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KOTOKO - Mighty Heart ~Aru Hi no Kenka, Itsumo no Koikokoro~

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I will be back
Lunatic

節奏都沒有什麼問題OAO''

我覺得這兩個滑條有點怪= =''
Topic Starter
DarknessAngel

I will be back wrote:

Lunatic

節奏都沒有什麼問題OAO''

我覺得這兩個滑條有點怪= =''
我換個音效看看...
因為我找不到更好的排法了=口=
winber1
General

--The kiai times are a little different. Also, start the kiai fountain at 03:00:827, not 03:00:734. And end it at 03:01:014 or 03:00:921.

Lunatic

00:32:877 (2,5) - I would put these two notes in the same place.
01:08:281 (5) - This, like all other spots in the kiai that you have this pattern, just feels a little awkward imo... especially since it's off from the vocals... I would definitely recommend changing it to make it flow better, but not the most major issue if you decide to keep it (or just lazy D:<)
01:38:840 (5) - new combo, Also, try this (it fits a lot better with the music imo):

Insane

00:31:200 (5) - remove two repeats, then add a finish at 00:31:386, and then rearrange spacing (i.e. you can move 00:31:759 (1) - further away or something).
01:08:467 (x) - add note
01:12:567 - it would be nice if you could follow vocals here and add a note here somehow. Maybe by turning the slider into something else or something.
01:52:442 (2) - i don't like having the end of the repeat slider moving away from the next note. Sometimes, these types of sliders can look they only repeat once if the player isn't really paying attention, or is not very experienced.
01:53:188 (3) - new combo?
02:45:548 (4) - add clap to beginning. add finish to the end

Hard

--looks pretty much fine. I guess one or two jumps make me question a bit, but they seem fine.

Normal

00:31:014 (1) - this spinner is definitely too short for a normal
00:37:536 (2) - i wuold not stack this note under combo 1
00:47:784 (3) - move note back 1/2 tick and rearrange spacing. Then add a note at 00:48:157 -
01:14:244 (1,2) - could a little confusing especially with this approach rate.

-Gamu-'s

00:13:498 (1,2,3) - this feels awkward, cuz you are hitting the notes off the beat. I don't mind if you add a note at 00:13:498, but the three sliders should really start on one of the main beats, not the 2nd and 4th beat imo.
00:15:921 (4) - perhaps you could turn this into a slider that ends at 00:16:480
00:16:852 (1) - i would generally try to stay away from these in an easy diff. You can use them, but just use your discretion i guess. there's no point in adding them in random places that the music provoke.
01:06:045 (7) - i would delete this note and extend 01:05:300 (6) - by one repeat.

This was longer than the 10 minute rule that I had in my queue by quite a lot actually, but I still modded it. I don't mind that much really, and the song is quite nice :3, but it would be very appreciated still if you followed the time limit D:

anyways, nice map! :3
terametis
Hi~~
These are all suggestions :)

[-Gamu-'s Easy]
00:22:815 (1)~(2)   Make it prettier (Example)01:17:598 (2)      Make it prettier

[Normal]
00:28:778 (3)      Make it prettier01:32:505 (3)      I think, circle is better than slider.

[Hard]
00:14:244 (3)      add clap on the slider's end
00:14:989 (6)      add clap
00:15:734 (2)      remove whistle and add clap
00:16:480 (5)      ^
00:17:225 (1)      add clap on the slider's end
00:17:970 (4)      add clap
00:19:461 (4)      ^
00:20:206 (2)      ^
00:20:952 (4)      ^
00:21:697 (2)      remove whistle and add clap
00:22:442 (4)      ^
00:23:188 (2)      add clap on the slider's end
00:23:933 (1)      add clap
00:24:306 (3)      add finish
00:24:678 (3)      add clap on the slider's end
00:25:424 (5)      add whistle
00:33:250 (3)      add finish
00:52:629 (1)~(3)   remove whistle on the slider's track
01:09:399 (4)      How about this?01:12:380 (4)      How about this?
[Insane]
If you like,same as [Hard] costom sound

[Lunatic]
00:32:877 (2)      add clap
00:36:231 (1)~(2)   remove whistle on the slider's track
01:55:237 (4)~(1)   make it prettier 01:58:032 (4)      remove finish and add whistle
01:58:591 (1)      add clap
02:00:082 (2)      ^
02:11:449 (7)      add finish

good map :)
I wish your map is Ranked~~


Kotone
General
- BG應該是限制在1024*768或在此以下的,順帶一題現在這個是1044*835。
- osb最好刪掉。

-Gamu-'s Easy
00:25:796 (1) - This spinner is too long for Easy,and too close to the next note.I suggest End at 00:30:268.
02:24:678 (5) - *nazi 2 grid up and 1 grid right

其他不想看了(...don't ask why)
不過有些kiai time好像是Unsnapped的,自己看。
Topic Starter
DarknessAngel

karenying wrote:

General
- BG應該是限制在1024*768或在此以下的,順帶一題現在這個是1044*835。
- osb最好刪掉。 都改好了

-Gamu-'s Easy
00:25:796 (1) - This spinner is too long for Easy,and too close to the next note.I suggest End at 00:30:268.
02:24:678 (5) - *nazi 2 grid up and 1 grid right

其他不想看了(...don't ask why)
不過有些kiai time好像是Unsnapped的,自己看。 一些是哪些...?=口=
我超想知道為什麼的耶...
拜託告訴我吧= =
做太差?還是DIFF太多懶得看?
什麼都行...講吧= =
Gamu

winber1 wrote:

General
[b]-Gamu-'s


00:13:498 (1,2,3) - this feels awkward, cuz you are hitting the notes off the beat. I don't mind if you add a note at 00:13:498, but the three sliders should really start on one of the main beats, not the 2nd and 4th beat imo. 00:13:498 (1) - circle add
00:15:921 (4) - perhaps you could turn this into a slider that ends at 00:16:480 fixed
00:16:852 (1) - i would generally try to stay away from these in an easy diff. You can use them, but just use your discretion i guess. there's no point in adding them in random places that the music provoke.sorry.If you leave this
01:06:045 (7) - i would delete this note and extend 01:05:300 (6) - by one repeat. fixed

anyways, nice map! :3

terametis wrote:

Hi~~
These are all suggestions :)

[-Gamu-'s Easy]
00:22:815 (1)~(2)   Make it prettier (Example) fixed
SPOILER
ATTACH[70e5bc05918350fa863a9bed753d82f0.jpg]
01:17:598 (2)      Make it prettier fixed

good map :)
I wish your map is Ranked~~

karenying wrote:

-Gamu-'s Easy
00:25:796 (1) - This spinner is too long for Easy,and too close to the next note.I suggest End at 00:30:268. fixed
02:24:678 (5) - *nazi 2 grid up and 1 grid right fixed

其他不想看了(...don't ask why)
不過有些kiai time好像是Unsnapped的,自己看。
Mod Thank you~

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Easy].osu
Topic Starter
DarknessAngel

winber1 wrote:

General

--The kiai times are a little different. Also, start the kiai fountain at 03:00:827, not 03:00:734. And end it at 03:01:014 or 03:00:921.
OK

Lunatic

00:32:877 (2,5) - I would put these two notes in the same place. OK

01:08:281 (5) - This, like all other spots in the kiai that you have this pattern, just feels a little awkward imo... especially since it's off from the vocals... I would definitely recommend changing it to make it flow better, but not the most major issue if you decide to keep it (or just lazy D:<) lol,I want to keep this part...
01:38:840 (5) - new combo, Also, try this (it fits a lot better with the music imo): orz...I made the other thing(I delete the last slider)
SPOILER
[attachment=0:e2a9d]screenshot134.jpg[/attachment:e2a9d]


Insane

00:31:200 (5) - remove two repeats, then add a finish at 00:31:386, and then rearrange spacing (i.e. you can move 00:31:759 (1) - further away or something). OK
01:08:467 (x) - add note NO...
01:12:567 - it would be nice if you could follow vocals here and add a note here somehow. Maybe by turning the slider into something else or something. OK
01:52:442 (2) - i don't like having the end of the repeat slider moving away from the next note. Sometimes, these types of sliders can look they only repeat once if the player isn't really paying attention, or is not very experienced. OK
01:53:188 (3) - new combo? OK
02:45:548 (4) - add clap to beginning. add finish to the end OK

Hard

--looks pretty much fine. I guess one or two jumps make me question a bit, but they seem fine. ><

Normal

00:31:014 (1) - this spinner is definitely too short for a normal OK
00:37:536 (2) - i wuold not stack this note under combo 1 I agree with you...
00:47:784 (3) - move note back 1/2 tick and rearrange spacing. Then add a note at 00:48:157 - I made a 3/8 slider
01:14:244 (1,2) - could a little confusing especially with this approach rate. fixed


This was longer than the 10 minute rule that I had in my queue by quite a lot actually, but I still modded it. I don't mind that much really, and the song is quite nice :3, but it would be very appreciated still if you followed the time limit D: sorry & thank you very much! >A<, I didn't notice the time limit... orz

anyways, nice map! :3

>w<
You are a great modder.
Thanks for you mod! :)
Topic Starter
DarknessAngel

terametis wrote:

Hi~~
These are all suggestions :)

[Normal]
00:28:778 (3)      Make it prettier
SPOILER
[attachment=1:6c10e]77caffce33c43c8cb62e037fa6c59fe5.jpg[/attachment:6c10e]
OK
01:32:505 (3)      I think, circle is better than slider. OK

[Hard]
00:14:244 (3)      add clap on the slider's end
00:14:989 (6)      add clap
00:15:734 (2)      remove whistle and add clap
00:16:480 (5)      ^
00:17:225 (1)      add clap on the slider's end
00:17:970 (4)      add clap
00:19:461 (4)      ^
00:20:206 (2)      ^
00:20:952 (4)      ^
00:21:697 (2)      remove whistle and add clap
00:22:442 (4)      ^
00:23:188 (2)      add clap on the slider's end
00:23:933 (1)      add clap
00:24:306 (3)      add finish
00:24:678 (3)      add clap on the slider's end
00:25:424 (5)      add whistle
00:33:250 (3)      add finish
00:52:629 (1)~(3)   remove whistle on the slider's track
01:09:399 (4)      How about this?
SPOILER
[attachment=0:6c10e]89c2caa401fbe76f0ee374103c70812a.png[/attachment:6c10e]
01:12:380 (4)      How about this?
[Insane]
If you like,same as [Hard] costom sound

[Lunatic]
00:32:877 (2)      add clap
00:36:231 (1)~(2)   remove whistle on the slider's track
01:55:237 (4)~(1)   make it prettier 01:58:032 (4)      remove finish and add whistle
01:58:591 (1)      add clap
02:00:082 (2)      ^
02:11:449 (7)      add finish
I made something changed.


good map :)
I wish your map is Ranked~~

Thank you for your mod~ :)
Dino99
Hi~~

[Easy]

00:19:834 (1) - Finish

00:31:759 (1) - ^

00:58:591 (1,2,3) - Make it prettier

01:52:256 (1) - Finish

02:29:150 (2,3) - Like this :33 http://osu.ppy.sh/ss/168609

[Normal]

*Clap加在2.4拍比較好, 而不是1.3拍......:3

01:31:386 (1) - 01:36:604 (1) - 有點擠><

02:52:256 (1) - 02:56:728 (4) - ^

[Insane]

*有點擠~ 間距可以調大一點@@"

02:26:355 (1,2,3,4) -像這樣排~(有點長怕看不清楚 分拍兩張給你@@")

http://osu.ppy.sh/ss/168623
http://osu.ppy.sh/ss/168624

[Lunatic]

01:28:405 (1,2,3,4) - 這樣排??(分兩張拍lol)

http://osu.ppy.sh/ss/168626
http://osu.ppy.sh/ss/168628

02:33:250 (5) - 往左1格~

~

還不錯~

但排版要繼續加油@@"

祝早日Ranked~~!! :D :D
Gamu

12BARRY21 wrote:

Hi~~

[Easy]

00:19:834 (1) - Finish fixed

00:31:759 (1) - ^ fixed

00:58:591 (1,2,3) - Make it prettier fixed

01:52:256 (1) - Finish fixed

02:29:150 (2,3) - Like this :33 http://osu.ppy.sh/ss/168609 fixed

祝早日Ranked~~!! :D :D
Mod Thank you~ :)

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Easy].osu
Topic Starter
DarknessAngel

12BARRY21 wrote:

Hi~~


[Normal]

*Clap加在2.4拍比較好, 而不是1.3拍......:3 改好了...(汗)

01:31:386 (1) - 01:36:604 (1) - 有點擠>< 不理你><(?)

02:52:256 (1) - 02:56:728 (4) - ^ 不理你><(?)

[Insane]

*有點擠~ 間距可以調大一點@@" 解決了..

02:26:355 (1,2,3,4) -像這樣排~(有點長怕看不清楚 分拍兩張給你@@")

http://osu.ppy.sh/ss/168623 這樣太蛋疼了...我不想做太難= =
http://osu.ppy.sh/ss/168624

[Lunatic]

01:28:405 (1,2,3,4) - 這樣排??(分兩張拍lol)

http://osu.ppy.sh/ss/168626
http://osu.ppy.sh/ss/168628 這難度這樣子是沒問題,但是我好懶...= =,話說,改成這樣我也不會覺得舒服,我知道另外更好的排法...

02:33:250 (5) - 往左1格~ ??? 原本的樣子好像就對齊了的說...?


~

還不錯~

但排版要繼續加油@@"

祝早日Ranked~~!! :D :D

謝謝MOD~ :)
Mystica
here comes my mod

[Easy]
00:51:883 add whistle

[Normal]
00:35:859 连续三个whistle我只能ahaha了 跟前面一样一拍一个clap多好
01:31:386 0.6X唔嗯....微妙感我觉得这里应该不用0.6x就是了
03:00:827 这后面空了一段的kiai的干啥用的


[lunatic]
虽然我喜欢跳图但是这个跳的略没感觉啊。。尽量可以选择用高音或者重复的方式唔嗯。

还有注意下各种细小snap因为我不喜欢nazi就不指出来了
在排版方面可以注意多用圆滑的slider代替直线什么的(主要指normal 太横平竖直了
剩下两个难度我犯懒了就不mod了

star
Topic Starter
DarknessAngel

Mystica wrote:

here comes my mod

[Easy]
00:51:883 add whistle

[Normal]
00:35:859 连续三个whistle我只能ahaha了 跟前面一样一拍一个clap多好 lol
01:31:386 0.6X唔嗯....微妙感我觉得这里应该不用0.6x就是了 你覺得用多少比較合適?
03:00:827 这后面空了一段的kiai的干啥用的 噴泉

[lunatic]
虽然我喜欢跳图但是这个跳的略没感觉啊。。尽量可以选择用高音或者重复的方式唔嗯。 擊中靶心...

