forum

fripSide - HAPPY Generation

posted
Total Posts
144
show more
Topic Starter
Thite
>KSHR
star arigato! :D
kagawa ken
tanoshi-
TTTL
Reaper
☆ミ
Topic Starter
Thite
>kagawa ken TTTL reaper_el
star arigato~~ :)
koromon
star~ 8-) 8-)
Lizbeth
Hi Thite~

Insane
01:15:940 (2) - make the reverse arrow more visible please ><
00:58:155 (6) - I suggest to remove this circle because there is no sound there that indicates adding a circle, adjust spacing if you do.
01:43:245 (2) - Couldn't tell if it has a repeat under that hitburst ;_;
01:53:664 (3) - I suggest to reduce this jump a bit, messed the flow in this part.
01:55:102 (7,8,9,10,11) - this is a bit overmapped, I recommend to do something like this: http://puu.sh/3EtH or http://puu.sh/3EtR Notice that I didnt add circle at: 01:55:641
02:03:545 (2) - mmm I'm not sure about this jump, lets wait what people say. Try to make people test play so you can see which jumps are unpredictable. ^^<3
Fun map Thite =D

wring's Hard
02:28:155 (5,6) - what about something like this: http://puu.sh/3Ezf
Pretty solid map, good job~

Thats all~
Rodelero
Topic Starter
Thite

Lizbeth wrote:

Hi Thite~

Insane
01:15:940 (2) - make the reverse arrow more visible please ><
00:58:155 (6) - I suggest to remove this circle because there is no sound there that indicates adding a circle, adjust spacing if you do.
01:43:245 (2) - Couldn't tell if it has a repeat under that hitburst ;_;
01:53:664 (3) - I suggest to reduce this jump a bit, messed the flow in this part.
01:55:102 (7,8,9,10,11) - this is a bit overmapped, I recommend to do something like this: http://puu.sh/3EtH or http://puu.sh/3EtR Notice that I didnt add circle at: 01:55:641
02:03:545 (2) - mmm I'm not sure about this jump, lets wait what people say. Try to make people test play so you can see which jumps are unpredictable. ^^<3
Fun map Thite =D

wring's Hard
02:28:155 (5,6) - what about something like this: http://puu.sh/3Ezf
Pretty solid map, good job~

Thats all~
thanks mod Lizbeth~ :)
all fixed!!
Aleks719
Insane
00:48:006 (4) - remove note?
01:06:599 (2) - add clap?
01:38:575 (7) - add nc?
01:44:323 (6) - add note+finish?

wring's Hard
01:18:365 (1) - add finish
01:44:323 (6) - add note+finish?
02:15:940 (1) - add finish
02:33:904 (1,2,3) - a bit hard to read for me ><
02:40:012 (1) - remove nc?

Normal
AR -1 ?
01:02:287 (2,4) - add 2 claps?
02:36:060 (4) - add clap to the start

Pretty nice mapset, star~
Bakario
thite's fan xD :)

Your message is too short. asdasdasdasdasdasdasdasdasdasdasdasdasdsadasasasdasd
Topic Starter
Thite

Aleks719 wrote:

Insane
00:48:006 (4) - remove note?
01:06:599 (2) - add clap?
01:38:575 (7) - add nc?
01:44:323 (6) - add note+finish?

wring's Hard
01:18:365 (1) - add finish
01:44:323 (6) - add note+finish?
02:15:940 (1) - add finish
02:33:904 (1,2,3) - a bit hard to read for me ><
02:40:012 (1) - remove nc?

Normal
AR -1 ?
01:02:287 (2,4) - add 2 claps?
02:36:060 (4) - add clap to the start

Pretty nice mapset, star~
thanks mod~ :)

