forum

Aimi - LIVE for LIFE ~Ookami Tachi no Yoru~ (TV size)

posted
Total Posts
109
Topic Starter
Citrus
This beatmap was submitted using in-game submission on 2012年2月4日星期六 at 21:16:46

Artist: Aimi
Title: LIVE for LIFE ~Ookami Tachi no Yoru~ (TV Size)
Source: Ben-to
Tags: climbb65588 Byakugan249 opening
BPM: 176
Filesize: 15821kb
Play Time: 01:26
Difficulties Available:
  1. 249's Easy (2.3 stars, 81 notes)
  2. Climbb's Taiko Oni (4.83 stars, 459 notes)
  3. Hard (4.55 stars, 166 notes)
  4. Insane (5 stars, 317 notes)
  5. Normal (3.65 stars, 114 notes)
Download: Aimi - LIVE for LIFE ~Ookami Tachi no Yoru~ (TV Size)
Download: Aimi - LIVE for LIFE ~Ookami Tachi no Yoru~ (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
2011.12.15 Full submission,redownload please~
《便当》完结纪念~
Completed~
Special thanks~
Timing:wcx19911123,ikari_kyon
Easy diff:Byakugan249
Taiko diff:climbb65588
Topic Starter
Citrus
Due to network problems,and my mistake,there are something wrong with my last post :cry:
I submit a new map..... :cry:
Thank wcx19911123'timing~
And Megurine Luka'mod~

Hope mod and star....... :)
x847606653
恩,希望能RANK
Gomo Psivarh
标题改为LIVE for LIFE~Ookamitachi no Yoru
Topic Starter
Citrus

Gomo Psivarh wrote:

标题改为LIVE for LIFE~Ookamitachi no Yoru
已更正~多谢教授指点 :)
elmauri11
This Song is awesome.. I hope to be approved soon... :) Star
DarkRingSystem
:) As your request

[General]
Tag 里面去掉 thou bad
colors 里面强烈建议 不要使用黑色(比较多数的玩家会删除BG打图) 和过多深色
kiai 明显长了 到这里01:17:276 就应该结束了

[wolf]
00:23:241 (2) - 虽然是同序列中的note 但是建议 放跳 这样放帧后比较容易判断(slider后接note 放跳比较容易接)
00:53:242 (X) - 放一个1/4拍回转一次的slider 节奏是不是会好一些?
01:17:276 (7) - jump here

其他的问题不大 音效有些地方 clap 掉了几个 自己可以检查下
作为一个hard难度 有些地方适当的小跳可以降低读图难度
nice diff~

[Normal]
orz
这个风格上我不建议摆一串一串的 将近180的bpm 觉得sv有点高
毕竟是新手难度 建议再降降难度

[Easy]
00:37:219 (7) - 谜之距离
Easy 里面我建议不要出现重叠 新手表示 我不懂XD

总之 wolf 不错 normal 和 ez 需要改改 作为低阶难度 对新人很不厚道
That's all
Good luck~
Topic Starter
Citrus

DarkRingSystem wrote:

:) As your request

[General]
Tag 里面去掉 thou bad
colors 里面强烈建议 不要使用黑色(比较多数的玩家会删除BG打图) 和过多深色
kiai 明显长了 到这里01:17:276 就应该结束了
已经修改~
[wolf]
00:23:241 (2) - 虽然是同序列中的note 但是建议 放跳 这样放帧后比较容易判断(slider后接note 放跳比较容易接)
00:53:242 (X) - 放一个1/4拍回转一次的slider 节奏是不是会好一些?
01:17:276 (7) - jump here
前两个没太明白 :( 最后一个已修改~
其他的问题不大 音效有些地方 clap 掉了几个 自己可以检查下
作为一个hard难度 有些地方适当的小跳可以降低读图难度
nice diff~

[Normal]
orz
这个风格上我不建议摆一串一串的 将近180的bpm 觉得sv有点高
毕竟是新手难度 建议再降降难度
改成hard难度怎么样?
[Easy]
00:37:219 (7) - 谜之距离
已修改~
Easy 里面我建议不要出现重叠 新手表示 我不懂XD
改成normal怎么样?
总之 wolf 不错 normal 和 ez 需要改改 作为低阶难度 对新人很不厚道
That's all
Good luck~
xierbaliti
嗯,whistle用得挺好. 而clap就显得没有什么感觉. 我觉得大部分使用finish+whistle就行了 有些很随机的clap有些画蛇添足的感觉._.
不过clap倒是可以从kiai段落用一用, 似乎能挺好.
有些地方跟了歌词 下音效有些困难._.

细讲一下我的想法: (我看的是wolf难度)
00:00:742 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,1,2,1,2,1,2,3,4) - 最开始的部分, 只用whistle和finish, 完全足够. 这一段试着放了一下, post在底下了
00:11:480 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7) - 这一段.. 等等00:12:673这是不是少了个note?
这一段我建议还是whistle和finish为主, 在每段的(2)上加上clap为辅
00:22:560 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6) - 正常放finish+clap
00:33:298 (1,2,3,4,5,6,7,8,9,10,11) - 没太想好怎么放 感觉你放的两个whistle略违和,建议正常放clap就好
00:40:884 (6,7) - 从前后节奏看 这俩note不是很有存在意义
00:49:832 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - 建议00:50:173 (3) 00:50:855 (1) 00:51:537 (5) 00:52:219 (3) 放whistle
00:53:582 (6) - clap没啥意义啊 单独的一个在这
kiai段正常放音效就好 :3

都是自己想法._. 写完上面这些后忽然意识到 没有太去考虑你是怎么想的 抱歉了

希望能有些用 加油吧

Download: Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV size) (thou bad) [Wa].osu
Topic Starter
Citrus

xierbaliti wrote:

嗯,whistle用得挺好. 而clap就显得没有什么感觉. 我觉得大部分使用finish+whistle就行了 有些很随机的clap有些画蛇添足的感觉._.
不过clap倒是可以从kiai段落用一用, 似乎能挺好.
有些地方跟了歌词 下音效有些困难._.

