Nice game France.
same here!GladiOol wrote:
So, can we get a game list thingy soon? I want to know who everybody is facing next round(s)
sorry but FUCK noOrkel wrote:
The next tournament should base the winners on accuracy instead of score, that way "oops" combo breaks wouldn't be so retardedly important and overall skill would play a higher factor
Yeah, but 1 miss or slider break shouldn't count so enormously as it currently does, with score counting it's worse than getting dozens of 100s and 50s because of the combo loss.Metro wrote:
avoiding oops combo breaks is a skill too
Same opinion, but this is osu! and the score calculation is based purely on combo, nothing else I am sure there is some topic about score calculation and combo / accuracy in some offtopic forum. If not I want at least a #3 here ( http://osu.ppy.sh/b/49101)Orkel wrote:
Yeah, but 1 miss or slider break shouldn't count so enormously as it currently does, with score counting it's worse than getting dozens of 100s and 50s because of the combo loss.Metro wrote:
avoiding oops combo breaks is a skill too
Accuracy battles would also be way more tense because you wouldn't know the winner right away when 1-2 players of a team miss a note
accuracy actually matteringWelcome to every other rhythm game in the world.