze
Wut, my BPM help?
I even didn't remembered :s
Maya-kira
congrats tutuhaha! >w<
S h i o n
i don't believe. it must be a dream
wule
wa 22stars rank,谁快再来偷射一颗,不让22哈哈奸计得逞 :oops:
Kotone
網王!!!\:D/
Ekaru
Prince of Tennis is <3
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