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EastNewSound - Alegro?

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Topic Starter
pieguyn
This beatmap was submitted using in-game submission on Monday, April 05, 2010 at 10:21:51 AM

Artist: EastNewSound
Title: Alegro?
Source: Touhou
Tags: remilia scarlet alegro allegro young descendant of tepes
BPM: 135
Filesize: 8277kb
Play Time: 01:56
Difficulties Available:
  1. Easy (1.38 stars, 90 notes)
  2. Hard (4.64 stars, 450 notes)
  3. Lunatic (4.99 stars, 629 notes)
  4. Normal (3.42 stars, 216 notes)
Download: EastNewSound - Alegro?
Information: Scores/Beatmap Listing
---------------
This is a beatmap of Alegro? by EastNewSound, for happy30's project.

Progress:

Normal: 100%
Hard: 100%
Lunatic: 100%
SB: 100%

Comments and suggestions are appreciated (especially on the storyboard, as it's my first time making one that's more than a 2x speed warning). :)

Note: Redownload if you downloaded this before April 2, 2010.
orioncomet
Yay, Remiiiii ~~ <3

[Genera]
- Try Offset +4ms (6,422) - resnap all note ~
- Source: Touhou
- Disable count down ~ ?
- No kd on this post.
Cool SB and map :3
Starrrr ~ :oops:
Topic Starter
pieguyn
Updated.

-The countdown has been removed
-The offset has been changed to 6422
-The source has been changed to "Touhou". Normally I wouldn't just put "Touhou" as the source but I previously checked out another map for the project which has Touhou as the source, so I've added it.

Thanks for modding and starring. :)
Diasios
[General]

  • • Offset: 6430 (resnap all notes)
[Normal]

  • • 1° timing section = BPM: 135,000//Offset: 6430 (resnap all notes) || Delete the other timing sections
Nice map °°
Topic Starter
pieguyn
Updated.

-The offset has been changed to 6430.

Normal:

-O_O Those timing sections got really screwed up for some reason. I've changed them to what they should be, although it does require more than one timing section.

Thanks for the mod, star, and especially the kudosu star. :)
Lybydose
6422 offset is fine.

All the stuff in the "remilia" folder is pretty large with regards to file size, and it's making the download >10MB. Try to compress the images a bit to make them smaller.

Hard:

03:13:088 (1,2,3,4,5,6,1,2,3,4,5,6) - This is highly confusing. I suggest either using more sliders here, or placing this pattern at like maybe at 03:21:977 instead, swapping with the stuff that's there right now.

Didn't really check anything other than the timing, but I might do a full mod sometime later if I can remember.
Topic Starter
pieguyn
Updated.

-The offset has been changed back to 6422.
-I reduced the file size to around 8 MB by changing all the images in the remilia folder to .jpg images. Hopefully that will work...

Hard:

03:13:088 (1,2,3,4,5,6,1,2,3,4,5,6): Keeping as is for now. It doesn't seem that confusing, and it adds more variety to that section. As for switching it with the part at 03:21:977, I like the pattern there, and I can't really make it quite as nice at 03:21:977 IMO. I'll change it if more people point it out though.

Thanks for modding. :)
Cyril Scarlet
EastNewSound (*´ェ`*) ~
Topic Starter
pieguyn
Thanks for the star. :)

Also, thanks to happy30 for linking me to some more Remilia pics (as well as getting the project going of course) - expect the storyboard to be updated soon. ;)

EDIT: Storyboard updated. :) Redownload to get the extra images.
iDwarf
~Basic Check~

  •  
  1. Timing Check:
    1. BPM: 135
    2. Offset: 6424
  2. File Check:
    1. BG: Ok
    2. MP3: There is more than 30 seconds not in use, (From 04:09:977) make a fade out 5-10 seconds after map finished.
    3. SB Files: No crops, Ok.
  3. Data Check:
    1. Artist: EastNewSound
    2. Title: Alegro?
    3. Source: Touhou
    4. Tags: What's the "allegro" tag meaning? I suggest you remove it.
gdeath
[Lunatic]
02:42:985 (1,1) - the length of this spinner is too short(i dont know whether it is rankable or not.auto can spin 2000 score though.if let me map that pattern,i'd like to make it later 1/4 at least)
02:50:096 (1,1) - ^

Other diffs are all fine
Dnot give kds for this post

Star!
Leorda
Hi

[General]
1) Unmark the Letterbox during brekas, since there's some SB in breaks (Song setup -> Storyboarding -> Unmark the Letterbox during breaks)

[Normal]
1) Why this diff is enable the countdown but other diff is off? Disable the countdown please
2) Some AIMod detect a bunch problem about unsnaped note (Object isn't snapped!) Please snap it (Timing -> Resnap all note -> Yes)
00:13:541 (1) - Add a finish hitsound
00:27:763 (1) - Add a finish hitsound at the start of slider
01:10:429 (1) - Add a finish hitsound
01:55:096 (3) - Move 1 grid up?
02:35:763 (1) - Add a finish hitsound

