i think i have 3.0 version... the installer started but osu and updater no more! (before last update they were ok)
what is this?
what is this?
geogzm wrote:
I get the same problem. Sadfaec.
My computer is shot to hell though, and reinstalling stuff doesn't work.
supRaptorRed wrote:
geogzm wrote:
I get the same problem. Sadfaec.
My computer is shot to hell though, and reinstalling stuff doesn't work.
oh hi george!
Hi... Thanks but no solution my problem...DoomTrooper wrote:
I found a solution for the Initilization Error. Well, I think I have. I tried running Osu! for the first few times, got the "Failed to initilize (Sp?) error" the first few times, then Restarted my OS ( I Use vista, and most of the complaints seem to come from Vista users.) I've had similar problems before so I uninstalled osu! then reinstalled in a different directory (For example, instead of C:/Program Files/Osu!)Try to do something like C:/ Program Files/ Osu!! or replace Osu! with pancakes or something you'll remember. It seems to work for me, so give it a shot if all else fails.
I hope this helps you guys.
I tried doing that and It worked the first time but then next time I got the error again >:DoomTrooper wrote:
I found a solution for the Initilization Error. Well, I think I have. I tried running Osu! for the first few times, got the "Failed to initilize (Sp?) error" the first few times, then Restarted my OS ( I Use vista, and most of the complaints seem to come from Vista users.) I've had similar problems before so I uninstalled osu! then reinstalled in a different directory (For example, instead of C:/Program Files/Osu!)Try to do something like C:/ Program Files/ Osu!! or replace Osu! with pancakes or something you'll remember. It seems to work for me, so give it a shot if all else fails.
I hope this helps you guys.
System.TypeInitializationException: The type initializer for 'Microsoft.Xna.Framework.Graphics.GraphicsAdapter' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.InitializeAdapterList()
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter..cctor()
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_Adapters()
at Microsoft.Xna.Framework.GraphicsDeviceManager.CheckForAvailableSupportedHardware()
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.Run()
at #ee.#de.#5z()