细讲一下我的想法: (我看的是wolf难度)
00:00:742 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,1,2,1,2,1,2,3,4) - 最开始的部分, 只用whistle和finish, 完全足够. 这一段试着放了一下, post在底下了
00:11:480 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7) - 这一段.. 等等00:12:673这是不是少了个note?
这一段我建议还是whistle和finish为主, 在每段的(2)上加上clap为辅
00:22:560 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6) - 正常放finish+clap
00:33:298 (1,2,3,4,5,6,7,8,9,10,11) - 没太想好怎么放 感觉你放的两个whistle略违和,建议正常放clap就好
00:40:884 (6,7) - 从前后节奏看 这俩note不是很有存在意义
00:49:832 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - 建议00:50:173 (3) 00:50:855 (1) 00:51:537 (5) 00:52:219 (3) 放whistle
00:53:582 (6) - clap没啥意义啊 单独的一个在这
kiai段正常放音效就好 :3

都是自己想法._. 写完上面这些后忽然意识到 没有太去考虑你是怎么想的 抱歉了

希望能有些用 加油吧
我在下音效的时候完全没有理论依据,自己的想法就是 这么下音效听着不错而已。
多谢喜老大指点~ :)
x847606653
Megurine Luka
呜。其他难度看过了基本上挑不出错

总体上感觉就是排版不是很成熟._.有种贪吃蛇的感觉

Hard其实可以用1.0DS排


发现原来的帖子不见了之前帖子里的KD也从记录里消失了~拿一样的irc再来混一次KD~> <


SPOILER
00:04 <Megurine_Luka> : 好了
00:04 <thou bad> : 嗯
00:04 <Megurine_Luka> : 来吧w
00:05 *thou bad is watching (LIVE for LIFE~ohkami ta chi no yoru~(TV size))[http://osu.ppy.sh/s/38051] [Wolf]
00:05 <Megurine_Luka> : 不是要测么O O
00:05 <Megurine_Luka> : 来围观w
00:05 <thou bad> : 嗯
00:06 <Megurine_Luka> : 我的问题= =
00:06 <Megurine_Luka> : 笔没拿好
00:08 <thou bad> : 0.0
00:08 <thou bad> : 这图问题大么
00:09 <Megurine_Luka> : 不大
00:09 <Megurine_Luka> : 很少
00:09 <Megurine_Luka> : w
00:09 <Megurine_Luka> : 做的不错w
00:12 <thou bad> : 掉线了QAQ.........我可以着手做其他难度了么
00:12 <Megurine_Luka> : 00:05:514 (9,10,11) -
00:12 <Megurine_Luka> : 嗯可以
00:12 <Megurine_Luka> : 这个地方, 这种note可以按照前一个slider的轨迹下
00:12 <Megurine_Luka> : 这样连成一个弧线比较好看也比较舒服
00:13 <Megurine_Luka> : 00:29:207 (5) -
00:13 <Megurine_Luka> : 这里
00:13 <Megurine_Luka> : 直线有点太古板了,换个造型比较好
00:14 <Megurine_Luka> : 00:33:895 (4) - 这个note 去掉,这样前后都是奇数连打,打起来比较顺
00:14 <Megurine_Luka> : 00:43:867 (18) -
00:14 <Megurine_Luka> : 可以加个note
00:14 <Megurine_Luka> : 00:48:810 (2,3) - 这里可以玩跳跃的
00:15 <Megurine_Luka> : 前面同理
00:15 <thou bad> : 稍等一下,网络有点问题,我先重启一下~
00:15 <Megurine_Luka> : 00:52:901 (5) - 往后移动四分之一拍
00:15 <Megurine_Luka> : 原来的地方加个note
00:16 <thou bad> : 00:05:514   这里要改的话.....之后的note位置可以不遵循distance snap么
00:16 <Megurine_Luka> : 没有,我的意思是往左上移一点,还是符合distance snap的
00:17 <Megurine_Luka> : 其实insane有些地方是可以脱离distance snap的,具体什么情况使用比较复杂,可以参考shinxyn的图
00:18 <Megurine_Luka> : 01:13:014 (1,2,3,1,2,3,4,5,6) - 这一段排列可以参考dangaard的no, thank you
00:18 <Megurine_Luka> : 01:17:276 (7,8,9) - 跳
00:18 <Megurine_Luka> : 01:21:878 (4) - NC
00:18 <thou bad> : 就是说尽量遵循就可以了么,不一定全部都遵守,是这样么?
00:18 <Megurine_Luka> : 嗯
00:18 <Megurine_Luka> : 只有Hard和Insane可以
00:18 <thou bad> : NC是什么意思?
00:18 <Megurine_Luka> : new combo
Topic Starter
Citrus

Megurine Luka wrote:

