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Barbarian On The Groove feat. Kotomitama - Over The Rainbow

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Total Posts
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Topic Starter
Jupiter
This beatmap was submitted using in-game submission on 2012年5月10日 at 15:43:40

Artist: Barbarian On The Groove feat. Kotomitama
Title: Over The Rainbow
Source: Otomimi Infinity
Tags: Applique Sister
BPM: 173
Filesize: 4709kb
Play Time: 02:46
Difficulties Available:
  1. Hard (4.6 stars, 334 notes)
  2. Normal (2.77 stars, 194 notes)
  3. Rainbow (5 stars, 593 notes)
Download: Barbarian On The Groove feat. Kotomitama - Over The Rainbow
Information: Scores/Beatmap Listing
---------------
9th Map.
Status
Normal by me : Finished.
Hard by me : Finished.
Rainbow (Insane) by me : Finished.

Special Thanks
-Gamu-(Mod)
BeatHopper(Mod)
Byakugan249(Mod)
S o r d a(Mod)
Samah(Mod)
ykcarrot(Mod)
Kawayi Rika(Mod)
Ryafuka(Mod)
Suzully(Mod)
banvi(Mod)
NewRulerNA(Mod)
Leorda(Mod)
Faust(Mod)
Kenezz(Mod)
Beuchi-chan(Mod)
Garven(Mod)
Breeze(Mod)
Exronds
Insane
02:26:346 - 3grid right?
02:26:519 (6) - ^

Ganbare!!
Topic Starter
Jupiter

Exronds wrote:

Insane
02:26:346 - 3grid right?
02:26:519 (6) - ^
ありがとう
またいつかcwしよう!
Gamu
hi- :)

[General]

  1. 始まるのが速いです・・・orz 1秒から2秒にしてみはどうですか(Lead-in)
All suggestions

[Normal]

  1. 00:54:439 (6) - これはちょっと、変えたほうがいいんじゃないですかね・・ あまり長いスライダーの繰り返しは避けたい
  2. 01:12:820 (7) - ここかな、ニューコンボ 追加
  3. 02:01:375 (1) - 短いかもしれない。なので、消してnoteを追加する
  4. 02:27:387 (1) - スピナーの中心から離れすぎかも、スピナーの中心近くに移動
[Hard]

  1. Slider Tick Rate は1でいいと思います
  2. OD+1
  3. 00:14:207 (x) - circle add
  4. 00:25:306 (5) - 繰り返しをもう一つ
  5. 00:50:624 (x) - circle add
  6. 01:01:722 (8) - ^
  7. 02:18:022~02:18:369 (x) - slider add
  8. 02:20:450~02:20:797 (x) - slider add して、さらに繰り返す [urlhttp://puu.sh/7EW8[/url]
  9. 02:46:635 (6) - finish add
[Rainbow]

  1. Slider Tick Rate は1でいいと思います
  2. 00:07:444 (6) - ニューコンボ 追加
  3. 00:10:219 (5) - ^
  4. 00:21:317 (6) - ^
  5. 00:48:022 (8) - ^
  6. 01:03:976 (9) - ^
  7. 01:30:508 (4) - ^
Good map!!!!!!
Topic Starter
Jupiter

-Gamu- wrote:

[General]

  1. 始まるのが速いです・・・orz 1秒から2秒にしてみはどうですか(Lead-in)
All suggestions

[Normal]

  1. 00:54:439 (6) - これはちょっと、変えたほうがいいんじゃないですかね・・ あまり長いスライダーの繰り返しは避けたい
  2. 01:12:820 (7) - ここかな、ニューコンボ 追加
  3. 02:01:375 (1) - 短いかもしれない。なので、消してnoteを追加する
  4. 02:27:387 (1) - スピナーの中心から離れすぎかも、スピナーの中心近くに移動
[Hard]

  1. Slider Tick Rate は1でいいと思います
  2. OD+1
  3. 00:14:207 (x) - circle add
  4. 00:25:306 (5) - 繰り返しをもう一つ
  5. 00:50:624 (x) - circle add
  6. 01:01:722 (8) - ^
  7. 02:18:022~02:18:369 (x) - slider add
  8. 02:20:450~02:20:797 (x) - slider add して、さらに繰り返す [urlhttp://puu.sh/7EW8[/url]
  9. 02:46:635 (6) - finish add
[Rainbow]

  1. Slider Tick Rate は1でいいと思います
  2. 00:07:444 (6) - ニューコンボ 追加
  3. 00:10:219 (5) - ^
  4. 00:21:317 (6) - ^
  5. 00:48:022 (8) - ^
  6. 01:03:976 (9) - ^
  7. 01:30:508 (4) - ^
All Fixed!!

Thanks mod~
HopaOoo
[Normal]
00:56:173 (1) - 00:54:785 (7,8,9,10) ここと重なってるからちょっと配置変えた方がいいかも

02:46:462 (4) - なんか途中で止まってる感あるから  http://puu.sh/7HRy スライダー入れるとかで切りよく終わらせた方がいいかも!

自分MODとかよくわからないんでNormalだけさせてもらいました。
自己判断でお願いします!

いい譜面だ(´∀`)
Topic Starter
Jupiter

BeatHopper wrote:

[Normal]
00:56:173 (1) - 00:54:785 (7,8,9,10) ここと重なってるからちょっと配置変えた方がいいかも Fixed?

02:46:462 (4) - なんか途中で止まってる感あるから  http://puu.sh/7HRy スライダー入れるとかで切りよく終わらせた方がいいかも! Fixed
Thanks Mod!!

BeatHopper wrote:

いい譜面だ(´∀`)
ありがとう!!
YTYuyu
Yo modding this song because of ur request :)

Normal:
00:03:149(1) - put this slider below the circle. beginners/amateurs may stop after hitting the circle.
00:33:629(5) - x:304 y:168
00:33:976(1) - Stack this on the end of (4) at 00:33:282
00:53:051(4) - NC
01:01:722(1) - move it somewhere else. beginners may hit this too early
01:09:699(3) - NC
01:17:329(6) - ^
01:34:670(5) - ^
02:08:311(4) - x:432 y:120 for the end point(no distance or grid snap)
02:09:699(1) - x:432 y:123(^)
02:16:982(5) - get rid of the repeat and replace it for a circle

Hard:
00:25:306(5) - NC
00:48:543(4) - ^
01:00:681(5) - ^
01:43:340(5) - ^
02:08:311 - Add a circle here

Rainbow:
00:06:404(2) - x:271 y:186 in other words the same spot as (11)
00:15:421(6) - NC
00:42:300(8) - Straighten this slider
00:50:277(5) - NC
00:57:040(4) - ^
01:01:028(3) - im not completely sure but i think this is a hidden repeat slider.

This is the best i can do. GL :D
S o r d a
hi~
Random mod~

[overall]:
  1. 1つ目のKIAITIMEは00:55:826ここからだと思います
  2. 2つ目のKIAITIMEのstart02:02:415
[Rainbow]:
  1. 01:01:028 (3) - unrankですスライダーのリピードが見えないから直しましょうー
  2. 01:03:282 (6) - Repeat削除して01:03:282 ~ 01:03:456までのスライダーにした方が曲にあってると思います
  3. 01:40:566 ~ 02:00:855 - クラップは曲にあってないと思いますホイッスルとフィニッシュだけでいいと思います
[Hard]:
  1. 00:12:820 - Add note
  2. 00:15:595 - ^
  3. 00:46:462 - Add note 00:46:635 (5) - 重ねた方が好きです
  4. 01:17:849 - ^
[Normal]:
  1. nice diff!
応援してます!がんばってください~
Topic Starter
Jupiter

Byakugan249 wrote:

Yo modding this song because of ur request :)

Normal:
00:03:149(1) - put this slider below the circle. beginners/amateurs may stop after hitting the circle. Fixed.
00:33:629(5) - x:304 y:168 Fixed.
00:33:976(1) - Stack this on the end of (4) at 00:33:282 Fixed.
00:53:051(4) - NC Fixed.
01:01:722(1) - move it somewhere else. beginners may hit this too early Fixed?
01:09:699(3) - NC Fixed.
01:17:329(6) - ^ Fixed.
01:34:670(5) - ^ Fixed.
02:08:311(4) - x:432 y:120 for the end point(no distance or grid snap) Fixed.
02:09:699(1) - x:432 y:123(^) Fixed.
02:16:982(5) - get rid of the repeat and replace it for a circle Fixed.