还有注意下各种细小snap因为我不喜欢nazi就不指出来了 不太妙啊,這問題= =
在排版方面可以注意多用圆滑的slider代替直线什么的(主要指normal 太横平竖直了[/color] 哭了,這是我唯一留下來的早期作品,可是我不想重作啊TAT
剩下两个难度我犯懒了就不mod了[/color] 你...
star 說好的,不能反悔喔o.o
你MOD的東西這麼少,另外2個難度犯什麼懶啊...Orz
如果是因為做得太差什麼的造成你不想MOD可以直接說沒關係(想聽真心話)
嘛,我剛做完的時候也覺得NOR和LUN做得不好
可是受到大家的正面評價之後
我漸漸有了「還不錯」的錯覺
是你點醒了我,感謝!
你的MOD雖少,但很中肯
我會日益精進的:)
Mystica
Full Mod

[Normal]
横平竖直不受大众待见
既然你决定01:31:386用0.6x那么请在00:55:610也用 这是对应的部分
01:59:523 明显对应finish开头的slider 3拍感觉不好
02:16:107 参见第二条 (其他难度这部分请全参照这边
02:28:032 因为是normal鉴于前面一直是一个折返这地方2次折返对新手不友善 因为新手是不善于判别slider折返次数的
02:34:741 同上
03:00:827 只是为了喷泉的话请在03:00:921加一条线来终止kiai 要么会造成需要按skip 喷泉只是在kiai开始的瞬间就可以了
hitsound
03:00:921 add finish
00:35:859 同上次mod
00:57:101 add finish 这部分隔一个白线一个finish 然后三个一组感觉是最好的
01:00:082 ^
01:25:424 add finish
01:27:846 cancel finish
01:28:405 add finish
01:29:523 cancel finish
01:29:896 add finish


[Hard]

00:31:386 spinner结束在这里 然后后面白线+note 这样的话spinner开头感觉怪异
00:37:536 add finish
00:39:026 ^
00:45:175 ^
00:48:157 finish提前到00:47:970
00:49:461 还是按面前的一白线一红线双finish
01:31:386 distance变换下吧 现在这个坑人
最后部分kiai一样


[Insane]
为什么note会比hard还大啊 用large下面那级的比较好
顺便distance略显拥挤了 尝试用1.2x以及以上的话排列比较好(重要 看完直接觉得太挤了的感觉
AR+1
00:39:026 这个跳OTL
kiai参见normal


[Lunatic]

01:31:386 这段完全没有了hitsound么OTL
02:17:505 突然出现好违和
收回前言 除了部分位置跳不舒服剩下地方还是不错的


PS:所有的diff可以参照normal的hitsound我觉得那个是感觉比较不错的各种运用

good luck
Topic Starter
DarknessAngel

Mystica wrote:

Full Mod

[Normal]
横平竖直不受大众待见 唔...我承認當時做得不太用心lol
既然你决定01:31:386用0.6x那么请在00:55:610也用 这是对应的部分 我只打算加「副歌之後」的那部分,你說的另一個部分不算是對應...
01:59:523 明显对应finish开头的slider 3拍感觉不好 因為DS的關係,只能這樣了lol
02:16:107 参见第二条 (其他难度这部分请全参照这边
02:28:032 因为是normal鉴于前面一直是一个折返这地方2次折返对新手不友善 因为新手是不善于判别slider折返次数的 fixed
02:34:741 同上 fixed
03:00:827 只是为了喷泉的话请在03:00:921加一条线来终止kiai 要么会造成需要按skip 喷泉只是在kiai开始的瞬间就可以了 fixed
hitsound
03:00:921 add finish
00:35:859 同上次mod
00:57:101 add finish 这部分隔一个白线一个finish 然后三个一组感觉是最好的
01:00:082 ^
01:25:424 add finish
01:27:846 cancel finish
01:28:405 add finish
01:29:523 cancel finish
01:29:896 add finish[/color]

hitsound all done~

[Hard]

00:31:386 spinner结束在这里 然后后面白线+note 这样的话spinner开头感觉怪异 fixed
00:37:536 add finish fixed
00:39:026 ^ fixed
00:45:175 ^ fixed
00:48:157 finish提前到00:47:970 fixed
00:49:461 还是按面前的一白线一红线双finish fixed
01:31:386 distance变换下吧 现在这个坑人 fixed
最后部分kiai一样 [/color] fixed

[Insane]
为什么note会比hard还大啊 用large下面那级的比较好 fixed
顺便distance略显拥挤了 尝试用1.2x以及以上的话排列比较好(重要 看完直接觉得太挤了的感觉 Circle變小,應該就OK了吧0.0?
AR+1 fixed
00:39:026 这个跳OTL fixed...= =
kiai参见normal[/color] fixed

[Lunatic]

01:31:386 这段完全没有了hitsound么OTL 如你所見... - -
02:17:505 突然出现好违和 ...orz
收回前言 除了部分位置跳不舒服剩下地方还是不错的[/color] 就算是恭維我也很高興

PS:所有的diff可以参照normal的hitsound我觉得那个是感觉比较不错的各种运用 唔...我是想要每個難度都放不同的音效,比較不會聽膩...而且把音效改成nor這樣也是件大工程啊lol...先聽看看別人怎麼說

good luck
哇塞你幫我MOD全部了啊,還要再給KD麼?
要的話說一聲
謝謝MOD~ :)
Sure
Hi :D


[General]
5:4 ratio BG? Best one is 4:3


[Lunatic]
Big circle size. o_o I suggest circle size 4, but it's up to you.
00:44:616 (2,3) - I'd like to switch their position
01:38:840 (5,6) - Doesn't fit music. Try this. http://puu.sh/7SPY
01:55:237 (4) - New combo
01:55:796 (1) - Remove new combo


[Insane]
00:43:685 (3) - New combo
00:43:871 (1) - Remove new combo
01:53:560 (3) - 1 grid down
02:16:107 (6) - New combo
02:16:852 (1) - Remove new combo
02:19:088 (6) - New combo
02:19:834 (1) - Remove new combo
02:56:355 (1) - This slider should be x0.6 speed. It's still in the section where tension relaxed.


[Hard]
00:56:542 (1) - Remove new combo
00:56:914 (3) - New combo
01:07:163 (1) - New combo is not necessary
01:22:256 (1) - According to your rhythm pattern, I think it should start from next long white tick. {Compared with 01:10:517 (1), 02:31:014 (1), 02:42:939 (1)}
02:39:585 (1) - New combo is not necessary


[Normal]
00:31:759 (7) - New combo
00:32:132 (1) - Remove new combo
01:12:380 (1) - (Bug) Add new combo
02:04:182 (1) - Add finish to start of slider / Remove whistle from sliderslide
02:22:442 (1) - (Bug) Add new combo
02:32:505 (1) - ^
02:41:449 (1) - ^
02:44:430 (1) - ^

02:51:138 (5) - Add finish to end of slider


[Easy]
00:50:393 (2) - Try this code. http://osu.ppy.sh/ss/173333
216,320,50393,2,0,B|168:248|264:184|208:72,1,240,2|4
00:51:883 (3) - x:288 y:48
02:32:505 (1) - Change beat like this 02:34:741 (3) ?
02:45:548 (4) - http://puu.sh/7SYv


Tired orz
Good luck ;)
Gamu

ykcarrot wrote:

Hi :D

[Easy]
00:50:393 (2) - Try this code. http://osu.ppy.sh/ss/173333
216,320,50393,2,0,B|168:248|264:184|208:72,1,240,2|4
00:51:883 (3) - x:288 y:48
02:32:505 (1) - Change beat like this 02:34:741 (3) ?
02:45:548 (4) - http://puu.sh/7SYv

All fixed~
Tired orz
Good luck ;)

Mod Thank you~

( ´・◡・`)

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Easy].osu
Topic Starter
DarknessAngel

ykcarrot wrote:

Hi :D


[General]
5:4 ratio BG? Best one is 4:3 I don't know how to fix it... lol


[Lunatic]
Big circle size. o_o I suggest circle size 4, but it's up to you. I think big size is great. o.o
00:44:616 (2,3) - I'd like to switch their position fixed
01:38:840 (5,6) - Doesn't fit music. Try this. http://puu.sh/7SPY fixed
01:55:237 (4) - New combo fixed
01:55:796 (1) - Remove new combo fixed


[Insane]
00:43:685 (3) - New combo
00:43:871 (1) - Remove new combo
01:53:560 (3) - 1 grid down
02:16:107 (6) - New combo
02:16:852 (1) - Remove new combo
02:19:088 (6) - New combo
02:19:834 (1) - Remove new combo
02:56:355 (1) - This slider should be x0.6 speed. It's still in the section where tension relaxed.

all fixed

[Hard]
00:56:542 (1) - Remove new combo fixed
00:56:914 (3) - New combo fixed
01:07:163 (1) - New combo is not necessary fixed
01:22:256 (1) - According to your rhythm pattern, I think it should start from next long white tick. {Compared with 01:10:517 (1), 02:31:014 (1), 02:42:939 (1)} I made this diff two pattern,so...
02:39:585 (1) - New combo is not necessary fixed


[Normal]
00:31:759 (7) - New combo
00:32:132 (1) - Remove new combo
01:12:380 (1) - (Bug) Add new combo
02:04:182 (1) - Add finish to start of slider / Remove whistle from sliderslide
02:22:442 (1) - (Bug) Add new combo
02:32:505 (1) - ^
02:41:449 (1) - ^
02:44:430 (1) - ^

02:51:138 (5) - Add finish to end of slider

All fixed


Tired orz lol
Good luck ;)
Thank you for your modding~ :)
merchat7
As requested, I love the OP and ED for Tsuyokiss 3gakki :)

[General]

- Please add hentai eroge game visual novel opening Candy Soft Reason is found here http://en.wikipedia.org/wiki/Tsuyokiss. Also add full ver version as this is the full version I presume.
- Please resize your background to 800x600 (use photoshop / gimp to resize or other programs, be sure to save in .jpg).

Other than that, everything looks good to me.

[Easy]

00:40:331 (2,3) - Change to slider, it follows the song nicer because the singer is holding a note here and it feel weird to be hitting two hit circles rather than holding a slider. http://puu.sh/7Xc5 - Copy (4) and paste it here.
00:58:219 (4,1) - Since (4) is place further than the other hit circle, I suggest making them a slider. This is also to give rest to the player as it's tiring to try get 300s on 8 hit circles and this will give them a little rest.
01:10:517 (5) - This slider can be better.
01:17:598 (2) - Move the middle (3rd) anchor point 1 grid left (grid 3) looks nicer to me.
01:32:877 (4,5) - I feel a slider fits better with the flow here since I can hear her singing at 01:33:250 and it feels a little weird to have nothing there. Place it something like this maybe, http://puu.sh/7XdZ.
01:39:213 (2.3.4) - Can you make this a repeating slider instead? It's a bit disorienting to hit hit circles on white ticks when I can hear notes on red ticks. Making a repeating slider feels much better. Ideas on how to put it - http://puu.sh/7XeU.
01:56:355 (3,4) - Slider, for the same reason as 01:32:877. I can hear singing at 01:56:728 so a slider make this feel less "empty."
02:07:163 (4,5) - ^
02:16:107 (1,2,3,4,1,2,3,4) - Adding sliders somewhere in this section feels better. 8 hit circles in a row is tiring for beginners.
02:36:977 (1,2,3,4) - I would love two sliders here to emphasize the down beat and the third beat. http://puu.sh/7Xg5. But it's fine if you want to keep it.
02:44:430 (1,2) - ^ Slider to emphasize the down beat.
02:47:784 (2,3,1,2,3,4) - So many hit circles, I would like if you make 02:47:784 (2,3) a slider, or make 02:48:902 (1,2,3,4) a repeating slider with 2 repeats.
02:51:883 (1,2,3) - Placing notes like this can be confusing for beginner (they will think they have to hit 3 first). I also feel (1,2) should be slider to follow the vocal just a bit more. So something like this? http://puu.sh/7Xh0

It's not bad, but I feel you should use more sliders as some part feel a little empty / play weird with hit circles and to give a little break for beginners. So consider them!

[Normal]

00:13:498 - 00:25:424 - The notes are placed in a very linear way, maybe you can try something interesting?
01:14:244 (4,5,6,7) - Since your previous stack were in group of 3s, i would prefer if you make it a repeating sliders with 2 repeats or two short sliders http://puu.sh/7XiC.

Well the rhythm seems good, but the way you place the notes is very linear. Try to rework it (curve some sliders, etc.).

[Hard]

00:56:355 (3) - I don't get why you snap this to 1.6x distant snap? Shouldn't be hard to adjust so that it's snapped to 1.5x.
01:10:517 (1) - Can you reduce the spacing for this jump a bit? 2.66 is quite high for Hard.
01:19:461 (1,2,3,4,5) - Place like this http://puu.sh/7XkZ seems nicer.
01:20:579 (1) - And this like this http://puu.sh/7Xl2
01:27:101 (1,2,3) - I don't get why you increase the spacing here, why not 1.5x distant snap like before (01:26:169)?
02:42:939 (1) - Again big jump for a Hard, please reduce.
02:54:119 (1,2,3,4,5,6) - The way you placed these note is quite linear, try to rearrange a bit so that it's less linear?

Looks pretty good.

[Insane]

- Consider higher stack leniency, look at 01:22:070, it doesn't look too good.

00:30:455 (1,2,3,4,5) - Feel like there should be a jump here. How about this http://puu.sh/7XnA (all is snapped to 1.5x distant snap). (1.3) are stacked with each other, (2,4) are stacked with each other. Don't have to be placed like this, but I feel there should be a jump here.
00:39:026 (1,2,3,4,5) - I would prefer if you make the jump smaller. You snap the previous notes to 1.0x distant snapping and all the sudden, a 2.0x jump. It doesn't play bad, but feel very sudden and nothing in the music really give a reason to why the jump should be so big. So, please reduce.
00:44:430 (1,2,3,4) - ^ Didn't suggest for 00:43:312 (1,2,1) as it seems fine.
01:29:709 (4,1,2,3,4,5) - ^
01:22:442 (1,2,3,4,5) - ^ I didn't suggest for others as it plays fine.
01:31:386 (1,3) - Should curve these two sliders, look nicer imo.
01:33:809 (2,3,4) - Place more like this? http://puu.sh/7XpW (Snap all to 1.1x distant snap).
01:59:896 (5,6,7,8,9) - Feel like the jump should be smaller.
02:10:331 (1,2,3,4) - ^
02:35:859 (2,3) - Don't see any reason for spacing not to be equal here. Please fix it (snap 2 to 1.3x distant snap).
02:52:256 - 02:55:610 - Curve some of the sliders, look nicer.