>-SiKaRiO-
thanks :oops:
Lizzehb
[Normal]
01:00:132 (x) - Add a note here or make a 3 part repeating slider at (2).
01:03:724 (x) - ^
01:19:353 (2) - ^ (for this one you can start a slider here and then extend it to where (3) is now, then extend it once more if you like, it sounds REALLY nice if you get this right, but then you would have to re-space out the (1) slider. Like this: http://osu.ppy.sh/ss/143455)
01:22:766 (1) - Move this note one grid space away from the slider.
01:31:030 (1) - Why is there a new combo here?
01:32:826 (2) - Move this slider one grid away from the other slider.
01:37:138 (2) - Move this slider up so it's not touching (1).
01:38:215 (3,4) - re-space these if you take above's suggestion.
01:52:946 (1) - Just make this slider striaght.
01:53:664 (2) - ^
01:55:102 (5) - ^
01:57:257 (2) - ^
01:58:694 (1) - Move this one grid left.
02:16:658 (3) - Extend one more repeat, sounds strange. Then if you do that go to edit and revers the section of the slider, and then distance snap (1) propperly.
02:28:874 (1) - Move this down so this slider fits in the middle of (2). http://osu.ppy.sh/ss/143458

[wring's Hard]

-There are some points that are to difficult for a hard. They way it is now I can S the normal, and I can't pass the hard. To much of a difficulty jump.

00:28:155 (1,2,3,4,1,2,3,4) - AHHH NO. I'd get rid of that. It's to fast and difficult for a hard.
00:36:599 (4,5) - These two notes really throw me off too
00:39:653 (1,2,3,4,1) - ^
01:20:611 (3,4,5,6) - ^
01:35:700 (1,2,4,1,2) - ^
02:18:096 (3,4,5,6) - ^
02:19:533 (1,2,3,4) - ^
02:22:946 (4,1,2) - ^

I don't mod insanes. <3
Topic Starter
Thite

Lizzehb wrote:

[Normal]
01:00:132 (x) - Add a note here or make a 3 part repeating slider at (2).
01:03:724 (x) - ^
01:19:353 (2) - ^ (for this one you can start a slider here and then extend it to where (3) is now, then extend it once more if you like, it sounds REALLY nice if you get this right, but then you would have to re-space out the (1) slider. Like this: http://osu.ppy.sh/ss/143455)
01:22:766 (1) - Move this note one grid space away from the slider.
01:31:030 (1) - Why is there a new combo here?
01:32:826 (2) - Move this slider one grid away from the other slider.
01:37:138 (2) - Move this slider up so it's not touching (1).
01:38:215 (3,4) - re-space these if you take above's suggestion.
01:52:946 (1) - Just make this slider striaght.
01:53:664 (2) - ^
01:55:102 (5) - ^
01:57:257 (2) - ^
01:58:694 (1) - Move this one grid left.
02:16:658 (3) - Extend one more repeat, sounds strange. Then if you do that go to edit and revers the section of the slider, and then distance snap (1) propperly.
02:28:874 (1) - Move this down so this slider fits in the middle of (2). http://osu.ppy.sh/ss/143458

[wring's Hard]

-There are some points that are to difficult for a hard. They way it is now I can S the normal, and I can't pass the hard. To much of a difficulty jump.

00:28:155 (1,2,3,4,1,2,3,4) - AHHH NO. I'd get rid of that. It's to fast and difficult for a hard.
00:36:599 (4,5) - These two notes really throw me off too
00:39:653 (1,2,3,4,1) - ^
01:20:611 (3,4,5,6) - ^
01:35:700 (1,2,4,1,2) - ^
02:18:096 (3,4,5,6) - ^
02:19:533 (1,2,3,4) - ^
02:22:946 (4,1,2) - ^

I don't mod insanes. <3
thx mod~ :)
Garven
ハーピージェネレーショーン~

Crappy IRC mods.