Hard:
00:25:306(5) - NC Fixed.
00:48:543(4) - ^ Fixed.
01:00:681(5) - ^ Fixed.
01:43:340(5) - ^ Fixed.
02:08:311 - Add a circle here Fixed.

Rainbow:
00:06:404(2) - x:271 y:186 in other words the same spot as (11) Fixed.
00:15:421(6) - NC Fixed.
00:42:300(8) - Straighten this slider Sorry,not fixed.
00:50:277(5) - NC Fixed.
00:57:040(4) - ^ Fixed.
01:01:028(3) - im not completely sure but i think this is a hidden repeat slider. Fixed.

This is the best i can do. GL :D
Thanks!! Mod!!

S o r d a wrote:

[overall]:
  1. 1つ目のKIAITIMEは00:55:826ここからだと思います
  2. 2つ目のKIAITIMEのstart02:02:415
[Rainbow]:
  1. 01:01:028 (3) - unrankですスライダーのリピードが見えないから直しましょう
  2. 01:03:282 (6) - Repeat削除して01:03:282 ~ 01:03:456までのスライダーにした方が曲にあってると思います
  3. 01:40:566 ~ 02:00:855 - クラップは曲にあってないと思いますホイッスルとフィニッシュだけでいいと思います
[Hard]:
  1. 00:12:820 - Add note
  2. 00:15:595 - ^
  3. 00:46:462 - Add note 00:46:635 (5) - 重ねた方が好きです
  4. 01:17:849 - ^
[Normal]:
  1. nice diff!
応援してます!がんばってください~
All Fixed.
Thanks Mod!!

応援ありがとう!!
Samah
From queue:

[Normal]
00:54:439 (3,4,5,6,7) - This is very bad for beginners. Anything less than 3 stars should be considered "easyish".
01:40:566 to 02:01:028 - You're using a distance spacing of about 1.6x here, and it doesn't match the slider velocity.
02:09:352 (4,1) - These aren't quite snapped on the end of the previous slider. Set distance spacing to 0.0x, hold down shift, then drag each of the objects so they snap to it.
02:19:063 (2,3) - This plays weird having a different number of repeats.
Remove these duplicated timing points: 00:22:714, 00:55:652, 02:02:242, 02:08:658.

[Hard]
00:25:306 (1,2) - Too close.
00:33:976 (1,2,3) - Also too close. Same spacing as 00:33:282 (5,6,7) but double the time difference.
01:02:762 (3,4) - Too close.
01:13:167 (3,4) - ^
01:14:554 (6,1) - ^
01:15:941 (3,4) - ^
01:54:785 (1,2,3) - Spacing isn't even here, (2,3) looks cramped.
02:10:739 (1,2) - Too close. Notice that it's the same spacing as 02:11:433 (2,3) but double the time difference.
02:13:514 (1,2,3) - Too close again. It should be the same as the spacing between (3,4).
02:16:288 (1,2) - ^
Remove this duplicated timing point: 02:08:658.

[Rainbow]
You need to work on your spacing with this map. Although the jumps do look like jumps, the rest of the notes seem a little uneven in places. I'd suggest going through the whole map with distance snap on, and shuffle things around a bit. Keep the jumps as they are, but make sure the rest of the spacing is even. It'll be easier to read and a lot more fun! :D
00:04:670 (6,7,8,9,10) - This is awful to read... D:
00:20:797 (5,1) - Too close.
00:39:352 (4) - You could move this a bit so it lines up better with 00:40:219 (1).
01:08:658 (7) - Snap this on top of 01:07:618 (3).
01:30:855 (2) - This is hard to see under 01:29:988 (2).
02:14:034 (2,3) - Hard to see these under the stream.
02:26:519 (6) - Not quite snapped under (5).
02:27:040 (8) - Not quite snapped under (7).
02:30:855 (2) - Hidden under the stream.
Remove these duplicated timing points: 00:55:652, 02:02:242.

Very nice.
Topic Starter
Jupiter

Samah wrote:

[Normal]
00:54:439 (3,4,5,6,7) - This is very bad for beginners. Anything less than 3 stars should be considered "easyish". Fixed.
01:40:566 to 02:01:028 - You're using a distance spacing of about 1.6x here, and it doesn't match the slider velocity. Fixed.
02:09:352 (4,1) - These aren't quite snapped on the end of the previous slider. Set distance spacing to 0.0x, hold down shift, then drag each of the objects so they snap to it. Fixed?
02:19:063 (2,3) - This plays weird having a different number of repeats. Fixed.
Remove these duplicated timing points: 00:22:714, 00:55:652, 02:02:242, 02:08:658. Fixed.

[Hard]
00:25:306 (1,2) - Too close. Fixed.
00:33:976 (1,2,3) - Also too close. Same spacing as 00:33:282 (5,6,7) but double the time difference. Fixed?
01:02:762 (3,4) - Too close. Sorry,not fixed.
01:13:167 (3,4) - ^ Sorry,not fixed.
01:14:554 (6,1) - ^ Sorry,not fixed.
01:15:941 (3,4) - ^ Sorry,not fixed.
01:54:785 (1,2,3) - Spacing isn't even here, (2,3) looks cramped. Sorry,not fixed.
02:10:739 (1,2) - Too close. Notice that it's the same spacing as 02:11:433 (2,3) but double the time difference. Fixed.
02:13:514 (1,2,3) - Too close again. It should be the same as the spacing between (3,4). Sorry,not fixed.
02:16:288 (1,2) - ^ Sorry,not fixed.
Remove this duplicated timing point: 02:08:658. Fixed.

[Rainbow]
You need to work on your spacing with this map. Although the jumps do look like jumps, the rest of the notes seem a little uneven in places. I'd suggest going through the whole map with distance snap on, and shuffle things around a bit. Keep the jumps as they are, but make sure the rest of the spacing is even. It'll be easier to read and a lot more fun! :D
00:04:670 (6,7,8,9,10) - This is awful to read... D: XD
00:20:797 (5,1) - Too close. Fixed.
00:39:352 (4) - You could move this a bit so it lines up better with 00:40:219 (1). Fixed?
01:08:658 (7) - Snap this on top of 01:07:618 (3). Fixed.
01:30:855 (2) - This is hard to see under 01:29:988 (2). Fixed.
02:14:034 (2,3) - Hard to see these under the stream. Fixed?
02:26:519 (6) - Not quite snapped under (5). Fixed?
02:27:040 (8) - Not quite snapped under (7). Fixed?
02:30:855 (2) - Hidden under the stream. Fixed?
Remove these duplicated timing points: 00:55:652, 02:02:242. Fixed.
Thank you~ mod!
Sure
Hi :D