I feel some jump should be smaller (all mention in my mod) since they feel a bit sudden. I didn't suggest for all since for some of them, the way you place the note, the jump make sense, so maybe rearrange the note a bit if you don't want to reduce the jumps. Looks good in general through, maybe self mod and polish the diff a little through.

[Lunatic]

- I find it weird that for the hardest difficulty, you are using circle size 3, but I guess it's fine.
- Consider higher stack leniency, look at 02:46:852 & 02:53:374, etc. to see what I mean.

00:22:815 (1,2,3) - Hm, stacking another stream on top of a stream doesn't play too good imo, prob better to space it out. Something like this? http://puu.sh/7XrK.
02:50:020 (2) - Considering you curved all the slider here, you should probably curve this one as well.

Similar comments about jumps. I didn't mention them since this is the hardest diff for this beatmap and they seems to play well enough. But I feel the jumps are just there to make it harder and doesn't really fit the song. It's pretty fun to play through.

Overall, the mapset is good, just make Normal less linear. Some sliders could use a little of polish so look through your diffs a bit. No star since this map already have lot of stars.

Good luck!
Gamu

merchat7 wrote:

As requested, I love the OP and ED for Tsuyokiss 3gakki :)

[Easy]

00:40:331 (2,3) - Change to slider, it follows the song nicer because the singer is holding a note here and it feel weird to be hitting two hit circles rather than holding a slider. http://puu.sh/7Xc5 - Copy (4) and paste it here.
00:58:219 (4,1) - Since (4) is place further than the other hit circle, I suggest making them a slider. This is also to give rest to the player as it's tiring to try get 300s on 8 hit circles and this will give them a little rest..
01:10:517 (5) - This slider can be better.
01:17:598 (2) - Move the middle (3rd) anchor point 1 grid left (grid 3) looks nicer to me.
01:32:877 (4,5) - I feel a slider fits better with the flow here since I can hear her singing at 01:33:250 and it feels a little weird to have nothing there. Place it something like this maybe, http://puu.sh/7XdZ.
01:39:213 (2.3.4) - Can you make this a repeating slider instead? It's a bit disorienting to hit hit circles on white ticks when I can hear notes on red ticks. Making a repeating slider feels much better. Ideas on how to put it - http://puu.sh/7XeU.
01:56:355 (3,4) - Slider, for the same reason as 01:32:877. I can hear singing at 01:56:728 so a slider make this feel less "empty."
02:07:163 (4,5) - ^
02:16:107 (1,2,3,4,1,2,3,4) - Adding sliders somewhere in this section feels better. 8 hit circles in a row is tiring for beginners.
02:36:977 (1,2,3,4) - I would love two sliders here to emphasize the down beat and the third beat. http://puu.sh/7Xg5. But it's fine if you want to keep it.
02:44:430 (1,2) - ^ Slider to emphasize the down beat.
02:47:784 (2,3,1,2,3,4) - So many hit circles, I would like if you make 02:47:784 (2,3) a slider, or make 02:48:902 (1,2,3,4) a repeating slider with 2 repeats.
02:51:883 (1,2,3) - Placing notes like this can be confusing for beginner (they will think they have to hit 3 first). I also feel (1,2) should be slider to follow the vocal just a bit more. So something like this? http://puu.sh/7Xh0

It's not bad, but I feel you should use more sliders as some part feel a little empty / play weird with hit circles and to give a little break for beginners. So consider them!.

Good luck!
All fixed~ :)

Many MOD Thank you~ <3

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Easy].osu
Topic Starter
DarknessAngel

merchat7 wrote:

As requested, I love the OP and ED for Tsuyokiss 3gakki :)

[General]

- Please add hentai eroge game visual novel opening Candy Soft fixedReason is found here http://en.wikipedia.org/wiki/Tsuyokiss. Also add full ver version as this is the full version I presume.I don't know what you mean...lol
- Please resize your background to 800x600 (use photoshop / gimp to resize or other programs, be sure to save in .jpg). I don't have photoshop,and I fixed the background to 800x640...(It cannot be fixed to 800x600= =)

Other than that, everything looks good to me.

[Normal]

00:13:498 - 00:25:424 - The notes are placed in a very linear way, maybe you can try something interesting?
01:14:244 (4,5,6,7) - Since your previous stack were in group of 3s, i would prefer if you make it a repeating sliders with 2 repeats or two short sliders http://puu.sh/7XiC. done

Well the rhythm seems good, but the way you place the notes is very linear. Try to rework it (curve some sliders, etc.). ...daim lol

[Hard]

00:56:355 (3) - I don't get why you snap this to 1.6x distant snap? Shouldn't be hard to adjust so that it's snapped to 1.5x. fixed
01:10:517 (1) - Can you reduce the spacing for this jump a bit? 2.66 is quite high for Hard. fixed
01:19:461 (1,2,3,4,5) - Place like this http://puu.sh/7XkZ seems nicer. fixed
01:20:579 (1) - And this like this http://puu.sh/7Xl2 fixed
01:27:101 (1,2,3) - I don't get why you increase the spacing here, why not 1.5x distant snap like before (01:26:169)? fixed
02:42:939 (1) - Again big jump for a Hard, please reduce. fixed
02:54:119 (1,2,3,4,5,6) - The way you placed these note is quite linear, try to rearrange a bit so that it's less linear? no..

Looks pretty good.

[Insane]

- Consider higher stack leniency, look at 01:22:070, it doesn't look too good.

00:30:455 (1,2,3,4,5) - Feel like there should be a jump here. How about this http://puu.sh/7XnA (all is snapped to 1.5x distant snap). (1.3) are stacked with each other, (2,4) are stacked with each other. Don't have to be placed like this, but I feel there should be a jump here.
00:39:026 (1,2,3,4,5) - I would prefer if you make the jump smaller. You snap the previous notes to 1.0x distant snapping and all the sudden, a 2.0x jump. It doesn't play bad, but feel very sudden and nothing in the music really give a reason to why the jump should be so big. So, please reduce.
00:44:430 (1,2,3,4) - ^ Didn't suggest for 00:43:312 (1,2,1) as it seems fine.
01:29:709 (4,1,2,3,4,5) - ^
01:22:442 (1,2,3,4,5) - ^ I didn't suggest for others as it plays fine.
01:31:386 (1,3) - Should curve these two sliders, look nicer imo.
01:33:809 (2,3,4) - Place more like this? http://puu.sh/7XpW (Snap all to 1.1x distant snap).
01:59:896 (5,6,7,8,9) - Feel like the jump should be smaller.
02:10:331 (1,2,3,4) - ^
02:35:859 (2,3) - Don't see any reason for spacing not to be equal here. Please fix it (snap 2 to 1.3x distant snap).
02:52:256 - 02:55:610 - Curve some of the sliders, look nicer.

I feel some jump should be smaller (all mention in my mod) since they feel a bit sudden. I didn't suggest for all since for some of them, the way you place the note, the jump make sense, so maybe rearrange the note a bit if you don't want to reduce the jumps. Looks good in general through, maybe self mod and polish the diff a little through.

something fixed,I keep those jump 2.0x beacause it is "insane"...

[Lunatic]

- I find it weird that for the hardest difficulty, you are using circle size 3, but I guess it's fine.
- Consider higher stack leniency, look at 02:46:852 & 02:53:374, etc. to see what I mean.

00:22:815 (1,2,3) - Hm, stacking another stream on top of a stream doesn't play too good imo, prob better to space it out. Something like this? http://puu.sh/7XrK. fixed
02:50:020 (2) - Considering you curved all the slider here, you should probably curve this one as well. no..

Similar comments about jumps. I didn't mention them since this is the hardest diff for this beatmap and they seems to play well enough. But I feel the jumps are just there to make it harder and doesn't really fit the song....lol It's pretty fun to play through.

Overall, the mapset is good, just make Normal less linear. Some sliders could use a little of polish so look through your diffs a bit. No star since this map already have lot of stars.

Good luck!
Almost fixed... lol
Thank you for yor modding!!!><
bossandy
HI HI ~ 來mod摟~ 挑兩個diff mod~ (如果還需要 可以再post 一次XD

Insane:

SPOILER
02:18:343 (6) - 好醜的slider
WOW 這難度的風格好像Shinxyn做的Masayoshi Minoshima - Fire Insane

Lunatic:

SPOILER
00:28:778 (5) - NC
00:31:386 (1) - 刪除NC
00:31:759 (9) - NC並開頭加finish
00:32:877 (2) - 刪除whistle
00:56:542 (1) - 刪除NC
01:07:536 (1,2,3,4,5) - 這我聽節奏 沒什麼變化lol 確定要用jump 要用的話 擺好看點吧>_<
01:39:772 (7) - 這個地方改個節奏吧 像這樣



01:53:747 (4) - NC
01:53:933 (1) - 刪除NC
01:56:169 (1) - 刪除NC
01:56:728 (6) - NC
01:57:473 (1) - 刪除NC
01:59:150 (1) - 刪除NC
02:00:455 (1) - 刪除NC
02:01:200 (6) - NC
02:03:809 (1) - 刪除NC
02:04:182 (2) - NC
02:07:163 (5) - NC
02:11:262 (6,7) - 間距 且7加NC
02:11:635 (1) - 刪除NC
02:12:380 (1) - 刪除NC
02:13:312 (7) - NC
02:20:579 (6) - NC
02:26:542 (7) - NC

這是東方的歌嘛? 怎麼會有Lunatic名稱呢?
不是東方的就改掉吧 還有把Source改成Tsuyokiss
做的真好~
祝好運~!
Topic Starter
DarknessAngel

bossandy wrote:

HI HI ~ 來mod摟~ 挑兩個diff mod~ (如果還需要 可以再post 一次XD

Insane:

SPOILER
02:18:343 (6) - 好醜的slider 調好了
WOW 這難度的風格好像Shinxyn做的Masayoshi Minoshima - Fire Insane 這也不是我願意的lol,只是放我覺得有趣的排列而已~

Lunatic:

SPOILER
00:28:778 (5) - NC
00:31:386 (1) - 刪除NC
00:31:759 (9) - NC並開頭加finish
00:32:877 (2) - 刪除whistle
00:56:542 (1) - 刪除NC
01:07:536 (1,2,3,4,5) - 這我聽節奏 沒什麼變化lol 確定要用jump 要用的話 擺好看點吧>_<
01:39:772 (7) - 這個地方改個節奏吧 像這樣




All fixed

01:53:747 (4) - NC
01:53:933 (1) - 刪除NC
01:56:169 (1) - 刪除NC
01:56:728 (6) - NC
01:57:473 (1) - 刪除NC
01:59:150 (1) - 刪除NC
02:00:455 (1) - 刪除NC
02:01:200 (6) - NC
02:03:809 (1) - 刪除NC
02:04:182 (2) - NC
02:07:163 (5) - NC
02:11:262 (6,7) - 間距 且7加NC
02:11:635 (1) - 刪除NC
02:12:380 (1) - 刪除NC
02:13:312 (7) - NC
02:20:579 (6) - NC
02:26:542 (7) - NC

除了一個NC沒改之外,其他都改好了~

這是東方的歌嘛? 怎麼會有Lunatic名稱呢?
不是東方的就改掉吧 還有把Source改成TsuyokissOK
做的真好~
祝好運~!
謝謝MOD啊(其他難度也幫我MOD一下啊lol)
Laurier
hi
from my mod queue

General
delete osb and full upload.
Please unify tag by all the diff.


Heart
00:32:691 (5) - 1grid right
00:33:064 (6) - 1grid down
00:45:921 (3) - spacing
00:54:119 (2) - 1grid up and 00:54:678 (3) move x56y112 i like this
01:05:672 (4) - Please repile up.
02:01:014 (2) - It is better to pile up firmly with 01:59:523 (3) tail
02:12:753 (1) - ^
02:49:461 (3) - ^

Kiss
00:15:734 (1,2) - How is it that piles up with 00:14:803 (5) -tail?
00:35:300 (2) - 1grid up
00:40:703 (2,4) - 1grid down and 00:42:380 (1,2,3,4) - 1grid left and 00:43:498 (2)piles up 00:42:939 (4) tail. how about this?
Since a large correction is needed when this is performed, please take care.
01:12:939 (6) - new combo?
01:58:032 (3) - 2grid up?The way of this thinks that the flow of a cursor is smooth.
02:05:300 (2) - repile up 02:04:741 (4) and Some of after that
02:15:175 (2) - move x240 y128
02:24:306 (1) - 1grid left?

Tsuyokiss
00:45:175 (1) - 2nd way point x280y240 3rd x212y208 and end point x260y128
00:58:405 (11,2,6,7,8,2,3) -piles up 00:57:660 (9)
01:12:008 (2) - move x176y144?
01:27:101 (4) - remove finish
01:27:846 (5) - ^
01:28:405 (1) - add finish?
01:30:641 (7,8) - remve finish
01:31:386 (1,2,3,4,5,6,1,2,3,4,5,6) - Please do not forget hit sound.
02:45:921 (1) - add finish
02:46:666 (6) - remove finish
02:47:598 (1) - ^
02:52:070 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,4) - hit sound

nice map GL :)
Topic Starter
DarknessAngel

Laurier wrote:

hi
from my mod queue

General
delete osb and full upload. fixed
Please unify tag by all the diff. fixed


Heart
00:32:691 (5) - 1grid right fixed
00:33:064 (6) - 1grid down fixed
00:45:921 (3) - spacing fixed
00:54:119 (2) - 1grid up and 00:54:678 (3) move x56y112 i like this fixed
01:05:672 (4) - Please repile up. why?
02:01:014 (2) - It is better to pile up firmly with 01:59:523 (3) tail Sorry,I think this is fine
02:12:753 (1) - ^ No
02:49:461 (3) - ^ No

Kiss
00:15:734 (1,2) - How is it that piles up with 00:14:803 (5) -tail? fixed
00:35:300 (2) - 1grid up fixed
00:40:703 (2,4) - 1grid down and 00:42:380 (1,2,3,4) - 1grid left and 00:43:498 (2)piles up 00:42:939 (4) tail. how about this? No...I tried,but it would have the distance mistake if I did this.
Since a large correction is needed when this is performed, please take care.
01:12:939 (6) - new combo? fixed
01:58:032 (3) - 2grid up?The way of this thinks that the flow of a cursor is smooth. fixed
02:05:300 (2) - repile up 02:04:741 (4) and Some of after that fixed
02:15:175 (2) - move x240 y128 fixed
02:24:306 (1) - 1grid left? fixed

Tsuyokiss
00:45:175 (1) - 2nd way point x280y240 3rd x212y208 and end point x260y128 No
00:58:405 (11,2,6,7,8,2,3) -piles up 00:57:660 (9) No
01:12:008 (2) - move x176y144? No... I'm sorry . lol
01:27:101 (4) - remove finish fixed
01:27:846 (5) - ^ fixed
01:28:405 (1) - add finish? fixed
01:30:641 (7,8) - remve finish fixed
01:31:386 (1,2,3,4,5,6,1,2,3,4,5,6) - Please do not forget hit sound. fixed
02:45:921 (1) - add finish fixed
02:46:666 (6) - remove finish fixed
02:47:598 (1) - ^ fixed
02:52:070 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,4) - hit sound fixed

nice map GL :)

Thank you for your modding~ :)
Takos
Hi~ >w</
Mod Request accepted from my modding queue

General
General
Tsuyokiss BG? :(
Slider Tick Rate
Write which diff name corresponds to which diff in description
Wrong tag for some diffs. Tag roge-> Eroge?

