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The Lonely Island - Who Said We're Wack?

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Total Posts
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Topic Starter
Larto
This beatmap was submitted using in-game submission on Freitag, 8. Mai 2009 at 20:52:45

Artist: The Lonely Island
Title: Who Said We're Wack?
BPM: 190
Filesize: 3007kb
Play Time: 01:13
Difficulties Available:
  1. Ack (4,87 stars, 160 notes)
  2. Smack (4,9 stars, 218 notes)
  3. Wack (3,21 stars, 94 notes)
Download: The Lonely Island - Who Said We're Wack?
Information: Scores/Beatmap Listing
---------------
Mafiamaster
I thought I wouldn't find anything but

Smack~
  1. 00:20:96 (3) - Move a tick to the left.
  2. 00:29:80 (2) - Possibly a new combo since there is a slight pause. Idk, your choice.
  3. 00:47:01 (1) - Move a tick to the left so it aligns with 3 and 4 above it.
  4. 01:00:51 (5) - Move a tick down.
Diasios
Timing
Ok

Ack
Ok

Smack

00:55:937 (1, 2, 3, 4) and 00:57:112 (1, 2, 3, 4, 5, 6) - o.o confusing. Can you change the spacing?

Wack
Ok

starred
Takuma
I'm not going to say I think this is ugly and crap anymore, so, this should be fine. );
Oops, never mind.

Wack:
1. 00:20:64 (1,2,3,1) - Make congruent with 00:23:17 (1,2,3,1) ?

Ack:
1. 00:36:91 (1) - I honestly think these don't fit with the song.
2. 00:22:54 (5) - Stack with 00:21:83 (1,2,3,4) to match the previous pattern?

Smack:
1. 00:37:70 (4) - Somewhat hidden slider?
kideddie1501
wack! lol
Mashley
Awwwesome!
YOU SAID WE'RE WACK!
DJPop
I'm very confused on jumps :o

~Ack~
00:29:490 - (1)~(3)
Suggest to flip horizontally.

00:58:543 - (1)
Move starting point 1/4 forward.

00:59:441 - (3)
Move 1/4 forward.

01:13:701 - (S)
Suggest to move starting point 1/2 forward.

~Wack~
00:58:543 - (1)
Move starting point 1/4 forward.
Move ending point 1/4 forward.

01:13:701 - (S)
Suggest to move starting point 1/2 forward.

~Smack~
00:25:701 - (1)~(3)
00:30:735 - (1)~(2)
Suggest to flip horizontally.

00:59:174 - (2)
Move 1/4 forward.


+Star
Jarby
All:

00:58:62 (1) - Ugly question mark.

Wack:

00:40:85 (1) - NO.

I will Smack you if this velocity is used again:

00:28:38 (3,5) - Swap.
Combos get shorter as the map progresses.

Zerostarry
Wack:
00:21:91 (1) - This sounds weird O.o
00:42:75 (3) - Youre gonna kill me for this..but 1 square right on lvl3 grid

Smack is kinda weird.. i can't explain it. It must be the slowed down sliders and weird ticks @_@
Metroid
Wack
00:48:43 (1) - Just make this start on the white tick and end it at the same spot it was.
00:58:54 (1) - I think it should start and end on the white ticks.
Also Here's a picture of a question mark slider I tried to make :P


Ack
No issues

Smack
No issues

I just think Ack and Smack are Pretty crazy for even a Hard and Insane....
Starred.
awp
Offset: 10505 or so. Now I'm sad, some people couldn't hear an offset that was almost 40ms off =(

I think your first kiai time is out of place. The quiet bridge isn't usually the big boom of the song. The second kiai time is well placed - if I were you, I'd drop the first one. Don't dilute the moment.

[Wack]
00:58:58 (1) - I just don't like how the tail of the slider ends on the "you" of "What did you say?" - the you is the least accented syllable in the sentence and sounds off beat to me. I know what you're goin' for, but idk if it's worth risking rhythm for imagery. Ideally I think the note should end on the "did", but that limits what you can do with the shape. Ho hum =<

[Ack]
nope

[Smack]
00:30:71 (1,2) - Move these two sliders up a bit - the remains of the previous sliders overlap these ones and make it hard to tell which way the first of these two sliders will go due to being unable to see the first slider appear vividly.
foulcoon
Yeah this map is pretty wack... Go back through and fix the snapping errors caused by the 40 ms offset difference or whatever. There are some things that are brutally wrong, they shouldn't be hard to find.
Zekira
EDIT4: I never saw the Update button D:

[Ack]
00:22:50 (5) - 1/4 to the right?
00:48:39 (1,2,3,4) - 1/4 to the right? (really not sure, could identify if I actually heard the hitsound lol...)

...if you don't like it, you don't have to do it... though if you do, you should consider looking at [Wack], too...

EDIT5: Actually, this was supposed to be along post, but I never saw the "Update to Latest Version" for the lulz...
Gabi
[Wack]
00:20:61 (1,2,3) - move 1 grid up (level 3)

couldn't find any other wrongs in the other diffs

this is a quite hard song to map at some parts, so i can't really comment on those either, but it's good.

ugh what a useless mod <_< lol

starz*
Takuma
Smack:
  • 1. 01:00:63 (1) - End on white tick.
Ack:
  • 1. 00:21:95 (1) - Place on white tick.
Wack:
  • 1. 01:00:55 (1) - Add a finish hitsound.
Nothing major.