[Insane]
I suggest an actual hitsound pattern of snare drum for intro part.(from begin to 00:11:433)
This part is uninspiring due to there is no hitsound.
For intro part
00:00:335 (1) - Add clap to start of slider
00:00:855 (3) - Add clap
00:01:028 (4) - Add clap to end of slider
00:01:895 (7) - Add clap to start of slider
00:02:242 (8) - Add clap to reverse arrow
00:02:762 (9) - Add claps to every point
00:03:109 (1) - Add clap to start
00:03:629 (2) - Add clap
00:04:150 (5) - Add clap to start
00:04:670 (6) - Add clap
00:05:190 (9) - ^
00:05:537 (11) - Add claps to every point
00:05:884 (1) - Add clap to start
00:06:404 (2) - Add clap
00:06:924 (5) - Add clap to start
00:07:444 (1) - Add clap
00:07:965 (4) - Add clap to start
00:08:311 (5) - Add claps to every point
00:08:658 (1) - Add clap to start
00:09:178 (2) - ^
00:09:525 (3) - Add clap to reverse arrow
00:10:826 - Add a note?
00:17:329 (2) - Put soft-finish instead of clap
01:01:722 (4) - New combo due to spacing has been changed
01:02:069 (1) - Remove new combo
01:03:976 (1,2,3,4,5) - They really bad :x Slider-stream is the best when it starts from white tick. Try these notes. http://puu.sh/7XU7
01:09:352 (1) - This spacing have not good feeling
01:13:514 (5) - New combo due to spacing is changed from this note
01:30:855 (2) - Hitburst of 01:30:334 (3) covers its reverse arrow too much. http://puu.sh/7XV6
01:32:589 (7) - Divide a slider in half? http://puu.sh/7XW2
02:07:271 (6) - New combo
02:08:658 (1) - Remove new combo
02:12:126 (5) - wow... too long combo number. New combo plz
02:30:855 (2) - Hard to see reverse arrow http://puu.sh/7YL5
02:24:612 ~ 02:46:635 - If you accept hitsound suggestion of mine, those claps are should be changed. This part has same pattern with intro.


[Hard]
00:55:652 - Delete useless timing point
01:03:456 (4) - Spacing
01:10:913, 01:11:433, 01:11:953, 01:12:126 - I think they are usless timing points. They make just weird spinner sound. Remove them.
01:13:861 (4) - New combo
01:16:635 (4) - ^
02:02:242 - Delete useless timing point
02:02:415 (1) - Add finish to start of slider
02:10:739 (1,2,3) - Why half spacing at this time? it's really awkward.
02:13:514 (1,2,3) - ^

02:29:467 (3) - Too close to previous slider


[Normal]
Since you followed snare drum almost, it's a bit hard to beginner. Because snare drum isn't downbeat.
Consider to make Easy diff what mapped of downbeats.

00:20:970 - Delete useless timing point
00:55:826 - Add a note. Starting kiai without note makes weird feeling.
01:20:277 - Adjust break time or insert break time again.
02:01:375 - Delete useless timing point
02:02:415 - Add a note. Starting kiai without note makes weird feeling.


Good luck ;)
Topic Starter
Jupiter

ykcarrot wrote:

[Insane]
I suggest an actual hitsound pattern of snare drum for intro part.(from begin to 00:11:433)
This part is uninspiring due to there is no hitsound.
For intro part
00:00:335 (1) - Add clap to start of slider Fixed
00:00:855 (3) - Add clap Fixed
00:01:028 (4) - Add clap to end of slider Fixed
00:01:895 (7) - Add clap to start of slider Fixed
00:02:242 (8) - Add clap to reverse arrow Fixed
00:02:762 (9) - Add claps to every point Fixed
00:03:109 (1) - Add clap to start Fixed
00:03:629 (2) - Add clap Fixed
00:04:150 (5) - Add clap to start Fixed
00:04:670 (6) - Add clap Fixed
00:05:190 (9) - ^ Fixed
00:05:537 (11) - Add claps to every point Fixed
00:05:884 (1) - Add clap to start Fixed
00:06:404 (2) - Add clap Fixed
00:06:924 (5) - Add clap to start Fixed
00:07:444 (1) - Add clap Fixed
00:07:965 (4) - Add clap to start Fixed
00:08:311 (5) - Add claps to every point Fixed
00:08:658 (1) - Add clap to start Fixed
00:09:178 (2) - ^ Fixed
00:09:525 (3) - Add clap to reverse arrow Fixed
00:10:826 - Add a note? Sorry, not fixed
00:17:329 (2) - Put soft-finish instead of clap Fixed
01:01:722 (4) - New combo due to spacing has been changed Fixed
01:02:069 (1) - Remove new combo Fixed
01:03:976 (1,2,3,4,5) - They really bad :x Slider-stream is the best when it starts from white tick. Try these notes. http://puu.sh/7XU7 Fixed
01:09:352 (1) - This spacing have not good feeling Fixed
01:13:514 (5) - New combo due to spacing is changed from this note Fixed
01:30:855 (2) - Hitburst of 01:30:334 (3) covers its reverse arrow too much. http://puu.sh/7XV6 Fixed
01:32:589 (7) - Divide a slider in half? http://puu.sh/7XW2 Fixed
02:07:271 (6) - New combo Fixed
02:08:658 (1) - Remove new combo Fixed
02:12:126 (5) - wow... too long combo number. New combo plz Fixed
02:30:855 (2) - Hard to see reverse arrow http://puu.sh/7YL5 Fixed
02:24:612 ~ 02:46:635 - If you accept hitsound suggestion of mine, those claps are should be changed. This part has same pattern with intro. Fixed


[Hard]
00:55:652 - Delete useless timing point Fixed
01:03:456 (4) - Spacing Fixed
01:10:913, 01:11:433, 01:11:953, 01:12:126 - I think they are usless timing points. They make just weird spinner sound. Remove them. Fixed
01:13:861 (4) - New combo Fixed
01:16:635 (4) - ^ Fixed
02:02:242 - Delete useless timing point Fixed
02:02:415 (1) - Add finish to start of slider Fixed
02:10:739 (1,2,3) - Why half spacing at this time? it's really awkward.
02:13:514 (1,2,3) - ^[/color] Fixed
02:29:467 (3) - Too close to previous slider Fixed


[Normal]
Since you followed snare drum almost, it's a bit hard to beginner. Because snare drum isn't downbeat.
Consider to make Easy diff what mapped of downbeats.

00:20:970 - Delete useless timing point Fixed
00:55:826 - Add a note. Starting kiai without note makes weird feeling. Fixed
01:20:277 - Adjust break time or insert break time again. Fixed
02:01:375 - Delete useless timing point Fixed
02:02:415 - Add a note. Starting kiai without note makes weird feeling. Fixed
Thanks!! mod~ :)
Kawayi Rika
Hi ~ Jupiter ~ :)

My some tips ~

[Insane]

looks good, but I think your Insane diff it's overmapped.


[Hard]

You can do this diff more hard?
00:44:728 (2) - start point add finish.
01:06:404 - add note will be better.
02:12:473 - ^
02:24:092 (5) - Remove note.
02:42:300 (2) - Reverse direction.


[Normal]

00:44:034 (6,7,8) - Overlapped together.
01:10:739 (3) - extension to here 01:11:086.

nice map ~ good luck ~ ;)
Topic Starter
Jupiter

Kawayi Rika wrote:

[Insane]

looks good, but I think your Insane diff it's overmapped.


[Hard]

You can do this diff more hard? Fixed
00:44:728 (2) - start point add finish. Fixed
01:06:404 - add note will be better. Fixed
02:12:473 - ^ Fixed
02:24:092 (5) - Remove note. Fixed
02:42:300 (2) - Reverse direction. Fixed


[Normal]

00:44:034 (6,7,8) - Overlapped together. Fixed
01:10:739 (3) - extension to here 01:11:086. Fixed?

nice map ~ good luck ~ ;)
Thanks Mod!! :D
OzzyOzrock
somewhere over the rainbow
Ryafuka
とても遅くなってしまって申し訳ありません :(


from my modding queue :)


SPOILER
全て提案程度ですので気に入らないければ無視してくださってかまいません :)


[General]
・[Hard]以外のdiffのAudioLeadInが2004と半端になっていますので、細かいことですがnotepadで修正しましょう。
・なぜだかnotepadで見ると[Normal]のSliderMultiplierが0.99999999になっているので、1に変更?(仕様なのかな・・?)