呜。其他难度看过了基本上挑不出错

总体上感觉就是排版不是很成熟._.有种贪吃蛇的感觉

Hard其实可以用1.0DS排


发现原来的帖子不见了之前帖子里的KD也从记录里消失了~拿一样的irc再来混一次KD~> <


SPOILER
00:04 <Megurine_Luka> : 好了
00:04 <thou bad> : 嗯
00:04 <Megurine_Luka> : 来吧w
00:05 *thou bad is watching (LIVE for LIFE~ohkami ta chi no yoru~(TV size))[http://osu.ppy.sh/s/38051] [Wolf]
00:05 <Megurine_Luka> : 不是要测么O O
00:05 <Megurine_Luka> : 来围观w
00:05 <thou bad> : 嗯
00:06 <Megurine_Luka> : 我的问题= =
00:06 <Megurine_Luka> : 笔没拿好
00:08 <thou bad> : 0.0
00:08 <thou bad> : 这图问题大么
00:09 <Megurine_Luka> : 不大
00:09 <Megurine_Luka> : 很少
00:09 <Megurine_Luka> : w
00:09 <Megurine_Luka> : 做的不错w
00:12 <thou bad> : 掉线了QAQ.........我可以着手做其他难度了么
00:12 <Megurine_Luka> : 00:05:514 (9,10,11) -
00:12 <Megurine_Luka> : 嗯可以
00:12 <Megurine_Luka> : 这个地方, 这种note可以按照前一个slider的轨迹下
00:12 <Megurine_Luka> : 这样连成一个弧线比较好看也比较舒服
00:13 <Megurine_Luka> : 00:29:207 (5) -
00:13 <Megurine_Luka> : 这里
00:13 <Megurine_Luka> : 直线有点太古板了,换个造型比较好
00:14 <Megurine_Luka> : 00:33:895 (4) - 这个note 去掉,这样前后都是奇数连打,打起来比较顺
00:14 <Megurine_Luka> : 00:43:867 (18) -
00:14 <Megurine_Luka> : 可以加个note
00:14 <Megurine_Luka> : 00:48:810 (2,3) - 这里可以玩跳跃的
00:15 <Megurine_Luka> : 前面同理
00:15 <thou bad> : 稍等一下,网络有点问题,我先重启一下~
00:15 <Megurine_Luka> : 00:52:901 (5) - 往后移动四分之一拍
00:15 <Megurine_Luka> : 原来的地方加个note
00:16 <thou bad> : 00:05:514   这里要改的话.....之后的note位置可以不遵循distance snap么
00:16 <Megurine_Luka> : 没有,我的意思是往左上移一点,还是符合distance snap的
00:17 <Megurine_Luka> : 其实insane有些地方是可以脱离distance snap的,具体什么情况使用比较复杂,可以参考shinxyn的图
00:18 <Megurine_Luka> : 01:13:014 (1,2,3,1,2,3,4,5,6) - 这一段排列可以参考dangaard的no, thank you
00:18 <Megurine_Luka> : 01:17:276 (7,8,9) - 跳
00:18 <Megurine_Luka> : 01:21:878 (4) - NC
00:18 <thou bad> : 就是说尽量遵循就可以了么,不一定全部都遵守,是这样么?
00:18 <Megurine_Luka> : 嗯
00:18 <Megurine_Luka> : 只有Hard和Insane可以
00:18 <thou bad> : NC是什么意思?
00:18 <Megurine_Luka> : new combo
{stress}
Anshi_old
hi~Anshi Sunday modding queue - Anshi10952(只有一只吧 = =
为您服务... =-= 嗤嗤 于是周日啊。。今天好像不是啊 = =
我就开始Mod了哟 kira~~
希望ranked的话 要有一个低于三星的难度吧。。前辈们这样和我说的。。。
感觉没有歌词就会空着呢...这不是个好习惯我觉得...没有歌声的时候是原创节奏的好时机哟=-= 别忘记贴着歌曲呢

-normal
00:00:955 添加休息时间 更有效果哟 =-=
00:03:682 ↑
00:06:409 ↑
00:23:753 (1) - 建议这个滑条退后两格然后缩短两格哟=-=
00:26:480 (3) - 这个滑条觉得短了 用1/8可以调好 觉得是延迟时间的问题
00:31:935 (3) - ↑
01:20:344 (4) - 感觉这个滑条可以后退两格会好一点?

-hard
00:00:912 (2) - 还是添加休息时间的建议哟 =-= 后面不重复了
00:08:923 (3) - NC
00:12:332 (3) - 其实这个有被吓到 如果坚持这样的话 后面的几个回转也试试这样的吧?
01:05:855 (3) - 感觉虽然都作为新人 DS是要开的 但是倒不至于一成不变这样...感觉这里可以摆得好读图一些哟

-wolf
感觉whistle有点多呢
00:10:969 (4) - 感觉可以加一个回转
00:30:742 删掉绿线吧
00:33:298 (1) - 有点莫名奇妙的连击呢
00:43:014 (1) - NC
00:43:526 (7) - 这一块听着有些不顺啊...我的方案就是8连击+3连击 虽然也不怎么好 做个参考吧 =-=
00:46:764 添加圆圈吗

欢迎下次光临 =-= :) :) :)
Topic Starter
Citrus

Anshi wrote:

hi~Anshi Sunday modding queue - Anshi10952(只有一只吧 = =
为您服务... =-= 嗤嗤 于是周日啊。。今天好像不是啊 = =
我就开始Mod了哟 kira~~
希望ranked的话 要有一个低于三星的难度吧。。前辈们这样和我说的。。。
感觉没有歌词就会空着呢...这不是个好习惯我觉得...没有歌声的时候是原创节奏的好时机哟=-= 别忘记贴着歌曲呢

-normal
00:00:955 添加休息时间 更有效果哟 =-=
00:03:682 ↑
00:06:409 ↑
00:23:753 (1) - 建议这个滑条退后两格然后缩短两格哟=-=
00:26:480 (3) - 这个滑条觉得短了 用1/8可以调好 觉得是延迟时间的问题
00:31:935 (3) - ↑
01:20:344 (4) - 感觉这个滑条可以后退两格会好一点?

-hard
00:00:912 (2) - 还是添加休息时间的建议哟 =-= 后面不重复了
00:08:923 (3) - NC
00:12:332 (3) - 其实这个有被吓到 如果坚持这样的话 后面的几个回转也试试这样的吧?
01:05:855 (3) - 感觉虽然都作为新人 DS是要开的 但是倒不至于一成不变这样...感觉这里可以摆得好读图一些哟

-wolf
感觉whistle有点多呢
00:10:969 (4) - 感觉可以加一个回转
00:30:742 删掉绿线吧
00:33:298 (1) - 有点莫名奇妙的连击呢
00:43:014 (1) - NC
00:43:526 (7) - 这一块听着有些不顺啊...我的方案就是8连击+3连击 虽然也不怎么好 做个参考吧 =-=
00:46:764 添加圆圈吗

欢迎下次光临 =-= :) :) :)
非常感谢~修改了一些~ :)
Scorpiour
从queue过来的。

General:

Wolf下载之后无法提取,只能显示出2个难度,不知道是不是因为上传出问题了的缘故还是我这里的缘故……

normal:
个人建议还是跟着白线走节拍比较好一些,Normal难度下跟着vocal打总是感觉怪怪的。比如像这里……00:21:026 (3) - 打的时候就感觉很违和
00:23:242 (2,3) - 这种半拍小连打也不太适合normal难度吧?
00:28:526 - 如果是跟vocal的话建议这里加个note,或者干脆把00:28:696 (2) - 挪到这里,打的也会舒服一些。

00:31:423 (2) - 这个建议换成slider吧。
00:32:787 (4) - ^
00:37:219 (7) - ^

00:43:696 (1) - 从这里开始变成跟着白线走了。。我还是觉得你最好前后都统一成跟白线。

01:05:173 (2) - 延长到白线
01:05:855 (3) - 延长到01:06:878
01:20:344 (4) - 删掉尾部的clap


hard:
00:22:389 - 加个note
00:23:071 - 加个note
00:25:798 - 加个note
00:38:923 (1,2,3,4) - 这段的whistle用太多感觉吵了

00:47:617 (2) - 感觉很怪。。建议把后面的reverse slider挪到这里,把这个删掉,再把reverse延长一格


wolf:
这个难度没有能成功下载。


就这些了,加油。
Topic Starter
Citrus

Scorpiour wrote:

从queue过来的。

General:

Wolf下载之后无法提取,只能显示出2个难度,不知道是不是因为上传出问题了的缘故还是我这里的缘故……

normal:
个人建议还是跟着白线走节拍比较好一些,Normal难度下跟着vocal打总是感觉怪怪的。比如像这里……00:21:026 (3) - 打的时候就感觉很违和
00:23:242 (2,3) - 这种半拍小连打也不太适合normal难度吧?
00:28:526 - 如果是跟vocal的话建议这里加个note,或者干脆把00:28:696 (2) - 挪到这里,打的也会舒服一些。

00:31:423 (2) - 这个建议换成slider吧。
00:32:787 (4) - ^
00:37:219 (7) - ^

00:43:696 (1) - 从这里开始变成跟着白线走了。。我还是觉得你最好前后都统一成跟白线。

01:05:173 (2) - 延长到白线
01:05:855 (3) - 延长到01:06:878
01:20:344 (4) - 删掉尾部的clap


hard:
00:22:389 - 加个note
00:23:071 - 加个note
00:25:798 - 加个note
00:38:923 (1,2,3,4) - 这段的whistle用太多感觉吵了

00:47:617 (2) - 感觉很怪。。建议把后面的reverse slider挪到这里,把这个删掉,再把reverse延长一格


wolf:
这个难度没有能成功下载。


就这些了,加油。
修改了一些.......非常感谢~ :)
climbb65588
請問我可以幫忙做 Taiko diff 嗎?
謝謝
Topic Starter
Citrus

climbb65588 wrote:

請問我可以幫忙做 Taiko diff 嗎?
謝謝
当然可以~ ;)
climbb65588
Topic Starter
Citrus

climbb65588 wrote:

做好了~
非常感谢~很棒的diff~ :)
merchat7
As requested

[General]

- mp3 is 320kbs. This is unrankable. Convert it to 192kbs.
- Add climbb65588 to tags as he/she made you taiko diff.Also add opening as this is the opening to this anime.
- Remove video from taiko (edit via notepad and delete Video,0,"OP.avi")
- You need an Easy since your easiest diff is 3.68 stars.

[Normal]

00:23:242 (2,3) - Better to make this a slider considering you did it at 00:25:969. Play nicer as well.
00:28:696 (2,3) - ^ Stacks like this are hard to play with this approach rate.
00:32:787 (4) - Just remove this note and make (3) slider end here instead.
00:43:014 (2) - Space it out, hard to read at this approach rate.
01:19:151 (2,3) - Please change to a slider, since the hit circles isn't really following the music properly so it's hard to hit them.
01:23:242 (4) - Space this out, it's very hard to read this stack with this approach rate.
01:25:969 (4) - Making this a short slider (start it at 01:25:798 and end it here) sound a lot nicer.

Hm, looks good, but too hard for easiest diff. So you'll need to map an Easy.Be sure to increase the difficulty setting of this difficulty when you do and for Hard as well.

[Hard]

- +1 hp drain and overall difficulty, difficulty settings is quite low for Hard.

00:24:264 (2) - Ctrl+H it and place at same spot http://puu.sh/8dvG. Feel nicer to me.
00:55:457 (1) - Can you place like this http://puu.sh/8dw0. I feel it's quite confusing to have two repeating sliders with different amount of repeat next to each other, and by doing this, it feels better.

Solid.

[Insane]

00:58:526 (10) - Place this more to the left, feel weird to hit (11) like this.

Pretty nice, fits the song well.

Just try to not use too many kick sliders (sliders with more than one repeat), it confusing to play since you don't know how many repeats there is going to be. That's my only problem with all the diffs and why I feel the flow isn't too good. Would star, but you need an Easy. No star because of this.

Good luck through!
Topic Starter
Citrus

merchat7 wrote:

As requested

[General]

- mp3 is 320kbs. This is unrankable. Convert it to 192kbs.
- Add climbb65588 to tags as he/she made you taiko diff.Also add opening as this is the opening to this anime.
- Remove video from taiko (edit via notepad and delete Video,0,"OP.avi")
- You need an Easy since your easiest diff is 3.68 stars.

[Normal]

00:23:242 (2,3) - Better to make this a slider considering you did it at 00:25:969. Play nicer as well.
00:28:696 (2,3) - ^ Stacks like this are hard to play with this approach rate.
00:32:787 (4) - Just remove this note and make (3) slider end here instead.
00:43:014 (2) - Space it out, hard to read at this approach rate.
01:19:151 (2,3) - Please change to a slider, since the hit circles isn't really following the music properly so it's hard to hit them.
01:23:242 (4) - Space this out, it's very hard to read this stack with this approach rate.
01:25:969 (4) - Making this a short slider (start it at 01:25:798 and end it here) sound a lot nicer.

Hm, looks good, but too hard for easiest diff. So you'll need to map an Easy.Be sure to increase the difficulty setting of this difficulty when you do and for Hard as well.

[Hard]

- +1 hp drain and overall difficulty, difficulty settings is quite low for Hard.

00:24:264 (2) - Ctrl+H it and place at same spot http://puu.sh/8dvG. Feel nicer to me.
00:55:457 (1) - Can you place like this http://puu.sh/8dw0. I feel it's quite confusing to have two repeating sliders with different amount of repeat next to each other, and by doing this, it feels better.

Solid.

[Insane]

00:58:526 (10) - Place this more to the left, feel weird to hit (11) like this.

Pretty nice, fits the song well.

Just try to not use too many kick sliders (sliders with more than one repeat), it confusing to play since you don't know how many repeats there is going to be. That's my only problem with all the diffs and why I feel the flow isn't too good. Would star, but you need an Easy. No star because of this.