SPOILER
05:26 <Garven> : 00:41:090 - This would be a better place for the starting kiai
05:26 <Garven> : From 00:41:090 - to 00:51:868 -
05:27 <Thite> : start kiai at 00:41:090 - ??
05:27 <Garven> : Fits better
05:27 <Garven> : If you want to use kiai at the start, anyway
05:28 <Garven> : Where you have it... it's not powerful enough to me
05:28 <Thite> : i see~
05:31 <Garven> : In normal: 01:14:144 (1,3) - slight overlap.
05:31 <Garven> : 01:18:455 (1,2) - Feels better as all normal circles instead of a slider -> circle
05:31 <Garven> : 01:21:329 (2,2) - Maybe reposition so the circle isn't under so much of the slider?
05:32 <Garven> : 01:25:641 (1) - Try to make this wil 2-3 anchor points so the curve is smoother. http://puu.sh/6sqB
05:33 <Garven> : 01:31:389 (1,2) - Slight overlap
05:34 <Thite> : i see!
05:34 <Garven> : 01:44:323 - Drag break to here http://puu.sh/6sqF
05:34 <Garven> : Applies to all three difficulties
05:34 <Garven> : 01:55:820 (1) - Try multiple points on this slider too - has a sharp bend
05:35 <Garven> : 02:03:724 (4) - Try to avoid stacking under slider ends for the easiesy difficulty please
05:35 <Garven> : 02:16:658 (3) - Strange having whistles on this
05:36 <Garven> : 02:34:263 (1,2) - Slight overlap
05:36 <Garven> : 02:40:371 - Should end difficulties here instead. :<
05:37 <Thite> : ok!
05:39 <Garven> : Hard: 00:32:467 (1,2) - I don't like how this reads. It's.. not very intuitive I guess.
05:41 <Garven> : 00:41:808 (5,6,7) - Eh, make these into a repeat slider instead of going back into itself for the sake of a symmetrical patten.
05:41 <Garven> : 00:50:790 (5,1) - I dunno about this spacing
05:43 <Garven> : 02:23:485 (2) - This is pretty difficult to see form the hitburst of 02:22:766 (3) - http://puu.sh/6srh
05:44 <Thite> : 00:28:155 (1,2,3,4,1,2,3,4) - this jump bit hard as hard diff?_?
05:44 <Garven> : The entire difficulty was pretty hard for a hard diff. :P
05:45 <Garven> : But those weren't TOO bad
05:45 <Thite> : i see :D
05:46 <Garven> : 02:10:012 (4,1) - I keep reading this wrong ;_;
05:47 <Thite> : i will tell all to wring~
05:47 <Garven> : Okay
05:47 <Garven> : Tell him that he's improved a lot since I last modded his Nisoku Hokou map while you're at it ;)
05:47 <Garven> : Anyway, to the insane:
05:47 <Thite> : okay~
05:48 <Garven> : Maybe refrain frmo using whistles until 00:35:341 - ?
05:48 <Garven> : It's kind of an intro part and whistles are more for a very strong emphasis
05:49 <Garven> : 00:34:802 (5) - It's VERy difficult to see that this is a slider with the hitbursts
05:49 <Thite> : okay~
05:49 <Garven> : 00:43:425 (3) - This was kind of weird compared to 00:43:066 (2) -
05:50 <Garven> : 00:55:461 (1,3) - Really didn't like this overlap
05:50 <Garven> : 00:57:257 (2,3) - STrange spot for a jump
05:51 <Garven> : Better spot would be 00:57:257 (2,3) -
05:52 <Garven> : 01:09:653 (3,4) - Aaaah why slider on top? ;_; I'd reposition the 4 or make the slider normal circles
05:52 <Garven> : 01:17:377 (2) - Pretty hidden from 01:16:658 (5,6) - hitbursts
05:53 <Garven> : 01:21:150 (5) - Repeat is hidden from the hitburst of 01:19:892 (1) -
05:54 <Garven> : 01:52:407 (8,1) - Bad overlap ><
05:54 <Garven> : 01:53:664 (3) - Pretty hidden from 01:52:946 (1) - 's hitburst
05:55 <Garven> : 02:16:658 (1,2,3,4) - This would have been better as a normal stream instead of sliders :<
05:55 <Garven> : 02:31:209 (2,3) - Move down and right one grid to adjust for stacking
05:56 <Thite> : okay~
05:56 <Garven> : Anyway, that's what I spotted on a quick playthrough. ;p
05:56 <Garven> : Good luck~
05:57 <Thite> : so helpfull thanks a lot!!
Topic Starter
Thite

Garven wrote:

ハーピージェネレーショーン~

Crappy IRC mods.