[Rainbow]
00:04:670 (6) - new comboを追加
01:18:022 (10) - finishいらないかも?
00:29:814 (6) - このkickは混乱してしまうかもです。代わりにこんなのはいかがでしょうか? http://puu.sh/8pqz
00:44:728 (5) - new comboを追加?
00:53:051 (7,1) - new comboをchange?
01:18:022 (10) - finishを削除?
01:50:624 (5) - new comboを追加?
02:23:225 (7) - ^


[Hard]
01:18:022 (6) - [Rainbow]同様、finishいらないかも?
00:19:063 (3,4,4,5,1,2) - stackさせているせいかすごく混乱してしまいます。別の配置を考えてみてはどうでしょうか?
00:46:462 (5,6) - spacingがずれています
01:06:230 (7) - new comboを追加?
01:11:086 (1) - spinnerの始点を01:10:913に移動?(もし移動した場合、終点がずれるので伸ばしてください)
01:17:676 (4) - new comboを追加


[Normal]
01:06:924 (6,1) - new comboをchange?
01:16:982 (5,1) - ^
01:18:022 (3) - [Rainbow]、[Hard]同様、finishいらないかも?
02:02:415 (1) - finishを追加
02:46:462 (4) - 終端にfinishを追加

nice song and mapset :)
fight~~
Topic Starter
Jupiter

Ryafuka wrote:

[General]
・[Hard]以外のdiffのAudioLeadInが2004と半端になっていますので、細かいことですがnotepadで修正しましょう。 Fixed
・なぜだかnotepadで見ると[Normal]のSliderMultiplierが0.99999999になっているので、1に変更?(仕様なのかな・・?)Fixed


[Rainbow]
00:04:670 (6) - new comboを追加 Fixed
01:18:022 (10) - finishいらないかも? Fixed
00:29:814 (6) - このkickは混乱してしまうかもです。代わりにこんなのはいかがでしょうか? http://puu.sh/8pqz Fixed
00:44:728 (5) - new comboを追加? Fixed
00:53:051 (7,1) - new comboをchange? Fixed
01:18:022 (10) - finishを削除? Fixed
01:50:624 (5) - new comboを追加? Fixed
02:23:225 (7) - ^ Fixed


[Hard]
01:18:022 (6) - [Rainbow]同様、finishいらないかも? Fixed
00:19:063 (3,4,4,5,1,2) - stackさせているせいかすごく混乱してしまいます。別の配置を考えてみてはどうでしょうか? Fixed?
00:46:462 (5,6) - spacingがずれています Fixed
01:06:230 (7) - new comboを追加? Fixed
01:11:086 (1) - spinnerの始点を01:10:913に移動?(もし移動した場合、終点がずれるので伸ばしてください) Fixed
01:17:676 (4) - new comboを追加 Fixed


[Normal]
01:06:924 (6,1) - new comboをchange? Fixed
01:16:982 (5,1) - ^ Fixed
01:18:022 (3) - [Rainbow]、[Hard]同様、finishいらないかも? Fixed
02:02:415 (1) - finishを追加 Fixed
02:46:462 (4) - 終端にfinishを追加 Fixed
Thx mod~~
Suzully
modリクエストありがとうございますー。

[General]

  • ちょっとだけオフセットが早い気がします。
    +2~4?
    微妙な差なので修正するかどうかはお好みで~。
[Normal]
  1. 00:02:415 (3,4) - 1grid下。(level4で)
  2. 00:14:554 (4) - 1grid右。
  3. 00:55:826 (7) - finish。
  4. 02:23:225 (2) - (4)と対称のスライダーにした方が綺麗に見えます。
[Hard]
  1. 00:01:375 (2) - (3,4)との位置が近いです。(1)をそのままコピペして対称に反転させてしまった方が良いと思います。
  2. 00:04:150 (2) - 好みですが、シンメトリーの方が綺麗に感じます。↑と同様(1)をコピペして反転させてみては。
  3. 00:06:924 (2) - ^
  4. 00:09:699 (2) - ^ こちらは間隔が狭いので逆に(1)を(2)の反転コピペにしたほうがいいかも? サビの後の同様のパターンについても同じくです~。
  5. 00:28:080 (4) - Insaneと同様にfinishを。
  6. 00:33:629 (7) - ^
  7. 00:42:473 (2) - 読みづらいので、スタックさせるなら(3)の始端の方が良いです。
  8. 00:48:196 (3) - 00:48:022に移動。
  9. 01:37:791 (2) - x:352, y:288に移動。(1,3)の真ん中からずれているのは少し気になります。
  10. 01:38:485 (4) - ^ 同様に真ん中へ。
  11. 02:17:676 (4) - ちょっとfinishが不自然です。ボーカルに沿ってノートを置いているなら02:17:502 (3)につけるのはありだと思いますが・・・。
[Insane]
  1. 00:05:017 (3,4) - (1,2)と不揃いなので合わせましょう。(たぶんlevel4で1grid上でぴったり?)
  2. 00:06:751 (4) - 1grid上。(level4で)
  3. 00:07:444 (1,3) - それぞれ前の(2,4)と綺麗にスタックさせたほうが見栄えが良いです。
  4. 00:08:658 (1,2,3,4) - こういう配置では、(1,2)それぞれの始端の間隔を(2,3,4)の間隔と揃えた方が見た目が綺麗です。
  5. 00:10:219 (1,2,3,4,5,6,7) - ちょっと他のパートに比べてジャンプがきついと思います。
  6. 00:21:491 (2) - バックサウンド的に、連打が始まるのはここではなく00:21:664です。そのため少し叩きづらいです。
  7. 01:16:462 (5,6) - 次の(10,1)と間隔にギャップがあるので、(10,1)が読みづらいです。もう少し間隔を広めに。
  8. 01:32:936 (8,1) - (8)を(6)とずらすなら少し上にもずらしてください。横にずらすだけでは折り返しスライダーが読みづらく、またスタックされている(1)を読むのも難しいです。
  9. 01:39:352 (3,4) - 前の(1,2,3)と間隔を揃えた方がプレイしやすいと思います。
  10. 02:08:658 (4,5,6,7,8) - 同様のパターンの02:07:271 (1,2,3)で一拍溜めているのに対し、同じ音楽でこちらは溜めが無く、さらにスタックの仕方もやや難しいので別のパターンに変えた方が良いと思います。
  11. 02:44:034 (1) - finishの音が浮いてしまっている気がします。このfinishを削除するか、サビが終わってからのパート全体に同様にfinishを加えた方が良いと思います。
頑張ってください :)
Topic Starter
Jupiter

Suzully wrote:

[General]

  • ちょっとだけオフセットが早い気がします。
    +2~4?
    微妙な差なので修正するかどうかはお好みで~。 Sorry,not Fixed
[Normal]
  1. 00:02:415 (3,4) - 1grid下。(level4で)
  2. 00:14:554 (4) - 1grid右。
  3. 00:55:826 (7) - finish。
  4. 02:23:225 (2) - (4)と対称のスライダーにした方が綺麗に見えます。
All Fixed

[Hard]
  1. 00:01:375 (2) - (3,4)との位置が近いです。(1)をそのままコピペして対称に反転させてしまった方が良いと思います。
  2. 00:04:150 (2) - 好みですが、シンメトリーの方が綺麗に感じます。↑と同様(1)をコピペして反転させてみては。
  3. 00:06:924 (2) - ^
  4. 00:09:699 (2) - ^ こちらは間隔が狭いので逆に(1)を(2)の反転コピペにしたほうがいいかも? サビの後の同様のパターンについても同じくです~。
  5. 00:28:080 (4) - Insaneと同様にfinishを。
  6. 00:33:629 (7) - ^
  7. 00:42:473 (2) - 読みづらいので、スタックさせるなら(3)の始端の方が良いです。
  8. 00:48:196 (3) - 00:48:022に移動。
  9. 01:37:791 (2) - x:352, y:288に移動。(1,3)の真ん中からずれているのは少し気になります。
  10. 01:38:485 (4) - ^ 同様に真ん中へ。
  11. 02:17:676 (4) - ちょっとfinishが不自然です。ボーカルに沿ってノートを置いているなら02:17:502 (3)につけるのはありだと思いますが・・・。
All Fixed

