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Aphex Twin - Windowlicker

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Jarby
All is in order. Please don't let the timing scare you, future BAT.
gyt
Aphex Twin Windowlicker D33d - why you need all these tags?

Also Easy diff doesn't contain any tags. Haha, I popped a bubble

map and song are really strange so I can't write many suggestions but...

first two breaks are too close and big for me. Well, break placement is weird and some people said it already

[Easy]
00:26:410 (2,3,4,5) - I don't really know, but such placement may be confusing for noobs
(00:33:239 (1,2,3,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - this multi-overlap too, but whatever)
02:29:320 (1,2,3) - line up this?
02:44:971 (2,4) - you need to avoid such things in easy.
03:03:621 (1,1,2) - hm, someone can press (2) instead of (1), imo
03:25:717 (1) - unexpected repeating slider, because reverse arrow is hidden a bit
03:39:629 (1,2,3,1,2) - oh shit, this pattern is too confusing for easy, I think
00:46:879 (4,1,2,3) - add some hitsounds?

[Normal]
00:47:367 (4,1,2,3,4,1) - add some hitsounds? (other diffs too)
02:47:898 (2) - move to blue tick [02:47:776]? you use it on 02:39:971 (4) - so it's a bit inconsistent
02:49:361 (1) - remove new combo? weird
03:30:360 (1,2) - can be confusing, imo

[Hard]
00:29:824 (1,1,2,3,1) - odd combo changes. Well, you use it a lot in this diff. I can only say "too many new combos" [I mean this - 01:06:393 (1,1,2,1,2,3,4,1,2,1,2,1,2,3,4,5,6,1,2,1,2,1,2,3,4,1,2,1,2,1)]
in general this diff is nice

Insane
I can't mod this, too hard. autoplay tells me it's ok
Topic Starter
D33d
Thanks for the tip regarding the tags. I'll see what I can do re: your mod. I'll have a good look at the clusters in [Easy] and the use of combos in [Hard] in particular.

DEEDIT: Changed the tags in all difficulties. That alone warrants kudosu. I feel slightly douchey in that I haven't yet paid much attention to your 'Footloose' mod, but I will give that a good look.

DEEDENDUM: I've decided that I'm going to remap all of the first section of [Easy], as I am unhappy with a lot of it. I will keep a copy of the current version, in case this goes arse over tits. Too many stacks, short sliders and overlapping streams for me to simply shuffle things around. Done. I might remap other large sections later.

Redone the end of [Easy], so that it's less confusing and hideous. I might change some more of it, but for the most part, there should now be nothing unrankable in this difficulty (unless stacks aren't regarded as valid either).
Charles445
Well, that bubble pretty much proves me wrong.
Good luck on rank.
Topic Starter
D33d

Charles445 wrote:

Well, that bubble pretty much proves me wrong.
Good luck on rank.
Haha; thanks. By the looks of things, the bubble was perhaps a little bit hasty--gyt had popped it within less than a day. However, as I've said, I've fixed up a lot of [Easy]. As long as there isn't a problem with the timings, then this should be good to go.
SapphireGhost
[General]
- Remove letterboxing during breaks due to video.
- Make sure your drag breaks are snapped.

[Insone]
02:07:857 (2,3,4,1) - Spacing is very odd here. I don't think this is a very good idea, sir. Try regulating it somewhat.
03:18:400 (3) - Not sure about this slider. Might be too short and not a good idea.

[Herd]
01:37:613 (1) - I like how this is trollishly slightly off-center. But no.
01:43:223 (2,3,4) - And I wonder how, I wonder why.
03:44:474 (1) - Condom combo might not be necessary here.

Due to the nature of modding multiple difficulties, I've watched this video twice already and it's starting to get to me.
Due to the nature of modding multiple difficulties, I've watched this video twice already and it's starting to get to me.

[Narmal]
02:14:198 (3) - Would look better if it didn't overlap with the HP bar.

[Lanttu's Calm]
00:42:951 (2) - Yeah, the whole "Don't use kicksliders on [Easy] because it's confusing" thing applies here.
Topic Starter
D33d
Okay, I've changed everything and then some. I hope that things are cool now, Sappha!
SapphireGhost
Fixes and stuff.
- Epilepsy warning removed.
- Unsnapped notes on [Easy], [Normal], and [Hard] snapped.
- Difficulties edited to have consistent end times.
- Spinner recovery time added on [Easy].
- Break drags snapped.

Jarby wrote:

All is in order. Please don't let the timing THE ENTIRE MAP scare you, future BAT.
Bubbled!
Topic Starter
D33d
This calls for a celebratory image macro of some description, but I'm a bit tied up in an assignment on MIDI.

YAY!
Jarby

D33d wrote:

This calls for a celebratory image macro of some description
Raging Bull
I'll give it a check tomorrow or day after might be busy tomorrow.
Topic Starter
D33d

Raging Bull wrote:

I'll give it a check tomorrow or day after might be busy tomorrow.
Sweet. Thanks, man. Like I said, I'll be a bit busy, at least until tomorrow, so I'll try to mod your map (if I find much) by the end of the week.
OzzyOzrock
my mid is erhf08se
Topic Starter
D33d

OzzyOzrock wrote:

my mid is erhf08se
Wait, what?
Mantis
Aphex Twin <3
I'm really bad at mapping (and my English is bad too, lol), and can't mod it ;_;
Cool beatmap, yeah.
Garven
[General]
The pacing of the first two breaks left me kind of bored. You play for a little, then have a 10 second break, then play for 20 seconds, the break for another 10 seconds.
02:36:881 - Get the same feeling during this section
The 1.5x sections never feel... right to me either. The intensity of the song doesn't really change enough to justify such a large increase, imo.