Download: Kano - HelloHow Are You (NatsumeRin) [stressBETAria].osu
Topic Starter
Larto

Takuma wrote:

Smack:
  • 1. 01:00:63 (1) - End on white tick.
Ack:
  • 1. 00:21:95 (1) - Place on white tick.
Wack:
  • 1. 01:00:55 (1) - Add a finish hitsound.
Nothing major.
All done except Ack's fix. I mean, wtf, it doesn't even sound right D:
EEeee
Dude, This mod is Wack?

Wack
00:15:55 (1,1) - wanna move this 1 lvl 3 grid up
00:17:92 (1) - hmm? 1/4 forward? plus let it end were it already does, just start later?
00:21:95 (1) - This is wack, 1/4 wack,,,,, I mean bac( "Why would they say that" why starts on the white tick)
00:48:39 (1) - within this spinner I see non used sample sets, unless they are being used ?_?
00:58:58 (1) - 1/4 forward
01:13:66 (1) - 1/2 back, end same place

Ack
K the following is wack, but I think it really sounds better, cause it sounds like hell in play
lemme know what u think

00:58:58 (1) - 1/4 forward
00:59:37 (3) - 1/4 back

that's all T_T

Smack
00:18:08 (1) - 1/4 back? not so sure
00:32:53 (5) - idk, delete this note
00:35:84 (1,2,3) - 1/4 back :P sounds bettah
00:55:97 (1,2,3,4) - this is wack, dunno what to do, maybe just leave it?
00:59:29 (3) - 1/4 back
Rolled
Was I the only person in this thread that though insane was overly hard, more than need be? :/
I dunno, this song just sounds like something that would be hard to map, let alone make an insane difficulty. I'll accept it though and try to mod it as best I can (though I'm really bad at difficulties like this, emerald sword, etc.

[Smack]
Some stuff I thought flowed well. Others, not so much.
00:19:82 (1,2,3,4,5) - Felt really forced and awkward to me. I think just a triplet stack sounds much better and a bit more natural.
00:31:89 (1,2,3,4,5,6) - Feels a little unnatural too.
00:33:28 (1,2,3,4,5) - What's this snapped to? I don't think anything (tried out 1/4th and 1/6th and it's not aligned with any ticks)
00:40:82() - Was overkill for me, but then again I'm completely bad at huge spacing with all hitcircles. If foul or gladi or something is fine with this than I don't care
00:44:61() - ^^
00:46:97 (1,2,3) - I understand the symmetrical value with this and stuff but it's pretty hard to read.
00:48:39 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Maybe some better hitsounds/volume here would make it a bit less confusing. Even though it's as simple as 1/2 notes, I found it really hard to keep with the rhythm due to it being so quiet.
00:55:97() - Also confusing, but I guess it's the best mapping that could be done due to the ugly vocals. Same with the combo afterwards, too.

I guess that's all. I didn't mean to nazimod, it's just I was really confused throughout the whole map for the most part (had something like 75% accuracy even watching in on auto a few times)

[Ack]
00:47:76 (5) - Kind of screws up the flow, being 1/2 velocity. Dropped this slider even when somewhat-expecting it.
00:55:97 (1,2) - Spaced too far.

That's all that bothers me, wack is fine. The song is really hard to get used to, since the vocals are all over the place and stuff. Not to mention this band sucks (lolboat)

Basically, the best way to get this song ranked is to make me stay far away from it. I'm sure a lot of people will find it fun and stuff but it's not really my style at all.

Have some priority though~
Topic Starter
Larto
Kaykay, fixed. That one combo that didn't seem to be snapped was 1/8.
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
I still think you're wack.

The timing isn't perfect. I can definitly notice it in [Smack], but try an offset of 10,586 (not sure if my UAO is wack however, so take with ease)

Wack:
Might I suggest up'ing up the circle size a notch?
00:59:84 (1,2) - Move these to the red tick
01:00:47 (3) - remove this

Ack:
00:59:84 (1,2,3,4,5) - same effect as above. kill the last hit circle, move the others over a tic

Smack:
The sliders here remind me of Disturbia, minus the mind fuck storyboard >_>
00:12:39 (3) - feels like it should be longer
01:00:55 (5,1,1,1,1,1) - /me facepalms
01:00:55 (5,1,1) - are this hits really necessary? (feel free to argue this point)
I do feel, however, that 01:00:55 (5) should be removed, and 01:00:63 (1) should start there instead.
01:03:71 (1) - |Auto| 1000 bonus. Not really liking it.


I'll give you a star anyways
kingcobra52
Wack

00:59:76 (1,2,1) - 1/2 beat forward. Derease spinner length by 1/2.
01:13:50 (1) - Increase length by 1/4.

Ack

01:13:66 (1) - See Wack.

Smack

01:13:50 (1) - Same.

Starred. Nice job.


Fixed, so bubbled.
vytalibus
My most reluctant rank I've ever given. Good job, Larto. You scarred me for life.
Nilsso
bad.
Topic Starter
Larto
yup
Charles445
move along
Andrea
Reviving map threads just for saying that a map is bad is really interesting, I have to say.
OzzyOzrock
That's wack
Nilsso

osuplayer111 wrote:

Reviving map threads just for saying that a map is bad is really interesting, I have to say.
Yes, I had to get my anger stated somehow...
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