[Insane]
  1. 00:05:017 (3,4) - (1,2)と不揃いなので合わせましょう。(たぶんlevel4で1grid上でぴったり?)
  2. 00:06:751 (4) - 1grid上。(level4で)
  3. 00:07:444 (1,3) - それぞれ前の(2,4)と綺麗にスタックさせたほうが見栄えが良いです。
  4. 00:08:658 (1,2,3,4) - こういう配置では、(1,2)それぞれの始端の間隔を(2,3,4)の間隔と揃えた方が見た目が綺麗です。
  5. 00:10:219 (1,2,3,4,5,6,7) - ちょっと他のパートに比べてジャンプがきついと思います。
  6. 00:21:491 (2) - バックサウンド的に、連打が始まるのはここではなく00:21:664です。そのため少し叩きづらいです。
  7. 01:16:462 (5,6) - 次の(10,1)と間隔にギャップがあるので、(10,1)が読みづらいです。もう少し間隔を広めに。
  8. 01:32:936 (8,1) - (8)を(6)とずらすなら少し上にもずらしてください。横にずらすだけでは折り返しスライダーが読みづらく、またスタックされている(1)を読むのも難しいです。
  9. 01:39:352 (3,4) - 前の(1,2,3)と間隔を揃えた方がプレイしやすいと思います。
  10. 02:08:658 (4,5,6,7,8) - 同様のパターンの02:07:271 (1,2,3)で一拍溜めているのに対し、同じ音楽でこちらは溜めが無く、さらにスタックの仕方もやや難しいので別のパターンに変えた方が良いと思います。
  11. 02:44:034 (1) - finishの音が浮いてしまっている気がします。このfinishを削除するか、サビが終わってからのパート全体に同様にfinishを加えた方が良いと思います。
All Fixed
Thanks mod!
頑張ります
banvi
[General]
  • HardとRainbowに大きなmaxscoreのギャップがあるんですが…(Hardのscoreが小さく感じるのはなぜでしょう…)
    これはMAT/BATにも指摘されやすいほど大きなギャップなので最低でもHardを3.5Mにして差を10Mより少なくした方が無難かと
[Normal]
  1. 00:44:728 (T) - useless timing point?
  2. 00:44:901 (T) - ^
  3. 00:53:745 (2) - 見た目的にこうした方がいいかと思います
  4. 00:56:173 (1) - 正直これはとんがってるより緩やかにした方がいいかもです
  5. 01:11:953 (T) - useless timing point?
  6. 01:12:126 (T) - ^
  7. 01:45:074 (8) - ここにfinish入れるよりも01:45:421 (1)の終点に入れたほうがいいと思います
  8. 01:50:970 (4) - ここにfinish入れるよりも01:51:317 (1)に入れたほうがいいと思います
  9. 01:56:173 (4) - ここにfinish入れるよりも01:56:866 (1)の始点に入れたほうがいいと思います
  10. 02:15:248 (3) - ここのfinishは不自然に感じました
  11. 02:19:756 (3) - (4)と少し重なっているのが私にはちょっと気になったので逆方向にするとどうでしょうか
  12. 02:20:277 (T) - useless timing point?
  13. 02:20:450 (T) - ^
[Hard]
  1. 00:22:531 (5) - add soft-finish?
  2. 02:20:450 (n) - add a circle?
  3. 01:06:924 (1,2,3,4,5,6) - これらが縦軸中心に左右対称になるように配置しなおすとかなり良いと思います
  4. 01:37:444 (1) - move 1 grid right (grid lv3)
  5. 01:37:791 (2) - move 2 grid right
  6. 01:45:074 (5) - ここにfinish入れるよりも01:45:768 (1)に入れたほうがいいと思います
  7. 01:48:543 (1) - add soft-finish?
  8. 02:01:028 (1) - 音量40%ぐらいにしてnormal-clap(カスタムの方)入れるとどうでしょうか
  9. 02:15:941 (6) - ここのfinishは不自然に感じました
  10. 02:20:103 (4) - ^
[Rainbow]
  1. 00:04:670 (1,2,3,4,5,6) - 読みにくくて混乱するプレイヤーが多そうな配置…こうするとどうでしょう -> http://puu.sh/9jnm
  2. 01:10:219 (4) - 繰り返しの矢印がhitburstのせいでよく見えないです。
    unrankableと指摘されるかもしれないので方向変えたほうが無難かと
  3. 01:13:514 (1,2,3,4) - specingかなり小さめにしてあると思うんですが…こうするとどうでしょう -> http://puu.sh/9jp6
  4. 01:18:022 (10) - add finish?
  5. 01:44:554 (6) - 少し傾いているので水平にした方がいいかと(grid snapを外して調整)
  6. 01:45:074 (7) - これもfinishの音量小さくした方がいいかと
  7. 01:56:866 (10) - ^
  8. 02:00:855 (10) - move 1 grid right (grid lv4)
  9. 02:01:722 (n) - add a circle? その方が自然だと思うんですが…
  10. 02:20:103 (4) - ここのfinishは不自然に感じました
  11. 02:37:965 (n) - 少し傾いているので水平にした方がいいかと(grid snapを外して調整)
Good map! ファイトです!
Topic Starter
Jupiter

banvi wrote:

[General]
  • HardとRainbowに大きなmaxscoreのギャップがあるんですが…(Hardのscoreが小さく感じるのはなぜでしょう…)
    これはMAT/BATにも指摘されやすいほど大きなギャップなので最低でもHardを3.5Mにして差を10Mより少なくした方が無難かと
[Normal]
  1. 00:44:728 (T) - useless timing point?
  2. 00:44:901 (T) - ^
  3. 00:53:745 (2) - 見た目的にこうした方がいいかと思います
    SPOILER
    [attachment=0:28eff]c.png[/attachment:28eff]
  4. 00:56:173 (1) - 正直これはとんがってるより緩やかにした方がいいかもです
  5. 01:11:953 (T) - useless timing point?
  6. 01:12:126 (T) - ^
  7. 01:45:074 (8) - ここにfinish入れるよりも01:45:421 (1)の終点に入れたほうがいいと思います
  8. 01:50:970 (4) - ここにfinish入れるよりも01:51:317 (1)に入れたほうがいいと思います
  9. 01:56:173 (4) - ここにfinish入れるよりも01:56:866 (1)の始点に入れたほうがいいと思います
  10. 02:15:248 (3) - ここのfinishは不自然に感じました
  11. 02:19:756 (3) - (4)と少し重なっているのが私にはちょっと気になったので逆方向にするとどうでしょうか
  12. 02:20:277 (T) - useless timing point?
  13. 02:20:450 (T) - ^
[Hard]
  1. 00:22:531 (5) - add soft-finish?
  2. 02:20:450 (n) - add a circle?
  3. 01:06:924 (1,2,3,4,5,6) - これらが縦軸中心に左右対称になるように配置しなおすとかなり良いと思います
  4. 01:37:444 (1) - move 1 grid right (grid lv3)
  5. 01:37:791 (2) - move 2 grid right
  6. 01:45:074 (5) - ここにfinish入れるよりも01:45:768 (1)に入れたほうがいいと思います
  7. 01:48:543 (1) - add soft-finish?
  8. 02:01:028 (1) - 音量40%ぐらいにしてnormal-clap(カスタムの方)入れるとどうでしょうか
  9. 02:15:941 (6) - ここのfinishは不自然に感じました
  10. 02:20:103 (4) - ^
[Rainbow]
  1. 00:04:670 (1,2,3,4,5,6) - 読みにくくて混乱するプレイヤーが多そうな配置…こうするとどうでしょう -> http://puu.sh/9jnm
  2. 01:10:219 (4) - 繰り返しの矢印がhitburstのせいでよく見えないです。
    unrankableと指摘されるかもしれないので方向変えたほうが無難かと
  3. 01:13:514 (1,2,3,4) - specingかなり小さめにしてあると思うんですが…こうするとどうでしょう -> http://puu.sh/9jp6
  4. 01:18:022 (10) - add finish?
  5. 01:44:554 (6) - 少し傾いているので水平にした方がいいかと(grid snapを外して調整)
  6. 01:45:074 (7) - これもfinishの音量小さくした方がいいかと
  7. 01:56:866 (10) - ^
  8. 02:00:855 (10) - move 1 grid right (grid lv4)
  9. 02:01:722 (n) - add a circle? その方が自然だと思うんですが…
  10. 02:20:103 (4) - ここのfinishは不自然に感じました
  11. 02:37:965 (n) - 少し傾いているので水平にした方がいいかと(grid snapを外して調整)
Good map! ファイトです!
All Fixed
mod thank you!
NewRulerNA
[Rainbow]