-Gamu-'s Relaxing
-Gamu-'s Relaxing
00:48:902 (1) - Add finish to end? 最後にFinish追加?
02:49:647 (2) - This slider might be difficult to read for beginners (初心者にはスライダーが見えづらいかもしれません) http://puu.sh/8pjy
01:20:952 (1) - Add Whistle? ホィ ッスルを追加?

Sweet
Looks fine

Heart
Heart
Looks fine, except for the inconsistent NC
Too many NCs imo... You aren't using confusing jumps so you don't need that many
00:34:741 (6) - NC
00:35:300 (2) - Remove NC
00:39:958 (1) - NC
00:40:144 (2) - Remove NC
00:42:008 (1) - ^
00:42:194 (2) - NC
00:44:616 (1) - Remove NC
00:56:914 (1) - ^
00:59:896 (1) - ^
01:10:517 (1) - ^
01:14:616 (2) - Ctrl+R?
01:22:256 (1) - Remove NC
01:27:101 (1) - ^
02:03:809 (1) - ^
02:04:182 (7) - NC
02:04:927 (1) - Remove NC
02:08:095 (1) - ^
02:16:852 (1) - ^
02:17:784 (1) - ^
02:20:765 (1) - ^
02:23:374 (1) - ^
02:31:014 (1) - ^
02:35:672 (1) - ^
02:42:939 (1) - ^
02:50:020 (1) - ^
02:50:393 (3) - NC
02:47:598 (1) - ^

Kiss
Kiss
00:15:734 (1) - Remove NC
01:17:411 (1) - ^
00:27:660 (1) - ^
01:33:250 (1) - ^
01:27:101 (1) - ^
01:33:250 (5) - ^
02:30:455 (1) - ^
02:31:014 (3) - NC
02:33:436 (1) - Remove NC
02:35:672 (1) - ^
02:47:598 (1) - ^
02:51:138 (1,2,3) - This is quite confusing, stack instead?
02:53:374 (1) - Remove NC

Tsuyokiss
Tsuyokiss
Fun jumpy map :D
Circle Size -1?
01:55:796 (2,3,4) - 1 grid down
01:56:728 (1) - Remove NC
01:57:473 (3) - NC
02:42:101 (7) - I think this whistle is on the wrong note. This is a blue tick~

Good luck for rank~
Topic Starter
DarknessAngel

Takos wrote:

Hi~ >w</
Mod Request accepted from my modding queue

General
General
Tsuyokiss BG? :( No...
Slider Tick Rate fixed
Write which diff name corresponds to which diff in description fixed
Wrong tag for some diffs. Tag roge-> Eroge? fixed

Sweet
Looks fine 0.0

Heart
Heart
Looks fine, except for the inconsistent NC
Too many NCs imo... You aren't using confusing jumps so you don't need that many
00:34:741 (6) - NC
00:35:300 (2) - Remove NC
00:39:958 (1) - NC
00:40:144 (2) - Remove NC
00:42:008 (1) - ^
00:42:194 (2) - NC
00:44:616 (1) - Remove NC
00:56:914 (1) - ^
00:59:896 (1) - ^
01:10:517 (1) - ^
01:14:616 (2) - Ctrl+R?
01:22:256 (1) - Remove NC
01:27:101 (1) - ^
02:03:809 (1) - ^
02:04:182 (7) - NC
02:04:927 (1) - Remove NC
02:08:095 (1) - ^
02:16:852 (1) - ^
02:17:784 (1) - ^
02:20:765 (1) - ^
02:23:374 (1) - ^
02:31:014 (1) - ^
02:35:672 (1) - ^
02:42:939 (1) - ^
02:50:020 (1) - ^
02:50:393 (3) - NC
02:47:598 (1) - ^ Except 3 NC modding,the other are all fixed.

Kiss
Kiss
00:15:734 (1) - Remove NC
01:17:411 (1) - ^ fixed
00:27:660 (1) - ^ No
01:33:250 (1) - ^ fixed
01:27:101 (1) - ^ fixed
01:33:250 (5) - ^ fixed
02:30:455 (1) - ^ fixed
02:31:014 (3) - NC fixed
02:33:436 (1) - Remove NC No
02:35:672 (1) - ^ fixed
02:47:598 (1) - ^ fixed
02:51:138 (1,2,3) - This is quite confusing, stack instead? no
02:53:374 (1) - Remove NC fixed

Tsuyokiss
Tsuyokiss
Fun jumpy map :D
Circle Size -1? no...
01:55:796 (2,3,4) - 1 grid down no
01:56:728 (1) - Remove NC fixed
01:57:473 (3) - NC fixed
02:42:101 (7) - I think this whistle is on the wrong note. This is a blue tick~ fixed

Good luck for rank~

Thank you for your modding~ :)
Gamu

Takos wrote:

Hi~ >w</
Mod Request accepted from my modding queue

-Gamu-'s Relaxing
-Gamu-'s Relaxing
00:48:902 (1) - Add finish to end? 最後にFinish追加?
02:49:647 (2) - This slider might be difficult to read for beginners (初心者にはスライダーが見えづらいかもしれません) http://puu.sh/8pjy
01:20:952 (1) - Add Whistle? ホィ ッスルを追加?

Good luck for rank~
All fixed!

Takosさん ありがとう 

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Relaxing].osu
S h i o n
:)

先mod这3个吧 改天再补上


General
  1. -Gamu- should be in tag but not Gamu
  2. combo burst 丑!
  3. 话说第一个简单难度的音效需要十分努力

-Gamu-'s Relaxing
  1. Slider tick maybe use 1 ?
  2. 01:55:237 (1,2,3) - this part is hard because you have missed one beat on 01:55:983. Maybe think of a new pattern ?
  3. 02:49:647 (2) - Hidden by combo burst of 02:48:529 (3). You'd better change this ~

Sweet
  1. 00:31:386 (6) - 略遮挡 简单难度 干净点好
  2. 00:33:064 (5) - 不推荐3连的1/4+ stack 略难, 而且我觉得这里用1/2更好听
  3. 00:43:871 (2) - ^
  4. 01:07:536 (1,1,2,3,1) - 建议去掉spinner用slider吧
  5. 01:12:380 (1) - 转圈完恢复的时间太少了 同样的地方AIMod显示很多处,有些转完后紧接着的note离中心很近的就不指出了~
  6. 02:17:970 (1,1) - ^
  7. 02:44:430 (1) - ^

Heart
  1. 00:13:871 (2) - 头finish
  2. 00:45:921 (3) - whistle ?
  3. 01:17:225 (6) - 改成向下弯的?
  4. 01:36:604 (1) - 不跳好么 T.T
  5. 02:15:734 (5) - 感觉这个仍然用normalhit好听一些
  6. 02:28:032 (1,2,3,4,5) - 略难
  7. 02:39:958 (1,2,3,4,5) - ^
  8. 02:42:008 (3) - 叠的略丑 (而且尾部稍许有些遮挡
  9. 02:42:939 (6) - ^
  10. 02:56:355 (4) - use soft hitsound
↓ ↓ ↓ ↓
yay ~
bubbled
ranked
Gamu

S h i o n wrote:

:)

先mod这3个吧 改天再补上


General
  1. -Gamu- should be in tag but not Gamu nope!(゚д゚)

-Gamu-'s Relaxing
  1. Slider tick maybe use 1 ? fixed
  2. 01:55:237 (1,2,3) - this part is hard because you have missed one beat on 01:55:983. Maybe think of a new pattern ? no fixed
  3. 02:49:647 (2) - Hidden by combo burst of 02:48:529 (3). You'd better change this ~ fixed
Mod Thank you~ :)

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Relaxing].osu
Topic Starter
DarknessAngel

S h i o n wrote:

:)

先mod这3个吧 改天再补上


General
  1. -Gamu- should be in tag but not Gamu 如他所說...= =
  2. combo burst 丑! 醜?什麼東西醜?
  3. 话说第一个简单难度的音效需要十分努力 真的假的...

Sweet
  1. 00:31:386 (6) - 略遮挡 简单难度 干净点好 fixed
  2. 00:33:064 (5) - 不推荐3连的1/4+ stack 略难, 而且我觉得这里用1/2更好听
  3. 00:43:871 (2) - ^ 唔...這個就先保留吧
  4. 01:07:536 (1,1,2,3,1) - 建议去掉spinner用slider吧 之後會接不上啊...
  5. 01:12:380 (1) - 转圈完恢复的时间太少了 同样的地方AIMod显示很多处,有些转完后紧接着的note离中心很近的就不指出了~
  6. 02:17:970 (1,1) - ^
  7. 02:44:430 (1) - ^ 這個我就不改了,因為4星這種情況應該能被接受
抱歉,這難度的MOD才改一個= =

Heart
  1. 00:13:871 (2) - 头finish fixed
  2. 00:45:921 (3) - whistle ? fixed
  3. 01:17:225 (6) - 改成向下弯的? 好主意
  4. 01:36:604 (1) - 不跳好么 T.T 唔...跳也不錯啊T.T
  5. 02:15:734 (5) - 感觉这个仍然用normalhit好听一些 這是為了配合「系統音效」
  6. 02:28:032 (1,2,3,4,5) - 略难
  7. 02:39:958 (1,2,3,4,5) - ^ 恩...我想保留這個lol
  8. 02:42:008 (3) - 叠的略丑 (而且尾部稍许有些遮挡 調好了(大概)
  9. 02:42:939 (6) - ^ fixed
  10. 02:56:355 (4) - use soft hitsound 好啦lol

↓ ↓ ↓ ↓
yay ~
bubbled
ranked yeah~
謝謝你一再的幫我MOD啊,等我有能力的時候會回禮的...(汗)
bakabaka
mod in irc :D

nice map :>>
Topic Starter
DarknessAngel

bakabaka wrote:

mod in irc :D

nice map :>>
Thank you for your modding~ :)
It is very helpful to me. ><
LKs
BG
BG不错 但男主的脸太大了吧 违和

Sweet

[00:15:734] 45都向右1格
[00:47:039] 向右1

其他难度都没问题 找泡吧

另外真不用这么多难度 都你做导致风格趋同
难度变化也不大 反而我期望中的那种难度没做出来
Topic Starter
DarknessAngel

LKs wrote:

BG
BG不错 但男主的脸太大了吧 违和

Sweet

[00:15:734] 45都向右1格 我把3往左移,距離就一樣了
[00:47:039] 向右1 OK

其他难度都没问题 找泡吧 真的可以!?

另外真不用这么多难度 都你做导致风格趋同 之前我有聽過類似的話lol
难度变化也不大 反而我期望中的那种难度没做出来 嘛,整體就是太簡單了是吧?我不太會做觸圖lol
恩,謝謝你的MOD還有評價
唔...我會加油orz
littlecar3370
說好的太鼓diff
其實我挺怕難度太多的:/

Download: KOTOKO - Mighty Heart (DarknessAngel) [Car's Taiko].osu
Gamu
Pokie
General
  • - 個人認為應該在Tsuyokiss/Kiss之間取捨一個, 同時存在兩個insane意義也不大


-Gamu-'s
  • 01:01:480 (T) - change volume to 50%?
    01:07:163 (1) - new combo when kiai starts?
    01:25:051 (6,7,1) - rhythm suggest: http://puu.sh/8E7a
    02:22:442 (2,3,4,5) - fix spacing between these sliders


    Sweet
    [list:8135f]- 多留意一下clap的下法, 不時斷掉後又突然出現比較違和
    - 相比後面的難度, 這個Normal稍微偷懶了
00:55:610 ~ 01:00:082 - 這一段的clap不太需要, 可以考慮刪掉
02:09:958 (2) - 結尾漏了個clap麼 XD? 02:11:449 (4) - 這裡有下呢
02:44:430 (1,2,3) - (1)跟(2)都是跟著vocal, 個人認為(3)會造成誤導而早按了, 把(3)往下移如何?