SPOILER
05:26 <Garven> : 00:41:090 - This would be a better place for the starting kiai
05:26 <Garven> : From 00:41:090 - to 00:51:868 -
05:27 <Thite> : start kiai at 00:41:090 - ??
05:27 <Garven> : Fits better
05:27 <Garven> : If you want to use kiai at the start, anyway
05:28 <Garven> : Where you have it... it's not powerful enough to me
05:28 <Thite> : i see~
05:31 <Garven> : In normal: 01:14:144 (1,3) - slight overlap.
05:31 <Garven> : 01:18:455 (1,2) - Feels better as all normal circles instead of a slider -> circle
05:31 <Garven> : 01:21:329 (2,2) - Maybe reposition so the circle isn't under so much of the slider?
05:32 <Garven> : 01:25:641 (1) - Try to make this wil 2-3 anchor points so the curve is smoother. http://puu.sh/6sqB
05:33 <Garven> : 01:31:389 (1,2) - Slight overlap
05:34 <Thite> : i see!
05:34 <Garven> : 01:44:323 - Drag break to here http://puu.sh/6sqF
05:34 <Garven> : Applies to all three difficulties
05:34 <Garven> : 01:55:820 (1) - Try multiple points on this slider too - has a sharp bend
05:35 <Garven> : 02:03:724 (4) - Try to avoid stacking under slider ends for the easiesy difficulty please
05:35 <Garven> : 02:16:658 (3) - Strange having whistles on this
05:36 <Garven> : 02:34:263 (1,2) - Slight overlap
05:36 <Garven> : 02:40:371 - Should end difficulties here instead. :<
05:37 <Thite> : ok!
05:39 <Garven> : Hard: 00:32:467 (1,2) - I don't like how this reads. It's.. not very intuitive I guess.
05:41 <Garven> : 00:41:808 (5,6,7) - Eh, make these into a repeat slider instead of going back into itself for the sake of a symmetrical patten.
05:41 <Garven> : 00:50:790 (5,1) - I dunno about this spacing
05:43 <Garven> : 02:23:485 (2) - This is pretty difficult to see form the hitburst of 02:22:766 (3) - http://puu.sh/6srh
05:44 <Thite> : 00:28:155 (1,2,3,4,1,2,3,4) - this jump bit hard as hard diff?_?
05:44 <Garven> : The entire difficulty was pretty hard for a hard diff. :P
05:45 <Garven> : But those weren't TOO bad
05:45 <Thite> : i see :D
05:46 <Garven> : 02:10:012 (4,1) - I keep reading this wrong ;_;
05:47 <Thite> : i will tell all to wring~
05:47 <Garven> : Okay
05:47 <Garven> : Tell him that he's improved a lot since I last modded his Nisoku Hokou map while you're at it ;)
05:47 <Garven> : Anyway, to the insane:
05:47 <Thite> : okay~
05:48 <Garven> : Maybe refrain frmo using whistles until 00:35:341 - ?
05:48 <Garven> : It's kind of an intro part and whistles are more for a very strong emphasis
05:49 <Garven> : 00:34:802 (5) - It's VERy difficult to see that this is a slider with the hitbursts
05:49 <Thite> : okay~
05:49 <Garven> : 00:43:425 (3) - This was kind of weird compared to 00:43:066 (2) -
05:50 <Garven> : 00:55:461 (1,3) - Really didn't like this overlap
05:50 <Garven> : 00:57:257 (2,3) - STrange spot for a jump
05:51 <Garven> : Better spot would be 00:57:257 (2,3) -
05:52 <Garven> : 01:09:653 (3,4) - Aaaah why slider on top? ;_; I'd reposition the 4 or make the slider normal circles
05:52 <Garven> : 01:17:377 (2) - Pretty hidden from 01:16:658 (5,6) - hitbursts
05:53 <Garven> : 01:21:150 (5) - Repeat is hidden from the hitburst of 01:19:892 (1) -
05:54 <Garven> : 01:52:407 (8,1) - Bad overlap ><
05:54 <Garven> : 01:53:664 (3) - Pretty hidden from 01:52:946 (1) - 's hitburst
05:55 <Garven> : 02:16:658 (1,2,3,4) - This would have been better as a normal stream instead of sliders :<
05:55 <Garven> : 02:31:209 (2,3) - Move down and right one grid to adjust for stacking
05:56 <Thite> : okay~
05:56 <Garven> : Anyway, that's what I spotted on a quick playthrough. ;p
05:56 <Garven> : Good luck~
05:57 <Thite> : so helpfull thanks a lot!!
so helpful for me, thanks a lot~ :)
Breeze