Good luck through!
Fix some of them~thank you very much~ :)
Twice_old
nice map>< 加油rank
YTYuyu
Topic Starter
Citrus

Byakugan249 wrote:

heres ur easy diff as u requested :D
Thank you for your diff~ :)
YTYuyu
Topic Starter
Citrus

Byakugan249 wrote:

here i fixed it.
:) Thank you~
ertyukjh010
Ertyukjh010's modding ><"

便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當

Easy

00:22:602 (1,2,3) - 那裡有3組類似的東西。要不要將其中一組換成這樣子 http://osu.ppy.sh/ss/180515
嘛....就是Easy不用做得太複雜,做簡單一點就可以
我隨便做了前面一小部份給您參考一下:Download: Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV size) (thou bad) [Easy Tast].osu
01:04:619 (1) - 藍始上開始,同樣做得太複雜;畢竟這難度是給新手們玩啦><
整體上其他我覺得OKay。總之Easy不用跟著歌詞、歌曲節奏找,對著白線來做就可以=w=

Normal

00:37:090 (x) - 不放點東西?
01:20:386 (3) - 將它放在01:20:215,在01:20:897結束

Hard

00:12:374 (3) - 3來回改為5來回 http://osu.ppy.sh/ss/180524
00:18:170 (x) - 放1個Circle

Wolf

00:29:249 (5) - 直角Slider好奇怪,弄個弧如何? http://osu.ppy.sh/ss/180530 (好啦,別吐糟我畫這麼醜)
01:00:784 (7,8) - 換成4來回比較爽=w=
01:03:511 (8) - NC
01:04:193 (12) - 換成6來回
01:06:068 (4,5,6,7) - 排成這樣子好難打,容易誤讀譜
01:14:420 (4) - NC
01:16:977 (6,7,8,9) - 排成這樣子好難打,容易誤讀譜

嗯,4個難度之中我最喜歡這個難度

Good Luck :)
YTYuyu
can u translate this because i dont understand this. :?
ertyukjh010

Byakugan249 wrote:

can u translate this because i dont understand this. :?
My english poor TT

Overall, Easy difficulty does not have to follow the rhythm, lyrics

You can download the "easy test" and reference it. ^^
ertyukjh010
手殘點了兩下,自刪
YTYuyu

ertyukjh010 wrote:

My english poor TT

Overall, Easy difficulty does not have to follow the rhythm, lyrics

You can download the "easy test" and reference it. ^^
hmm i see but all i see is sliders. i dont want that because IMO putting more sliders in a easy diff is boring. i didnt do the last part but i changed it up a bit.

Download: Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV size) (thou bad) [249's Easy].osu
Topic Starter
Citrus

ertyukjh010 wrote:

Ertyukjh010's modding ><"

便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當便當

Easy

00:22:602 (1,2,3) - 那裡有3組類似的東西。要不要將其中一組換成這樣子 http://osu.ppy.sh/ss/180515
嘛....就是Easy不用做得太複雜,做簡單一點就可以
我隨便做了前面一小部份給您參考一下:[attachment=0:8cc98]Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV size) (thou bad) [Easy Tast].osu[/attachment:8cc98]
01:04:619 (1) - 藍始上開始,同樣做得太複雜;畢竟這難度是給新手們玩啦><
整體上其他我覺得OKay。總之Easy不用跟著歌詞、歌曲節奏找,對著白線來做就可以=w=

Normal

00:37:090 (x) - 不放點東西?
01:20:386 (3) - 將它放在01:20:215,在01:20:897結束

Hard

00:12:374 (3) - 3來回改為5來回 http://osu.ppy.sh/ss/180524
00:18:170 (x) - 放1個Circle

Wolf

00:29:249 (5) - 直角Slider好奇怪,弄個弧如何? http://osu.ppy.sh/ss/180530 (好啦,別吐糟我畫這麼醜)
01:00:784 (7,8) - 換成4來回比較爽=w=
01:03:511 (8) - NC
01:04:193 (12) - 換成6來回
01:06:068 (4,5,6,7) - 排成這樣子好難打,容易誤讀譜
01:14:420 (4) - NC
01:16:977 (6,7,8,9) - 排成這樣子好難打,容易誤讀譜

嗯,4個難度之中我最喜歡這個難度

Good Luck :)
修改了一些~有些地方考虑了一下没有改~ :) 非常感谢~
Takos
Hi~
Mod Request accepted from my queue.
All suggestions, feel free to ignore

General
  • Your offset is early, probably because you re-encoded your mp3 from 320 to 192kbps.
    try offset 814? You might want to ask a person who is good at offset.
    Make sure to re-snap all notes and kiai sections after you change it.
    The video offset as well

    Kiai time be 00:56:693 - 01:29:761 for all diffs fits better imo.

    Try mapping with 1.00x spacing when you map next time!
Wolf
  • 00:01:806 (6) - move to x:336, y:180
    00:04:534 (6) - move to x:336, y:204
    00:43:909 - Add notes here? feels empty
    01:01:465 (9) - Split this into two sliders. This plays better imo. http://puu.sh/8E9F
    01:26:693 (1) - Gradually lower volume? (Use decrescendo?)
Hard
  • 00:12:374 (3) - Add note here? You're following the guitars so it should fit.
    00:20:386 (1) - Remove NC
    00:33:170 (1) - Shorten this slider so it starts at 00:33:340 - ?
    00:43:738 (1,2) - Suggestion http://puu.sh/8EaD
    00:55:499 (1,2) - Suggestion http://puu.sh/8EaM
    01:26:693 (1) - Gradually lower volume? (Use decrescendo?)
Normal
  • Approach Rate +1?
249's Easy
  • 00:31:977 (2) - Too close to previous note
    00:52:602 (1,2,3) - This rhythm is hard to read for beginners. Maybe use a slider instead?
    00:55:585 (1) - This spinner is too short. I don't think you need this here
    01:15:784 (1,2,3) - This spacing is confusing. Different rhthyms but the spacing is similar
    01:18:085 (2) - I don't think it's a good idea to place a note on a blue tick for the easiest diff
    01:26:693 (1) - Gradually lower volume? (Use decrescendo?)
Good luck for rank~
YTYuyu

Takos wrote:

Hi~
Mod Request accepted from my queue.
All suggestions, feel free to ignore

249's Easy
  • 00:31:977 (2) - Too close to previous noteWhoops. fixed.
    00:52:602 (1,2,3) - This rhythm is hard to read for beginners. Maybe use a slider instead?Fixed.
    00:55:585 (1) - This spinner is too short. I don't think you need this hereno this is fine here.
    01:15:784 (1,2,3) - This spacing is confusing. Different rhthyms but the spacing is similarFixed.
    01:18:085 (2) - I don't think it's a good idea to place a note on a blue tick for the easiest diffim following vocals so im keeping it here.
    01:26:693 (1) - Gradually lower volume? (Use decrescendo?)Fixed.
Good luck for rank~
Ty for the mod :D

