ahahaha what the fuck
Thank you for mod!mrtn wrote:
Good map, mostly minor stuff that you might want to change. Only my point on [BASIC] is mandatory.
[BASIC]
01:10:718 (1,1) - this (and others that are the same) are too close together for an easy difficulty. All fixed!
[ADVANCED]
I feel like there are too many whistles in the first kiai section. I keep it, because i <3 normal whistle sound(´・_・`)
01:12:278 (1) - (and the ones like this one) maybe use finishes instead of whistles? Sounds better to me All fixed!
[EXTREME]
01:11:585 (1,2,3,4) - remove these finishes maybe and add finishes on 01:12:278 (1,2,3,4) -? (same for similar instances)
remove from 01:11:931 (3).
add to 01:12:538 (2). fixed similar instances too
thank you for mod!Charles445 wrote:
I miss the old background...
GENERALBASIC All fixed
- A preview point is not set! Set a preview point! fixed
- Source is inconsistent and incorrect! The source should be jubeat, not Jubeat. Make sure to change it on all difficulties. fixed
- Kiai is pretty crazy. I like it, but I'm not sure if other team members will be okay with it.
- Difficulty spread is bad, the map goes from 173 BPM streams in ADVANCED to mostly white tick gameplay in the BASIC. You should have difficulty in between.
- 00:30:660 (5) - New combo
- 00:32:047 (1) - Remove new combo, it's more consistent that way.
- 00:48:694 (1) - This object comes way to soon after the spinner. Also, the multiple repeats on the slider can be very confusing for beginner players. Try something else.
- 01:20:602 (1) - The multiple repeats and offbeat nature of this slider can be very, very confusing to beginners. Please change this.
- 01:35:862 (1) - This object comes way to soon after the spinner. Also, the multiple repeats on the slider can be very confusing for beginner players. Try something else.
- 01:56:671 (1) - The multiple repeats and offbeat nature of this slider can be very, very confusing to beginners. Please change this.
Copy paste?... okay.
ADVANCEDEXTREME
- AR 7 fixed
- 00:16:093 (3) - Shorten this a repeat. 1/8 to another object is way too hard for this difficulty
- New combos are starting to get strange, so here is a combo mod. I highly recommend following it. All fixed
- 00:19:561 (9) - New combo
- 00:23:723 (1) - Remove new combo
- 00:25:111 (9) - New combo
- 00:30:660 (9) - New combo
- 00:36:209 (9) - New combo
- 01:23:376 (1) - This slider is awkward and doesn't have the same buzzing effect as TKiller's map. Replace it with a spinner like on EXTREME. fixed
Copy pasting the end was a real downer. Oh well. changed some patterns.Taiko All fixed
- Remove the countdown (it's unused, might as well) fixed
- 00:34:128 (7) - I feel like this would play better if it was two circles instead of a short slider.
- 00:48:348 - Add a clap! fixed
- 01:23:376 - This whistle can barely be heard. Make it louder! fixed
Hey, this is actually really fun and well made. The offbeat parts are surprisingly readable.
- HP 5
- OD 5
- Change the difficulty name to TAIKO to fit better with the other difficulty names.
- Set the Audio-Leadin to 3 seconds, 2 isn't enough.
- 00:02:220 (11,12,13,14,15,16,17) - This is just plain weird. Make it a regular stream.
thank you for mod!osuplayer111 wrote:
[BASIC]
00:48:694 (1) - A note/slider after spinner is not good on the easiest difficulty.
01:10:891 (1) - Remove new combo.
01:35:862 (1) - Same as 00:48:694.
01:46:960 (1) - Remove new combo.
[TAIKO]
Use the same Audio Lead-In of the other difficulties.
Don't use more than 1 kiai fountain on Taiko difficulties for each chorus.
01:48:353 (10,1) - Unsnapped notes. Also, these two objects are in the same place on timeline.
[EXTREME]
00:13:492 (3) - New combo.
00:14:012 (1) - Remove new combo.
Good job, pretty nice map!
Thank you for taking the time to mod!narakucrimson wrote:
[BASIC][TAIKO]
- 00:48:348 (4) - Mind moving this one tiny grid to the left? (I mean, using grid level 4). This would result in a more consistent spacing. fixed!
- 01:05:689 (2) - Same as before, but to the right. fixed some spacing around here.
- 01:21:989 - About the kiai here, I find it rather "random" that it ends in the middle of the spinner. SO maybe, just for this difficulty, you could end the kiai at 01:21:816 -. fixed!
- 01:58:059 - Same as before, end at 01:57:885 -. fixed!
[ADVANCED]
- I found the slowdown close to the beginning a little too... Slow. Just a sidenote, you don't really need to change it, but it felt way too slow., but it's just a personal opinion. As for the rest, everything looks fine! ill keep it bcuz i really like this slowdown!
[EXTREME]
- 00:22:509 (2) - One grid up please. This will result in a more consistent spacing. also fixed 00:23:897 (6)
- 00:18:174 (5) - Hmm, seems like you missed a new combo here, or is it just me? I mean, judging by the way in which you placed the new combos in the next few patterns (on each big white tick).
- 00:23:723 (5) - (^)
- 00:29:272 (5) - (^) all fixed
- In fact, after this "section" the combos are placed every two big white ticks. I don't know with what you want to be consistent with, but I think that my suggestions will be the best option - I mean, changing slightly the new combo pattern helps to somehow differentiate the sections in the song. also fixed
- 00:05:342 - I was expecting a more pronounced slowdown here, tbh. It's not too late to add one if you agree with this
- I couldn't find a logic in the general spacing between 1/4s. I mean, in the streams, you used reduced spacing, and in some normal 1/4s you decided to use accelerated spacing, or stacks, etc. This isn't a problem but for the future, as an advice, try to be consistent with what you choose, it makes the map easier to understand. no changes at all