Heart
  • - 想跳又要控制難度的感覺!
00:25:796 (1) - 縮短1/1拍
00:27:660 (1,1) - 前移/起始點前移1/1拍? 目前的方式和歌曲不搭
00:44:989 (x) - 這個位置需要一個空檔呢, 刪掉這位置的note?
00:51:697 (3) - 第一拍加上whistle?
00:59:337 (3) - ^
01:00:082 (5) - 第一拍可以考慮加whistle/finish
01:10:517 (6) - 跳設置的比較突然, 建議下移一些(大概4個grid)
02:25:424 (4,5) - spacing錯誤? 左移1 grid
02:31:014 (7) - 同01:10:517 (6), 左移4 grid?
02:39:958 (1,2,3,4,5) - 希望能換個排列, AR6下這類型來回方式的排列並不適合
02:49:647 (4) - slider第一拍加whistle
02:50:206 (2) - whistle



Kiss
  • - 有點shinxyn, 或者說baka2的感覺呢
00:25:610 (7) - 結尾finish效果似乎還不錯XD
00:39:399 (6,7) - spacing
00:41:076 (3) - new combo或者往左上微移, 分辦不出這位置還有一個slider
00:55:610 (6) - new combo
01:00:641 (7) - ^
01:03:436 (1) - 關掉grid snap後移成這樣比較美觀: http://puu.sh/8EaU
01:04:927 (6) - 結尾上移: http://puu.sh/8EaY
01:08:467 (x) - 加一個circle, 或是把01:08:095 (4) 改成1/2 slider
02:05:113 (1,2,3) - 這裡只出現一次反而突兀, 最好把break後的整段都補上同樣的效果



TsuyoKiss
  • - 跳的稍微誇張呢o.o"" 能挑的似乎不多

===
單人做4難度還挺多的, 不錯不錯 :D
Gamu

Pokie wrote:

-Gamu-'s
[list:50733]01:01:480 (T) - 改成50%音量? 40>60音量差距稍大 fixed
01:07:163 (1) - kiai再開始new combo比較適合, 取消new combo fixed
01:07:536 (2) - new combo fixed
01:22:442 ~ 01:31:014 - 節奏突然變的密集, 建議: http://puu.sh/8E7a fixed
- 01:25:424 (7) - 改成2/1拍slider
- 01:26:169 (1) - 刪
- 01:26:914 (x) - 加circle, new combo
02:22:442 (2,3,4,5) - 4個slider中間的間距最好相同 fixed

單人做4難度還挺多的, 不錯不錯 :D
Chinese 0.0

Mod Thank you~ :)

____________________

To DarknessAngel

My diff. Please update :(

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Relaxing].osu
Pokie

-Gamu- wrote:

Chinese 0.0

Mod Thank you~ :)

____________________

To DarknessAngel

My diff. Please update :(
oops.. I'm sorry for using chinese. Just noticed you're japanese. :?
Firce777
我來mod小車車太鼓了~


SPOILER
嘛~萌車車的排列實在是中規中矩 沒什麼可挑的
01:37:815 ~ 01:38:747 這裡的變速建議還是稍微調降一些 0.15x會讓人反應不過 尤其是開了mod 0.10x如何:3?
02:59:363 ~ 02:59:363 同上

不錯的譜 快RANK吧:3
Topic Starter
DarknessAngel

Pokie wrote:

General
  • - 個人認為應該在Tsuyokiss/Kiss之間取捨一個, 同時存在兩個insane意義也不大
唔,我就是要留!lol


Sweet
  • - 多留意一下clap的下法, 不時斷掉後又突然出現比較違和
    - 相比後面的難度, 這個Normal稍微偷懶了
太切中核心,我無話可說lol
00:55:610 ~ 01:00:082 - 這一段的clap不太需要, 可以考慮刪掉 fixed
02:09:958 (2) - 結尾漏了個clap麼 XD? 02:11:449 (4) - 這裡有下呢 fixed
02:44:430 (1,2,3) - (1)跟(2)都是跟著vocal, 個人認為(3)會造成誤導而早按了, 把(3)往下移如何? fixed



Heart
  • - 想跳又要控制難度的感覺!
又中了...
00:25:796 (1) - 縮短1/1拍 fixed
00:27:660 (1,1) - 前移/起始點前移1/1拍? 目前的方式和歌曲不搭 fixed
00:44:989 (x) - 這個位置需要一個空檔呢, 刪掉這位置的note? 這裡是跳專用:3
00:51:697 (3) - 第一拍加上whistle? fixed
00:59:337 (3) - ^ fixed
01:00:082 (5) - 第一拍可以考慮加whistle/finish fixed
01:10:517 (6) - 跳設置的比較突然, 建議下移一些(大概4個grid) fixed
02:25:424 (4,5) - spacing錯誤? 左移1 grid fixed
02:31:014 (7) - 同01:10:517 (6), 左移4 grid? fixed
02:39:958 (1,2,3,4,5) - 希望能換個排列, AR6下這類型來回方式的排列並不適合 我想留著lol,話說AR是7。:3
02:49:647 (4) - slider第一拍加whistle fixed
02:50:206 (2) - whistle fixed



Kiss
  • - 有點shinxyn, 或者說baka2的感覺呢
有被這樣說過lol
00:25:610 (7) - 結尾finish效果似乎還不錯XD 同感ww
00:39:399 (6,7) - spacing fixed
00:41:076 (3) - new combo或者往左上微移, 分辦不出這位置還有一個slider fixed
00:55:610 (6) - new combo fixed
01:00:641 (7) - ^ fixed
01:03:436 (1) - 關掉grid snap後移成這樣比較美觀: http://puu.sh/8EaU
fixed
01:04:927 (6) - 結尾上移: http://puu.sh/8EaY
fixed
01:08:467 (x) - 加一個circle, 或是把01:08:095 (4) 改成1/2 slider 唔,我想保留這個...
02:05:113 (1,2,3) - 這裡只出現一次反而突兀, 最好把break後的整段都補上同樣的效果 好吧我把他刪了



TsuyoKiss
  • - 跳的稍微誇張呢o.o"" 能挑的似乎不多
因為我對這歌很熟悉lol,還能接受嗎?我感覺很多地方能跳的lol


===
單人做4難度還挺多的, 不錯不錯 :D
這MOD太中肯了,還好我有找你
話說,最後一個難度不MOD嗎?(難道說是Unrankable?lol)
謝謝MOD~><
hitsuchi22
Keep what you think looks good...

-Gamu-'s Relaxing
01:56:355 (3) - slider isn't symmetrical
01:57:473 (1,2) - ^
03:00:082 (1) - You could skip this beat, or place it 1/4 later.

Sweet
01:09:399 (1,2,3) - Consider removing (they're quite close to the spinner) and make the second spinner earlier.
01:30:641 (5,6) - Move one step down, grid level 3
01:39:213 (6,7) - Move one step left, grid level 3
02:19:461 (1) - Remove this?
02:20:952 (1) - Too close to following beats, shorten/remove?
02:30:827 (1) - ^
02:41:449 - 02:42:939: same as previous spinners.
02:57:101 (1,2,3) - Move one step right on grid level 3

Heart
01:19:461 (1,2,3,4,5) - These just don't look square...
02:15:548 (4,5) - 4 a bit to the right and 5 a bit more to the right?
02:17:411 (5) - Down to the left for symmetry with 2,3,4. If you want symmetry.
02:54:492 (1) - A bit downwards?

Kiss
I almost passed it :D *proud*
00:46:293 (5) - I step to the right, grid level 3...or not?
01:31:386 (1) - 01:35:859 (4) - I want a clap or two somewhere in here.
01:52:442 (2) - 1 step down , Grid level 3. Grid level now abbreviated GL.
01:53:933 (2) - I suppose here too.
02:25:610 (5) - 1 step down ,still GL3.
02:28:032 (1,2,3,4) - Not a square/rectangle/paralello-something.

Tsuyokiss
Too hard for me, but I tried...
00:33:809 (3,4,5) - Should these be a straight line?
01:15:548 (3) - Little bit to the left?
02:19:554 (2) - Sounds too short. Make longer?
littlecar3370

Firce777 wrote:

我來mod小車車太鼓了~


SPOILER
嘛~萌車車的排列實在是中規中矩 沒什麼可挑的
01:37:815 ~ 01:38:747 這裡的變速建議還是稍微調降一些 0.15x會讓人反應不過 尤其是開了mod 0.10x如何:3?
02:59:363 ~ 02:59:363 同上

不錯的譜 快RANK吧:3
fixed :3

TaikoBG......等你上線再說。

Download: KOTOKO - Mighty Heart (DarknessAngel) [Car's Taiko].osu
Topic Starter
DarknessAngel

hitsuchi22 wrote:

Keep what you think looks good...

Sweet
01:09:399 (1,2,3) - Consider removing (they're quite close to the spinner) and make the second spinner earlier. fixed
01:30:641 (5,6) - Move one step down, grid level 3 fixed
01:39:213 (6,7) - Move one step left, grid level 3 fixed
02:19:461 (1) - Remove this?
02:20:952 (1) - Too close to following beats, shorten/remove?
02:30:827 (1) - ^
02:41:449 - 02:42:939: same as previous spinners.
02:57:101 (1,2,3) - Move one step right on grid level 3

All fixed

Heart
01:19:461 (1,2,3,4,5) - These just don't look square... fixed
02:15:548 (4,5) - 4 a bit to the right and 5 a bit more to the right? No
02:17:411 (5) - Down to the left for symmetry with 2,3,4. If you want symmetry. No
02:54:492 (1) - A bit downwards? No

Kiss
I almost passed it :D *proud* 0.0
00:46:293 (5) - I step to the right, grid level 3...or not? No
01:31:386 (1) - 01:35:859 (4) - I want a clap or two somewhere in here. No
01:52:442 (2) - 1 step down , Grid level 3. Grid level now abbreviated GL. No
01:53:933 (2) - I suppose here too. fixed
02:25:610 (5) - 1 step down ,still GL3. fixed
02:28:032 (1,2,3,4) - Not a square/rectangle/paralello-something. yeah~

Tsuyokiss
Too hard for me, but I tried...
00:33:809 (3,4,5) - Should these be a straight line? No
01:15:548 (3) - Little bit to the left? fixed
02:19:554 (2) - Sounds too short. Make longer?fixed
Thank you for your modding~ :)
Gamu

hitsuchi22 wrote:

Keep what you think looks good...

-Gamu-'s Relaxing
01:56:355 (3) - slider isn't symmetrical e... I think I have become symmetrical
01:57:473 (1,2) - ^ ^
03:00:082 (1) - You could skip this beat, or place it 1/4 later. no fixed
Mod Thank you~ :)
[CSGA]Ar3sgice
Good map, all suggestions here

[Relaxing]
00:34:741 (5) - if you want to make a semicircle, place a note and follow the approach circle. This one is not perfect.
02:09:399 (1) - ^
others are fine...

[Sweet]
00:28:778 (3) - it's not straight, a bit surprising
02:39:958 (1,1) - As it's a Normal, don't place notes immediately after a spinner. The new players (um?) need some time to find their cursor after it.
02:48:902 (2) - add clap on 1st reverse?

[Heart]
00:16:852 (1) - +1 reverse?
02:28:032 (1,2,3,4,5) - I think it's not necessary to use a star formation here...

[Kiss]
00:39:958 (1,3) - overlapped and I failed to read
00:35:672 (4) - wrong finish?
00:39:958 (1) - remove head clap?
02:18:343 (7) - this? 02:42:939 (1,2,3,4,5) - are you sure you want to use this here? = =

[Tsuyokiss]
00:25:051 (2,4) - clap on 4 instead?
00:41:449 (3) - add finish on head?
01:08:654 (1,2,3) - um, spacing right?
01:14:430 (3) - wrong clap?
01:27:101 (4) - feels strange in some way... change 3 to slider and/or remove finish?
02:06:418 (2,3,4) - 2sliders / 1slider + 2circle?
02:15:921 (6) - use louder sound as well
02:35:672 (2) - finish on 1 end?
02:36:977 (8,3) - finish?
02:58:778 (3,4,5,6,7,8,9) - whistle all? it sounds better than the current one
bossandy
Hi hi!~
第二次mod from my queue~

-Gamu-'s Relaxing:

SPOILER
00:55:610 (1,2,3) - remove clap and add finish
00:58:219 (4) - remove finish and add clap start, remove clap and add finish end
00:59:337 (1,2) - remove clap and add finish
01:06:790 (7) - add clap
01:07:536 (1) - add finish start
01:34:368 (1) - add clap start
02:04:182 (1) - remove whistle and add finish

Sweet:

SPOILER
00:50:952 (5) - 醜
01:07:536 (1) - 不建議用spinner帶過
01:10:517 (1) - ^
01:31:014 (6) - 這間距變大了一點...
02:30:827 (1) - 不建議這樣帶過...
02:39:958 (1) - ^
02:42:939 (1) - ^

Heart:

SPOILER
不錯!

可能是mod已經很多的關係 找不到很多了
加油吧!! Good luck~!!
Gamu

[CSGA]Ar3sgice wrote:

Good map, all suggestions here

[Relaxing]
00:34:741 (5) - if you want to make a semicircle, place a note and follow the approach circle. This one is not perfect. ok fixed
02:09:399 (1) - ^ ^
others are fine...

bossandy wrote:

[size=150]Hi hi!~
第二次mod from my queue~

-Gamu-'s Relaxing:

SPOILER
00:55:610 (1,2,3) - remove clap and add finish no fixed
00:58:219 (4) - remove finish and add clap start, remove clap and add finish end finish add (end)
00:59:337 (1,2) - remove clap and add finish no fixed
01:06:790 (7) - add clap fixed
01:07:536 (1) - add finish start fixed
01:34:368 (1) - add clap start fixed
02:04:182 (1) - remove whistle and add finish fixed
Mod Thank you~ :)

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Relaxing].osu
Topic Starter
DarknessAngel

[CSGA]Ar3sgice wrote:

Good map, all suggestions here


[Sweet]
00:28:778 (3) - it's not straight, a bit surprising :O
02:39:958 (1,1) - As it's a Normal, don't place notes immediately after a spinner. The new players (um?) need some time to find their cursor after it. I had fixed it... :O
02:48:902 (2) - add clap on 1st reverse? fixed

[Heart]
00:16:852 (1) - +1 reverse? No
02:28:032 (1,2,3,4,5) - I think it's not necessary to use a star formation here... yeah~Why not?:D

[Kiss]
00:39:958 (1,3) - overlapped and I failed to read fixed
00:35:672 (4) - wrong finish? yes,it is
00:39:958 (1) - remove head clap? OK
02:18:343 (7) - this?
002.jpg
[attachment=0:ca6ef]screenshot002.JPG[/attachment:ca6ef]
Maybe wrong link?
02:42:939 (1,2,3,4,5) - are you sure you want to use this here? = = OK I change the style...

[Tsuyokiss]
00:25:051 (2,4) - clap on 4 instead? fixed
00:41:449 (3) - add finish on head?No
01:08:654 (1,2,3) - um, spacing right? yes, it is
01:14:430 (3) - wrong clap? fixed
01:27:101 (4) - feels strange in some way... change 3 to slider and/or remove finish? fixed
02:06:418 (2,3,4) - 2sliders / 1slider + 2circle? sorry= =
02:15:921 (6) - use louder sound as well fixed
02:35:672 (2) - finish on 1 end? No
02:36:977 (8,3) - finish? No
02:58:778 (3,4,5,6,7,8,9) - whistle all? it sounds better than the current one I think the last clap is good... :O

Thank you for your modding~ :)
(我們都會中文為啥要用英文對話啊= =)
Topic Starter
DarknessAngel

bossandy wrote:

Hi hi!~
第二次mod from my queue~


Sweet:

SPOILER
00:50:952 (5) - 醜 噗!我改好了= =
01:07:536 (1) - 不建議用spinner帶過
01:10:517 (1) - ^
01:31:014 (6) - 這間距變大了一點...
02:30:827 (1) - 不建議這樣帶過...
02:39:958 (1) - ^
02:42:939 (1) - ^ 請原諒我這個不聽話的小孩...SPINNER我要留著orz

Heart:

SPOILER
不錯!

可能是mod已經很多的關係 找不到很多了
加油吧!! Good luck~!!
謝謝MOD :)
wmfchris
都第baka頁了都一堆mod o_o

[General]
Tag littlecar3370 in [Relaxing].