[Hard]
00:13:533 (1) - Add a finish hitsound
00:27:754 (1) - ^
00:56:199 (1) - ^
01:18:644 ~ 01:19:310 - Map this
01:25:755 ~ 01:26:421 - ^
02:30:865 (5) - Ugly slider
02:35:754 (1) - Add a finish hitsound
03:34:421 (1) - ^
03:48:643 (1) - ^

[Lunatic]
Some AIMod detect a bunch problem about unsnaped note (Object isn't snapped!) Please snap it (Timing -> Resnap all note -> Yes)
00:13:541 (1) - Add a finish hitsound
01:17:644 (1) - Unrankable spinner LOL (AutoPlay must have a bonus score at least 2000, current 1000)
01:24:755 (1) - ^
02:21:977 (2) - Ugly slider
02:42:977 (1) - Unrankable spinner LOL (AutoPlay must have a bonus score at least 2000, current 1000)
02:50:088 (1) - ^
04:06:422 (1,2,3,4,1,2,3,4) - Evil Jumps LOL

Not bad
STAR
Topic Starter
pieguyn
@Midget:

-The offset has been changed to 6424.
-The .mp3 has not been changed. I like using the whole song. :) IMO cutting the .mp3 makes it feel somewhat incomplete, unless it repeats, which it doesn't.
-"allegro" is in the tags because it's how you actually spell "alegro". Yes I looked it up and the "alegro" in the title is what is usually called "allegro".

Thanks for modding and starring.

@gdeath:

02:42:985 (1,1): My auto gets 2000 on both of these. o_o
02:50:096 (1,1): ^

Thanks for the mod and star. :)

@Leorda:

-I didn't know you could do that. o_o That really helps a lot. Thanks for pointing that out... In any case, the letterbox during breaks has been removed.

Normal:

-The countdown has been fixed.
-The unsnapped notes have been fixed.

01:55:096 (3): Done.

Hard:

01:18:644 - 01:19:310: That slider was supposed to be 1/2 speed. Fixed.
01:25:755 - 01:26:421: ^
02:30:865 (5): Changed.

Lunatic:

-The unsnapped notes have been fixed.

01:17:644 (1): My auto gets 2000. o_o
01:24:755 (1): ^
02:21:977 (2): I like that slider. :o
02:42:977 (1): My auto gets 2000 on these as well. o_o
02:50:088 (1): ^
04:06:422 (1,2,3,4,1,2,3,4): I'm totally keeping these.

As for the finishes, I added them in pretty much every place you mentioned, plus a few more.

Thanks for modding and starring. :)
iDwarf

pieguy1372 wrote:

@Midget:
-"allegro" is in the tags because it's how you actually spell "alegro". Yes I looked it up and the "alegro" in the title is what is usually called "allegro".
One of them is still no use. Alegro is alredy in title. It's not needed in tags.
Topic Starter
pieguyn
The "alegro" in the title has a question mark after it, so if you search "alegro" and then put a space after it without the question mark it won't show up without the "alegro" tag. (I think...)
Shohei Ohtani
Holy god I love the storyboarding.
Topic Starter
pieguyn
Thanks for the star. :)

Also, good to hear. This was my first attempt at making a storyboard that's more than a 2x speed warning so I'm glad people like it. :)
TTTTTTTTTTTT
the bule just a suggestion
[Normal]
02:26:868(1)-slider stop at [02:27:312]
02:28:646(1)-Add a finish hitsound
[Hard]
00:06:646 (2) - This repeat make sound bad,so you need fix it.in my opinion.

like this,you can use a repeat repeated slider and a note replace the old one.
add a finish on the note,and add 00:07:20(T),reduce volume.
And add another 00:07:424(T),then resume volume.

00:10:201 (2) - ^

00:17:646(3) - move 1/4 left
00:19:424 (2) - ^
00:24:535(2) - move 1/4 right
00:26:312(2) - ^
00:28:090(2) - ^
00:29:868(2) - ^
00:31:646(2) - ^

02:27:312(X) - add note
03:13:090~03:16:424 like this
[Lunatic]
00:06:646 (2) - same problem like hard
00:10:201 (2) - ^

star


Fuuko
Fuuko's mod DEKIMASHITA! <33'

Normal:

Spacing here is too close...can't you use, like, 1,1x instead of 0,9x? It would make the map prettier and more visible.

01:37:312 (4) - New combo.
Hard:

00:34:535 (3) - This is pretty ugly...and a bit hidden. ): Can't you move it to somewhere else?
01:01:312 (6) - New combo.
That's it, star.
Topic Starter
pieguyn
Updated.