00:01:548 (5,6) - DS
00:02:762 (9) - ここだけ距離が開いていて分かりにくいかも
00:07:791 (3) - 00:06:404 (2) - 微妙にズレてます
00:13:861 (9) - 00:13:514 (8) - しっかりスタック
00:20:450 (3) - DS
00:23:571 (3) - 00:23:225 (2) - スタック
00:26:173 (5) - DS
00:27:993 (6,7) - 00:27:733 (5) - スタック
00:43:861 (2) - 00:43:514 (1) - ^
00:44:728 (1) - 00:44:381 (4) - ^
00:57:387 (2) - 00:57:040 (1) - ^
01:10:219 (4) - 01:09:525 (2) - ^
01:14:901 (4) - 01:14:554 (3) - ^
01:38:398 (6,7) - 01:38:138 (5) - ^
02:01:722 (2) - この配置は仕様でしょうか?打ちにくく感じます
02:14:034 (2) - Streamと被っていて配置が分かりにくいように思えました
02:14:207 (3) - ^
02:24:352 (5,6,7,8) - 02:23:918 (4) - とスタック
02:36:057 (2) - 02:35:710 (1) - ^
02:43:167 (5) - 前のスライダーと被っていてちょっと見にくい印象

譜面自体に大きな問題もなくスタックの指摘が主です
nice beatmap :)
Topic Starter
Jupiter

NewRulerNA wrote:

[Rainbow]

00:01:548 (5,6) - DS
00:02:762 (9) - ここだけ距離が開いていて分かりにくいかも Not fixed.
00:07:791 (3) - 00:06:404 (2) - 微妙にズレてます Not fixed.
00:13:861 (9) - 00:13:514 (8) - しっかりスタック Not fixed.
00:20:450 (3) - DS Not fixed.
00:23:571 (3) - 00:23:225 (2) - スタック Not fixed.
00:26:173 (5) - DS Not fixed.
00:27:993 (6,7) - 00:27:733 (5) - スタック Not fixed.
00:43:861 (2) - 00:43:514 (1) - ^ Not fixed.
00:44:728 (1) - 00:44:381 (4) - ^ Not fixed.
00:57:387 (2) - 00:57:040 (1) - ^ Not fixed.
01:10:219 (4) - 01:09:525 (2) - ^ Not fixed.
01:14:901 (4) - 01:14:554 (3) - ^ Not fixed.
01:38:398 (6,7) - 01:38:138 (5) - ^ Not fixed.
02:01:722 (2) - この配置は仕様でしょうか?打ちにくく感じます Fixed
02:14:034 (2) - Streamと被っていて配置が分かりにくいように思えました Not fixed.
02:14:207 (3) - ^ Not fixed.
02:24:352 (5,6,7,8) - 02:23:918 (4) - とスタック Not fixed.
02:36:057 (2) - 02:35:710 (1) - ^ Not fixed.
02:43:167 (5) - 前のスライダーと被っていてちょっと見にくい印象 Not fixed.

譜面自体に大きな問題もなくスタックの指摘が主です
nice beatmap :)
Leorda
Hi hi

General

* Your timing is too late, set the offset to "359". And don't forget to resnap all notes


Normal
* AR +1? Your current approach circle is kinda slow
* They are 6 unsnapped inherited timing points in this diff, find it and snap it

00:11:086 (4) - Move it like this to prevent of overlapping? http://osu.ppy.sh/ss/217049 (Nazi)
00:36:404 (x) - Add note here for following vocal?
00:54:439 (3) - Move 1 grid down to make stacked with 00:53:051 (1) (Nazi)
01:11:086 (4) - Make a low volume for this object is doesn't makes sense, IMO
02:29:467 (3,4) - This seems quite hard to read, since it has an empty object between 02:28:947 and (3)


Hard
* AR +1? Your current approach circle is kinda slow

00:30:508 (3,4,5,6,7,8,1,2,3) - Stack notes pattern here are seems boring, try make another pattern?
00:48:543 (1) - Spacing too small?
01:00:681 (1,2,3,4,5) - This stacked notes is too much stacking
01:02:069 (1,2,3,4,5) - ^


Rainbow
00:49:236 (2) - This sliderpath is overlapped by hitburst, and cause the players go confusing
01:04:150 (1,2,3,4,5) - I don't think this stream is fit to the song


Ok the, bye!
Topic Starter
Jupiter

Leorda wrote:

Hi hi

General

* Your timing is too late, set the offset to "359". And don't forget to resnap all notes


Normal
* AR +1? Your current approach circle is kinda slow
* They are 6 unsnapped inherited timing points in this diff, find it and snap it

00:11:086 (4) - Move it like this to prevent of overlapping? http://osu.ppy.sh/ss/217049 (Nazi)
00:36:404 (x) - Add note here for following vocal?
00:54:439 (3) - Move 1 grid down to make stacked with 00:53:051 (1) (Nazi)
01:11:086 (4) - Make a low volume for this object is doesn't makes sense, IMO
02:29:467 (3,4) - This seems quite hard to read, since it has an empty object between 02:28:947 and (3)


Hard
* AR +1? Your current approach circle is kinda slow

00:30:508 (3,4,5,6,7,8,1,2,3) - Stack notes pattern here are seems boring, try make another pattern?
00:48:543 (1) - Spacing too small?
01:00:681 (1,2,3,4,5) - This stacked notes is too much stacking
01:02:069 (1,2,3,4,5) - ^


Rainbow
00:49:236 (2) - This sliderpath is overlapped by hitburst, and cause the players go confusing
01:04:150 (1,2,3,4,5) - I don't think this stream is fit to the song


Ok the, bye!
All Fixed!
Mod Thank you!!
Faust
Hi.

So I took a look at this map and there are plenty of things you need to take note of.

Seeing plenty of unsnapped inherited timing points. They're "acceptable" the way they are, unless they affect gameplay in some manner, like kiai time.
Just be diligent and resnap them back, it's pretty easy to do.

Normal:

Not really a convincing difficulty.

- 00:03:109 (1) - 1 grid down, actually.

- 00:07:965 (3,4) - Please don't do these kinds of stacks for the easiest difficulty.

- 00:36:751 (4) - Spacing is too close.

- 01:18:022 (4) - Why not just place this at x:184 y:276

- 02:14:901 (2) - Put this at x:72 y:232

Hard:

Not much creativity here it seems. Standard note positioning and patterns.

- 00:48:543 (1) - Spacing is too close in proximity to the previous note.

- 02:15:595 (4,5,6) - Touching the HP Bar. Move it down.

- 02:27:387 - And from here on is pretty much a bore-fest. I really think you ought to have more rhythm improvision than this.

It's just the same thing repeated over until the song ends. I don't want to say this is lazy, but it looks like it.

Rainbow:

Loads and loads of stacks here and there. Some pretty worrying cover-ups. Really really messy as compared to the previous difficulties.

- 00:09:178 (2) - Add a repeat.

- 00:09:525 (3) - Remove the repeat and shift this to - 00:09:699 -

- 00:12:820 (4) - Stack on (5)

- 00:49:236 (2) - Obscured by the stream. Make it visible.

- 00:53:051 (1) - Add a repeat.

- 00:53:745 (2) - ^ and remove - 00:54:265 (3) -

- 01:01:722 (1,2,3) - Suggest you don't stack this.