[小轟轟taiko]
00:43:126 - 要突出vocal的高音用d k
01:58:964 - k ddd K
基本上沒問題了 個人不讚成連續加速不過up to you
8/10

[Tsuyokiss]
00:52:070 (4) - left 1 grid lv4
01:08:467 - feel empty as an insane here. try xxx x x here? (remove the next 1/4 note on blue tick)
01:14:244 (1,5) - remove finish, you may finish on (5)
01:23:049 (4) - up 1~2 grid lv4
01:58:778 (2) - Try to rotate the direction of slider a bit so that it looks parallel to (4), it looks a bit better

[Kiss]
00:16:392 (3) - remove whistle
00:17:411 (2,5) - left+up 1 grid
00:22:256 (1~5) - uneven spacing
00:26:542 (2,4) - remove whistle may fit the vocal better?
01:08:095 (4) - feeling empty, make the slider 1 beat long or add a 1/2 notes
01:17:225 (6) - may look better if down 1 grid
01:34:182 (8) - remove whistle?
01:38:840 (9) - a finish to end the sentence will be cool
02:28:964 - same as 01:08

我覺得這個圖diff spread是E H H+ H+ I 這樣有點偏重於難的diff
其實[Heart], [Kiss] 化為一個diff應該不成問題 不過毀掉自己心血也是事實

加油 ._. 果然到第9頁還是要mod
littlecar3370

wmfchris wrote:

[小轟轟taiko]
00:43:126 - 要突出vocal的高音用d k 決定改前面的凸顯背景音,順便後面的也改了
01:58:964 - k ddd K 這...容我三思:P
基本上沒問題了 個人不讚成連續加速不過up to you
8/10
對不起,我加速癖又犯了不太想弄掉Q_Q
非~常~感謝您的mod m(_ _)m

Download: KOTOKO - Mighty Heart (DarknessAngel) [Car's Taiko].osu
YuZuKi Kenny
:)
Topic Starter
DarknessAngel

wmfchris wrote:

都第baka頁了都一堆mod o_o 是啊,因為在第5頁的時候又remap了一次

[General]
Tag littlecar3370 in [Relaxing]. fixed

[Tsuyokiss]
00:52:070 (4) - left 1 grid lv4 fixed
01:08:467 - feel empty as an insane here. try xxx x x here? (remove the next 1/4 note on blue tick) 我改了另一種形式
01:14:244 (1,5) - remove finish, you may finish on (5) fixed
01:23:049 (4) - up 1~2 grid lv4 fixed
01:58:778 (2) - Try to rotate the direction of slider a bit so that it looks parallel to (4), it looks a bit better fixed

[Kiss]
00:16:392 (3) - remove whistle fixed
00:17:411 (2,5) - left+up 1 grid fixed
00:22:256 (1~5) - uneven spacing where?
00:26:542 (2,4) - remove whistle may fit the vocal better? fixed
01:08:095 (4) - feeling empty, make the slider 1 beat long or add a 1/2 notes No,it is this diff's style
01:17:225 (6) - may look better if down 1 grid fixed
01:34:182 (8) - remove whistle? fixed
01:38:840 (9) - a finish to end the sentence will be cool yeah,so cool~
02:28:964 - same as 01:08 fixed

我覺得這個圖diff spread是E H H+ H+ I 這樣有點偏重於難的diff
其實[Heart], [Kiss] 化為一個diff應該不成問題 不過毀掉自己心血也是事實

做了都做了,我不會刪的!ˋˊ

加油 ._. 果然到第9頁還是要mod 謝謝你的提醒...
Thank you for your modding~ :)
Topic Starter
DarknessAngel

kenny012012 wrote:

:)

什麼都不說只有微笑好可怕呀= =
littlecar3370
說好的TBG.jpg

DarkRingSystem
;) 来 搓b mod来了
娇蛮之吻 我记得好像是我刚上高中的时候的事了 很怀念啊 XXD
废话有点多 看不爽可以 skip

[General]
TAG:hentai eroge game 恶趣味 orz..
在我有限的记忆中 这好像不是一款18x 变态 黄色 游戏 而且这个op是PS2平台上的主题曲

[Tsuyokiss]
这不是第一pc 一般我觉得miss 比 100多 那么 map中肯定存在着一些排版不太合理的地方
而且这个图 日本味十足 质量上升空间很大 有些地方看似很好玩 其实还是有些不太合理的地方

00:44:430 (1) - 比如这个跳得很大 跟前面同样节奏的排版 感觉来说 奇怪了不少
01:10:517 (1,2,3,4) - 这个跳跃 意义不太明了
01:19:461 (1,2,3,4,5) - 这个也是 也许把他们间距弄小点 手感会好好些
01:25:051 (4,5,1,2,3,4) - 这里 读图 按道理应该是 4 5 完了之后 1 2 3 4 跳跃 是两段节奏比较合理
但是这里很容易跟音乐 读成 一段节奏 那么 4 5 1 2 3 4 突然从1开始跳 就感觉不太好 建议 改变一下排版
让节奏 好读一点

整体不错

[Kiss]
很重的一股copy味 我本身不反对 但是有些pattern 不要滥用
00:30:455 (1,2,3,4) - 这个就不是很好
01:08:467 (X) -加个点
01:29:896 (1,2,3,4,5,6) - 再考虑下 orz

其他还好 XD

[Heart]
00:25:796 (1,1,1,1) - 这个很诡异
尝试一下 这样

后面还好
我觉得这个难度跟[kiss]相当 都是hard


[Sweet]
01:07:536 (1,1,1) - 这个节奏不好 都进入kiai了 还转圈混节奏? 加的节奏 连贯一些
02:22:070 (X) - 这里加个note 别怕
02:30:827 (1) - 这里 先把 02:30:082 (6) - 加一个回转 然后 这个spinner 在02:31:014开始 02:32:132结束
02:32:505 (X) -这里加个note 要是你觉得有点快 那么久用slider来代替


断网 That's all good luck!!! and starrrrrrrr
Topic Starter
DarknessAngel

DarkRingSystem wrote:

;) 来 搓b mod来了
娇蛮之吻 我记得好像是我刚上高中的时候的事了 很怀念啊 XXD
废话有点多 看不爽可以 skip 要改你說的東西好麻煩呀lol,我盡量...Orz

[General]
TAG:hentai eroge game 恶趣味 orz..
在我有限的记忆中 这好像不是一款18x 变态 黄色 游戏 而且这个op是PS2平台上的主题曲 PC版的的確是18X,不過這首是從FOXY載到的,我後來才知道:O

[Tsuyokiss]
这不是第一pc 一般我觉得miss 比 100多 那么 map中肯定存在着一些排版不太合理的地方
而且这个图 日本味十足 质量上升空间很大 有些地方看似很好玩 其实还是有些不太合理的地方

00:44:430 (1) - 比如这个跳得很大 跟前面同样节奏的排版 感觉来说 奇怪了不少 唔,這個我保留一下lol
01:10:517 (1,2,3,4) - 这个跳跃 意义不太明了 就是副歌固定的跳躍啊... 0.0
01:19:461 (1,2,3,4,5) - 这个也是 也许把他们间距弄小点 手感会好好些 恩 換了形式...
01:25:051 (4,5,1,2,3,4) - 这里 读图 按道理应该是 4 5 完了之后 1 2 3 4 跳跃 是两段节奏比较合理 這裡我不太懂,能不能說詳細一點,或是給個圖說明一下?
但是这里很容易跟音乐 读成 一段节奏 那么 4 5 1 2 3 4 突然从1开始跳 就感觉不太好 建议 改变一下排版
让节奏 好读一点

整体不错

[Kiss]
很重的一股copy味 我本身不反对 但是有些pattern 不要滥用 Copy什麼的...我只是排出我喜歡的樣子而已啊lol
00:30:455 (1,2,3,4) - 这个就不是很好
01:08:467 (X) -加个点
01:29:896 (1,2,3,4,5,6) - 再考虑下 orz

其他还好 XD


這些都改了

[Heart]
00:25:796 (1,1,1,1) - 这个很诡异
尝试一下 这样 OK

后面还好
我觉得这个难度跟[kiss]相当 都是hard 唔,經你這麼一說的確是


[Sweet]
01:07:536 (1,1,1) - 这个节奏不好 都进入kiai了 还转圈混节奏? 加的节奏 连贯一些 我改了一點...
02:22:070 (X) - 这里加个note 别怕 就是會怕= =,有人說反應時間太短了(對新手來說)
02:30:827 (1) - 这里 先把 02:30:082 (6) - 加一个回转 然后 这个spinner 在02:31:014开始 02:32:132结束 OK
02:32:505 (X) -这里加个note 要是你觉得有点快 那么久用slider来代替 同樣反應時間lol


断网 That's all good luck!!! and starrrrrrrr
謝謝MOD,這類型的MOD不常見啊,有些吃驚0.0
No_Gu
request from my queue

skip 1st & 2nd diff

[heart]
00:15:175 (4) - 去掉finish或者减点音量。有点吵
00:47:970 (4) - 去finish
01:07:536 (1) - finish
01:14:244 (1,2) - 感觉容易被挑
01:24:492 (1) - 去NC
02:13:126 (3) - finish换whistle
02:28:032 (1) - ^

[Kiss]
00:20:206 (2) - 减个折返换circle
00:26:169 (1,2,3,4,5,6,7) - 考虑调下音量然后换normal
01:01:200 (3) - spacing
02:17:598 (5) - 减个折返换circle
02:56:355 (1) - NC好像不太对劲

[Tsuyokiss]
00:48:902 (1) - 删NC
01:24:492 (3) - 别重叠
02:11:449 (1) - 删NC。下个note NC
02:42:008 (6) - NC
Topic Starter
DarknessAngel

No_Gu wrote:

request from my queue

skip 1st & 2nd diff

[heart]
00:15:175 (4) - 去掉finish或者减点音量。有点吵 還好吧o.o
00:47:970 (4) - 去finish
01:07:536 (1) - finish
01:14:244 (1,2) - 感觉容易被挑 不至於吧..
01:24:492 (1) - 去NC OK
02:13:126 (3) - finish换whistle fixed
02:28:032 (1) - ^ fixed

[Kiss]
00:20:206 (2) - 减个折返换circle No
00:26:169 (1,2,3,4,5,6,7) - 考虑调下音量然后换normal 保留..
01:01:200 (3) - spacing ??
02:17:598 (5) - 减个折返换circle No
02:56:355 (1) - NC好像不太对劲 我刪了..

[Tsuyokiss]
00:48:902 (1) - 删NC 這是為了標明跳的NC,不能刪
01:24:492 (3) - 别重叠 為啥?
02:11:449 (1) - 删NC。下个note NC fixed
02:42:008 (6) - NC fixed
謝謝MOD:)
banvi
[-Gamu-]
  1. At least, HP +1 & OD +1 please.
  2. 03:00:827 (T) - why not use kiai fevering like other diffs?
[Sweet]
  • looking fine~
[Heart]
  1. 00:18:529 (1,2,3,4) - move 1 grid right? (grid lv3)
  2. 01:10:331 (5,6) - Hmm, this jump is awkward for me... try changing normal spacing?
  3. 02:30:827 (6,7) - ^
[Kiss]
  1. 00:43:685 (1) - add finish?
  2. 01:19:647 (2) - move 2 grid left (grid lv4)
  3. 01:30:268 (3) - move 3 grid down & 2 grid left
  4. 01:36:790 (2) - remove whistle on the silder's body
  5. 01:53:001 (3,1) - switch new combo?
  6. 02:04:182 (2) - add finish?
  7. 02:35:859 (4,5,1) - move 2 grid left
  8. 02:56:355 (5) - remove whistle on the silder's body
[Tsuyokiss]
  1. HP +1 or OD +1 will be better for score spread.
  2. 00:36:045 (6) - move 2 grid right (grid lv4)
  3. 00:43:126 (5,6,7) - make triangle jump?
  4. 01:23:001 (4) - move 1 grid left
  5. 01:28:405 (1,2,3,4) - make parallel
  6. 02:32:877 (3,4) - move 1 grid right
Oh, almost nazi mod xD
Good map & good luck~ ;)
Gamu

banvi wrote:

[-Gamu-]
  1. At least, HP +1 & OD +1 please. ok fixed
  2. 03:00:827 (T) - why not use kiai fevering like other diffs? あ、気づきませんでした fixed!
Oh, almost nazi mod xD
Good map & good luck~ ;)
Mod Thank you~ :)

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Relaxing].osu
Topic Starter
DarknessAngel

banvi wrote:

[-Gamu-]
  1. At least, HP +1 & OD +1 please.
  2. 03:00:827 (T) - why not use kiai fevering like other diffs?
[Sweet]
  • looking fine~
[Heart]
  1. 00:18:529 (1,2,3,4) - move 1 grid right? (grid lv3)
  2. 01:10:331 (5,6) - Hmm, this jump is awkward for me... try changing normal spacing?
  3. 02:30:827 (6,7) - ^ All Done~
[Kiss]
  1. 00:43:685 (1) - add finish?
  2. 01:19:647 (2) - move 2 grid left (grid lv4)
  3. 01:30:268 (3) - move 3 grid down & 2 grid left
  4. 01:36:790 (2) - remove whistle on the silder's body
  5. 01:53:001 (3,1) - switch new combo?
  6. 02:04:182 (2) - add finish?
  7. 02:35:859 (4,5,1) - move 2 grid left
  8. 02:56:355 (5) - remove whistle on the silder's body
All fixed~

[Tsuyokiss]
  1. HP +1 or OD +1 will be better for score spread.
  2. 00:36:045 (6) - move 2 grid right (grid lv4)
  3. 00:43:126 (5,6,7) - make triangle jump?
  4. 01:23:001 (4) - move 1 grid left
  5. 01:28:405 (1,2,3,4) - make parallel
  6. 02:32:877 (3,4) - move 1 grid right
All Done~

Oh, almost nazi mod xD
Good map & good luck~ ;)
Thank you for your modding~ :)
Shana Aisaka
Hi~ >~<" A request from My Modding Queue~ :)
Sorry I'm late :(

Blue - I see no problem here o.o"
Purple - Seems Okay ( Map )
Pink - Suggestion

[-Gamu-'s Relaxing]

[Sweet]
01:09:399(x) = add note
02:04:741(x) = ^
02:19:461(x) = ^
02:22:070(x) = ^
02:23:374(x) = ^
02:25:237(x) = ^


Other maps i can't mod >~<"
So i will give you star ~
Komeiji Yuki
Hi :3

真抱歉之前很忙所以拖很久才mod ~"~

[General]

>>BG不修下嗎o.o 規格是要約4:3 你的是5:4

>>tag怎麼是打

[-Gamu-'s Relaxing]

01:55:237 (1) - 2 grid left would be better

01:58:964 (2) - 1 grid up and 1 grid left

02:22:070 (1) - 1 grid left

[Sweet]

00:31:759 (1) - 和00:29:523 (4)的頭重疊吧?