H-boy:

Normal:

02:26:868(1): I don't think so. This follows the music better.
02:28:646(1): Done.

Hard:
00:06:646 (2): Hm... I'm not so sure about this. What I currently have follows the music and sounds fine IMO, but I might change it later.
00:10:201 (2): ^

00:17:646(3): Done
00:19:424 (2): No, the spacing here is fine
00:24:535(2): The spacing here is fine and it forms a 90-degree angle with (1) and (3) as it is. :)
00:26:312(2): No, the spacing is fine and it's between (1) and (3).
00:28:090(2): No
00:29:868(2): No
00:31:646(2): No
02:27:312(X): I don't think so. As they are, the notes follow the music, and adding a note here would be unnecessary IMO.
03:13:090~03:16:424: I don't think so. It follows the music as it is.

Lunatic:

00:06:646 (2): As in Hard, no for now, but I may change it later.
00:10:201 (2): ^

Thanks for modding and starring. :)

@FuukoLover:

Normal:

-I've gone through the whole thing and changed the spacing to 1.1x. It certainly seems a lot better now.

01:37:312 (4): I don't think so. The new combos there follow a pattern (every 8 beats and also on sets of 3/4 beats) and this doesn't fit with the pattern...

Hard:

00:34:535 (3): Changed.
01:01:312 (6): New combo added on (7)

Thanks for modding and starring. :)
Chacha17
General
Shouldn't alegro be removed in the tags? When i type 'alegro' only, the map appears
Kiai + white notes = D:

(SB)
01:10:423 (1) - How about adding a new image of remilia here? after this part her body is the only thing that's visible (for all diffs)

Normal
01:57:535 (1) - remove new combo?
02:57:090 (1) - finish hitsound here

Hard
~nazi
02:46:424 (1) - move one grid up, left and up again and resnap the other beats
otherwise it's fine

Lunatic
Accu - 94% (this diff is fun to play)
No problems found with this diff

Here you go :3
Topic Starter
pieguyn
Updated.

General:

-If you add a space after "alegro", that tag is required to make it appear (unless I misinterpreted it), so I think I should leave it in...
-Hm...I'm not sure about changing the white notes. They can be somewhat hard to see with Kiai time but I think the white notes fit with everything else. I've left them as is for now but if more people point it out I'll change it. :)

SB:

-Keeping as is. For one, those images follow a pattern (a new one is displayed every 32 beats). Additionally, I think it's fine as is...

Normal:

01:57:535 (1): I put that new combo there as a sort of warning to let the player know those beats are differently spaced on the timeline than all the other ones. Keeping as is for now, but I might change it if enough people want me to.
02:57:090 (1): Done.

Hard:

02:46:424 (1): That note should be fine where it is...it's aligned with 02:45:312 (3) and the whole pattern is a curve. :)

Thanks for modding and starring. :)
Derekku
Sorry it took me so long to get to this. @.@;;

[General]
*At uni, so I can't do an offset check yet. :S

[Normal]
01:02:423 (5,6,1) - It seemed awkward to me to have one of these stacked on the previous, but not both.
*This diff wasn't _too_ hard, but I'd still like to see an easier difficulty than this. :/

[Hard]
Looks great!

[Lunatic]
01:17:646 (1,1) - These spinners just barely hit 2000 bonus. I recommend removing 01:17:535 (1) and starting the first spinner on the white tick to try and compensate. Eh, I'll just test when I get home and see what I think. (same goes for the other double spinners)
04:09:535 (4) - I'm a bit concerned about this. The repeat is hard to see since all of the sliders are stacked on top of each other and are short. Could you move this up a couple of grids so that it's easier to see?

Nice job! After I check a couple of tiny things when I get home from uni, I'll pubble this~

EDIT: Mod part 2...

[General]
*sb background images seem to be too large and too laggy. Please resize all of them to at least 640x480 and do a full submission. (Reverse dimensions for the tall ones)
*I found it strange that you used 1x1 images for black and white, but they seem to be okay.
*offset seems to be spot-on. I 99%'d Lunatic, so... XP

[Lunatic]
*I really don't think that the spinners in here are okay. There's not enough reaction time to 300 them. After testing multiple times and knowing that they're there, it's taking all I can do to 300 them. =
00:59:312 (12) - partially hidden by the hitburst from 00:58:646 (10).
01:58:423 (1,2,3,4,5,6,7,8) - This pattern is too difficult to read. I didn't see (4) at all until checking in editor as to why I kept missing a note. Moving 1,2,3 down a few grids would be the best thing to do.
02:24:979 (3,1) - space a bit closer; I had no idea that these were 1/4 apart until I 50'd them

Call me back after things are changed. o:
Topic Starter
pieguyn
Updated.