- 01:10:219 (4) - If you look closely, this slider isn't aligned with the previous stack at - 01:09:352 (1,2) -

- 01:14:034 - Add a note.

- 01:45:421 (1) - Looks nicer if you shifted this to x:412 y:204

- 01:46:808 (4) - Guess you could do the same for this as well.

- 02:09:699 (7) - This is unnecessary, really. Rather you don't put a stack like this when there's this much difference in timing.

- 02:14:034 (2,3) - Completely obscured by the previous stream. Why did you think it was a good idea to place these here?

- 02:24:352 (5,6,7,8) - Better to go with this:
- 02:29:814 (10,11,12,13,14) - Move this stream lower.

- 02:31:722 (5) - Little more intuitive like this:
- 02:40:392 (6) - Quite sure you can do better than have this slider touch the previous one. It doesn't look very nice at all.

Here's a suggestion:
- 02:42:300 (3) - Add a repeat. Remove the repeat on - 02:42:647 (4) - and shift it back to - 02:42:820 -

- 02:46:115 (1,2,3,4) - You know, these 4 aren't perfectly aligned symmetrically. Give this a quick fix.

That's it.
Topic Starter
Jupiter

Faust wrote:

Hi.

So I took a look at this map and there are plenty of things you need to take note of.

Seeing plenty of unsnapped inherited timing points. They're "acceptable" the way they are, unless they affect gameplay in some manner, like kiai time.
Just be diligent and resnap them back, it's pretty easy to do.

Normal:

Not really a convincing difficulty.

- 00:03:109 (1) - 1 grid down, actually.

- 00:07:965 (3,4) - Please don't do these kinds of stacks for the easiest difficulty.

- 00:36:751 (4) - Spacing is too close.

- 01:18:022 (4) - Why not just place this at x:184 y:276

- 02:14:901 (2) - Put this at x:72 y:232

Hard:

Not much creativity here it seems. Standard note positioning and patterns.

- 00:48:543 (1) - Spacing is too close in proximity to the previous note.

- 02:15:595 (4,5,6) - Touching the HP Bar. Move it down.

- 02:27:387 - And from here on is pretty much a bore-fest. I really think you ought to have more rhythm improvision than this.

It's just the same thing repeated over until the song ends. I don't want to say this is lazy, but it looks like it.

Rainbow:

Loads and loads of stacks here and there. Some pretty worrying cover-ups. Really really messy as compared to the previous difficulties.

- 00:09:178 (2) - Add a repeat.

- 00:09:525 (3) - Remove the repeat and shift this to - 00:09:699 -

- 00:12:820 (4) - Stack on (5)

- 00:49:236 (2) - Obscured by the stream. Make it visible.

- 00:53:051 (1) - Add a repeat.

- 00:53:745 (2) - ^ and remove - 00:54:265 (3) -

- 01:01:722 (1,2,3) - Suggest you don't stack this.

- 01:10:219 (4) - If you look closely, this slider isn't aligned with the previous stack at - 01:09:352 (1,2) -

- 01:14:034 - Add a note.

- 01:45:421 (1) - Looks nicer if you shifted this to x:412 y:204

- 01:46:808 (4) - Guess you could do the same for this as well.

- 02:09:699 (7) - This is unnecessary, really. Rather you don't put a stack like this when there's this much difference in timing.

- 02:14:034 (2,3) - Completely obscured by the previous stream. Why did you think it was a good idea to place these here?

- 02:24:352 (5,6,7,8) - Better to go with this:
- 02:29:814 (10,11,12,13,14) - Move this stream lower.

- 02:31:722 (5) - Little more intuitive like this:
- 02:40:392 (6) - Quite sure you can do better than have this slider touch the previous one. It doesn't look very nice at all.

Here's a suggestion:
- 02:42:300 (3) - Add a repeat. Remove the repeat on - 02:42:647 (4) - and shift it back to - 02:42:820 -

- 02:46:115 (1,2,3,4) - You know, these 4 aren't perfectly aligned symmetrically. Give this a quick fix.

That's it.
All Fixed!

Thank you Faust!
Kenezz
Heey ^^
from my queue
Kenezz's Bakamod~



Normal
  1. 00:11:110 (4,1) - The space here between slider and slider is big like a jump, this is a normal diff and I don't see convenient these things here, maybe to fix it, Ctrl+R in 00:11:110 (4) and move it like this http://puu.sh/dWmS.
  2. 00:33:653 (5) - New combo here and remove to the next note.
  3. 00:36:428 (5) - Myabe new combo, if you agree then remove new como here 00:38:162 (1) and put it in the next note.
  4. 00:55:850 (7) - New combo here and remove to the next note.
  5. 01:01:399 (5) - Same as above.
  6. 01:48:567 (1) - Missing finish at the start.
  7. 02:06:948 (1,2,3,4,1,2,3,4,5,6,7) - Try to move 1/1 backward, after to fix the spacing and hitsounds add a beat in 02:13:538 stacked in the start of the next slider, this beat should be have new combo like this http://puu.sh/dWt6, just is a suggestion to fit more the pattern with the music. If you no agree only add new combo here 02:13:538 (7) and remove to the next note.
  8. 02:17:700 (8) - Same as above.
  9. Combo suggestion, Add new combo here 02:20:474 (5), now remove the new combo to the next note, add new combo here 02:21:861 (5) and finally remove new combo here 02:22:902 (1).
Hard
  1. 00:11:457 (7) - Maybe new combo here and remove to the next note.
  2. 00:14:231 (5) - If you agree with the before, then here put new combo and remove nc to the next note.
  3. 00:48:567 (1) - Remove new combo, the previous is a bit short compared with the others, if you agree with this then...
  4. 00:50:648 (7) - ...New combo here and delete to the next note.
  5. 00:56:890 (2) - Move this to the center.
  6. 01:05:561 (5) - Sound best if you move this 1/2 forward and stacked in the next note http://puu.sh/e0t9.
  7. If you agree with the before then add new combo here 01:05:734 (5) and remove to the 01:06:254 (1).
  8. 01:35:387 (2,3) - I think in 3 is a bit close to 2, imo in an moment could be confused with a note more nearest in the time line, I suggest move more far this.
  9. 01:52:728 (2,4) - Add whistle.
  10. 01:58:971 (3) - Whistle at the end.
  11. 02:19:260 (2) - For the flow of beats in the vocal parts this sound a bit weird, delete it.
  12. 02:36:775 (1) - Although there are a jump the New combo is needless because the pattern is a bit simmetryc and easy to read, furthermore the jump is too small, delete new combo please.
  13. 02:39:549 (1) - Same as above.
Rainbow
  1. 00:04:694 (1) - Stack this note with 00:05:041 (3) for me the new combo mark the begin of the jump and here the space is too close compared with the next notes, please fix it is very confusing, other solution can be remove the new combo here and put it to the next note.
  2. 01:03:827 (8,1) - The space between this notes is a bit confusing if you play it because the before spacing is 1/2 is just like this, I suggest move more far 1 to 8, please try to fix it.
  3. 01:18:220 (1) - Remove the finish is needless for the 5% of volume.
  4. 02:29:838 (10) - Oh wat! please add new combo to read best the jump, is confusing now oh wait, best move this triplet 02:29:491 (7,8,9) more close to the next stream. if you want add new combo here 02:29:491 (7)
  5. Nice streamy diff :3
Okay, I think in it's all~
Good Luck :3
Topic Starter
Jupiter

Kenezz wrote:

Heey ^^
from my queue
Kenezz's Bakamod~



Normal
  1. 00:11:110 (4,1) - The space here between slider and slider is big like a jump, this is a normal diff and I don't see convenient these things here, maybe to fix it, Ctrl+R in 00:11:110 (4) and move it like this http://puu.sh/dWmS.
  2. 00:33:653 (5) - New combo here and remove to the next note.
  3. 00:36:428 (5) - Myabe new combo, if you agree then remove new como here 00:38:162 (1) and put it in the next note.
  4. 00:55:850 (7) - New combo here and remove to the next note.
  5. 01:01:399 (5) - Same as above.
  6. 01:48:567 (1) - Missing finish at the start.
  7. 02:06:948 (1,2,3,4,1,2,3,4,5,6,7) - Try to move 1/1 backward, after to fix the spacing and hitsounds add a beat in 02:13:538 stacked in the start of the next slider, this beat should be have new combo like this http://puu.sh/dWt6, just is a suggestion to fit more the pattern with the music. If you no agree only add new combo here 02:13:538 (7) and remove to the next note.
  8. 02:17:700 (8) - Same as above.
  9. Combo suggestion, Add new combo here 02:20:474 (5), now remove the new combo to the next note, add new combo here 02:21:861 (5) and finally remove new combo here 02:22:902 (1).
Hard
  1. 00:11:457 (7) - Maybe new combo here and remove to the next note.
  2. 00:14:231 (5) - If you agree with the before, then here put new combo and remove nc to the next note.
  3. 00:48:567 (1) - Remove new combo, the previous is a bit short compared with the others, if you agree with this then...
  4. 00:50:648 (7) - ...New combo here and delete to the next note.
  5. 00:56:890 (2) - Move this to the center.
  6. 01:05:561 (5) - Sound best if you move this 1/2 forward and stacked in the next note http://puu.sh/e0t9.
  7. If you agree with the before then add new combo here 01:05:734 (5) and remove to the 01:06:254 (1).
  8. 01:35:387 (2,3) - I think in 3 is a bit close to 2, imo in an moment could be confused with a note more nearest in the time line, I suggest move more far this.
  9. 01:52:728 (2,4) - Add whistle.
  10. 01:58:971 (3) - Whistle at the end.
  11. 02:19:260 (2) - For the flow of beats in the vocal parts this sound a bit weird, delete it.
  12. 02:36:775 (1) - Although there are a jump the New combo is needless because the pattern is a bit simmetryc and easy to read, furthermore the jump is too small, delete new combo please.
  13. 02:39:549 (1) - Same as above.
Rainbow
  1. 00:04:694 (1) - Stack this note with 00:05:041 (3) for me the new combo mark the begin of the jump and here the space is too close compared with the next notes, please fix it is very confusing, other solution can be remove the new combo here and put it to the next note.
  2. 01:03:827 (8,1) - The space between this notes is a bit confusing if you play it because the before spacing is 1/2 is just like this, I suggest move more far 1 to 8, please try to fix it.
  3. 01:18:220 (1) - Remove the finish is needless for the 5% of volume.
  4. 02:29:838 (10) - Oh wat! please add new combo to read best the jump, is confusing now oh wait, best move this triplet 02:29:491 (7,8,9) more close to the next stream. if you want add new combo here 02:29:491 (7)
  5. Nice streamy diff :3
Okay, I think in it's all~
Good Luck :3
all fix~
thank you! Kenezz~
Kenezz
Edit: Bubble!
Topic Starter
Jupiter

Kenezz wrote:

Edit: Bubble!
Thanks!
Topic Starter
Jupiter
(^ω^)
Beuchi
Hi old bubble! :)

[Easy]
00:07:989 (3) - Fix the spacing here!
00:35:734 (4) - I'd let this go if this was a Hard/Insane, but since this is the easiest difficulty I'd move this away so the repeat arrow of the slider is perfectly visible: http://osu.ppy.sh/ss/272989 This kind of things might confuse newbie players!
02:24:809 (1) - Finish the spinner 1/1 earlier (02:26:717), it's too close to the next note for the easiest difficulty. You should give a bit of recovery time after spinners for newbies~

[Hard]
00:33:306 (6) - Fix the spacing here!
00:34:000 (1,2,3,4) - This sudden change in spacing doesn't really make sense, the music didn't change at all
00:42:497 (2) - Fix the spacing here!
02:10:763 (1) - Another sudden change in spacing, goes from this note to 02:18:046 (5).
02:35:734 (1,2,3,4,5,6,1,2,3,4,5,6) - I reaaaally liked this part, those shapes are cool~

[Rainbow]
00:04:694 (1,2,3,4,5,6) - This has a pretty weird spacing, could you rearrange this pattern? (2) was also pretty hard to read when I played it :/
00:26:717 (1,2,3,4,5,6,7) - This looks pretty weird, if you could space out the circles a bit more, the pattern will look way better.
00:34:694 (3,4,5,6,1,2,3) - Another sudden change in spacing >.<
01:00:705 (2) - This jump is pretty harsh, maybe do something like this? http://osu.ppy.sh/ss/273049
01:01:746 (4) - You should move this away to avoid the antijump, it's veeeery anticlimatic!
01:09:376 (1) - ^
01:13:364 (4) - Fix the spacing here!
01:15:965 (2) - ^
02:17:179 (4) - The repeat arrow of this slider is covered by the comboburst, you need to move it away :c http://osu.ppy.sh/ss/273055

Pretty nice for a first beatmap, good job~
Popping for now, sorry!
Topic Starter
Jupiter

Beuchi-chan wrote:

Hi old bubble! :)

[Easy]
00:07:989 (3) - Fix the spacing here! Sorry,not fix
00:35:734 (4) - I'd let this go if this was a Hard/Insane, but since this is the easiest difficulty I'd move this away so the repeat arrow of the slider is perfectly visible: http://osu.ppy.sh/ss/272989 This kind of things might confuse newbie players! fix
02:24:809 (1) - Finish the spinner 1/1 earlier (02:26:717), it's too close to the next note for the easiest difficulty. You should give a bit of recovery time after spinners for newbies~ fix

[Hard]
00:33:306 (6) - Fix the spacing here! fix
00:34:000 (1,2,3,4) - This sudden change in spacing doesn't really make sense, the music didn't change at all fix
00:42:497 (2) - Fix the spacing here! Sorry,not fix
02:10:763 (1) - Another sudden change in spacing, goes from this note to 02:18:046 (5). fix
02:35:734 (1,2,3,4,5,6,1,2,3,4,5,6) - I reaaaally liked this part, those shapes are cool~ Thsnk you!

[Rainbow]
00:04:694 (1,2,3,4,5,6) - This has a pretty weird spacing, could you rearrange this pattern? (2) was also pretty hard to read when I played it :/ fix?
00:26:717 (1,2,3,4,5,6,7) - This looks pretty weird, if you could space out the circles a bit more, the pattern will look way better. fix
00:34:694 (3,4,5,6,1,2,3) - Another sudden change in spacing >.< fix
01:00:705 (2) - This jump is pretty harsh, maybe do something like this? http://osu.ppy.sh/ss/273049 fix
01:01:746 (4) - You should move this away to avoid the antijump, it's veeeery anticlimatic! fix
01:09:376 (1) - ^ fix
01:13:364 (4) - Fix the spacing here! fix
01:15:965 (2) - ^ fix
02:17:179 (4) - The repeat arrow of this slider is covered by the comboburst, you need to move it away :c http://osu.ppy.sh/ss/273055 fix

Pretty nice for a first beatmap, good job~
Popping for now, sorry!
Thank you mod~! :)
Beuchi
Re-check!

[Normal]
00:07:989 (3) - Antijumps are very confusing for newbies, you should really fix this one x:

[Hard]
00:34:000 (9) - I think you forgot to add a New Combo here xp
02:13:538 (1,2,3,4,5,6,1,2,3,4,5) - This still has the same spacing as before >.<
Topic Starter
Jupiter

Beuchi-chan wrote:

Re-check!

[Normal]
00:07:989 (3) - Antijumps are very confusing for newbies, you should really fix this one x:

[Hard]
00:34:000 (9) - I think you forgot to add a New Combo here xp
02:13:538 (1,2,3,4,5,6,1,2,3,4,5) - This still has the same spacing as before >.<
Thank you Re-check!
All Fix
Beuchi
Very nice~

RE-BUBBLED!!
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