General

  1. Are you sure use countdown in this map? I feel countdown doesn't fit this song :/
  2. Difficulties spread is not as good as expect, [wring's Hard] is harder than a usual hard, and there is a gap between this diff. and [Normal] IMO

Normal

  1. 00:30:311 (2) - Remove finish, why here add a finish?
  2. 00:51:329 (1) - Red tick slider might be a bit hard for noob to understand or hit, start at white note would be better, however, depends on you
  3. 01:44:323 - How about drag break to here?
  4. 01:54:742 (4) - Remove clap, add clap to (3) to fit your previous clap partten?
  5. 01:25:641 (1), 01:55:820 (1) - (Nazi) You can use some more nodes to make these 2 slider more delicious

wring's Hard

  1. 01:28:515 (1) - You forget to add whistle here? Or maybe you make this on purpose
  2. 01:44:323 - Drag break to here
  3. 02:26:000 (1) - same to 01:28:515 (1)
  4. 02:40:012 (1) - Why here new combo? Unique combo looked kinda awkward here

Insane

  1. 00:29:593 (1) - No finish here?
  2. 01:44:323 - Drag break to here
  3. 01:00:132 (4), 01:05:521 (1) - (Nazi) You can use some more nodes to make these 2 slider more delicious

Prety nice mapset
But I'm a little afraid of the difficulties spread so I can't bubble this map immediately, would you please ask one more MAT/ BAT to check this?
If one more of them say this is fine, let me know
Topic Starter
Thite

Breeze wrote:

General

  1. Are you sure use countdown in this map? I feel countdown doesn't fit this song :/
  2. Difficulties spread is not as good as expect, [wring's Hard] is harder than a usual hard, and there is a gap between this diff. and [Normal] IMO

Normal

  1. 00:30:311 (2) - Remove finish, why here add a finish?fixed
  2. 00:51:329 (1) - Red tick slider might be a bit hard for noob to understand or hit, start at white note would be better, however, depends on youfixed
  3. 01:44:323 - How about drag break to here?fixed
  4. 01:54:742 (4) - Remove clap, add clap to (3) to fit your previous clap partten?fixed
  5. 01:25:641 (1), 01:55:820 (1) - (Nazi) You can use some more nodes to make these 2 slider more delicious
fixed

wring's Hard

  1. 01:28:515 (1) - You forget to add whistle here? Or maybe you make this on purpose
  2. 01:44:323 - Drag break to here
  3. 02:26:000 (1) - same to 01:28:515 (1)
  4. 02:40:012 (1) - Why here new combo? Unique combo looked kinda awkward here

Insane

  1. 00:29:593 (1) - No finish here?added
  2. 01:44:323 - Drag break to herefixed
  3. 01:00:132 (4), 01:05:521 (1) - (Nazi) You can use some more nodes to make these 2 slider more delicious
fixed

Prety nice mapset
But I'm a little afraid of the difficulties spread so I can't bubble this map immediately, would you please ask one more MAT/ BAT to check this?
If one more of them say this is fine, let me know
thanks mod!! :)
wring

Garven wrote:

SPOILER
ハーピージェネレーショーン~
05:47 <Garven> : Tell him that he's improved a lot since I last modded his Nisoku Hokou map while you're at it ;)
<333333333333

Breeze wrote:

wring's Hard

  1. 01:28:515 (1) - You forget to add whistle here? Or maybe you make this on purpose oops;
  2. 01:44:323 - Drag break to here
  3. 02:26:000 (1) - same to 01:28:515 (1) ^
  4. 02:40:012 (1) - Why here new combo? Unique combo looked kinda awkward here sorry no
thanks mod!
yintama
nice song :)
Topic Starter
Thite

yintama wrote:

nice song :)
thanks :)
wring
へへへ

only one thing
[Normal]
00:51:150 (3) - How about start at 00:51:329

If you need hitsounds mod please read
SPOILER
00:30:311 (1) - whistle
00:31:748 (3) - finish
00:36:060 (2) - clap
00:36:778 (3) - remove clap
00:37:138 (3) - clap
00:39:293 (3) - clap
00:41:449 (1) - clap
00:41:808 (2) - remove clap
00:42:167 (2) - clap
00:43:964 (1,2) - ^
00:46:838 (1) - finish
00:47:197 (1) - clap
00:49:712 (1,2) - ^^^
00:51:868 (3) - finish
00:55:461 (1,2) - add clap at end
00:57:257 (4) - clap
00:59:054 (1) - whistle
01:01:209 (1,2) - remove clap at start and add clap at end
01:02:647 (3) - finish at end
01:04:084 (2,3) - ^^
01:05:880 (4) - clap
01:06:958 (1,2) - whistle at end
01:11:269 (4) - remove clap and add 001:11:629 -
01:18:455 (1) - use whistle all this slider?
01:19:533 (2) - finish
01:19:892 - ~ 01:42:528 - allmost all same pattern before I said
01:42:886 (1,3) - whistle
01:51:509 (3) - finish at end
01:52:946 (1) - finish
please same do in the rest
Topic Starter
Thite

wring wrote:

へへへ

only one thing
[Normal]
00:51:150 (3) - How about start at 00:51:329

If you need hitsounds mod please read
SPOILER
00:30:311 (1) - whistle
00:31:748 (3) - finish
00:36:060 (2) - clap
00:36:778 (3) - remove clap
00:37:138 (3) - clap
00:39:293 (3) - clap
00:41:449 (1) - clap
00:41:808 (2) - remove clap
00:42:167 (2) - clap
00:43:964 (1,2) - ^
00:46:838 (1) - finish
00:47:197 (1) - clap
00:49:712 (1,2) - ^^^
00:51:868 (3) - finish
00:55:461 (1,2) - add clap at end
00:57:257 (4) - clap
00:59:054 (1) - whistle
01:01:209 (1,2) - remove clap at start and add clap at end
01:02:647 (3) - finish at end
01:04:084 (2,3) - ^^
01:05:880 (4) - clap
01:06:958 (1,2) - whistle at end
01:11:269 (4) - remove clap and add 001:11:629 -
01:18:455 (1) - use whistle all this slider?
01:19:533 (2) - finish
01:19:892 - ~ 01:42:528 - allmost all same pattern before I said
01:42:886 (1,3) - whistle
01:51:509 (3) - finish at end
01:52:946 (1) - finish
please same do in the rest
へへへさんくす!
Breeze
sorry for delay, there are too many rechecks /w\
Rechecked and now difficulty spread looked nice
bubble
Topic Starter
Thite

Breeze wrote:

sorry for delay, there are too many rechecks /w\
Rechecked and now difficulty spread looked nice
bubble
thanks recheck and bubble~ :)
Garven
[All Difficulties]
02:40:371 - Add a note here or extend the spinners to here please - at least give the satisfaction of finishing the phrase. q:

[Easy]
00:41:090 (1) - Too soon after a spinner for an easy. Maybe try this:
01:31:030 (1) - Remove new combo
02:16:658 (2) - Strange having a clap on this one but not on 01:19:173 (4) -

[Normal]
00:46:838 (1) - Remove finish on end of slider
01:31:030 (1) - Remove new combo
02:28:515 (1) - ^

[wring's Hard]
00:40:730 (1) - I'm not a fan of all the single-circle combos. And there are a lot of them in this map, hehe.
01:57:617 (2,3,4) - I'm not really feeling why the jumps are so big here. Tone them down a bit, otherwise the jumps during parts like 02:05:880 (1,2,3,4) - lose their magic

[Insane]
Same comment about the single-circle combos throughout this map too.
00:50:880 (4,5,6) - I'm not sure what part of the song you're trying to emphasize with these notes here. Feels extra.
00:54:563 (6,7,8) - Same with rhythms like this: Especially during such a slower part of the song - feels like you're playing a completely different type of song when you do extra rhythms like this and you lose the feeling of the music. There are plenty of rhythms like this throughout the difficulty.
01:34:982 (3,4,5,6) - The motion of this pattern didn't feel right. When you do the back and forth motion like that, I was expecting either a jump or something over where the 4 is to continue the zig zag motion.
02:31:209 (2,3) - Move down and right 1 grid to adjust for stacking
wring