Download: Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV size) (thou bad) [249's Easy].osu
Topic Starter
Citrus

Takos wrote:

Hi~
Mod Request accepted from my queue.
All suggestions, feel free to ignore

General
  • Your offset is early, probably because you re-encoded your mp3 from 320 to 192kbps.
    try offset 814? You might want to ask a person who is good at offset.
    Make sure to re-snap all notes and kiai sections after you change it.
    The video offset as well
    I have changed offset after re-encoded the mp3,I'll check it again~ :)
    Kiai time be 00:56:693 - 01:29:761 for all diffs fits better imo.
    Maybe too long?
    Try mapping with 1.00x spacing when you map next time!
Wolf
  • 00:01:806 (6) - move to x:336, y:180 Fixed
    00:04:534 (6) - move to x:336, y:204 Fixed
    00:43:909 - Add notes here? feels empty Fixed
    01:01:465 (9) - Split this into two sliders. This plays better imo. http://puu.sh/8E9F
    01:26:693 (1) - Gradually lower volume? (Use decrescendo?)
Fixed
Hard
  • 00:12:374 (3) - Add note here? You're following the guitars so it should fit. Fixed
    00:20:386 (1) - Remove NC Fixed
    00:33:170 (1) - Shorten this slider so it starts at 00:33:340 - ?
    00:43:738 (1,2) - Suggestion http://puu.sh/8EaD
    00:55:499 (1,2) - Suggestion http://puu.sh/8EaM Fixed
    01:26:693 (1) - Gradually lower volume? (Use decrescendo?)
Fixed
Normal
  • Approach Rate +1?

Good luck for rank~
Thank you~ :)
Laurier
hi
from my mod queue

General
song title: Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV Size) is better?


249's Easy
00:23:965 (3) - move x204y60 and 00:25:329 (1)x204y188. how about this?
00:33:511 (1) - add finish on head
00:52:602 (1) - ^
01:00:102 (2) - 1grid up?
01:07:602 (1) - finish on head
01:14:420 (4) - newcombo?
01:20:897 ~I think that break is unnecessary.

Normal
00:33:511 (1) - finish on head
00:36:579 (1) - new combo
00:56:693 (1) - finish on head
01:07:602 (1) - finish on head

Hard
OD+2
00:21:408 (4) - 1grid down
00:56:693 (4) - newcombo
00:56:693 (4) - add finish on head
01:06:068 (4) - move x172

Wolf
OD+1
00:29:249 (5) - 1grid down
00:31:295 (3) - 1grid left
01:02:488 (3) ~http://puu.sh/8Huz clap on 2nd and 3rd white line is better(long white line is 1st)


nice map GL :)
Ryafuka
hi~ ></
from my modding queue :)

SPOILER
my mod is all suggestions :)

[ovarall]
・change to 00:56:693 is better in the start of KIAI TIME.


[General]
・Delete "Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV size) (thou bad).osb" then fullsubmission.


[Wolf]
hm..I think that the difference in SliderVelocity of [Hard] and [Wolf] is too much.
OD +1
00:46:806 - add note?
00:51:920 (1) - remove new combo.
00:52:431 (4) - add new combo.
00:58:056 (1) - ^
01:06:408 (5) - ^
01:17:318 (7,8,9,1,2,3,4,5,1,2,3) - hmm..I think this part is strange sound. How about make another part?


[Hard]
00:23:795 (1) - remove new combo.
00:26:522 (1) - ^
00:29:249 (1) - ^
01:18:340 (1,2,3,4,5,1,2) - I think this partstrange sound. how aboutmake another part?


[Normal]
01:20:386 (3) - remove clap.


[249's Easy]
01:21:238 - I think don't need this breaktime. can you make a part for this?

fight~ :)
Topic Starter
Citrus

Laurier wrote:

SPOILER
hi
from my mod queue

GeneralFixed~
song title: Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV Size) is better?

NormalAll fixed~
00:33:511 (1) - finish on head
00:36:579 (1) - new combo
00:56:693 (1) - finish on head
01:07:602 (1) - finish on head

HardAll fixed,but OD+1~
OD+2
00:21:408 (4) - 1grid down
00:56:693 (4) - newcombo
00:56:693 (4) - add finish on head
01:06:068 (4) - move x172

WolfFixed1,2 and3~
OD+1
00:29:249 (5) - 1grid down
00:31:295 (3) - 1grid left
01:02:488 (3) ~http://puu.sh/8Huz clap on 2nd and 3rd white line is better(long white line is 1st)


nice map GL :)
Thank you~ :)
Topic Starter
Citrus

Ryafuka wrote:

hi~ ></
from my modding queue :)

SPOILER
my mod is all suggestions :)

[ovarall]
・change to 00:56:693 is better in the start of KIAI TIME.


[General]
・Delete "Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV size) (thou bad).osb" then fullsubmission.Fixed~


[Wolf]Fixed 1,2 and remove&add new combo~
hm..I think that the difference in SliderVelocity of [Hard] and [Wolf] is too much.
OD +1
00:46:806 - add note?
00:51:920 (1) - remove new combo.
00:52:431 (4) - add new combo.
00:58:056 (1) - ^
01:06:408 (5) - ^
01:17:318 (7,8,9,1,2,3,4,5,1,2,3) - hmm..I think this part is strange sound. How about make another part?


[Hard]Fixed 1,2 and 3~
00:23:795 (1) - remove new combo.
00:26:522 (1) - ^
00:29:249 (1) - ^
01:18:340 (1,2,3,4,5,1,2) - I think this partstrange sound. how aboutmake another part?


[Normal]Fixed~
01:20:386 (3) - remove clap.

fight~ :)
Thank you~ :)
YTYuyu
no changes for my diff.

EDIT:i overlooked laurier's mod
YTYuyu

Laurier wrote:

hi
from my mod queue



249's Easy
00:23:965 (3) - move x204y60 and 00:25:329 (1)x204y188. how about this?
00:33:511 (1) - add finish on head
00:52:602 (1) - ^
01:00:102 (2) - 1grid up?
01:07:602 (1) - finish on head
01:14:420 (4) - newcombo?no this is fine atm.
01:20:897 ~I think that break is unnecessary.the reason why i put this break here is mainly because of the guitar. if i add notes the star rating will increase and i dont want that.



nice map GL :)
Ty for the mod :D everything else i fixed.