02:02:691 (2,3,4,5) - 感覺好像和前面(1)尾巴往右歪一格的感覺

02:38:095 (2,3,4,5) - 同上 往上歪一格o.o

[Heart]

01:10:517 (6) - spacing? 建議重捏slider

恩...其他diff看起來都不錯了

大致上沒啥問題:3
Gamu

Komeiji Yuki wrote:

Hi :3

[-Gamu-'s Relaxing]

01:55:237 (1) - 2 grid left would be better

01:58:964 (2) - 1 grid up and 1 grid left

02:22:070 (1) - 1 grid left
All fixed~

Mod Thank you~ :)

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Relaxing].osu
Topic Starter
DarknessAngel

Komeiji Yuki wrote:

Hi :3

真抱歉之前很忙所以拖很久才mod ~"~ 的確有點久了...嘛,沒關係

[General]

>>BG不修下嗎o.o 規格是要約4:3 你的是5:4 你能幫我修麼T.T,我家沒軟體

>>tag怎麼是打 打?



[Sweet]

00:31:759 (1) - 和00:29:523 (4)的頭重疊吧? 距離會錯掉

02:02:691 (2,3,4,5) - 感覺好像和前面(1)尾巴往右歪一格的感覺 fixed

02:38:095 (2,3,4,5) - 同上 往上歪一格o.o fixed

[Heart]

01:10:517 (6) - spacing? 建議重捏slider 耶?為啥?

恩...其他diff看起來都不錯了

大致上沒啥問題:3

3Q MOD~ :)
termerys
As your service.

Overall :
  1. Delete .osb and full submit
-Gamu-'s Relaxing : Good difficulty, but I think it could be better.
00:39:585 (1) - DNC
00:40:331 (2) - NC
01:06:790 (7) - NC
01:07:536 (1) - DNC
02:39:585 (1) - DNC
02:39:958 (2) - NC

Sweet : Good pattern, but sometimes they would be boring when overuse it.
00:49:461 (2) - Move it right under (1)?
01:12:380 (x) - Add note here? (If you want to follow this, apply it to all the alike pattern.)
01:15:921 (1) - DNC
01:16:480 (2) - NC
02:02:691 (2,3,4,5) - Move it right under (1)?

Heart : Wow... this diff is flawless! ;)

Tsuyokiss : Almost flawless!! :oops:
02:28:032 (1,2,3,4,5) - Rearrange this star

Decent mapset :D
Topic Starter
DarknessAngel

termerys wrote:

As your service.

Overall :
  1. Delete .osb and full submit
OK


Sweet : Good pattern, but sometimes they would be boring when overuse it.
00:49:461 (2) - Move it right under (1)? :O
01:12:380 (x) - Add note here? (If you want to follow this, apply it to all the alike pattern.) No
01:15:921 (1) - DNC fixed
01:16:480 (2) - NC fixed
02:02:691 (2,3,4,5) - Move it right under (1)? fixed

Heart : Wow... this diff is flawless! ;)

Tsuyokiss : Almost flawless!! :oops:
02:28:032 (1,2,3,4,5) - Rearrange this star I think it is not a star,it's nothing. XD

Decent mapset :D
Thank you for your modding~ :)
Komeiji Yuki

Komeiji Yuki wrote:

>>tag怎麼是打 "Gamu而不是-Gamu-"
XD 怎麼沒打完 前天確實有點累到恍神...

嘛 我大概知道打Gamu的原因了

---------
BG 這樣你看看O不OK :3

換了之後記得full-sub

no kd

Miya
Hi, it's time to mod your map. What a lovely song. :)

Well, i just randomly pick 3 of your diff. Since your map has so many diff.

General
Folder check is fine, song setup is fine, timing is fine too. :)

-Gamu-'s Relaxing
  1. 00:34:741 (4) - I think slider is not symtrerical. It's better to change it into symetrical shape. Well, first make a symetrical shape like this > http://puu.sh/9BAs. Then rotate it by 120'-125' (You can do this by ctrl+shift r). And see the result : http://puu.sh/9BB3. More better right?
  2. 00:54:119 (3) - I think it's best to move finish sound here to 00:55:610 (1) - since the circle is on the downbeat. And it's more better to hear and will make consistent with the finish sound after this.
  3. 01:10:517 (4) - A finish sound at the endpoint here is litlle awkward. I think it's more better to remove it.
  4. 01:17:598 (2) - Not symetrical slider shape here. Like before make a slider like this first > http://puu.sh/9BCw. Rotate it by 50' then place it your pattern. Final result : http://puu.sh/9BCX
  5. 01:19:461 (4) - Move finish sound from endpoint to startpoint. It follow the beat more better.
  6. 01:37:349 (1) - Not symetrical slider shape again? I assume you can fix it by yourself. :)
  7. 01:57:473 (1) - A finish sound at the startpoint is not good imo. Well, there are 2 options to fix this, remove it, or adding a finish again at the startpoint of 01:58:964 (2) -
  8. 02:09:399 (1) - Not symtrical slider shape again.
  9. 02:13:126 (3) - Since the combo here is long, how about adding a new combo here?
  10. 02:16:107 (1) - Same reason as before, it's better to add finish here at the startpoint. If you follow this you should add finish here 02:19:088 (1) - at the startpoint.
  11. 02:34:741 (3) - I think you forgot to add a finish here at the startpoint. Since in your previous chorus, there are a finish sound at this rythim.
  12. 02:39:585 (1) - Same as before, you should move a finish sound here to the startpoint of 02:39:958 (2) -
  13. 02:47:784 (2) - A little awkward finish sound again. I think you should remove it.
  14. 02:51:883 (1) - How about add a finish at the startpoint? since it's the begining of new rythim.
Heart
  1. Overall nice diff :)
  2. 00:31:759 (1) - How about adding a finish here? I think it's more better to hear.
  3. 01:01:573 (1) - Same reason as above, add a finish here at the startpoint.
  4. 01:31:386 (1) - ^ at the startpoint.
  5. 02:04:182 (2) - In your previous rythim there are a finish sound here. I think you must forgot.
Kiss
  1. Nice diff too. :)
  2. 00:31:759 (1) - add a finish here for a finishing touch of the rythim.
  3. 00:41:076 (1) - Emm, make it stack properly with the 00:39:958 (1) - . It's more better to see imo.?
  4. 01:16:480 (4) - Adding a finish sound at the startpoint is nice. And it will be a finishing touch for the finish rythim you added before this.
  5. 01:35:859 (4) - A finish sound at the endpoint here is a little awkward. You can remove it or change it into whistle.
  6. 02:18:343 (6) - Move the second point to x:312 y:268 since it's not't blanket properly.
That's all from me. Sorry if my mod is not helpful.
I like this song. It's so cheerful and kawaii. :) and your map is overall good. So i'll shoot a star for you. :D
Bye and Good Luck DarknessAngel!
Gamu

termerys wrote:

As your service.

-Gamu-'s Relaxing : Good difficulty, but I think it could be better.
00:39:585 (1) - DNC
00:40:331 (2) - NC
01:06:790 (7) - NC no fixed
01:07:536 (1) - DNC no fixed
02:39:585 (1) - DNC
02:39:958 (2) - NC
Other fixed!

Miya wrote:

-Gamu-'s Relaxing
  1. 00:34:741 (4) - I think slider is not symtrerical. It's better to change it into symetrical shape. Well, first make a symetrical shape like this > http://puu.sh/9BAs. Then rotate it by 120'-125' (You can do this by ctrl+shift r). And see the result : http://puu.sh/9BB3. More better right?
  2. 00:54:119 (3) - I think it's best to move finish sound here to 00:55:610 (1) - since the circle is on the downbeat. And it's more better to hear and will make consistent with the finish sound after this.
  3. 01:10:517 (4) - A finish sound at the endpoint here is litlle awkward. I think it's more better to remove it.
  4. 01:17:598 (2) - Not symetrical slider shape here. Like before make a slider like this first > http://puu.sh/9BCw. Rotate it by 50' then place it your pattern. Final result : http://puu.sh/9BCX
  5. 01:19:461 (4) - Move finish sound from endpoint to startpoint. It follow the beat more better.
  6. 01:37:349 (1) - Not symetrical slider shape again? I assume you can fix it by yourself. :)
  7. 01:57:473 (1) - A finish sound at the startpoint is not good imo. Well, there are 2 options to fix this, remove it, or adding a finish again at the startpoint of 01:58:964 (2) -
  8. 02:09:399 (1) - Not symtrical slider shape again.
  9. 02:13:126 (3) - Since the combo here is long, how about adding a new combo here?
  10. 02:16:107 (1) - Same reason as before, it's better to add finish here at the startpoint. If you follow this you should add finish here 02:19:088 (1) - at the startpoint.
  11. 02:34:741 (3) - I think you forgot to add a finish here at the startpoint. Since in your previous chorus, there are a finish sound at this rythim.
  12. 02:39:585 (1) - Same as before, you should move a finish sound here to the startpoint of 02:39:958 (2) -
  13. 02:47:784 (2) - A little awkward finish sound again. I think you should remove it.
  14. 02:51:883 (1) - How about add a finish at the startpoint? since it's the begining of new rythim.
Some fixed!


Mod Thank you~ :)

Download: KOTOKO - Mighty Heart (DarknessAngel) [-Gamu-'s Relaxing].osu
termerys
Miya's epic mod 0[]o
/me embarrasses
Topic Starter
DarknessAngel

Miya wrote:

Hi, it's time to mod your map. What a lovely song. :) :D

Well, i just randomly pick 3 of your diff. Since your map has so many diff.

General
Folder check is fine, song setup is fine, timing is fine too. :)


Heart
  1. Overall nice diff :)
  2. 00:31:759 (1) - How about adding a finish here? I think it's more better to hear. No
  3. 01:01:573 (1) - Same reason as above, add a finish here at the startpoint. No
  4. 01:31:386 (1) - ^ at the startpoint. No
  5. 02:04:182 (2) - In your previous rythim there are a finish sound here. I think you must forgot. yeah!>< fixed~
Kiss
  1. Nice diff too. :)
  2. 00:31:759 (1) - add a finish here for a finishing touch of the rythim. No
  3. 00:41:076 (1) - Emm, make it stack properly with the 00:39:958 (1) - . It's more better to see imo.? I must not do this,it's unrankable. :O
  4. 01:16:480 (4) - Adding a finish sound at the startpoint is nice. And it will be a finishing touch for the finish rythim you added before this. fixed
  5. 01:35:859 (4) - A finish sound at the endpoint here is a little awkward. You can remove it or change it into whistle. No
  6. 02:18:343 (6) - Move the second point to x:312 y:268 since it's not't blanket properly. fixed
That's all from me. Sorry if my mod is not helpful.
I like this song. It's so cheerful and kawaii. :) and your map is overall good. So i'll shoot a star for you. :D
Bye and Good Luck DarknessAngel! yeah~><

Thank you for your modding~ :)
pratnket
SB來了

Download: DarknessAngel.rar
Miya
@termerys : i'm not epic modder >.< i still need to learn more about modding. But thank you x)

Edit : oh, why if you stack that in 00:41:076 (1) is unrankable (Kiss diff)? Can i get an explanation? o.o
Topic Starter
DarknessAngel

Miya wrote:

@termerys : i'm not epic modder >.< i still need to learn more about modding. But thank you x)

Edit : oh, why if you stack that in 00:41:076 (1) is unrankable (Kiss diff)? Can i get an explanation? o.o
If I stacked those slider completely,that would make someone confuse.

That's why I said it's unrankable.

(I am sorry to my poor English... lol)
Topic Starter
DarknessAngel

termerys wrote:

Miya's epic mod 0[]o
/me embarrasses
It is impossible that a modder can find all of mistakes,so that's OK. :)
Topic Starter
DarknessAngel

Komeiji Yuki wrote:

Komeiji Yuki wrote:

>>tag怎麼是打 "Gamu而不是-Gamu-"
XD 怎麼沒打完 前天確實有點累到恍神...

嘛 我大概知道打Gamu的原因了

---------
BG 這樣你看看O不OK :3

換了之後記得full-sub

no kd

pratnket wrote:

SB來了
謝謝你們~><
Miya

DarknessAngel wrote:

Miya wrote:

@termerys : i'm not epic modder >.< i still need to learn more about modding. But thank you x)

Edit : oh, why if you stack that in 00:41:076 (1) is unrankable (Kiss diff)? Can i get an explanation? o.o
If I stacked those slider completely,that would make someone confuse.

That's why I said it's unrankable.

(I am sorry to my poor English... lol)
Not really, i can play it without any problem and it'll not be a problem since this is like insane map. :) And it doesn't look good because it's awkward. Better to stack it properly.
SPOILER
Just see it :
Slider 00:39:958 :

Slider 00:41:076 :
I don't see slider 00:41:076 is beneath slider 00:39:958 or overlap it.
Well, it's your choice however :D
pratnket
SB2

Download: SB2.rar
phoon
Hi ~ DarknessAngel~

From yuineee & phoon's modding queue

It is a proposal altogether :3

General
It may be better for the picture of SB to have deleted the blank portion and to reduce capacity...

-Gamu-'s Relaxing
Fine!

Sweet
I think that Slider Tick Rate is good at 1 when groundless.

It is wonderful except it!

Heart
I think that Slider Tick Rate is good at 1 when groundless.

>>00:27:287 (1) - How about adding spin Note to >>00:28:778 even by >>00:28:405?
>>02:13:126 (3) - 1 grid right


Kiss
I think that Slider Tick Rate is good at 1 when groundless.

>>00:27:287 (4,5) - It is a proposal
SPOILER

Probably, it will be better to lower, since the top passed and it has overlapped with HP gauge.



Tsuyokiss
I think that Slider Tick Rate is good at 1 when groundless.

>>00:17:225 (2,3,4) - It is a proposal
SPOILER

How about regarding it as the terminal point of the slider of >>00:16:852 (1) in piles?

>>01:13:126 (4,5,6,7) - It is a proposal
SPOILER

Sense of incongruity has less how to take such a sound.

>>01:30:641 (7,8) - S Whistle may be better?
>>02:01:759 (2,3) - 2~3 grid up?

>>02:15:362 (3,4,5,6) - It is a proposal
SPOILER

Thus, how about arranging finely?
>>02:28:219 (2,3,4,5) - It is a proposal
SPOILER

Thus, how about arranging finely?
>>02:31:014 (1) - spaceing?
>>02:43:685 (6) - 1 grid down?