First of all, I've added an Easy difficulty. It's really easy so hopefully that solves the problem of not having an easier difficulty. :)

General:

-... :o :o :o :o :o :o :o Okay, done. Now all the images are 640x480/480x640 or less.
-I did that 'cause that's as small as I could get them. :)
-You 99%'ed it? Nice. :D

Normal:

01:02:423 (5,6,1): Changed.

Lunatic:

00:59:312 (12): This should be fine. The slider is supposed to end at the same point as the note.
01:17:646 (1,1): They should be fine since auto gets 2000 nonetheless (and I can 300 both of the spinners while hitting the next note about half the time). Also, I like having them the same length. As for them being too hard, it is, after all, Lunatic, and some maps have been ranked with harder spinners (the first that comes to mind is http://osu.ppy.sh/s/6687, and I'm sure there's more of them).
01:58:423 (1,2,3,4,5,6,7,8): Changed. Is this any better? :)
02:24:979 (3,1): Done. Damn stacking. :o
04:09:535 (4): I think it should be fine. There's no other note after it, all the other sliders around it repeat, and it's stacked (plus it has correct spacing as is).

Thanks for modding and starring. :)
Derekku
General: 10.jpg is a few pixels too big, but oh well. XP Thanks for resizing! As for black/white: Most people have them as 640x480 images, which is why I found it strange that you had 1x1 ones, but it still works the same, I suppose. :X

Easy: Great!
Normal: Nice~
Hard: *didn't have problems in the first place*

Lunatic:
Spinners: booo fine ;p
01:58:423 (1,2,3,4,5,6,7,8) - I see no change :/
02:24:979 (3) - could you still move this a grid or so closer? My sightreading STILL thinks that this is 1/2 with the next slider because of the previous patterns that are 1/2 D:!
04:09:535 (4) - It's such a tiny slider that the repeat isn't even visible. Just move it up a couple of grids so that it can be clearly seen :S

SB is still a bit laggy, but I suppose it's from all of the movement and blowing up of the images. They should be fine, though.
Topic Starter
pieguyn
Lunatic:

01:58:423 (1,2,3,4,5,6,7,8): LOL, I changed the wrong part. I see exactly what you mean, but for one I like how it fits exactly on top of both of the notes, and (4) even appears after the slider disappears, so I think it's fine.
02:24:979 (3): Done.
04:09:535 (4): Hm...okay, I guess.

As for the storyboard, I suppose it probably will be fine. At least, I hope it is, because I've done almost everything I could aside from decreasing the size of that image that was too big...

Thanks for checking it again. :)

EDIT: Argh, I had the wrong pattern again. I don't know what's happening to me here. 01:58:423 (1,2,3,4,5,6,7,8) has been changed.
Derekku
I love it~

Pubbled!
Topic Starter
pieguyn
Yay! Thanks for pubbling it. :D
whymeman
[Easy]

Still continues to play after the last note of the map. Please look into getting that fixed.

[Normal]

01:51:535 (4,5,6,7) - A bit too cramped up together.
Still continues to play after the last note of the map. Please look into getting that fixed.

[Insane]

The drain is a bit extreme. Turn it down 1 level then it should be fine.
Derekku
Yep, that's what I forgot about the SB.

@pieguy: just make the SB difficulty-specific. Have Hard/Lunatic contain the full SB, but cut off the ending for Easy/Normal. Then, remove the .osb and do a full submission.

My bad :X (no kd for this)
Topic Starter
pieguyn
Updated.

Easy:

-This difficulty now stops playing at the last note

Normal:

-This difficulty now stops playing at the last note as well :)

01:51:535 (4,5,6,7): Changed

Lunatic:

-I like the HP drain how it is. I turned it down one and it seemed too forgiving for a Lunatic...

Thanks for modding and starring. :)

@Derekku Chan: Thanks! I'll make sure to do that from now on...
whymeman
Another thing to point out. If you're going to make the Story Board completely difficulty specific, make sure to remove the .osb, otherwise, the map is going to slow down A LOT having doubles of the SB moving around.
Topic Starter
pieguyn
I thought I did that already! D:

*does another full submit*
mao130
nice work
love the bg's

star
Topic Starter
pieguyn
Thanks for the star. :)
whymeman
Okay.... bubbled.
Topic Starter
pieguyn
Yay! Thanks for the bubble. :)
Mafiamaster
Told him to tick the epilepsy box on all difficulties and he did.

So ranked!
Topic Starter
pieguyn
Yay!

Thanks for ranking it. :)
Shohei Ohtani
I was looking at this map a bit ago and was wondering "Oh I loved this map I wonder if it's going to get ranked."

Good job ~.
yehl
It's gonna be my favorite Touhou song with Bad Apple!!
vocal's voice is so sweet :oops:
Topic Starter
pieguyn
Thanks, CDFA and yehl! :)
Heatherfield
AR7 is shit, srsl
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