Download: Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV Size) (thou bad) [249's Easy].osu
Twice_old
还有位子可以做路人难度吗QAQ?
Topic Starter
Citrus

[BRS]miku wrote:

还有位子可以做路人难度吗QAQ?
:) 当然可以~
No_Gu
request from my queue

[Genral]
Kiai begin at 00:56:693

[easy]
00:26:693 (3) - change the begining to x:256 y:300
00:28:056 (1) - If you fixed ↑ change this to x368 y108
00:42:715 (3) - 1 grid up

[Normal]
01:19:193 (1) - 不弄弯吗

[Hard]
DS和slider速度好像太小了
00:10:159 (1) - 不弄弯吗
00:17:488 (2,5) - 最好别一个slider里面3个折返
00:29:249 (1) - 不弄弯吗 后面就不说了- -感觉直的难看
01:10:329 (1) - remove NC
01:22:431 (1) - ^
01:23:965 (1) - finish
01:25:159 (1) - remove NC

[insane]
00:09:647 (1) - remove NC
00:23:795 弄低音量N还不如高点音量的S
00:30:102 (6) - NC
00:34:107 (6) - 删掉这个然后把下个circle NC
01:00:784 (7,8,9) - 感觉这三个排列比较会让人误会
Topic Starter
Citrus

No_Gu wrote:

SPOILER
request from my queue

[Genral]
Kiai begin at 00:56:693

[easy]
00:26:693 (3) - change the begining to x:256 y:300
00:28:056 (1) - If you fixed ↑ change this to x368 y108
00:42:715 (3) - 1 grid up

[Normal]
01:19:193 (1) - 不弄弯吗

[Hard]
DS和slider速度好像太小了
00:10:159 (1) - 不弄弯吗
00:17:488 (2,5) - 最好别一个slider里面3个折返
00:29:249 (1) - 不弄弯吗 后面就不说了- -感觉直的难看
01:10:329 (1) - remove NC
01:22:431 (1) - ^
01:23:965 (1) - finish
01:25:159 (1) - remove NC

[insane]
00:09:647 (1) - remove NC
00:23:795 弄低音量N还不如高点音量的S
00:30:102 (6) - NC
00:34:107 (6) - 删掉这个然后把下个circle NC
01:00:784 (7,8,9) - 感觉这三个排列比较会让人误会
hard难度重新用1.0排了一下,非常感谢你的建议~ :)
YTYuyu

No_Gu wrote:

request from my queue



[easy]
00:26:693 (3) - change the begining to x:256 y:300no im leaving this as it is.
00:28:056 (1) - If you fixed ↑ change this to x368 y108^
00:42:715 (3) - 1 grid upno this was on purpose.
no changes for me but ty for the mod :D
Nymph
Hi Nymph here and request from my queue.

249's Easy:
Issues
even though it is a easy diff AR 1 is still very low, imo I suggest +1 or +2.

01:18:511 (3) - actually I don't feel like the breaktime after here, cuz after the breaktime you only have a spinner, and that is kind of boring for me=A=... I personally suggest to map to the end, but oops I saw you said before you think follow the guitar here will make this diff more harder? maybe try some simple sliders imo. Anyway I will definitely understand if you decided to keep it cuz it is a easy diff.


Normal:
Beatmap design/suggestion
00:16:977 (1) - 00:18:340 (1) - 这两个感觉还是跟前面一样白线结束舒服

Hitsound
00:10:159 (1) - 这个slider一点whistle不加感觉有点打破hitsound的连续感了 我个人建议头尾中间全加上...
00:41:693 (1) - 这个尾巴上建议也whistle 只有第一个回转whistle感觉有点少了
感觉这个难度的whistles还是有些不连贯 有的地方可以试着再加一下 clap感觉也有点少 感觉clap可以按固定套路加一下


Hard:
Hitsound
这个……也是跟normal一样的感觉 而且clap更少了…………
排列很中规中矩没什么好挑的


Insane:
Hitsound
00:07:261 (5) - 这个clap很突然 感觉可以删
00:41:522 (1) - 前面hitsound挺连贯的 到这又断开了。。前面有几个whistle 这开始又一段都什么都没了
KIAI也是了 KIAI感觉whistle可以更密集的 加一下试试吧
排列除了有点挤暂时没感觉别的 不过hitsound可以有很大的提高 hitsound感觉有些零碎 可以试着按固定的位置加一下 先这么多 加油吧 如果有什么问题可以喊我^^;(虽然只是新人的建议..
Topic Starter
Citrus

Nymph wrote:

SPOILER
Hi Nymph here and request from my queue.

Normal:
Beatmap design/suggestion
00:16:977 (1) - 00:18:340 (1) - 这两个感觉还是跟前面一样白线结束舒服我巨蠢,没太搞清楚怎么改 :(

HitsoundFixed~
00:10:159 (1) - 这个slider一点whistle不加感觉有点打破hitsound的连续感了 我个人建议头尾中间全加上...
00:41:693 (1) - 这个尾巴上建议也whistle 只有第一个回转whistle感觉有点少了
感觉这个难度的whistles还是有些不连贯 有的地方可以试着再加一下 clap感觉也有点少 感觉clap可以按固定套路加一下


Hard:Fixed~
Hitsound
这个……也是跟normal一样的感觉 而且clap更少了…………
排列很中规中矩没什么好挑的


Insane:Fixed~
Hitsound
00:07:261 (5) - 这个clap很突然 感觉可以删
00:41:522 (1) - 前面hitsound挺连贯的 到这又断开了。。前面有几个whistle 这开始又一段都什么都没了
KIAI也是了 KIAI感觉whistle可以更密集的 加一下试试吧
排列除了有点挤暂时没感觉别的 不过hitsound可以有很大的提高 hitsound感觉有些零碎 可以试着按固定的位置加一下 先这么多 加油吧 如果有什么问题可以喊我^^;(虽然只是新人的建议..
最头疼的就是音效了 :) 非常感谢妮姆芙的音效建议~
ArzatoRx
aiaiclala fans club presents