[All difficulties]
00:51:272 (1) - I'm not feeling why the break is extended to the next beat on this spinner.
..though it seems to be applied to the majority of your breaks. There a reasoning behind it? If not, just move it back to default please.
01:53:832 (1) - Finish placement is odd since there's a crash in the music a beat later.

[Easy]
02:09:808 (1,2,3,4,5,6) - Kinda iffy on these for an Easy - especially with now the rest of the map is paced up until now.
02:27:369 (1,2,3,1,2,3,1,2,3) - And especially these - might be more appropriate for a Normal.
02:50:825 (4) - Might be better to have this end with a soft hit. That or have it end at 02:52:776 -
02:55:808 (1,2,1) - Eeh. I really don't recommend stacking under slider ends - especially with a 1/4 rhythm like this that hasn't really come up at all in the map until now. Not very noob-friendly.
03:12:890 (3) - This beat doesn't fit so much and got me off rhythmically for the next set of three. Might be better to delete this
03:23:278 (4,1) - Spacing (due to sv change)

[Normal]
00:29:824 (1,2,3) - This pattern didn't flow so well to me. The 1 slider is pretty much covered by the previous slider, then instead of the general arcing motions you had earlier, it juts downward then heads straight back up.
00:32:263 (6,7) - Perhaps some soft whistles to help with the musical change here? Otherwise it feels kind of flat. Actually, some use of soft whistles throughout the maps would probably spruce them up a bit since all I'm really hearing is finishes and claps.
Also try to keep your spacing a little more consistent. Compare the spacing between 00:40:048 (1,2,3,4,5) - and 00:27:629 (3,4,5) -
01:42:003 (1,2) - Kind of a big jump for a Normal
01:51:759 (1,2) - Sounds better with a clap on the end, remove the finish on 2.
02:03:467 (1,1) - 1.2x spacing feels a bit better
02:57:271 (2) - It'd be cool if this 2 was aligned with the slider. Of course it'd be best if you could get the two sliders symmetrical so that things line up.
03:00:198 (3,3) - Kinda ugly overlap here. Maybe raise/lower the tails by three grids.
03:08:987 (1,2,3) - Not feeling these jumps at all.
03:30:360 (1) - Kind of soon after a spinner for a Normal. Maybe if you place it closer to the center to make it easier to realign.

[Hard]
A lot of distance snap changing going on just in the intro here. Feels really weird to play.
03:26:692 (3) - Hitsounds on this don't make much sense with your pattern previously
03:39:872 (2) - This works better as normal circles instead of a slider

[Insane]
03:45:927 (1,2,3,4,5,6,7,8,9) - Just do the spinner through these. It gets really off time by 3, 4+

Such a strange song to map. :P
Garven
Alright, looking better now.

[Easy]
00:25:922 (1,2) - Spacing
01:11:271 (1) - Remove new combo
02:57:759 (1) - I'm still wary of this stack on a slider end with a different rhythm compared to the rest of the map

[Normal]
01:38:589 (2) - Missed a clap
Topic Starter
D33d
I've made pretty much all of those changes. Onwards and upwards, as they say.
Garven
Rebub~
Topic Starter
D33d
Oh I missed this. Thank you! <3
RandomJibberish
Two month modding hiatus ends today, biatches

...aaand it's all looking okay, if a little confusing to play. Unavoidable due to the nature of the song, of course :<
mochi
I'm surprised the BG made it past ranking.

Extreme closeup of some female's cleavage... how appropriate :roll:
Tenshi-nyan

qilliam wrote:

I'm surprised the BG made it past ranking.

Extreme closeup of some female's cleavage... how appropriate :roll:
It's a bikini, so it's all saaaaaaafe
Mantis
OMG OMG *---*
Firo Prochainezo

Tenshi-nyan wrote:

qilliam wrote:

I'm surprised the BG made it past ranking.

Extreme closeup of some female's cleavage... how appropriate :roll:
It's a bikini, so it's all saaaaaaafe
Yeah, but it still shows a cleavage lol.

Anyway, congratulations! You proved that Aphex Twin is actually mappable, lol.
Sakura
I'm sorry but, that background has to go, this can get quickly ranked after that and no scores need to be reset.
maay
yay
Jarby
I see more vulgar things at the local beach for fuck's sake.
Raimon
I will hate u the rest of my life if u restart scores.
Metro

raimoncortese wrote:

I will hate u the rest of my life if u restart scores.
plz l2read
Suimya
oh, i thought so...
just change the BG ~ ._."
awp


appropriate image (well, other than the lousy resolution)
mochi

Jarby wrote:

I see more vulgar things at the local beach for fuck's sake.
I'm not even sure if you're seriously defending the current BG.

You're aware children plays this game too right?
awp

qilliam wrote:

Jarby wrote:

I see more vulgar things at the local beach for fuck's sake.
I'm not even sure if you're seriously defending the current BG.

You're aware children plays this game too right?
the problem with relating something in the media to reality is that it's completely skewed and can't be used as a metric

irl is WAY more violent, vulgar, and disgusting. Based on our ratings, children shouldn't be allowed to interact with the world, because the world is an 18+ environment
Jarby
In any case, here's a replacement background.

Verdisphena
So much drama for a bg
ztrot
this made me giggle
awp

Verdisphena wrote:

So much drama for a bg
I wouldn't consider this drama at all

thanks Jarby for the hi-res
Ijah_old
ITT: Sakura Hana makes one second decisions like always.

Also, how is a screenshot of a girl in a bikini any worse than all these totally revealing lolicon pictures?
Ephemeral
oh aphex twin

the entire map is 18+ anyway
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