----------
I am sorry only for a proposal TT
Nice Jump map!
Topic Starter
DarknessAngel

phoon wrote:

Hi ~ DarknessAngel~

From yuineee & phoon's modding queue

It is a proposal altogether :3

General
It may be better for the picture of SB to have deleted the blank portion and to reduce capacity...

-Gamu-'s Relaxing
Fine!

Sweet
I think that Slider Tick Rate is good at 1 when groundless.

It is wonderful except it!

Heart
I think that Slider Tick Rate is good at 1 when groundless.

>>00:27:287 (1) - How about adding spin Note to >>00:28:778 even by >>00:28:405?
>>02:13:126 (3) - 1 grid right


Kiss
I think that Slider Tick Rate is good at 1 when groundless.

>>00:27:287 (4,5) - It is a proposal
SPOILER

Probably, it will be better to lower, since the top passed and it has overlapped with HP gauge.



Tsuyokiss
I think that Slider Tick Rate is good at 1 when groundless.

>>00:17:225 (2,3,4) - It is a proposal
SPOILER

How about regarding it as the terminal point of the slider of >>00:16:852 (1) in piles?

>>01:13:126 (4,5,6,7) - It is a proposal
SPOILER

Sense of incongruity has less how to take such a sound.

>>01:30:641 (7,8) - S Whistle may be better?
>>02:01:759 (2,3) - 2~3 grid up?

>>02:15:362 (3,4,5,6) - It is a proposal
SPOILER

Thus, how about arranging finely?
>>02:28:219 (2,3,4,5) - It is a proposal
SPOILER

Thus, how about arranging finely?
>>02:31:014 (1) - spaceing?
>>02:43:685 (6) - 1 grid down?

something fixed

----------
I am sorry only for a proposal TT
Nice Jump map!
Thank you for your modding~ :)
Colin Hou
[General]:
  1. Title: Mighty Heart ~Aru Hi no Kenka, Itsumo no Koikokoro~
  2. -5 ms to offset? 别忘了改其他绿线
改名时候可能会有两个osb出现 把他们都删掉 -.- 把.osb用记事本打开,//Storyboard Layer 3 (Foreground)和//Storyboard Sound Samples之间的代码复制到每个osu难度的.osu的对应位置里

其他做的都很好 改完了给我发个论坛PM
Topic Starter
DarknessAngel

Colin Hou wrote:

[General]:
  1. Title: Mighty Heart ~Aru Hi no Kenka, Itsumo no Koikokoro~
  2. -5 ms to offset? 别忘了改其他绿线
改名时候可能会有两个osb出现 把他们都删掉 -.- 把.osb用记事本打开,//Storyboard Layer 3 (Foreground)和//Storyboard Sound Samples之间的代码复制到每个osu难度的.osu的对应位置里 都改好了

其他做的都很好 改完了给我发个论坛PM
你MOD好神速0.0,謝謝MOD~ :)
Colin Hou
Nice work, Bubbled!
Topic Starter
DarknessAngel

Colin Hou wrote:

Nice work, Bubbled!
Yeah~
Thank you~><
Kurai
General
  1. Add "vn" in tags (short for visual novel) ? :3
Car's Taiko
  1. Rename it "Car's Taiko Oni" please. "Taiko" don't give any feedback on the difficulty.
  2. 00:33:245 (22) - k ?
  3. 00:45:170 (75) - k ?
  4. 01:37:717 (304,305,306,307,308,309,310) - This kind of sudden progressive speed up are very confusing :/
  5. 02:58:214 (320,321,322,323,324,325,326) - Same here
-Gamu-'s Relaxing
  1. This difficulty is the only which don't use slider tick 2, every difficulty should use the same slider tick rate because it depends on the music, not the difficulty. (Besides, slider tick 2 sounds amazing on this song!)
  2. 00:22:065 (3) - It feels like a clap is missing here
  3. 00:23:928 - ^
  4. 00:25:419 - ^
  5. 00:58:214 (4,1) - The comboing is kinda inconsistent here, the new combo mark should be on (4) as the vocals change on this note.
  6. 01:00:822 - You need a note here, otherwise the pattern sounds odd and feels like something is missing.
  7. 02:13:121 (3) - A new combo would be nice here, besides it would be well accorded to the finish.
Sweet
  1. 01:14:239 (4) - As it is a new pattern, a new combo is needed here.
  2. 02:16:102 (5,1) - The comboing is inconsistent, the ew combo mark should be on (5) as the music become slower at this spot.
Tsuyokiss
  1. 00:32:686 (1,2) - Remove the whistle on (1) and add a clap on these circles. It will sound so much better !
Call me back and I will rebubble.
Gamu

KuraiPettan wrote:

-Gamu-'s Relaxing
  1. This difficulty is the only which don't use slider tick 2, every difficulty should use the same slider tick rate because it depends on the music, not the difficulty. (Besides, slider tick 2 sounds amazing on this song!) ok. tick 1 ⇒ tick 2 Changed~
  2. 00:22:065 (3) - It feels like a clap is missing here fixed~
  3. 00:23:928 - ^ fixed~
  4. 00:25:419 - ^ fixed~
  5. 00:58:214 (4,1) - The comboing is kinda inconsistent here, the new combo mark should be on (4) as the vocals change on this note. (4) - Add a new combo. (1) - Remove a new combo
  6. 01:00:822 - You need a note here, otherwise the pattern sounds odd and feels like something is missing. fixed~
  7. 02:13:121 (3) - A new combo would be nice here, besides it would be well accorded to the finish. fixed~

Thank you for KuraiPettan~ :)

Download: KOTOKO - Mighty Heart ~Aru Hi no Kenka, Itsumo no Koigokoro~ (DarknessAngel) [-Gamu-'s Relaxing].osu
Topic Starter
DarknessAngel

KuraiPettan wrote:

General
  1. Add "vn" in tags (short for visual novel) ? :3
Colin Hou said it doesn't work when the word is less than 3 letters,so I don't fixed it. :O


-Gamu-'s Relaxing
  1. This difficulty is the only which don't use slider tick 2, every difficulty should use the same slider tick rate because it depends on the music, not the difficulty. Colin Hou said this rule have never existed.Can I change to 1? D:


    Sweet
    1. 01:14:239 (4) - As it is a new pattern, a new combo is needed here. fixed
    2. 02:16:102 (5,1) - The comboing is inconsistent, the ew combo mark should be on (5) as the music become slower at this spot.
    fixed

    Tsuyokiss
    1. 00:32:686 (1,2) - Remove the whistle on (1) and add a clap on these circles. It will sound so much better !
fixed

Call me back and I will rebubble.
Thank you for your modding~ :)


Waiting for littlecar3370's work
littlecar3370

KuraiPettan wrote:

Car's Taiko
  1. Rename it "Car's Taiko Oni" please. "Taiko" don't give any feedback on the difficulty. I think the diff name is OK, for example: http://osu.ppy.sh/s/37995
  2. 00:33:245 (22) - k ? d is better
  3. 00:45:170 (75) - k ? same
  4. 01:37:717 (304,305,306,307,308,309,310) - This kind of sudden progressive speed up are very confusing :/ I give this map to some of my friends, they think this is OK, also I made the same thing before. http://osu.ppy.sh/s/29044
  5. 02:58:214 (320,321,322,323,324,325,326) - Same here
Download: KOTOKO - Mighty Heart ~Aru Hi no Kenka, Itsumo no Koigokoro~ (DarknessAngel) [Car's Taiko].osu
Kurai

littlecar3370 wrote:

KuraiPettan wrote:

Car's Taiko
  1. Rename it "Car's Taiko Oni" please. "Taiko" don't give any feedback on the difficulty. I think the diff name is OK, for example: http://osu.ppy.sh/s/37995
It's because some ranked maps use only "Taiko" that this is good (and it's not a valid reason to don't fix). I'm not gonna force you to fix since it's not a really important matter. But please, Reconsider your choice.
littlecar3370

KuraiPettan wrote:

It's because some ranked maps use only "Taiko" that this is good (and it's not a valid reason to don't fix). I'm not gonna force you to fix since it's not a really important matter. But please, Reconsider your choice.
I know what you mean.
but really sorry about that, I want to keep my diff name. :(
Kurai
Ok, we talked about it via forum PM.
I can rebubble it now :3
Topic Starter
DarknessAngel

KuraiPettan wrote:

Ok, we talked about it via forum PM.
I can rebubble it now :3
Thank you very much~><
Pereira006
hoo is bubbled
I'm too later mod :( sorry
but i wish good luck rank this map :)
narakucrimson
Hi there!

Oh well, for next time, you should know that you can change the colour of the text on the storyboard with the command _C. You don't need two images of the same text :P

Also, for the next time, you can try to find a 1024x768 wallpaper since they have more quality and look better most of the time.

[General]
  1. Tags:
    1. What is hentai doing in the tags? I though it would have been that the anime had some but Wikipedia doesn't say so. Care to remove it, unless there is a good reason to keep it?
    2. I don't know what eroge is, I'd like to know why it needs to be in the tags (and it's meaning).
    3. The "Gamu" in the tags should be -Gamu-, because that's how his/her username is. Also, you can add gamupoid since it is his/her previous username.
    4. I couldn't understand why Candy Soft is in the tags. As before, I'd like to know why it is there, and if it isn't needed it should be removed.
[-Gamu-'s Relaxing]
  1. May I suggest to reduce Slider Tick Rate to 1? STR=2 feels like overdoing it a little...
  2. 01:19:456 (4) - I think that a new combo fits pretty well here. In case you agree, you should remove the next new combo, 01:20:947 (1) -, and perhaps add one at 01:22:437 (4) -.
  3. 01:37:344 (4) - New combo here, please.
  4. 01:57:468 (1,2) - To be honest, I didn't like how the finishes at the beginning of these sliders sound. I'd try using just whistles, but it's totally up to you!
  5. 02:00:822 (3) - With all the free space you had, did this have to be overlapped by (2)'s track? xD Can you place it somewhere else to avoid that?
  6. 02:51:878 - The second kiai should end here, for consistency with the other difficulties. Same goes for [Tsuyokiss], but I'll mention this again when I get there.
[Sweet]
  1. 01:06:413 (6) - A new combo could fit here!
  2. 01:07:531 (1) - I don't recommend starting a kiai with a spinner. It kind of makes that epic moment when the kiai starts... Anything but epic. My advice is to remove it and replace it with a circle/slider. Some finishes could help.
[Heart]
  1. 00:37:531 (4,1) - Woah! That's a pretty big jump isn't it? Consider making this shorter. I know itt would break the symmetry, but I think it would play better this way.
  2. 00:51:692 (3) - This slider isn't following anything in the music. You should use a 1/2 long slider with no repetitions or 2 circles, but this doesn't sound well :/
  3. 01:14:611 (2) - Again, having so much free space, this doesn't really need to be overlapped by the previous object. Mind moving it a bit?
[Car's Taiko]
  1. Are the kiais at 00:13:866 - and 01:40:326 - really necessary? They seem a bit out of place, plus their use is inconsistent with the other difficulties. I'm just stating this, you can keep them if you think they look good.
  2. 01:07:531 (167) - How about having a big Don here? Instead of a small one.
  3. 01:19:456 (221) - (^)
  4. 01:31:381 (278) - (^)
  5. 02:28:027 (169) - (^)
  6. 02:39:953 (230) - (^)
[Kiss]
  1. I found the amount of overlaps rather big, it got confusing at some points. But I'm fine with it. My advice is to use slightly less overlaps on your next map! :P
  2. 02:14:611 (6) - As in [Heart]:This slider isn't following anything in the music. You should use a 1/2 long slider with no repetitions or 2 circles, but this doesn't sound well.
    (btw there are other kick sliders that I didn't mention because they were fine even if they didn't reeeaally follow anything in the music, but this here doesn't sound good at all :P)
[Kiss]
  1. I found the amount of overlaps rather big, it got confusing at some points. But I'm fine with it. My advice is to use slightly less overlaps on your next map! :P
  2. 02:14:611 (6) - As in [Heart]:This slider isn't following anything in the music. You should use a 1/2 long slider with no repetitions or 2 circles, but this doesn't sound well.
    (btw there are other kick sliders that I didn't mention because they were fine even if they didn't reeeaally follow anything in the music, but this here doesn't sound good at all :P)
[Tsuyokiss]
  1. 01:29:891 (5,6) - These whistles sound pretty random considering that you haven't used many whistles throughout the map, and never so many and so close together. I'd suggest using 2 whistles as maximum here.
  2. 01:31:381 - Shouldn't the kiai end here instead of ending at 01:31:288?
  3. 02:51:878 - Again, as I said earlier, the kiai should end here and not at 02:51:972.
I also wanted to advice you about a little something, now that you're still new to mapping:
Try NOT to abuse jumps and triplets/kick sliders/streams. As a general rule, maps should play fluently and accordingly to the music, not needing to have impossible jumps or random triplets just... Because. In my opinion, at least.

Anyway, good job for your first map!
Call me back when you're done fixing that!
Gamu

narakucrimson wrote:

Hi there!

[General]
  1. The "Gamu" in the tags should be -Gamu-, because that's how his/her username is. Also, you can add gamupoid since it is his/her previous username. Please look at this tags ⇒ http://osu.ppy.sh/s/35628 "gamu" is ok! sorry. "gamupoid" Do not add

    [-Gamu-'s Relaxing]
    1. May I suggest to reduce Slider Tick Rate to 1? STR=2 feels like overdoing it a little.. This difficulty is the only which don't use slider tick 2, every difficulty should use the same slider tick rate because it depends on the music, not the difficulty. (Besides, slider tick 2 sounds amazing on this song!) By KuraiPettan
    2. 01:19:456 (4) - I think that a new combo fits pretty well here. In case you agree, you should remove the next new combo, 01:20:947 (1) -, and perhaps add one at 01:22:437 (4) -. fixed
    3. 01:37:344 (4) - New combo here, please. fixed
    4. 01:57:468 (1,2) - To be honest, I didn't like how the finishes at the beginning of these sliders sound. I'd try using just whistles, but it's totally up to you! ok. Finish ⇒ Whistle Changed~
    5. 02:00:822 (3) - With all the free space you had, did this have to be overlapped by (2)'s track? xD Can you place it somewhere else to avoid that? ok. Move (x:256 y:68)
    6. 02:51:878 - The second kiai should end here, for consistency with the other difficulties. Same goes for [Tsuyokiss], but I'll mention this again when I get there. fixed
Download: KOTOKO - Mighty Heart ~Aru Hi no Kenka, Itsumo no Koigokoro~ (DarknessAngel) [-Gamu-'s Relaxing].osu
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