好闲 于是 来次狗~

Wolf
SPOILER
objects
spacing和NC比较乱 第一玩起来不少地方读不清图 不能放心地跟着曲子来玩
NC可以标示jump或者节奏有点特别的地方
(比如00:08:985 (1,2) - 00:09:667 (1,2) - 这种)
00:18:360 (1) - 像这样前边有00:16:315 (3) - 也有00:16:997 (1) - 于是一下不知道这个是几个来回
00:33:360 (1,2,3,4,5,6,7,8,9,10,11) - 前边节奏很松 突然来这么一串实在是 听曲子也没懂为什么要放一大串 要串也是这前边
00:36:258 (4,5,6) - 几次我都直接全当1/2来了…… 至少5和6分开吧
00:41:372 (x) - 加个note吧
00:59:440 (1) - 建议slider提前1/2 00:59:440 (x) - 放circle
01:04:724 (1,2,3,4,5,6,7) - 明明是kiai段又突然松了赶脚好奇怪……
01:11:542 (6) - 前边都没叠 这里个人建议不叠 问题不大
01:15:633 (1,2,3,4,5,6) - 这里也感觉有点憋..
01:19:724 (x) - 加个note吧
(比如01:19:894 (1) - 删掉 在01:19:724 (x) - 和 01:20:065 (x) - 放circle 后边2个也可以直接复制效果不差)
01:24:667 (3,4) - 像这样的jump就可以利用NC标了 (不过前后都不跳就这跳又是为神马..

kiai延后到01:21:258 (x) - ?

给些NC的建议:
00:01:997 (7) - 和 00:04:724 (7) - 这种可N 不N问题也不大就是
00:22:622 (1,2,3,4) - 这种 1,2,3可以独立一个combo 4再NC 后边相同地方也一样
00:36:258 (4,5) - 4或5 NC吧 然后00:37:622 (7) - 再NC
00:44:099 (1,2) - 1的NC可以延后到2 问题不大
00:52:451 (4) - 建议NC 问题也不大

hitsounds
好像你也音效苦手就懒得慢慢打post了 放个只有节奏音效的.osu上来 可以参考 ATTACH[Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV Size) (thou bad) [Wolf hitsound].osu]
主要是一般pattern规律音效 特别地方看情况
我也把大多绿线砍了 感觉这歌没很大必要调音量 另听说音量最低10%(我也不清楚 :(

Hard
SPOILER
objects
00:12:394 (3) - 无论是对曲子还是后边这1/4往返slider都实在不合
00:52:451 (1,2,3) - 这种edit时看上去合 但是玩起来很容易抓不准 也有可能是我的问题 后同
01:04:724 (1,2,3) - ^
可以考虑改成 于是01:06:428 (1) - 的NC可以提前到 01:06:088 (5) -
01:19:724 (6) - 还是觉得这里应该有个note阿... 同[Wolf]

hitsounds
[Wolf]里提过了 这个就自己试试吧 当练习什么的(其实我懒…………

Normal
fine

249's Easy
fine

低难度不大会 看上去问题不大 就这样了~ :)

Download: Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV Size) (thou bad) [Wolf hitsound].osu
YTYuyu

Nymph wrote:

Hi Nymph here and request from my queue.

249's Easy:
Issues
even though it is a easy diff AR 1 is still very low, imo I suggest +1 or +2.alright i increased the AR by +1

01:18:511 (3) - actually I don't feel like the breaktime after here, cuz after the breaktime you only have a spinner, and that is kind of boring for me=A=... I personally suggest to map to the end, but oops I saw you said before you think follow the guitar here will make this diff more harder? maybe try some simple sliders imo. Anyway I will definitely understand if you decided to keep it cuz it is a easy diff. yea ik which notes to add but the problem is if i add those notes, it would feel like another normal diff IMO.
ty for the mod :D

Download: Aimi - LIVE for LIFE~Ookamitachi no Yoru~(TV Size) (thou bad) [249's Easy].osu
mancuso_JM_
Mod Request as Modding Queue :P

General:
-It's a TV Size, so the breaks are really unnecesary. Try to map the difficulties without breaks

249's Easy:
Approach Rate: +1
00:11:286: I mentioned in general about breaks
00:24:667 (3): Hitfinish at the end of slider
00:27:394 (3): ^
00:30:122 (3): ^
00:46:826 (x): You have to add a slider, that ends in 00:47:167 (white tick), after that delete the note here
00:47:679 (2): It's quite difficult to new players click in red tick, after to click in white tick. I suggest to add a slider that starts in 00:47:508 (White Tick) and ends in 00:47:679 (Red Tick)
00:49:809 (1): Blue Tick?? mm... bad idea here, move this slider to 00:49:894 and ends in 00:50:235 (White Tick)
00:56:713: I think that kiai looks better if starts here, it is more consistent
01:16:230 (2): The same in 00:49:809 . Move the slider to 01:16:144 (White Tick) and ends in 01:16:997 (Red Tick), and delete the note here (3)
01:18:105 (2): Move this note to 01:18:190 (White Tick)
01:20:576 (3): Hitfinish at the end
01:21:258: The break that I mentioned , and also this break is really weird and unnecesary, because after that the song ends with a spinner
In this difficulty, try to don't add notes in blue ticks; it's quite difficult to read to new players.

Normal:
00:01:144: I mentioned in general about breaks
00:03:872: ^
00:06:599: ^
00:16:997 (1): Maybe this slider have to ends in 00:17:508
00:18:360 (1): And this ends in 00:18:872
00:36:599 (6): New Combo
00:53:985 (Spin): Is short this spinner in Normal, and I think that looks better if you replace to slider, something like this:
01:23:304 (4): Delete the note and add a slider that starts in 01:23:133 (Red Tick) and ends in 01:23:304 (White Tick)
01:23:644 (x): Add a Note

Hard:
Overall Difficulty: +1
00:01:144: I mentioned in general about breaks
00:03:872: ^
00:06:599: ^
00:23:133 (x): Add a Note
00:37:451-00:38:815: I'm sure that here you can add notes
00:57:224 (x): Add a Note and...
00:57:565 (3): ... Delete this note
00:57:735 (4): New Combo please
01:01:656 (4): Clap in reverse arrow and at the end of slider
01:09:667 (4): ^
01:12:565 (3): Clap in reverse arrow
01:16:144 (x): Add a Note

Climbb's Taiko Oni:
00:22:110 (108,109,110): kkd
00:23:133 (x): Add a big Don
00:25:860 (x): ^
00:28:588 (x): ^
00:31:315 (x): ^

Wolf:
Maybe you have to rename to wcx's Insane or something else for consistency with another difficulties
HP Drain Rate: -1
01:26:372 (1): Remove New Combo

Well that's all. Good Luck with your beatmap ;)
show more
Please sign in to reply.

New reply

/