Garven wrote:

[All Difficulties]
02:40:371 - Add a note here or extend the spinners to here please - at least give the satisfaction of finishing the phrase. q: ok

[wring's Hard]
00:40:730 (1) - I'm not a fan of all the single-circle combos. And there are a lot of them in this map, hehe. ok
01:57:617 (2,3,4) - I'm not really feeling why the jumps are so big here. Tone them down a bit, otherwise the jumps during parts like 02:05:880 (1,2,3,4) - lose their magic oh :? ok, thanks :)
Thx mod!!

Download: fripSide - HAPPY Generation (Thite) [wring's Hard].osu
Topic Starter
Thite

Garven wrote:

[All Difficulties]
02:40:371 - Add a note here or extend the spinners to here please - at least give the satisfaction of finishing the phrase. q:fixed

[Easy]
00:41:090 (1) - Too soon after a spinner for an easy. Maybe try this:fixed
01:31:030 (1) - Remove new combofixed
02:16:658 (2) - Strange having a clap on this one but not on 01:19:173 (4) - fixed

[Normal]
00:46:838 (1) - Remove finish on end of sliderfixed
01:31:030 (1) - Remove new combofixed
02:28:515 (1) - ^fixed

[Insane]
Same comment about the single-circle combos throughout this map too.fixed
00:50:880 (4,5,6) - I'm not sure what part of the song you're trying to emphasize with these notes here. Feels extra.fixed
00:54:563 (6,7,8) - Same with rhythms like this: Especially during such a slower part of the song - feels like you're playing a completely different type of song when you do extra rhythms like this and you lose the feeling of the music. There are plenty of rhythms like this throughout the difficulty.fixed
01:34:982 (3,4,5,6) - The motion of this pattern didn't feel right. When you do the back and forth motion like that, I was expecting either a jump or something over where the 4 is to continue the zig zag motion.fixed
02:31:209 (2,3) - Move down and right 1 grid to adjust for stacking
fixed

thanks mod~ :)
Garven
[wring]
01:57:617 (2,3,4) - These jumps still don't fit. Can you make them smaller please? 1.24x seems to work pretty well.
02:40:012 (1) - Remove finish

[Insane]
00:50:431 (3) - Remove whistle from the end of this slider
00:51:868 (7) - The whistles on this slider sound odd.
02:37:497 (1) - Add finish
wring

Garven wrote:

[wring]
01:57:617 (2,3,4) - These jumps still don't fit. Can you make them smaller please? 1.24x seems to work pretty well. uhh....,I think it's no problem, but ok I fixed.
02:40:012 (1) - Remove finish ok
thx mod :D

Download: fripSide - HAPPY Generation (Thite) [wring's Hard].osu
Topic Starter
Thite
[Insane]
00:50:431 (3) - Remove whistle from the end of this sliderfixed
00:51:868 (7) - The whistles on this slider sound odd.fixed
02:37:497 (1) - Add finish[/quote]fixed
all fixed~thanks mod~ :)[/quote]
Garven
Rebubbled!
Topic Starter
Thite

Garven wrote:

Rebubbled!
thanks! :)
ztrot
fun stuff liked the normal ans insane the most good job ranked
banvi
finally grats~ :)
Bakario
<33
Muya
Grats :)
hoLysoup
Congrats~!
Astom
<3~ congrats~
Melophobia
おめでとおおおおおお
Kurai
Yay, It's eventually ranked, congratz Thite o(^▽^)o
Mercurius
Congrats<3
Suzully
遂に! :)
Topic Starter
Thite
thanks ztrot~ :)
and thanks to everyone :D
wring
thanks and congratz :D
S o r d a
おめでとうう
Breeze
RANKおめでとう
mochi
gratz!

I wish there weren't so many circles hidden under sliders :(
Topic Starter
Thite
really thanks all~ :D
regenz
omedetou nice slider
Topic Starter
Thite
hehe thanks :)
Please sign in to reply.

New reply