Wow gj ozzy Updated ~
Anywaaays, easy finished and fixed some things.
I'll add hitsounds to my diffs and then move to pending
Anywaaays, easy finished and fixed some things.
I'll add hitsounds to my diffs and then move to pending
Thank you for modHellDawn wrote:
General
Mp3 bite 320 kpbs so its unrankable please change 192 or 128 kpbs please I'll fix it just possible, thanks for the advice
Please fix kiai section and timing Where?
Easy
HP Drain Rate +1 Done
Overal Difficulty +1 Done
00:35:541- 1 grid down Done
00:40:570- 1 grid left Done
Normal
00:15:061- Spacing No thanks, I like it in this way xD
01:10:750- ^ ^
01:26:918- ^ ^
Hard
00:24:403- 2 grid right Done
00:26:379- New combo ? Ya
00:32:127- ^ Ya
Insane
00:23:684 (2,4)- 1 grid right Done
Mok
Overal Difficulty -2 fixed wit -1
Hp Drain Rate -1 No, it's an insane D:
Nice diff <3
The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbpsPlease change a mp3 or recode your mp3, BTW recode mp3 might make timing changed
[Colours]
Combo1 : 135,255,203
Combo2 : 176,192,255
Combo3 : 255,251,189
Combo4 : 232,242,255
It's supposed to be messy during that part, it's supposed to fit the feeling of the song.... no I don't know what to say to this... you shouldn't say such things.
Thanks for the advice, I set it at 460, it's better.Weezy wrote:
Yeah for random mod
General
Video is off from the music. Go into the design tab and change the video offset to 576ms
168,200,8165,2,2,B|132:296|260:384|348:272,1,28000:10:142 (1) - It plays weird to me. The note really starts on the red tick, but you mapped to the white tick. Perhaps a note on 00:09:962 and 1/2 slider at 00:10:501 would sound better.
168,104,7267,2,2,B|200:160|256:184|312:160|344:104,1,22000:08:345 (1) - I think it would play better if placed at 00:08:165. It might be too hard so err just do what you want.
96,144,22716,6,0,B|108:152|108:152|112:168|112:168|124:176|124:176|132:192|132:192|148:200|148:200|152:218|152:218|172:224|172:224|184:240|184:240,1,140
00:50:022 (6) - While the change in SV isn't drastic, I'm not entirely sure why you used a slowdown here. 1x feels alright since she's just holding a note.For the actual fact it's something like an "hold", too for the fact Mami-chan slowdown a bit here.
ThankstheMikeAG wrote:
~General~
I don't know if this has been brought up yet so...
I recognize the hitbursts from the Full Metal Alchemist Skin, you may want to make sure you have permission to use them. If you already have, great! If not, you may want to do that soon.
~Easy~
00:25:591 (2,4) - Stack this under 00:23:435 (4). Stacked the (4).
00:40:680 (2) - Center this note. No, it is distance snapped.
00:41:399 (1) - Center this slider. I fixed all this part otherwise.
00:42:836 (2,3) - Center these too. o.o no
00:47:866 (1,2) - Center these too as well? ^
01:03:674 (1,2) - Replace these with a slider? Done.
~Normal~
00:19:124 (1) - Remove new combo? Nu, I like it
That's All. Very nice beatmap you have there...
Thanks for the mod and star :3kosiga wrote:
hi~
from m4m queues ~
here my mod ~ Suggestion
[General]done!
- song folder - remove osb file done!
- song folder - You did not seem to use normalhitsound2 & softhitsound2 as far as I looked. remove normal-hitclap2,sliderslide2,slidertick2, soft-hitnormal2,sliderslide2
[Easy][Normal]
- 00:09:962 (1) - kick slider. very difficult for a beginner. change repeat slider 00:09:962~00:10:680(repeat part 00:10:321) Nah, it isn't hard
- 00:13:914 (2,3) - spacing too far fixed
- 00:38:165 (3) - ^ ^
- 00:41:399 (1) - ^ Didn't fix this >:
- 00:59:363 (3,1) - ^ fixed
- 00:59:363 (3,1,2,3) - try this http://puu.sh/9kPk Good idea, done
- 01:02:956 (2) - spacing too far no change
- 01:04:213 (2) - difficult for a beginner. change two slider. nope
- 01:06:728 (4,5) - 1/2beat. difficult for a beginner. remove 5 circle and 4 slider end 01:07:088 done
- 01:05:651 (1) - spacing too far]
- 01:14:812 (3) - slider end 01:15:351. and 01:15:890 (4) - tick move start point 01:15:710. and add circle 01:16:788. and 01:16:968 (1) - spinner start 01:17:148 Fixed in another way
- 01:21:818 (1) - same 00:09:962 nop
- 01:25:770 (2,3) - spacing too far fixed
Probably I do only attention because I think that you do spacing error to make you look beautiful. yes çWç Sometimes distance snap ruins the map
Please think about whether you repair it[Hard]
- 00:07:267 (2) - spacing too far nah
- 00:11:040 (4) - ^
- 00:12:836 (1,2) - overlap. very difficult for a beginner. Please enlarge the space done
- 00:23:794 (1) - spacing too far
- 00:27:028 (1,3) - ^
- 00:38:165 - add circle done
- 00:47:148 (1) - spacing too far
- 00:50:022 (1) - spinner start 00:49:842 it's good in this way..
- 00:58:106 (5) - spacing too far. move x368,y172 it's ok o.o
- 01:22:897 (4) - spacing too far
- 01:24:693 (1,2) - same 00:12:836
- 01:27:028 (5) - spacing too far
spacing error is same easy. Here the spacing isn't exaggerated, so I didn't fix all[Mok's Insanity Piece]
- 00:18:764 (3) - spacing too close no D:
- 00:39:423 - try ? http://puu.sh/9kVS noo D: I added a slider 1/2 here
- 00:55:770 (1) - Probably this does not think that rhythm is the same. use DS 0.8x plz ? http://puu.sh/9kWB
- 01:09:962 (6) - add new combo and 01:10:501 (1) - remove new combo fixed
- 01:15:710 (6,7,1) - try like this ? http://puu.sh/9kX9 nah
- 01:29:543 - add circle
clean map. Star☆ and good lock~
- fine
Your mod is almost the same of kosiga's mod xD Thank younich95 wrote:
[Easy]
Change sample-set that in offset 1160ms is S:C2 then add inherited points (green line) and sample-set is N:C1 in offset 6908ms.
01:00:082 - (1) Change from circle is slider then the end at 01:00:800.
01:00:800 - (2) Remove circle.
01:06:728 - (4) Change from circle is slider then the end at 01:07:088.
01:07:088 - (5) Remove circle.
Finally, add inherited points (green line) and sample-set is S:C2 in offset 90082ms.
[Normal]
Change sample-set that in offset 1160ms is S:C2 then add inherited points (green line) and sample-set is N:C1 in offset 6908ms.
Finally, add inherited points (green line) and sample-set is S:C2 in offset 90082ms.
[Hard]
Change sample-set that in offset 1160ms is S:C2 then add inherited points (green line) and sample-set is N:C1 in offset 6908ms.
00:55:770 - (1) Move to x:256 y:208
[Mok's Insanity Piece]
00:53:704 - (4) Likely change circle at 00:53:615
00:53:974 - (5,6,7) Likely change circle at 00:53:795 and add circle at 00:54:154
01:30:171 - (x) Perhaps, likely to add circle. Be ready sound is better.
That's all
nice map~